PrusaSlicer-NonPlainar/lib/Slic3r/Extruder.pm

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Perl
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package Slic3r::Extruder;
use Moo;
has 'layer' => (is => 'rw');
has 'shift_x' => (is => 'ro', default => sub {0} );
has 'shift_y' => (is => 'ro', default => sub {0} );
has 'z' => (is => 'rw', default => sub {0} );
has 'flow_ratio' => (is => 'rw', default => sub {1});
has 'print_feed_rate' => (is => 'rw');
has 'extrusion_distance' => (is => 'rw', default => sub {0} );
has 'retracted' => (is => 'rw', default => sub {1} ); # this spits out some plastic at start
has 'lifted' => (is => 'rw', default => sub {0} );
has 'last_pos' => (is => 'rw', default => sub { Slic3r::Point->new(0,0) } );
has 'last_f' => (is => 'rw', default => sub {0});
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has 'dec' => (is => 'ro', default => sub { 3 } );
# calculate speeds
has 'travel_speed' => (
is => 'ro',
default => sub { $Slic3r::travel_speed * 60 }, # mm/min
);
has 'perimeter_speed' => (
is => 'ro',
default => sub { $Slic3r::perimeter_speed * 60 }, # mm/min
);
has 'infill_speed' => (
is => 'ro',
default => sub { $Slic3r::infill_speed * 60 }, # mm/min
);
has 'solid_infill_speed' => (
is => 'ro',
default => sub { $Slic3r::solid_infill_speed * 60 }, # mm/min
);
has 'bridge_speed' => (
is => 'ro',
default => sub { $Slic3r::bridge_speed * 60 }, # mm/min
);
has 'retract_speed' => (
is => 'ro',
default => sub { $Slic3r::retract_speed * 60 }, # mm/min
);
use Slic3r::Geometry qw(points_coincide PI X Y);
use XXX;
sub change_layer {
my $self = shift;
my ($layer) = @_;
$self->layer($layer);
my $z = $Slic3r::z_offset + $layer->print_z * $Slic3r::resolution;
my $gcode = "";
$gcode .= $self->retract(move_z => $z);
$gcode .= $self->G0(undef, $z, 0, 'move to next layer')
if $self->z != $z;
return $gcode;
}
sub extrude_loop {
my $self = shift;
my ($loop, $description) = @_;
# find the point of the loop that is closest to the current extruder position
my $start_at = $loop->nearest_point_to($self->last_pos);
# split the loop at the starting point and make a path
my $extrusion_path = $loop->split_at($start_at);
# clip the path to avoid the extruder to get exactly on the first point of the loop
$extrusion_path->clip_end($Slic3r::flow_width / $Slic3r::resolution);
# extrude along the path
return $self->extrude($extrusion_path, $description);
}
sub extrude {
my $self = shift;
my ($path, $description, $recursive) = @_;
$path->merge_continuous_lines;
# detect arcs
if ($Slic3r::gcode_arcs && !$recursive) {
my $gcode = "";
$gcode .= $self->extrude($_, $description, 1) for $path->detect_arcs;
return $gcode;
}
my $gcode = "";
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# retract if distance from previous position is greater or equal to the one
# specified by the user *and* to the maximum distance between infill lines
{
my $distance_from_last_pos = $self->last_pos->distance_to($path->points->[0]) * $Slic3r::resolution;
my $distance_threshold = $Slic3r::retract_before_travel;
$distance_threshold = 2 * $Slic3r::flow_width / $Slic3r::fill_density * sqrt(2)
if $Slic3r::fill_density > 0 && $description =~ /fill/;
if ($distance_from_last_pos >= $distance_threshold) {
$gcode .= $self->retract(travel_to => $path->points->[0]);
}
}
# go to first point of extrusion path
$gcode .= $self->G0($path->points->[0], undef, 0, "move to first $description point")
if !points_coincide($self->last_pos, $path->points->[0]);
# compensate retraction
$gcode .= $self->unretract if $self->retracted;
# calculate extrusion length per distance unit
my $e = $Slic3r::resolution
* (($Slic3r::nozzle_diameter**2) / ($Slic3r::filament_diameter ** 2))
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* $Slic3r::flow_speed_ratio
* $self->flow_ratio
* $Slic3r::extrusion_multiplier
* $path->depth_layers;
# extrude arc or line
$self->print_feed_rate(
$path->role =~ /^(perimeter|skirt)$/o ? $self->perimeter_speed
: $path->role eq 'fill' ? $self->infill_speed
: $path->role eq 'solid-fill' ? $self->solid_infill_speed
: $path->role eq 'bridge' ? $self->bridge_speed
: die "Unknown role: " . $path->role
);
if ($path->isa('Slic3r::ExtrusionPath::Arc')) {
$gcode .= $self->G2_G3($path->points->[-1], $path->orientation,
$path->center, $e * $path->length, $description);
} else {
foreach my $line ($path->lines) {
$gcode .= $self->G1($line->b, undef, $e * $line->length, $description);
}
}
return $gcode;
}
sub retract {
my $self = shift;
my %params = @_;
return "" unless $Slic3r::retract_length > 0
&& !$self->retracted;
# prepare moves
$self->print_feed_rate($self->retract_speed);
my $retract = [undef, undef, -$Slic3r::retract_length, "retract"];
my $lift = ($Slic3r::retract_lift == 0 || defined $params{move_z})
? undef
: [undef, $self->z + $Slic3r::retract_lift, 0, 'lift plate during retraction'];
my $gcode = "";
if ($Slic3r::g0 && $params{travel_to}) {
if ($lift) {
# combine lift and retract
$lift->[2] = $retract->[2];
$gcode .= $self->G0(@$lift);
} else {
# combine travel and retract
my $travel = [$params{travel_to}, undef, $retract->[2], 'travel and retract'];
$gcode .= $self->G0(@$travel);
}
} elsif ($Slic3r::g0 && defined $params{move_z}) {
# combine Z change and retraction
my $travel = [undef, $params{move_z}, $retract->[2], 'change layer and retract'];
$gcode .= $self->G0(@$travel);
} else {
$gcode .= $self->G1(@$retract);
if ($lift) {
$gcode .= $self->G1(@$lift);
}
}
$self->retracted(1);
$self->lifted(1) if $lift;
# reset extrusion distance during retracts
# this makes sure we leave sufficient precision in the firmware
if (!$Slic3r::use_relative_e_distances) {
$gcode .= "G92 E0\n";
$self->extrusion_distance(0);
}
return $gcode;
}
sub unretract {
my $self = shift;
$self->retracted(0);
my $gcode = "";
if ($self->lifted) {
$gcode .= $self->G0(undef, $self->z - $Slic3r::retract_lift, 0, 'restore layer Z');
$self->lifted(0);
}
$self->print_feed_rate($self->retract_speed);
$gcode .= $self->G0(undef, undef, ($Slic3r::retract_length + $Slic3r::retract_restart_extra),
"compensate retraction");
return $gcode;
}
sub G0 {
my $self = shift;
return $self->G1(@_) if !$Slic3r::g0;
return "G0" . $self->G0_G1(@_);
}
sub G1 {
my $self = shift;
return "G1" . $self->G0_G1(@_);
}
sub G0_G1 {
my $self = shift;
my ($point, $z, $e, $comment) = @_;
my $dec = $self->dec;
my $gcode = "";
if ($point) {
$gcode .= sprintf " X%.${dec}f Y%.${dec}f",
($point->x * $Slic3r::resolution) + $self->shift_x,
($point->y * $Slic3r::resolution) + $self->shift_y; #**
$self->last_pos($point);
}
if (defined $z && $z != $self->z) {
$self->z($z);
$gcode .= sprintf " Z%.${dec}f", $z;
}
return $self->_Gx($gcode, $e, $comment);
}
sub G2_G3 {
my $self = shift;
my ($point, $orientation, $center, $e, $comment) = @_;
my $dec = $self->dec;
my $gcode = $orientation eq 'cw' ? "G2" : "G3";
$gcode .= sprintf " X%.${dec}f Y%.${dec}f",
($point->x * $Slic3r::resolution) + $self->shift_x,
($point->y * $Slic3r::resolution) + $self->shift_y; #**
# XY distance of the center from the start position
$gcode .= sprintf " I%.${dec}f J%.${dec}f",
($center->[X] - $self->last_pos->[X]) * $Slic3r::resolution,
($center->[Y] - $self->last_pos->[Y]) * $Slic3r::resolution;
$self->last_pos($point);
return $self->_Gx($gcode, $e, $comment);
}
sub _Gx {
my $self = shift;
my ($gcode, $e, $comment) = @_;
my $dec = $self->dec;
# apply the speed reduction for print moves on bottom layer
my $speed_multiplier = $e && $self->layer->id == 0
? $Slic3r::bottom_layer_speed_ratio
: 1;
# determine speed
my $speed = ($e ? $self->print_feed_rate : $self->travel_speed) * $speed_multiplier;
# output speed if it's different from last one used
# (goal: reduce gcode size)
if ($speed != $self->last_f) {
$gcode .= sprintf " F%.${dec}f", $speed;
$self->last_f($speed);
}
# output extrusion distance
if ($e && !$Slic3r::no_extrusion) {
$self->extrusion_distance(0) if $Slic3r::use_relative_e_distances;
$self->extrusion_distance($self->extrusion_distance + $e);
$gcode .= sprintf " E%.5f", $self->extrusion_distance;
}
$gcode .= sprintf " ; %s", $comment if $comment;
return "$gcode\n";
}
1;