18 lines
459 B
C++
18 lines
459 B
C++
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#ifndef slic3r_Format_STL_hpp_
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#define slic3r_Format_STL_hpp_
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namespace Slic3r {
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class TriangleMesh;
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class ModelObject;
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// Load an STL file into a provided model.
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extern bool load_stl(const char *path, Model *model, const char *object_name = nullptr);
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extern bool store_stl(const char *path, TriangleMesh *mesh, bool binary);
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extern bool store_stl(const char *path, ModelObject *model_object);
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}; // namespace Slic3r
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#endif /* slic3r_Format_STL_hpp_ */
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