2019-07-02 14:42:23 +00:00
|
|
|
#ifndef slic3r_Utils_UndoRedo_hpp_
|
|
|
|
#define slic3r_Utils_UndoRedo_hpp_
|
|
|
|
|
2019-07-05 08:46:42 +00:00
|
|
|
#include <algorithm>
|
2019-07-02 14:42:23 +00:00
|
|
|
#include <memory>
|
|
|
|
#include <string>
|
2019-07-05 08:46:42 +00:00
|
|
|
#include <vector>
|
2019-07-05 18:09:30 +00:00
|
|
|
#include <cassert>
|
2019-07-02 14:42:23 +00:00
|
|
|
|
2019-07-04 12:35:04 +00:00
|
|
|
#include <libslic3r/ObjectID.hpp>
|
|
|
|
|
2019-07-02 14:42:23 +00:00
|
|
|
namespace Slic3r {
|
|
|
|
|
|
|
|
class Model;
|
2019-07-18 16:19:40 +00:00
|
|
|
enum PrinterTechnology : unsigned char;
|
2019-07-02 14:42:23 +00:00
|
|
|
|
|
|
|
namespace GUI {
|
|
|
|
class Selection;
|
2019-07-17 06:38:48 +00:00
|
|
|
class GLGizmosManager;
|
2019-07-02 14:42:23 +00:00
|
|
|
} // namespace GUI
|
|
|
|
|
|
|
|
namespace UndoRedo {
|
|
|
|
|
|
|
|
struct Snapshot
|
|
|
|
{
|
|
|
|
Snapshot(size_t timestamp) : timestamp(timestamp) {}
|
2019-07-19 08:29:06 +00:00
|
|
|
Snapshot(const std::string &name, size_t timestamp, size_t model_id, Slic3r::PrinterTechnology printer_technology, unsigned int flags) :
|
|
|
|
name(name), timestamp(timestamp), model_id(model_id), printer_technology(printer_technology), flags(flags) {}
|
|
|
|
|
|
|
|
// Bitmask of various binary flags to be stored with the snapshot.
|
|
|
|
enum Flags {
|
|
|
|
VARIABLE_LAYER_EDITING_ACTIVE = 1,
|
|
|
|
};
|
2019-07-02 14:42:23 +00:00
|
|
|
|
2019-07-18 15:41:47 +00:00
|
|
|
std::string name;
|
|
|
|
size_t timestamp;
|
|
|
|
size_t model_id;
|
|
|
|
PrinterTechnology printer_technology;
|
2019-07-19 08:29:06 +00:00
|
|
|
// Bitmap of Flags (see the Flags enum).
|
|
|
|
unsigned int flags;
|
2019-07-02 14:42:23 +00:00
|
|
|
|
|
|
|
bool operator< (const Snapshot &rhs) const { return this->timestamp < rhs.timestamp; }
|
|
|
|
bool operator==(const Snapshot &rhs) const { return this->timestamp == rhs.timestamp; }
|
2019-07-05 17:06:19 +00:00
|
|
|
|
|
|
|
// The topmost snapshot represents the current state when going forward.
|
|
|
|
bool is_topmost() const;
|
|
|
|
// The topmost snapshot is not being serialized to the Undo / Redo stack until going back in time,
|
|
|
|
// when the top most state is being serialized, so we can redo back to the top most state.
|
|
|
|
bool is_topmost_captured() const { assert(this->is_topmost()); return model_id > 0; }
|
2019-07-02 14:42:23 +00:00
|
|
|
};
|
|
|
|
|
2019-07-04 12:35:04 +00:00
|
|
|
// Excerpt of Slic3r::GUI::Selection for serialization onto the Undo / Redo stack.
|
|
|
|
struct Selection : public Slic3r::ObjectBase {
|
2019-07-04 15:33:19 +00:00
|
|
|
unsigned char mode;
|
|
|
|
std::vector<std::pair<size_t, size_t>> volumes_and_instances;
|
2019-07-04 12:35:04 +00:00
|
|
|
template<class Archive> void serialize(Archive &ar) { ar(mode, volumes_and_instances); }
|
|
|
|
};
|
|
|
|
|
2019-07-02 14:42:23 +00:00
|
|
|
class StackImpl;
|
|
|
|
|
|
|
|
class Stack
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// Stack needs to be initialized. An empty stack is not valid, there must be a "New Project" status stored at the beginning.
|
2019-07-05 17:06:19 +00:00
|
|
|
// The first "New Project" snapshot shall not be removed.
|
2019-07-02 14:42:23 +00:00
|
|
|
Stack();
|
|
|
|
~Stack();
|
|
|
|
|
2019-07-17 13:48:53 +00:00
|
|
|
// Set maximum memory threshold. If the threshold is exceeded, least recently used snapshots are released.
|
|
|
|
void set_memory_limit(size_t memsize);
|
|
|
|
|
|
|
|
// Estimate size of the RAM consumed by the Undo / Redo stack.
|
|
|
|
size_t memsize() const;
|
|
|
|
|
|
|
|
// Release least recently used snapshots up to the memory limit set above.
|
|
|
|
void release_least_recently_used();
|
|
|
|
|
2019-07-02 14:42:23 +00:00
|
|
|
// Store the current application state onto the Undo / Redo stack, remove all snapshots after m_active_snapshot_time.
|
2019-07-19 08:29:06 +00:00
|
|
|
void take_snapshot(const std::string& snapshot_name, const Slic3r::Model& model, const Slic3r::GUI::Selection& selection, const Slic3r::GUI::GLGizmosManager& gizmos, Slic3r::PrinterTechnology printer_technology, unsigned int flags);
|
2019-07-02 14:42:23 +00:00
|
|
|
|
2019-07-05 17:06:19 +00:00
|
|
|
// To be queried to enable / disable the Undo / Redo buttons at the UI.
|
2019-07-04 15:14:15 +00:00
|
|
|
bool has_undo_snapshot() const;
|
|
|
|
bool has_redo_snapshot() const;
|
2019-07-05 17:06:19 +00:00
|
|
|
|
|
|
|
// Roll back the time. If time_to_load is SIZE_MAX, the previous snapshot is activated.
|
|
|
|
// Undoing an action may need to take a snapshot of the current application state, so that redo to the current state is possible.
|
2019-07-19 08:29:06 +00:00
|
|
|
bool undo(Slic3r::Model& model, const Slic3r::GUI::Selection& selection, Slic3r::GUI::GLGizmosManager& gizmos, PrinterTechnology printer_technology, unsigned int flags, size_t time_to_load = SIZE_MAX);
|
2019-07-05 17:06:19 +00:00
|
|
|
|
|
|
|
// Jump forward in time. If time_to_load is SIZE_MAX, the next snapshot is activated.
|
2019-07-17 06:38:48 +00:00
|
|
|
bool redo(Slic3r::Model& model, Slic3r::GUI::GLGizmosManager& gizmos, size_t time_to_load = SIZE_MAX);
|
2019-07-04 08:45:41 +00:00
|
|
|
|
2019-07-02 14:42:23 +00:00
|
|
|
// Snapshot history (names with timestamps).
|
2019-07-05 17:06:19 +00:00
|
|
|
// Each snapshot indicates start of an interval in which this operation is performed.
|
|
|
|
// There is one additional snapshot taken at the very end, which indicates the current unnamed state.
|
|
|
|
|
2019-07-02 14:42:23 +00:00
|
|
|
const std::vector<Snapshot>& snapshots() const;
|
2019-07-05 17:06:19 +00:00
|
|
|
// Timestamp of the active snapshot. One of the snapshots of this->snapshots() shall have Snapshot::timestamp equal to this->active_snapshot_time().
|
|
|
|
// The snapshot time indicates start of an operation, which is finished at the time of the following snapshot, therefore
|
|
|
|
// the active snapshot is the successive snapshot. The same logic applies to the time_to_load parameter of undo() and redo() operations.
|
|
|
|
size_t active_snapshot_time() const;
|
2019-07-17 13:48:53 +00:00
|
|
|
// Temporary snapshot is active if the topmost snapshot is active and it has not been captured yet.
|
|
|
|
// In that case the Undo action will capture the last snapshot.
|
|
|
|
bool temp_snapshot_active() const;
|
2019-07-02 14:42:23 +00:00
|
|
|
|
2019-07-04 12:35:04 +00:00
|
|
|
// After load_snapshot() / undo() / redo() the selection is deserialized into a list of ObjectIDs, which needs to be converted
|
|
|
|
// into the list of GLVolume pointers once the 3D scene is updated.
|
|
|
|
const Selection& selection_deserialized() const;
|
|
|
|
|
2019-07-02 14:42:23 +00:00
|
|
|
private:
|
|
|
|
friend class StackImpl;
|
|
|
|
std::unique_ptr<StackImpl> pimpl;
|
|
|
|
};
|
|
|
|
|
|
|
|
}; // namespace UndoRedo
|
|
|
|
}; // namespace Slic3r
|
|
|
|
|
|
|
|
#endif /* slic3r_Utils_UndoRedo_hpp_ */
|