PrusaSlicer-NonPlainar/xs/src/Geometry.cpp

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#include "Geometry.hpp"
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#include "clipper.hpp"
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#include <algorithm>
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#include <map>
#include <vector>
#include "voronoi_visual_utils.hpp"
using namespace boost::polygon; // provides also high() and low()
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namespace Slic3r { namespace Geometry {
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static bool
sort_points (Point a, Point b)
{
return (a.x < b.x) || (a.x == b.x && a.y < b.y);
}
/* This implementation is based on Andrew's monotone chain 2D convex hull algorithm */
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void
convex_hull(Points &points, Polygon* hull)
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{
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assert(points.size() >= 3);
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// sort input points
std::sort(points.begin(), points.end(), sort_points);
int n = points.size(), k = 0;
hull->points.resize(2*n);
// Build lower hull
for (int i = 0; i < n; i++) {
while (k >= 2 && points[i].ccw(hull->points[k-2], hull->points[k-1]) <= 0) k--;
hull->points[k++] = points[i];
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}
// Build upper hull
for (int i = n-2, t = k+1; i >= 0; i--) {
while (k >= t && points[i].ccw(hull->points[k-2], hull->points[k-1]) <= 0) k--;
hull->points[k++] = points[i];
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}
hull->points.resize(k);
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assert( hull->points.front().coincides_with(hull->points.back()) );
hull->points.pop_back();
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}
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/* accepts an arrayref of points and returns a list of indices
according to a nearest-neighbor walk */
void
chained_path(Points &points, std::vector<Points::size_type> &retval, Point start_near)
{
PointPtrs my_points;
std::map<Point*,Points::size_type> indices;
my_points.reserve(points.size());
for (Points::iterator it = points.begin(); it != points.end(); ++it) {
my_points.push_back(&*it);
indices[&*it] = it - points.begin();
}
retval.reserve(points.size());
while (!my_points.empty()) {
Points::size_type idx = start_near.nearest_point_index(my_points);
start_near = *my_points[idx];
retval.push_back(indices[ my_points[idx] ]);
my_points.erase(my_points.begin() + idx);
}
}
void
chained_path(Points &points, std::vector<Points::size_type> &retval)
{
if (points.empty()) return; // can't call front() on empty vector
chained_path(points, retval, points.front());
}
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/* retval and items must be different containers */
template<class T>
void
chained_path_items(Points &points, T &items, T &retval)
{
std::vector<Points::size_type> indices;
chained_path(points, indices);
for (std::vector<Points::size_type>::const_iterator it = indices.begin(); it != indices.end(); ++it)
retval.push_back(items[*it]);
}
template void chained_path_items(Points &points, ClipperLib::PolyNodes &items, ClipperLib::PolyNodes &retval);
void
MedialAxis::build(Polylines* polylines)
{
// build bounding box (we use it for clipping infinite segments)
this->bb = BoundingBox(this->lines);
construct_voronoi(this->lines.begin(), this->lines.end(), &this->vd);
// iterate through the diagram
int result = 0;
for (voronoi_diagram<double>::const_edge_iterator it = this->vd.edges().begin(); it != this->vd.edges().end(); ++it) {
if (it->is_primary()) ++result;
Polyline p;
if (!it->is_finite()) {
this->clip_infinite_edge(*it, &p.points);
} else {
p.points.push_back(Point( it->vertex0()->x(), it->vertex0()->y() ));
p.points.push_back(Point( it->vertex1()->x(), it->vertex1()->y() ));
if (it->is_curved()) {
this->sample_curved_edge(*it, &p.points);
}
}
polylines->push_back(p);
}
printf("medial axis result = %d\n", result);
}
void
MedialAxis::clip_infinite_edge(const voronoi_diagram<double>::edge_type& edge, Points* clipped_edge)
{
const voronoi_diagram<double>::cell_type& cell1 = *edge.cell();
const voronoi_diagram<double>::cell_type& cell2 = *edge.twin()->cell();
Point origin, direction;
// Infinite edges could not be created by two segment sites.
if (cell1.contains_point() && cell2.contains_point()) {
Point p1 = retrieve_point(cell1);
Point p2 = retrieve_point(cell2);
origin.x = (p1.x + p2.x) * 0.5;
origin.y = (p1.y + p2.y) * 0.5;
direction.x = p1.y - p2.y;
direction.y = p2.x - p1.x;
} else {
origin = cell1.contains_segment()
? retrieve_point(cell2)
: retrieve_point(cell1);
Line segment = cell1.contains_segment()
? retrieve_segment(cell1)
: retrieve_segment(cell2);
coord_t dx = high(segment).x - low(segment).x;
coord_t dy = high(segment).y - low(segment).y;
if ((low(segment) == origin) ^ cell1.contains_point()) {
direction.x = dy;
direction.y = -dx;
} else {
direction.x = -dy;
direction.y = dx;
}
}
coord_t side = this->bb.size().x;
coord_t koef = side / (std::max)(fabs(direction.x), fabs(direction.y));
if (edge.vertex0() == NULL) {
clipped_edge->push_back(Point(
origin.x - direction.x * koef,
origin.y - direction.y * koef
));
} else {
clipped_edge->push_back(
Point(edge.vertex0()->x(), edge.vertex0()->y()));
}
if (edge.vertex1() == NULL) {
clipped_edge->push_back(Point(
origin.x + direction.x * koef,
origin.y + direction.y * koef
));
} else {
clipped_edge->push_back(
Point(edge.vertex1()->x(), edge.vertex1()->y()));
}
}
void
MedialAxis::sample_curved_edge(const voronoi_diagram<double>::edge_type& edge, Points* sampled_edge)
{
Point point = edge.cell()->contains_point()
? retrieve_point(*edge.cell())
: retrieve_point(*edge.twin()->cell());
Line segment = edge.cell()->contains_point()
? retrieve_segment(*edge.twin()->cell())
: retrieve_segment(*edge.cell());
coord_t max_dist = 1E-3 * this->bb.size().x;
voronoi_visual_utils<coord_t>::discretize(point, segment, max_dist, sampled_edge);
}
Point
MedialAxis::retrieve_point(const voronoi_diagram<double>::cell_type& cell)
{
voronoi_diagram<double>::cell_type::source_index_type index = cell.source_index();
voronoi_diagram<double>::cell_type::source_category_type category = cell.source_category();
if (category == SOURCE_CATEGORY_SINGLE_POINT) {
return this->points[index];
}
index -= this->points.size();
if (category == SOURCE_CATEGORY_SEGMENT_START_POINT) {
return low(this->lines[index]);
} else {
return high(this->lines[index]);
}
}
Line
MedialAxis::retrieve_segment(const voronoi_diagram<double>::cell_type& cell)
{
voronoi_diagram<double>::cell_type::source_index_type index = cell.source_index() - this->points.size();
return this->lines[index];
}
} }