PrusaSlicer-NonPlainar/src/libslic3r/Zipper.hpp

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#ifndef ZIPPER_HPP
#define ZIPPER_HPP
#include <cstdint>
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#include <string>
#include <memory>
namespace Slic3r {
// Class for creating zip archives.
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class Zipper {
public:
// Three compression levels supported
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enum e_compression {
NO_COMPRESSION,
FAST_COMPRESSION,
TIGHT_COMPRESSION
};
private:
class Impl;
std::unique_ptr<Impl> m_impl;
std::string m_data;
std::string m_entry;
e_compression m_compression;
public:
// Will blow up in a runtime exception if the file cannot be created.
explicit Zipper(const std::string& zipfname,
e_compression level = FAST_COMPRESSION);
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~Zipper();
// No copies allwed, this is a file resource...
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Zipper(const Zipper&) = delete;
Zipper& operator=(const Zipper&) = delete;
// Moving is fine.
// Zipper(Zipper&&) = default;
// Zipper& operator=(Zipper&&) = default;
// All becouse of VS2013:
Zipper(Zipper &&m);
Zipper& operator=(Zipper &&m);
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/// Adding an entry means a file inside the new archive. Name param is the
/// name of the new file. To create directories, append a forward slash.
/// The previous entry is finished (see finish_entry)
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void add_entry(const std::string& name);
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/// Add a new binary file entry with an instantly given byte buffer.
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/// This method throws exactly like finish_entry() does.
void add_entry(const std::string& name, const void* data, size_t bytes);
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// Writing data to the archive works like with standard streams. The target
// within the zip file is the entry created with the add_entry method.
// Template taking only arithmetic values, that std::to_string can handle.
template<class T> inline
typename std::enable_if<std::is_arithmetic<T>::value, Zipper&>::type
operator<<(T &&val) {
return this->operator<<(std::to_string(std::forward<T>(val)));
}
// Template applied only for types that std::string can handle for append
// and copy. This includes c style strings...
template<class T> inline
typename std::enable_if<!std::is_arithmetic<T>::value, Zipper&>::type
operator<<(T &&val) {
if(m_data.empty()) m_data = std::forward<T>(val);
else m_data.append(val);
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return *this;
}
/// Finishing an entry means that subsequent writes will no longer be
/// appended to the previous entry. They will be written into the internal
/// buffer and ones an entry is added, the buffer will bind to the new entry
/// If the buffer was written, but no entry was added, the buffer will be
/// cleared after this call.
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///
/// This method will throw a runtime exception if an error occures. The
/// entry will still be open (with the data intact) but the state of the
/// file is up to minz after the erroneous write.
void finish_entry();
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void finalize();
const std::string & get_filename() const;
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};
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}
#endif // ZIPPER_HPP