diff --git a/utils/modifier_helpers/solid_layers.scad b/utils/modifier_helpers/solid_layers.scad new file mode 100644 index 000000000..80a92fee0 --- /dev/null +++ b/utils/modifier_helpers/solid_layers.scad @@ -0,0 +1,24 @@ +// Used to generate a modifier mesh to do something every few layers. +// Load into OpenSCAD, tweak the variables below, export as STL and load as +// a modifier mesh. Then change settings for the modifier mesh. + +// Written by Joseph Lenox; in public domain. + +layer_height = 0.3; // set to layer height in slic3r for "best" results. +number_of_solid_layers = 2; +N = 4; // N > number_of_solid_layers or else the whole thing will be solid +model_height = 300.0; +model_width = 300.0; // these two should be at least as big as the model +model_depth = 300.0; // but bigger isn't a problem +initial_offset=0; // don't generate below this + +position_on_bed=[0,0,0]; // in case you need to move it around + +// don't touch below unless you know what you are doing. +simple_layers = round(model_height/0.3); +translate(position_on_bed) + for (i = [initial_offset:N:simple_layers]) { + translate([0,0,i*layer_height]) + translate([0,0,(layer_height*number_of_solid_layers)/2]) + cube([model_width,model_depth,layer_height*number_of_solid_layers], center=true); + }