Tech ENABLE_WORLD_COORDINATE - Rework of method Selection::transform_volume_relative() and simplified client code
This commit is contained in:
parent
88bd5de578
commit
010c12612c
@ -836,9 +836,8 @@ void Selection::translate(const Vec3d& displacement, TransformationType transfor
|
||||
assert(false);
|
||||
}
|
||||
else {
|
||||
const Vec3d offset = transformation_type.local() ?
|
||||
(Vec3d)(volume_data.get_volume_transform().get_rotation_matrix() * displacement) : displacement;
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(offset));
|
||||
assert(transformation_type.relative());
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(displacement), m_cache.dragging_center);
|
||||
}
|
||||
}
|
||||
|
||||
@ -933,20 +932,12 @@ void Selection::rotate(const Vec3d& rotation, TransformationType transformation_
|
||||
else {
|
||||
if (!is_single_volume_or_modifier()) {
|
||||
assert(transformation_type.world());
|
||||
const Geometry::Transformation& volume_trafo = volume_data.get_volume_transform();
|
||||
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
|
||||
const Vec3d inst_pivot = transformation_type.independent() ? volume_trafo.get_offset() : (Vec3d)(inst_trafo.get_matrix().inverse() * m_cache.dragging_center);
|
||||
const Transform3d trafo = Geometry::translation_transform(inst_pivot) * rotation_matrix * Geometry::translation_transform(-inst_pivot);
|
||||
v.set_volume_transformation(trafo * volume_trafo.get_matrix());
|
||||
transform_volume_relative(v, volume_data, transformation_type, rotation_matrix, m_cache.dragging_center);
|
||||
}
|
||||
else {
|
||||
if (transformation_type.absolute()) {
|
||||
const Geometry::Transformation& volume_trafo = volume_data.get_volume_transform();
|
||||
v.set_volume_transformation(Geometry::assemble_transform(volume_trafo.get_offset_matrix(), Geometry::rotation_transform(rotation),
|
||||
volume_trafo.get_scaling_factor_matrix(), volume_trafo.get_mirror_matrix()));
|
||||
}
|
||||
else
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::rotation_transform(rotation));
|
||||
assert(transformation_type.relative());
|
||||
transformation_type.set_independent();
|
||||
transform_volume_relative(v, volume_data, transformation_type, rotation_matrix, m_cache.dragging_center);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1395,12 +1386,13 @@ void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation
|
||||
else {
|
||||
if (!is_single_volume_or_modifier()) {
|
||||
assert(transformation_type.world());
|
||||
const Transform3d scale_matrix = Geometry::scale_transform(relative_scale);
|
||||
const Vec3d offset = volume_data.get_instance_transform().get_matrix_no_offset().inverse() * (m_cache.dragging_center - inst_trafo.get_offset());
|
||||
v.set_volume_transformation(Geometry::translation_transform(offset) * scale_matrix * Geometry::translation_transform(-offset) * volume_data.get_volume_transform().get_matrix());
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(translation) * Geometry::scale_transform(relative_scale), m_cache.dragging_center);
|
||||
}
|
||||
else {
|
||||
assert(transformation_type.relative());
|
||||
transformation_type.set_independent();
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(translation) * Geometry::scale_transform(relative_scale), m_cache.dragging_center);
|
||||
}
|
||||
else
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(translation) * Geometry::scale_transform(relative_scale));
|
||||
}
|
||||
}
|
||||
|
||||
@ -3049,17 +3041,24 @@ void Selection::paste_objects_from_clipboard()
|
||||
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
void Selection::transform_volume_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
|
||||
const Transform3d& transform)
|
||||
const Transform3d& transform, const Vec3d& world_pivot)
|
||||
{
|
||||
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
|
||||
assert(transformation_type.relative());
|
||||
|
||||
const Geometry::Transformation& volume_trafo = volume_data.get_volume_transform();
|
||||
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
|
||||
|
||||
if (transformation_type.world()) {
|
||||
const Vec3d inst_pivot = transformation_type.independent() ? volume_trafo.get_offset() : (Vec3d)(inst_trafo.get_matrix().inverse() * world_pivot);
|
||||
const Transform3d inst_matrix_no_offset = inst_trafo.get_matrix_no_offset();
|
||||
const Transform3d new_volume_matrix = inst_matrix_no_offset.inverse() * transform * inst_matrix_no_offset;
|
||||
volume.set_volume_transformation(volume_trafo.get_offset_matrix() * new_volume_matrix * volume_trafo.get_matrix_no_offset());
|
||||
const Transform3d trafo = Geometry::translation_transform(inst_pivot) * inst_matrix_no_offset.inverse() * transform * inst_matrix_no_offset * Geometry::translation_transform(-inst_pivot);
|
||||
volume.set_volume_transformation(trafo * volume_trafo.get_matrix());
|
||||
}
|
||||
else if (transformation_type.instance()) {
|
||||
const Vec3d inst_pivot = transformation_type.independent() ? volume_trafo.get_offset() : (Vec3d)(inst_trafo.get_matrix().inverse() * world_pivot);
|
||||
const Transform3d trafo = Geometry::translation_transform(inst_pivot) * transform * Geometry::translation_transform(-inst_pivot);
|
||||
volume.set_volume_transformation(trafo * volume_trafo.get_matrix());
|
||||
}
|
||||
else if (transformation_type.instance())
|
||||
volume.set_volume_transformation(volume_trafo.get_offset_matrix() * transform * volume_trafo.get_matrix_no_offset());
|
||||
else if (transformation_type.local()) {
|
||||
const Geometry::Transformation trafo(transform);
|
||||
volume.set_volume_transformation(trafo.get_offset_matrix() * volume_trafo.get_matrix() * trafo.get_matrix_no_offset());
|
||||
|
@ -502,7 +502,7 @@ private:
|
||||
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
void transform_volume_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
|
||||
const Transform3d& transform);
|
||||
const Transform3d& transform, const Vec3d& world_pivot);
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user