Hollowing gizmo can now actually trigger the hollowing and render result
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7542580ac1
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@ -486,6 +486,7 @@ public:
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void set_color_by(const std::string& value);
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const Camera& get_camera() const { return m_camera; }
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const Shader& get_shader() const { return m_shader; }
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BoundingBoxf3 volumes_bounding_box() const;
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BoundingBoxf3 scene_bounding_box() const;
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@ -17,6 +17,7 @@
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include "libslic3r/OpenVDBUtils.hpp"
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namespace Slic3r {
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@ -57,6 +58,7 @@ bool GLGizmoHollow::on_init()
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m_desc["manual_editing"] = _(L("Manual editing"));
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m_desc["clipping_of_view"] = _(L("Clipping of view"))+ ": ";
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m_desc["reset_direction"] = _(L("Reset direction"));
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m_desc["hollow"] = _(L("Hollow"));
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return true;
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}
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@ -114,6 +116,12 @@ void GLGizmoHollow::on_render() const
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if (! m_its || ! m_mesh)
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const_cast<GLGizmoHollow*>(this)->update_mesh();
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if (m_volume_with_cavity) {
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m_parent.get_shader().start_using();
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m_volume_with_cavity->render();
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m_parent.get_shader().stop_using();
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}
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glEnable(GL_DEPTH_TEST));
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@ -152,7 +160,7 @@ void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
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// Now initialize the TMS for the object, perform the cut and save the result.
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if (! m_object_clipper) {
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m_object_clipper.reset(new MeshClipper);
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m_object_clipper->set_mesh(*m_mesh);
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m_object_clipper->set_mesh(*mesh());
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}
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m_object_clipper->set_plane(*m_clipping_plane);
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m_object_clipper->set_transformation(trafo);
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@ -362,8 +370,15 @@ void GLGizmoHollow::update_mesh()
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m_mesh = &m_model_object->volumes.front()->mesh();
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m_its = &m_mesh->its;
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// If this is different mesh than last time or if the AABB tree is uninitialized, recalculate it.
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if (m_model_object_id != m_model_object->id() || ! m_mesh_raycaster)
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// If this is different mesh than last time
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if (m_model_object_id != m_model_object->id()) {
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m_cavity_mesh.reset(); // dump the cavity
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m_volume_with_cavity.reset();
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m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
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m_mesh_raycaster.reset();
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}
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if (! m_mesh_raycaster)
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m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
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m_model_object_id = m_model_object->id();
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@ -579,6 +594,32 @@ void GLGizmoHollow::on_update(const UpdateData& data)
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}
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}
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void GLGizmoHollow::hollow_mesh(float offset, float adaptibility)
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{
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Slic3r::sla::Contour3D imesh{*m_mesh};
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auto ptr = meshToVolume(imesh, {});
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sla::Contour3D omesh = volumeToMesh(*ptr, -offset, adaptibility, true);
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if (omesh.empty())
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return;
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imesh.merge(omesh);
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m_cavity_mesh.reset(new TriangleMesh);
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*m_cavity_mesh = sla::to_triangle_mesh(imesh);
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m_cavity_mesh.get()->require_shared_vertices();
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m_mesh_raycaster.reset(new MeshRaycaster(*m_cavity_mesh.get()));
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m_object_clipper.reset();
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// create a new GLVolume that only has the cavity inside
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m_volume_with_cavity.reset(new GLVolume(1.f, 0.f, 0.f, 0.5f));
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m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_cavity_mesh.get());
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m_volume_with_cavity->finalize_geometry(true);
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m_volume_with_cavity->set_volume_transformation(m_model_object->volumes.front()->get_transformation());
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m_volume_with_cavity->set_instance_transformation(m_model_object->instances[m_active_instance]->get_transformation());
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m_parent.toggle_model_objects_visibility(false, m_model_object, m_active_instance);
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}
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std::vector<const ConfigOption*> GLGizmoHollow::get_config_options(const std::vector<std::string>& keys) const
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{
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std::vector<const ConfigOption*> out;
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@ -654,6 +695,10 @@ RENDER_AGAIN:
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if (m_editing_mode) {
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if (m_imgui->button(m_desc.at("hollow"))) {
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hollow_mesh(m_offset, m_adaptibility);
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}
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float diameter_upper_cap = static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
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if (m_new_point_head_diameter > diameter_upper_cap)
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m_new_point_head_diameter = diameter_upper_cap;
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@ -692,7 +737,11 @@ RENDER_AGAIN:
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}
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// !!!! Something as above should be done for the cone angle
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m_imgui->text("Hole taper: ");
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ImGui::SameLine();
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ImGui::SliderFloat(" ", &m_new_cone_angle, -1.f, 1.f, "%.1f");
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m_imgui->text("Hole height: ");
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ImGui::SameLine();
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ImGui::SliderFloat(" ", &m_new_cone_height, 0.1f, 10.f, "%.1f");
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m_imgui->disabled_begin(m_selection_empty);
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@ -704,6 +753,14 @@ RENDER_AGAIN:
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m_imgui->disabled_end();
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m_imgui->text(" "); // vertical gap
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m_imgui->text("Offset: ");
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ImGui::SameLine();
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ImGui::SliderFloat(" ", &m_offset, 0.f, 10.f, "%.1f");
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m_imgui->text("Adaptibility: ");
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ImGui::SameLine();
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ImGui::SliderFloat(" ", &m_adaptibility, 0.f, 1.f, "%.1f");
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}
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else { // not in editing mode:
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m_imgui->text(m_desc.at("minimal_distance"));
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@ -766,7 +823,7 @@ RENDER_AGAIN:
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ImGui::SameLine(clipping_slider_left);
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ImGui::PushItemWidth(window_width - clipping_slider_left);
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if (ImGui::SliderFloat(" ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f"))
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if (ImGui::SliderFloat(" ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f"))
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update_clipping_plane(true);
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@ -834,6 +891,10 @@ std::string GLGizmoHollow::on_get_name() const
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}
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const TriangleMesh* GLGizmoHollow::mesh() const {
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return (! m_mesh ? nullptr : (m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
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}
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void GLGizmoHollow::on_set_state()
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{
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@ -886,6 +947,8 @@ void GLGizmoHollow::on_set_state()
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m_object_clipper.reset();
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m_supports_clipper.reset();
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m_mesh_raycaster.reset();
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m_cavity_mesh.reset();
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m_volume_with_cavity.reset();
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}
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}
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m_old_state = m_state;
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@ -33,6 +33,8 @@ private:
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GLUquadricObj* m_quadric;
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std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
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std::unique_ptr<TriangleMesh> m_cavity_mesh;
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std::unique_ptr<GLVolume> m_volume_with_cavity;
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const TriangleMesh* m_mesh;
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const indexed_triangle_set* m_its;
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mutable const TriangleMesh* m_supports_mesh;
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@ -90,7 +92,9 @@ private:
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void render_clipping_plane(const Selection& selection) const;
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bool is_mesh_update_necessary() const;
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void update_mesh();
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void hollow_mesh(float offset = 2.f, float adaptability = 1.f);
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bool unsaved_changes() const;
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const TriangleMesh* mesh() const;
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bool m_editing_mode = true; // Is editing mode active?
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bool m_old_editing_state = false; // To keep track of whether the user toggled between the modes (needed for imgui refreshes).
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@ -104,6 +108,9 @@ private:
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mutable std::vector<CacheEntry> m_editing_cache; // a support point and whether it is currently selected
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std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo
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float m_offset = 2.f;
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float m_adaptibility = 1.f;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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@ -415,7 +415,7 @@ bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt)
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{
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bool processed = false;
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if (m_current == SlaSupports) {
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if (m_current == SlaSupports || m_current == Hollow) {
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float rot = (float)evt.GetWheelRotation() / (float)evt.GetWheelDelta();
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if (gizmo_event((rot > 0.f ? SLAGizmoEventType::MouseWheelUp : SLAGizmoEventType::MouseWheelDown), Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
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processed = true;
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@ -676,7 +676,7 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt)
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case 'r' :
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case 'R' :
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{
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if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::ResetClippingPlane))
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if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::ResetClippingPlane))
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processed = true;
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break;
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@ -688,7 +688,7 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt)
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case WXK_DELETE:
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#endif /* __APPLE__ */
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{
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if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::Delete))
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if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::Delete))
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processed = true;
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break;
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