Tech ENABLE_GL_CORE_PROFILE - Use thick_lines shader where needed
Fixed conflicts during rebase with master
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14 changed files with 142 additions and 20 deletions
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@ -6120,7 +6120,7 @@ void GLCanvas3D::_render_camera_target()
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}
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#if ENABLE_GL_CORE_PROFILE
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GLShaderProgram* shader = wxGetApp().get_shader("lines_width");
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GLShaderProgram* shader = wxGetApp().get_shader("thick_lines");
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#else
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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#endif // ENABLE_GL_CORE_PROFILE
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