Follow-up of 9d4344a78c -> ensure printbed always rendered as custom in gcode preview mode

This commit is contained in:
enricoturri1966 2020-07-29 14:20:01 +02:00
parent 54a4340631
commit 0348986bda
7 changed files with 33 additions and 30 deletions

View file

@ -694,7 +694,6 @@ bool GCodeProcessor::process_producers_tags(const std::string& comment)
bool GCodeProcessor::process_prusaslicer_tags(const std::string& comment)
{
std::cout << comment << "\n";
return false;
}

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@ -255,7 +255,7 @@ Bed3D::Bed3D()
{
}
bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom)
{
auto check_texture = [](const std::string& texture) {
return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture);
@ -265,30 +265,39 @@ bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, c
return !model.empty() && boost::algorithm::iends_with(model, ".stl") && boost::filesystem::exists(model);
};
auto [new_type, system_model, system_texture] = detect_type(shape);
EType type;
std::string model;
std::string texture;
if (force_as_custom)
type = Custom;
else {
auto [new_type, system_model, system_texture] = detect_type(shape);
type = new_type;
model = system_model;
texture = system_texture;
}
std::string texture_filename = custom_texture.empty() ? system_texture : custom_texture;
std::string texture_filename = custom_texture.empty() ? texture : custom_texture;
if (!check_texture(texture_filename))
texture_filename.clear();
std::string model_filename = custom_model.empty() ? system_model : custom_model;
std::string model_filename = custom_model.empty() ? model : custom_model;
if (!check_model(model_filename))
model_filename.clear();
if ((m_shape == shape) && (m_type == new_type) && (m_texture_filename == texture_filename) && (m_model_filename == model_filename))
if (m_shape == shape && m_type == type && m_texture_filename == texture_filename && m_model_filename == model_filename)
// No change, no need to update the UI.
return false;
m_shape = shape;
m_texture_filename = texture_filename;
m_model_filename = model_filename;
m_type = new_type;
m_type = type;
calc_bounding_boxes();
ExPolygon poly;
for (const Vec2d& p : m_shape)
{
for (const Vec2d& p : m_shape) {
poly.contour.append(Point(scale_(p(0)), scale_(p(1))));
}
@ -435,19 +444,15 @@ static std::string system_print_bed_texture(const Preset &preset)
std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Pointfs& shape) const
{
auto bundle = wxGetApp().preset_bundle;
if (bundle != nullptr)
{
if (bundle != nullptr) {
const Preset* curr = &bundle->printers.get_selected_preset();
while (curr != nullptr)
{
if (curr->config.has("bed_shape"))
{
if (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values)
{
while (curr != nullptr) {
if (curr->config.has("bed_shape")) {
if (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values) {
std::string model_filename = system_print_bed_model(*curr);
std::string texture_filename = system_print_bed_texture(*curr);
if (!model_filename.empty() && !texture_filename.empty())
return std::make_tuple(System, model_filename, texture_filename);
return { System, model_filename, texture_filename };
}
}
@ -455,7 +460,7 @@ std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Poin
}
}
return std::make_tuple(Custom, "", "");
return { Custom, "", "" };
}
void Bed3D::render_axes() const

View file

@ -144,7 +144,7 @@ public:
const Pointfs& get_shape() const { return m_shape; }
// Return true if the bed shape changed, so the calee will update the UI.
bool set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model);
bool set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false);
const BoundingBoxf3& get_bounding_box(bool extended) const {
return extended ? m_extended_bounding_box : m_bounding_box;

View file

@ -337,7 +337,7 @@ void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print&
{ max(0), max(1) },
{ min(0), max(1) } };
}
wxGetApp().plater()->set_bed_shape(bed_shape, "", "");
wxGetApp().plater()->set_bed_shape(bed_shape, "", "", true);
}
#endif // ENABLE_GCODE_VIEWER_AS_STATE
}

View file

@ -1490,7 +1490,7 @@ void MainFrame::set_mode(EMode mode)
m_plater->select_view("iso");
// switch printbed
m_plater->set_bed_shape({ { 0.0, 0.0 }, { 200.0, 0.0 }, { 200.0, 200.0 }, { 0.0, 200.0 } }, "", "");
m_plater->set_bed_shape({ { 0.0, 0.0 }, { 200.0, 0.0 }, { 200.0, 200.0 }, { 0.0, 200.0 } }, "", "", true);
// switch menubar
SetMenuBar(m_gcodeviewer_menubar);

View file

@ -1867,7 +1867,7 @@ struct Plater::priv
// triangulate the bed and store the triangles into m_bed.m_triangles,
// fills the m_bed.m_grid_lines and sets m_bed.m_origin.
// Sets m_bed.m_polygon to limit the object placement.
void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model);
void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false);
bool can_delete() const;
bool can_delete_all() const;
@ -4182,11 +4182,10 @@ bool Plater::priv::can_reload_from_disk() const
return !paths.empty();
}
void Plater::priv::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
void Plater::priv::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom)
{
bool new_shape = bed.set_shape(shape, custom_texture, custom_model);
if (new_shape)
{
bool new_shape = bed.set_shape(shape, custom_texture, custom_model, force_as_custom);
if (new_shape) {
if (view3D) view3D->bed_shape_changed();
if (preview) preview->bed_shape_changed();
}
@ -5456,9 +5455,9 @@ void Plater::set_bed_shape() const
}
#if ENABLE_GCODE_VIEWER_AS_STATE
void Plater::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model) const
void Plater::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom) const
{
p->set_bed_shape(shape, custom_texture, custom_model);
p->set_bed_shape(shape, custom_texture, custom_model, force_as_custom);
}
#endif // ENABLE_GCODE_VIEWER_AS_STATE

View file

@ -363,7 +363,7 @@ public:
void set_bed_shape() const;
#if ENABLE_GCODE_VIEWER_AS_STATE
void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model) const;
void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false) const;
#endif // ENABLE_GCODE_VIEWER_AS_STATE
// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.