Deleted workaround related to UA localization

This commit is contained in:
YuSanka 2023-03-10 13:47:50 +01:00
parent fd89088828
commit 035997a049

View file

@ -2305,18 +2305,6 @@ bool GUI_App::load_language(wxString language, bool initial)
// Override language at the active wxTranslations class (which is stored in the active m_wxLocale)
// to load possibly different dictionary, for example, load Czech dictionary for Slovak language.
wxTranslations::Get()->SetLanguage(language_dict);
{
// ysFIXME after fix for wxWidgets issue (https://github.com/wxWidgets/wxWidgets/issues/23210)
// UKR Localization specific workaround till the wxWidgets doesn't fixed:
// From wxWidgets 3.1.6 calls setlocation(0, wxInfoLanguage->LocaleTag), see (https://github.com/prusa3d/wxWidgets/commit/deef116a09748796711d1e3509965ee208dcdf0b#diff-7de25e9a71c4dce61bbf76492c589623d5b93fd1bb105ceaf0662075d15f4472),
// where LocaleTag is a Tag of locale in BCP 47 - like notation.
// For Ukrainian Language LocaleTag is "uk".
// But setlocale(0, "uk") returns "English_United Kingdom.1252" instead of "uk",
// and, as a result, locales are set to English_United Kingdom
if (language_info->CanonicalName == "uk")
setlocale(0, language_info->GetCanonicalWithRegion().data());
}
m_wxLocale->AddCatalog(SLIC3R_APP_KEY);
m_imgui->set_language(into_u8(language_info->CanonicalName));
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.