GLVolume: split composite_id to object_id, volume_id and instance_id.
WIP: Added creation of GLVolumes for SLA supports.
This commit is contained in:
parent
951f8f602b
commit
03875e7d71
@ -214,4 +214,14 @@ SLAPrintObject::SLAPrintObject(SLAPrint *print, ModelObject *model_object):
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SLAPrintObject::~SLAPrintObject() {}
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TriangleMesh SLAPrintObject::support_mesh() const
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{
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return make_cube(10., 10., 10.);
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}
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TriangleMesh SLAPrintObject::pad_mesh() const
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{
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return make_cube(10., 10., 10.);
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}
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} // namespace Slic3r
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@ -36,7 +36,23 @@ private: // Prevents erroneous use by other classes.
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public:
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const ModelObject* model_object() const { return m_model_object; }
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ModelObject* model_object() { return m_model_object; }
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const Transform3d& trafo() const { return m_trafo; }
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struct Instance {
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ModelID instance_id;
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// Slic3r::Point objects in scaled G-code coordinates
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Point shift;
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// Rotation along the Z axis, in radians.
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float rotation;
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};
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const std::vector<Instance>& instances() const { return m_instances; }
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// Get a support mesh centered around origin in XY, and with zero rotation around Z applied.
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// Support mesh is only valid if this->is_step_done(slaposSupportTree) is true.
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TriangleMesh support_mesh() const;
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// Get a pad mesh centered around origin in XY, and with zero rotation around Z applied.
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// Support mesh is only valid if this->is_step_done(slaposPad) is true.
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TriangleMesh pad_mesh() const;
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// I refuse to grantee copying (Tamas)
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SLAPrintObject(const SLAPrintObject&) = delete;
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@ -54,12 +70,6 @@ protected:
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{ this->m_config.apply_only(other, keys, ignore_nonexistent); }
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void set_trafo(const Transform3d& trafo) { m_trafo = trafo; }
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struct Instance {
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// Slic3r::Point objects in scaled G-code coordinates
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Point shift;
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// Rotation along the Z axis, in radians.
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float rotation;
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};
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bool set_instances(const std::vector<Instance> &instances);
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// Invalidates the step, and its depending steps in SLAPrintObject and SLAPrint.
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bool invalidate_step(SLAPrintObjectStep step);
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@ -143,6 +153,8 @@ public:
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void render_supports(SLASupportRenderer& renderer);
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const PrintObjects& objects() const { return m_objects; }
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private:
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Model m_model;
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SLAPrinterConfig m_printer_config;
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@ -2,13 +2,14 @@
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#include "3DScene.hpp"
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#include "../../libslic3r/ExtrusionEntity.hpp"
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#include "../../libslic3r/ExtrusionEntityCollection.hpp"
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#include "../../libslic3r/Geometry.hpp"
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#include "../../libslic3r/GCode/PreviewData.hpp"
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#include "../../libslic3r/Print.hpp"
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#include "../../libslic3r/Slicing.hpp"
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#include "../../slic3r/GUI/PresetBundle.hpp"
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#include "libslic3r/ExtrusionEntity.hpp"
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#include "libslic3r/ExtrusionEntityCollection.hpp"
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#include "libslic3r/Geometry.hpp"
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#include "libslic3r/GCode/PreviewData.hpp"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include "libslic3r/Slicing.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "GCode/Analyzer.hpp"
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#include <stdio.h>
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@ -209,7 +210,9 @@ GLVolume::GLVolume(float r, float g, float b, float a)
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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, m_transformed_convex_hull_bounding_box_dirty(true)
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, m_convex_hull(nullptr)
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, composite_id(-1)
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, object_id(-1)
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, volume_id(-1)
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, instance_id(-1)
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, extruder_id(0)
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, selected(false)
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, disabled(false)
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@ -755,7 +758,9 @@ std::vector<int> GLVolumeCollection::load_object(
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// finalize_geometry() clears the vertex arrays, therefore the bounding box has to be computed before finalize_geometry().
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v.bounding_box = v.indexed_vertex_array.bounding_box();
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v.indexed_vertex_array.finalize_geometry(use_VBOs);
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v.composite_id = obj_idx * 1000000 + volume_idx * 1000 + instance_idx;
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v.object_id = obj_idx;
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v.volume_id = volume_idx;
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v.instance_id = instance_idx;
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if (model_volume->is_model_part())
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{
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v.set_convex_hull(model_volume->get_convex_hull());
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@ -780,6 +785,61 @@ std::vector<int> GLVolumeCollection::load_object(
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return volumes_idx;
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}
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// Load SLA auxiliary GLVolumes (for support trees or pad).
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std::vector<int> GLVolumeCollection::load_object_auxiliary(
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const ModelObject *model_object,
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const SLAPrintObject *print_object,
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int obj_idx,
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SLAPrintObjectStep milestone,
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bool use_VBOs)
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{
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std::vector<int> volumes_idx;
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// Find the SLAPrintObject's instance to it.
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if (print_object->is_step_done(milestone)) {
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// Get the support mesh.
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TriangleMesh mesh;
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switch (milestone) {
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case slaposSupportTree: mesh = print_object->support_mesh(); break;
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case slaposBasePool: mesh = print_object->pad_mesh(); break;
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default:
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assert(false);
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}
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// Convex hull is required for out of print bed detection.
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TriangleMesh convex_hull = mesh.convex_hull_3d();
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const std::vector<SLAPrintObject::Instance> &instances = print_object->instances();
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std::map<ModelID, int> map_instances;
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for (int i = 0; i < (int)model_object->instances.size(); ++ i)
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map_instances[model_object->instances[i]->id()] = i;
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for (const SLAPrintObject::Instance &instance : instances) {
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auto model_instance_it = map_instances.find(instance.instance_id);
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assert(model_instance_it != map_instances.end());
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const int instance_idx = model_instance_it->second;
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const ModelInstance *model_instance = model_object->instances[instance_idx];
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volumes_idx.push_back(int(this->volumes.size()));
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float color[4] { 0.f, 0.f, 1.f, 1.f };
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this->volumes.emplace_back(new GLVolume(color));
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GLVolume &v = *this->volumes.back();
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if (use_VBOs)
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v.indexed_vertex_array.load_mesh_full_shading(mesh);
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else
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v.indexed_vertex_array.load_mesh_flat_shading(mesh);
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// finalize_geometry() clears the vertex arrays, therefore the bounding box has to be computed before finalize_geometry().
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v.bounding_box = v.indexed_vertex_array.bounding_box();
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v.indexed_vertex_array.finalize_geometry(use_VBOs);
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v.object_id = obj_idx;
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v.volume_id = -1; // SLA supports
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v.instance_id = instance_idx;
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v.set_convex_hull(convex_hull);
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v.is_modifier = false;
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v.shader_outside_printer_detection_enabled = true;
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v.set_instance_transformation(model_instance->get_transformation());
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// Leave the volume transformation at identity.
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// v.set_volume_transformation(model_volume->get_transformation());
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}
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}
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return volumes_idx;
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}
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int GLVolumeCollection::load_wipe_tower_preview(
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int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width)
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@ -851,7 +911,9 @@ int GLVolumeCollection::load_wipe_tower_preview(
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// finalize_geometry() clears the vertex arrays, therefore the bounding box has to be computed before finalize_geometry().
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v.bounding_box = v.indexed_vertex_array.bounding_box();
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v.indexed_vertex_array.finalize_geometry(use_VBOs);
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v.composite_id = obj_idx * 1000000;
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v.object_id = obj_idx;
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v.volume_id = 0;
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v.instance_id = 0;
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v.is_wipe_tower = true;
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v.shader_outside_printer_detection_enabled = ! size_unknown;
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return int(this->volumes.size() - 1);
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@ -1848,6 +1910,11 @@ void _3DScene::set_print(wxGLCanvas* canvas, Print* print)
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s_canvas_mgr.set_print(canvas, print);
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}
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void _3DScene::set_SLA_print(wxGLCanvas* canvas, SLAPrint* print)
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{
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s_canvas_mgr.set_SLA_print(canvas, print);
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}
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void _3DScene::set_model(wxGLCanvas* canvas, Model* model)
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{
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s_canvas_mgr.set_model(canvas, model);
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@ -1,13 +1,13 @@
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#ifndef slic3r_3DScene_hpp_
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#define slic3r_3DScene_hpp_
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#include "../../libslic3r/libslic3r.h"
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#include "../../libslic3r/Point.hpp"
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#include "../../libslic3r/Line.hpp"
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#include "../../libslic3r/TriangleMesh.hpp"
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#include "../../libslic3r/Utils.hpp"
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#include "../../libslic3r/Model.hpp"
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#include "../../slic3r/GUI/GLCanvas3DManager.hpp"
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#include "libslic3r/libslic3r.h"
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#include "libslic3r/Point.hpp"
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#include "libslic3r/Line.hpp"
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#include "libslic3r/TriangleMesh.hpp"
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#include "libslic3r/Utils.hpp"
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#include "libslic3r/Model.hpp"
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#include "slic3r/GUI/GLCanvas3DManager.hpp"
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class wxBitmap;
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class wxWindow;
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@ -16,6 +16,9 @@ namespace Slic3r {
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class Print;
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class PrintObject;
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class SLAPrint;
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class SLAPrintObject;
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enum SLAPrintObjectStep;
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class Model;
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class ModelObject;
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class GCodePreviewData;
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@ -290,8 +293,15 @@ public:
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float color[4];
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// Color used to render this volume.
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float render_color[4];
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// An ID containing the object ID, volume ID and instance ID.
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int composite_id;
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// Object ID, which is equal to the index of the respective ModelObject in Model.objects array.
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int object_id;
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// Volume ID, which is equal to the index of the respective ModelVolume in ModelObject.volumes array.
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// If negative, it is an index of a geometry produced by the PrintObject for the respective ModelObject,
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// and which has no associated ModelVolume in ModelObject.volumes. For example, SLA supports.
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// Volume with a negative volume_id cannot be picked independently, it will pick the associated instance.
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int volume_id;
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// Instance ID, which is equal to the index of the respective ModelInstance in ModelObject.instances array.
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int instance_id;
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// An ID containing the extruder ID (used to select color).
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int extruder_id;
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// Is this object selected?
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@ -404,9 +414,9 @@ public:
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void set_convex_hull(const TriangleMesh& convex_hull);
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int object_idx() const { return this->composite_id / 1000000; }
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int volume_idx() const { return (this->composite_id / 1000) % 1000; }
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int instance_idx() const { return this->composite_id % 1000; }
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int object_idx() const { return this->object_id; }
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int volume_idx() const { return this->volume_id; }
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int instance_idx() const { return this->instance_id; }
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#if ENABLE_MODELVOLUME_TRANSFORM
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Transform3d world_matrix() const { return m_instance_transformation.get_matrix() * m_volume_transformation.get_matrix(); }
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@ -489,6 +499,14 @@ public:
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const std::string &color_by,
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bool use_VBOs);
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// Load SLA auxiliary GLVolumes (for support trees or pad).
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std::vector<int> load_object_auxiliary(
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const ModelObject *model_object,
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const SLAPrintObject *print_object,
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int obj_idx,
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SLAPrintObjectStep milestone,
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bool use_VBOs);
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int load_wipe_tower_preview(
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int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width);
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@ -556,6 +574,7 @@ public:
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static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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static void set_print(wxGLCanvas* canvas, Print* print);
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static void set_SLA_print(wxGLCanvas* canvas, SLAPrint* print);
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static void set_model(wxGLCanvas* canvas, Model* model);
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static void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
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@ -235,6 +235,12 @@ void BackgroundSlicingProcess::stop_internal()
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m_print->set_cancel_callback([](){});
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}
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bool BackgroundSlicingProcess::empty() const
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{
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assert(m_print != nullptr);
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return m_print->empty();
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}
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std::string BackgroundSlicingProcess::validate()
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{
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assert(m_print != nullptr);
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@ -51,11 +51,15 @@ public:
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// Useful when the Model or configuration is being changed drastically.
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bool reset();
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// Validate the print. Returns an empty string if valid, returns an error message if invalid.
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std::string validate();
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// Apply config over the print. Returns false, if the new config values caused any of the already
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// processed steps to be invalidated, therefore the task will need to be restarted.
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Print::ApplyStatus apply(const Model &model, const DynamicPrintConfig &config);
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// After calling apply, the empty() call will report whether there is anything to slice.
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bool empty() const;
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// Validate the print. Returns an empty string if valid, returns an error message if invalid.
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// Call validate before calling start().
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std::string validate();
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// Set the export path of the G-code.
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// Once the path is set, the G-code
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void schedule_export(const std::string &path);
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@ -1,16 +1,16 @@
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#include "GLCanvas3D.hpp"
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#include "../../admesh/stl.h"
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#include "../../libslic3r/libslic3r.h"
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#include "../../slic3r/GUI/3DScene.hpp"
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#include "../../slic3r/GUI/GLShader.hpp"
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#include "../../slic3r/GUI/GUI.hpp"
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#include "../../slic3r/GUI/PresetBundle.hpp"
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#include "../../slic3r/GUI/GLGizmo.hpp"
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#include "../../libslic3r/ClipperUtils.hpp"
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#include "../../libslic3r/PrintConfig.hpp"
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#include "../../libslic3r/GCode/PreviewData.hpp"
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#include "../../libslic3r/Geometry.hpp"
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#include "admesh/stl.h"
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#include "libslic3r/libslic3r.h"
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#include "slic3r/GUI/3DScene.hpp"
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#include "slic3r/GUI/GLShader.hpp"
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "slic3r/GUI/GLGizmo.hpp"
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#include "libslic3r/ClipperUtils.hpp"
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#include "libslic3r/PrintConfig.hpp"
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#include "libslic3r/GCode/PreviewData.hpp"
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#include "libslic3r/Geometry.hpp"
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#include "GUI_App.hpp"
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#include "GUI_ObjectList.hpp"
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#include "GUI_ObjectManipulation.hpp"
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@ -25,7 +25,8 @@
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#include <wx/tooltip.h>
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// Print now includes tbb, and tbb includes Windows. This breaks compilation of wxWidgets if included before wx.
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#include "../../libslic3r/Print.hpp"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include <tbb/parallel_for.h>
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#include <tbb/spin_mutex.h>
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@ -3065,6 +3066,7 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
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, m_toolbar(*this)
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, m_config(nullptr)
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, m_print(nullptr)
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, m_sla_print(nullptr)
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, m_model(nullptr)
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, m_dirty(true)
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, m_initialized(false)
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@ -3247,7 +3249,11 @@ bool GLCanvas3D::move_volume_up(unsigned int id)
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if ((id > 0) && (id < (unsigned int)m_volumes.volumes.size()))
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{
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std::swap(m_volumes.volumes[id - 1], m_volumes.volumes[id]);
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std::swap(m_volumes.volumes[id - 1]->composite_id, m_volumes.volumes[id]->composite_id);
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GLVolume &v1 = *m_volumes.volumes[id - 1];
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GLVolume &v2 = *m_volumes.volumes[id];
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std::swap(v1.object_id, v2.object_id);
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std::swap(v1.volume_id, v2.volume_id);
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std::swap(v1.instance_id, v2.instance_id);
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return true;
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}
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@ -3259,7 +3265,11 @@ bool GLCanvas3D::move_volume_down(unsigned int id)
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if ((id >= 0) && (id + 1 < (unsigned int)m_volumes.volumes.size()))
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{
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std::swap(m_volumes.volumes[id + 1], m_volumes.volumes[id]);
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std::swap(m_volumes.volumes[id + 1]->composite_id, m_volumes.volumes[id]->composite_id);
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GLVolume &v1 = *m_volumes.volumes[id + 1];
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GLVolume &v2 = *m_volumes.volumes[id];
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std::swap(v1.object_id, v2.object_id);
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std::swap(v1.volume_id, v2.volume_id);
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std::swap(v1.instance_id, v2.instance_id);
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return true;
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}
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@ -3276,6 +3286,11 @@ void GLCanvas3D::set_print(Print* print)
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m_print = print;
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}
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void GLCanvas3D::set_SLA_print(SLAPrint* print)
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{
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m_sla_print = print;
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}
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void GLCanvas3D::set_model(Model* model)
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{
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m_model = model;
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@ -3631,6 +3646,13 @@ std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx)
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return std::vector<int>();
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}
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std::vector<int> GLCanvas3D::load_support_meshes(const Model& model, int obj_idx)
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{
|
||||
std::vector<int> volumes = m_volumes.load_object_auxiliary(model.objects[obj_idx], m_sla_print->objects()[obj_idx], obj_idx, slaposSupportTree, m_use_VBOs && m_initialized);
|
||||
append(volumes, m_volumes.load_object_auxiliary(model.objects[obj_idx], m_sla_print->objects()[obj_idx], obj_idx, slaposBasePool, m_use_VBOs && m_initialized));
|
||||
return volumes;
|
||||
}
|
||||
|
||||
int GLCanvas3D::get_first_volume_id(int obj_idx) const
|
||||
{
|
||||
for (int i = 0; i < (int)m_volumes.volumes.size(); ++i)
|
||||
@ -3682,11 +3704,14 @@ void GLCanvas3D::reload_scene(bool force)
|
||||
|
||||
m_reload_delayed = false;
|
||||
|
||||
PrinterTechnology printer_technology = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology();
|
||||
if (m_regenerate_volumes)
|
||||
{
|
||||
for (unsigned int obj_idx = 0; obj_idx < (unsigned int)m_model->objects.size(); ++obj_idx)
|
||||
{
|
||||
load_object(*m_model, obj_idx);
|
||||
if (printer_technology == ptSLA)
|
||||
load_support_meshes(*m_model, obj_idx);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3694,7 +3719,8 @@ void GLCanvas3D::reload_scene(bool force)
|
||||
|
||||
if (m_regenerate_volumes)
|
||||
{
|
||||
if (m_config->has("nozzle_diameter") && wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF)
|
||||
PrinterTechnology printer_technology = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology();
|
||||
if (printer_technology == ptFFF && m_config->has("nozzle_diameter"))
|
||||
{
|
||||
// Should the wipe tower be visualized ?
|
||||
unsigned int extruders_count = (unsigned int)dynamic_cast<const ConfigOptionFloats*>(m_config->option("nozzle_diameter"))->values.size();
|
||||
|
@ -22,6 +22,7 @@ namespace Slic3r {
|
||||
|
||||
class GLShader;
|
||||
class ExPolygon;
|
||||
class SLAPrint;
|
||||
|
||||
namespace GUI {
|
||||
|
||||
@ -447,17 +448,25 @@ public:
|
||||
|
||||
struct Cache
|
||||
{
|
||||
// Cache of GLVolume derived transformation matrices, valid during mouse dragging.
|
||||
VolumesCache volumes_data;
|
||||
// Center of the dragged selection, valid during mouse dragging.
|
||||
Vec3d dragging_center;
|
||||
// Map from indices of ModelObject instances in Model::objects
|
||||
// to a set of indices of ModelVolume instances in ModelObject::instances
|
||||
// Here the index means a position inside the respective std::vector, not ModelID.
|
||||
ObjectIdxsToInstanceIdxsMap content;
|
||||
};
|
||||
|
||||
// Volumes owned by GLCanvas3D.
|
||||
GLVolumePtrs* m_volumes;
|
||||
// Model, not owned.
|
||||
Model* m_model;
|
||||
|
||||
bool m_valid;
|
||||
EMode m_mode;
|
||||
EType m_type;
|
||||
// set of indices to m_volumes
|
||||
IndicesList m_list;
|
||||
Cache m_cache;
|
||||
mutable BoundingBoxf3 m_bounding_box;
|
||||
@ -692,6 +701,7 @@ private:
|
||||
Selection m_selection;
|
||||
DynamicPrintConfig* m_config;
|
||||
Print* m_print;
|
||||
SLAPrint* m_sla_print;
|
||||
Model* m_model;
|
||||
|
||||
bool m_dirty;
|
||||
@ -745,6 +755,7 @@ public:
|
||||
|
||||
void set_config(DynamicPrintConfig* config);
|
||||
void set_print(Print* print);
|
||||
void set_SLA_print(SLAPrint* print);
|
||||
void set_model(Model* model);
|
||||
|
||||
const Selection& get_selection() const { return m_selection; }
|
||||
@ -810,6 +821,9 @@ public:
|
||||
std::vector<int> load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs);
|
||||
std::vector<int> load_object(const Model& model, int obj_idx);
|
||||
|
||||
// Load SLA support tree and SLA pad meshes into the scene, if available at the respective SLAPrintObject instances.
|
||||
std::vector<int> load_support_meshes(const Model& model, int obj_idx);
|
||||
|
||||
int get_first_volume_id(int obj_idx) const;
|
||||
int get_in_object_volume_id(int scene_vol_idx) const;
|
||||
|
||||
|
@ -284,6 +284,14 @@ void GLCanvas3DManager::set_print(wxGLCanvas* canvas, Print* print)
|
||||
it->second->set_print(print);
|
||||
}
|
||||
|
||||
|
||||
void GLCanvas3DManager::set_SLA_print(wxGLCanvas* canvas, SLAPrint* print)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->set_SLA_print(print);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::set_model(wxGLCanvas* canvas, Model* model)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
|
@ -14,6 +14,7 @@ namespace Slic3r {
|
||||
|
||||
class DynamicPrintConfig;
|
||||
class Print;
|
||||
class SLAPrint;
|
||||
class Model;
|
||||
class ExPolygon;
|
||||
typedef std::vector<ExPolygon> ExPolygons;
|
||||
@ -95,6 +96,7 @@ public:
|
||||
|
||||
void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
|
||||
void set_print(wxGLCanvas* canvas, Print* print);
|
||||
void set_SLA_print(wxGLCanvas* canvas, SLAPrint* print);
|
||||
void set_model(wxGLCanvas* canvas, Model* model);
|
||||
|
||||
void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
|
||||
|
@ -447,7 +447,7 @@ struct Sidebar::priv
|
||||
|
||||
void Sidebar::priv::show_preset_comboboxes()
|
||||
{
|
||||
const bool showSLA = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA;
|
||||
const bool showSLA = plater->printer_technology() == ptSLA;
|
||||
|
||||
wxWindowUpdateLocker noUpdates_scrolled(scrolled);
|
||||
// scrolled->Freeze();
|
||||
@ -630,9 +630,8 @@ void Sidebar::update_presets(Preset::Type preset_type)
|
||||
|
||||
case Preset::TYPE_PRINTER:
|
||||
{
|
||||
PrinterTechnology printer_technology = preset_bundle.printers.get_edited_preset().printer_technology();
|
||||
// Update the print choosers to only contain the compatible presets, update the dirty flags.
|
||||
if (printer_technology == ptFFF)
|
||||
if (p->plater->printer_technology() == ptFFF)
|
||||
preset_bundle.prints.update_platter_ui(p->combo_print);
|
||||
else
|
||||
preset_bundle.sla_materials.update_platter_ui(p->combo_sla_material);
|
||||
@ -640,7 +639,7 @@ void Sidebar::update_presets(Preset::Type preset_type)
|
||||
preset_bundle.printers.update_platter_ui(p->combo_printer);
|
||||
// Update the filament choosers to only contain the compatible presets, update the color preview,
|
||||
// update the dirty flags.
|
||||
if (printer_technology == ptFFF) {
|
||||
if (p->plater->printer_technology() == ptFFF) {
|
||||
for (size_t i = 0; i < p->combos_filament.size(); ++ i)
|
||||
preset_bundle.update_platter_filament_ui(i, p->combos_filament[i]);
|
||||
}
|
||||
@ -785,7 +784,7 @@ void Sidebar::show_buttons(const bool show)
|
||||
TabPrinter *tab = dynamic_cast<TabPrinter*>(wxGetApp().tab_panel()->GetPage(i));
|
||||
if (!tab)
|
||||
continue;
|
||||
if (wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptFFF) {
|
||||
if (p->plater->printer_technology() == ptFFF) {
|
||||
p->btn_send_gcode->Show(show && !tab->m_config->opt_string("print_host").empty());
|
||||
}
|
||||
break;
|
||||
@ -878,6 +877,7 @@ struct Plater::priv
|
||||
Slic3r::Print print;
|
||||
Slic3r::SLAPrint sla_print;
|
||||
Slic3r::Model model;
|
||||
PrinterTechnology printer_technology = ptFFF;
|
||||
Slic3r::GCodePreviewData gcode_preview_data;
|
||||
|
||||
// GUI elements
|
||||
@ -921,8 +921,21 @@ struct Plater::priv
|
||||
void split_object();
|
||||
void split_volume();
|
||||
void schedule_background_process();
|
||||
// Update background processing thread from the current config and Model.
|
||||
enum UpdateBackgroundProcessReturnState {
|
||||
// update_background_process() reports, that the Print / SLAPrint was updated in a way,
|
||||
// that the background process was invalidated and it needs to be re-run.
|
||||
UPDATE_BACKGROUND_PROCESS_RESTART = 1,
|
||||
// update_background_process() reports, that the Print / SLAPrint was updated in a way,
|
||||
// that a scene needs to be refreshed (you should call _3DScene::reload_scene(canvas3D, false))
|
||||
UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE = 2,
|
||||
// update_background_process() reports, that the Print / SLAPrint is invalid, and the error message
|
||||
// was sent to the status line.
|
||||
UPDATE_BACKGROUND_PROCESS_INVALID = 4,
|
||||
};
|
||||
// returns bit mask of UpdateBackgroundProcessReturnState
|
||||
unsigned int update_background_process();
|
||||
void async_apply_config();
|
||||
void start_background_process();
|
||||
void reload_from_disk();
|
||||
void export_object_stl();
|
||||
void fix_through_netfabb(const int obj_idx);
|
||||
@ -988,7 +1001,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
|
||||
background_process.set_sliced_event(EVT_SLICING_COMPLETED);
|
||||
background_process.set_finished_event(EVT_PROCESS_COMPLETED);
|
||||
// Default printer technology for default config.
|
||||
background_process.select_technology(q->printer_technology());
|
||||
background_process.select_technology(this->printer_technology);
|
||||
// Register progress callback from the Print class to the Platter.
|
||||
print.set_status_callback([this](int percent, const std::string &message) {
|
||||
wxCommandEvent event(EVT_PROGRESS_BAR);
|
||||
@ -1009,6 +1022,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
|
||||
// XXX: more config from 3D.pm
|
||||
_3DScene::set_model(canvas3D, &model);
|
||||
_3DScene::set_print(canvas3D, &print);
|
||||
_3DScene::set_SLA_print(canvas3D, &sla_print);
|
||||
_3DScene::set_config(canvas3D, config);
|
||||
_3DScene::enable_gizmos(canvas3D, true);
|
||||
_3DScene::enable_toolbar(canvas3D, true);
|
||||
@ -1091,6 +1105,11 @@ void Plater::priv::update(bool force_autocenter)
|
||||
model.center_instances_around_point(bed_center);
|
||||
}
|
||||
|
||||
if (this->printer_technology == ptSLA) {
|
||||
// Update the SLAPrint from the current Model, so that the reload_scene()
|
||||
// pulls the correct data.
|
||||
this->update_background_process();
|
||||
}
|
||||
_3DScene::reload_scene(canvas3D, false);
|
||||
preview->reset_gcode_preview_data();
|
||||
preview->reload_print();
|
||||
@ -1610,10 +1629,18 @@ void Plater::priv::schedule_background_process()
|
||||
this->background_process_timer.Start(500, wxTIMER_ONE_SHOT);
|
||||
}
|
||||
|
||||
void Plater::priv::async_apply_config()
|
||||
// Update background processing thread from the current config and Model.
|
||||
// Returns a bitmask of UpdateBackgroundProcessReturnState.
|
||||
unsigned int Plater::priv::update_background_process()
|
||||
{
|
||||
// bitmap of enum UpdateBackgroundProcessReturnState
|
||||
unsigned int return_state = 0;
|
||||
|
||||
// If the async_apply_config() was not called by the timer, kill the timer, so the async_apply_config()
|
||||
// will not be called again in vain.
|
||||
this->background_process_timer.Stop();
|
||||
|
||||
DynamicPrintConfig config = wxGetApp().preset_bundle->full_config();
|
||||
auto printer_technology = config.opt_enum<PrinterTechnology>("printer_technology");
|
||||
BoundingBox bed_box_2D = get_extents(Polygon::new_scale(config.opt<ConfigOptionPoints>("bed_shape")->values));
|
||||
BoundingBoxf3 print_volume(unscale(bed_box_2D.min(0), bed_box_2D.min(1), 0.0), unscale(bed_box_2D.max(0), bed_box_2D.max(1), scale_(config.opt_float("max_print_height"))));
|
||||
// Allow the objects to protrude below the print bed, only the part of the object above the print bed will be sliced.
|
||||
@ -1634,40 +1661,55 @@ void Plater::priv::async_apply_config()
|
||||
// Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared.
|
||||
// Otherwise they will be just refreshed.
|
||||
this->gcode_preview_data.reset();
|
||||
if (printer_technology == ptFFF) {
|
||||
switch (this->printer_technology) {
|
||||
case ptFFF:
|
||||
if (this->preview != nullptr)
|
||||
// If the preview is not visible, the following line just invalidates the preview,
|
||||
// but the G-code paths are calculated first once the preview is made visible.
|
||||
this->preview->reload_print();
|
||||
// We also need to reload 3D scene because of the wipe tower preview box
|
||||
if (this->config->opt_bool("wipe_tower")) {
|
||||
// std::vector<int> selections = this->collect_selections();
|
||||
// Slic3r::_3DScene::set_objects_selections(this->canvas3D, selections);
|
||||
// Slic3r::_3DScene::reload_scene(this->canvas3D, 1);
|
||||
return_state |= UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE;
|
||||
}
|
||||
break;
|
||||
case ptSLA:
|
||||
//FIXME as of now the Print::APPLY_STATUS_INVALIDATED is not reliable, and
|
||||
// currently the scene refresh is expensive and loses selection.
|
||||
//return_state |= UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (! this->background_process.empty()) {
|
||||
std::string err = this->background_process.validate();
|
||||
if (err.empty()) {
|
||||
if (invalidated != Print::APPLY_STATUS_UNCHANGED)
|
||||
return_state |= UPDATE_BACKGROUND_PROCESS_RESTART;
|
||||
} else {
|
||||
// The print is not valid.
|
||||
GUI::show_error(this->q, _(err));
|
||||
return_state |= UPDATE_BACKGROUND_PROCESS_INVALID;
|
||||
}
|
||||
if (invalidated != Print::APPLY_STATUS_UNCHANGED && this->get_config("background_processing") == "1" &&
|
||||
this->background_process.start())
|
||||
}
|
||||
return return_state;
|
||||
}
|
||||
|
||||
void Plater::priv::async_apply_config()
|
||||
{
|
||||
// bitmask of UpdateBackgroundProcessReturnState
|
||||
unsigned int state = this->update_background_process();
|
||||
if (state & UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE)
|
||||
_3DScene::reload_scene(canvas3D, false);
|
||||
if ((state & UPDATE_BACKGROUND_PROCESS_RESTART) != 0 && this->get_config("background_processing") == "1") {
|
||||
// The print is valid and it can be started.
|
||||
if (this->background_process.start())
|
||||
this->statusbar()->set_cancel_callback([this]() {
|
||||
this->statusbar()->set_status_text(L("Cancelling"));
|
||||
this->background_process.stop();
|
||||
});
|
||||
}
|
||||
|
||||
void Plater::priv::start_background_process()
|
||||
{
|
||||
if (this->background_process.running())
|
||||
return;
|
||||
// Don't start process thread if Print is not valid.
|
||||
std::string err = this->background_process.validate();
|
||||
if (! err.empty()) {
|
||||
this->statusbar()->set_status_text(err);
|
||||
} else {
|
||||
// Copy the names of active presets into the placeholder parser.
|
||||
//FIXME how to generate a file name for the SLA printers?
|
||||
wxGetApp().preset_bundle->export_selections(this->q->print().placeholder_parser());
|
||||
// Start the background process.
|
||||
this->background_process.start();
|
||||
}
|
||||
}
|
||||
|
||||
void Plater::priv::reload_from_disk()
|
||||
@ -1716,6 +1758,13 @@ void Plater::priv::on_notebook_changed(wxBookCtrlEvent&)
|
||||
const auto current_id = notebook->GetCurrentPage()->GetId();
|
||||
if (current_id == canvas3D->GetId()) {
|
||||
if (_3DScene::is_reload_delayed(canvas3D)) {
|
||||
// Delayed loading of the 3D scene.
|
||||
if (this->printer_technology == ptSLA) {
|
||||
// Update the SLAPrint from the current Model, so that the reload_scene()
|
||||
// pulls the correct data.
|
||||
if (this->update_background_process() & UPDATE_BACKGROUND_PROCESS_RESTART)
|
||||
this->schedule_background_process();
|
||||
}
|
||||
_3DScene::reload_scene(canvas3D, true);
|
||||
}
|
||||
// sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
|
||||
@ -1811,22 +1860,18 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
|
||||
//$self->object_list_changed;
|
||||
|
||||
// refresh preview
|
||||
switch (this->printer_technology) {
|
||||
case ptFFF:
|
||||
if (this->preview != nullptr)
|
||||
this->preview->reload_print();
|
||||
|
||||
// TODO: this needs to be implemented somehow
|
||||
if(q->printer_technology() == PrinterTechnology::ptSLA) {
|
||||
|
||||
class Renderer: public SLASupportRenderer {
|
||||
public:
|
||||
void add_pillar(const Mesh&, ClickCb ) override {}
|
||||
void add_head(const Mesh&, ClickCb) override {}
|
||||
void add_bridge(const Mesh&, ClickCb) override {}
|
||||
void add_junction(const Mesh&, ClickCb) override {}
|
||||
void add_pad(const Mesh&, ClickCb) override {}
|
||||
} renderer;
|
||||
|
||||
sla_print.render_supports(renderer);
|
||||
break;
|
||||
case ptSLA:
|
||||
// Update the SLAPrint from the current Model, so that the reload_scene()
|
||||
// pulls the correct data.
|
||||
if (this->update_background_process() & UPDATE_BACKGROUND_PROCESS_RESTART)
|
||||
this->schedule_background_process();
|
||||
_3DScene::reload_scene(canvas3D, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -2264,21 +2309,24 @@ void Plater::export_3mf()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Plater::reslice()
|
||||
{
|
||||
// explicitly cancel a previous thread and start a new one.
|
||||
// Don't reslice if export of G-code or sending to OctoPrint is running.
|
||||
// if (! defined($self->{export_gcode_output_file}) && ! defined($self->{send_gcode_file})) {
|
||||
// Stop the background processing threads, stop the async update timer.
|
||||
// this->p->stop_background_process();
|
||||
// Rather perform one additional unnecessary update of the print object instead of skipping a pending async update.
|
||||
this->p->async_apply_config();
|
||||
//FIXME Don't reslice if export of G-code or sending to OctoPrint is running.
|
||||
// bitmask of UpdateBackgroundProcessReturnState
|
||||
unsigned int state = this->p->update_background_process();
|
||||
if (state & priv::UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE)
|
||||
_3DScene::reload_scene(this->p->canvas3D, false);
|
||||
if ((state & priv::UPDATE_BACKGROUND_PROCESS_INVALID) == 0 && !this->p->background_process.running()) {
|
||||
// The print is valid and it can be started.
|
||||
// Copy the names of active presets into the placeholder parser.
|
||||
//FIXME how to generate a file name for the SLA printers?
|
||||
wxGetApp().preset_bundle->export_selections(this->print().placeholder_parser());
|
||||
if (this->p->background_process.start())
|
||||
this->p->statusbar()->set_cancel_callback([this]() {
|
||||
this->p->statusbar()->set_status_text(L("Cancelling"));
|
||||
this->p->background_process.stop();
|
||||
});
|
||||
this->p->start_background_process();
|
||||
}
|
||||
}
|
||||
|
||||
void Plater::send_gcode()
|
||||
@ -2317,8 +2365,10 @@ void Plater::on_config_change(const DynamicPrintConfig &config)
|
||||
bool update_scheduled = false;
|
||||
for (auto opt_key : p->config->diff(config)) {
|
||||
p->config->set_key_value(opt_key, config.option(opt_key)->clone());
|
||||
if (opt_key == "printer_technology")
|
||||
p->background_process.select_technology(config.opt_enum<PrinterTechnology>(opt_key));
|
||||
if (opt_key == "printer_technology") {
|
||||
p->printer_technology = config.opt_enum<PrinterTechnology>(opt_key);
|
||||
p->background_process.select_technology(this->printer_technology());
|
||||
}
|
||||
else if (opt_key == "bed_shape") {
|
||||
if (p->canvas3D) _3DScene::set_bed_shape(p->canvas3D, p->config->option<ConfigOptionPoints>(opt_key)->values);
|
||||
if (p->preview) p->preview->set_bed_shape(p->config->option<ConfigOptionPoints>(opt_key)->values);
|
||||
@ -2384,7 +2434,7 @@ wxGLCanvas* Plater::canvas3D()
|
||||
|
||||
PrinterTechnology Plater::printer_technology() const
|
||||
{
|
||||
return wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology();
|
||||
return p->printer_technology;
|
||||
}
|
||||
|
||||
void Plater::changed_object(int obj_idx)
|
||||
|
Loading…
Reference in New Issue
Block a user