Tech ENABLE_SHOW_NON_MANIFOLD_EDGES set as default

This commit is contained in:
enricoturri1966 2022-07-28 08:55:53 +02:00
parent 0063734e78
commit 0388132acd
8 changed files with 0 additions and 28 deletions

View file

@ -5979,9 +5979,7 @@ void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
m_volumes.set_clipping_plane(m_camera_clipping_plane.get_data());
m_volumes.set_show_sinking_contours(! m_gizmos.is_hiding_instances());
#if ENABLE_SHOW_NON_MANIFOLD_EDGES
m_volumes.set_show_non_manifold_edges(!m_gizmos.is_hiding_instances() && m_gizmos.get_current_type() != GLGizmosManager::Simplify);
#endif // ENABLE_SHOW_NON_MANIFOLD_EDGES
GLShaderProgram* shader = wxGetApp().get_shader("gouraud");
if (shader != nullptr) {