Tech ENABLE_SHOW_NON_MANIFOLD_EDGES set as default
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8 changed files with 0 additions and 28 deletions
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@ -5979,9 +5979,7 @@ void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
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m_volumes.set_clipping_plane(m_camera_clipping_plane.get_data());
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m_volumes.set_show_sinking_contours(! m_gizmos.is_hiding_instances());
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#if ENABLE_SHOW_NON_MANIFOLD_EDGES
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m_volumes.set_show_non_manifold_edges(!m_gizmos.is_hiding_instances() && m_gizmos.get_current_type() != GLGizmosManager::Simplify);
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#endif // ENABLE_SHOW_NON_MANIFOLD_EDGES
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud");
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if (shader != nullptr) {
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