Refactoring: move the 'copies' property to each Print::Object

This commit is contained in:
Alessandro Ranellucci 2012-09-22 16:19:24 +02:00
parent 82ac4722d2
commit 04be94023b
2 changed files with 16 additions and 19 deletions

View file

@ -13,7 +13,6 @@ use Time::HiRes qw(gettimeofday tv_interval);
has 'config' => (is => 'rw', default => sub { Slic3r::Config->new_from_defaults }, trigger => 1); has 'config' => (is => 'rw', default => sub { Slic3r::Config->new_from_defaults }, trigger => 1);
has 'extra_variables' => (is => 'rw', default => sub {{}}); has 'extra_variables' => (is => 'rw', default => sub {{}});
has 'objects' => (is => 'rw', default => sub {[]}); has 'objects' => (is => 'rw', default => sub {[]});
has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...]
has 'total_extrusion_length' => (is => 'rw'); has 'total_extrusion_length' => (is => 'rw');
has 'processing_time' => (is => 'rw', required => 0); has 'processing_time' => (is => 'rw', required => 0);
@ -112,7 +111,7 @@ sub add_model {
if ($object->instances) { if ($object->instances) {
# replace the default [0,0] instance with the custom ones # replace the default [0,0] instance with the custom ones
@{$self->copies->[-1]} = map [ scale $_->offset->[X], scale $_->offset->[Y] ], @{$object->instances}; @{$self->objects->[-1]->copies} = map [ scale $_->offset->[X], scale $_->offset->[Y] ], @{$object->instances};
} }
} }
@ -135,7 +134,6 @@ sub add_object_from_mesh {
); );
push @{$self->objects}, $object; push @{$self->objects}, $object;
push @{$self->copies}, [[0, 0]];
return $object; return $object;
} }
@ -153,7 +151,7 @@ sub validate {
my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points)); my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
$clearance = +($convex_hull->offset(scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND))[0]; $clearance = +($convex_hull->offset(scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND))[0];
} }
for my $copy (@{$self->copies->[$obj_idx]}) { for my $copy (@{$self->objects->[$obj_idx]->copies}) {
my $copy_clearance = $clearance->clone; my $copy_clearance = $clearance->clone;
$copy_clearance->translate(@$copy); $copy_clearance->translate(@$copy);
if (@{ intersection_ex(\@a, [$copy_clearance]) }) { if (@{ intersection_ex(\@a, [$copy_clearance]) }) {
@ -179,7 +177,7 @@ sub object_copies {
my $self = shift; my $self = shift;
my @oc = (); my @oc = ();
for my $obj_idx (0 .. $#{$self->objects}) { for my $obj_idx (0 .. $#{$self->objects}) {
push @oc, map [ $obj_idx, $_ ], @{$self->copies->[$obj_idx]}; push @oc, map [ $obj_idx, $_ ], @{$self->objects->[$obj_idx]->copies};
} }
return @oc; return @oc;
} }
@ -212,18 +210,18 @@ sub duplicate {
# generate offsets for copies # generate offsets for copies
my $dist = scale $Slic3r::Config->duplicate_distance; my $dist = scale $Slic3r::Config->duplicate_distance;
@{$self->copies->[0]} = (); @{$self->objects->[0]->copies} = ();
for my $x_copy (1..$Slic3r::Config->duplicate_grid->[X]) { for my $x_copy (1..$Slic3r::Config->duplicate_grid->[X]) {
for my $y_copy (1..$Slic3r::Config->duplicate_grid->[Y]) { for my $y_copy (1..$Slic3r::Config->duplicate_grid->[Y]) {
push @{$self->copies->[0]}, [ push @{$self->objects->[0]->copies}, [
($object->size->[X] + $dist) * ($x_copy-1), ($object->size->[X] + $dist) * ($x_copy-1),
($object->size->[Y] + $dist) * ($y_copy-1), ($object->size->[Y] + $dist) * ($y_copy-1),
]; ];
} }
} }
} elsif ($Slic3r::Config->duplicate > 1) { } elsif ($Slic3r::Config->duplicate > 1) {
foreach my $copies (@{$self->copies}) { foreach my $object (@{$self->objects}) {
@$copies = map [0,0], 1..$Slic3r::Config->duplicate; @{$object->copies} = map [0,0], 1..$Slic3r::Config->duplicate;
} }
$self->arrange_objects; $self->arrange_objects;
} }
@ -232,16 +230,14 @@ sub duplicate {
sub arrange_objects { sub arrange_objects {
my $self = shift; my $self = shift;
my $total_parts = scalar map @$_, @{$self->copies}; my $total_parts = scalar map @{$_->copies}, @{$self->objects};
my $partx = max(map $_->size->[X], @{$self->objects}); my $partx = max(map $_->size->[X], @{$self->objects});
my $party = max(map $_->size->[Y], @{$self->objects}); my $party = max(map $_->size->[Y], @{$self->objects});
my @positions = Slic3r::Geometry::arrange my @positions = Slic3r::Geometry::arrange
($total_parts, $partx, $party, (map scale $_, @{$Slic3r::Config->bed_size}), scale $Slic3r::Config->min_object_distance, $self->config); ($total_parts, $partx, $party, (map scale $_, @{$Slic3r::Config->bed_size}), scale $Slic3r::Config->min_object_distance, $self->config);
for my $obj_idx (0..$#{$self->objects}) { @{$_->copies} = splice @positions, 0, scalar @{$_->copies} for @{$self->objects};
@{$self->copies->[$obj_idx]} = splice @positions, 0, scalar @{$self->copies->[$obj_idx]};
}
} }
sub bounding_box { sub bounding_box {
@ -250,7 +246,7 @@ sub bounding_box {
my @points = (); my @points = ();
foreach my $obj_idx (0 .. $#{$self->objects}) { foreach my $obj_idx (0 .. $#{$self->objects}) {
my $object = $self->objects->[$obj_idx]; my $object = $self->objects->[$obj_idx];
foreach my $copy (@{$self->copies->[$obj_idx]}) { foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
push @points, push @points,
[ $copy->[X], $copy->[Y] ], [ $copy->[X], $copy->[Y] ],
[ $copy->[X] + $object->size->[X], $copy->[Y] ], [ $copy->[X] + $object->size->[X], $copy->[Y] ],
@ -436,7 +432,7 @@ EOF
# sort slices so that the outermost ones come first # sort slices so that the outermost ones come first
my @slices = sort { $a->expolygon->contour->encloses_point($b->expolygon->contour->[0]) ? 0 : 1 } @{$layer->slices}; my @slices = sort { $a->expolygon->contour->encloses_point($b->expolygon->contour->[0]) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$self->copies->[$obj_idx]}) { foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
foreach my $slice (@slices) { foreach my $slice (@slices) {
my $expolygon = $slice->expolygon->clone; my $expolygon = $slice->expolygon->clone;
$expolygon->translate(@$copy); $expolygon->translate(@$copy);
@ -493,7 +489,7 @@ sub make_skirt {
(map @$_, map @{$_->thin_walls}, @layers), (map @$_, map @{$_->thin_walls}, @layers),
(map @{$_->unpack->polyline}, map @{$_->support_fills->paths}, grep $_->support_fills, @layers), (map @{$_->unpack->polyline}, map @{$_->support_fills->paths}, grep $_->support_fills, @layers),
); );
push @points, map move_points($_, @layer_points), @{$self->copies->[$obj_idx]}; push @points, map move_points($_, @layer_points), @{$self->objects->[$obj_idx]->copies};
} }
return if @points < 3; # at least three points required for a convex hull return if @points < 3; # at least three points required for a convex hull
@ -528,7 +524,7 @@ sub make_brim {
(map { $_->isa('Slic3r::Polygon') ? $_ : $_->grow($grow_distance) } @{$layer0->thin_walls}), (map { $_->isa('Slic3r::Polygon') ? $_ : $_->grow($grow_distance) } @{$layer0->thin_walls}),
(map $_->unpack->polyline->grow($grow_distance), map @{$_->support_fills->paths}, grep $_->support_fills, $layer0), (map $_->unpack->polyline->grow($grow_distance), map @{$_->support_fills->paths}, grep $_->support_fills, $layer0),
); );
foreach my $copy (@{$self->copies->[$obj_idx]}) { foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
push @islands, map $_->clone->translate(@$copy), @object_islands; push @islands, map $_->clone->translate(@$copy), @object_islands;
} }
} }
@ -734,7 +730,7 @@ sub write_gcode {
my $finished_objects = 0; my $finished_objects = 0;
for my $obj_idx (@obj_idx) { for my $obj_idx (@obj_idx) {
for my $copy (@{ $self->copies->[$obj_idx] }) { for my $copy (@{ $self->objects->[$obj_idx]->copies }) {
# move to the origin position for the copy we're going to print. # move to the origin position for the copy we're going to print.
# this happens before Z goes down to layer 0 again, so that # this happens before Z goes down to layer 0 again, so that
# no collision happens hopefully. # no collision happens hopefully.
@ -763,7 +759,7 @@ sub write_gcode {
for my $layer_id (0..$self->layer_count-1) { for my $layer_id (0..$self->layer_count-1) {
my @object_copies = (); my @object_copies = ();
for my $obj_idx (grep $self->objects->[$_]->layers->[$layer_id], 0..$#{$self->objects}) { for my $obj_idx (grep $self->objects->[$_]->layers->[$layer_id], 0..$#{$self->objects}) {
push @object_copies, map [ $obj_idx, $_ ], @{ $self->copies->[$obj_idx] }; push @object_copies, map [ $obj_idx, $_ ], @{ $self->objects->[$obj_idx]->copies };
} }
print $fh $extrude_layer->($layer_id, \@object_copies); print $fh $extrude_layer->($layer_id, \@object_copies);
} }

View file

@ -9,6 +9,7 @@ use Slic3r::Surface ':types';
has 'input_file' => (is => 'rw', required => 0); has 'input_file' => (is => 'rw', required => 0);
has 'mesh' => (is => 'rw', required => 0); has 'mesh' => (is => 'rw', required => 0);
has 'size' => (is => 'rw', required => 1); has 'size' => (is => 'rw', required => 1);
has 'copies' => (is => 'rw', default => sub {[ [0,0] ]});
has 'layers' => ( has 'layers' => (
traits => ['Array'], traits => ['Array'],