Merge branch 'dev_native' of https://github.com/prusa3d/Slic3r into dev_native
This commit is contained in:
commit
05c016764f
@ -270,9 +270,26 @@ const Vec3d& GLVolume::get_rotation() const
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void GLVolume::set_rotation(const Vec3d& rotation)
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void GLVolume::set_rotation(const Vec3d& rotation)
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{
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{
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#if ENABLE_EXTENDED_SELECTION
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static const double TWO_PI = 2.0 * (double)PI;
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#endif // ENABLE_EXTENDED_SELECTION
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if (m_rotation != rotation)
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if (m_rotation != rotation)
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{
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{
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m_rotation = rotation;
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m_rotation = rotation;
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#if ENABLE_EXTENDED_SELECTION
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for (int i = 0; i < 3; ++i)
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{
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while (m_rotation(i) < 0.0)
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{
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m_rotation(i) += TWO_PI;
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}
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while (TWO_PI < m_rotation(i))
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{
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m_rotation(i) -= TWO_PI;
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}
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}
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#endif // ENABLE_EXTENDED_SELECTION
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m_world_matrix_dirty = true;
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m_world_matrix_dirty = true;
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m_transformed_bounding_box_dirty = true;
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m_transformed_bounding_box_dirty = true;
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m_transformed_convex_hull_bounding_box_dirty = true;
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m_transformed_convex_hull_bounding_box_dirty = true;
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@ -1131,28 +1131,29 @@ bool GLCanvas3D::Mouse::is_start_position_3D_defined() const
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#if ENABLE_EXTENDED_SELECTION
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#if ENABLE_EXTENDED_SELECTION
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GLCanvas3D::Selection::VolumeCache::VolumeCache()
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GLCanvas3D::Selection::VolumeCache::VolumeCache()
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: position(Vec3d::Zero())
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: m_position(Vec3d::Zero())
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, rotation(Vec3d::Zero())
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, m_rotation(Vec3d::Zero())
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, scaling_factor(Vec3d::Ones())
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, m_scaling_factor(Vec3d::Ones())
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{
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{
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m_rotation_matrix = Transform3d::Identity();
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m_rotation_matrix = Transform3d::Identity();
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}
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}
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GLCanvas3D::Selection::VolumeCache::VolumeCache(const Vec3d& position, const Vec3d& rotation, const Vec3d& scaling_factor)
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GLCanvas3D::Selection::VolumeCache::VolumeCache(const Vec3d& position, const Vec3d& rotation, const Vec3d& scaling_factor)
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: position(position)
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: m_position(position)
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, rotation(rotation)
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, m_rotation(rotation)
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, scaling_factor(scaling_factor)
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, m_scaling_factor(scaling_factor)
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{
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{
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m_rotation_matrix = Transform3d::Identity();
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m_rotation_matrix = Transform3d::Identity();
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m_rotation_matrix.rotate(Eigen::AngleAxisd(rotation(2), Vec3d::UnitZ()));
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m_rotation_matrix.rotate(Eigen::AngleAxisd(m_rotation(2), Vec3d::UnitZ()));
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m_rotation_matrix.rotate(Eigen::AngleAxisd(rotation(1), Vec3d::UnitY()));
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m_rotation_matrix.rotate(Eigen::AngleAxisd(m_rotation(1), Vec3d::UnitY()));
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m_rotation_matrix.rotate(Eigen::AngleAxisd(rotation(0), Vec3d::UnitX()));
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m_rotation_matrix.rotate(Eigen::AngleAxisd(m_rotation(0), Vec3d::UnitX()));
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}
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}
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GLCanvas3D::Selection::Selection()
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GLCanvas3D::Selection::Selection()
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: m_volumes(nullptr)
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: m_volumes(nullptr)
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, m_model(nullptr)
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, m_model(nullptr)
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, m_mode(Instance)
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, m_mode(Instance)
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, m_type(Invalid)
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, m_valid(false)
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, m_valid(false)
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, m_bounding_box_dirty(true)
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, m_bounding_box_dirty(true)
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{
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{
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@ -1199,6 +1200,7 @@ void GLCanvas3D::Selection::add(unsigned int volume_idx, bool as_single_selectio
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}
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}
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}
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}
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update_type();
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m_bounding_box_dirty = true;
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m_bounding_box_dirty = true;
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}
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}
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@ -1226,6 +1228,7 @@ void GLCanvas3D::Selection::remove(unsigned int volume_idx)
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}
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}
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}
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}
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update_type();
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m_bounding_box_dirty = true;
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m_bounding_box_dirty = true;
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}
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}
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@ -1240,115 +1243,45 @@ void GLCanvas3D::Selection::clear()
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}
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}
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m_list.clear();
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m_list.clear();
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update_type();
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m_bounding_box_dirty = true;
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m_bounding_box_dirty = true;
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}
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}
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bool GLCanvas3D::Selection::is_single_full_instance(int& object_idx_out, int& instance_idx_out) const
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bool GLCanvas3D::Selection::is_single_full_instance() const
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{
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{
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if (!m_valid || is_empty() || is_wipe_tower())
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if (m_type == SingleFullInstance)
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{
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object_idx_out = -1;
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instance_idx_out = -1;
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return false;
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}
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const GLVolume* first = (*m_volumes)[*m_list.begin()];
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int object_idx = first->object_idx();
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int instance_idx = first->instance_idx();
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unsigned int count = 0;
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for (unsigned int i : m_list)
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{
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const GLVolume* v = (*m_volumes)[i];
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if ((v->object_idx() != object_idx) || (v->instance_idx() != instance_idx))
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return false;
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else
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++count;
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}
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bool res = (count == (unsigned int)m_model->objects[object_idx]->volumes.size());
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object_idx_out = res ? object_idx : -1;
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instance_idx_out = res ? instance_idx : -1;
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return res;
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}
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bool GLCanvas3D::Selection::is_single_full_object(int& object_idx_out) const
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{
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if (!m_valid || is_empty() || is_wipe_tower())
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{
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object_idx_out = -1;
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return false;
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}
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int object_idx = (*m_volumes)[*m_list.begin()]->object_idx();
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unsigned int count = 0;
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for (unsigned int i : m_list)
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{
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const GLVolume* v = (*m_volumes)[i];
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if (v->object_idx() != object_idx)
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return false;
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else
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++count;
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}
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bool res = (count == (unsigned int)m_model->objects[object_idx]->volumes.size() * (unsigned int)m_model->objects[object_idx]->instances.size());
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object_idx_out = res ? object_idx : -1;
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return res;
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}
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bool GLCanvas3D::Selection::is_from_single_instance(int& object_idx_out, int& instance_idx_out) const
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{
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if (!m_valid || is_empty() || is_wipe_tower())
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{
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object_idx_out = -1;
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instance_idx_out = -1;
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return false;
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}
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const GLVolume* first = (*m_volumes)[*m_list.begin()];
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int object_idx = first->object_idx();
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int instance_idx = first->instance_idx();
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for (unsigned int i : m_list)
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{
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const GLVolume* v = (*m_volumes)[i];
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if ((v->object_idx() != object_idx) || (v->instance_idx() != instance_idx))
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return false;
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}
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object_idx_out = object_idx;
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instance_idx_out = instance_idx;
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return true;
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return true;
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int object_idx = m_valid ? get_object_idx() : -1;
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if (object_idx != -1)
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{
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if (get_instance_idx() != -1)
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return m_model->objects[object_idx]->volumes.size() == m_list.size();
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}
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}
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bool GLCanvas3D::Selection::is_from_single_object(int& object_idx_out) const
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{
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if (!m_valid || is_empty() || is_wipe_tower())
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{
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object_idx_out = -1;
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return false;
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return false;
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}
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}
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int object_idx = (*m_volumes)[*m_list.begin()]->object_idx();
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int GLCanvas3D::Selection::get_object_idx() const
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for (unsigned int i : m_list)
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{
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{
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const GLVolume* v = (*m_volumes)[i];
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return (m_cache.content.size() == 1) ? m_cache.content.begin()->first : -1;
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if (v->object_idx() != object_idx)
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return false;
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}
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}
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object_idx_out = object_idx;
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int GLCanvas3D::Selection::get_instance_idx() const
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return true;
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{
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if (m_cache.content.size() == 1)
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{
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const InstanceIdxsList& idxs = m_cache.content.begin()->second;
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if (idxs.size() == 1)
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return *idxs.begin();
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}
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return -1;
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}
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}
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const GLVolume* GLCanvas3D::Selection::get_volume(unsigned int volume_idx) const
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const GLVolume* GLCanvas3D::Selection::get_volume(unsigned int volume_idx) const
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{
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{
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if (!m_valid)
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return (m_valid && (volume_idx < (unsigned int)m_volumes->size())) ? (*m_volumes)[volume_idx] : nullptr;
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return nullptr;
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return (volume_idx < (unsigned int)m_volumes->size()) ? (*m_volumes)[volume_idx] : nullptr;
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}
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}
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const BoundingBoxf3& GLCanvas3D::Selection::get_bounding_box() const
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const BoundingBoxf3& GLCanvas3D::Selection::get_bounding_box() const
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@ -1374,19 +1307,77 @@ void GLCanvas3D::Selection::translate(const Vec3d& displacement)
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for (unsigned int i : m_list)
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for (unsigned int i : m_list)
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{
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{
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(*m_volumes)[i]->set_offset(m_cache.volumes_data[i].position + displacement);
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(*m_volumes)[i]->set_offset(m_cache.volumes_data[i].get_position() + displacement);
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}
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}
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m_bounding_box_dirty = true;
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m_bounding_box_dirty = true;
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}
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}
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void GLCanvas3D::Selection::render() const
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void GLCanvas3D::Selection::rotate(const Vec3d& rotation)
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{
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if (!m_valid)
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return;
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Transform3d m = Transform3d::Identity();
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if (rotation(2) != 0.0f)
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m.rotate(Eigen::AngleAxisd(rotation(2), Vec3d::UnitZ()));
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else if (rotation(1) != 0.0f)
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m.rotate(Eigen::AngleAxisd(rotation(1), Vec3d::UnitY()));
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else if (rotation(0) != 0.0f)
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m.rotate(Eigen::AngleAxisd(rotation(0), Vec3d::UnitX()));
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bool single_full_instance = is_single_full_instance();
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for (unsigned int i : m_list)
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{
|
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Vec3d radius = m * (m_cache.volumes_data[i].get_position() - m_cache.dragging_center);
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(*m_volumes)[i]->set_offset(m_cache.dragging_center + radius);
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if (single_full_instance)
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(*m_volumes)[i]->set_rotation(rotation);
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else
|
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{
|
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Eigen::Matrix<double, 3, 3, Eigen::DontAlign> new_rotation_matrix = (m * m_cache.volumes_data[i].get_rotation_matrix()).matrix().block(0, 0, 3, 3);
|
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// extracts euler angles from the composed transformation
|
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// not using Eigen eulerAngles() method because it returns weird results
|
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// see: https://www.learnopencv.com/rotation-matrix-to-euler-angles/
|
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double sy = ::sqrt(sqr(new_rotation_matrix(0, 0)) + sqr(new_rotation_matrix(1, 0)));
|
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|
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Vec3d angles = Vec3d::Zero();
|
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if (sy >= 1e-6)
|
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{
|
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angles(0) = ::atan2(new_rotation_matrix(2, 1), new_rotation_matrix(2, 2));
|
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angles(1) = ::atan2(-new_rotation_matrix(2, 0), sy);
|
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angles(2) = ::atan2(new_rotation_matrix(1, 0), new_rotation_matrix(0, 0));
|
||||||
|
}
|
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|
else
|
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|
{
|
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|
angles(0) = ::atan2(-new_rotation_matrix(1, 2), new_rotation_matrix(1, 1));
|
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|
angles(1) = ::atan2(-new_rotation_matrix(2, 0), sy);
|
||||||
|
angles(2) = 0.0;
|
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|
}
|
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|
||||||
|
(*m_volumes)[i]->set_rotation(Vec3d(angles(0), angles(1), angles(2)));
|
||||||
|
}
|
||||||
|
}
|
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|
|
||||||
|
if (m_mode == Instance)
|
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|
synchronize_unselected_instances();
|
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|
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|
m_bounding_box_dirty = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLCanvas3D::Selection::render(bool show_indirect_selection) const
|
||||||
{
|
{
|
||||||
if (is_empty())
|
if (is_empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
float color[3] = { 1.0f, 1.0f, 1.0f };
|
// render cumulative bounding box of selected volumes
|
||||||
render_bounding_box(get_bounding_box(), color);
|
render_selected_volumes();
|
||||||
|
|
||||||
|
// render bounding boxes of indirectly selected instances
|
||||||
|
if (show_indirect_selection && (m_mode == Instance))
|
||||||
|
render_unselected_instances();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLCanvas3D::Selection::update_valid()
|
void GLCanvas3D::Selection::update_valid()
|
||||||
@ -1394,6 +1385,102 @@ void GLCanvas3D::Selection::update_valid()
|
|||||||
m_valid = (m_volumes != nullptr) && (m_model != nullptr);
|
m_valid = (m_volumes != nullptr) && (m_model != nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GLCanvas3D::Selection::update_type()
|
||||||
|
{
|
||||||
|
m_cache.content.clear();
|
||||||
|
m_type = Mixed;
|
||||||
|
|
||||||
|
for (unsigned int i : m_list)
|
||||||
|
{
|
||||||
|
const GLVolume* volume = (*m_volumes)[i];
|
||||||
|
int obj_idx = volume->object_idx();
|
||||||
|
int inst_idx = volume->instance_idx();
|
||||||
|
ObjectIdxsToInstanceIdxsMap::iterator obj_it = m_cache.content.find(obj_idx);
|
||||||
|
if (obj_it == m_cache.content.end())
|
||||||
|
obj_it = m_cache.content.insert(ObjectIdxsToInstanceIdxsMap::value_type(obj_idx, InstanceIdxsList())).first;
|
||||||
|
|
||||||
|
obj_it->second.insert(inst_idx);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!m_valid)
|
||||||
|
m_type = Invalid;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (m_list.empty())
|
||||||
|
m_type = Empty;
|
||||||
|
else if (m_list.size() == 1)
|
||||||
|
{
|
||||||
|
const GLVolume* first = (*m_volumes)[*m_list.begin()];
|
||||||
|
if (first->is_wipe_tower)
|
||||||
|
m_type = WipeTower;
|
||||||
|
else if (first->is_modifier)
|
||||||
|
m_type = Modifier;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
const ModelObject* model_object = m_model->objects[first->object_idx()];
|
||||||
|
unsigned int volumes_count = (unsigned int)model_object->volumes.size();
|
||||||
|
unsigned int instances_count = (unsigned int)model_object->instances.size();
|
||||||
|
if (volumes_count * instances_count == 1)
|
||||||
|
m_type = SingleFullObject;
|
||||||
|
else if (volumes_count == 1) // instances_count > 1
|
||||||
|
m_type = SingleFullInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (m_cache.content.size() == 1) // single object
|
||||||
|
{
|
||||||
|
const ModelObject* model_object = m_model->objects[m_cache.content.begin()->first];
|
||||||
|
unsigned int volumes_count = (unsigned int)model_object->volumes.size();
|
||||||
|
unsigned int instances_count = (unsigned int)model_object->instances.size();
|
||||||
|
if (volumes_count * instances_count == (unsigned int)m_list.size())
|
||||||
|
m_type = SingleFullObject;
|
||||||
|
else if ((m_cache.content.begin()->second.size() == 1) && (volumes_count == (unsigned int)m_list.size()))
|
||||||
|
m_type = SingleFullInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (m_type)
|
||||||
|
{
|
||||||
|
case Invalid:
|
||||||
|
{
|
||||||
|
std::cout << "selection type: Invalid" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case Empty:
|
||||||
|
{
|
||||||
|
std::cout << "selection type: Empty" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case WipeTower:
|
||||||
|
{
|
||||||
|
std::cout << "selection type: WipeTower" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case Modifier:
|
||||||
|
{
|
||||||
|
std::cout << "selection type: Modifier" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SingleFullObject:
|
||||||
|
{
|
||||||
|
std::cout << "selection type: SingleFullObject" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SingleFullInstance:
|
||||||
|
{
|
||||||
|
std::cout << "selection type: SingleFullInstance" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case Mixed:
|
||||||
|
{
|
||||||
|
std::cout << "selection type: Mixed" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GLCanvas3D::Selection::set_caches()
|
void GLCanvas3D::Selection::set_caches()
|
||||||
{
|
{
|
||||||
m_cache.volumes_data.clear();
|
m_cache.volumes_data.clear();
|
||||||
@ -1493,6 +1580,62 @@ void GLCanvas3D::Selection::calc_bounding_box() const
|
|||||||
m_bounding_box_dirty = false;
|
m_bounding_box_dirty = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GLCanvas3D::Selection::render_selected_volumes() const
|
||||||
|
{
|
||||||
|
float color[3] = { 1.0f, 1.0f, 1.0f };
|
||||||
|
render_bounding_box(get_bounding_box(), color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLCanvas3D::Selection::render_unselected_instances() const
|
||||||
|
{
|
||||||
|
std::set<unsigned int> done; // prevent processing volumes twice
|
||||||
|
done.insert(m_list.begin(), m_list.end());
|
||||||
|
|
||||||
|
typedef std::map<std::pair<int, int>, BoundingBoxf3> InstanceToBoxMap;
|
||||||
|
InstanceToBoxMap boxes;
|
||||||
|
for (unsigned int i : m_list)
|
||||||
|
{
|
||||||
|
if (done.size() == m_volumes->size())
|
||||||
|
break;
|
||||||
|
|
||||||
|
const GLVolume* volume = (*m_volumes)[i];
|
||||||
|
int object_idx = volume->object_idx();
|
||||||
|
if (object_idx >= 1000)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int instance_idx = volume->instance_idx();
|
||||||
|
|
||||||
|
for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j)
|
||||||
|
{
|
||||||
|
if (done.size() == m_volumes->size())
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (done.find(j) != done.end())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
GLVolume* v = (*m_volumes)[j];
|
||||||
|
int i_idx = v->instance_idx();
|
||||||
|
if ((v->object_idx() != object_idx) || (i_idx == instance_idx))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
std::pair<int, int> box_id(object_idx, i_idx);
|
||||||
|
InstanceToBoxMap::iterator it = boxes.find(box_id);
|
||||||
|
if (it == boxes.end())
|
||||||
|
it = boxes.insert(InstanceToBoxMap::value_type(box_id, BoundingBoxf3())).first;
|
||||||
|
|
||||||
|
it->second.merge(v->transformed_bounding_box());
|
||||||
|
|
||||||
|
done.insert(j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float color[3] = { 1.0f, 1.0f, 0.0f };
|
||||||
|
for (const InstanceToBoxMap::value_type& box : boxes)
|
||||||
|
{
|
||||||
|
render_bounding_box(box.second, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GLCanvas3D::Selection::render_bounding_box(const BoundingBoxf3& box, float* color) const
|
void GLCanvas3D::Selection::render_bounding_box(const BoundingBoxf3& box, float* color) const
|
||||||
{
|
{
|
||||||
if (color == nullptr)
|
if (color == nullptr)
|
||||||
@ -1542,6 +1685,46 @@ void GLCanvas3D::Selection::render_bounding_box(const BoundingBoxf3& box, float*
|
|||||||
|
|
||||||
::glEnd();
|
::glEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GLCanvas3D::Selection::synchronize_unselected_instances()
|
||||||
|
{
|
||||||
|
std::set<unsigned int> done; // prevent processing volumes twice
|
||||||
|
done.insert(m_list.begin(), m_list.end());
|
||||||
|
|
||||||
|
for (unsigned int i : m_list)
|
||||||
|
{
|
||||||
|
if (done.size() == m_volumes->size())
|
||||||
|
break;
|
||||||
|
|
||||||
|
const GLVolume* volume = (*m_volumes)[i];
|
||||||
|
int object_idx = volume->object_idx();
|
||||||
|
if (object_idx >= 1000)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int instance_idx = volume->instance_idx();
|
||||||
|
const Vec3d& rotation = volume->get_rotation();
|
||||||
|
const Vec3d& scaling_factor = volume->get_scaling_factor();
|
||||||
|
|
||||||
|
// Process unselected instances.
|
||||||
|
for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j)
|
||||||
|
{
|
||||||
|
if (done.size() == m_volumes->size())
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (done.find(j) != done.end())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
GLVolume* v = (*m_volumes)[j];
|
||||||
|
if ((v->object_idx() != object_idx) || (v->instance_idx() == instance_idx))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
v->set_rotation(rotation);
|
||||||
|
v->set_scaling_factor(scaling_factor);
|
||||||
|
|
||||||
|
done.insert(j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
const float GLCanvas3D::Gizmos::OverlayTexturesScale = 0.75f;
|
const float GLCanvas3D::Gizmos::OverlayTexturesScale = 0.75f;
|
||||||
@ -1753,25 +1936,20 @@ void GLCanvas3D::Gizmos::set_hover_id(int id)
|
|||||||
}
|
}
|
||||||
|
|
||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
void GLCanvas3D::Gizmos::enable_grabber(EType type, unsigned int id)
|
void GLCanvas3D::Gizmos::enable_grabber(EType type, unsigned int id, bool enable)
|
||||||
{
|
{
|
||||||
if (!m_enabled)
|
if (!m_enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
GizmosMap::const_iterator it = m_gizmos.find(type);
|
GizmosMap::const_iterator it = m_gizmos.find(type);
|
||||||
if (it != m_gizmos.end())
|
if (it != m_gizmos.end())
|
||||||
|
{
|
||||||
|
if (enable)
|
||||||
it->second->enable_grabber(id);
|
it->second->enable_grabber(id);
|
||||||
}
|
else
|
||||||
|
|
||||||
void GLCanvas3D::Gizmos::disable_grabber(EType type, unsigned int id)
|
|
||||||
{
|
|
||||||
if (!m_enabled)
|
|
||||||
return;
|
|
||||||
|
|
||||||
GizmosMap::const_iterator it = m_gizmos.find(type);
|
|
||||||
if (it != m_gizmos.end())
|
|
||||||
it->second->disable_grabber(id);
|
it->second->disable_grabber(id);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const
|
bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const
|
||||||
@ -2419,13 +2597,15 @@ wxDEFINE_EVENT(EVT_GLCANVAS_ARRANGE, SimpleEvent);
|
|||||||
wxDEFINE_EVENT(EVT_GLCANVAS_ROTATE_OBJECT, Event<int>);
|
wxDEFINE_EVENT(EVT_GLCANVAS_ROTATE_OBJECT, Event<int>);
|
||||||
wxDEFINE_EVENT(EVT_GLCANVAS_SCALE_UNIFORMLY, SimpleEvent);
|
wxDEFINE_EVENT(EVT_GLCANVAS_SCALE_UNIFORMLY, SimpleEvent);
|
||||||
wxDEFINE_EVENT(EVT_GLCANVAS_INCREASE_OBJECTS, Event<int>);
|
wxDEFINE_EVENT(EVT_GLCANVAS_INCREASE_OBJECTS, Event<int>);
|
||||||
wxDEFINE_EVENT(EVT_GLCANVAS_INSTANCE_MOVES, SimpleEvent);
|
wxDEFINE_EVENT(EVT_GLCANVAS_INSTANCE_MOVED, SimpleEvent);
|
||||||
wxDEFINE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
|
wxDEFINE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
|
||||||
wxDEFINE_EVENT(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, Event<bool>);
|
wxDEFINE_EVENT(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, Event<bool>);
|
||||||
wxDEFINE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
|
wxDEFINE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
|
||||||
|
|
||||||
wxDEFINE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
|
wxDEFINE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
|
||||||
|
#if !ENABLE_EXTENDED_SELECTION
|
||||||
wxDEFINE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
|
wxDEFINE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
|
||||||
|
#endif // !ENABLE_EXTENDED_SELECTION
|
||||||
wxDEFINE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
|
wxDEFINE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
|
||||||
|
|
||||||
GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
|
GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
|
||||||
@ -2977,20 +3157,19 @@ void GLCanvas3D::update_gizmos_data()
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
if (m_gizmos.get_current_type() == Gizmos::Move)
|
bool enable_move_z = !m_selection.is_wipe_tower();
|
||||||
|
bool enable_rotate_xy = m_selection.is_single_full_object() || m_selection.is_mixed();
|
||||||
|
|
||||||
|
m_gizmos.enable_grabber(Gizmos::Move, 2, enable_move_z);
|
||||||
|
for (int i = 0; i < 2; ++i)
|
||||||
{
|
{
|
||||||
if (m_selection.is_wipe_tower())
|
m_gizmos.enable_grabber(Gizmos::Rotate, i, enable_rotate_xy);
|
||||||
m_gizmos.disable_grabber(Gizmos::Move, 2);
|
|
||||||
else
|
|
||||||
m_gizmos.enable_grabber(Gizmos::Move, 2);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int object_idx = -1;
|
if (m_selection.is_single_full_instance())
|
||||||
int instance_idx = -1;
|
|
||||||
if (m_selection.is_single_full_instance(object_idx, instance_idx))
|
|
||||||
{
|
{
|
||||||
ModelObject* model_object = m_model->objects[object_idx];
|
ModelObject* model_object = m_model->objects[m_selection.get_object_idx()];
|
||||||
ModelInstance* model_instance = model_object->instances[instance_idx];
|
ModelInstance* model_instance = model_object->instances[m_selection.get_instance_idx()];
|
||||||
m_gizmos.set_scale(model_instance->get_scaling_factor());
|
m_gizmos.set_scale(model_instance->get_scaling_factor());
|
||||||
m_gizmos.set_rotation(model_instance->get_rotation());
|
m_gizmos.set_rotation(model_instance->get_rotation());
|
||||||
m_gizmos.set_flattening_data(model_object);
|
m_gizmos.set_flattening_data(model_object);
|
||||||
@ -3477,8 +3656,7 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
|
|||||||
if (is_layers_editing_enabled())
|
if (is_layers_editing_enabled())
|
||||||
{
|
{
|
||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
int object_idx_selected = -1;
|
int object_idx_selected = m_selection.get_object_idx();
|
||||||
m_selection.is_from_single_object(object_idx_selected);
|
|
||||||
#else
|
#else
|
||||||
int object_idx_selected = _get_first_selected_object_id();
|
int object_idx_selected = _get_first_selected_object_id();
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
@ -3526,8 +3704,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
Point pos(evt.GetX(), evt.GetY());
|
Point pos(evt.GetX(), evt.GetY());
|
||||||
|
|
||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
int selected_object_idx = -1;
|
int selected_object_idx = m_selection.get_object_idx();
|
||||||
m_selection.is_from_single_object(selected_object_idx);
|
|
||||||
int layer_editing_object_idx = is_layers_editing_enabled() ? selected_object_idx : -1;
|
int layer_editing_object_idx = is_layers_editing_enabled() ? selected_object_idx : -1;
|
||||||
#else
|
#else
|
||||||
int selected_object_idx = _get_first_selected_object_id();
|
int selected_object_idx = _get_first_selected_object_id();
|
||||||
@ -3581,11 +3758,22 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
case Gizmos::Rotate:
|
case Gizmos::Rotate:
|
||||||
{
|
{
|
||||||
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||||
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
|
m_regenerate_volumes = false;
|
||||||
|
const Vec3d& rotation = m_gizmos.get_rotation();
|
||||||
|
m_selection.rotate(rotation);
|
||||||
|
_on_rotate();
|
||||||
|
#else
|
||||||
post_event(Vec3dEvent(EVT_GIZMO_ROTATE, std::move(m_gizmos.get_rotation())));
|
post_event(Vec3dEvent(EVT_GIZMO_ROTATE, std::move(m_gizmos.get_rotation())));
|
||||||
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
#else
|
#else
|
||||||
m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z());
|
m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z());
|
||||||
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||||
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
|
wxGetApp().obj_manipul()->update_settings_value(m_selection);
|
||||||
|
#else
|
||||||
wxGetApp().obj_manipul()->update_rotation_values();
|
wxGetApp().obj_manipul()->update_rotation_values();
|
||||||
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
m_dirty = true;
|
m_dirty = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -3726,8 +3914,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
if (m_picking_enabled && (m_hover_volume_id != -1))
|
if (m_picking_enabled && (m_hover_volume_id != -1))
|
||||||
{
|
{
|
||||||
int object_idx = -1;
|
int object_idx = m_selection.get_object_idx();
|
||||||
m_selection.is_from_single_object(object_idx);
|
|
||||||
_on_select(m_hover_volume_id, object_idx);
|
_on_select(m_hover_volume_id, object_idx);
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
@ -3849,7 +4036,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
v->set_offset(v->get_offset() + Vec3d(displacement(0), displacement(1), 0.0));
|
v->set_offset(v->get_offset() + Vec3d(displacement(0), displacement(1), 0.0));
|
||||||
}
|
}
|
||||||
|
|
||||||
wxGetApp().obj_manipul()->update_position_values(volume->get_offset());
|
wxGetApp().obj_manipul()->update_position_value(volume->get_offset());
|
||||||
m_mouse.drag.start_position_3D = cur_pos;
|
m_mouse.drag.start_position_3D = cur_pos;
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
@ -3897,7 +4084,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
{
|
{
|
||||||
v->set_offset(v->get_offset() + offset);
|
v->set_offset(v->get_offset() + offset);
|
||||||
}
|
}
|
||||||
wxGetApp().obj_manipul()->update_position_values(volume->get_offset());
|
wxGetApp().obj_manipul()->update_position_value(volume->get_offset());
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -3929,6 +4116,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
{
|
{
|
||||||
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
|
m_selection.rotate(m_gizmos.get_rotation());
|
||||||
|
wxGetApp().obj_manipul()->update_settings_value(m_selection);
|
||||||
#else
|
#else
|
||||||
// Apply new temporary rotation
|
// Apply new temporary rotation
|
||||||
const Vec3d& rotation = m_gizmos.get_rotation();
|
const Vec3d& rotation = m_gizmos.get_rotation();
|
||||||
@ -4121,7 +4310,12 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
case Gizmos::Rotate:
|
case Gizmos::Rotate:
|
||||||
{
|
{
|
||||||
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||||
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
|
m_regenerate_volumes = false;
|
||||||
|
_on_rotate();
|
||||||
|
#else
|
||||||
post_event(Vec3dEvent(EVT_GIZMO_ROTATE, m_gizmos.get_rotation()));
|
post_event(Vec3dEvent(EVT_GIZMO_ROTATE, m_gizmos.get_rotation()));
|
||||||
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
#else
|
#else
|
||||||
m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z());
|
m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z());
|
||||||
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||||
@ -4809,7 +5003,9 @@ void GLCanvas3D::_render_objects() const
|
|||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
void GLCanvas3D::_render_selection() const
|
void GLCanvas3D::_render_selection() const
|
||||||
{
|
{
|
||||||
m_selection.render();
|
Gizmos::EType type = m_gizmos.get_current_type();
|
||||||
|
bool show_indirect_selection = m_gizmos.is_running() && ((type == Gizmos::Rotate) || (type == Gizmos::Scale));
|
||||||
|
m_selection.render(show_indirect_selection);
|
||||||
}
|
}
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
@ -6157,7 +6353,7 @@ void GLCanvas3D::_on_move()
|
|||||||
if (m_model == nullptr)
|
if (m_model == nullptr)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
std::set<std::string> done; // prevent moving instances twice
|
std::set<std::pair<int, int>> done; // prevent moving instances twice
|
||||||
bool object_moved = false;
|
bool object_moved = false;
|
||||||
Vec3d wipe_tower_origin = Vec3d::Zero();
|
Vec3d wipe_tower_origin = Vec3d::Zero();
|
||||||
const Selection::IndicesList& selection = m_selection.get_volume_idxs();
|
const Selection::IndicesList& selection = m_selection.get_volume_idxs();
|
||||||
@ -6169,8 +6365,7 @@ void GLCanvas3D::_on_move()
|
|||||||
int instance_idx = v->instance_idx();
|
int instance_idx = v->instance_idx();
|
||||||
|
|
||||||
// prevent moving instances twice
|
// prevent moving instances twice
|
||||||
char done_id[64];
|
std::pair<int, int> done_id(object_idx, instance_idx);
|
||||||
::sprintf(done_id, "%d_%d", object_idx, instance_idx);
|
|
||||||
if (done.find(done_id) != done.end())
|
if (done.find(done_id) != done.end())
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
@ -6178,7 +6373,7 @@ void GLCanvas3D::_on_move()
|
|||||||
|
|
||||||
if (object_idx < 1000)
|
if (object_idx < 1000)
|
||||||
{
|
{
|
||||||
// Move a regular object.
|
// Move instances.
|
||||||
ModelObject* model_object = m_model->objects[object_idx];
|
ModelObject* model_object = m_model->objects[object_idx];
|
||||||
if (model_object != nullptr)
|
if (model_object != nullptr)
|
||||||
{
|
{
|
||||||
@ -6193,11 +6388,47 @@ void GLCanvas3D::_on_move()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (object_moved)
|
if (object_moved)
|
||||||
post_event(SimpleEvent(EVT_GLCANVAS_WIPETOWER_MOVED));
|
post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_MOVED));
|
||||||
|
|
||||||
if (wipe_tower_origin != Vec3d::Zero())
|
if (wipe_tower_origin != Vec3d::Zero())
|
||||||
post_event(Vec3dEvent(EVT_GLCANVAS_WIPETOWER_MOVED, std::move(wipe_tower_origin)));
|
post_event(Vec3dEvent(EVT_GLCANVAS_WIPETOWER_MOVED, std::move(wipe_tower_origin)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GLCanvas3D::_on_rotate()
|
||||||
|
{
|
||||||
|
if (m_model == nullptr)
|
||||||
|
return;
|
||||||
|
|
||||||
|
std::set<std::pair<int, int>> done; // prevent rotating instances twice
|
||||||
|
const Selection::IndicesList& selection = m_selection.get_volume_idxs();
|
||||||
|
|
||||||
|
for (unsigned int i : selection)
|
||||||
|
{
|
||||||
|
const GLVolume* v = m_volumes.volumes[i];
|
||||||
|
int object_idx = v->object_idx();
|
||||||
|
if (object_idx >= 1000)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int instance_idx = v->instance_idx();
|
||||||
|
|
||||||
|
// prevent rotating instances twice
|
||||||
|
std::pair<int, int> done_id(object_idx, instance_idx);
|
||||||
|
if (done.find(done_id) != done.end())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
done.insert(done_id);
|
||||||
|
|
||||||
|
// Rotate instances.
|
||||||
|
ModelObject* model_object = m_model->objects[object_idx];
|
||||||
|
if (model_object != nullptr)
|
||||||
|
{
|
||||||
|
model_object->instances[instance_idx]->set_rotation(v->get_rotation());
|
||||||
|
model_object->invalidate_bounding_box();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// schedule_background_process
|
||||||
|
}
|
||||||
#else
|
#else
|
||||||
void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
|
void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
|
||||||
{
|
{
|
||||||
@ -6244,7 +6475,7 @@ void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (object_moved)
|
if (object_moved)
|
||||||
post_event(SimpleEvent(EVT_GLCANVAS_WIPETOWER_MOVED));
|
post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_MOVED));
|
||||||
|
|
||||||
if (wipe_tower_origin != Vec3d::Zero())
|
if (wipe_tower_origin != Vec3d::Zero())
|
||||||
post_event(Vec3dEvent(EVT_GLCANVAS_WIPETOWER_MOVED, std::move(wipe_tower_origin)));
|
post_event(Vec3dEvent(EVT_GLCANVAS_WIPETOWER_MOVED, std::move(wipe_tower_origin)));
|
||||||
|
@ -110,13 +110,15 @@ wxDECLARE_EVENT(EVT_GLCANVAS_ARRANGE, SimpleEvent);
|
|||||||
wxDECLARE_EVENT(EVT_GLCANVAS_ROTATE_OBJECT, Event<int>); // data: -1 => rotate left, +1 => rotate right
|
wxDECLARE_EVENT(EVT_GLCANVAS_ROTATE_OBJECT, Event<int>); // data: -1 => rotate left, +1 => rotate right
|
||||||
wxDECLARE_EVENT(EVT_GLCANVAS_SCALE_UNIFORMLY, SimpleEvent);
|
wxDECLARE_EVENT(EVT_GLCANVAS_SCALE_UNIFORMLY, SimpleEvent);
|
||||||
wxDECLARE_EVENT(EVT_GLCANVAS_INCREASE_OBJECTS, Event<int>); // data: +1 => increase, -1 => decrease
|
wxDECLARE_EVENT(EVT_GLCANVAS_INCREASE_OBJECTS, Event<int>); // data: +1 => increase, -1 => decrease
|
||||||
wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_MOVES, SimpleEvent);
|
wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_MOVED, SimpleEvent);
|
||||||
wxDECLARE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
|
wxDECLARE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
|
||||||
wxDECLARE_EVENT(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, Event<bool>);
|
wxDECLARE_EVENT(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, Event<bool>);
|
||||||
wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
|
wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
|
||||||
|
|
||||||
wxDECLARE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
|
wxDECLARE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
|
||||||
|
#if !ENABLE_EXTENDED_SELECTION
|
||||||
wxDECLARE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
|
wxDECLARE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
|
||||||
|
#endif // !ENABLE_EXTENDED_SELECTION
|
||||||
wxDECLARE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
|
wxDECLARE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
|
||||||
|
|
||||||
|
|
||||||
@ -390,29 +392,45 @@ public:
|
|||||||
Object
|
Object
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum EType : unsigned char
|
||||||
|
{
|
||||||
|
Invalid,
|
||||||
|
Empty,
|
||||||
|
WipeTower,
|
||||||
|
Modifier,
|
||||||
|
SingleFullObject,
|
||||||
|
SingleFullInstance,
|
||||||
|
Mixed
|
||||||
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct VolumeCache
|
struct VolumeCache
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
|
Vec3d m_position;
|
||||||
|
Vec3d m_rotation;
|
||||||
|
Vec3d m_scaling_factor;
|
||||||
Transform3d m_rotation_matrix;
|
Transform3d m_rotation_matrix;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Vec3d position;
|
|
||||||
Vec3d rotation;
|
|
||||||
Vec3d scaling_factor;
|
|
||||||
|
|
||||||
VolumeCache();
|
VolumeCache();
|
||||||
VolumeCache(const Vec3d& position, const Vec3d& rotation, const Vec3d& scaling_factor);
|
VolumeCache(const Vec3d& position, const Vec3d& rotation, const Vec3d& scaling_factor);
|
||||||
|
|
||||||
|
const Vec3d& get_position() const { return m_position; }
|
||||||
|
const Vec3d& get_rotation() const { return m_rotation; }
|
||||||
|
const Vec3d& get_scaling_factor() const { return m_scaling_factor; }
|
||||||
const Transform3d& get_rotation_matrix() const { return m_rotation_matrix; }
|
const Transform3d& get_rotation_matrix() const { return m_rotation_matrix; }
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef std::map<unsigned int, VolumeCache> VolumesCache;
|
typedef std::map<unsigned int, VolumeCache> VolumesCache;
|
||||||
|
typedef std::set<int> InstanceIdxsList;
|
||||||
|
typedef std::map<int, InstanceIdxsList> ObjectIdxsToInstanceIdxsMap;
|
||||||
|
|
||||||
struct Cache
|
struct Cache
|
||||||
{
|
{
|
||||||
VolumesCache volumes_data;
|
VolumesCache volumes_data;
|
||||||
Vec3d dragging_center;
|
Vec3d dragging_center;
|
||||||
|
ObjectIdxsToInstanceIdxsMap content;
|
||||||
};
|
};
|
||||||
|
|
||||||
GLVolumePtrs* m_volumes;
|
GLVolumePtrs* m_volumes;
|
||||||
@ -420,6 +438,7 @@ public:
|
|||||||
|
|
||||||
bool m_valid;
|
bool m_valid;
|
||||||
EMode m_mode;
|
EMode m_mode;
|
||||||
|
EType m_type;
|
||||||
IndicesList m_list;
|
IndicesList m_list;
|
||||||
Cache m_cache;
|
Cache m_cache;
|
||||||
mutable BoundingBoxf3 m_bounding_box;
|
mutable BoundingBoxf3 m_bounding_box;
|
||||||
@ -438,13 +457,19 @@ public:
|
|||||||
void remove(unsigned int volume_idx);
|
void remove(unsigned int volume_idx);
|
||||||
void clear();
|
void clear();
|
||||||
|
|
||||||
bool is_empty() const { return m_list.empty(); }
|
bool is_empty() const { return m_type == Empty; }
|
||||||
bool is_wipe_tower() const { return m_valid && (m_list.size() == 1) && (*m_volumes)[*m_list.begin()]->is_wipe_tower; }
|
bool is_wipe_tower() const { return m_type == WipeTower; }
|
||||||
bool is_modifier() const { return m_valid && (m_list.size() == 1) && (*m_volumes)[*m_list.begin()]->is_modifier; }
|
bool is_modifier() const { return m_type == Modifier; }
|
||||||
bool is_single_full_instance(int& object_idx_out, int& instance_idx_out) const;
|
bool is_single_full_instance() const;
|
||||||
bool is_single_full_object(int& object_idx_out) const;
|
bool is_single_full_object() const { return m_type == SingleFullObject; }
|
||||||
bool is_from_single_instance(int& object_idx_out, int& instance_idx_out) const;
|
bool is_mixed() const { return m_type == Mixed; }
|
||||||
bool is_from_single_object(int& object_idx_out) const;
|
bool is_from_single_instance() const { return get_instance_idx() != -1; }
|
||||||
|
bool is_from_single_object() const { return get_object_idx() != -1; }
|
||||||
|
|
||||||
|
// Returns the the object id if the selection is from a single object, otherwise is -1
|
||||||
|
int get_object_idx() const;
|
||||||
|
// Returns the instance id if the selection is from a single object and from a single instance, otherwise is -1
|
||||||
|
int get_instance_idx() const;
|
||||||
|
|
||||||
const IndicesList& get_volume_idxs() const { return m_list; }
|
const IndicesList& get_volume_idxs() const { return m_list; }
|
||||||
const GLVolume* get_volume(unsigned int volume_idx) const;
|
const GLVolume* get_volume(unsigned int volume_idx) const;
|
||||||
@ -455,11 +480,13 @@ public:
|
|||||||
void start_dragging();
|
void start_dragging();
|
||||||
|
|
||||||
void translate(const Vec3d& displacement);
|
void translate(const Vec3d& displacement);
|
||||||
|
void rotate(const Vec3d& rotation);
|
||||||
|
|
||||||
void render() const;
|
void render(bool show_indirect_selection) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void update_valid();
|
void update_valid();
|
||||||
|
void update_type();
|
||||||
void set_caches();
|
void set_caches();
|
||||||
void add_volume(unsigned int volume_idx);
|
void add_volume(unsigned int volume_idx);
|
||||||
void add_instance(unsigned int volume_idx);
|
void add_instance(unsigned int volume_idx);
|
||||||
@ -468,7 +495,10 @@ public:
|
|||||||
void remove_instance(unsigned int volume_idx);
|
void remove_instance(unsigned int volume_idx);
|
||||||
void remove_object(unsigned int volume_idx);
|
void remove_object(unsigned int volume_idx);
|
||||||
void calc_bounding_box() const;
|
void calc_bounding_box() const;
|
||||||
|
void render_selected_volumes() const;
|
||||||
|
void render_unselected_instances() const;
|
||||||
void render_bounding_box(const BoundingBoxf3& box, float* color) const;
|
void render_bounding_box(const BoundingBoxf3& box, float* color) const;
|
||||||
|
void synchronize_unselected_instances();
|
||||||
};
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@ -517,8 +547,7 @@ private:
|
|||||||
|
|
||||||
void set_hover_id(int id);
|
void set_hover_id(int id);
|
||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
void enable_grabber(EType type, unsigned int id);
|
void enable_grabber(EType type, unsigned int id, bool enable);
|
||||||
void disable_grabber(EType type, unsigned int id);
|
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
|
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
|
||||||
@ -898,6 +927,7 @@ private:
|
|||||||
|
|
||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
void _on_move();
|
void _on_move();
|
||||||
|
void _on_rotate();
|
||||||
#else
|
#else
|
||||||
void _on_move(const std::vector<int>& volume_idxs);
|
void _on_move(const std::vector<int>& volume_idxs);
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
@ -265,27 +265,41 @@ void ObjectManipulation::update_settings_list()
|
|||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& selection)
|
void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& selection)
|
||||||
{
|
{
|
||||||
int object_idx = -1;
|
if (selection.is_single_full_object())
|
||||||
int instance_idx = -1;
|
{
|
||||||
if (selection.is_single_full_instance(object_idx, instance_idx))
|
if (wxGetApp().mainframe->m_plater->model().objects[selection.get_object_idx()]->instances.size() == 1)
|
||||||
{
|
{
|
||||||
// all volumes in the selection belongs to the same instance, any of them contains the needed data, so we take the first
|
// all volumes in the selection belongs to the same instance, any of them contains the needed data, so we take the first
|
||||||
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||||
update_position_values(selection.get_volume(*idxs.begin())->get_offset());
|
update_position_value(volume->get_offset());
|
||||||
|
update_rotation_value(volume->get_rotation());
|
||||||
|
m_og->enable();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
reset_settings_value();
|
||||||
|
}
|
||||||
|
else if (selection.is_single_full_instance())
|
||||||
|
{
|
||||||
|
// all volumes in the selection belongs to the same instance, any of them contains the needed data, so we take the first
|
||||||
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||||
|
update_position_value(volume->get_offset());
|
||||||
|
update_rotation_value(volume->get_rotation());
|
||||||
m_og->enable();
|
m_og->enable();
|
||||||
}
|
}
|
||||||
else if (selection.is_wipe_tower())
|
else if (selection.is_wipe_tower())
|
||||||
{
|
{
|
||||||
// the selection contains a single volume
|
// the selection contains a single volume
|
||||||
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||||
update_position_values(selection.get_volume(*idxs.begin())->get_offset());
|
update_position_value(volume->get_offset());
|
||||||
|
update_rotation_value(volume->get_rotation());
|
||||||
m_og->enable();
|
m_og->enable();
|
||||||
}
|
}
|
||||||
else if (selection.is_modifier())
|
else if (selection.is_modifier())
|
||||||
{
|
{
|
||||||
// the selection contains a single volume
|
// the selection contains a single volume
|
||||||
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||||
update_position_values(selection.get_volume(*idxs.begin())->get_offset());
|
update_position_value(volume->get_offset());
|
||||||
|
update_rotation_value(volume->get_rotation());
|
||||||
m_og->enable();
|
m_og->enable();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -293,17 +307,34 @@ void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& sele
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ObjectManipulation::reset_settings_value()
|
void ObjectManipulation::reset_settings_value()
|
||||||
|
{
|
||||||
|
reset_position_value();
|
||||||
|
reset_rotation_value();
|
||||||
|
reset_scale_value();
|
||||||
|
m_og->disable();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ObjectManipulation::reset_position_value()
|
||||||
{
|
{
|
||||||
m_og->set_value("position_x", 0);
|
m_og->set_value("position_x", 0);
|
||||||
m_og->set_value("position_y", 0);
|
m_og->set_value("position_y", 0);
|
||||||
m_og->set_value("position_z", 0);
|
m_og->set_value("position_z", 0);
|
||||||
m_og->set_value("scale_x", 0);
|
}
|
||||||
m_og->set_value("scale_y", 0);
|
|
||||||
m_og->set_value("scale_z", 0);
|
void ObjectManipulation::reset_rotation_value()
|
||||||
|
{
|
||||||
m_og->set_value("rotation_x", 0);
|
m_og->set_value("rotation_x", 0);
|
||||||
m_og->set_value("rotation_y", 0);
|
m_og->set_value("rotation_y", 0);
|
||||||
m_og->set_value("rotation_z", 0);
|
m_og->set_value("rotation_z", 0);
|
||||||
m_og->disable();
|
}
|
||||||
|
|
||||||
|
void ObjectManipulation::reset_scale_value()
|
||||||
|
{
|
||||||
|
m_is_percent_scale = true;
|
||||||
|
m_og->set_value("scale_unit", _("%"));
|
||||||
|
m_og->set_value("scale_x", 100);
|
||||||
|
m_og->set_value("scale_y", 100);
|
||||||
|
m_og->set_value("scale_z", 100);
|
||||||
}
|
}
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
@ -380,7 +411,7 @@ void ObjectManipulation::update_position_values()
|
|||||||
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||||
}
|
}
|
||||||
|
|
||||||
void ObjectManipulation::update_position_values(const Vec3d& position)
|
void ObjectManipulation::update_position_value(const Vec3d& position)
|
||||||
{
|
{
|
||||||
m_og->set_value("position_x", int(position(0)));
|
m_og->set_value("position_x", int(position(0)));
|
||||||
m_og->set_value("position_y", int(position(1)));
|
m_og->set_value("position_y", int(position(1)));
|
||||||
|
@ -50,12 +50,15 @@ public:
|
|||||||
#if ENABLE_EXTENDED_SELECTION
|
#if ENABLE_EXTENDED_SELECTION
|
||||||
void update_settings_value(const GLCanvas3D::Selection& selection);
|
void update_settings_value(const GLCanvas3D::Selection& selection);
|
||||||
void reset_settings_value();
|
void reset_settings_value();
|
||||||
|
void reset_position_value();
|
||||||
|
void reset_rotation_value();
|
||||||
|
void reset_scale_value();
|
||||||
#endif // ENABLE_EXTENDED_SELECTION
|
#endif // ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
void update_values();
|
void update_values();
|
||||||
// update position values displacements or "gizmos"
|
// update position values displacements or "gizmos"
|
||||||
void update_position_values();
|
void update_position_values();
|
||||||
void update_position_values(const Vec3d& position);
|
void update_position_value(const Vec3d& position);
|
||||||
// update scale values after scale unit changing or "gizmos"
|
// update scale values after scale unit changing or "gizmos"
|
||||||
void update_scale_values();
|
void update_scale_values();
|
||||||
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||||
|
@ -792,13 +792,11 @@ struct Plater::priv
|
|||||||
void on_action_selectbyparts(SimpleEvent&);
|
void on_action_selectbyparts(SimpleEvent&);
|
||||||
#endif // !ENABLE_EXTENDED_SELECTION
|
#endif // !ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
|
void on_object_select(ObjectSelectEvent&);
|
||||||
void on_viewport_changed(SimpleEvent&);
|
void on_viewport_changed(SimpleEvent&);
|
||||||
void on_right_click(Vec2dEvent&);
|
void on_right_click(Vec2dEvent&);
|
||||||
void on_model_update(SimpleEvent&);
|
void on_model_update(SimpleEvent&);
|
||||||
void on_remove_object(SimpleEvent&);
|
|
||||||
void on_arrange(SimpleEvent&);
|
|
||||||
void on_scale_uniformly(SimpleEvent&);
|
void on_scale_uniformly(SimpleEvent&);
|
||||||
void on_instance_moves(SimpleEvent&);
|
|
||||||
void on_wipetower_moved(Vec3dEvent&);
|
void on_wipetower_moved(Vec3dEvent&);
|
||||||
void on_enable_action_buttons(Event<bool>&);
|
void on_enable_action_buttons(Event<bool>&);
|
||||||
void on_update_geometry(Vec3dsEvent<2>&);
|
void on_update_geometry(Vec3dsEvent<2>&);
|
||||||
@ -879,17 +877,17 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
|
|||||||
sidebar->Bind(wxEVT_COMBOBOX, &priv::on_select_preset, this);
|
sidebar->Bind(wxEVT_COMBOBOX, &priv::on_select_preset, this);
|
||||||
|
|
||||||
// 3DScene events:
|
// 3DScene events:
|
||||||
canvas3D->Bind(EVT_GLCANVAS_OBJECT_SELECT, [](ObjectSelectEvent&) { /*TODO*/ });
|
canvas3D->Bind(EVT_GLCANVAS_OBJECT_SELECT, &priv::on_object_select, this);
|
||||||
canvas3D->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
|
canvas3D->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
|
||||||
// canvas3D->Bind(EVT_GLCANVAS_DOUBLE_CLICK, [](SimpleEvent&) { }); // XXX: remove?
|
// canvas3D->Bind(EVT_GLCANVAS_DOUBLE_CLICK, [](SimpleEvent&) { }); // XXX: remove?
|
||||||
canvas3D->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
|
canvas3D->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
|
||||||
canvas3D->Bind(EVT_GLCANVAS_MODEL_UPDATE, &priv::on_model_update, this);
|
canvas3D->Bind(EVT_GLCANVAS_MODEL_UPDATE, &priv::on_model_update, this);
|
||||||
canvas3D->Bind(EVT_GLCANVAS_REMOVE_OBJECT, &priv::on_remove_object, this);
|
canvas3D->Bind(EVT_GLCANVAS_REMOVE_OBJECT, [q](SimpleEvent&) { q->remove_selected(); });
|
||||||
canvas3D->Bind(EVT_GLCANVAS_ARRANGE, &priv::on_arrange, this);
|
canvas3D->Bind(EVT_GLCANVAS_ARRANGE, [this](SimpleEvent&) { arrange(); });
|
||||||
canvas3D->Bind(EVT_GLCANVAS_ROTATE_OBJECT, [this](Event<int> &evt) { /*TODO: call rotate */ });
|
canvas3D->Bind(EVT_GLCANVAS_ROTATE_OBJECT, [this](Event<int> &evt) { /*TODO: call rotate */ });
|
||||||
canvas3D->Bind(EVT_GLCANVAS_SCALE_UNIFORMLY, &priv::on_scale_uniformly, this);
|
canvas3D->Bind(EVT_GLCANVAS_SCALE_UNIFORMLY, [this](SimpleEvent&) { scale(); });
|
||||||
canvas3D->Bind(EVT_GLCANVAS_INCREASE_OBJECTS, [this](Event<int> &evt) { evt.data == 1 ? increase() : decrease(); });
|
canvas3D->Bind(EVT_GLCANVAS_INCREASE_OBJECTS, [this](Event<int> &evt) { evt.data == 1 ? increase() : decrease(); });
|
||||||
canvas3D->Bind(EVT_GLCANVAS_INSTANCE_MOVES, &priv::on_instance_moves, this);
|
canvas3D->Bind(EVT_GLCANVAS_INSTANCE_MOVED, [this](SimpleEvent&) { update(); });
|
||||||
canvas3D->Bind(EVT_GLCANVAS_WIPETOWER_MOVED, &priv::on_wipetower_moved, this);
|
canvas3D->Bind(EVT_GLCANVAS_WIPETOWER_MOVED, &priv::on_wipetower_moved, this);
|
||||||
canvas3D->Bind(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, &priv::on_enable_action_buttons, this);
|
canvas3D->Bind(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, &priv::on_enable_action_buttons, this);
|
||||||
canvas3D->Bind(EVT_GLCANVAS_UPDATE_GEOMETRY, &priv::on_update_geometry, this);
|
canvas3D->Bind(EVT_GLCANVAS_UPDATE_GEOMETRY, &priv::on_update_geometry, this);
|
||||||
@ -1615,6 +1613,18 @@ void Plater::priv::on_action_selectbyparts(SimpleEvent&)
|
|||||||
}
|
}
|
||||||
#endif // !ENABLE_EXTENDED_SELECTION
|
#endif // !ENABLE_EXTENDED_SELECTION
|
||||||
|
|
||||||
|
void Plater::priv::on_object_select(ObjectSelectEvent &evt)
|
||||||
|
{
|
||||||
|
const auto obj_idx = evt.object_id();
|
||||||
|
const auto vol_idx = evt.volume_id();
|
||||||
|
|
||||||
|
if (obj_idx >= 0 && obj_idx < 1000 && vol_idx == -1) {
|
||||||
|
// Ignore the special objects (the wipe tower proxy and such).
|
||||||
|
select_object(obj_idx);
|
||||||
|
item_changed_selection();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Plater::priv::on_viewport_changed(SimpleEvent& evt)
|
void Plater::priv::on_viewport_changed(SimpleEvent& evt)
|
||||||
{
|
{
|
||||||
wxObject* o = evt.GetEventObject();
|
wxObject* o = evt.GetEventObject();
|
||||||
@ -1634,29 +1644,47 @@ void Plater::priv::on_model_update(SimpleEvent&)
|
|||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
void Plater::priv::on_remove_object(SimpleEvent&)
|
|
||||||
{
|
|
||||||
// TODO
|
|
||||||
}
|
|
||||||
|
|
||||||
void Plater::priv::on_arrange(SimpleEvent&)
|
|
||||||
{
|
|
||||||
// TODO
|
|
||||||
}
|
|
||||||
|
|
||||||
void Plater::priv::on_scale_uniformly(SimpleEvent&)
|
void Plater::priv::on_scale_uniformly(SimpleEvent&)
|
||||||
{
|
{
|
||||||
// TODO
|
// my ($scale) = @_;
|
||||||
|
|
||||||
|
// my ($obj_idx, $object) = $self->selected_object;
|
||||||
|
const auto obj_idx = selected_object();
|
||||||
|
if (! obj_idx) { return; }
|
||||||
|
// return if !defined $obj_idx;
|
||||||
|
|
||||||
|
// my $model_object = $self->{model}->objects->[$obj_idx];
|
||||||
|
// my $model_instance = $model_object->instances->[0];
|
||||||
|
|
||||||
|
// $self->stop_background_process;
|
||||||
|
|
||||||
|
// my $variation = $scale / $model_instance->scaling_factor;
|
||||||
|
// #FIXME Scale the layer height profile?
|
||||||
|
// foreach my $range (@{ $model_object->layer_height_ranges }) {
|
||||||
|
// $range->[0] *= $variation;
|
||||||
|
// $range->[1] *= $variation;
|
||||||
|
// }
|
||||||
|
// $_->set_scaling_factor($scale) for @{ $model_object->instances };
|
||||||
|
|
||||||
|
// # Set object scale on c++ side
|
||||||
|
// # Slic3r::GUI::set_object_scale($obj_idx, $model_object->instances->[0]->scaling_factor * 100);
|
||||||
|
|
||||||
|
// # $object->transform_thumbnail($self->{model}, $obj_idx);
|
||||||
|
|
||||||
|
// #update print and start background processing
|
||||||
|
// $self->{print}->add_model_object($model_object, $obj_idx);
|
||||||
|
|
||||||
|
// $self->selection_changed(1); # refresh info (size, volume etc.)
|
||||||
|
// $self->update;
|
||||||
|
// $self->schedule_background_process;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Plater::priv::on_instance_moves(SimpleEvent&)
|
void Plater::priv::on_wipetower_moved(Vec3dEvent &evt)
|
||||||
{
|
{
|
||||||
// TODO
|
DynamicPrintConfig cfg;
|
||||||
}
|
cfg.opt<ConfigOptionFloat>("wipe_tower_x", true)->value = evt.data(0);
|
||||||
|
cfg.opt<ConfigOptionFloat>("wipe_tower_y", true)->value = evt.data(1);
|
||||||
void Plater::priv::on_wipetower_moved(Vec3dEvent&)
|
main_frame->get_preset_tab("print")->load_config(cfg);
|
||||||
{
|
|
||||||
// TODO
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Plater::priv::on_enable_action_buttons(Event<bool>&)
|
void Plater::priv::on_enable_action_buttons(Event<bool>&)
|
||||||
@ -1670,7 +1698,6 @@ void Plater::priv::on_update_geometry(Vec3dsEvent<2>&)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Plater / Public
|
// Plater / Public
|
||||||
|
|
||||||
Plater::Plater(wxWindow *parent, MainFrame *main_frame)
|
Plater::Plater(wxWindow *parent, MainFrame *main_frame)
|
||||||
|
Loading…
Reference in New Issue
Block a user