Connect rotation by gizmo with angle inside of property

This commit is contained in:
Filip Sykala 2022-02-11 15:15:23 +01:00
parent 6a62462c7e
commit 05e795bd9e
2 changed files with 155 additions and 67 deletions

View file

@ -7,55 +7,87 @@
namespace Slic3r {
// user defined font property
/// <summary>
/// User modifiable property of text style
/// </summary>
struct FontProp
{
// define extra space between letters, negative mean closer letter
std::optional<int> char_gap;
// When not set value is zero and is not stored
std::optional<int> char_gap; // [in font point]
// define extra space between lines, negative mean closer lines
std::optional<int> line_gap;
// Z depth of text [in mm]
float emboss;
// When not set value is zero and is not stored
std::optional<int> line_gap; // [in font point]
// Z depth of text
float emboss; // [in mm]
// positive value mean wider character shape
// negative value mean tiner character shape
// When not set value is zero and is not stored
std::optional<float> boldness; // [in mm]
// positive value mean italic of character (CW)
// negative value mean CCW skew (unItalic)
std::optional<float> skew;
// When not set value is zero and is not stored
std::optional<float> skew; // [ration x:y]
// distance from surface point
// used for move over model surface
std::optional<float> distance;
// When not set value is zero and is not stored
std::optional<float> distance; // [in mm]
// change up vector of font
std::optional<float> angle;
// change up vector direction of font
// When not set value is zero and is not stored
std::optional<float> angle; // [in radians]
// TODO: add enum class Align: center/left/right
//enum class Align {
// left,
// right,
// center,
// top_left,
// top_right,
// top_center,
// bottom_left,
// bottom_right,
// bottom_center
//};
//// change pivot of text
//// When not set, center is used and is not stored
//std::optional<Align> align;
//////
// Duplicit data to wxFontDescriptor
// used for store/load .3mf file
//////
// Height of letter [in mm],
// Height of text line (letters)
// duplicit to wxFont::PointSize
float size_in_mm;
// Define type of font
float size_in_mm; // [in mm]
// Additional data about font to be able to find substitution,
// when same font is not installed
std::optional<std::string> family;
std::optional<std::string> face_name;
std::optional<std::string> style;
std::optional<std::string> weight;
/// <summary>
/// Only constructor with restricted values
/// </summary>
/// <param name="line_height">Y size of text [in mm]</param>
/// <param name="depth">Z size of text [in mm]</param>
FontProp(float line_height = 10.f, float depth = 2.f)
: emboss(depth), size_in_mm(line_height)
{}
bool operator==(const FontProp& other) const {
// compare float values
auto is_equal = [](const float &v1, const float &v2) {
return fabs(v1 - v2) < std::numeric_limits<float>::epsilon();
};
// compare optional float values
auto is_equal_ = [&is_equal](const std::optional<float> &v1,
const std::optional<float> &v2) {
return (!v1.has_value() && !v2.has_value()) ||
@ -71,22 +103,31 @@ struct FontProp
}
// undo / redo stack recovery
template<class Archive> void serialize(Archive &ar)
{
ar(char_gap, line_gap, emboss, boldness, skew, size_in_mm, family, face_name, style, weight);
}
//template<class Archive> void serialize(Archive &ar)
//{
// ar(char_gap, line_gap, emboss, boldness, skew, size_in_mm, family, face_name, style, weight);
//}
};
// represent selected font
// Name must be human readable is visible in gui
// (Path + Type) must define how to open font for using on different OS
// NOTE: OnEdit fix serializations: FontListSerializable, TextConfigurationSerialization
/// <summary>
/// Style of embossed text
/// (Path + Type) must define how to open font for using on different OS
/// NOTE: OnEdit fix serializations: FontListSerializable, TextConfigurationSerialization
/// </summary>
struct FontItem
{
// Human readable name of style it is shown in GUI
std::string name;
// Define how to open font
// Meaning depend on type
std::string path;
enum class Type;
// Define what is stored in path
Type type;
// User modification of font style
FontProp prop;
FontItem() : type(Type::undefined){} // set undefined type
@ -97,17 +138,23 @@ struct FontItem
const std::string &path,
Type type,
const FontProp & prop)
: name(name), path(path), type(type), prop(prop)
: name(name), path(path), type(type), prop(prop) // copy values
{}
// define data stored in path
// when wx change way of storing add new descriptor Type
enum class Type {
undefined = 0,
file_path, // TrueTypeFont file loacation on computer - for privacy: path is NOT stored into 3mf
// wx font descriptors are platform dependent
wx_win_font_descr, // path is font descriptor generated by wxWidgets on windows
wx_lin_font_descr, // path is font descriptor generated by wxWidgets on windows
wx_mac_font_descr // path is font descriptor generated by wxWidgets on windows
// path is font descriptor generated by wxWidgets
wx_win_font_descr, // on Windows
wx_lin_font_descr, // on Linux
wx_mac_font_descr, // on Max OS
// TrueTypeFont file loacation on computer
// for privacy: only filename is stored into .3mf
file_path
};
bool operator==(const FontItem &other) const {
@ -119,11 +166,11 @@ struct FontItem
;
}
// undo / redo stack recovery
template<class Archive> void serialize(Archive &ar)
{
ar(name, path, (int) type, prop);
}
//// undo / redo stack recovery
//template<class Archive> void serialize(Archive &ar)
//{
// ar(name, path, (int) type, prop);
//}
};
// Font item name inside list is unique
@ -131,14 +178,17 @@ struct FontItem
// It is stored into AppConfig by FontListSerializable
using FontList = std::vector<FontItem>;
// define how to create 'Text volume'
// It is stored into .3mf by TextConfigurationSerialization
// Also it is stored into undo / redo stack by cereal
/// <summary>
/// Define how to create 'Text volume'
/// It is stored into .3mf by TextConfigurationSerialization
/// It is part of ModelVolume optional data
/// </summary>
struct TextConfiguration
{
// define font
// Style of embossed text
FontItem font_item;
// Embossed text value
std::string text = "None";
TextConfiguration() = default; // optional needs empty constructor
@ -147,7 +197,7 @@ struct TextConfiguration
{}
// undo / redo stack recovery
template<class Archive> void serialize(Archive &ar){ ar(text, font_item); }
//template<class Archive> void serialize(Archive &ar){ ar(text, font_item); }
};
} // namespace Slic3r

View file

@ -179,19 +179,45 @@ static void draw_place_to_add_text() {
bool GLGizmoEmboss::on_mouse_for_rotation(const wxMouseEvent &mouse_event)
{
if (mouse_event.Moving()) return false;
if (!m_dragging) return false;
assert(m_volume != nullptr);
assert(m_volume->text_configuration.has_value());
static std::optional<float> start_angle;
if (mouse_event.Dragging()) {
if (m_dragging) {
// temporary rotation
TransformationType transformation_type(
TransformationType::Local_Relative_Independent);
Vec3d rotation(0., 0., m_rotate_gizmo.get_angle());
m_parent.get_selection().rotate(rotation, transformation_type);
auto &angle_opt = m_volume->text_configuration->font_item.prop.angle;
if (!start_angle.has_value()) {
start_angle = angle_opt.has_value() ? *angle_opt : 0.f;
}
// temporary rotation
TransformationType transformation_type(
TransformationType::Local_Relative_Independent);
double angle = m_rotate_gizmo.get_angle();
m_parent.get_selection().rotate(Vec3d(0., 0., angle), transformation_type);
// propagate angle into property
angle_opt = static_cast<float>(*start_angle + angle);
// move to range <-M_PI, M_PI>
if (*angle_opt > M_PI) {
*angle_opt -= 2 * M_PI;
} else if (*angle_opt < -M_PI) {
*angle_opt += 2 * M_PI;
}
// do not store zero
if (std::fabs(*angle_opt) < std::numeric_limits<float>::epsilon())
angle_opt.reset();
// set into activ style
if (m_font_manager.is_activ_font()) {
m_font_manager.get_font_prop().angle = angle_opt;
}
} else if (mouse_event.LeftUp()) {
if (m_dragging) {
// apply rotation
m_parent.do_rotate(L("Text-Rotate"));
}
// apply rotation
m_parent.do_rotate(L("Text-Rotate"));
start_angle.reset();
}
return false;
}
@ -252,7 +278,7 @@ bool GLGizmoEmboss::on_mouse_for_translate(const wxMouseEvent &mouse_event)
const FontProp& font_prop = m_volume->text_configuration->font_item.prop;
if (font_prop.angle.has_value()) {
double angle_z = M_PI / 180.0 * (*font_prop.angle);
double angle_z = *font_prop.angle;
trmat *= Eigen::AngleAxisd(angle_z, Vec3d::UnitZ());
}
if (font_prop.distance.has_value()) {
@ -1308,19 +1334,19 @@ void GLGizmoEmboss::draw_advanced()
if (m_imgui->slider_optional_float(_u8L("Italic [Skew ratio]").c_str(), font_prop.skew, -1.f, 1.f, "%.2f", 1.f, false, _L("Italic strength ratio")))
exist_change = true;
// Property of text configuration
FontProp &tc_prop = m_volume->text_configuration->font_item.prop;
float prev_distance = font_prop.distance.has_value() ?
*font_prop.distance : .0f;
float min_distance = -2 * font_prop.emboss,
max_distance = 2 * font_prop.emboss;
ImGui::SetNextItemWidth(item_width);
if (m_imgui->slider_optional_float(_u8L("Surface distance").c_str(), font_prop.distance,
min_distance, max_distance, "%.2f mm", 1.f, false, _L("Distance from model surface"))) {
min_distance, max_distance, "%.2f mm", 1.f, false, _L("Distance from model surface")) &&
m_volume != nullptr && m_volume->text_configuration.has_value()) {
FontProp& tc_prop = m_volume->text_configuration->font_item.prop;
tc_prop.distance = font_prop.distance;
float act_distance = font_prop.distance.has_value() ?
*font_prop.distance : .0f;
float act_distance = font_prop.distance.has_value() ? *font_prop.distance : .0f;
float diff = act_distance - prev_distance;
Vec3d displacement_rot = Vec3d::UnitZ() * diff;
@ -1335,23 +1361,35 @@ void GLGizmoEmboss::draw_advanced()
m_parent.do_move(snapshot_name);
}
float prev_angle = font_prop.angle.has_value() ? *font_prop.angle : .0f;
std::optional<float> &angle = font_prop.angle;
float prev_angle = angle.has_value() ? *angle : .0f;
float angle_deg = prev_angle * 180 / M_PI;
ImGui::SetNextItemWidth(item_width);
if (m_imgui->slider_optional_float(_u8L("Angle").c_str(), font_prop.angle,
-180.f, 180.f, u8"%.2f °", 1.f, false, _L("Rotation of text"))) {
tc_prop.angle = font_prop.angle;
float act_angle = font_prop.angle.has_value() ? *font_prop.angle : .0f;
float diff = act_angle-prev_angle;
if (m_imgui->slider_float(_u8L("Angle").c_str(), &angle_deg,
-180.f, 180.f, u8"%.2f °", 1.f, false, _L("Rotation of text")) ){
if (std::fabs(angle_deg) < std::numeric_limits<float>::epsilon()) {
angle.reset();
} else {
// convert to radians
angle = angle_deg * M_PI / 180.0;
}
if (m_volume != nullptr && m_volume->text_configuration.has_value()) {
m_volume->text_configuration->font_item.prop.angle = angle;
float act_angle = angle.has_value() ? *angle : .0f;
float diff = act_angle - prev_angle;
Selection &selection = m_parent.get_selection();
selection.start_dragging();
selection.rotate(Vec3d(0., 0., M_PI / 180.0 * diff), TransformationType::Local);
selection.stop_dragging();
Selection &selection = m_parent.get_selection();
selection.start_dragging();
selection.rotate(Vec3d(0., 0., diff),
TransformationType::Local);
selection.stop_dragging();
std::string snapshot_name; // empty meand no store undo / redo
// NOTE: it use L instead of _L macro because prefix _ is appended inside function do_move
//snapshot_name = L("Set surface distance");
m_parent.do_rotate(snapshot_name);
std::string snapshot_name; // empty meand no store undo / redo
// NOTE: it use L instead of _L macro because prefix _ is appended
// inside function do_move
// snapshot_name = L("Set surface distance");
m_parent.do_rotate(snapshot_name);
}
}
// when more collection add selector