Fixed conflicts after merge with master
This commit is contained in:
commit
064bc63b23
@ -139,7 +139,6 @@ sub mesh {
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my $mesh = Slic3r::TriangleMesh->new;
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$mesh->ReadFromPerl($vertices, $facets);
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$mesh->repair;
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$mesh->scale_xyz(Slic3r::Pointf3->new(@{$params{scale_xyz}})) if $params{scale_xyz};
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$mesh->translate(@{$params{translate}}) if $params{translate};
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return $mesh;
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|
17
resources/icons/exclamation_manifold.svg
Normal file
17
resources/icons/exclamation_manifold.svg
Normal file
@ -0,0 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
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<g>
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<g>
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<path fill="#808080" d="M8,11c-0.55,0-1-0.45-1-1V7c0-0.55,0.45-1,1-1s1,0.45,1,1v3C9,10.55,8.55,11,8,11z"/>
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</g>
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<g>
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<circle fill="#808080" cx="8" cy="13" r="1"/>
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</g>
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<g>
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<path fill="#808080" d="M15,15.5H1c-0.18,0-0.34-0.09-0.43-0.24c-0.09-0.15-0.09-0.34-0.01-0.49l7-13c0.17-0.32,0.71-0.32,0.88,0
|
||||
l7,13c0.08,0.16,0.08,0.34-0.01,0.49C15.34,15.41,15.18,15.5,15,15.5z M1.84,14.5h12.33L8,3.05L1.84,14.5z"/>
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||||
</g>
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||||
</g>
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||||
</svg>
|
After Width: | Height: | Size: 781 B |
17
resources/icons/white/exclamation_manifold.svg
Normal file
17
resources/icons/white/exclamation_manifold.svg
Normal file
@ -0,0 +1,17 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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||||
<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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||||
viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
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||||
<g>
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||||
<g>
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||||
<path fill="#FFFFFF" d="M8,11c-0.55,0-1-0.45-1-1V7c0-0.55,0.45-1,1-1s1,0.45,1,1v3C9,10.55,8.55,11,8,11z"/>
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||||
</g>
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||||
<g>
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||||
<circle fill="#FFFFFF" cx="8" cy="13" r="1"/>
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||||
</g>
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||||
<g>
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||||
<path fill="#FFFFFF" d="M15,15.5H1c-0.18,0-0.34-0.09-0.43-0.24c-0.09-0.15-0.09-0.34-0.01-0.49l7-13c0.17-0.32,0.71-0.32,0.88,0
|
||||
l7,13c0.08,0.16,0.08,0.34-0.01,0.49C15.34,15.41,15.18,15.5,15,15.5z M1.84,14.5h12.33L8,3.05L1.84,14.5z"/>
|
||||
</g>
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||||
</g>
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||||
</svg>
|
After Width: | Height: | Size: 781 B |
@ -1,181 +1,184 @@
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||||
min_slic3r_version = 2.4.0-alpha0
|
||||
1.4.0-alpha7 Updated brim_separation value. Updated Prusa MINI end g-code. Added Filamentworld filament profiles.
|
||||
1.4.0-alpha6 Added nozzle priming after M600. Added nozzle diameter checks for 0.8 nozzle printer profiles. Updated FW version. Increased number of top solid infill layers (0.2 layer height).
|
||||
1.4.0-alpha5 Added multiple add:north and Extrudr filament profiles. Updated support head settings (SL1S).
|
||||
1.4.0-alpha4 Decreased Area Fill (SL1S).
|
||||
1.4.0-alpha3 Updated SL1S tilt times.
|
||||
1.4.0-alpha2 Updated Prusa MINI machine limits.
|
||||
1.4.0-alpha1 Added new SL1S resin profiles.
|
||||
1.4.0-alpha0 Bumped up config version.
|
||||
1.3.0-alpha2 Added SL1S SPEED profiles.
|
||||
1.3.0-alpha1 Added Prusament PCCF. Increased travel acceleration for Prusa MINI. Updated start g-code for Prusa MINI. Added multiple add:north and Extrudr filament profiles. Updated Z travel speed values.
|
||||
1.3.0-alpha0 Disabled thick bridges, updated support settings.
|
||||
min_slic3r_version = 2.3.2-alpha0
|
||||
1.3.1 Added multiple add:north and Extrudr filament profiles. Updated support head settings (SL1S).
|
||||
1.3.0 Added SL1S SPEED profiles.
|
||||
min_slic3r_version = 2.3.0-rc1
|
||||
1.2.8 Added multiple add:north and Extrudr filament profiles.
|
||||
1.2.7 Updated "Prusament PC Blend Carbon Fiber" profile for Prusa MINI.
|
||||
1.2.6 Added filament profile for "Prusament PC Blend Carbon Fiber".
|
||||
1.2.5 Updated firmware version. Added filament profiles. Various improvements.
|
||||
1.2.4 Updated cost/density values in filament settings. Various changes in print settings.
|
||||
1.2.3 Updated firmware version. Updated end g-code in MMU2 printer profiles.
|
||||
1.2.2 Added Prusament PVB filament profile. Added 0.8mm nozzle profiles.
|
||||
1.2.1 Updated FW version for MK2.5 family printers.
|
||||
1.2.0 Added full_fan_speed_layer value for PETG. Increased support interface spacing for 0.6mm nozzle profiles. Updated firmware version.
|
||||
min_slic3r_version = 2.3.0-beta2
|
||||
1.2.0-beta1 Updated end g-code. Added full_fan_speed_layer values.
|
||||
min_slic3r_version = 2.3.0-beta0
|
||||
1.2.0-beta0 Adjusted infill anchor limits. Added filament spool weights.
|
||||
min_slic3r_version = 2.3.0-alpha4
|
||||
1.2.0-alpha1 Renamed MK3S and MINI printer profiles. Updated end g-code (MINI). Added new SLA materials and filament profiles.
|
||||
1.2.0-alpha0 Added filament spool weights
|
||||
min_slic3r_version = 2.2.0-alpha3
|
||||
1.1.14 Updated firmware version.
|
||||
1.1.13 Updated firmware version. Updated end g-code in MMU2 printer profiles.
|
||||
1.1.12 Added Prusament PVB filament profile. Added 0.8mm nozzle profiles.
|
||||
1.1.11 Renamed MK3S and MINI printer profiles. Updated end g-code (MINI). Added new SLA materials and filament profiles.
|
||||
1.1.10 Updated firmware version.
|
||||
1.1.9 Updated K values in filament profiles (linear advance). Added new filament profiles and SLA materials.
|
||||
1.1.8 Updated start/end g-code scripts for MK3 family printer profiles (reduced extruder motor current for some print profiles). Added new filament and SLA material profiles.
|
||||
1.1.7 Updated end g-code for MMU2 Single printer profiles. Added/updated filament and SLA material profiles.
|
||||
1.1.6 Updated firmware version for MK2.5/S and MK3/S.
|
||||
1.1.5 Updated MMU1 specific retraction settings for Prusament PC Blend
|
||||
1.1.4 Added Prusament PC Blend filament profile.
|
||||
1.1.3 Added SLA material and filament profile
|
||||
1.1.2 Added renamed_from fields for PETG filaments to indicate that they were renamed from PET.
|
||||
1.1.1 Added Verbatim and Fiberlogy PETG filament profiles. Updated auto cooling settings for ABS.
|
||||
1.1.1-beta Updated for PrusaSlicer 2.2.0-beta
|
||||
1.1.1-alpha4 Extended list of default filaments to be installed, top/bottom_solid_min_thickness defined, infill_acceleration changed etc
|
||||
1.1.1-alpha3 Print bed textures are now configurable from the Preset Bundle. Requires PrusaSlicer 2.2.0-alpha3 and newer.
|
||||
# The following line (max_slic3r_version) forces the users of PrusaSlicer 2.2.0-alpha3 and newer to update the profiles to 1.1.1-alpha3 and newer,
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||||
# so they will see the print bed.
|
||||
max_slic3r_version = 2.2.0-alpha2
|
||||
min_slic3r_version = 2.2.0-alpha0
|
||||
1.1.1-alpha2 Bumped up config version, so our in house customer will get updated profiles.
|
||||
1.1.0 Filament aliases, Creality profiles and other goodies for PrusaSlicer 2.2.0-alpha0
|
||||
min_slic3r_version = 2.1.1-beta0
|
||||
1.0.12 Updated firmware version.
|
||||
1.0.11 Updated firmware version.
|
||||
1.0.10 Updated firmware version for MK2.5/S and MK3/S.
|
||||
1.0.9 Updated firmware version for MK2.5/S and MK3/S.
|
||||
1.0.8 Various changes in FFF profiles, new filaments/materials added. See changelog.
|
||||
1.0.7 Updated layer height limits for MINI
|
||||
1.0.6 Added Prusa MINI profiles
|
||||
min_slic3r_version = 2.1.0-alpha0
|
||||
1.0.5 Added SLA materials
|
||||
1.0.4 Updated firmware version and 0.25mm nozzle profiles
|
||||
1.0.3 Added filament profiles
|
||||
1.0.2 Added SLA materials
|
||||
1.0.1 Updated MK3 firmware version check to 3.8.0, new soluble support profiles for 0.6mm nozzle diameter MMU2S printers.
|
||||
1.0.0 Updated end G-code for the MMU2 profiles to lift the extruder at the end of print. Wipe tower bridging distance was made smaller for soluble supports.
|
||||
1.0.0-beta1 Updated color for the ASA filaments to differ from the other filaments. Single extruder printers now have no extruder color assigned, obects and toolpaths will be colored with the color of the active filament.
|
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1.0.0-beta0 Printer model checks in start G-codes, ASA filament profiles, limits on min / max SL1 exposition times
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1.0.0-alpha2 Printer model and nozzle diameter check
|
||||
1.0.0-alpha1 Added Prusament ASA profile
|
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1.0.0-alpha0 Filament specific retract for PET and similar copolymers, and for FLEX
|
||||
min_slic3r_version = 1.42.0-alpha6
|
||||
0.8.11 Updated firmware version.
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||||
0.8.10 Updated firmware version.
|
||||
0.8.9 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.8.8 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.8.7 Updated firmware version
|
||||
0.8.6 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.8.5 Updated SL1 printer and material settings
|
||||
0.8.4 Added Prusament ASA profile
|
||||
0.8.3 FW version and SL1 materials update
|
||||
0.8.2 FFF and SL1 settings update
|
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0.8.1 Output settings and SLA materials update
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||||
0.8.0 Updated for the PrusaSlicer 2.0.0 final release
|
||||
0.8.0-rc2 Updated firmware versions for MK2.5/S and MK3/S
|
||||
0.8.0-rc1 Updated SLA profiles
|
||||
0.8.0-rc Updated for the PrusaSlicer 2.0.0-rc release
|
||||
0.8.0-beta4 Updated SLA profiles
|
||||
0.8.0-beta3 Updated SLA profiles
|
||||
0.8.0-beta2 Updated SLA profiles
|
||||
0.8.0-beta1 Updated SLA profiles
|
||||
0.8.0-beta Updated SLA profiles
|
||||
0.8.0-alpha9 Updated SLA and FFF profiles
|
||||
0.8.0-alpha8 Updated SLA profiles
|
||||
0.8.0-alpha7 Updated SLA profiles
|
||||
0.8.0-alpha6 Updated SLA profiles
|
||||
min_slic3r_version = 1.42.0-alpha
|
||||
0.8.0-alpha Updated SLA profiles
|
||||
0.4.0-alpha4 Updated SLA profiles
|
||||
0.4.0-alpha3 Update of SLA profiles
|
||||
0.4.0-alpha2 First SLA profiles
|
||||
min_slic3r_version = 1.41.3-alpha
|
||||
0.4.12 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.4.11 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.4.10 Updated firmware version
|
||||
0.4.9 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.4.8 MK2.5/3/S FW update
|
||||
0.4.7 MK2/S/MMU FW update
|
||||
0.4.6 Updated firmware versions for MK2.5/S and MK3/S
|
||||
0.4.5 Enabled remaining time support for MK2/S/MMU1
|
||||
0.4.4 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.4.3 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.4.2 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.4.1 New MK2.5S and MK3S FW versions
|
||||
0.4.0 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
min_slic3r_version = 1.41.1
|
||||
0.3.11 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.3.10 Updated firmware version
|
||||
0.3.9 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.3.8 MK2.5/3/S FW update
|
||||
0.3.7 MK2/S/MMU FW update
|
||||
0.3.6 Updated firmware versions for MK2.5 and MK3
|
||||
0.3.5 New MK2.5 and MK3 FW versions
|
||||
0.3.4 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.3.3 Prusament PETG released
|
||||
0.3.2 New MK2.5 and MK3 FW versions
|
||||
0.3.1 New MK2.5 and MK3 FW versions
|
||||
0.3.0 New MK2.5 and MK3 FW version
|
||||
min_slic3r_version = 1.41.0-alpha
|
||||
0.2.9 New MK2.5 and MK3 FW versions
|
||||
0.2.8 New MK2.5 and MK3 FW version
|
||||
min_slic3r_version = 1.41.1
|
||||
0.2.7 New MK2.5 and MK3 FW version
|
||||
0.2.6 Added MMU2 MK2.5 settings
|
||||
min_slic3r_version = 1.41.0-alpha
|
||||
0.2.5 Prusament is out - added prusament settings
|
||||
0.2.4 Added soluble support profiles for MMU2
|
||||
0.2.3 Added materials for MMU2 single mode, edited MK3 xy stealth feedrate limit
|
||||
0.2.2 Edited MMU2 Single mode purge line
|
||||
0.2.1 Added PET and BVOH settings for MMU2
|
||||
0.2.0-beta5 Fixed MMU1 ramming parameters
|
||||
0.2.0-beta4 Added filament loading speed at start, increased minimal purge on wipe tower
|
||||
0.2.0-beta3 Edited ramming parameters and filament cooling moves for MMU2
|
||||
0.2.0-beta2 Edited first layer speed and wipe tower position
|
||||
0.2.0-beta Removed limit on the MK3MMU2 height, added legacy M204 S T format to the MK2 profiles
|
||||
0.2.0-alpha8 Added filament_load/unload_time for the PLA/ABS MMU2 filament presets.
|
||||
0.2.0-alpha7 Vojtech's fix the incorrect *MK3* references
|
||||
0.2.0-alpha6 Jindra's way to fix the 0.2.0-alpha5 version
|
||||
0.2.0-alpha5 Bumped up firmware versions for MK2.5/MK3 to 3.3.1, disabled priming areas for MK3MMU2
|
||||
0.2.0-alpha4 Extended the custom start/end G-codes of the MMU2.0 printers for no priming towers.
|
||||
0.2.0-alpha3 Adjusted machine limits for time estimates, added filament density and cost
|
||||
0.2.0-alpha2 Renamed the key MK3SMMU to MK3MMU2, added a generic PLA MMU2 material
|
||||
0.2.0-alpha1 added initial profiles for the i3 MK3 Multi Material Upgrade 2.0
|
||||
0.2.0-alpha moved machine limits from the start G-code to the new print profile parameters
|
||||
min_slic3r_version = 1.40.0
|
||||
0.1.18 Updated firmware version
|
||||
0.1.17 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.1.16 MK2.5/3/S FW update
|
||||
0.1.15 MK2/S/MMU FW update
|
||||
0.1.14 Updated firmware versions for MK2.5 and MK3
|
||||
0.1.13 New MK2.5 and MK3 FW versions
|
||||
0.1.12 New MK2.5 and MK3 FW versions
|
||||
0.1.11 fw version changed to 3.3.1
|
||||
0.1.10 MK3 jerk and acceleration update
|
||||
0.1.9 edited support extrusion width for 0.25 and 0.6 nozzles
|
||||
0.1.8 extrusion width for 0,25, 0.6 and variable layer height fixes
|
||||
0.1.7 Fixed errors in 0.25mm and 0.6mm profiles
|
||||
0.1.6 Split the MK2.5 profile from the MK2S
|
||||
min_slic3r_version = 1.40.0-beta
|
||||
0.1.5 fixed printer_variant fields for the i3 MK3 0.25 and 0.6mm nozzles
|
||||
0.1.4 edited fw version, added z-raise after print
|
||||
min_slic3r_version = 1.40.0-alpha
|
||||
0.1.3 Fixed an incorrect position of the max_print_height parameter
|
||||
0.1.2 Wipe tower changes
|
||||
0.1.1 Minor print speed adjustments
|
||||
0.1.0 Initial
|
||||
min_slic3r_version = 2.4.0-alpha0
|
||||
1.4.0-alpha8 Added material profiles for Prusament Resin. Detect bridging perimeters enabled by default.
|
||||
1.4.0-alpha7 Updated brim_separation value. Updated Prusa MINI end g-code. Added Filamentworld filament profiles.
|
||||
1.4.0-alpha6 Added nozzle priming after M600. Added nozzle diameter checks for 0.8 nozzle printer profiles. Updated FW version. Increased number of top solid infill layers (0.2 layer height).
|
||||
1.4.0-alpha5 Added multiple add:north and Extrudr filament profiles. Updated support head settings (SL1S).
|
||||
1.4.0-alpha4 Decreased Area Fill (SL1S).
|
||||
1.4.0-alpha3 Updated SL1S tilt times.
|
||||
1.4.0-alpha2 Updated Prusa MINI machine limits.
|
||||
1.4.0-alpha1 Added new SL1S resin profiles.
|
||||
1.4.0-alpha0 Bumped up config version.
|
||||
1.3.0-alpha2 Added SL1S SPEED profiles.
|
||||
1.3.0-alpha1 Added Prusament PCCF. Increased travel acceleration for Prusa MINI. Updated start g-code for Prusa MINI. Added multiple add:north and Extrudr filament profiles. Updated Z travel speed values.
|
||||
1.3.0-alpha0 Disabled thick bridges, updated support settings.
|
||||
min_slic3r_version = 2.3.2-alpha0
|
||||
1.3.2 Added material profiles for Prusament Resin.
|
||||
1.3.1 Added multiple add:north and Extrudr filament profiles. Updated support head settings (SL1S).
|
||||
1.3.0 Added SL1S SPEED profiles.
|
||||
min_slic3r_version = 2.3.0-rc1
|
||||
1.2.9 Added material profiles for Prusament Resin.
|
||||
1.2.8 Added multiple add:north and Extrudr filament profiles.
|
||||
1.2.7 Updated "Prusament PC Blend Carbon Fiber" profile for Prusa MINI.
|
||||
1.2.6 Added filament profile for "Prusament PC Blend Carbon Fiber".
|
||||
1.2.5 Updated firmware version. Added filament profiles. Various improvements.
|
||||
1.2.4 Updated cost/density values in filament settings. Various changes in print settings.
|
||||
1.2.3 Updated firmware version. Updated end g-code in MMU2 printer profiles.
|
||||
1.2.2 Added Prusament PVB filament profile. Added 0.8mm nozzle profiles.
|
||||
1.2.1 Updated FW version for MK2.5 family printers.
|
||||
1.2.0 Added full_fan_speed_layer value for PETG. Increased support interface spacing for 0.6mm nozzle profiles. Updated firmware version.
|
||||
min_slic3r_version = 2.3.0-beta2
|
||||
1.2.0-beta1 Updated end g-code. Added full_fan_speed_layer values.
|
||||
min_slic3r_version = 2.3.0-beta0
|
||||
1.2.0-beta0 Adjusted infill anchor limits. Added filament spool weights.
|
||||
min_slic3r_version = 2.3.0-alpha4
|
||||
1.2.0-alpha1 Renamed MK3S and MINI printer profiles. Updated end g-code (MINI). Added new SLA materials and filament profiles.
|
||||
1.2.0-alpha0 Added filament spool weights
|
||||
min_slic3r_version = 2.2.0-alpha3
|
||||
1.1.14 Updated firmware version.
|
||||
1.1.13 Updated firmware version. Updated end g-code in MMU2 printer profiles.
|
||||
1.1.12 Added Prusament PVB filament profile. Added 0.8mm nozzle profiles.
|
||||
1.1.11 Renamed MK3S and MINI printer profiles. Updated end g-code (MINI). Added new SLA materials and filament profiles.
|
||||
1.1.10 Updated firmware version.
|
||||
1.1.9 Updated K values in filament profiles (linear advance). Added new filament profiles and SLA materials.
|
||||
1.1.8 Updated start/end g-code scripts for MK3 family printer profiles (reduced extruder motor current for some print profiles). Added new filament and SLA material profiles.
|
||||
1.1.7 Updated end g-code for MMU2 Single printer profiles. Added/updated filament and SLA material profiles.
|
||||
1.1.6 Updated firmware version for MK2.5/S and MK3/S.
|
||||
1.1.5 Updated MMU1 specific retraction settings for Prusament PC Blend
|
||||
1.1.4 Added Prusament PC Blend filament profile.
|
||||
1.1.3 Added SLA material and filament profile
|
||||
1.1.2 Added renamed_from fields for PETG filaments to indicate that they were renamed from PET.
|
||||
1.1.1 Added Verbatim and Fiberlogy PETG filament profiles. Updated auto cooling settings for ABS.
|
||||
1.1.1-beta Updated for PrusaSlicer 2.2.0-beta
|
||||
1.1.1-alpha4 Extended list of default filaments to be installed, top/bottom_solid_min_thickness defined, infill_acceleration changed etc
|
||||
1.1.1-alpha3 Print bed textures are now configurable from the Preset Bundle. Requires PrusaSlicer 2.2.0-alpha3 and newer.
|
||||
# The following line (max_slic3r_version) forces the users of PrusaSlicer 2.2.0-alpha3 and newer to update the profiles to 1.1.1-alpha3 and newer,
|
||||
# so they will see the print bed.
|
||||
max_slic3r_version = 2.2.0-alpha2
|
||||
min_slic3r_version = 2.2.0-alpha0
|
||||
1.1.1-alpha2 Bumped up config version, so our in house customer will get updated profiles.
|
||||
1.1.0 Filament aliases, Creality profiles and other goodies for PrusaSlicer 2.2.0-alpha0
|
||||
min_slic3r_version = 2.1.1-beta0
|
||||
1.0.12 Updated firmware version.
|
||||
1.0.11 Updated firmware version.
|
||||
1.0.10 Updated firmware version for MK2.5/S and MK3/S.
|
||||
1.0.9 Updated firmware version for MK2.5/S and MK3/S.
|
||||
1.0.8 Various changes in FFF profiles, new filaments/materials added. See changelog.
|
||||
1.0.7 Updated layer height limits for MINI
|
||||
1.0.6 Added Prusa MINI profiles
|
||||
min_slic3r_version = 2.1.0-alpha0
|
||||
1.0.5 Added SLA materials
|
||||
1.0.4 Updated firmware version and 0.25mm nozzle profiles
|
||||
1.0.3 Added filament profiles
|
||||
1.0.2 Added SLA materials
|
||||
1.0.1 Updated MK3 firmware version check to 3.8.0, new soluble support profiles for 0.6mm nozzle diameter MMU2S printers.
|
||||
1.0.0 Updated end G-code for the MMU2 profiles to lift the extruder at the end of print. Wipe tower bridging distance was made smaller for soluble supports.
|
||||
1.0.0-beta1 Updated color for the ASA filaments to differ from the other filaments. Single extruder printers now have no extruder color assigned, obects and toolpaths will be colored with the color of the active filament.
|
||||
1.0.0-beta0 Printer model checks in start G-codes, ASA filament profiles, limits on min / max SL1 exposition times
|
||||
1.0.0-alpha2 Printer model and nozzle diameter check
|
||||
1.0.0-alpha1 Added Prusament ASA profile
|
||||
1.0.0-alpha0 Filament specific retract for PET and similar copolymers, and for FLEX
|
||||
min_slic3r_version = 1.42.0-alpha6
|
||||
0.8.11 Updated firmware version.
|
||||
0.8.10 Updated firmware version.
|
||||
0.8.9 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.8.8 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.8.7 Updated firmware version
|
||||
0.8.6 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.8.5 Updated SL1 printer and material settings
|
||||
0.8.4 Added Prusament ASA profile
|
||||
0.8.3 FW version and SL1 materials update
|
||||
0.8.2 FFF and SL1 settings update
|
||||
0.8.1 Output settings and SLA materials update
|
||||
0.8.0 Updated for the PrusaSlicer 2.0.0 final release
|
||||
0.8.0-rc2 Updated firmware versions for MK2.5/S and MK3/S
|
||||
0.8.0-rc1 Updated SLA profiles
|
||||
0.8.0-rc Updated for the PrusaSlicer 2.0.0-rc release
|
||||
0.8.0-beta4 Updated SLA profiles
|
||||
0.8.0-beta3 Updated SLA profiles
|
||||
0.8.0-beta2 Updated SLA profiles
|
||||
0.8.0-beta1 Updated SLA profiles
|
||||
0.8.0-beta Updated SLA profiles
|
||||
0.8.0-alpha9 Updated SLA and FFF profiles
|
||||
0.8.0-alpha8 Updated SLA profiles
|
||||
0.8.0-alpha7 Updated SLA profiles
|
||||
0.8.0-alpha6 Updated SLA profiles
|
||||
min_slic3r_version = 1.42.0-alpha
|
||||
0.8.0-alpha Updated SLA profiles
|
||||
0.4.0-alpha4 Updated SLA profiles
|
||||
0.4.0-alpha3 Update of SLA profiles
|
||||
0.4.0-alpha2 First SLA profiles
|
||||
min_slic3r_version = 1.41.3-alpha
|
||||
0.4.12 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.4.11 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.4.10 Updated firmware version
|
||||
0.4.9 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.4.8 MK2.5/3/S FW update
|
||||
0.4.7 MK2/S/MMU FW update
|
||||
0.4.6 Updated firmware versions for MK2.5/S and MK3/S
|
||||
0.4.5 Enabled remaining time support for MK2/S/MMU1
|
||||
0.4.4 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.4.3 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.4.2 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.4.1 New MK2.5S and MK3S FW versions
|
||||
0.4.0 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
min_slic3r_version = 1.41.1
|
||||
0.3.11 Updated firmware version for MK2.5/S and MK3/S.
|
||||
0.3.10 Updated firmware version
|
||||
0.3.9 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.3.8 MK2.5/3/S FW update
|
||||
0.3.7 MK2/S/MMU FW update
|
||||
0.3.6 Updated firmware versions for MK2.5 and MK3
|
||||
0.3.5 New MK2.5 and MK3 FW versions
|
||||
0.3.4 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
|
||||
0.3.3 Prusament PETG released
|
||||
0.3.2 New MK2.5 and MK3 FW versions
|
||||
0.3.1 New MK2.5 and MK3 FW versions
|
||||
0.3.0 New MK2.5 and MK3 FW version
|
||||
min_slic3r_version = 1.41.0-alpha
|
||||
0.2.9 New MK2.5 and MK3 FW versions
|
||||
0.2.8 New MK2.5 and MK3 FW version
|
||||
min_slic3r_version = 1.41.1
|
||||
0.2.7 New MK2.5 and MK3 FW version
|
||||
0.2.6 Added MMU2 MK2.5 settings
|
||||
min_slic3r_version = 1.41.0-alpha
|
||||
0.2.5 Prusament is out - added prusament settings
|
||||
0.2.4 Added soluble support profiles for MMU2
|
||||
0.2.3 Added materials for MMU2 single mode, edited MK3 xy stealth feedrate limit
|
||||
0.2.2 Edited MMU2 Single mode purge line
|
||||
0.2.1 Added PET and BVOH settings for MMU2
|
||||
0.2.0-beta5 Fixed MMU1 ramming parameters
|
||||
0.2.0-beta4 Added filament loading speed at start, increased minimal purge on wipe tower
|
||||
0.2.0-beta3 Edited ramming parameters and filament cooling moves for MMU2
|
||||
0.2.0-beta2 Edited first layer speed and wipe tower position
|
||||
0.2.0-beta Removed limit on the MK3MMU2 height, added legacy M204 S T format to the MK2 profiles
|
||||
0.2.0-alpha8 Added filament_load/unload_time for the PLA/ABS MMU2 filament presets.
|
||||
0.2.0-alpha7 Vojtech's fix the incorrect *MK3* references
|
||||
0.2.0-alpha6 Jindra's way to fix the 0.2.0-alpha5 version
|
||||
0.2.0-alpha5 Bumped up firmware versions for MK2.5/MK3 to 3.3.1, disabled priming areas for MK3MMU2
|
||||
0.2.0-alpha4 Extended the custom start/end G-codes of the MMU2.0 printers for no priming towers.
|
||||
0.2.0-alpha3 Adjusted machine limits for time estimates, added filament density and cost
|
||||
0.2.0-alpha2 Renamed the key MK3SMMU to MK3MMU2, added a generic PLA MMU2 material
|
||||
0.2.0-alpha1 added initial profiles for the i3 MK3 Multi Material Upgrade 2.0
|
||||
0.2.0-alpha moved machine limits from the start G-code to the new print profile parameters
|
||||
min_slic3r_version = 1.40.0
|
||||
0.1.18 Updated firmware version
|
||||
0.1.17 Updated firmware version for MK2.5/S and MK3/S
|
||||
0.1.16 MK2.5/3/S FW update
|
||||
0.1.15 MK2/S/MMU FW update
|
||||
0.1.14 Updated firmware versions for MK2.5 and MK3
|
||||
0.1.13 New MK2.5 and MK3 FW versions
|
||||
0.1.12 New MK2.5 and MK3 FW versions
|
||||
0.1.11 fw version changed to 3.3.1
|
||||
0.1.10 MK3 jerk and acceleration update
|
||||
0.1.9 edited support extrusion width for 0.25 and 0.6 nozzles
|
||||
0.1.8 extrusion width for 0,25, 0.6 and variable layer height fixes
|
||||
0.1.7 Fixed errors in 0.25mm and 0.6mm profiles
|
||||
0.1.6 Split the MK2.5 profile from the MK2S
|
||||
min_slic3r_version = 1.40.0-beta
|
||||
0.1.5 fixed printer_variant fields for the i3 MK3 0.25 and 0.6mm nozzles
|
||||
0.1.4 edited fw version, added z-raise after print
|
||||
min_slic3r_version = 1.40.0-alpha
|
||||
0.1.3 Fixed an incorrect position of the max_print_height parameter
|
||||
0.1.2 Wipe tower changes
|
||||
0.1.1 Minor print speed adjustments
|
||||
0.1.0 Initial
|
||||
|
@ -5,7 +5,7 @@
|
||||
name = Prusa Research
|
||||
# Configuration version of this file. Config file will only be installed, if the config_version differs.
|
||||
# This means, the server may force the PrusaSlicer configuration to be downgraded.
|
||||
config_version = 1.4.0-alpha7
|
||||
config_version = 1.4.0-alpha8
|
||||
# Where to get the updates from?
|
||||
config_update_url = https://files.prusa3d.com/wp-content/uploads/repository/PrusaSlicer-settings-master/live/PrusaResearch/
|
||||
changelog_url = https://files.prusa3d.com/?latest=slicer-profiles&lng=%1%
|
||||
@ -120,7 +120,7 @@ technology = SLA
|
||||
family = SL1
|
||||
bed_model = sl1_bed.stl
|
||||
bed_texture = sl1.svg
|
||||
default_materials = Prusa Orange Tough @0.05
|
||||
default_materials = Prusa Orange Tough @0.05; Prusament Resin Tough Prusa Orange @0.05
|
||||
|
||||
[printer_model:SL1S]
|
||||
name = Original Prusa SL1S SPEED
|
||||
@ -129,7 +129,7 @@ technology = SLA
|
||||
family = SL1
|
||||
bed_model = sl1s_bed.stl
|
||||
bed_texture = sl1s.svg
|
||||
default_materials = Prusa Orange Tough @0.05 SL1S
|
||||
default_materials = Prusa Orange Tough @0.05 SL1S; Prusament Resin Tough Prusa Orange @0.05 SL1S
|
||||
|
||||
# All presets starting with asterisk, for example *common*, are intermediate and they will
|
||||
# not make it into the user interface.
|
||||
@ -181,7 +181,7 @@ max_volumetric_extrusion_rate_slope_positive = 0
|
||||
max_volumetric_speed = 0
|
||||
min_skirt_length = 4
|
||||
notes =
|
||||
overhangs = 0
|
||||
overhangs = 1
|
||||
only_retract_when_crossing_perimeters = 0
|
||||
ooze_prevention = 0
|
||||
output_filename_format = {input_filename_base}_{layer_height}mm_{filament_type[0]}_{printer_model}_{print_time}.gcode
|
||||
@ -395,6 +395,7 @@ top_solid_min_thickness = 1.2
|
||||
bottom_solid_min_thickness = 0.8
|
||||
single_extruder_multi_material_priming = 0
|
||||
thick_bridges = 1
|
||||
overhangs = 0
|
||||
|
||||
[print:*soluble_support*]
|
||||
overhangs = 1
|
||||
@ -460,10 +461,10 @@ bridge_flow_ratio = 1
|
||||
bridge_speed = 20
|
||||
compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and printer_notes=~/.*PRINTER_MODEL_MK2.*/ and nozzle_diameter[0]==0.4 and num_extruders==1
|
||||
layer_height = 0.1
|
||||
perimeter_acceleration = 800
|
||||
perimeter_acceleration = 600
|
||||
top_solid_layers = 9
|
||||
support_material_contact_distance = 0.17
|
||||
raft_contact_distance = 0.17
|
||||
raft_contact_distance = 0.15
|
||||
|
||||
[print:*0.15mm*]
|
||||
inherits = *common*
|
||||
@ -619,6 +620,7 @@ support_material_contact_distance = 0.1
|
||||
raft_contact_distance = 0.2
|
||||
top_solid_infill_speed = 40
|
||||
thick_bridges = 1
|
||||
overhangs = 0
|
||||
|
||||
## MMU1 specific
|
||||
[print:0.15mm OPTIMAL SOLUBLE FULL]
|
||||
@ -704,7 +706,7 @@ small_perimeter_speed = 15
|
||||
solid_infill_speed = 40
|
||||
top_solid_infill_speed = 30
|
||||
support_material_contact_distance = 0.08
|
||||
raft_contact_distance = 0.08
|
||||
raft_contact_distance = 0.07
|
||||
|
||||
## MK2 - 0.6mm nozzle
|
||||
|
||||
@ -772,6 +774,7 @@ single_extruder_multi_material_priming = 0
|
||||
inherits = 0.35mm FAST
|
||||
compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and printer_notes=~/.*PRINTER_MODEL_MK2.5.*/ and nozzle_diameter[0]==0.4
|
||||
single_extruder_multi_material_priming = 0
|
||||
overhangs = 0
|
||||
|
||||
## MK2.5 - MMU2 specific
|
||||
|
||||
@ -1013,7 +1016,7 @@ compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and
|
||||
fill_pattern = grid
|
||||
fill_density = 20%
|
||||
support_material_contact_distance = 0.08
|
||||
raft_contact_distance = 0.08
|
||||
raft_contact_distance = 0.07
|
||||
|
||||
## MK3 - 0.6mm nozzle
|
||||
|
||||
@ -1028,7 +1031,7 @@ perimeter_speed = 45
|
||||
solid_infill_speed = 70
|
||||
top_solid_infill_speed = 45
|
||||
support_material_contact_distance = 0.22
|
||||
raft_contact_distance = 0.22
|
||||
raft_contact_distance = 0.2
|
||||
bridge_flow_ratio = 1
|
||||
|
||||
[print:0.20mm DETAIL @0.6 nozzle MK3]
|
||||
@ -1042,7 +1045,7 @@ perimeter_speed = 45
|
||||
solid_infill_speed = 70
|
||||
top_solid_infill_speed = 45
|
||||
support_material_contact_distance = 0.22
|
||||
raft_contact_distance = 0.22
|
||||
raft_contact_distance = 0.2
|
||||
bridge_flow_ratio = 1
|
||||
|
||||
[print:0.30mm QUALITY @0.6 nozzle MK3]
|
||||
@ -1311,7 +1314,7 @@ compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and
|
||||
fill_pattern = grid
|
||||
fill_density = 20%
|
||||
support_material_contact_distance = 0.08
|
||||
raft_contact_distance = 0.08
|
||||
raft_contact_distance = 0.07
|
||||
|
||||
# MINI - 0.6mm nozzle
|
||||
|
||||
@ -4496,7 +4499,31 @@ initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Monocure
|
||||
|
||||
## Prusa
|
||||
## Prusa Polymers 0.025
|
||||
|
||||
[sla_material:Prusament Resin Tough Prusa Orange @0.025]
|
||||
inherits = *common 0.025*
|
||||
exposure_time = 5
|
||||
initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Rich Black @0.025]
|
||||
inherits = *common 0.025*
|
||||
exposure_time = 5
|
||||
initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Anthracite Grey @0.025]
|
||||
inherits = *common 0.025*
|
||||
exposure_time = 6
|
||||
initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
## Prusa 0.025
|
||||
|
||||
[sla_material:Prusa Orange Tough @0.025]
|
||||
inherits = *common 0.025*
|
||||
exposure_time = 6
|
||||
@ -5185,7 +5212,30 @@ initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Zortrax
|
||||
|
||||
## Prusa
|
||||
## Prusa Polymers 0.05
|
||||
|
||||
[sla_material:Prusament Resin Tough Prusa Orange @0.05]
|
||||
inherits = *common 0.05*
|
||||
exposure_time = 6
|
||||
initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Rich Black @0.05]
|
||||
inherits = *common 0.05*
|
||||
exposure_time = 6
|
||||
initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Anthracite Grey @0.05]
|
||||
inherits = *common 0.05*
|
||||
exposure_time = 7
|
||||
initial_exposure_time = 35
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
## Prusa 0.05
|
||||
|
||||
[sla_material:Prusa Beige Tough @0.05]
|
||||
inherits = *common 0.05*
|
||||
@ -5447,7 +5497,30 @@ initial_exposure_time = 50
|
||||
material_type = Tough
|
||||
material_vendor = BlueCast
|
||||
|
||||
## Prusa
|
||||
## Prusa Polymers 0.1
|
||||
|
||||
[sla_material:Prusament Resin Tough Prusa Orange @0.1]
|
||||
inherits = *common 0.1*
|
||||
exposure_time = 13
|
||||
initial_exposure_time = 45
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Rich Black @0.1]
|
||||
inherits = *common 0.1*
|
||||
exposure_time = 13
|
||||
initial_exposure_time = 45
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Anthracite Grey @0.1]
|
||||
inherits = *common 0.1*
|
||||
exposure_time = 14
|
||||
initial_exposure_time = 45
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
## Prusa 0.1
|
||||
|
||||
[sla_material:Prusa Orange Tough @0.1]
|
||||
inherits = *common 0.1*
|
||||
@ -5530,6 +5603,31 @@ material_vendor = Made for Prusa
|
||||
|
||||
## 0.025 SL1S
|
||||
|
||||
## Prusa Polymers 0.025
|
||||
|
||||
[sla_material:Prusament Resin Tough Prusa Orange @0.025 SL1S]
|
||||
inherits = *0.025_sl1s*
|
||||
exposure_time = 1.8
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Rich Black @0.025 SL1S]
|
||||
inherits = *0.025_sl1s*
|
||||
exposure_time = 1.8
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Anthracite Grey @0.025 SL1S]
|
||||
inherits = *0.025_sl1s*
|
||||
exposure_time = 2
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
## Made for Prusa 0.025
|
||||
|
||||
[sla_material:Prusa Orange Tough @0.025 SL1S]
|
||||
inherits = *0.025_sl1s*
|
||||
exposure_time = 1.8
|
||||
@ -5644,6 +5742,31 @@ material_vendor = Peopoly
|
||||
|
||||
## 0.05 SL1S
|
||||
|
||||
## Prusa Polymers 0.05
|
||||
|
||||
[sla_material:Prusament Resin Tough Prusa Orange @0.05 SL1S]
|
||||
inherits = *0.05_sl1s*
|
||||
exposure_time = 2
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Rich Black @0.05 SL1S]
|
||||
inherits = *0.05_sl1s*
|
||||
exposure_time = 2
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Anthracite Grey @0.05 SL1S]
|
||||
inherits = *0.05_sl1s*
|
||||
exposure_time = 2.4
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
## Made for Prusa 0.05
|
||||
|
||||
[sla_material:Prusa Orange Tough @0.05 SL1S]
|
||||
inherits = *0.05_sl1s*
|
||||
exposure_time = 2
|
||||
@ -5758,6 +5881,31 @@ material_vendor = Peopoly
|
||||
|
||||
## 0.1 SL1S
|
||||
|
||||
## Prusa Polymers 0.1
|
||||
|
||||
[sla_material:Prusament Resin Tough Prusa Orange @0.1 SL1S]
|
||||
inherits = *0.1_sl1s*
|
||||
exposure_time = 2.6
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Rich Black @0.1 SL1S]
|
||||
inherits = *0.1_sl1s*
|
||||
exposure_time = 2.6
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
[sla_material:Prusament Resin Tough Anthracite Grey @0.1 SL1S]
|
||||
inherits = *0.1_sl1s*
|
||||
exposure_time = 3
|
||||
initial_exposure_time = 25
|
||||
material_type = Tough
|
||||
material_vendor = Prusa Polymers
|
||||
|
||||
## Made for Prusa 0.1
|
||||
|
||||
[sla_material:Prusa Orange Tough @0.1 SL1S]
|
||||
inherits = *0.1_sl1s*
|
||||
exposure_time = 2.6
|
||||
@ -6573,7 +6721,7 @@ nozzle_diameter = 0.6
|
||||
max_layer_height = 0.40
|
||||
min_layer_height = 0.15
|
||||
default_print_profile = 0.30mm QUALITY @0.6 nozzle MINI
|
||||
retract_length = 3.5
|
||||
retract_length = 3.2
|
||||
retract_before_travel = 1.5
|
||||
|
||||
[printer:Original Prusa MINI & MINI+ 0.8 nozzle]
|
||||
|
@ -34,9 +34,7 @@ void main()
|
||||
float NdotL = max(dot(eye_normal, LIGHT_TOP_DIR), 0.0);
|
||||
|
||||
intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE;
|
||||
float width = 1.5 * i_scales.x;
|
||||
float height = 1.5 * i_scales.y;
|
||||
vec4 world_position = vec4(v_position * vec3(vec2(width), height) + i_offset - vec3(0.0, 0.0, 0.5 * i_scales.y), 1.0);
|
||||
vec4 world_position = vec4(v_position * vec3(vec2(1.5 * i_scales.x), 1.5 * i_scales.y) + i_offset - vec3(0.0, 0.0, 0.5 * i_scales.y), 1.0);
|
||||
vec3 eye_position = (gl_ModelViewMatrix * world_position).xyz;
|
||||
intensity.y = LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(eye_position), reflect(-LIGHT_TOP_DIR, eye_normal)), 0.0), LIGHT_TOP_SHININESS);
|
||||
|
||||
|
@ -212,8 +212,7 @@ int main(const int argc, const char *argv[])
|
||||
return -1;
|
||||
}
|
||||
|
||||
mesh.repair();
|
||||
if (mesh.facets_count() == 0) {
|
||||
if (mesh.empty()) {
|
||||
std::cerr << "Error loading " << argv[1] << " . It is empty." << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
@ -24,7 +24,6 @@ int main(const int argc, const char * argv[])
|
||||
TriangleMesh input;
|
||||
|
||||
input.ReadSTLFile(argv[1]);
|
||||
input.repair();
|
||||
|
||||
Benchmark bench;
|
||||
|
||||
|
@ -145,7 +145,7 @@ void IndexedVertexArray::load_mesh(const TriangleMesh &mesh)
|
||||
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count());
|
||||
|
||||
int vertices_count = 0;
|
||||
for (size_t i = 0; i < mesh.stl.stats.number_of_facets; ++i) {
|
||||
for (size_t i = 0; i < mesh.facets_count(); ++i) {
|
||||
const stl_facet &facet = mesh.stl.facet_start[i];
|
||||
for (int j = 0; j < 3; ++j)
|
||||
this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2));
|
||||
@ -409,7 +409,6 @@ void CSGDisplay::on_scene_updated(const Scene &scene)
|
||||
interior.transform(po->trafo().inverse());
|
||||
|
||||
mshinst.merge(interior);
|
||||
mshinst.require_shared_vertices();
|
||||
|
||||
mi->transform_mesh(&mshinst);
|
||||
|
||||
@ -417,14 +416,12 @@ void CSGDisplay::on_scene_updated(const Scene &scene)
|
||||
auto center = bb.center().cast<float>();
|
||||
mshinst.translate(-center);
|
||||
|
||||
mshinst.require_shared_vertices();
|
||||
m_scene_cache.add_mesh(mshinst, OpenCSG::Intersection,
|
||||
m_csgsettings.get_convexity());
|
||||
}
|
||||
|
||||
for (const sla::DrainHole &holept : holedata) {
|
||||
TriangleMesh holemesh = sla::to_triangle_mesh(holept.to_mesh());
|
||||
holemesh.require_shared_vertices();
|
||||
m_scene_cache.add_mesh(holemesh, OpenCSG::Subtraction, 1);
|
||||
}
|
||||
}
|
||||
|
@ -43,7 +43,6 @@ void ShaderCSGDisplay::on_scene_updated(const Scene &scene)
|
||||
interior.transform(po->trafo().inverse());
|
||||
|
||||
mshinst.merge(interior);
|
||||
mshinst.require_shared_vertices();
|
||||
|
||||
mi->transform_mesh(&mshinst);
|
||||
|
||||
@ -51,15 +50,11 @@ void ShaderCSGDisplay::on_scene_updated(const Scene &scene)
|
||||
auto center = bb.center().cast<float>();
|
||||
mshinst.translate(-center);
|
||||
|
||||
mshinst.require_shared_vertices();
|
||||
add_mesh(mshinst);
|
||||
}
|
||||
|
||||
for (const sla::DrainHole &holept : holedata) {
|
||||
TriangleMesh holemesh = sla::to_triangle_mesh(holept.to_mesh());
|
||||
holemesh.require_shared_vertices();
|
||||
add_mesh(holemesh);
|
||||
}
|
||||
for (const sla::DrainHole &holept : holedata)
|
||||
add_mesh(sla::to_triangle_mesh(holept.to_mesh()));
|
||||
}
|
||||
|
||||
repaint();
|
||||
|
@ -397,7 +397,7 @@ int CLI::run(int argc, char **argv)
|
||||
TriangleMesh mesh = model.mesh();
|
||||
mesh.repair();
|
||||
|
||||
TriangleMeshPtrs meshes = mesh.cut_by_grid(m_config.option<ConfigOptionPoint>("cut_grid")->value);
|
||||
std::vector<TriangleMesh> meshes = mesh.cut_by_grid(m_config.option<ConfigOptionPoint>("cut_grid")->value);
|
||||
size_t i = 0;
|
||||
for (TriangleMesh* m : meshes) {
|
||||
Model out;
|
||||
|
@ -239,6 +239,7 @@ private:
|
||||
return edge_a.facet_number != edge_b.facet_number && edge_a == edge_b;
|
||||
}
|
||||
|
||||
// Connect edge_a with edge_b, update edge connection statistics.
|
||||
static void record_neighbors(stl_file *stl, const HashEdge &edge_a, const HashEdge &edge_b)
|
||||
{
|
||||
// Facet a's neighbor is facet b
|
||||
@ -249,7 +250,7 @@ private:
|
||||
stl->neighbors_start[edge_b.facet_number].neighbor[edge_b.which_edge % 3] = edge_a.facet_number; /* sets the .neighbor part */
|
||||
stl->neighbors_start[edge_b.facet_number].which_vertex_not[edge_b.which_edge % 3] = (edge_a.which_edge + 2) % 3; /* sets the .which_vertex_not part */
|
||||
|
||||
if (((edge_a.which_edge < 3) && (edge_b.which_edge < 3)) || ((edge_a.which_edge > 2) && (edge_b.which_edge > 2))) {
|
||||
if ((edge_a.which_edge < 3 && edge_b.which_edge < 3) || (edge_a.which_edge > 2 && edge_b.which_edge > 2)) {
|
||||
// These facets are oriented in opposite directions, their normals are probably messed up.
|
||||
stl->neighbors_start[edge_a.facet_number].which_vertex_not[edge_a.which_edge % 3] += 3;
|
||||
stl->neighbors_start[edge_b.facet_number].which_vertex_not[edge_b.which_edge % 3] += 3;
|
||||
@ -479,12 +480,13 @@ void stl_check_facets_exact(stl_file *stl)
|
||||
|
||||
void stl_check_facets_nearby(stl_file *stl, float tolerance)
|
||||
{
|
||||
if ( (stl->stats.connected_facets_1_edge == stl->stats.number_of_facets)
|
||||
&& (stl->stats.connected_facets_2_edge == stl->stats.number_of_facets)
|
||||
&& (stl->stats.connected_facets_3_edge == stl->stats.number_of_facets)) {
|
||||
assert(stl->stats.connected_facets_3_edge <= stl->stats.connected_facets_2_edge);
|
||||
assert(stl->stats.connected_facets_2_edge <= stl->stats.connected_facets_1_edge);
|
||||
assert(stl->stats.connected_facets_1_edge <= stl->stats.number_of_facets);
|
||||
|
||||
if (stl->stats.connected_facets_3_edge == stl->stats.number_of_facets)
|
||||
// No need to check any further. All facets are connected.
|
||||
return;
|
||||
}
|
||||
|
||||
HashTableEdges hash_table(stl->stats.number_of_facets);
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
@ -514,22 +516,12 @@ void stl_remove_unconnected_facets(stl_file *stl)
|
||||
/* Update list of connected edges */
|
||||
stl_neighbors &neighbors = stl->neighbors_start[facet_number];
|
||||
// Update statistics on unconnected triangle edges.
|
||||
switch ((neighbors.neighbor[0] == -1) + (neighbors.neighbor[1] == -1) + (neighbors.neighbor[2] == -1)) {
|
||||
case 0: // Facet has 3 neighbors
|
||||
-- stl->stats.connected_facets_3_edge;
|
||||
-- stl->stats.connected_facets_2_edge;
|
||||
-- stl->stats.connected_facets_1_edge;
|
||||
break;
|
||||
case 1: // Facet has 2 neighbors
|
||||
-- stl->stats.connected_facets_2_edge;
|
||||
-- stl->stats.connected_facets_1_edge;
|
||||
break;
|
||||
case 2: // Facet has 1 neighbor
|
||||
-- stl->stats.connected_facets_1_edge;
|
||||
case 3: // Facet has 0 neighbors
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
switch (neighbors.num_neighbors()) {
|
||||
case 3: -- stl->stats.connected_facets_3_edge; // fall through
|
||||
case 2: -- stl->stats.connected_facets_2_edge; // fall through
|
||||
case 1: -- stl->stats.connected_facets_1_edge; // fall through
|
||||
case 0: break;
|
||||
default: assert(false);
|
||||
}
|
||||
|
||||
if (facet_number < int(-- stl->stats.number_of_facets)) {
|
||||
@ -555,20 +547,14 @@ void stl_remove_unconnected_facets(stl_file *stl)
|
||||
|
||||
auto remove_degenerate = [stl, remove_facet](int facet)
|
||||
{
|
||||
// Update statistics on face connectivity.
|
||||
auto stl_update_connects_remove_1 = [stl](int facet_num) {
|
||||
//FIXME when decreasing 3_edge, should I increase 2_edge etc?
|
||||
switch ((stl->neighbors_start[facet_num].neighbor[0] == -1) + (stl->neighbors_start[facet_num].neighbor[1] == -1) + (stl->neighbors_start[facet_num].neighbor[2] == -1)) {
|
||||
case 0: // Facet has 3 neighbors
|
||||
-- stl->stats.connected_facets_3_edge; break;
|
||||
case 1: // Facet has 2 neighbors
|
||||
-- stl->stats.connected_facets_2_edge; break;
|
||||
case 2: // Facet has 1 neighbor
|
||||
-- stl->stats.connected_facets_1_edge; break;
|
||||
case 3: // Facet has 0 neighbors
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
// Update statistics on face connectivity after one edge was disconnected on the facet "facet_num".
|
||||
auto update_connects_remove_1 = [stl](int facet_num) {
|
||||
switch (stl->neighbors_start[facet_num].num_neighbors()) {
|
||||
case 0: assert(false); break;
|
||||
case 1: -- stl->stats.connected_facets_1_edge; break;
|
||||
case 2: -- stl->stats.connected_facets_2_edge; break;
|
||||
case 3: -- stl->stats.connected_facets_3_edge; break;
|
||||
default: assert(false);
|
||||
}
|
||||
};
|
||||
|
||||
@ -604,9 +590,9 @@ void stl_remove_unconnected_facets(stl_file *stl)
|
||||
|
||||
// Update statistics on edge connectivity.
|
||||
if ((neighbor[0] == -1) && (neighbor[1] != -1))
|
||||
stl_update_connects_remove_1(neighbor[1]);
|
||||
update_connects_remove_1(neighbor[1]);
|
||||
if ((neighbor[1] == -1) && (neighbor[0] != -1))
|
||||
stl_update_connects_remove_1(neighbor[0]);
|
||||
update_connects_remove_1(neighbor[0]);
|
||||
|
||||
if (neighbor[0] >= 0) {
|
||||
if (neighbor[1] >= 0) {
|
||||
@ -634,7 +620,7 @@ void stl_remove_unconnected_facets(stl_file *stl)
|
||||
stl->neighbors_start[neighbor[1]].which_vertex_not[(vnot[1] + 1) % 3] = vnot[0];
|
||||
}
|
||||
if (neighbor[2] >= 0) {
|
||||
stl_update_connects_remove_1(neighbor[2]);
|
||||
update_connects_remove_1(neighbor[2]);
|
||||
stl->neighbors_start[neighbor[2]].neighbor[(vnot[2] + 1) % 3] = -1;
|
||||
}
|
||||
|
||||
@ -652,11 +638,9 @@ void stl_remove_unconnected_facets(stl_file *stl)
|
||||
++ i;
|
||||
|
||||
if (stl->stats.connected_facets_1_edge < (int)stl->stats.number_of_facets) {
|
||||
// remove completely unconnected facets
|
||||
// There are some faces with no connected edge at all. Remove completely unconnected facets.
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets;)
|
||||
if (stl->neighbors_start[i].neighbor[0] == -1 &&
|
||||
stl->neighbors_start[i].neighbor[1] == -1 &&
|
||||
stl->neighbors_start[i].neighbor[2] == -1) {
|
||||
if (stl->neighbors_start[i].num_neighbors() == 0) {
|
||||
// This facet is completely unconnected. Remove it.
|
||||
remove_facet(i);
|
||||
assert(stl_validate(stl));
|
||||
|
@ -79,8 +79,7 @@ struct stl_neighbors {
|
||||
which_vertex_not[1] = -1;
|
||||
which_vertex_not[2] = -1;
|
||||
}
|
||||
int num_neighbors_missing() const { return (this->neighbor[0] == -1) + (this->neighbor[1] == -1) + (this->neighbor[2] == -1); }
|
||||
int num_neighbors() const { return 3 - this->num_neighbors_missing(); }
|
||||
int num_neighbors() const { return 3 - ((this->neighbor[0] == -1) + (this->neighbor[1] == -1) + (this->neighbor[2] == -1)); }
|
||||
|
||||
// Index of a neighbor facet.
|
||||
int neighbor[3];
|
||||
@ -92,28 +91,44 @@ struct stl_stats {
|
||||
stl_stats() { memset(&header, 0, 81); }
|
||||
char header[81];
|
||||
stl_type type = (stl_type)0;
|
||||
// Should always match the number of facets stored inside stl_file::facet_start.
|
||||
uint32_t number_of_facets = 0;
|
||||
// Bounding box.
|
||||
stl_vertex max = stl_vertex::Zero();
|
||||
stl_vertex min = stl_vertex::Zero();
|
||||
stl_vertex size = stl_vertex::Zero();
|
||||
float bounding_diameter = 0.f;
|
||||
float shortest_edge = 0.f;
|
||||
// After repair, the volume shall always be positive.
|
||||
float volume = -1.f;
|
||||
// Number of face edges connected to another face.
|
||||
// Don't use this statistics after repair, use the connected_facets_1/2/3_edge instead!
|
||||
int connected_edges = 0;
|
||||
// Faces with >=1, >=2 and 3 edges connected to another face.
|
||||
int connected_facets_1_edge = 0;
|
||||
int connected_facets_2_edge = 0;
|
||||
int connected_facets_3_edge = 0;
|
||||
// Faces with 1, 2 and 3 open edges after exact chaining, but before repair.
|
||||
int facets_w_1_bad_edge = 0;
|
||||
int facets_w_2_bad_edge = 0;
|
||||
int facets_w_3_bad_edge = 0;
|
||||
// Number of faces read form an STL file.
|
||||
int original_num_facets = 0;
|
||||
// Number of edges connected one to another by snapping their end vertices.
|
||||
int edges_fixed = 0;
|
||||
// Number of faces removed because they were degenerated.
|
||||
int degenerate_facets = 0;
|
||||
// Total number of facets removed: Degenerate faces and unconnected faces.
|
||||
int facets_removed = 0;
|
||||
// Number of faces added by hole filling.
|
||||
int facets_added = 0;
|
||||
// Number of faces reversed because of negative volume or because one patch was connected to another patch with incompatible normals.
|
||||
int facets_reversed = 0;
|
||||
// Number of incompatible edges remaining after the patches were connected together and possibly their normals flipped.
|
||||
int backwards_edges = 0;
|
||||
// Number of triangles, which were flipped during the fixing process.
|
||||
int normals_fixed = 0;
|
||||
// Number of connected triangle patches.
|
||||
int number_of_parts = 0;
|
||||
|
||||
void clear() { *this = stl_stats(); }
|
||||
@ -135,13 +150,11 @@ struct stl_file {
|
||||
std::vector<stl_facet> facet_start;
|
||||
std::vector<stl_neighbors> neighbors_start;
|
||||
// Statistics
|
||||
stl_stats stats;
|
||||
stl_stats stats;
|
||||
};
|
||||
|
||||
struct indexed_triangle_set
|
||||
{
|
||||
indexed_triangle_set() {}
|
||||
|
||||
void clear() { indices.clear(); vertices.clear(); }
|
||||
|
||||
size_t memsize() const {
|
||||
@ -149,9 +162,7 @@ struct indexed_triangle_set
|
||||
}
|
||||
|
||||
std::vector<stl_triangle_vertex_indices> indices;
|
||||
std::vector<stl_vertex> vertices;
|
||||
//FIXME add normals once we get rid of the stl_file from TriangleMesh completely.
|
||||
//std::vector<stl_normal> normals
|
||||
std::vector<stl_vertex> vertices;
|
||||
|
||||
bool empty() const { return indices.empty() || vertices.empty(); }
|
||||
};
|
||||
@ -244,9 +255,15 @@ inline void stl_transform(stl_file *stl, const Eigen::Matrix<T, 3, 3, Eigen::Don
|
||||
stl_get_size(stl);
|
||||
}
|
||||
|
||||
template<typename V>
|
||||
inline void its_translate(indexed_triangle_set &its, const V v)
|
||||
{
|
||||
for (stl_vertex &v_dst : its.vertices)
|
||||
v_dst += v;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
extern void its_transform(indexed_triangle_set &its, T *trafo3x4)
|
||||
inline void its_transform(indexed_triangle_set &its, T *trafo3x4)
|
||||
{
|
||||
for (stl_vertex &v_dst : its.vertices) {
|
||||
stl_vertex v_src = v_dst;
|
||||
|
@ -205,11 +205,12 @@ bool stl_write_quad_object(stl_file *stl, char *file)
|
||||
|
||||
fprintf(fp, "CQUAD\n");
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
switch (stl->neighbors_start[i].num_neighbors_missing()) {
|
||||
case 0: color = connect_color; break;
|
||||
case 1: color = uncon_1_color; break;
|
||||
case 2: color = uncon_2_color; break;
|
||||
default: color = uncon_3_color;
|
||||
switch (stl->neighbors_start[i].num_neighbors()) {
|
||||
case 0:
|
||||
default: color = uncon_3_color; break;
|
||||
case 1: color = uncon_2_color; break;
|
||||
case 2: color = uncon_1_color; break;
|
||||
case 3: color = connect_color; break;
|
||||
}
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n", stl->facet_start[i].vertex[0](0), stl->facet_start[i].vertex[0](1), stl->facet_start[i].vertex[0](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n", stl->facet_start[i].vertex[1](0), stl->facet_start[i].vertex[1](1), stl->facet_start[i].vertex[1](2), color(0), color(1), color(2));
|
||||
|
@ -139,6 +139,9 @@ void AppConfig::set_defaults()
|
||||
if (get("default_action_on_select_preset").empty())
|
||||
set("default_action_on_select_preset", "none"); // , "transfer", "discard" or "save"
|
||||
|
||||
if (get("default_action_on_new_project").empty())
|
||||
set("default_action_on_new_project", "none"); // , "keep(transfer)", "discard" or "save"
|
||||
|
||||
if (get("color_mapinulation_panel").empty())
|
||||
set("color_mapinulation_panel", "0");
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace Slic3r {
|
||||
#ifdef WIN32
|
||||
|
||||
//only dll name with .dll suffix - currently case sensitive
|
||||
const std::vector<std::wstring> BlacklistedLibraryCheck::blacklist({ L"NahimicOSD.dll", L"SS2OSD.dll" });
|
||||
const std::vector<std::wstring> BlacklistedLibraryCheck::blacklist({ L"NahimicOSD.dll", L"SS2OSD.dll", L"amhook.dll", L"AMHook.dll" });
|
||||
|
||||
bool BlacklistedLibraryCheck::get_blacklisted(std::vector<std::wstring>& names)
|
||||
{
|
||||
|
@ -78,8 +78,6 @@ add_library(libslic3r STATIC
|
||||
Format/OBJ.hpp
|
||||
Format/objparser.cpp
|
||||
Format/objparser.hpp
|
||||
Format/PRUS.cpp
|
||||
Format/PRUS.hpp
|
||||
Format/STL.cpp
|
||||
Format/STL.hpp
|
||||
Format/SL1.hpp
|
||||
|
@ -126,6 +126,45 @@ ExPolygons ClipperPaths_to_Slic3rExPolygons(const ClipperLib::Paths &input)
|
||||
return PolyTreeToExPolygons(std::move(polytree));
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Global test.
|
||||
bool has_duplicate_points(const ClipperLib::PolyTree &polytree)
|
||||
{
|
||||
struct Helper {
|
||||
static void collect_points_recursive(const ClipperLib::PolyNode &polynode, ClipperLib::Path &out) {
|
||||
// For each hole of the current expolygon:
|
||||
out.insert(out.end(), polynode.Contour.begin(), polynode.Contour.end());
|
||||
for (int i = 0; i < polynode.ChildCount(); ++ i)
|
||||
collect_points_recursive(*polynode.Childs[i], out);
|
||||
}
|
||||
};
|
||||
ClipperLib::Path pts;
|
||||
for (int i = 0; i < polytree.ChildCount(); ++ i)
|
||||
Helper::collect_points_recursive(*polytree.Childs[i], pts);
|
||||
return has_duplicate_points(std::move(pts));
|
||||
}
|
||||
#else
|
||||
// Local test inside each of the contours.
|
||||
bool has_duplicate_points(const ClipperLib::PolyTree &polytree)
|
||||
{
|
||||
struct Helper {
|
||||
static bool has_duplicate_points_recursive(const ClipperLib::PolyNode &polynode) {
|
||||
if (has_duplicate_points(polynode.Contour))
|
||||
return true;
|
||||
for (int i = 0; i < polynode.ChildCount(); ++ i)
|
||||
if (has_duplicate_points_recursive(*polynode.Childs[i]))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
};
|
||||
ClipperLib::Path pts;
|
||||
for (int i = 0; i < polytree.ChildCount(); ++ i)
|
||||
if (Helper::has_duplicate_points_recursive(*polytree.Childs[i]))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Offset outside by 10um, one by one.
|
||||
template<typename PathsProvider>
|
||||
static ClipperLib::Paths safety_offset(PathsProvider &&paths)
|
||||
@ -467,6 +506,8 @@ Slic3r::Polygons diff(const Slic3r::ExPolygons &subject, const Slic3r::Polygons
|
||||
{ return _clipper(ClipperLib::ctDifference, ClipperUtils::ExPolygonsProvider(subject), ClipperUtils::PolygonsProvider(clip), do_safety_offset); }
|
||||
Slic3r::Polygons diff(const Slic3r::ExPolygons &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper(ClipperLib::ctDifference, ClipperUtils::ExPolygonsProvider(subject), ClipperUtils::ExPolygonsProvider(clip), do_safety_offset); }
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygon &subject, const Slic3r::Polygon &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper(ClipperLib::ctIntersection, ClipperUtils::SinglePathProvider(subject.points), ClipperUtils::SinglePathProvider(clip.points), do_safety_offset); }
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper(ClipperLib::ctIntersection, ClipperUtils::PolygonsProvider(subject), ClipperUtils::PolygonsProvider(clip), do_safety_offset); }
|
||||
Slic3r::Polygons intersection(const Slic3r::ExPolygon &subject, const Slic3r::ExPolygon &clip, ApplySafetyOffset do_safety_offset)
|
||||
@ -496,6 +537,8 @@ Slic3r::ExPolygons diff_ex(const Slic3r::Polygons &subject, const Slic3r::Surfac
|
||||
{ return _clipper_ex(ClipperLib::ctDifference, ClipperUtils::PolygonsProvider(subject), ClipperUtils::SurfacesProvider(clip), do_safety_offset); }
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::Polygons &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper_ex(ClipperLib::ctDifference, ClipperUtils::PolygonsProvider(subject), ClipperUtils::ExPolygonsProvider(clip), do_safety_offset); }
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygon &subject, const Slic3r::Polygon &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper_ex(ClipperLib::ctDifference, ClipperUtils::ExPolygonProvider(subject), ClipperUtils::SinglePathProvider(clip.points), do_safety_offset); }
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygon &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper_ex(ClipperLib::ctDifference, ClipperUtils::ExPolygonProvider(subject), ClipperUtils::PolygonsProvider(clip), do_safety_offset); }
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
|
||||
@ -610,12 +653,18 @@ Polylines _clipper_pl_closed(ClipperLib::ClipType clipType, PathProvider1 &&subj
|
||||
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip)
|
||||
{ return _clipper_pl_open(ClipperLib::ctDifference, ClipperUtils::PolylinesProvider(subject), ClipperUtils::PolygonsProvider(clip)); }
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip)
|
||||
{ return _clipper_pl_open(ClipperLib::ctDifference, ClipperUtils::SinglePathProvider(subject.points), ClipperUtils::ExPolygonProvider(clip)); }
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygon &clip)
|
||||
{ return _clipper_pl_open(ClipperLib::ctDifference, ClipperUtils::PolylinesProvider(subject), ClipperUtils::ExPolygonProvider(clip)); }
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygons &clip)
|
||||
{ return _clipper_pl_open(ClipperLib::ctDifference, ClipperUtils::PolylinesProvider(subject), ClipperUtils::ExPolygonsProvider(clip)); }
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip)
|
||||
{ return _clipper_pl_closed(ClipperLib::ctDifference, ClipperUtils::PolygonsProvider(subject), ClipperUtils::PolygonsProvider(clip)); }
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygon &clip)
|
||||
{ return _clipper_pl_open(ClipperLib::ctIntersection, ClipperUtils::PolylinesProvider(subject), ClipperUtils::SinglePathProvider(clip.points)); }
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::Polygons &clip)
|
||||
{ return _clipper_pl_open(ClipperLib::ctIntersection, ClipperUtils::SinglePathProvider(subject.points), ClipperUtils::PolygonsProvider(clip)); }
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip)
|
||||
{ return _clipper_pl_open(ClipperLib::ctIntersection, ClipperUtils::PolylinesProvider(subject), ClipperUtils::PolygonsProvider(clip)); }
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygons &clip)
|
||||
@ -637,7 +686,9 @@ Lines _clipper_ln(ClipperLib::ClipType clipType, const Lines &subject, const Pol
|
||||
// convert Polylines to Lines
|
||||
Lines retval;
|
||||
for (Polylines::const_iterator polyline = polylines.begin(); polyline != polylines.end(); ++polyline)
|
||||
retval.emplace_back(polyline->operator Line());
|
||||
if (polyline->size() >= 2)
|
||||
//FIXME It may happen, that Clipper produced a polyline with more than 2 collinear points by clipping a single line with polygons. It is a very rare issue, but it happens, see GH #6933.
|
||||
retval.push_back({ polyline->front(), polyline->back() });
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -303,6 +303,7 @@ Slic3r::ExPolygons diff_ex(const Slic3r::Polygons &subject, const Slic3r::Polygo
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::Polygons &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::Polygons &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::Polygon &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygon &subject, const Slic3r::Polygon &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygon &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygons &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
@ -312,6 +313,7 @@ Slic3r::ExPolygons diff_ex(const Slic3r::ExPolygons &subject, const Slic3r::Surf
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::Surfaces &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons diff_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip);
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip);
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygon &clip);
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygons &clip);
|
||||
Slic3r::Polylines diff_pl(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip);
|
||||
@ -322,6 +324,7 @@ inline Slic3r::Lines diff_ln(const Slic3r::Lines &subject, const Slic3r::Polygon
|
||||
}
|
||||
|
||||
// Safety offset is applied to the clipping polygons only.
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygon &subject, const Slic3r::Polygon &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::ExPolygon &subject, const Slic3r::ExPolygon &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
@ -337,6 +340,8 @@ Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r
|
||||
Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygon &clip);
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::Polygons &clip);
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip);
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygons &clip);
|
||||
Slic3r::Polylines intersection_pl(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip);
|
||||
|
@ -740,7 +740,11 @@ ConfigSubstitutions ConfigBase::load(const boost::property_tree::ptree &tree, Fo
|
||||
}
|
||||
|
||||
// Load the config keys from the given string.
|
||||
static inline size_t load_from_gcode_string_legacy(ConfigBase &config, const char *str, ConfigSubstitutionContext &substitutions)
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
size_t ConfigBase::load_from_gcode_string_legacy(ConfigBase& config, const char* str, ConfigSubstitutionContext& substitutions)
|
||||
#else
|
||||
static inline size_t load_from_gcode_string_legacy(ConfigBase& config, const char* str, ConfigSubstitutionContext& substitutions)
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
{
|
||||
if (str == nullptr)
|
||||
return 0;
|
||||
|
@ -2015,6 +2015,10 @@ public:
|
||||
// Set all the nullable values to nils.
|
||||
void null_nullables();
|
||||
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
static size_t load_from_gcode_string_legacy(ConfigBase& config, const char* str, ConfigSubstitutionContext& substitutions);
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
|
||||
private:
|
||||
// Set a configuration value from a string.
|
||||
bool set_deserialize_raw(const t_config_option_key& opt_key_src, const std::string& value, ConfigSubstitutionContext& substitutions, bool append);
|
||||
|
@ -92,7 +92,7 @@ bool ExPolygon::contains(const Line &line) const
|
||||
|
||||
bool ExPolygon::contains(const Polyline &polyline) const
|
||||
{
|
||||
return diff_pl((Polylines)polyline, *this).empty();
|
||||
return diff_pl(polyline, *this).empty();
|
||||
}
|
||||
|
||||
bool ExPolygon::contains(const Polylines &polylines) const
|
||||
@ -114,10 +114,11 @@ bool ExPolygon::contains(const Polylines &polylines) const
|
||||
|
||||
bool ExPolygon::contains(const Point &point) const
|
||||
{
|
||||
if (!this->contour.contains(point)) return false;
|
||||
for (Polygons::const_iterator it = this->holes.begin(); it != this->holes.end(); ++it) {
|
||||
if (it->contains(point)) return false;
|
||||
}
|
||||
if (! this->contour.contains(point))
|
||||
return false;
|
||||
for (const Polygon &hole : this->holes)
|
||||
if (hole.contains(point))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -367,6 +368,57 @@ extern std::vector<BoundingBox> get_extents_vector(const ExPolygons &polygons)
|
||||
return out;
|
||||
}
|
||||
|
||||
bool has_duplicate_points(const ExPolygon &expoly)
|
||||
{
|
||||
#if 1
|
||||
// Check globally.
|
||||
size_t cnt = expoly.contour.points.size();
|
||||
for (const Polygon &hole : expoly.holes)
|
||||
cnt += hole.points.size();
|
||||
std::vector<Point> allpts;
|
||||
allpts.reserve(cnt);
|
||||
allpts.insert(allpts.begin(), expoly.contour.points.begin(), expoly.contour.points.end());
|
||||
for (const Polygon &hole : expoly.holes)
|
||||
allpts.insert(allpts.end(), hole.points.begin(), hole.points.end());
|
||||
return has_duplicate_points(std::move(allpts));
|
||||
#else
|
||||
// Check per contour.
|
||||
if (has_duplicate_points(expoly.contour))
|
||||
return true;
|
||||
for (const Polygon &hole : expoly.holes)
|
||||
if (has_duplicate_points(hole))
|
||||
return true;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool has_duplicate_points(const ExPolygons &expolys)
|
||||
{
|
||||
#if 1
|
||||
// Check globally.
|
||||
size_t cnt = 0;
|
||||
for (const ExPolygon &expoly : expolys) {
|
||||
cnt += expoly.contour.points.size();
|
||||
for (const Polygon &hole : expoly.holes)
|
||||
cnt += hole.points.size();
|
||||
}
|
||||
std::vector<Point> allpts;
|
||||
allpts.reserve(cnt);
|
||||
for (const ExPolygon &expoly : expolys) {
|
||||
allpts.insert(allpts.begin(), expoly.contour.points.begin(), expoly.contour.points.end());
|
||||
for (const Polygon &hole : expoly.holes)
|
||||
allpts.insert(allpts.end(), hole.points.begin(), hole.points.end());
|
||||
}
|
||||
return has_duplicate_points(std::move(allpts));
|
||||
#else
|
||||
// Check per contour.
|
||||
for (const ExPolygon &expoly : expolys)
|
||||
if (has_duplicate_points(expoly))
|
||||
return true;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool remove_sticks(ExPolygon &poly)
|
||||
{
|
||||
return remove_sticks(poly.contour) || remove_sticks(poly.holes);
|
||||
|
@ -351,20 +351,24 @@ inline ExPolygons expolygons_simplify(const ExPolygons &expolys, double toleranc
|
||||
return out;
|
||||
}
|
||||
|
||||
extern BoundingBox get_extents(const ExPolygon &expolygon);
|
||||
extern BoundingBox get_extents(const ExPolygons &expolygons);
|
||||
extern BoundingBox get_extents_rotated(const ExPolygon &poly, double angle);
|
||||
extern BoundingBox get_extents_rotated(const ExPolygons &polygons, double angle);
|
||||
extern std::vector<BoundingBox> get_extents_vector(const ExPolygons &polygons);
|
||||
BoundingBox get_extents(const ExPolygon &expolygon);
|
||||
BoundingBox get_extents(const ExPolygons &expolygons);
|
||||
BoundingBox get_extents_rotated(const ExPolygon &poly, double angle);
|
||||
BoundingBox get_extents_rotated(const ExPolygons &polygons, double angle);
|
||||
std::vector<BoundingBox> get_extents_vector(const ExPolygons &polygons);
|
||||
|
||||
extern bool remove_sticks(ExPolygon &poly);
|
||||
extern void keep_largest_contour_only(ExPolygons &polygons);
|
||||
// Test for duplicate points. The points are copied, sorted and checked for duplicates globally.
|
||||
bool has_duplicate_points(const ExPolygon &expoly);
|
||||
bool has_duplicate_points(const ExPolygons &expolys);
|
||||
|
||||
bool remove_sticks(ExPolygon &poly);
|
||||
void keep_largest_contour_only(ExPolygons &polygons);
|
||||
|
||||
inline double area(const ExPolygon &poly) { return poly.area(); }
|
||||
inline double area(const ExPolygons &polys) { double s = 0.; for (auto &p : polys) s += p.area(); return s; }
|
||||
|
||||
// Removes all expolygons smaller than min_area and also removes all holes smaller than min_area
|
||||
extern bool remove_small_and_small_holes(ExPolygons &expolygons, double min_area);
|
||||
bool remove_small_and_small_holes(ExPolygons &expolygons, double min_area);
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
|
@ -928,7 +928,9 @@ static Polylines connect_lines_using_hooks(Polylines &&lines, const ExPolygon &b
|
||||
Linef l { { bg::get<0, 0>(seg), bg::get<0, 1>(seg) }, { bg::get<1, 0>(seg), bg::get<1, 1>(seg) } };
|
||||
assert(line_alg::distance_to_squared(l, Vec2d(pt.cast<double>())) > 1000 * 1000);
|
||||
#endif // NDEBUG
|
||||
} else if (((Line)pl).distance_to_squared(pt) <= 1000 * 1000)
|
||||
} else if (pl.size() >= 2 &&
|
||||
//FIXME Hoping that pl is really a line, trimmed by a polygon using ClipperUtils. Sometimes Clipper leaves some additional collinear points on the polyline, let's hope it is all right.
|
||||
Line{ pl.front(), pl.back() }.distance_to_squared(pt) <= 1000 * 1000)
|
||||
out = closest.front().second;
|
||||
}
|
||||
return out;
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
#include <boost/filesystem/operations.hpp>
|
||||
#include <boost/spirit/include/karma.hpp>
|
||||
#include <boost/spirit/include/qi_int.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
#include <boost/property_tree/ptree.hpp>
|
||||
@ -32,6 +33,8 @@ namespace pt = boost::property_tree;
|
||||
#include <Eigen/Dense>
|
||||
#include "miniz_extension.hpp"
|
||||
|
||||
#include <fast_float/fast_float.h>
|
||||
|
||||
// Slightly faster than sprintf("%.9g"), but there is an issue with the karma floating point formatter,
|
||||
// https://github.com/boostorg/spirit/pull/586
|
||||
// where the exported string is one digit shorter than it should be to guarantee lossless round trip.
|
||||
@ -172,14 +175,18 @@ std::string get_attribute_value_string(const char** attributes, unsigned int att
|
||||
|
||||
float get_attribute_value_float(const char** attributes, unsigned int attributes_size, const char* attribute_key)
|
||||
{
|
||||
const char* text = get_attribute_value_charptr(attributes, attributes_size, attribute_key);
|
||||
return (text != nullptr) ? (float)::atof(text) : 0.0f;
|
||||
float value = 0.0f;
|
||||
if (const char *text = get_attribute_value_charptr(attributes, attributes_size, attribute_key); text != nullptr)
|
||||
fast_float::from_chars(text, text + strlen(text), value);
|
||||
return value;
|
||||
}
|
||||
|
||||
int get_attribute_value_int(const char** attributes, unsigned int attributes_size, const char* attribute_key)
|
||||
{
|
||||
const char* text = get_attribute_value_charptr(attributes, attributes_size, attribute_key);
|
||||
return (text != nullptr) ? ::atoi(text) : 0;
|
||||
int value = 0;
|
||||
if (const char *text = get_attribute_value_charptr(attributes, attributes_size, attribute_key); text != nullptr)
|
||||
boost::spirit::qi::parse(text, text + strlen(text), boost::spirit::qi::int_, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
bool get_attribute_value_bool(const char** attributes, unsigned int attributes_size, const char* attribute_key)
|
||||
@ -298,8 +305,8 @@ namespace Slic3r {
|
||||
|
||||
struct Geometry
|
||||
{
|
||||
std::vector<float> vertices;
|
||||
std::vector<unsigned int> triangles;
|
||||
std::vector<Vec3f> vertices;
|
||||
std::vector<Vec3i> triangles;
|
||||
std::vector<std::string> custom_supports;
|
||||
std::vector<std::string> custom_seam;
|
||||
std::vector<std::string> mmu_segmentation;
|
||||
@ -713,7 +720,7 @@ namespace Slic3r {
|
||||
}
|
||||
|
||||
// use the geometry to create the volumes in the new model objects
|
||||
ObjectMetadata::VolumeMetadataList volumes(1, { 0, (unsigned int)geometry->triangles.size() / 3 - 1 });
|
||||
ObjectMetadata::VolumeMetadataList volumes(1, { 0, (unsigned int)geometry->triangles.size() - 1 });
|
||||
|
||||
// for each instance after the 1st, create a new model object containing only that instance
|
||||
// and copy into it the geometry
|
||||
@ -786,7 +793,7 @@ namespace Slic3r {
|
||||
// config data not found, this model was not saved using slic3r pe
|
||||
|
||||
// add the entire geometry as the single volume to generate
|
||||
volumes.emplace_back(0, (int)obj_geometry->second.triangles.size() / 3 - 1);
|
||||
volumes.emplace_back(0, (int)obj_geometry->second.triangles.size() - 1);
|
||||
|
||||
// select as volumes
|
||||
volumes_ptr = &volumes;
|
||||
@ -1552,9 +1559,10 @@ namespace Slic3r {
|
||||
{
|
||||
// appends the vertex coordinates
|
||||
// missing values are set equal to ZERO
|
||||
m_curr_object.geometry.vertices.push_back(m_unit_factor * get_attribute_value_float(attributes, num_attributes, X_ATTR));
|
||||
m_curr_object.geometry.vertices.push_back(m_unit_factor * get_attribute_value_float(attributes, num_attributes, Y_ATTR));
|
||||
m_curr_object.geometry.vertices.push_back(m_unit_factor * get_attribute_value_float(attributes, num_attributes, Z_ATTR));
|
||||
m_curr_object.geometry.vertices.emplace_back(
|
||||
m_unit_factor * get_attribute_value_float(attributes, num_attributes, X_ATTR),
|
||||
m_unit_factor * get_attribute_value_float(attributes, num_attributes, Y_ATTR),
|
||||
m_unit_factor * get_attribute_value_float(attributes, num_attributes, Z_ATTR));
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1588,9 +1596,10 @@ namespace Slic3r {
|
||||
|
||||
// appends the triangle's vertices indices
|
||||
// missing values are set equal to ZERO
|
||||
m_curr_object.geometry.triangles.push_back((unsigned int)get_attribute_value_int(attributes, num_attributes, V1_ATTR));
|
||||
m_curr_object.geometry.triangles.push_back((unsigned int)get_attribute_value_int(attributes, num_attributes, V2_ATTR));
|
||||
m_curr_object.geometry.triangles.push_back((unsigned int)get_attribute_value_int(attributes, num_attributes, V3_ATTR));
|
||||
m_curr_object.geometry.triangles.emplace_back(
|
||||
get_attribute_value_int(attributes, num_attributes, V1_ATTR),
|
||||
get_attribute_value_int(attributes, num_attributes, V2_ATTR),
|
||||
get_attribute_value_int(attributes, num_attributes, V3_ATTR));
|
||||
|
||||
m_curr_object.geometry.custom_supports.push_back(get_attribute_value_string(attributes, num_attributes, CUSTOM_SUPPORTS_ATTR));
|
||||
m_curr_object.geometry.custom_seam.push_back(get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
|
||||
@ -1879,8 +1888,9 @@ namespace Slic3r {
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned int geo_tri_count = (unsigned int)geometry.triangles.size() / 3;
|
||||
unsigned int geo_tri_count = (unsigned int)geometry.triangles.size();
|
||||
unsigned int renamed_volumes_count = 0;
|
||||
int processed_vertices_max_id = 0;
|
||||
|
||||
for (const ObjectMetadata::VolumeMetadata& volume_data : volumes) {
|
||||
if (geo_tri_count <= volume_data.first_triangle_id || geo_tri_count <= volume_data.last_triangle_id || volume_data.last_triangle_id < volume_data.first_triangle_id) {
|
||||
@ -1890,77 +1900,68 @@ namespace Slic3r {
|
||||
|
||||
Transform3d volume_matrix_to_object = Transform3d::Identity();
|
||||
bool has_transform = false;
|
||||
#if ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
bool is_left_handed = false;
|
||||
#endif // ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
// extract the volume transformation from the volume's metadata, if present
|
||||
for (const Metadata& metadata : volume_data.metadata) {
|
||||
if (metadata.key == MATRIX_KEY) {
|
||||
volume_matrix_to_object = Slic3r::Geometry::transform3d_from_string(metadata.value);
|
||||
has_transform = ! volume_matrix_to_object.isApprox(Transform3d::Identity(), 1e-10);
|
||||
#if ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
is_left_handed = Slic3r::Geometry::Transformation(volume_matrix_to_object).is_left_handed();
|
||||
#endif // ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// splits volume out of imported geometry
|
||||
TriangleMesh triangle_mesh;
|
||||
stl_file &stl = triangle_mesh.stl;
|
||||
unsigned int triangles_count = volume_data.last_triangle_id - volume_data.first_triangle_id + 1;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = (uint32_t)triangles_count;
|
||||
stl.stats.original_num_facets = (int)stl.stats.number_of_facets;
|
||||
stl_allocate(&stl);
|
||||
std::vector<Vec3i> faces(geometry.triangles.begin() + volume_data.first_triangle_id, geometry.triangles.begin() + volume_data.last_triangle_id + 1);
|
||||
const size_t triangles_count = faces.size();
|
||||
|
||||
unsigned int src_start_id = volume_data.first_triangle_id * 3;
|
||||
|
||||
for (unsigned int i = 0; i < triangles_count; ++i) {
|
||||
unsigned int ii = i * 3;
|
||||
stl_facet& facet = stl.facet_start[i];
|
||||
for (unsigned int v = 0; v < 3; ++v) {
|
||||
unsigned int tri_id = geometry.triangles[src_start_id + ii + v] * 3;
|
||||
if (tri_id + 2 >= geometry.vertices.size()) {
|
||||
add_error("Malformed triangle mesh");
|
||||
int min_id = faces.front()[0];
|
||||
int max_id = faces.front()[0];
|
||||
for (const Vec3i& face : faces) {
|
||||
for (const int tri_id : face) {
|
||||
if (tri_id < 0 || tri_id >= geometry.vertices.size()) {
|
||||
add_error("Found invalid vertex id");
|
||||
return false;
|
||||
}
|
||||
facet.vertex[v] = Vec3f(geometry.vertices[tri_id + 0], geometry.vertices[tri_id + 1], geometry.vertices[tri_id + 2]);
|
||||
min_id = std::min(min_id, tri_id);
|
||||
max_id = std::max(max_id, tri_id);
|
||||
}
|
||||
}
|
||||
|
||||
stl_get_size(&stl);
|
||||
triangle_mesh.repair();
|
||||
// rebase indices to the current vertices list
|
||||
for (Vec3i& face : faces) {
|
||||
for (int& tri_id : face) {
|
||||
tri_id -= min_id;
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
// PrusaSlicer older than 2.4.0 saved mirrored volumes with reversed winding of the triangles
|
||||
// This caused the call to TriangleMesh::repair() to reverse all the facets because the calculated volume was negative
|
||||
if (is_left_handed && stl.stats.facets_reversed > 0 && stl.stats.facets_reversed == stl.stats.original_num_facets)
|
||||
stl.stats.facets_reversed = 0;
|
||||
#endif // ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
processed_vertices_max_id = 1 + std::max(processed_vertices_max_id, max_id);
|
||||
|
||||
std::vector<Vec3f> vertices(geometry.vertices.begin() + min_id, geometry.vertices.begin() + max_id + 1);
|
||||
TriangleMesh triangle_mesh(std::move(vertices), std::move(faces));
|
||||
|
||||
if (m_version == 0) {
|
||||
// if the 3mf was not produced by PrusaSlicer and there is only one instance,
|
||||
// bake the transformation into the geometry to allow the reload from disk command
|
||||
// to work properly
|
||||
if (object.instances.size() == 1) {
|
||||
triangle_mesh.transform(object.instances.front()->get_transformation().get_matrix());
|
||||
triangle_mesh.transform(object.instances.front()->get_transformation().get_matrix(), false);
|
||||
object.instances.front()->set_transformation(Slic3r::Geometry::Transformation());
|
||||
//FIXME do the mesh fixing?
|
||||
}
|
||||
}
|
||||
if (triangle_mesh.volume() < 0)
|
||||
triangle_mesh.flip_triangles();
|
||||
|
||||
ModelVolume* volume = object.add_volume(std::move(triangle_mesh));
|
||||
// stores the volume matrix taken from the metadata, if present
|
||||
if (has_transform)
|
||||
volume->source.transform = Slic3r::Geometry::Transformation(volume_matrix_to_object);
|
||||
volume->calculate_convex_hull();
|
||||
|
||||
// recreate custom supports, seam and mmu segmentation from previously loaded attribute
|
||||
volume->supported_facets.reserve(triangles_count);
|
||||
volume->seam_facets.reserve(triangles_count);
|
||||
volume->mmu_segmentation_facets.reserve(triangles_count);
|
||||
for (unsigned i=0; i<triangles_count; ++i) {
|
||||
size_t index = src_start_id/3 + i;
|
||||
for (size_t i=0; i<triangles_count; ++i) {
|
||||
size_t index = volume_data.first_triangle_id + i;
|
||||
assert(index < geometry.custom_supports.size());
|
||||
assert(index < geometry.custom_seam.size());
|
||||
assert(index < geometry.mmu_segmentation.size());
|
||||
@ -2536,11 +2537,6 @@ namespace Slic3r {
|
||||
if (volume == nullptr)
|
||||
continue;
|
||||
|
||||
if (!volume->mesh().repaired)
|
||||
throw Slic3r::FileIOError("store_3mf() requires repair()");
|
||||
if (!volume->mesh().has_shared_vertices())
|
||||
throw Slic3r::FileIOError("store_3mf() requires shared vertices");
|
||||
|
||||
volumes_offsets.insert({ volume, Offsets(vertices_count) });
|
||||
|
||||
const indexed_triangle_set &its = volume->mesh().its;
|
||||
@ -2581,10 +2577,7 @@ namespace Slic3r {
|
||||
if (volume == nullptr)
|
||||
continue;
|
||||
|
||||
#if ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
bool is_left_handed = volume->is_left_handed();
|
||||
#endif // ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
|
||||
VolumeToOffsetsMap::iterator volume_it = volumes_offsets.find(volume);
|
||||
assert(volume_it != volumes_offsets.end());
|
||||
|
||||
@ -2599,7 +2592,6 @@ namespace Slic3r {
|
||||
{
|
||||
const Vec3i &idx = its.indices[i];
|
||||
char *ptr = buf;
|
||||
#if ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
boost::spirit::karma::generate(ptr, boost::spirit::lit(" <") << TRIANGLE_TAG <<
|
||||
" v1=\"" << boost::spirit::int_ <<
|
||||
"\" v2=\"" << boost::spirit::int_ <<
|
||||
@ -2607,15 +2599,6 @@ namespace Slic3r {
|
||||
idx[is_left_handed ? 2 : 0] + volume_it->second.first_vertex_id,
|
||||
idx[1] + volume_it->second.first_vertex_id,
|
||||
idx[is_left_handed ? 0 : 2] + volume_it->second.first_vertex_id);
|
||||
#else
|
||||
boost::spirit::karma::generate(ptr, boost::spirit::lit(" <") << TRIANGLE_TAG <<
|
||||
" v1=\"" << boost::spirit::int_ <<
|
||||
"\" v2=\"" << boost::spirit::int_ <<
|
||||
"\" v3=\"" << boost::spirit::int_ << "\"",
|
||||
idx[0] + volume_it->second.first_vertex_id,
|
||||
idx[1] + volume_it->second.first_vertex_id,
|
||||
idx[2] + volume_it->second.first_vertex_id);
|
||||
#endif // ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT
|
||||
*ptr = '\0';
|
||||
output_buffer += buf;
|
||||
}
|
||||
|
@ -244,11 +244,11 @@ struct AMFParserContext
|
||||
// Map from obect name to object idx & instances.
|
||||
std::map<std::string, Object> m_object_instances_map;
|
||||
// Vertices parsed for the current m_object.
|
||||
std::vector<float> m_object_vertices;
|
||||
std::vector<Vec3f> m_object_vertices;
|
||||
// Current volume allocated for an amf/object/mesh/volume subtree.
|
||||
ModelVolume *m_volume { nullptr };
|
||||
// Faces collected for the current m_volume.
|
||||
std::vector<int> m_volume_facets;
|
||||
std::vector<Vec3i> m_volume_facets;
|
||||
// Transformation matrix of a volume mesh from its coordinate system to Object's coordinate system.
|
||||
Transform3d m_volume_transform;
|
||||
// Current material allocated for an amf/metadata subtree.
|
||||
@ -598,9 +598,7 @@ void AMFParserContext::endElement(const char * /* name */)
|
||||
case NODE_TYPE_VERTEX:
|
||||
assert(m_object);
|
||||
// Parse the vertex data
|
||||
m_object_vertices.emplace_back((float)atof(m_value[0].c_str()));
|
||||
m_object_vertices.emplace_back((float)atof(m_value[1].c_str()));
|
||||
m_object_vertices.emplace_back((float)atof(m_value[2].c_str()));
|
||||
m_object_vertices.emplace_back(float(atof(m_value[0].c_str())), float(atof(m_value[1].c_str())), float(atof(m_value[2].c_str())));
|
||||
m_value[0].clear();
|
||||
m_value[1].clear();
|
||||
m_value[2].clear();
|
||||
@ -609,9 +607,7 @@ void AMFParserContext::endElement(const char * /* name */)
|
||||
// Faces of the current volume:
|
||||
case NODE_TYPE_TRIANGLE:
|
||||
assert(m_object && m_volume);
|
||||
m_volume_facets.emplace_back(atoi(m_value[0].c_str()));
|
||||
m_volume_facets.emplace_back(atoi(m_value[1].c_str()));
|
||||
m_volume_facets.emplace_back(atoi(m_value[2].c_str()));
|
||||
m_volume_facets.emplace_back(atoi(m_value[0].c_str()), atoi(m_value[1].c_str()), atoi(m_value[2].c_str()));
|
||||
m_value[0].clear();
|
||||
m_value[1].clear();
|
||||
m_value[2].clear();
|
||||
@ -621,44 +617,36 @@ void AMFParserContext::endElement(const char * /* name */)
|
||||
case NODE_TYPE_VOLUME:
|
||||
{
|
||||
assert(m_object && m_volume);
|
||||
TriangleMesh mesh;
|
||||
stl_file &stl = mesh.stl;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = int(m_volume_facets.size() / 3);
|
||||
stl.stats.original_num_facets = stl.stats.number_of_facets;
|
||||
stl_allocate(&stl);
|
||||
|
||||
bool has_transform = ! m_volume_transform.isApprox(Transform3d::Identity(), 1e-10);
|
||||
for (size_t i = 0; i < m_volume_facets.size();) {
|
||||
stl_facet &facet = stl.facet_start[i/3];
|
||||
for (unsigned int v = 0; v < 3; ++v)
|
||||
{
|
||||
unsigned int tri_id = m_volume_facets[i++] * 3;
|
||||
if (tri_id < 0 || tri_id + 2 >= m_object_vertices.size()) {
|
||||
// Verify validity of face indices.
|
||||
for (Vec3i face : m_volume_facets)
|
||||
for (unsigned int tri_id : face)
|
||||
if (tri_id < 0 || tri_id >= m_object_vertices.size()) {
|
||||
this->stop("Malformed triangle mesh");
|
||||
return;
|
||||
}
|
||||
facet.vertex[v] = Vec3f(m_object_vertices[tri_id + 0], m_object_vertices[tri_id + 1], m_object_vertices[tri_id + 2]);
|
||||
}
|
||||
}
|
||||
stl_get_size(&stl);
|
||||
mesh.repair();
|
||||
m_volume->set_mesh(std::move(mesh));
|
||||
// stores the volume matrix taken from the metadata, if present
|
||||
if (has_transform)
|
||||
m_volume->source.transform = Slic3r::Geometry::Transformation(m_volume_transform);
|
||||
if (m_volume->source.input_file.empty() && (m_volume->type() == ModelVolumeType::MODEL_PART))
|
||||
|
||||
{
|
||||
TriangleMesh triangle_mesh { std::move(m_object_vertices), std::move(m_volume_facets) };
|
||||
if (triangle_mesh.volume() < 0)
|
||||
triangle_mesh.flip_triangles();
|
||||
m_volume->set_mesh(std::move(triangle_mesh));
|
||||
}
|
||||
|
||||
// stores the volume matrix taken from the metadata, if present
|
||||
if (bool has_transform = !m_volume_transform.isApprox(Transform3d::Identity(), 1e-10); has_transform)
|
||||
m_volume->source.transform = Slic3r::Geometry::Transformation(m_volume_transform);
|
||||
|
||||
if (m_volume->source.input_file.empty() && (m_volume->type() == ModelVolumeType::MODEL_PART)) {
|
||||
m_volume->source.object_idx = (int)m_model.objects.size() - 1;
|
||||
m_volume->source.volume_idx = (int)m_model.objects.back()->volumes.size() - 1;
|
||||
m_volume->center_geometry_after_creation();
|
||||
}
|
||||
else
|
||||
} else
|
||||
// pass false if the mesh offset has been already taken from the data
|
||||
m_volume->center_geometry_after_creation(m_volume->source.input_file.empty());
|
||||
|
||||
m_volume->calculate_convex_hull();
|
||||
m_volume_facets.clear();
|
||||
m_object_vertices.clear();
|
||||
m_volume = nullptr;
|
||||
break;
|
||||
}
|
||||
@ -1187,10 +1175,6 @@ bool store_amf(const char* path, Model* model, const DynamicPrintConfig* config,
|
||||
int num_vertices = 0;
|
||||
for (ModelVolume *volume : object->volumes) {
|
||||
vertices_offsets.push_back(num_vertices);
|
||||
if (! volume->mesh().repaired)
|
||||
throw Slic3r::FileIOError("store_amf() requires repair()");
|
||||
if (! volume->mesh().has_shared_vertices())
|
||||
throw Slic3r::FileIOError("store_amf() requires shared vertices");
|
||||
const indexed_triangle_set &its = volume->mesh().its;
|
||||
const Transform3d& matrix = volume->get_matrix();
|
||||
for (size_t i = 0; i < its.vertices.size(); ++i) {
|
||||
|
@ -19,7 +19,8 @@ namespace Slic3r {
|
||||
|
||||
bool load_obj(const char *path, TriangleMesh *meshptr)
|
||||
{
|
||||
if(meshptr == nullptr) return false;
|
||||
if (meshptr == nullptr)
|
||||
return false;
|
||||
|
||||
// Parse the OBJ file.
|
||||
ObjParser::ObjData data;
|
||||
@ -31,84 +32,69 @@ bool load_obj(const char *path, TriangleMesh *meshptr)
|
||||
// Count the faces and verify, that all faces are triangular.
|
||||
size_t num_faces = 0;
|
||||
size_t num_quads = 0;
|
||||
for (size_t i = 0; i < data.vertices.size(); ) {
|
||||
for (size_t i = 0; i < data.vertices.size(); ++ i) {
|
||||
// Find the end of face.
|
||||
size_t j = i;
|
||||
for (; j < data.vertices.size() && data.vertices[j].coordIdx != -1; ++ j) ;
|
||||
if (i == j)
|
||||
continue;
|
||||
size_t face_vertices = j - i;
|
||||
if (face_vertices != 3 && face_vertices != 4) {
|
||||
// Non-triangular and non-quad faces are not supported as of now.
|
||||
return false;
|
||||
if (size_t num_face_vertices = j - i; num_face_vertices > 0) {
|
||||
if (num_face_vertices > 4) {
|
||||
// Non-triangular and non-quad faces are not supported as of now.
|
||||
BOOST_LOG_TRIVIAL(error) << "load_obj: failed to parse " << path << ". The file contains polygons with more than 4 vertices.";
|
||||
return false;
|
||||
} else if (num_face_vertices < 3) {
|
||||
// Non-triangular and non-quad faces are not supported as of now.
|
||||
BOOST_LOG_TRIVIAL(error) << "load_obj: failed to parse " << path << ". The file contains polygons with less than 2 vertices.";
|
||||
return false;
|
||||
}
|
||||
if (num_face_vertices == 4)
|
||||
++ num_quads;
|
||||
++ num_faces;
|
||||
i = j;
|
||||
}
|
||||
if (face_vertices == 4)
|
||||
++ num_quads;
|
||||
++ num_faces;
|
||||
i = j + 1;
|
||||
}
|
||||
|
||||
// Convert ObjData into STL.
|
||||
TriangleMesh &mesh = *meshptr;
|
||||
stl_file &stl = mesh.stl;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = uint32_t(num_faces + num_quads);
|
||||
stl.stats.original_num_facets = int(num_faces + num_quads);
|
||||
// stl_allocate clears all the allocated data to zero, all normals are set to zeros as well.
|
||||
stl_allocate(&stl);
|
||||
size_t i_face = 0;
|
||||
for (size_t i = 0; i < data.vertices.size(); ++ i) {
|
||||
if (data.vertices[i].coordIdx == -1)
|
||||
continue;
|
||||
stl_facet &facet = stl.facet_start[i_face ++];
|
||||
size_t num_normals = 0;
|
||||
stl_normal normal(stl_normal::Zero());
|
||||
for (unsigned int v = 0; v < 3; ++ v) {
|
||||
const ObjParser::ObjVertex &vertex = data.vertices[i++];
|
||||
memcpy(facet.vertex[v].data(), &data.coordinates[vertex.coordIdx*4], 3 * sizeof(float));
|
||||
if (vertex.normalIdx != -1) {
|
||||
normal(0) += data.normals[vertex.normalIdx*3];
|
||||
normal(1) += data.normals[vertex.normalIdx*3+1];
|
||||
normal(2) += data.normals[vertex.normalIdx*3+2];
|
||||
++ num_normals;
|
||||
}
|
||||
}
|
||||
// Result of obj_parseline() call is not checked, thus not all vertices are necessarily finalized with coord_Idx == -1.
|
||||
if (i < data.vertices.size() && data.vertices[i].coordIdx != -1) {
|
||||
// This is a quad. Produce the other triangle.
|
||||
stl_facet &facet2 = stl.facet_start[i_face++];
|
||||
facet2.vertex[0] = facet.vertex[0];
|
||||
facet2.vertex[1] = facet.vertex[2];
|
||||
const ObjParser::ObjVertex &vertex = data.vertices[i++];
|
||||
memcpy(facet2.vertex[2].data(), &data.coordinates[vertex.coordIdx * 4], 3 * sizeof(float));
|
||||
if (vertex.normalIdx != -1) {
|
||||
normal(0) += data.normals[vertex.normalIdx*3];
|
||||
normal(1) += data.normals[vertex.normalIdx*3+1];
|
||||
normal(2) += data.normals[vertex.normalIdx*3+2];
|
||||
++ num_normals;
|
||||
}
|
||||
if (num_normals == 4) {
|
||||
// Normalize an average normal of a quad.
|
||||
float len = facet.normal.norm();
|
||||
if (len > EPSILON) {
|
||||
normal /= len;
|
||||
facet.normal = normal;
|
||||
facet2.normal = normal;
|
||||
}
|
||||
}
|
||||
} else if (num_normals == 3) {
|
||||
// Normalize an average normal of a triangle.
|
||||
float len = facet.normal.norm();
|
||||
if (len > EPSILON)
|
||||
facet.normal = normal / len;
|
||||
}
|
||||
// Convert ObjData into indexed triangle set.
|
||||
indexed_triangle_set its;
|
||||
size_t num_vertices = data.coordinates.size() / 4;
|
||||
its.vertices.reserve(num_vertices);
|
||||
its.indices.reserve(num_faces + num_quads);
|
||||
for (size_t i = 0; i < num_vertices; ++ i) {
|
||||
size_t j = i << 2;
|
||||
its.vertices.emplace_back(data.coordinates[j], data.coordinates[j + 1], data.coordinates[j + 2]);
|
||||
}
|
||||
stl_get_size(&stl);
|
||||
mesh.repair();
|
||||
if (mesh.facets_count() == 0) {
|
||||
int indices[4];
|
||||
for (size_t i = 0; i < data.vertices.size();)
|
||||
if (data.vertices[i].coordIdx == -1)
|
||||
++ i;
|
||||
else {
|
||||
int cnt = 0;
|
||||
while (i < data.vertices.size())
|
||||
if (const ObjParser::ObjVertex &vertex = data.vertices[i ++]; vertex.coordIdx == -1) {
|
||||
break;
|
||||
} else {
|
||||
assert(cnt < 4);
|
||||
if (vertex.coordIdx < 0 || vertex.coordIdx >= its.vertices.size()) {
|
||||
BOOST_LOG_TRIVIAL(error) << "load_obj: failed to parse " << path << ". The file contains invalid vertex index.";
|
||||
return false;
|
||||
}
|
||||
indices[cnt ++] = vertex.coordIdx;
|
||||
}
|
||||
if (cnt) {
|
||||
assert(cnt == 3 || cnt == 4);
|
||||
// Insert one or two faces (triangulate a quad).
|
||||
its.indices.emplace_back(indices[0], indices[1], indices[2]);
|
||||
if (cnt == 4)
|
||||
its.indices.emplace_back(indices[0], indices[2], indices[3]);
|
||||
}
|
||||
}
|
||||
|
||||
*meshptr = TriangleMesh(std::move(its));
|
||||
if (meshptr->empty()) {
|
||||
BOOST_LOG_TRIVIAL(error) << "load_obj: This OBJ file couldn't be read because it's empty. " << path;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (meshptr->volume() < 0)
|
||||
meshptr->flip_triangles();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1,333 +0,0 @@
|
||||
#include <string.h>
|
||||
#include <exception>
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
#include "miniz_extension.hpp"
|
||||
|
||||
#include <Eigen/Geometry>
|
||||
|
||||
#include "../libslic3r.h"
|
||||
#include "../Model.hpp"
|
||||
|
||||
#include "PRUS.hpp"
|
||||
|
||||
#if 0
|
||||
// Enable debugging and assert in this file.
|
||||
#define DEBUG
|
||||
#define _DEBUG
|
||||
#undef NDEBUG
|
||||
#endif
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
namespace Slic3r
|
||||
{
|
||||
|
||||
struct StlHeader
|
||||
{
|
||||
char comment[80];
|
||||
uint32_t nTriangles;
|
||||
};
|
||||
|
||||
static_assert(sizeof(StlHeader) == 84, "StlHeader size not correct");
|
||||
|
||||
// Buffered line reader to a string buffer.
|
||||
class LineReader
|
||||
{
|
||||
public:
|
||||
LineReader(std::vector<char> &data) : m_buffer(data), m_pos(0), m_len((int)data.size()) {}
|
||||
|
||||
const char* next_line() {
|
||||
// Skip empty lines.
|
||||
while (m_pos < m_len && (m_buffer[m_pos] == '\r' || m_buffer[m_pos] == '\n'))
|
||||
++ m_pos;
|
||||
if (m_pos == m_len) {
|
||||
// End of file.
|
||||
return nullptr;
|
||||
}
|
||||
// The buffer is nonempty and it does not start with end of lines. Find the first end of line.
|
||||
int end = m_pos + 1;
|
||||
while (end < m_len && m_buffer[end] != '\r' && m_buffer[end] != '\n')
|
||||
++ end;
|
||||
char *ptr_out = m_buffer.data() + m_pos;
|
||||
m_pos = end + 1;
|
||||
m_buffer[end] = 0;
|
||||
return ptr_out;
|
||||
}
|
||||
|
||||
int next_line_scanf(const char *format, ...)
|
||||
{
|
||||
const char *line = next_line();
|
||||
if (line == nullptr)
|
||||
return -1;
|
||||
int result;
|
||||
va_list arglist;
|
||||
va_start(arglist, format);
|
||||
result = vsscanf(line, format, arglist);
|
||||
va_end(arglist);
|
||||
return result;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<char> &m_buffer;
|
||||
int m_pos;
|
||||
int m_len;
|
||||
};
|
||||
|
||||
static void extract_model_from_archive(
|
||||
// name of the model file
|
||||
const char *name,
|
||||
// path to the archive
|
||||
const char *path,
|
||||
// content of scene.xml
|
||||
const std::vector<char> &scene_xml_data,
|
||||
// loaded data of this STL
|
||||
std::vector<char> &data,
|
||||
// Model, to which the newly loaded objects will be added
|
||||
Model *model,
|
||||
// To map multiple STLs into a single model object for multi-material prints.
|
||||
std::map<int, ModelObject*> &group_to_model_object)
|
||||
{
|
||||
// Find the model entry in the XML data.
|
||||
char model_name_tag[1024];
|
||||
sprintf(model_name_tag, "<model name=\"%s\">", name);
|
||||
const char *model_xml = strstr(scene_xml_data.data(), model_name_tag);
|
||||
const char *zero_tag = "<zero>";
|
||||
const char *zero_xml = strstr(scene_xml_data.data(), zero_tag);
|
||||
Vec3d instance_rotation = Vec3d::Zero();
|
||||
Vec3d instance_scaling_factor = Vec3d::Ones();
|
||||
Vec3d instance_offset = Vec3d::Zero();
|
||||
bool trafo_set = false;
|
||||
unsigned int group_id = (unsigned int)-1;
|
||||
unsigned int extruder_id = (unsigned int)-1;
|
||||
ModelObject *model_object = nullptr;
|
||||
if (model_xml != nullptr) {
|
||||
model_xml += strlen(model_name_tag);
|
||||
const char *position_tag = "<position>";
|
||||
const char *position_xml = strstr(model_xml, position_tag);
|
||||
const char *rotation_tag = "<rotation>";
|
||||
const char *rotation_xml = strstr(model_xml, rotation_tag);
|
||||
const char *scale_tag = "<scale>";
|
||||
const char *scale_xml = strstr(model_xml, scale_tag);
|
||||
float position[3], rotation[3], scale[3], zero[3];
|
||||
if (position_xml != nullptr && rotation_xml != nullptr && scale_xml != nullptr && zero_xml != nullptr &&
|
||||
sscanf(position_xml+strlen(position_tag),
|
||||
"[%f, %f, %f]", position, position+1, position+2) == 3 &&
|
||||
sscanf(rotation_xml+strlen(rotation_tag),
|
||||
"[%f, %f, %f]", rotation, rotation+1, rotation+2) == 3 &&
|
||||
sscanf(scale_xml+strlen(scale_tag),
|
||||
"[%f, %f, %f]", scale, scale+1, scale+2) == 3 &&
|
||||
sscanf(zero_xml+strlen(zero_tag),
|
||||
"[%f, %f, %f]", zero, zero+1, zero+2) == 3) {
|
||||
instance_scaling_factor = Vec3d((double)scale[0], (double)scale[1], (double)scale[2]);
|
||||
instance_rotation = Vec3d(-(double)rotation[0], -(double)rotation[1], -(double)rotation[2]);
|
||||
instance_offset = Vec3d((double)(position[0] - zero[0]), (double)(position[1] - zero[1]), (double)(position[2] - zero[2]));
|
||||
trafo_set = true;
|
||||
}
|
||||
const char *group_tag = "<group>";
|
||||
const char *group_xml = strstr(model_xml, group_tag);
|
||||
const char *extruder_tag = "<extruder>";
|
||||
const char *extruder_xml = strstr(model_xml, extruder_tag);
|
||||
if (group_xml != nullptr) {
|
||||
int group = atoi(group_xml + strlen(group_tag));
|
||||
if (group > 0) {
|
||||
group_id = group;
|
||||
auto it = group_to_model_object.find(group_id);
|
||||
if (it != group_to_model_object.end())
|
||||
model_object = it->second;
|
||||
}
|
||||
}
|
||||
if (extruder_xml != nullptr) {
|
||||
int e = atoi(extruder_xml + strlen(extruder_tag));
|
||||
if (e > 0)
|
||||
extruder_id = e;
|
||||
}
|
||||
}
|
||||
if (! trafo_set)
|
||||
throw Slic3r::FileIOError(std::string("Archive ") + path + " does not contain a valid entry in scene.xml for " + name);
|
||||
|
||||
// Extract the STL.
|
||||
StlHeader header;
|
||||
TriangleMesh mesh;
|
||||
bool mesh_valid = false;
|
||||
bool stl_ascii = false;
|
||||
if (data.size() > sizeof(StlHeader)) {
|
||||
memcpy((char*)&header, data.data(), sizeof(StlHeader));
|
||||
if (strncmp(header.comment, "solid ", 6) == 0)
|
||||
stl_ascii = true;
|
||||
else {
|
||||
// Header has been extracted. Now read the faces.
|
||||
stl_file &stl = mesh.stl;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = header.nTriangles;
|
||||
stl.stats.original_num_facets = header.nTriangles;
|
||||
stl_allocate(&stl);
|
||||
if (header.nTriangles > 0 && data.size() == 50 * header.nTriangles + sizeof(StlHeader)) {
|
||||
memcpy((char*)stl.facet_start.data(), data.data() + sizeof(StlHeader), 50 * header.nTriangles);
|
||||
if (sizeof(stl_facet) > SIZEOF_STL_FACET) {
|
||||
// The stl.facet_start is not packed tightly. Unpack the array of stl_facets.
|
||||
unsigned char *data = (unsigned char*)stl.facet_start.data();
|
||||
for (size_t i = header.nTriangles - 1; i > 0; -- i)
|
||||
memmove(data + i * sizeof(stl_facet), data + i * SIZEOF_STL_FACET, SIZEOF_STL_FACET);
|
||||
}
|
||||
// All the faces have been read.
|
||||
stl_get_size(&stl);
|
||||
mesh.repair();
|
||||
if (std::abs(stl.stats.min(2)) < EPSILON)
|
||||
stl.stats.min(2) = 0.;
|
||||
// Add a mesh to a model.
|
||||
if (mesh.facets_count() > 0)
|
||||
mesh_valid = true;
|
||||
}
|
||||
}
|
||||
} else
|
||||
stl_ascii = true;
|
||||
|
||||
if (stl_ascii) {
|
||||
// Try to parse ASCII STL.
|
||||
char normal_buf[3][32];
|
||||
stl_facet facet;
|
||||
std::vector<stl_facet> facets;
|
||||
LineReader line_reader(data);
|
||||
std::string solid_name;
|
||||
facet.extra[0] = facet.extra[1] = 0;
|
||||
for (;;) {
|
||||
const char *line = line_reader.next_line();
|
||||
if (line == nullptr)
|
||||
// End of file.
|
||||
break;
|
||||
if (strncmp(line, "solid", 5) == 0) {
|
||||
// Opening the "solid" block.
|
||||
if (! solid_name.empty()) {
|
||||
// Error, solid block is already open.
|
||||
facets.clear();
|
||||
break;
|
||||
}
|
||||
solid_name = line + 5;
|
||||
if (solid_name.empty())
|
||||
solid_name = "unknown";
|
||||
continue;
|
||||
}
|
||||
if (strncmp(line, "endsolid", 8) == 0) {
|
||||
// Closing the "solid" block.
|
||||
if (solid_name.empty()) {
|
||||
// Error, no solid block is open.
|
||||
facets.clear();
|
||||
break;
|
||||
}
|
||||
solid_name.clear();
|
||||
continue;
|
||||
}
|
||||
// Line has to start with the word solid.
|
||||
int res_normal = sscanf(line, " facet normal %31s %31s %31s", normal_buf[0], normal_buf[1], normal_buf[2]);
|
||||
assert(res_normal == 3);
|
||||
int res_outer_loop = line_reader.next_line_scanf(" outer loop");
|
||||
assert(res_outer_loop == 0);
|
||||
int res_vertex1 = line_reader.next_line_scanf(" vertex %f %f %f", &facet.vertex[0](0), &facet.vertex[0](1), &facet.vertex[0](2));
|
||||
assert(res_vertex1 == 3);
|
||||
int res_vertex2 = line_reader.next_line_scanf(" vertex %f %f %f", &facet.vertex[1](0), &facet.vertex[1](1), &facet.vertex[1](2));
|
||||
assert(res_vertex2 == 3);
|
||||
int res_vertex3 = line_reader.next_line_scanf(" vertex %f %f %f", &facet.vertex[2](0), &facet.vertex[2](1), &facet.vertex[2](2));
|
||||
assert(res_vertex3 == 3);
|
||||
int res_endloop = line_reader.next_line_scanf(" endloop");
|
||||
assert(res_endloop == 0);
|
||||
int res_endfacet = line_reader.next_line_scanf(" endfacet");
|
||||
if (res_normal != 3 || res_outer_loop != 0 || res_vertex1 != 3 || res_vertex2 != 3 || res_vertex3 != 3 || res_endloop != 0 || res_endfacet != 0) {
|
||||
// perror("Something is syntactically very wrong with this ASCII STL!");
|
||||
facets.clear();
|
||||
break;
|
||||
}
|
||||
// The facet normal has been parsed as a single string as to workaround for not a numbers in the normal definition.
|
||||
if (sscanf(normal_buf[0], "%f", &facet.normal(0)) != 1 ||
|
||||
sscanf(normal_buf[1], "%f", &facet.normal(1)) != 1 ||
|
||||
sscanf(normal_buf[2], "%f", &facet.normal(2)) != 1) {
|
||||
// Normal was mangled. Maybe denormals or "not a number" were stored?
|
||||
// Just reset the normal and silently ignore it.
|
||||
facet.normal = stl_normal::Zero();
|
||||
}
|
||||
facets.emplace_back(facet);
|
||||
}
|
||||
if (! facets.empty() && solid_name.empty()) {
|
||||
stl_file &stl = mesh.stl;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = (uint32_t)facets.size();
|
||||
stl.stats.original_num_facets = (int)facets.size();
|
||||
stl_allocate(&stl);
|
||||
memcpy((void*)stl.facet_start.data(), facets.data(), facets.size() * 50);
|
||||
stl_get_size(&stl);
|
||||
mesh.repair();
|
||||
// Add a mesh to a model.
|
||||
if (mesh.facets_count() > 0)
|
||||
mesh_valid = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (! mesh_valid)
|
||||
throw Slic3r::FileIOError(std::string("Archive ") + path + " does not contain a valid mesh for " + name);
|
||||
|
||||
// Add this mesh to the model.
|
||||
ModelVolume *volume = nullptr;
|
||||
if (model_object == nullptr) {
|
||||
// This is a first mesh of a group. Create a new object & volume.
|
||||
model_object = model->add_object(name, path, std::move(mesh));
|
||||
volume = model_object->volumes.front();
|
||||
ModelInstance *instance = model_object->add_instance();
|
||||
instance->set_rotation(instance_rotation);
|
||||
instance->set_scaling_factor(instance_scaling_factor);
|
||||
instance->set_offset(instance_offset);
|
||||
if (group_id != (unsigned int)(-1))
|
||||
group_to_model_object[group_id] = model_object;
|
||||
} else {
|
||||
// This is not the 1st mesh of a group. Add it to the ModelObject.
|
||||
volume = model_object->add_volume(std::move(mesh));
|
||||
volume->name = name;
|
||||
}
|
||||
// Set the extruder to the volume.
|
||||
if (extruder_id != (unsigned int)-1)
|
||||
volume->config.set("extruder", int(extruder_id));
|
||||
}
|
||||
|
||||
// Load a PrusaControl project file into a provided model.
|
||||
bool load_prus(const char *path, Model *model)
|
||||
{
|
||||
mz_zip_archive archive;
|
||||
mz_zip_zero_struct(&archive);
|
||||
|
||||
size_t n_models_initial = model->objects.size();
|
||||
mz_bool res = MZ_FALSE;
|
||||
try {
|
||||
if (!open_zip_reader(&archive, path))
|
||||
throw Slic3r::FileIOError(std::string("Unable to init zip reader for ") + path);
|
||||
std::vector<char> scene_xml_data;
|
||||
// For grouping multiple STLs into a single ModelObject for multi-material prints.
|
||||
std::map<int, ModelObject*> group_to_model_object;
|
||||
mz_uint num_entries = mz_zip_reader_get_num_files(&archive);
|
||||
for (mz_uint i = 0; i < num_entries; ++ i) {
|
||||
mz_zip_archive_file_stat stat;
|
||||
if (! mz_zip_reader_file_stat(&archive, i, &stat))
|
||||
continue;
|
||||
std::vector<char> buffer;
|
||||
buffer.assign((size_t)stat.m_uncomp_size, 0);
|
||||
res = mz_zip_reader_extract_file_to_mem(&archive, stat.m_filename, (char*)buffer.data(), (size_t)stat.m_uncomp_size, 0);
|
||||
if (res == MZ_FALSE)
|
||||
throw Slic3r::FileIOError(std::string("Error while extracting a file from ") + path);
|
||||
if (strcmp(stat.m_filename, "scene.xml") == 0) {
|
||||
if (! scene_xml_data.empty())
|
||||
throw Slic3r::FileIOError(std::string("Multiple scene.xml were found in the archive.") + path);
|
||||
scene_xml_data = std::move(buffer);
|
||||
} else if (boost::iends_with(stat.m_filename, ".stl")) {
|
||||
// May throw std::exception
|
||||
extract_model_from_archive(stat.m_filename, path, scene_xml_data, buffer, model, group_to_model_object);
|
||||
}
|
||||
}
|
||||
} catch (std::exception &ex) {
|
||||
close_zip_reader(&archive);
|
||||
throw ex;
|
||||
}
|
||||
|
||||
close_zip_reader(&archive);
|
||||
return model->objects.size() > n_models_initial;
|
||||
}
|
||||
|
||||
}; // namespace Slic3r
|
@ -1,11 +0,0 @@
|
||||
#define slic3r_Format_PRUS_hpp_
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class TriangleMesh;
|
||||
class Model;
|
||||
|
||||
// Load a PrusaControl project file into a provided model.
|
||||
extern bool load_prus(const char *path, Model *model);
|
||||
|
||||
}; // namespace Slic3r
|
@ -203,7 +203,7 @@ RasterParams get_raster_params(const DynamicPrintConfig &cfg)
|
||||
|
||||
if (!opt_disp_cols || !opt_disp_rows || !opt_disp_w || !opt_disp_h ||
|
||||
!opt_mirror_x || !opt_mirror_y || !opt_orient)
|
||||
throw Slic3r::FileIOError("Invalid SL1 / SL1S file");
|
||||
throw MissingProfileError("Invalid SL1 / SL1S file");
|
||||
|
||||
RasterParams rstp;
|
||||
|
||||
@ -229,7 +229,7 @@ SliceParams get_slice_params(const DynamicPrintConfig &cfg)
|
||||
auto *opt_init_layerh = cfg.option<ConfigOptionFloat>("initial_layer_height");
|
||||
|
||||
if (!opt_layerh || !opt_init_layerh)
|
||||
throw Slic3r::FileIOError("Invalid SL1 / SL1S file");
|
||||
throw MissingProfileError("Invalid SL1 / SL1S file");
|
||||
|
||||
return SliceParams{opt_layerh->getFloat(), opt_init_layerh->getFloat()};
|
||||
}
|
||||
@ -293,24 +293,34 @@ ConfigSubstitutions import_sla_archive(const std::string &zipfname, DynamicPrint
|
||||
return out.load(arch.profile, ForwardCompatibilitySubstitutionRule::Enable);
|
||||
}
|
||||
|
||||
// If the profile is missing from the archive (older PS versions did not have
|
||||
// it), profile_out's initial value will be used as fallback. profile_out will be empty on
|
||||
// function return if the archive did not contain any profile.
|
||||
ConfigSubstitutions import_sla_archive(
|
||||
const std::string & zipfname,
|
||||
Vec2i windowsize,
|
||||
indexed_triangle_set & out,
|
||||
DynamicPrintConfig & profile,
|
||||
DynamicPrintConfig & profile_out,
|
||||
std::function<bool(int)> progr)
|
||||
{
|
||||
// Ensure minimum window size for marching squares
|
||||
windowsize.x() = std::max(2, windowsize.x());
|
||||
windowsize.y() = std::max(2, windowsize.y());
|
||||
|
||||
ArchiveData arch = extract_sla_archive(zipfname, "thumbnail");
|
||||
ConfigSubstitutions config_substitutions = profile.load(arch.profile, ForwardCompatibilitySubstitutionRule::Enable);
|
||||
std::string exclude_entries{"thumbnail"};
|
||||
ArchiveData arch = extract_sla_archive(zipfname, exclude_entries);
|
||||
DynamicPrintConfig profile_in, profile_use;
|
||||
ConfigSubstitutions config_substitutions = profile_in.load(arch.profile, ForwardCompatibilitySubstitutionRule::Enable);
|
||||
|
||||
RasterParams rstp = get_raster_params(profile);
|
||||
// If the archive contains an empty profile, use the one that was passed as output argument
|
||||
// then replace it with the readed profile to report that it was empty.
|
||||
profile_use = profile_in.empty() ? profile_out : profile_in;
|
||||
profile_out = profile_in;
|
||||
|
||||
RasterParams rstp = get_raster_params(profile_use);
|
||||
rstp.win = {windowsize.y(), windowsize.x()};
|
||||
|
||||
SliceParams slicp = get_slice_params(profile);
|
||||
SliceParams slicp = get_slice_params(profile_use);
|
||||
|
||||
std::vector<ExPolygons> slices =
|
||||
extract_slices_from_sla_archive(arch, rstp, progr);
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class SL1Archive: public SLAPrinter {
|
||||
class SL1Archive: public SLAArchive {
|
||||
SLAPrinterConfig m_cfg;
|
||||
|
||||
protected:
|
||||
@ -57,6 +57,8 @@ inline ConfigSubstitutions import_sla_archive(
|
||||
return import_sla_archive(zipfname, windowsize, out, profile, progr);
|
||||
}
|
||||
|
||||
class MissingProfileError : public RuntimeError { using RuntimeError::RuntimeError; };
|
||||
|
||||
} // namespace Slic3r::sla
|
||||
|
||||
#endif // ARCHIVETRAITS_HPP
|
||||
|
@ -21,8 +21,7 @@ bool load_stl(const char *path, Model *model, const char *object_name_in)
|
||||
// die "Failed to open $file\n" if !-e $path;
|
||||
return false;
|
||||
}
|
||||
mesh.repair();
|
||||
if (mesh.facets_count() == 0) {
|
||||
if (mesh.empty()) {
|
||||
// die "This STL file couldn't be read because it's empty.\n"
|
||||
return false;
|
||||
}
|
||||
|
@ -784,7 +784,8 @@ void GCode::do_export(Print* print, const char* path, GCodeProcessor::Result* re
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "Start processing gcode, " << log_memory_info();
|
||||
m_processor.finalize();
|
||||
// Post-process the G-code to update time stamps.
|
||||
m_processor.finalize(true);
|
||||
// DoExport::update_print_estimated_times_stats(m_processor, print->m_print_statistics);
|
||||
DoExport::update_print_estimated_stats(m_processor, m_writer.extruders(), print->m_print_statistics);
|
||||
if (result != nullptr) {
|
||||
@ -1842,11 +1843,7 @@ namespace ProcessLayer
|
||||
assert(m600_extruder_before_layer >= 0);
|
||||
// Color Change or Tool Change as Color Change.
|
||||
// add tag for processor
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
gcode += ";" + GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Color_Change) + ",T" + std::to_string(m600_extruder_before_layer) + "," + custom_gcode->color + "\n";
|
||||
#else
|
||||
gcode += ";" + GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Color_Change) + ",T" + std::to_string(m600_extruder_before_layer) + "\n";
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
if (!single_extruder_printer && m600_extruder_before_layer >= 0 && first_extruder_id != (unsigned)m600_extruder_before_layer
|
||||
// && !MMU1
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/LocalesUtils.hpp"
|
||||
#include "libslic3r/format.hpp"
|
||||
#include "GCodeProcessor.hpp"
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
@ -27,9 +28,7 @@ static const float DEFAULT_TOOLPATH_HEIGHT = 0.2f;
|
||||
static const float INCHES_TO_MM = 25.4f;
|
||||
static const float MMMIN_TO_MMSEC = 1.0f / 60.0f;
|
||||
static const float DEFAULT_ACCELERATION = 1500.0f; // Prusa Firmware 1_75mm_MK2
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
static const float DEFAULT_RETRACT_ACCELERATION = 1500.0f; // Prusa Firmware 1_75mm_MK2
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
static const float DEFAULT_TRAVEL_ACCELERATION = 1250.0f;
|
||||
|
||||
static const size_t MIN_EXTRUDERS_COUNT = 5;
|
||||
@ -184,10 +183,8 @@ void GCodeProcessor::TimeMachine::reset()
|
||||
enabled = false;
|
||||
acceleration = 0.0f;
|
||||
max_acceleration = 0.0f;
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
retract_acceleration = 0.0f;
|
||||
max_retract_acceleration = 0.0f;
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
travel_acceleration = 0.0f;
|
||||
max_travel_acceleration = 0.0f;
|
||||
extrude_factor_override_percentage = 1.0f;
|
||||
@ -347,18 +344,6 @@ void GCodeProcessor::TimeProcessor::reset()
|
||||
machines[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Normal)].enabled = true;
|
||||
}
|
||||
|
||||
struct FilePtr {
|
||||
FilePtr(FILE *f) : f(f) {}
|
||||
~FilePtr() { this->close(); }
|
||||
void close() {
|
||||
if (this->f) {
|
||||
::fclose(this->f);
|
||||
this->f = nullptr;
|
||||
}
|
||||
}
|
||||
FILE* f = nullptr;
|
||||
};
|
||||
|
||||
void GCodeProcessor::TimeProcessor::post_process(const std::string& filename, std::vector<MoveVertex>& moves, std::vector<size_t>& lines_ends)
|
||||
{
|
||||
FilePtr in{ boost::nowide::fopen(filename.c_str(), "rb") };
|
||||
@ -740,9 +725,7 @@ void GCodeProcessor::Result::reset() {
|
||||
extruder_colors = std::vector<std::string>();
|
||||
filament_diameters = std::vector<float>(MIN_EXTRUDERS_COUNT, DEFAULT_FILAMENT_DIAMETER);
|
||||
filament_densities = std::vector<float>(MIN_EXTRUDERS_COUNT, DEFAULT_FILAMENT_DENSITY);
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
custom_gcode_per_print_z = std::vector<CustomGCode::Item>();
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
time = 0;
|
||||
}
|
||||
#else
|
||||
@ -756,18 +739,19 @@ void GCodeProcessor::Result::reset() {
|
||||
extruder_colors = std::vector<std::string>();
|
||||
filament_diameters = std::vector<float>(MIN_EXTRUDERS_COUNT, DEFAULT_FILAMENT_DIAMETER);
|
||||
filament_densities = std::vector<float>(MIN_EXTRUDERS_COUNT, DEFAULT_FILAMENT_DENSITY);
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
custom_gcode_per_print_z = std::vector<CustomGCode::Item>();
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
}
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
||||
const std::vector<std::pair<GCodeProcessor::EProducer, std::string>> GCodeProcessor::Producers = {
|
||||
{ EProducer::PrusaSlicer, "PrusaSlicer" },
|
||||
{ EProducer::Slic3rPE, "Slic3r Prusa Edition" },
|
||||
{ EProducer::Slic3r, "Slic3r" },
|
||||
{ EProducer::PrusaSlicer, "generated by PrusaSlicer" },
|
||||
{ EProducer::Slic3rPE, "generated by Slic3r Prusa Edition" },
|
||||
{ EProducer::Slic3r, "generated by Slic3r" },
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
{ EProducer::SuperSlicer, "generated by SuperSlicer" },
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
{ EProducer::Cura, "Cura_SteamEngine" },
|
||||
{ EProducer::Simplify3D, "Simplify3D" },
|
||||
{ EProducer::Simplify3D, "G-Code generated by Simplify3D(R)" },
|
||||
{ EProducer::CraftWare, "CraftWare" },
|
||||
{ EProducer::ideaMaker, "ideaMaker" },
|
||||
{ EProducer::KissSlicer, "KISSlicer" }
|
||||
@ -849,26 +833,16 @@ void GCodeProcessor::apply_config(const PrintConfig& config)
|
||||
m_result.extruders_count = extruders_count;
|
||||
|
||||
m_extruder_offsets.resize(extruders_count);
|
||||
for (size_t i = 0; i < extruders_count; ++i) {
|
||||
Vec2f offset = config.extruder_offset.get_at(i).cast<float>();
|
||||
m_extruder_offsets[i] = { offset(0), offset(1), 0.0f };
|
||||
}
|
||||
|
||||
m_extruder_colors.resize(extruders_count);
|
||||
for (size_t i = 0; i < extruders_count; ++i) {
|
||||
m_extruder_colors[i] = static_cast<unsigned char>(i);
|
||||
}
|
||||
|
||||
m_result.filament_diameters.resize(extruders_count);
|
||||
m_result.filament_densities.resize(extruders_count);
|
||||
m_extruder_temps.resize(extruders_count);
|
||||
|
||||
m_result.filament_diameters.resize(config.filament_diameter.values.size());
|
||||
for (size_t i = 0; i < config.filament_diameter.values.size(); ++i) {
|
||||
m_result.filament_diameters[i] = static_cast<float>(config.filament_diameter.values[i]);
|
||||
}
|
||||
|
||||
m_result.filament_densities.resize(config.filament_density.values.size());
|
||||
for (size_t i = 0; i < config.filament_density.values.size(); ++i) {
|
||||
m_result.filament_densities[i] = static_cast<float>(config.filament_density.values[i]);
|
||||
for (size_t i = 0; i < extruders_count; ++ i) {
|
||||
m_extruder_offsets[i] = to_3d(config.extruder_offset.get_at(i).cast<float>().eval(), 0.f);
|
||||
m_extruder_colors[i] = static_cast<unsigned char>(i);
|
||||
m_result.filament_diameters[i] = static_cast<float>(config.filament_diameter.get_at(i));
|
||||
m_result.filament_densities[i] = static_cast<float>(config.filament_density.get_at(i));
|
||||
}
|
||||
|
||||
if ((m_flavor == gcfMarlinLegacy || m_flavor == gcfMarlinFirmware) && config.machine_limits_usage.value != MachineLimitsUsage::Ignore) {
|
||||
@ -895,11 +869,9 @@ void GCodeProcessor::apply_config(const PrintConfig& config)
|
||||
float max_acceleration = get_option_value(m_time_processor.machine_limits.machine_max_acceleration_extruding, i);
|
||||
m_time_processor.machines[i].max_acceleration = max_acceleration;
|
||||
m_time_processor.machines[i].acceleration = (max_acceleration > 0.0f) ? max_acceleration : DEFAULT_ACCELERATION;
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
float max_retract_acceleration = get_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i);
|
||||
m_time_processor.machines[i].max_retract_acceleration = max_retract_acceleration;
|
||||
m_time_processor.machines[i].retract_acceleration = (max_retract_acceleration > 0.0f) ? max_retract_acceleration : DEFAULT_RETRACT_ACCELERATION;
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
float max_travel_acceleration = get_option_value(m_time_processor.machine_limits.machine_max_acceleration_travel, i);
|
||||
m_time_processor.machines[i].max_travel_acceleration = max_travel_acceleration;
|
||||
m_time_processor.machines[i].travel_acceleration = (max_travel_acceleration > 0.0f) ? max_travel_acceleration : DEFAULT_TRAVEL_ACCELERATION;
|
||||
@ -1117,11 +1089,9 @@ void GCodeProcessor::apply_config(const DynamicPrintConfig& config)
|
||||
float max_acceleration = get_option_value(m_time_processor.machine_limits.machine_max_acceleration_extruding, i);
|
||||
m_time_processor.machines[i].max_acceleration = max_acceleration;
|
||||
m_time_processor.machines[i].acceleration = (max_acceleration > 0.0f) ? max_acceleration : DEFAULT_ACCELERATION;
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
float max_retract_acceleration = get_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i);
|
||||
m_time_processor.machines[i].max_retract_acceleration = max_retract_acceleration;
|
||||
m_time_processor.machines[i].retract_acceleration = (max_retract_acceleration > 0.0f) ? max_retract_acceleration : DEFAULT_RETRACT_ACCELERATION;
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
float max_travel_acceleration = get_option_value(m_time_processor.machine_limits.machine_max_acceleration_travel, i);
|
||||
m_time_processor.machines[i].max_travel_acceleration = max_travel_acceleration;
|
||||
m_time_processor.machines[i].travel_acceleration = (max_travel_acceleration > 0.0f) ? max_travel_acceleration : DEFAULT_TRAVEL_ACCELERATION;
|
||||
@ -1200,9 +1170,7 @@ void GCodeProcessor::reset()
|
||||
m_result.id = ++s_result_id;
|
||||
|
||||
m_use_volumetric_e = false;
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
m_last_default_color_id = 0;
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
#if ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
m_options_z_corrector.reset();
|
||||
@ -1215,6 +1183,18 @@ void GCodeProcessor::reset()
|
||||
#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
|
||||
}
|
||||
|
||||
static inline const char* skip_whitespaces(const char *begin, const char *end) {
|
||||
for (; begin != end && (*begin == ' ' || *begin == '\t'); ++ begin);
|
||||
return begin;
|
||||
}
|
||||
|
||||
static inline const char* remove_eols(const char *begin, const char *end) {
|
||||
for (; begin != end && (*(end - 1) == '\r' || *(end - 1) == '\n'); -- end);
|
||||
return end;
|
||||
}
|
||||
|
||||
// Load a G-code into a stand-alone G-code viewer.
|
||||
// throws CanceledException through print->throw_if_canceled() (sent by the caller as callback).
|
||||
void GCodeProcessor::process_file(const std::string& filename, std::function<void()> cancel_callback)
|
||||
{
|
||||
CNumericLocalesSetter locales_setter;
|
||||
@ -1226,14 +1206,16 @@ void GCodeProcessor::process_file(const std::string& filename, std::function<voi
|
||||
// pre-processing
|
||||
// parse the gcode file to detect its producer
|
||||
{
|
||||
m_parser.parse_file(filename, [this](GCodeReader& reader, const GCodeReader::GCodeLine& line) {
|
||||
const std::string_view cmd = line.cmd();
|
||||
if (cmd.empty()) {
|
||||
const std::string_view comment = line.comment();
|
||||
if (comment.length() > 1 && detect_producer(comment))
|
||||
m_parser.parse_file_raw(filename, [this](GCodeReader& reader, const char *begin, const char *end) {
|
||||
begin = skip_whitespaces(begin, end);
|
||||
if (begin != end && *begin == ';') {
|
||||
// Comment.
|
||||
begin = skip_whitespaces(++ begin, end);
|
||||
end = remove_eols(begin, end);
|
||||
if (begin != end && detect_producer(std::string_view(begin, end - begin)))
|
||||
m_parser.quit_parsing();
|
||||
}
|
||||
});
|
||||
});
|
||||
m_parser.reset();
|
||||
|
||||
// if the gcode was produced by PrusaSlicer,
|
||||
@ -1249,6 +1231,10 @@ void GCodeProcessor::process_file(const std::string& filename, std::function<voi
|
||||
}
|
||||
else if (m_producer == EProducer::Simplify3D)
|
||||
apply_config_simplify3d(filename);
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
else if (m_producer == EProducer::SuperSlicer)
|
||||
apply_config_superslicer(filename);
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
}
|
||||
|
||||
// process gcode
|
||||
@ -1267,7 +1253,8 @@ void GCodeProcessor::process_file(const std::string& filename, std::function<voi
|
||||
this->process_gcode_line(line, true);
|
||||
});
|
||||
|
||||
this->finalize();
|
||||
// Don't post-process the G-code to update time stamps.
|
||||
this->finalize(false);
|
||||
}
|
||||
|
||||
void GCodeProcessor::initialize(const std::string& filename)
|
||||
@ -1293,7 +1280,7 @@ void GCodeProcessor::process_buffer(const std::string &buffer)
|
||||
});
|
||||
}
|
||||
|
||||
void GCodeProcessor::finalize()
|
||||
void GCodeProcessor::finalize(bool post_process)
|
||||
{
|
||||
// update width/height of wipe moves
|
||||
for (MoveVertex& move : m_result.moves) {
|
||||
@ -1323,7 +1310,8 @@ void GCodeProcessor::finalize()
|
||||
m_width_compare.output();
|
||||
#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING
|
||||
|
||||
m_time_processor.post_process(m_result.filename, m_result.moves, m_result.lines_ends);
|
||||
if (post_process)
|
||||
m_time_processor.post_process(m_result.filename, m_result.moves, m_result.lines_ends);
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
m_result.time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - m_start_time).count();
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
@ -1380,6 +1368,41 @@ std::vector<std::pair<ExtrusionRole, float>> GCodeProcessor::get_roles_time(Prin
|
||||
return ret;
|
||||
}
|
||||
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
ConfigSubstitutions load_from_superslicer_gcode_file(const std::string& filename, DynamicPrintConfig& config, ForwardCompatibilitySubstitutionRule compatibility_rule)
|
||||
{
|
||||
// for reference, see: ConfigBase::load_from_gcode_file()
|
||||
|
||||
boost::nowide::ifstream ifs(filename);
|
||||
|
||||
auto header_end_pos = ifs.tellg();
|
||||
ConfigSubstitutionContext substitutions_ctxt(compatibility_rule);
|
||||
size_t key_value_pairs = 0;
|
||||
|
||||
ifs.seekg(0, ifs.end);
|
||||
auto file_length = ifs.tellg();
|
||||
auto data_length = std::min<std::fstream::pos_type>(65535, file_length - header_end_pos);
|
||||
ifs.seekg(file_length - data_length, ifs.beg);
|
||||
std::vector<char> data(size_t(data_length) + 1, 0);
|
||||
ifs.read(data.data(), data_length);
|
||||
ifs.close();
|
||||
key_value_pairs = ConfigBase::load_from_gcode_string_legacy(config, data.data(), substitutions_ctxt);
|
||||
|
||||
if (key_value_pairs < 80)
|
||||
throw Slic3r::RuntimeError(format("Suspiciously low number of configuration values extracted from %1%: %2%", filename, key_value_pairs));
|
||||
|
||||
return std::move(substitutions_ctxt.substitutions);
|
||||
}
|
||||
|
||||
void GCodeProcessor::apply_config_superslicer(const std::string& filename)
|
||||
{
|
||||
DynamicPrintConfig config;
|
||||
config.apply(FullPrintConfig::defaults());
|
||||
load_from_superslicer_gcode_file(filename, config, ForwardCompatibilitySubstitutionRule::EnableSilent);
|
||||
apply_config(config);
|
||||
}
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
|
||||
std::vector<float> GCodeProcessor::get_layers_time(PrintEstimatedStatistics::ETimeMode mode) const
|
||||
{
|
||||
return (mode < PrintEstimatedStatistics::ETimeMode::Count) ?
|
||||
@ -1398,9 +1421,11 @@ void GCodeProcessor::apply_config_simplify3d(const std::string& filename)
|
||||
};
|
||||
|
||||
BedSize bed_size;
|
||||
bool producer_detected = false;
|
||||
|
||||
m_parser.parse_file(filename, [this, &bed_size](GCodeReader& reader, const GCodeReader::GCodeLine& line) {
|
||||
auto extract_double = [](const std::string& cmt, const std::string& key, double& out) {
|
||||
m_parser.parse_file_raw(filename, [this, &bed_size, &producer_detected](GCodeReader& reader, const char* begin, const char* end) {
|
||||
|
||||
auto extract_double = [](const std::string_view cmt, const std::string& key, double& out) {
|
||||
size_t pos = cmt.find(key);
|
||||
if (pos != cmt.npos) {
|
||||
pos = cmt.find(',', pos);
|
||||
@ -1412,12 +1437,12 @@ void GCodeProcessor::apply_config_simplify3d(const std::string& filename)
|
||||
return false;
|
||||
};
|
||||
|
||||
auto extract_floats = [](const std::string& cmt, const std::string& key, std::vector<float>& out) {
|
||||
auto extract_floats = [](const std::string_view cmt, const std::string& key, std::vector<float>& out) {
|
||||
size_t pos = cmt.find(key);
|
||||
if (pos != cmt.npos) {
|
||||
pos = cmt.find(',', pos);
|
||||
if (pos != cmt.npos) {
|
||||
std::string data_str = cmt.substr(pos + 1);
|
||||
const std::string_view data_str = cmt.substr(pos + 1);
|
||||
std::vector<std::string> values_str;
|
||||
boost::split(values_str, data_str, boost::is_any_of("|,"), boost::token_compress_on);
|
||||
for (const std::string& s : values_str) {
|
||||
@ -1428,28 +1453,39 @@ void GCodeProcessor::apply_config_simplify3d(const std::string& filename)
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
const std::string& comment = line.raw();
|
||||
if (comment.length() > 2 && comment.front() == ';') {
|
||||
if (bed_size.x == 0.0 && comment.find("strokeXoverride") != comment.npos)
|
||||
extract_double(comment, "strokeXoverride", bed_size.x);
|
||||
else if (bed_size.y == 0.0 && comment.find("strokeYoverride") != comment.npos)
|
||||
extract_double(comment, "strokeYoverride", bed_size.y);
|
||||
else if (comment.find("filamentDiameters") != comment.npos) {
|
||||
m_result.filament_diameters.clear();
|
||||
extract_floats(comment, "filamentDiameters", m_result.filament_diameters);
|
||||
|
||||
begin = skip_whitespaces(begin, end);
|
||||
end = remove_eols(begin, end);
|
||||
if (begin != end)
|
||||
if (*begin == ';') {
|
||||
// Comment.
|
||||
begin = skip_whitespaces(++ begin, end);
|
||||
if (begin != end) {
|
||||
std::string_view comment(begin, end - begin);
|
||||
if (producer_detected) {
|
||||
if (bed_size.x == 0.0 && comment.find("strokeXoverride") != comment.npos)
|
||||
extract_double(comment, "strokeXoverride", bed_size.x);
|
||||
else if (bed_size.y == 0.0 && comment.find("strokeYoverride") != comment.npos)
|
||||
extract_double(comment, "strokeYoverride", bed_size.y);
|
||||
else if (comment.find("filamentDiameters") != comment.npos) {
|
||||
m_result.filament_diameters.clear();
|
||||
extract_floats(comment, "filamentDiameters", m_result.filament_diameters);
|
||||
} else if (comment.find("filamentDensities") != comment.npos) {
|
||||
m_result.filament_densities.clear();
|
||||
extract_floats(comment, "filamentDensities", m_result.filament_densities);
|
||||
} else if (comment.find("extruderDiameter") != comment.npos) {
|
||||
std::vector<float> extruder_diameters;
|
||||
extract_floats(comment, "extruderDiameter", extruder_diameters);
|
||||
m_result.extruders_count = extruder_diameters.size();
|
||||
}
|
||||
} else if (boost::starts_with(comment, "G-Code generated by Simplify3D(R)"))
|
||||
producer_detected = true;
|
||||
}
|
||||
} else {
|
||||
// Some non-empty G-code line detected, stop parsing config comments.
|
||||
reader.quit_parsing();
|
||||
}
|
||||
else if (comment.find("filamentDensities") != comment.npos) {
|
||||
m_result.filament_densities.clear();
|
||||
extract_floats(comment, "filamentDensities", m_result.filament_densities);
|
||||
}
|
||||
else if (comment.find("extruderDiameter") != comment.npos) {
|
||||
std::vector<float> extruder_diameters;
|
||||
extract_floats(comment, "extruderDiameter", extruder_diameters);
|
||||
m_result.extruders_count = extruder_diameters.size();
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
if (m_result.extruders_count == 0)
|
||||
m_result.extruders_count = std::max<size_t>(1, std::min(m_result.filament_diameters.size(), m_result.filament_densities.size()));
|
||||
@ -1741,7 +1777,6 @@ void GCodeProcessor::process_tags(const std::string_view comment, bool producers
|
||||
// color change tag
|
||||
if (boost::starts_with(comment, reserved_tag(ETags::Color_Change))) {
|
||||
unsigned char extruder_id = 0;
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
static std::vector<std::string> Default_Colors = {
|
||||
"#0B2C7A", // { 0.043f, 0.173f, 0.478f }, // bluish
|
||||
"#1C8891", // { 0.110f, 0.533f, 0.569f },
|
||||
@ -1790,16 +1825,6 @@ void GCodeProcessor::process_tags(const std::string_view comment, bool producers
|
||||
if (m_last_default_color_id == Default_Colors.size())
|
||||
m_last_default_color_id = 0;
|
||||
}
|
||||
#else
|
||||
if (boost::starts_with(comment.substr(reserved_tag(ETags::Color_Change).size()), ",T")) {
|
||||
int eid;
|
||||
if (!parse_number(comment.substr(reserved_tag(ETags::Color_Change).size() + 2), eid) || eid < 0 || eid > 255) {
|
||||
BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Color_Change (" << comment << ").";
|
||||
return;
|
||||
}
|
||||
extruder_id = static_cast<unsigned char>(eid);
|
||||
}
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
if (extruder_id < m_extruder_colors.size())
|
||||
m_extruder_colors[extruder_id] = static_cast<unsigned char>(m_extruder_offsets.size()) + m_cp_color.counter; // color_change position in list of color for preview
|
||||
@ -1810,7 +1835,6 @@ void GCodeProcessor::process_tags(const std::string_view comment, bool producers
|
||||
if (m_extruder_id == extruder_id) {
|
||||
m_cp_color.current = m_extruder_colors[extruder_id];
|
||||
store_move_vertex(EMoveType::Color_change);
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
CustomGCode::Item item = { static_cast<double>(m_end_position[2]), CustomGCode::ColorChange, extruder_id + 1, color, "" };
|
||||
m_result.custom_gcode_per_print_z.emplace_back(item);
|
||||
#if ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
@ -1818,27 +1842,19 @@ void GCodeProcessor::process_tags(const std::string_view comment, bool producers
|
||||
#endif // ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
process_custom_gcode_time(CustomGCode::ColorChange);
|
||||
process_filaments(CustomGCode::ColorChange);
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
}
|
||||
|
||||
#if !ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
process_custom_gcode_time(CustomGCode::ColorChange);
|
||||
process_filaments(CustomGCode::ColorChange);
|
||||
#endif // !ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// pause print tag
|
||||
if (comment == reserved_tag(ETags::Pause_Print)) {
|
||||
store_move_vertex(EMoveType::Pause_Print);
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
CustomGCode::Item item = { static_cast<double>(m_end_position[2]), CustomGCode::PausePrint, m_extruder_id + 1, "", "" };
|
||||
m_result.custom_gcode_per_print_z.emplace_back(item);
|
||||
#if ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
m_options_z_corrector.set();
|
||||
#endif // ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
process_custom_gcode_time(CustomGCode::PausePrint);
|
||||
return;
|
||||
}
|
||||
@ -1846,13 +1862,11 @@ void GCodeProcessor::process_tags(const std::string_view comment, bool producers
|
||||
// custom code tag
|
||||
if (comment == reserved_tag(ETags::Custom_Code)) {
|
||||
store_move_vertex(EMoveType::Custom_GCode);
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
CustomGCode::Item item = { static_cast<double>(m_end_position[2]), CustomGCode::Custom, m_extruder_id + 1, "", "" };
|
||||
m_result.custom_gcode_per_print_z.emplace_back(item);
|
||||
#if ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
m_options_z_corrector.set();
|
||||
#endif // ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1878,6 +1892,9 @@ bool GCodeProcessor::process_producers_tags(const std::string_view comment)
|
||||
{
|
||||
case EProducer::Slic3rPE:
|
||||
case EProducer::Slic3r:
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
case EProducer::SuperSlicer:
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
case EProducer::PrusaSlicer: { return process_prusaslicer_tags(comment); }
|
||||
case EProducer::Cura: { return process_cura_tags(comment); }
|
||||
case EProducer::Simplify3D: { return process_simplify3d_tags(comment); }
|
||||
@ -2707,15 +2724,15 @@ void GCodeProcessor::process_G28(const GCodeReader::GCodeLine& line)
|
||||
std::string_view cmd = line.cmd();
|
||||
std::string new_line_raw = { cmd.data(), cmd.size() };
|
||||
bool found = false;
|
||||
if (line.has_x()) {
|
||||
if (line.has('X')) {
|
||||
new_line_raw += " X0";
|
||||
found = true;
|
||||
}
|
||||
if (line.has_y()) {
|
||||
if (line.has('Y')) {
|
||||
new_line_raw += " Y0";
|
||||
found = true;
|
||||
}
|
||||
if (line.has_z()) {
|
||||
if (line.has('Z')) {
|
||||
new_line_raw += " Z0";
|
||||
found = true;
|
||||
}
|
||||
@ -2851,16 +2868,16 @@ void GCodeProcessor::process_M132(const GCodeReader::GCodeLine& line)
|
||||
// see: https://github.com/makerbot/s3g/blob/master/doc/GCodeProtocol.md
|
||||
// Using this command to reset the axis origin to zero helps in fixing: https://github.com/prusa3d/PrusaSlicer/issues/3082
|
||||
|
||||
if (line.has_x())
|
||||
if (line.has('X'))
|
||||
m_origin[X] = 0.0f;
|
||||
|
||||
if (line.has_y())
|
||||
if (line.has('Y'))
|
||||
m_origin[Y] = 0.0f;
|
||||
|
||||
if (line.has_z())
|
||||
if (line.has('Z'))
|
||||
m_origin[Z] = 0.0f;
|
||||
|
||||
if (line.has_e())
|
||||
if (line.has('E'))
|
||||
m_origin[E] = 0.0f;
|
||||
}
|
||||
|
||||
@ -2943,22 +2960,14 @@ void GCodeProcessor::process_M204(const GCodeReader::GCodeLine& line)
|
||||
set_acceleration(static_cast<PrintEstimatedStatistics::ETimeMode>(i), value);
|
||||
set_travel_acceleration(static_cast<PrintEstimatedStatistics::ETimeMode>(i), value);
|
||||
if (line.has_value('T', value))
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
set_retract_acceleration(static_cast<PrintEstimatedStatistics::ETimeMode>(i), value);
|
||||
#else
|
||||
set_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i, value);
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
}
|
||||
else {
|
||||
// New acceleration format, compatible with the upstream Marlin.
|
||||
if (line.has_value('P', value))
|
||||
set_acceleration(static_cast<PrintEstimatedStatistics::ETimeMode>(i), value);
|
||||
if (line.has_value('R', value))
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
set_retract_acceleration(static_cast<PrintEstimatedStatistics::ETimeMode>(i), value);
|
||||
#else
|
||||
set_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i, value);
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
if (line.has_value('T', value))
|
||||
// Interpret the T value as the travel acceleration in the new Marlin format.
|
||||
set_travel_acceleration(static_cast<PrintEstimatedStatistics::ETimeMode>(i), value);
|
||||
@ -3029,7 +3038,7 @@ void GCodeProcessor::process_M402(const GCodeReader::GCodeLine& line)
|
||||
// https://github.com/repetier/Repetier-Firmware/blob/master/src/ArduinoAVR/Repetier/Printer.cpp
|
||||
// void Printer::GoToMemoryPosition(bool x, bool y, bool z, bool e, float feed)
|
||||
|
||||
bool has_xyz = !(line.has_x() || line.has_y() || line.has_z());
|
||||
bool has_xyz = !(line.has('X') || line.has('Y') || line.has('Z'));
|
||||
|
||||
float p = FLT_MAX;
|
||||
for (unsigned char a = X; a <= Z; ++a) {
|
||||
@ -3216,20 +3225,12 @@ float GCodeProcessor::get_axis_max_jerk(PrintEstimatedStatistics::ETimeMode mode
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
float GCodeProcessor::get_retract_acceleration(PrintEstimatedStatistics::ETimeMode mode) const
|
||||
{
|
||||
size_t id = static_cast<size_t>(mode);
|
||||
return (id < m_time_processor.machines.size()) ? m_time_processor.machines[id].retract_acceleration : DEFAULT_RETRACT_ACCELERATION;
|
||||
}
|
||||
#else
|
||||
float GCodeProcessor::get_retract_acceleration(PrintEstimatedStatistics::ETimeMode mode) const
|
||||
{
|
||||
return get_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, static_cast<size_t>(mode));
|
||||
}
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
void GCodeProcessor::set_retract_acceleration(PrintEstimatedStatistics::ETimeMode mode, float value)
|
||||
{
|
||||
size_t id = static_cast<size_t>(mode);
|
||||
@ -3239,7 +3240,6 @@ void GCodeProcessor::set_retract_acceleration(PrintEstimatedStatistics::ETimeMod
|
||||
std::min(value, m_time_processor.machines[id].max_retract_acceleration);
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
|
||||
float GCodeProcessor::get_acceleration(PrintEstimatedStatistics::ETimeMode mode) const
|
||||
{
|
||||
|
@ -242,11 +242,9 @@ namespace Slic3r {
|
||||
float acceleration; // mm/s^2
|
||||
// hard limit for the acceleration, to which the firmware will clamp.
|
||||
float max_acceleration; // mm/s^2
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
float retract_acceleration; // mm/s^2
|
||||
// hard limit for the acceleration, to which the firmware will clamp.
|
||||
float max_retract_acceleration; // mm/s^2
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
float travel_acceleration; // mm/s^2
|
||||
// hard limit for the travel acceleration, to which the firmware will clamp.
|
||||
float max_travel_acceleration; // mm/s^2
|
||||
@ -359,9 +357,7 @@ namespace Slic3r {
|
||||
std::vector<float> filament_diameters;
|
||||
std::vector<float> filament_densities;
|
||||
PrintEstimatedStatistics print_statistics;
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
std::vector<CustomGCode::Item> custom_gcode_per_print_z;
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
int64_t time{ 0 };
|
||||
@ -536,9 +532,7 @@ namespace Slic3r {
|
||||
#if ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
OptionsZCorrector m_options_z_corrector;
|
||||
#endif // ENABLE_FIX_PREVIEW_OPTIONS_Z
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
size_t m_last_default_color_id;
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> m_start_time;
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
@ -549,6 +543,9 @@ namespace Slic3r {
|
||||
PrusaSlicer,
|
||||
Slic3rPE,
|
||||
Slic3r,
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
SuperSlicer,
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
Cura,
|
||||
Simplify3D,
|
||||
CraftWare,
|
||||
@ -585,14 +582,14 @@ namespace Slic3r {
|
||||
const Result& get_result() const { return m_result; }
|
||||
Result&& extract_result() { return std::move(m_result); }
|
||||
|
||||
// Process the gcode contained in the file with the given filename
|
||||
// Load a G-code into a stand-alone G-code viewer.
|
||||
// throws CanceledException through print->throw_if_canceled() (sent by the caller as callback).
|
||||
void process_file(const std::string& filename, std::function<void()> cancel_callback = nullptr);
|
||||
|
||||
// Streaming interface, for processing G-codes just generated by PrusaSlicer in a pipelined fashion.
|
||||
void initialize(const std::string& filename);
|
||||
void process_buffer(const std::string& buffer);
|
||||
void finalize();
|
||||
void finalize(bool post_process);
|
||||
|
||||
float get_time(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
std::string get_time_dhm(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
@ -605,6 +602,9 @@ namespace Slic3r {
|
||||
private:
|
||||
void apply_config(const DynamicPrintConfig& config);
|
||||
void apply_config_simplify3d(const std::string& filename);
|
||||
#if ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
void apply_config_superslicer(const std::string& filename);
|
||||
#endif // ENABLE_FIX_SUPERSLICER_GCODE_IMPORT
|
||||
void process_gcode_line(const GCodeReader::GCodeLine& line, bool producers_enabled);
|
||||
|
||||
// Process tags embedded into comments
|
||||
@ -724,9 +724,7 @@ namespace Slic3r {
|
||||
float get_axis_max_acceleration(PrintEstimatedStatistics::ETimeMode mode, Axis axis) const;
|
||||
float get_axis_max_jerk(PrintEstimatedStatistics::ETimeMode mode, Axis axis) const;
|
||||
float get_retract_acceleration(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
#if ENABLE_RETRACT_ACCELERATION
|
||||
void set_retract_acceleration(PrintEstimatedStatistics::ETimeMode mode, float value);
|
||||
#endif // ENABLE_RETRACT_ACCELERATION
|
||||
float get_acceleration(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
void set_acceleration(PrintEstimatedStatistics::ETimeMode mode, float value);
|
||||
float get_travel_acceleration(PrintEstimatedStatistics::ETimeMode mode) const;
|
||||
|
@ -2,9 +2,11 @@
|
||||
#include <boost/algorithm/string/classification.hpp>
|
||||
#include <boost/algorithm/string/split.hpp>
|
||||
#include <boost/nowide/fstream.hpp>
|
||||
#include <boost/nowide/cstdio.hpp>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include "Utils.hpp"
|
||||
|
||||
#include "LocalesUtils.hpp"
|
||||
|
||||
@ -126,44 +128,92 @@ void GCodeReader::update_coordinates(GCodeLine &gline, std::pair<const char*, co
|
||||
}
|
||||
}
|
||||
|
||||
bool GCodeReader::parse_file(const std::string &file, callback_t callback)
|
||||
template<typename ParseLineCallback, typename LineEndCallback>
|
||||
bool GCodeReader::parse_file_raw_internal(const std::string &filename, ParseLineCallback parse_line_callback, LineEndCallback line_end_callback)
|
||||
{
|
||||
boost::nowide::ifstream f(file);
|
||||
f.sync_with_stdio(false);
|
||||
FilePtr in{ boost::nowide::fopen(filename.c_str(), "rb") };
|
||||
|
||||
// Read the input stream 64kB at a time, extract lines and process them.
|
||||
std::vector<char> buffer(65536 * 10, 0);
|
||||
std::string line;
|
||||
// Line buffer.
|
||||
std::string gcode_line;
|
||||
size_t file_pos = 0;
|
||||
m_parsing = true;
|
||||
GCodeLine gline;
|
||||
while (m_parsing && ! f.eof()) {
|
||||
f.read(buffer.data(), buffer.size());
|
||||
if (! f.eof() && ! f.good())
|
||||
// Reading the input file failed.
|
||||
for (;;) {
|
||||
size_t cnt_read = ::fread(buffer.data(), 1, buffer.size(), in.f);
|
||||
if (::ferror(in.f))
|
||||
return false;
|
||||
bool eof = cnt_read == 0;
|
||||
auto it = buffer.begin();
|
||||
auto it_bufend = buffer.begin() + f.gcount();
|
||||
while (it != it_bufend) {
|
||||
bool eol = false;
|
||||
auto it_bufend = buffer.begin() + cnt_read;
|
||||
while (it != it_bufend || (eof && ! gcode_line.empty())) {
|
||||
// Find end of line.
|
||||
bool eol = false;
|
||||
auto it_end = it;
|
||||
for (; it_end != it_bufend && ! (eol = *it_end == '\r' || *it_end == '\n'); ++ it_end) ;
|
||||
eol |= f.eof() && it_end == it_bufend;
|
||||
for (; it_end != it_bufend && ! (eol = *it_end == '\r' || *it_end == '\n'); ++ it_end)
|
||||
if (*it_end == '\n')
|
||||
line_end_callback((it_end - buffer.begin()) + 1);
|
||||
// End of line is indicated also if end of file was reached.
|
||||
eol |= eof && it_end == it_bufend;
|
||||
if (eol) {
|
||||
gline.reset();
|
||||
if (line.empty())
|
||||
this->parse_line(&(*it), &(*it_end), gline, callback);
|
||||
if (gcode_line.empty())
|
||||
parse_line_callback(&(*it), &(*it_end));
|
||||
else {
|
||||
line.insert(line.end(), it, it_end);
|
||||
this->parse_line(line.c_str(), line.c_str() + line.size(), gline, callback);
|
||||
line.clear();
|
||||
gcode_line.insert(gcode_line.end(), it, it_end);
|
||||
parse_line_callback(gcode_line.c_str(), gcode_line.c_str() + gcode_line.size());
|
||||
gcode_line.clear();
|
||||
}
|
||||
if (! m_parsing)
|
||||
// The callback wishes to exit.
|
||||
return true;
|
||||
} else
|
||||
line.insert(line.end(), it, it_end);
|
||||
// Skip all the empty lines.
|
||||
for (it = it_end; it != it_bufend && (*it == '\r' || *it == '\n'); ++ it) ;
|
||||
gcode_line.insert(gcode_line.end(), it, it_end);
|
||||
// Skip EOL.
|
||||
it = it_end;
|
||||
if (it != it_bufend && *it == '\r')
|
||||
++ it;
|
||||
if (it != it_bufend && *it == '\n') {
|
||||
line_end_callback((it - buffer.begin()) + 1);
|
||||
++ it;
|
||||
}
|
||||
}
|
||||
if (eof)
|
||||
break;
|
||||
file_pos += cnt_read;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename ParseLineCallback, typename LineEndCallback>
|
||||
bool GCodeReader::parse_file_internal(const std::string &filename, ParseLineCallback parse_line_callback, LineEndCallback line_end_callback)
|
||||
{
|
||||
GCodeLine gline;
|
||||
return this->parse_file_raw_internal(filename,
|
||||
[this, &gline, parse_line_callback](const char *begin, const char *end) {
|
||||
gline.reset();
|
||||
this->parse_line(begin, end, gline, parse_line_callback);
|
||||
},
|
||||
line_end_callback);
|
||||
}
|
||||
|
||||
bool GCodeReader::parse_file(const std::string &file, callback_t callback)
|
||||
{
|
||||
return this->parse_file_internal(file, callback, [](size_t){});
|
||||
}
|
||||
|
||||
bool GCodeReader::parse_file(const std::string &file, callback_t callback, std::vector<size_t> &lines_ends)
|
||||
{
|
||||
lines_ends.clear();
|
||||
return this->parse_file_internal(file, callback, [&lines_ends](size_t file_pos){ lines_ends.emplace_back(file_pos); });
|
||||
}
|
||||
|
||||
bool GCodeReader::parse_file_raw(const std::string &filename, raw_line_callback_t line_callback)
|
||||
{
|
||||
return this->parse_file_raw_internal(filename,
|
||||
[this, line_callback](const char *begin, const char *end) { line_callback(*this, begin, end); },
|
||||
[](size_t){});
|
||||
}
|
||||
|
||||
bool GCodeReader::GCodeLine::has(char axis) const
|
||||
{
|
||||
const char *c = m_raw.c_str();
|
||||
|
@ -76,6 +76,7 @@ public:
|
||||
};
|
||||
|
||||
typedef std::function<void(GCodeReader&, const GCodeLine&)> callback_t;
|
||||
typedef std::function<void(GCodeReader&, const char*, const char*)> raw_line_callback_t;
|
||||
|
||||
GCodeReader() : m_verbose(false), m_extrusion_axis('E') { this->reset(); }
|
||||
void reset() { memset(m_position, 0, sizeof(m_position)); }
|
||||
@ -114,6 +115,13 @@ public:
|
||||
|
||||
// Returns false if reading the file failed.
|
||||
bool parse_file(const std::string &file, callback_t callback);
|
||||
// Collect positions of line ends in the binary G-code to be used by the G-code viewer when memory mapping and displaying section of G-code
|
||||
// as an overlay in the 3D scene.
|
||||
bool parse_file(const std::string &file, callback_t callback, std::vector<size_t> &lines_ends);
|
||||
// Just read the G-code file line by line, calls callback (const char *begin, const char *end). Returns false if reading the file failed.
|
||||
bool parse_file_raw(const std::string &file, raw_line_callback_t callback);
|
||||
|
||||
// To be called by the callback to stop parsing.
|
||||
void quit_parsing() { m_parsing = false; }
|
||||
|
||||
float& x() { return m_position[X]; }
|
||||
@ -132,6 +140,11 @@ public:
|
||||
// void set_extrusion_axis(char axis) { m_extrusion_axis = axis; }
|
||||
|
||||
private:
|
||||
template<typename ParseLineCallback, typename LineEndCallback>
|
||||
bool parse_file_raw_internal(const std::string &filename, ParseLineCallback parse_line_callback, LineEndCallback line_end_callback);
|
||||
template<typename ParseLineCallback, typename LineEndCallback>
|
||||
bool parse_file_internal(const std::string &filename, ParseLineCallback parse_line_callback, LineEndCallback line_end_callback);
|
||||
|
||||
const char* parse_line_internal(const char *ptr, const char *end, GCodeLine &gline, std::pair<const char*, const char*> &command);
|
||||
void update_coordinates(GCodeLine &gline, std::pair<const char*, const char*> &command);
|
||||
|
||||
@ -154,6 +167,7 @@ private:
|
||||
char m_extrusion_axis;
|
||||
float m_position[NUM_AXES];
|
||||
bool m_verbose;
|
||||
// To be set by the callback to stop parsing.
|
||||
bool m_parsing{ false };
|
||||
};
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
#include "GCodeWriter.hpp"
|
||||
#include "CustomGCode.hpp"
|
||||
#include <algorithm>
|
||||
#include <charconv>
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
@ -11,15 +10,8 @@
|
||||
#include <boost/spirit/include/karma.hpp>
|
||||
#endif
|
||||
|
||||
#define XYZF_EXPORT_DIGITS 3
|
||||
#define E_EXPORT_DIGITS 5
|
||||
|
||||
#define FLAVOR_IS(val) this->config.gcode_flavor == val
|
||||
#define FLAVOR_IS_NOT(val) this->config.gcode_flavor != val
|
||||
#define COMMENT(comment) if (this->config.gcode_comments && !comment.empty()) gcode << " ; " << comment;
|
||||
#define PRECISION(val, precision) std::fixed << std::setprecision(precision) << (val)
|
||||
#define XYZF_NUM(val) PRECISION(val, XYZF_EXPORT_DIGITS)
|
||||
#define E_NUM(val) PRECISION(val, E_EXPORT_DIGITS)
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
@ -261,115 +253,12 @@ std::string GCodeWriter::toolchange(unsigned int extruder_id)
|
||||
return gcode.str();
|
||||
}
|
||||
|
||||
class G1Writer {
|
||||
private:
|
||||
static constexpr const size_t buflen = 256;
|
||||
char buf[buflen];
|
||||
char *buf_end;
|
||||
std::to_chars_result ptr_err;
|
||||
|
||||
public:
|
||||
G1Writer() {
|
||||
this->buf[0] = 'G';
|
||||
this->buf[1] = '1';
|
||||
this->buf_end = this->buf + buflen;
|
||||
this->ptr_err.ptr = this->buf + 2;
|
||||
}
|
||||
|
||||
void emit_axis(const char axis, const double v, size_t digits) {
|
||||
assert(digits <= 6);
|
||||
static constexpr const std::array<int, 7> pow_10{1, 10, 100, 1000, 10000, 100000, 1000000};
|
||||
*ptr_err.ptr++ = ' '; *ptr_err.ptr++ = axis;
|
||||
|
||||
char *base_ptr = this->ptr_err.ptr;
|
||||
auto v_int = int64_t(std::round(v * pow_10[digits]));
|
||||
// Older stdlib on macOS doesn't support std::from_chars at all, so it is used boost::spirit::karma::generate instead of it.
|
||||
// That is a little bit slower than std::to_chars but not much.
|
||||
#ifdef __APPLE__
|
||||
boost::spirit::karma::generate(this->ptr_err.ptr, boost::spirit::karma::int_generator<int64_t>(), v_int);
|
||||
#else
|
||||
// this->buf_end minus 1 because we need space for adding the extra decimal point.
|
||||
this->ptr_err = std::to_chars(this->ptr_err.ptr, this->buf_end - 1, v_int);
|
||||
#endif
|
||||
size_t writen_digits = (this->ptr_err.ptr - base_ptr) - (v_int < 0 ? 1 : 0);
|
||||
if (writen_digits < digits) {
|
||||
// Number is smaller than 10^digits, so that we will pad it with zeros.
|
||||
size_t remaining_digits = digits - writen_digits;
|
||||
// Move all newly inserted chars by remaining_digits to allocate space for padding with zeros.
|
||||
for (char *from_ptr = this->ptr_err.ptr - 1, *to_ptr = from_ptr + remaining_digits; from_ptr >= this->ptr_err.ptr - writen_digits; --to_ptr, --from_ptr)
|
||||
*to_ptr = *from_ptr;
|
||||
|
||||
memset(this->ptr_err.ptr - writen_digits, '0', remaining_digits);
|
||||
this->ptr_err.ptr += remaining_digits;
|
||||
}
|
||||
|
||||
// Move all newly inserted chars by one to allocate space for a decimal point.
|
||||
for (char *to_ptr = this->ptr_err.ptr, *from_ptr = to_ptr - 1; from_ptr >= this->ptr_err.ptr - digits; --to_ptr, --from_ptr)
|
||||
*to_ptr = *from_ptr;
|
||||
|
||||
*(this->ptr_err.ptr - digits) = '.';
|
||||
for (size_t i = 0; i < digits; ++i) {
|
||||
if (*this->ptr_err.ptr != '0')
|
||||
break;
|
||||
this->ptr_err.ptr--;
|
||||
}
|
||||
if (*this->ptr_err.ptr == '.')
|
||||
this->ptr_err.ptr--;
|
||||
if ((this->ptr_err.ptr + 1) == base_ptr || *this->ptr_err.ptr == '-')
|
||||
*(++this->ptr_err.ptr) = '0';
|
||||
this->ptr_err.ptr++;
|
||||
}
|
||||
|
||||
void emit_xy(const Vec2d &point) {
|
||||
this->emit_axis('X', point.x(), XYZF_EXPORT_DIGITS);
|
||||
this->emit_axis('Y', point.y(), XYZF_EXPORT_DIGITS);
|
||||
}
|
||||
|
||||
void emit_xyz(const Vec3d &point) {
|
||||
this->emit_axis('X', point.x(), XYZF_EXPORT_DIGITS);
|
||||
this->emit_axis('Y', point.y(), XYZF_EXPORT_DIGITS);
|
||||
this->emit_z(point.z());
|
||||
}
|
||||
|
||||
void emit_z(const double z) {
|
||||
this->emit_axis('Z', z, XYZF_EXPORT_DIGITS);
|
||||
}
|
||||
|
||||
void emit_e(const std::string &axis, double v) {
|
||||
if (! axis.empty()) {
|
||||
// not gcfNoExtrusion
|
||||
this->emit_axis(axis[0], v, E_EXPORT_DIGITS);
|
||||
}
|
||||
}
|
||||
|
||||
void emit_f(double speed) {
|
||||
this->emit_axis('F', speed, XYZF_EXPORT_DIGITS);
|
||||
}
|
||||
|
||||
void emit_string(const std::string &s) {
|
||||
strncpy(ptr_err.ptr, s.c_str(), s.size());
|
||||
ptr_err.ptr += s.size();
|
||||
}
|
||||
|
||||
void emit_comment(bool allow_comments, const std::string &comment) {
|
||||
if (allow_comments && ! comment.empty()) {
|
||||
*ptr_err.ptr ++ = ' '; *ptr_err.ptr ++ = ';'; *ptr_err.ptr ++ = ' ';
|
||||
this->emit_string(comment);
|
||||
}
|
||||
}
|
||||
|
||||
std::string string() {
|
||||
*ptr_err.ptr ++ = '\n';
|
||||
return std::string(this->buf, ptr_err.ptr - buf);
|
||||
}
|
||||
};
|
||||
|
||||
std::string GCodeWriter::set_speed(double F, const std::string &comment, const std::string &cooling_marker) const
|
||||
{
|
||||
assert(F > 0.);
|
||||
assert(F < 100000.);
|
||||
|
||||
G1Writer w;
|
||||
GCodeG1Formatter w;
|
||||
w.emit_f(F);
|
||||
w.emit_comment(this->config.gcode_comments, comment);
|
||||
w.emit_string(cooling_marker);
|
||||
@ -381,7 +270,7 @@ std::string GCodeWriter::travel_to_xy(const Vec2d &point, const std::string &com
|
||||
m_pos(0) = point(0);
|
||||
m_pos(1) = point(1);
|
||||
|
||||
G1Writer w;
|
||||
GCodeG1Formatter w;
|
||||
w.emit_xy(point);
|
||||
w.emit_f(this->config.travel_speed.value * 60.0);
|
||||
w.emit_comment(this->config.gcode_comments, comment);
|
||||
@ -414,7 +303,7 @@ std::string GCodeWriter::travel_to_xyz(const Vec3d &point, const std::string &co
|
||||
m_lifted = 0;
|
||||
m_pos = point;
|
||||
|
||||
G1Writer w;
|
||||
GCodeG1Formatter w;
|
||||
w.emit_xyz(point);
|
||||
w.emit_f(this->config.travel_speed.value * 60.0);
|
||||
w.emit_comment(this->config.gcode_comments, comment);
|
||||
@ -448,7 +337,7 @@ std::string GCodeWriter::_travel_to_z(double z, const std::string &comment)
|
||||
if (speed == 0.)
|
||||
speed = this->config.travel_speed.value;
|
||||
|
||||
G1Writer w;
|
||||
GCodeG1Formatter w;
|
||||
w.emit_z(z);
|
||||
w.emit_f(speed * 60.0);
|
||||
w.emit_comment(this->config.gcode_comments, comment);
|
||||
@ -473,7 +362,7 @@ std::string GCodeWriter::extrude_to_xy(const Vec2d &point, double dE, const std:
|
||||
m_pos(1) = point(1);
|
||||
m_extruder->extrude(dE);
|
||||
|
||||
G1Writer w;
|
||||
GCodeG1Formatter w;
|
||||
w.emit_xy(point);
|
||||
w.emit_e(m_extrusion_axis, m_extruder->E());
|
||||
w.emit_comment(this->config.gcode_comments, comment);
|
||||
@ -486,7 +375,7 @@ std::string GCodeWriter::extrude_to_xyz(const Vec3d &point, double dE, const std
|
||||
m_lifted = 0;
|
||||
m_extruder->extrude(dE);
|
||||
|
||||
G1Writer w;
|
||||
GCodeG1Formatter w;
|
||||
w.emit_xyz(point);
|
||||
w.emit_e(m_extrusion_axis, m_extruder->E());
|
||||
w.emit_comment(this->config.gcode_comments, comment);
|
||||
@ -517,12 +406,11 @@ std::string GCodeWriter::retract_for_toolchange(bool before_wipe)
|
||||
|
||||
std::string GCodeWriter::_retract(double length, double restart_extra, const std::string &comment)
|
||||
{
|
||||
std::ostringstream gcode;
|
||||
|
||||
/* If firmware retraction is enabled, we use a fake value of 1
|
||||
since we ignore the actual configured retract_length which
|
||||
might be 0, in which case the retraction logic gets skipped. */
|
||||
if (this->config.use_firmware_retraction) length = 1;
|
||||
if (this->config.use_firmware_retraction)
|
||||
length = 1;
|
||||
|
||||
// If we use volumetric E values we turn lengths into volumes */
|
||||
if (this->config.use_volumetric_e) {
|
||||
@ -532,52 +420,48 @@ std::string GCodeWriter::_retract(double length, double restart_extra, const std
|
||||
restart_extra = restart_extra * area;
|
||||
}
|
||||
|
||||
double dE = m_extruder->retract(length, restart_extra);
|
||||
if (dE != 0) {
|
||||
|
||||
std::string gcode;
|
||||
if (double dE = m_extruder->retract(length, restart_extra); dE != 0) {
|
||||
if (this->config.use_firmware_retraction) {
|
||||
if (FLAVOR_IS(gcfMachinekit))
|
||||
gcode << "G22 ; retract\n";
|
||||
else
|
||||
gcode << "G10 ; retract\n";
|
||||
gcode = FLAVOR_IS(gcfMachinekit) ? "G22 ; retract\n" : "G10 ; retract\n";
|
||||
} else if (! m_extrusion_axis.empty()) {
|
||||
gcode << "G1 " << m_extrusion_axis << E_NUM(m_extruder->E())
|
||||
<< " F" << XYZF_NUM(m_extruder->retract_speed() * 60.);
|
||||
COMMENT(comment);
|
||||
gcode << "\n";
|
||||
GCodeG1Formatter w;
|
||||
w.emit_e(m_extrusion_axis, m_extruder->E());
|
||||
w.emit_f(m_extruder->retract_speed() * 60.);
|
||||
w.emit_comment(this->config.gcode_comments, comment);
|
||||
gcode = w.string();
|
||||
}
|
||||
}
|
||||
|
||||
if (FLAVOR_IS(gcfMakerWare))
|
||||
gcode << "M103 ; extruder off\n";
|
||||
|
||||
return gcode.str();
|
||||
gcode += "M103 ; extruder off\n";
|
||||
|
||||
return gcode;
|
||||
}
|
||||
|
||||
std::string GCodeWriter::unretract()
|
||||
{
|
||||
std::ostringstream gcode;
|
||||
std::string gcode;
|
||||
|
||||
if (FLAVOR_IS(gcfMakerWare))
|
||||
gcode << "M101 ; extruder on\n";
|
||||
gcode = "M101 ; extruder on\n";
|
||||
|
||||
double dE = m_extruder->unretract();
|
||||
if (dE != 0) {
|
||||
if (double dE = m_extruder->unretract(); dE != 0) {
|
||||
if (this->config.use_firmware_retraction) {
|
||||
if (FLAVOR_IS(gcfMachinekit))
|
||||
gcode << "G23 ; unretract\n";
|
||||
else
|
||||
gcode << "G11 ; unretract\n";
|
||||
gcode << this->reset_e();
|
||||
gcode += FLAVOR_IS(gcfMachinekit) ? "G23 ; unretract\n" : "G11 ; unretract\n";
|
||||
gcode += this->reset_e();
|
||||
} else if (! m_extrusion_axis.empty()) {
|
||||
// use G1 instead of G0 because G0 will blend the restart with the previous travel move
|
||||
gcode << "G1 " << m_extrusion_axis << E_NUM(m_extruder->E())
|
||||
<< " F" << XYZF_NUM(m_extruder->deretract_speed() * 60.);
|
||||
if (this->config.gcode_comments) gcode << " ; unretract";
|
||||
gcode << "\n";
|
||||
GCodeG1Formatter w;
|
||||
w.emit_e(m_extrusion_axis, m_extruder->E());
|
||||
w.emit_f(m_extruder->deretract_speed() * 60.);
|
||||
w.emit_comment(this->config.gcode_comments, " ; unretract");
|
||||
gcode += w.string();
|
||||
}
|
||||
}
|
||||
|
||||
return gcode.str();
|
||||
return gcode;
|
||||
}
|
||||
|
||||
/* If this method is called more than once before calling unlift(),
|
||||
@ -649,4 +533,49 @@ std::string GCodeWriter::set_fan(unsigned int speed) const
|
||||
return GCodeWriter::set_fan(this->config.gcode_flavor, this->config.gcode_comments, speed);
|
||||
}
|
||||
|
||||
|
||||
void GCodeFormatter::emit_axis(const char axis, const double v, size_t digits) {
|
||||
assert(digits <= 6);
|
||||
static constexpr const std::array<int, 7> pow_10{1, 10, 100, 1000, 10000, 100000, 1000000};
|
||||
*ptr_err.ptr++ = ' '; *ptr_err.ptr++ = axis;
|
||||
|
||||
char *base_ptr = this->ptr_err.ptr;
|
||||
auto v_int = int64_t(std::round(v * pow_10[digits]));
|
||||
// Older stdlib on macOS doesn't support std::from_chars at all, so it is used boost::spirit::karma::generate instead of it.
|
||||
// That is a little bit slower than std::to_chars but not much.
|
||||
#ifdef __APPLE__
|
||||
boost::spirit::karma::generate(this->ptr_err.ptr, boost::spirit::karma::int_generator<int64_t>(), v_int);
|
||||
#else
|
||||
// this->buf_end minus 1 because we need space for adding the extra decimal point.
|
||||
this->ptr_err = std::to_chars(this->ptr_err.ptr, this->buf_end - 1, v_int);
|
||||
#endif
|
||||
size_t writen_digits = (this->ptr_err.ptr - base_ptr) - (v_int < 0 ? 1 : 0);
|
||||
if (writen_digits < digits) {
|
||||
// Number is smaller than 10^digits, so that we will pad it with zeros.
|
||||
size_t remaining_digits = digits - writen_digits;
|
||||
// Move all newly inserted chars by remaining_digits to allocate space for padding with zeros.
|
||||
for (char *from_ptr = this->ptr_err.ptr - 1, *to_ptr = from_ptr + remaining_digits; from_ptr >= this->ptr_err.ptr - writen_digits; --to_ptr, --from_ptr)
|
||||
*to_ptr = *from_ptr;
|
||||
|
||||
memset(this->ptr_err.ptr - writen_digits, '0', remaining_digits);
|
||||
this->ptr_err.ptr += remaining_digits;
|
||||
}
|
||||
|
||||
// Move all newly inserted chars by one to allocate space for a decimal point.
|
||||
for (char *to_ptr = this->ptr_err.ptr, *from_ptr = to_ptr - 1; from_ptr >= this->ptr_err.ptr - digits; --to_ptr, --from_ptr)
|
||||
*to_ptr = *from_ptr;
|
||||
|
||||
*(this->ptr_err.ptr - digits) = '.';
|
||||
for (size_t i = 0; i < digits; ++i) {
|
||||
if (*this->ptr_err.ptr != '0')
|
||||
break;
|
||||
this->ptr_err.ptr--;
|
||||
}
|
||||
if (*this->ptr_err.ptr == '.')
|
||||
this->ptr_err.ptr--;
|
||||
if ((this->ptr_err.ptr + 1) == base_ptr || *this->ptr_err.ptr == '-')
|
||||
*(++this->ptr_err.ptr) = '0';
|
||||
this->ptr_err.ptr++;
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include "libslic3r.h"
|
||||
#include <string>
|
||||
#include <charconv>
|
||||
#include "Extruder.hpp"
|
||||
#include "Point.hpp"
|
||||
#include "PrintConfig.hpp"
|
||||
@ -93,6 +94,84 @@ private:
|
||||
std::string _retract(double length, double restart_extra, const std::string &comment);
|
||||
};
|
||||
|
||||
class GCodeFormatter {
|
||||
public:
|
||||
GCodeFormatter() {
|
||||
this->buf_end = buf + buflen;
|
||||
this->ptr_err.ptr = this->buf;
|
||||
}
|
||||
|
||||
GCodeFormatter(const GCodeFormatter&) = delete;
|
||||
GCodeFormatter& operator=(const GCodeFormatter&) = delete;
|
||||
|
||||
static constexpr const int XYZF_EXPORT_DIGITS = 3;
|
||||
static constexpr const int E_EXPORT_DIGITS = 5;
|
||||
|
||||
void emit_axis(const char axis, const double v, size_t digits);
|
||||
|
||||
void emit_xy(const Vec2d &point) {
|
||||
this->emit_axis('X', point.x(), XYZF_EXPORT_DIGITS);
|
||||
this->emit_axis('Y', point.y(), XYZF_EXPORT_DIGITS);
|
||||
}
|
||||
|
||||
void emit_xyz(const Vec3d &point) {
|
||||
this->emit_axis('X', point.x(), XYZF_EXPORT_DIGITS);
|
||||
this->emit_axis('Y', point.y(), XYZF_EXPORT_DIGITS);
|
||||
this->emit_z(point.z());
|
||||
}
|
||||
|
||||
void emit_z(const double z) {
|
||||
this->emit_axis('Z', z, XYZF_EXPORT_DIGITS);
|
||||
}
|
||||
|
||||
void emit_e(const std::string &axis, double v) {
|
||||
if (! axis.empty()) {
|
||||
// not gcfNoExtrusion
|
||||
this->emit_axis(axis[0], v, E_EXPORT_DIGITS);
|
||||
}
|
||||
}
|
||||
|
||||
void emit_f(double speed) {
|
||||
this->emit_axis('F', speed, XYZF_EXPORT_DIGITS);
|
||||
}
|
||||
|
||||
void emit_string(const std::string &s) {
|
||||
strncpy(ptr_err.ptr, s.c_str(), s.size());
|
||||
ptr_err.ptr += s.size();
|
||||
}
|
||||
|
||||
void emit_comment(bool allow_comments, const std::string &comment) {
|
||||
if (allow_comments && ! comment.empty()) {
|
||||
*ptr_err.ptr ++ = ' '; *ptr_err.ptr ++ = ';'; *ptr_err.ptr ++ = ' ';
|
||||
this->emit_string(comment);
|
||||
}
|
||||
}
|
||||
|
||||
std::string string() {
|
||||
*ptr_err.ptr ++ = '\n';
|
||||
return std::string(this->buf, ptr_err.ptr - buf);
|
||||
}
|
||||
|
||||
protected:
|
||||
static constexpr const size_t buflen = 256;
|
||||
char buf[buflen];
|
||||
char* buf_end;
|
||||
std::to_chars_result ptr_err;
|
||||
};
|
||||
|
||||
class GCodeG1Formatter : public GCodeFormatter {
|
||||
public:
|
||||
GCodeG1Formatter() {
|
||||
this->buf[0] = 'G';
|
||||
this->buf[1] = '1';
|
||||
this->buf_end = buf + buflen;
|
||||
this->ptr_err.ptr = this->buf + 2;
|
||||
}
|
||||
|
||||
GCodeG1Formatter(const GCodeG1Formatter&) = delete;
|
||||
GCodeG1Formatter& operator=(const GCodeG1Formatter&) = delete;
|
||||
};
|
||||
|
||||
} /* namespace Slic3r */
|
||||
|
||||
#endif /* slic3r_GCodeWriter_hpp_ */
|
||||
|
@ -1,7 +1,13 @@
|
||||
#include "LocalesUtils.hpp"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <charconv>
|
||||
#endif
|
||||
#include <stdexcept>
|
||||
|
||||
#include <fast_float/fast_float.h>
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
||||
@ -11,15 +17,15 @@ CNumericLocalesSetter::CNumericLocalesSetter()
|
||||
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
|
||||
m_orig_numeric_locale = std::setlocale(LC_NUMERIC, nullptr);
|
||||
std::setlocale(LC_NUMERIC, "C");
|
||||
#elif __linux__
|
||||
#elif __APPLE__
|
||||
m_original_locale = uselocale((locale_t)0);
|
||||
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_original_locale);
|
||||
uselocale(m_new_locale);
|
||||
#else // linux / BSD
|
||||
m_original_locale = uselocale((locale_t)0);
|
||||
m_new_locale = duplocale(m_original_locale);
|
||||
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_new_locale);
|
||||
uselocale(m_new_locale);
|
||||
#else // APPLE
|
||||
m_original_locale = uselocale((locale_t)0);
|
||||
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_original_locale);
|
||||
uselocale(m_new_locale);
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -45,28 +51,37 @@ bool is_decimal_separator_point()
|
||||
}
|
||||
|
||||
|
||||
double string_to_double_decimal_point(const std::string& str, size_t* pos /* = nullptr*/)
|
||||
double string_to_double_decimal_point(const std::string_view str, size_t* pos /* = nullptr*/)
|
||||
{
|
||||
double out;
|
||||
std::istringstream stream(str);
|
||||
if (! (stream >> out))
|
||||
throw std::invalid_argument("string_to_double_decimal_point conversion failed.");
|
||||
if (pos) {
|
||||
if (stream.eof())
|
||||
*pos = str.size();
|
||||
else
|
||||
*pos = stream.tellg();
|
||||
}
|
||||
size_t p = fast_float::from_chars(str.data(), str.data() + str.size(), out).ptr - str.data();
|
||||
if (pos)
|
||||
*pos = p;
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string float_to_string_decimal_point(double value, int precision/* = -1*/)
|
||||
{
|
||||
// Our Windows build server fully supports C++17 std::to_chars. Let's use it.
|
||||
// Other platforms are behind, fall back to slow stringstreams for now.
|
||||
#ifdef _WIN32
|
||||
constexpr size_t SIZE = 20;
|
||||
char out[SIZE] = "";
|
||||
std::to_chars_result res;
|
||||
if (precision >=0)
|
||||
res = std::to_chars(out, out+SIZE, value, std::chars_format::fixed, precision);
|
||||
else
|
||||
res = std::to_chars(out, out+SIZE, value, std::chars_format::general, 6);
|
||||
if (res.ec == std::errc::value_too_large)
|
||||
throw std::invalid_argument("float_to_string_decimal_point conversion failed.");
|
||||
return std::string(out, res.ptr - out);
|
||||
#else
|
||||
std::stringstream buf;
|
||||
if (precision >= 0)
|
||||
buf << std::fixed << std::setprecision(precision);
|
||||
buf << value;
|
||||
return buf.str();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include <clocale>
|
||||
#include <iomanip>
|
||||
#include <cassert>
|
||||
#include <string_view>
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <xlocale.h>
|
||||
@ -40,7 +41,7 @@ bool is_decimal_separator_point();
|
||||
// (We use user C locales and "C" C++ locales in most of the code.)
|
||||
std::string float_to_string_decimal_point(double value, int precision = -1);
|
||||
//std::string float_to_string_decimal_point(float value, int precision = -1);
|
||||
double string_to_double_decimal_point(const std::string& str, size_t* pos = nullptr);
|
||||
double string_to_double_decimal_point(const std::string_view str, size_t* pos = nullptr);
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
|
@ -29,18 +29,17 @@ TriangleMesh eigen_to_triangle_mesh(const EigenMesh &emesh)
|
||||
{
|
||||
auto &VC = emesh.first; auto &FC = emesh.second;
|
||||
|
||||
Pointf3s points(size_t(VC.rows()));
|
||||
std::vector<Vec3i> facets(size_t(FC.rows()));
|
||||
indexed_triangle_set its;
|
||||
its.vertices.reserve(size_t(VC.rows()));
|
||||
its.indices.reserve(size_t(FC.rows()));
|
||||
|
||||
for (Eigen::Index i = 0; i < VC.rows(); ++i)
|
||||
points[size_t(i)] = VC.row(i);
|
||||
its.vertices.emplace_back(VC.row(i).cast<float>());
|
||||
|
||||
for (Eigen::Index i = 0; i < FC.rows(); ++i)
|
||||
facets[size_t(i)] = FC.row(i);
|
||||
its.indices.emplace_back(FC.row(i));
|
||||
|
||||
TriangleMesh out{points, facets};
|
||||
out.require_shared_vertices();
|
||||
return out;
|
||||
return TriangleMesh { std::move(its) };
|
||||
}
|
||||
|
||||
EigenMesh triangle_mesh_to_eigen(const TriangleMesh &mesh)
|
||||
@ -131,28 +130,27 @@ void triangle_mesh_to_cgal(const std::vector<stl_vertex> & V,
|
||||
out.add_face(VI(f(0)), VI(f(1)), VI(f(2)));
|
||||
}
|
||||
|
||||
inline Vec3d to_vec3d(const _EpicMesh::Point &v)
|
||||
inline Vec3f to_vec3f(const _EpicMesh::Point& v)
|
||||
{
|
||||
return {v.x(), v.y(), v.z()};
|
||||
return { float(v.x()), float(v.y()), float(v.z()) };
|
||||
}
|
||||
|
||||
inline Vec3d to_vec3d(const _EpecMesh::Point &v)
|
||||
inline Vec3f to_vec3f(const _EpecMesh::Point& v)
|
||||
{
|
||||
CGAL::Cartesian_converter<EpecKernel, EpicKernel> cvt;
|
||||
auto iv = cvt(v);
|
||||
return {iv.x(), iv.y(), iv.z()};
|
||||
return { float(iv.x()), float(iv.y()), float(iv.z()) };
|
||||
}
|
||||
|
||||
template<class _Mesh> TriangleMesh cgal_to_triangle_mesh(const _Mesh &cgalmesh)
|
||||
{
|
||||
Pointf3s points;
|
||||
std::vector<Vec3i> facets;
|
||||
points.reserve(cgalmesh.num_vertices());
|
||||
facets.reserve(cgalmesh.num_faces());
|
||||
indexed_triangle_set its;
|
||||
its.vertices.reserve(cgalmesh.num_vertices());
|
||||
its.indices.reserve(cgalmesh.num_faces());
|
||||
|
||||
for (auto &vi : cgalmesh.vertices()) {
|
||||
auto &v = cgalmesh.point(vi); // Don't ask...
|
||||
points.emplace_back(to_vec3d(v));
|
||||
its.vertices.emplace_back(to_vec3f(v));
|
||||
}
|
||||
|
||||
for (auto &face : cgalmesh.faces()) {
|
||||
@ -166,12 +164,10 @@ template<class _Mesh> TriangleMesh cgal_to_triangle_mesh(const _Mesh &cgalmesh)
|
||||
}
|
||||
|
||||
if (i == 3)
|
||||
facets.emplace_back(facet);
|
||||
its.indices.emplace_back(facet);
|
||||
}
|
||||
|
||||
TriangleMesh out{points, facets};
|
||||
out.repair();
|
||||
return out;
|
||||
return TriangleMesh(std::move(its));
|
||||
}
|
||||
|
||||
std::unique_ptr<CGALMesh, CGALMeshDeleter>
|
||||
|
@ -28,65 +28,84 @@ template<> struct ItsWithNeighborsIndex_<indexed_triangle_set> {
|
||||
}
|
||||
};
|
||||
|
||||
// Visit all unvisited neighboring facets that are reachable from the first unvisited facet,
|
||||
// and return them.
|
||||
// Discover connected patches of facets one by one.
|
||||
template<class NeighborIndex>
|
||||
std::vector<size_t> its_find_unvisited_neighbors(
|
||||
const indexed_triangle_set &its,
|
||||
const NeighborIndex & neighbor_index,
|
||||
std::vector<char> & visited)
|
||||
{
|
||||
using stack_el = size_t;
|
||||
|
||||
auto facestack = reserve_vector<stack_el>(its.indices.size());
|
||||
auto push = [&facestack] (const stack_el &s) { facestack.emplace_back(s); };
|
||||
auto pop = [&facestack] () -> stack_el {
|
||||
stack_el ret = facestack.back();
|
||||
facestack.pop_back();
|
||||
return ret;
|
||||
};
|
||||
|
||||
// find the next unvisited facet and push the index
|
||||
auto facet = std::find(visited.begin(), visited.end(), false);
|
||||
std::vector<size_t> ret;
|
||||
|
||||
if (facet != visited.end()) {
|
||||
ret.reserve(its.indices.size());
|
||||
auto idx = size_t(facet - visited.begin());
|
||||
push(idx);
|
||||
ret.emplace_back(idx);
|
||||
visited[idx] = true;
|
||||
struct NeighborVisitor {
|
||||
NeighborVisitor(const indexed_triangle_set &its, const NeighborIndex &neighbor_index) :
|
||||
its(its), neighbor_index(neighbor_index) {
|
||||
m_visited.assign(its.indices.size(), false);
|
||||
m_facestack.reserve(its.indices.size());
|
||||
}
|
||||
NeighborVisitor(const indexed_triangle_set &its, NeighborIndex &&aneighbor_index) :
|
||||
its(its), neighbor_index(m_neighbor_index_data), m_neighbor_index_data(std::move(aneighbor_index)) {
|
||||
m_visited.assign(its.indices.size(), false);
|
||||
m_facestack.reserve(its.indices.size());
|
||||
}
|
||||
|
||||
while (!facestack.empty()) {
|
||||
size_t facet_idx = pop();
|
||||
const auto &neighbors = neighbor_index[facet_idx];
|
||||
for (auto neighbor_idx : neighbors) {
|
||||
if (size_t(neighbor_idx) < visited.size() && !visited[size_t(neighbor_idx)]) {
|
||||
visited[size_t(neighbor_idx)] = true;
|
||||
push(stack_el(neighbor_idx));
|
||||
ret.emplace_back(size_t(neighbor_idx));
|
||||
template<typename Visitor>
|
||||
void visit(Visitor visitor)
|
||||
{
|
||||
// find the next unvisited facet and push the index
|
||||
auto facet = std::find(m_visited.begin() + m_seed, m_visited.end(), false);
|
||||
m_seed = facet - m_visited.begin();
|
||||
|
||||
if (facet != m_visited.end()) {
|
||||
// Skip this element in the next round.
|
||||
auto idx = m_seed ++;
|
||||
if (! visitor(idx))
|
||||
return;
|
||||
this->push(idx);
|
||||
m_visited[idx] = true;
|
||||
while (! m_facestack.empty()) {
|
||||
size_t facet_idx = this->pop();
|
||||
for (auto neighbor_idx : neighbor_index[facet_idx]) {
|
||||
assert(neighbor_idx < int(m_visited.size()));
|
||||
if (neighbor_idx >= 0 && !m_visited[neighbor_idx]) {
|
||||
if (! visitor(size_t(neighbor_idx)))
|
||||
return;
|
||||
m_visited[neighbor_idx] = true;
|
||||
this->push(stack_el(neighbor_idx));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
const indexed_triangle_set &its;
|
||||
const NeighborIndex &neighbor_index;
|
||||
|
||||
private:
|
||||
// If initialized with &&neighbor_index, take the ownership of the data.
|
||||
const NeighborIndex m_neighbor_index_data;
|
||||
|
||||
std::vector<char> m_visited;
|
||||
|
||||
using stack_el = size_t;
|
||||
std::vector<stack_el> m_facestack;
|
||||
void push(const stack_el &s) { m_facestack.emplace_back(s); }
|
||||
stack_el pop() { stack_el ret = m_facestack.back(); m_facestack.pop_back(); return ret; }
|
||||
|
||||
// Last face visited.
|
||||
size_t m_seed { 0 };
|
||||
};
|
||||
|
||||
} // namespace meshsplit_detail
|
||||
|
||||
// Funky wrapper for timinig of its_split() using various neighbor index creating methods, see sandboxes/its_neighbor_index/main.cpp
|
||||
template<class IndexT> struct ItsNeighborsWrapper
|
||||
{
|
||||
using Index = IndexT;
|
||||
const indexed_triangle_set *its;
|
||||
IndexT index;
|
||||
const indexed_triangle_set &its;
|
||||
const IndexT &index_ref;
|
||||
const IndexT index;
|
||||
|
||||
ItsNeighborsWrapper(const indexed_triangle_set &m, IndexT &&idx)
|
||||
: its{&m}, index{std::move(idx)}
|
||||
{}
|
||||
// Keeping a reference to index, the caller is responsible for keeping the index alive.
|
||||
ItsNeighborsWrapper(const indexed_triangle_set &its, const IndexT &index) : its{its}, index_ref{index} {}
|
||||
// Taking ownership of the index.
|
||||
ItsNeighborsWrapper(const indexed_triangle_set &its, IndexT &&aindex) : its{its}, index_ref{index}, index(std::move(aindex)) {}
|
||||
|
||||
const auto& get_its() const noexcept { return *its; }
|
||||
const auto& get_index() const noexcept { return index; }
|
||||
const auto& get_its() const noexcept { return its; }
|
||||
const auto& get_index() const noexcept { return index_ref; }
|
||||
};
|
||||
|
||||
// Splits a mesh into multiple meshes when possible.
|
||||
@ -97,20 +116,19 @@ void its_split(const Its &m, OutputIt out_it)
|
||||
|
||||
const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m);
|
||||
|
||||
std::vector<char> visited(its.indices.size(), false);
|
||||
|
||||
struct VertexConv {
|
||||
size_t part_id = std::numeric_limits<size_t>::max();
|
||||
size_t vertex_image;
|
||||
};
|
||||
std::vector<VertexConv> vidx_conv(its.vertices.size());
|
||||
|
||||
const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m);
|
||||
|
||||
meshsplit_detail::NeighborVisitor visitor(its, meshsplit_detail::ItsWithNeighborsIndex_<Its>::get_index(m));
|
||||
|
||||
std::vector<size_t> facets;
|
||||
for (size_t part_id = 0;; ++part_id) {
|
||||
std::vector<size_t> facets =
|
||||
its_find_unvisited_neighbors(its, neighbor_index, visited);
|
||||
|
||||
// Collect all faces of the next patch.
|
||||
facets.clear();
|
||||
visitor.visit([&facets](size_t idx) { facets.emplace_back(idx); return true; });
|
||||
if (facets.empty())
|
||||
break;
|
||||
|
||||
@ -150,17 +168,34 @@ std::vector<indexed_triangle_set> its_split(const Its &its)
|
||||
return ret;
|
||||
}
|
||||
|
||||
template<class Its> bool its_is_splittable(const Its &m)
|
||||
template<class Its>
|
||||
bool its_is_splittable(const Its &m)
|
||||
{
|
||||
using namespace meshsplit_detail;
|
||||
const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m);
|
||||
const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m);
|
||||
meshsplit_detail::NeighborVisitor visitor(meshsplit_detail::ItsWithNeighborsIndex_<Its>::get_its(m), meshsplit_detail::ItsWithNeighborsIndex_<Its>::get_index(m));
|
||||
bool has_some = false;
|
||||
bool has_some2 = false;
|
||||
// Traverse the 1st patch fully.
|
||||
visitor.visit([&has_some](size_t idx) { has_some = true; return true; });
|
||||
if (has_some)
|
||||
// Just check whether there is any face of the 2nd patch.
|
||||
visitor.visit([&has_some2](size_t idx) { has_some2 = true; return false; });
|
||||
return has_some && has_some2;
|
||||
}
|
||||
|
||||
std::vector<char> visited(its.indices.size(), false);
|
||||
its_find_unvisited_neighbors(its, neighbor_index, visited);
|
||||
auto faces = its_find_unvisited_neighbors(its, neighbor_index, visited);
|
||||
|
||||
return !faces.empty();
|
||||
template<class Its>
|
||||
size_t its_number_of_patches(const Its &m)
|
||||
{
|
||||
meshsplit_detail::NeighborVisitor visitor(meshsplit_detail::ItsWithNeighborsIndex_<Its>::get_its(m), meshsplit_detail::ItsWithNeighborsIndex_<Its>::get_index(m));
|
||||
size_t num_patches = 0;
|
||||
for (;;) {
|
||||
bool has_some = false;
|
||||
// Traverse the 1st patch fully.
|
||||
visitor.visit([&has_some](size_t idx) { has_some = true; return true; });
|
||||
if (! has_some)
|
||||
break;
|
||||
++ num_patches;
|
||||
}
|
||||
return num_patches;
|
||||
}
|
||||
|
||||
template<class ExPolicy>
|
||||
|
@ -9,7 +9,6 @@
|
||||
|
||||
#include "Format/AMF.hpp"
|
||||
#include "Format/OBJ.hpp"
|
||||
#include "Format/PRUS.hpp"
|
||||
#include "Format/STL.hpp"
|
||||
#include "Format/3mf.hpp"
|
||||
|
||||
@ -118,8 +117,6 @@ Model Model::read_from_file(const std::string& input_file, DynamicPrintConfig* c
|
||||
else if (boost::algorithm::iends_with(input_file, ".3mf"))
|
||||
//FIXME options & LoadAttribute::CheckVersion ?
|
||||
result = load_3mf(input_file.c_str(), *config, *config_substitutions, &model, false);
|
||||
else if (boost::algorithm::iends_with(input_file, ".prusa"))
|
||||
result = load_prus(input_file.c_str(), &model);
|
||||
else
|
||||
throw Slic3r::RuntimeError("Unknown file format. Input file must have .stl, .obj, .amf(.xml) or .prusa extension.");
|
||||
|
||||
@ -478,10 +475,10 @@ bool Model::looks_like_imperial_units() const
|
||||
|
||||
void Model::convert_from_imperial_units(bool only_small_volumes)
|
||||
{
|
||||
static constexpr const double in_to_mm = 25.4;
|
||||
static constexpr const float in_to_mm = 25.4f;
|
||||
for (ModelObject* obj : this->objects)
|
||||
if (! only_small_volumes || obj->get_object_stl_stats().volume < volume_threshold_inches) {
|
||||
obj->scale_mesh_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm));
|
||||
obj->scale_mesh_after_creation(in_to_mm);
|
||||
for (ModelVolume* v : obj->volumes) {
|
||||
assert(! v->source.is_converted_from_meters);
|
||||
v->source.is_converted_from_inches = true;
|
||||
@ -508,7 +505,7 @@ void Model::convert_from_meters(bool only_small_volumes)
|
||||
static constexpr const double m_to_mm = 1000;
|
||||
for (ModelObject* obj : this->objects)
|
||||
if (! only_small_volumes || obj->get_object_stl_stats().volume < volume_threshold_meters) {
|
||||
obj->scale_mesh_after_creation(Vec3d(m_to_mm, m_to_mm, m_to_mm));
|
||||
obj->scale_mesh_after_creation(m_to_mm);
|
||||
for (ModelVolume* v : obj->volumes) {
|
||||
assert(! v->source.is_converted_from_inches);
|
||||
v->source.is_converted_from_meters = true;
|
||||
@ -1065,11 +1062,11 @@ void ModelObject::mirror(Axis axis)
|
||||
}
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void ModelObject::scale_mesh_after_creation(const Vec3d &versor)
|
||||
void ModelObject::scale_mesh_after_creation(const float scale)
|
||||
{
|
||||
for (ModelVolume *v : this->volumes) {
|
||||
v->scale_geometry_after_creation(versor);
|
||||
v->set_offset(versor.cwiseProduct(v->get_offset()));
|
||||
v->scale_geometry_after_creation(scale);
|
||||
v->set_offset(Vec3d(scale, scale, scale).cwiseProduct(v->get_offset()));
|
||||
}
|
||||
this->invalidate_bounding_box();
|
||||
}
|
||||
@ -1080,9 +1077,8 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType con
|
||||
|
||||
ModelObject* new_object = new_clone(*this);
|
||||
|
||||
double koef = conv_type == ConversionType::CONV_FROM_INCH ? 25.4 : conv_type == ConversionType::CONV_TO_INCH ? 0.0393700787 :
|
||||
conv_type == ConversionType::CONV_FROM_METER ? 1000 : conv_type == ConversionType::CONV_TO_METER ? 0.001 : 1;
|
||||
const Vec3d versor = Vec3d(koef, koef, koef);
|
||||
float koef = conv_type == ConversionType::CONV_FROM_INCH ? 25.4f : conv_type == ConversionType::CONV_TO_INCH ? 0.0393700787f :
|
||||
conv_type == ConversionType::CONV_FROM_METER ? 1000.f : conv_type == ConversionType::CONV_TO_METER ? 0.001f : 1.f;
|
||||
|
||||
new_object->set_model(nullptr);
|
||||
new_object->sla_support_points.clear();
|
||||
@ -1095,7 +1091,6 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType con
|
||||
for (ModelVolume* volume : volumes) {
|
||||
if (!volume->mesh().empty()) {
|
||||
TriangleMesh mesh(volume->mesh());
|
||||
mesh.require_shared_vertices();
|
||||
|
||||
ModelVolume* vol = new_object->add_volume(mesh);
|
||||
vol->name = volume->name;
|
||||
@ -1121,8 +1116,8 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType con
|
||||
if (//vol->source.is_converted_from_inches != from_imperial &&
|
||||
(volume_idxs.empty() ||
|
||||
std::find(volume_idxs.begin(), volume_idxs.end(), vol_idx) != volume_idxs.end())) {
|
||||
vol->scale_geometry_after_creation(versor);
|
||||
vol->set_offset(versor.cwiseProduct(volume->get_offset()));
|
||||
vol->scale_geometry_after_creation(koef);
|
||||
vol->set_offset(Vec3d(koef, koef, koef).cwiseProduct(volume->get_offset()));
|
||||
if (conv_type == ConversionType::CONV_FROM_INCH || conv_type == ConversionType::CONV_TO_INCH)
|
||||
vol->source.is_converted_from_inches = conv_type == ConversionType::CONV_FROM_INCH;
|
||||
if (conv_type == ConversionType::CONV_FROM_METER || conv_type == ConversionType::CONV_TO_METER)
|
||||
@ -1154,7 +1149,7 @@ size_t ModelObject::facets_count() const
|
||||
size_t num = 0;
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
if (v->is_model_part())
|
||||
num += v->mesh().stl.stats.number_of_facets;
|
||||
num += v->mesh().facets_count();
|
||||
return num;
|
||||
}
|
||||
|
||||
@ -1167,14 +1162,6 @@ size_t ModelObject::parts_count() const
|
||||
return num;
|
||||
}
|
||||
|
||||
bool ModelObject::needed_repair() const
|
||||
{
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
if (v->is_model_part() && v->mesh().needed_repair())
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, ModelObjectCutAttributes attributes)
|
||||
{
|
||||
if (! attributes.has(ModelObjectCutAttribute::KeepUpper) && ! attributes.has(ModelObjectCutAttribute::KeepLower))
|
||||
@ -1256,21 +1243,14 @@ ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, ModelObjectCutAttr
|
||||
TriangleMesh upper_mesh, lower_mesh;
|
||||
{
|
||||
indexed_triangle_set upper_its, lower_its;
|
||||
mesh.require_shared_vertices();
|
||||
cut_mesh(mesh.its, float(z), &upper_its, &lower_its);
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepUpper)) {
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepUpper))
|
||||
upper_mesh = TriangleMesh(upper_its);
|
||||
upper_mesh.repair();
|
||||
upper_mesh.reset_repair_stats();
|
||||
}
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepLower)) {
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepLower))
|
||||
lower_mesh = TriangleMesh(lower_its);
|
||||
lower_mesh.repair();
|
||||
lower_mesh.reset_repair_stats();
|
||||
}
|
||||
}
|
||||
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepUpper) && upper_mesh.facets_count() > 0) {
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepUpper) && ! upper_mesh.empty()) {
|
||||
ModelVolume* vol = upper->add_volume(upper_mesh);
|
||||
vol->name = volume->name;
|
||||
// Don't copy the config's ID.
|
||||
@ -1279,7 +1259,7 @@ ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, ModelObjectCutAttr
|
||||
assert(vol->config.id() != volume->config.id());
|
||||
vol->set_material(volume->material_id(), *volume->material());
|
||||
}
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepLower) && lower_mesh.facets_count() > 0) {
|
||||
if (attributes.has(ModelObjectCutAttribute::KeepLower) && ! lower_mesh.empty()) {
|
||||
ModelVolume* vol = lower->add_volume(lower_mesh);
|
||||
vol->name = volume->name;
|
||||
// Don't copy the config's ID.
|
||||
@ -1349,24 +1329,22 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
|
||||
if (volume->type() != ModelVolumeType::MODEL_PART)
|
||||
continue;
|
||||
|
||||
TriangleMeshPtrs meshptrs = volume->mesh().split();
|
||||
std::vector<TriangleMesh> meshes = volume->mesh().split();
|
||||
size_t counter = 1;
|
||||
for (TriangleMesh* mesh : meshptrs) {
|
||||
|
||||
for (TriangleMesh &mesh : meshes) {
|
||||
// FIXME: crashes if not satisfied
|
||||
if (mesh->facets_count() < 3) continue;
|
||||
|
||||
mesh->repair();
|
||||
if (mesh.facets_count() < 3)
|
||||
continue;
|
||||
|
||||
// XXX: this seems to be the only real usage of m_model, maybe refactor this so that it's not needed?
|
||||
ModelObject* new_object = m_model->add_object();
|
||||
if (meshptrs.size() == 1) {
|
||||
if (meshes.size() == 1) {
|
||||
new_object->name = volume->name;
|
||||
// Don't copy the config's ID.
|
||||
new_object->config.assign_config(this->config.size() > 0 ? this->config : volume->config);
|
||||
}
|
||||
else {
|
||||
new_object->name = this->name + (meshptrs.size() > 1 ? "_" + std::to_string(counter++) : "");
|
||||
new_object->name = this->name + (meshes.size() > 1 ? "_" + std::to_string(counter++) : "");
|
||||
// Don't copy the config's ID.
|
||||
new_object->config.assign_config(this->config);
|
||||
}
|
||||
@ -1375,7 +1353,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
|
||||
new_object->instances.reserve(this->instances.size());
|
||||
for (const ModelInstance* model_instance : this->instances)
|
||||
new_object->add_instance(*model_instance);
|
||||
ModelVolume* new_vol = new_object->add_volume(*volume, std::move(*mesh));
|
||||
ModelVolume* new_vol = new_object->add_volume(*volume, std::move(mesh));
|
||||
|
||||
for (ModelInstance* model_instance : new_object->instances)
|
||||
{
|
||||
@ -1387,7 +1365,6 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
|
||||
// reset the source to disable reload from disk
|
||||
new_vol->source = ModelVolume::Source();
|
||||
new_objects->emplace_back(new_object);
|
||||
delete mesh;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1405,7 +1382,6 @@ void ModelObject::merge()
|
||||
for (ModelVolume* volume : volumes)
|
||||
if (!volume->mesh().empty())
|
||||
mesh.merge(volume->mesh());
|
||||
mesh.repair();
|
||||
|
||||
this->clear_volumes();
|
||||
ModelVolume* vol = this->add_volume(mesh);
|
||||
@ -1508,9 +1484,9 @@ double ModelObject::get_instance_min_z(size_t instance_idx) const
|
||||
|
||||
const Transform3d mv = mi * v->get_matrix();
|
||||
const TriangleMesh& hull = v->get_convex_hull();
|
||||
for (const stl_facet &facet : hull.stl.facet_start)
|
||||
for (const stl_triangle_vertex_indices& facet : hull.its.indices)
|
||||
for (int i = 0; i < 3; ++ i)
|
||||
min_z = std::min(min_z, (mv * facet.vertex[i].cast<double>()).z());
|
||||
min_z = std::min(min_z, (mv * hull.its.vertices[facet[i]].cast<double>()).z());
|
||||
}
|
||||
|
||||
return min_z + inst->get_offset(Z);
|
||||
@ -1529,9 +1505,9 @@ double ModelObject::get_instance_max_z(size_t instance_idx) const
|
||||
|
||||
const Transform3d mv = mi * v->get_matrix();
|
||||
const TriangleMesh& hull = v->get_convex_hull();
|
||||
for (const stl_facet& facet : hull.stl.facet_start)
|
||||
for (const stl_triangle_vertex_indices& facet : hull.its.indices)
|
||||
for (int i = 0; i < 3; ++i)
|
||||
max_z = std::max(max_z, (mv * facet.vertex[i].cast<double>()).z());
|
||||
max_z = std::max(max_z, (mv * hull.its.vertices[facet[i]].cast<double>()).z());
|
||||
}
|
||||
|
||||
return max_z + inst->get_offset(Z);
|
||||
@ -1572,7 +1548,6 @@ void ModelObject::print_info() const
|
||||
boost::nowide::cout << "[" << boost::filesystem::path(this->input_file).filename().string() << "]" << endl;
|
||||
|
||||
TriangleMesh mesh = this->raw_mesh();
|
||||
mesh.check_topology();
|
||||
BoundingBoxf3 bb = mesh.bounding_box();
|
||||
Vec3d size = bb.size();
|
||||
cout << "size_x = " << size(0) << endl;
|
||||
@ -1584,27 +1559,26 @@ void ModelObject::print_info() const
|
||||
cout << "max_x = " << bb.max(0) << endl;
|
||||
cout << "max_y = " << bb.max(1) << endl;
|
||||
cout << "max_z = " << bb.max(2) << endl;
|
||||
cout << "number_of_facets = " << mesh.stl.stats.number_of_facets << endl;
|
||||
cout << "manifold = " << (mesh.is_manifold() ? "yes" : "no") << endl;
|
||||
cout << "number_of_facets = " << mesh.facets_count() << endl;
|
||||
|
||||
cout << "manifold = " << (mesh.stats().manifold() ? "yes" : "no") << endl;
|
||||
if (! mesh.stats().manifold())
|
||||
cout << "open_edges = " << mesh.stats().open_edges << endl;
|
||||
|
||||
mesh.repair(); // this calculates number_of_parts
|
||||
if (mesh.needed_repair()) {
|
||||
mesh.repair();
|
||||
if (mesh.stl.stats.degenerate_facets > 0)
|
||||
cout << "degenerate_facets = " << mesh.stl.stats.degenerate_facets << endl;
|
||||
if (mesh.stl.stats.edges_fixed > 0)
|
||||
cout << "edges_fixed = " << mesh.stl.stats.edges_fixed << endl;
|
||||
if (mesh.stl.stats.facets_removed > 0)
|
||||
cout << "facets_removed = " << mesh.stl.stats.facets_removed << endl;
|
||||
if (mesh.stl.stats.facets_added > 0)
|
||||
cout << "facets_added = " << mesh.stl.stats.facets_added << endl;
|
||||
if (mesh.stl.stats.facets_reversed > 0)
|
||||
cout << "facets_reversed = " << mesh.stl.stats.facets_reversed << endl;
|
||||
if (mesh.stl.stats.backwards_edges > 0)
|
||||
cout << "backwards_edges = " << mesh.stl.stats.backwards_edges << endl;
|
||||
if (mesh.stats().repaired()) {
|
||||
if (mesh.stats().degenerate_facets > 0)
|
||||
cout << "degenerate_facets = " << mesh.stats().degenerate_facets << endl;
|
||||
if (mesh.stats().edges_fixed > 0)
|
||||
cout << "edges_fixed = " << mesh.stats().edges_fixed << endl;
|
||||
if (mesh.stats().facets_removed > 0)
|
||||
cout << "facets_removed = " << mesh.stats().facets_removed << endl;
|
||||
if (mesh.stats().facets_reversed > 0)
|
||||
cout << "facets_reversed = " << mesh.stats().facets_reversed << endl;
|
||||
if (mesh.stats().backwards_edges > 0)
|
||||
cout << "backwards_edges = " << mesh.stats().backwards_edges << endl;
|
||||
}
|
||||
cout << "number_of_parts = " << mesh.stl.stats.number_of_parts << endl;
|
||||
cout << "volume = " << mesh.volume() << endl;
|
||||
cout << "number_of_parts = " << mesh.stats().number_of_parts << endl;
|
||||
cout << "volume = " << mesh.volume() << endl;
|
||||
}
|
||||
|
||||
std::string ModelObject::get_export_filename() const
|
||||
@ -1627,24 +1601,24 @@ std::string ModelObject::get_export_filename() const
|
||||
return ret;
|
||||
}
|
||||
|
||||
stl_stats ModelObject::get_object_stl_stats() const
|
||||
TriangleMeshStats ModelObject::get_object_stl_stats() const
|
||||
{
|
||||
if (this->volumes.size() == 1)
|
||||
return this->volumes[0]->mesh().stl.stats;
|
||||
return this->volumes[0]->mesh().stats();
|
||||
|
||||
stl_stats full_stats;
|
||||
TriangleMeshStats full_stats;
|
||||
full_stats.volume = 0.f;
|
||||
|
||||
// fill full_stats from all objet's meshes
|
||||
for (ModelVolume* volume : this->volumes)
|
||||
{
|
||||
const stl_stats& stats = volume->mesh().stl.stats;
|
||||
const TriangleMeshStats& stats = volume->mesh().stats();
|
||||
|
||||
// initialize full_stats (for repaired errors)
|
||||
full_stats.open_edges += stats.open_edges;
|
||||
full_stats.degenerate_facets += stats.degenerate_facets;
|
||||
full_stats.edges_fixed += stats.edges_fixed;
|
||||
full_stats.facets_removed += stats.facets_removed;
|
||||
full_stats.facets_added += stats.facets_added;
|
||||
full_stats.facets_reversed += stats.facets_reversed;
|
||||
full_stats.backwards_edges += stats.backwards_edges;
|
||||
|
||||
@ -1663,10 +1637,10 @@ int ModelObject::get_mesh_errors_count(const int vol_idx /*= -1*/) const
|
||||
if (vol_idx >= 0)
|
||||
return this->volumes[vol_idx]->get_mesh_errors_count();
|
||||
|
||||
const stl_stats& stats = get_object_stl_stats();
|
||||
const TriangleMeshStats& stats = get_object_stl_stats();
|
||||
|
||||
return stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
|
||||
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
|
||||
stats.facets_reversed + stats.backwards_edges;
|
||||
}
|
||||
|
||||
void ModelVolume::set_material_id(t_model_material_id material_id)
|
||||
@ -1730,14 +1704,15 @@ void ModelVolume::center_geometry_after_creation(bool update_source_offset)
|
||||
void ModelVolume::calculate_convex_hull()
|
||||
{
|
||||
m_convex_hull = std::make_shared<TriangleMesh>(this->mesh().convex_hull_3d());
|
||||
assert(m_convex_hull.get());
|
||||
}
|
||||
|
||||
int ModelVolume::get_mesh_errors_count() const
|
||||
{
|
||||
const stl_stats& stats = this->mesh().stl.stats;
|
||||
const TriangleMeshStats &stats = this->mesh().stats();
|
||||
|
||||
return stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
|
||||
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
|
||||
stats.facets_reversed + stats.backwards_edges;
|
||||
}
|
||||
|
||||
const TriangleMesh& ModelVolume::get_convex_hull() const
|
||||
@ -1785,11 +1760,9 @@ std::string ModelVolume::type_to_string(const ModelVolumeType t)
|
||||
// This is useful to assign different materials to different volumes of an object.
|
||||
size_t ModelVolume::split(unsigned int max_extruders)
|
||||
{
|
||||
TriangleMeshPtrs meshptrs = this->mesh().split();
|
||||
if (meshptrs.size() <= 1) {
|
||||
delete meshptrs.front();
|
||||
std::vector<TriangleMesh> meshes = this->mesh().split();
|
||||
if (meshes.size() <= 1)
|
||||
return 1;
|
||||
}
|
||||
|
||||
size_t idx = 0;
|
||||
size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
|
||||
@ -1798,15 +1771,14 @@ size_t ModelVolume::split(unsigned int max_extruders)
|
||||
unsigned int extruder_counter = 0;
|
||||
Vec3d offset = this->get_offset();
|
||||
|
||||
for (TriangleMesh *mesh : meshptrs) {
|
||||
mesh->repair();
|
||||
if (mesh->empty())
|
||||
for (TriangleMesh &mesh : meshes) {
|
||||
if (mesh.empty())
|
||||
// Repair may have removed unconnected triangles, thus emptying the mesh.
|
||||
continue;
|
||||
|
||||
if (idx == 0)
|
||||
{
|
||||
this->set_mesh(std::move(*mesh));
|
||||
this->set_mesh(std::move(mesh));
|
||||
this->calculate_convex_hull();
|
||||
// Assign a new unique ID, so that a new GLVolume will be generated.
|
||||
this->set_new_unique_id();
|
||||
@ -1814,7 +1786,7 @@ size_t ModelVolume::split(unsigned int max_extruders)
|
||||
this->source = ModelVolume::Source();
|
||||
}
|
||||
else
|
||||
this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(*mesh)));
|
||||
this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(mesh)));
|
||||
|
||||
this->object->volumes[ivolume]->set_offset(Vec3d::Zero());
|
||||
this->object->volumes[ivolume]->center_geometry_after_creation();
|
||||
@ -1822,7 +1794,6 @@ size_t ModelVolume::split(unsigned int max_extruders)
|
||||
this->object->volumes[ivolume]->name = name + "_" + std::to_string(idx + 1);
|
||||
this->object->volumes[ivolume]->config.set("extruder", auto_extruder_id(max_extruders, extruder_counter));
|
||||
this->object->volumes[ivolume]->m_is_splittable = 0;
|
||||
delete mesh;
|
||||
++ idx;
|
||||
}
|
||||
|
||||
@ -1891,7 +1862,7 @@ void ModelVolume::mirror(Axis axis)
|
||||
}
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void ModelVolume::scale_geometry_after_creation(const Vec3d& versor)
|
||||
void ModelVolume::scale_geometry_after_creation(const Vec3f& versor)
|
||||
{
|
||||
const_cast<TriangleMesh*>(m_mesh.get())->scale(versor);
|
||||
const_cast<TriangleMesh*>(m_convex_hull.get())->scale(versor);
|
||||
@ -1924,8 +1895,7 @@ void ModelVolume::transform_this_mesh(const Matrix3d &matrix, bool fix_left_hand
|
||||
void ModelVolume::convert_from_imperial_units()
|
||||
{
|
||||
assert(! this->source.is_converted_from_meters);
|
||||
double in_to_mm = 25.4;
|
||||
this->scale_geometry_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm));
|
||||
this->scale_geometry_after_creation(25.4f);
|
||||
this->set_offset(Vec3d(0, 0, 0));
|
||||
this->source.is_converted_from_inches = true;
|
||||
}
|
||||
@ -1933,8 +1903,7 @@ void ModelVolume::convert_from_imperial_units()
|
||||
void ModelVolume::convert_from_meters()
|
||||
{
|
||||
assert(! this->source.is_converted_from_inches);
|
||||
double m_to_mm = 1000;
|
||||
this->scale_geometry_after_creation(Vec3d(m_to_mm, m_to_mm, m_to_mm));
|
||||
this->scale_geometry_after_creation(1000.f);
|
||||
this->set_offset(Vec3d(0, 0, 0));
|
||||
this->source.is_converted_from_meters = true;
|
||||
}
|
||||
|
@ -346,13 +346,12 @@ public:
|
||||
void mirror(Axis axis);
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void scale_mesh_after_creation(const Vec3d& versor);
|
||||
void scale_mesh_after_creation(const float scale);
|
||||
void convert_units(ModelObjectPtrs&new_objects, ConversionType conv_type, std::vector<int> volume_idxs);
|
||||
|
||||
size_t materials_count() const;
|
||||
size_t facets_count() const;
|
||||
size_t parts_count() const;
|
||||
bool needed_repair() const;
|
||||
ModelObjectPtrs cut(size_t instance, coordf_t z, ModelObjectCutAttributes attributes);
|
||||
void split(ModelObjectPtrs* new_objects);
|
||||
void merge();
|
||||
@ -376,7 +375,7 @@ public:
|
||||
std::string get_export_filename() const;
|
||||
|
||||
// Get full stl statistics for all object's meshes
|
||||
stl_stats get_object_stl_stats() const;
|
||||
TriangleMeshStats get_object_stl_stats() const;
|
||||
// Get count of errors in the mesh( or all object's meshes, if volume index isn't defined)
|
||||
int get_mesh_errors_count(const int vol_idx = -1) const;
|
||||
|
||||
@ -620,6 +619,8 @@ public:
|
||||
const TriangleMesh& mesh() const { return *m_mesh.get(); }
|
||||
void set_mesh(const TriangleMesh &mesh) { m_mesh = std::make_shared<const TriangleMesh>(mesh); }
|
||||
void set_mesh(TriangleMesh &&mesh) { m_mesh = std::make_shared<const TriangleMesh>(std::move(mesh)); }
|
||||
void set_mesh(const indexed_triangle_set &mesh) { m_mesh = std::make_shared<const TriangleMesh>(mesh); }
|
||||
void set_mesh(indexed_triangle_set &&mesh) { m_mesh = std::make_shared<const TriangleMesh>(std::move(mesh)); }
|
||||
void set_mesh(std::shared_ptr<const TriangleMesh> &mesh) { m_mesh = mesh; }
|
||||
void set_mesh(std::unique_ptr<const TriangleMesh> &&mesh) { m_mesh = std::move(mesh); }
|
||||
void reset_mesh() { m_mesh = std::make_shared<const TriangleMesh>(); }
|
||||
@ -670,7 +671,8 @@ public:
|
||||
void mirror(Axis axis);
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void scale_geometry_after_creation(const Vec3d& versor);
|
||||
void scale_geometry_after_creation(const Vec3f &versor);
|
||||
void scale_geometry_after_creation(const float scale) { this->scale_geometry_after_creation(Vec3f(scale, scale, scale)); }
|
||||
|
||||
// Translates the mesh and the convex hull so that the origin of their vertices is in the center of this volume's bounding box.
|
||||
// Attention! This method may only be called just after ModelVolume creation! It must not be called once the TriangleMesh of this ModelVolume is shared!
|
||||
@ -774,7 +776,7 @@ private:
|
||||
assert(this->id() != this->supported_facets.id());
|
||||
assert(this->id() != this->seam_facets.id());
|
||||
assert(this->id() != this->mmu_segmentation_facets.id());
|
||||
if (mesh.stl.stats.number_of_facets > 1)
|
||||
if (mesh.facets_count() > 1)
|
||||
calculate_convex_hull();
|
||||
}
|
||||
ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull, ModelVolumeType type = ModelVolumeType::MODEL_PART) :
|
||||
@ -830,7 +832,7 @@ private:
|
||||
assert(this->config.id() == other.config.id());
|
||||
this->set_material_id(other.material_id());
|
||||
this->config.set_new_unique_id();
|
||||
if (mesh.stl.stats.number_of_facets > 1)
|
||||
if (mesh.facets_count() > 1)
|
||||
calculate_convex_hull();
|
||||
assert(this->config.id().valid());
|
||||
assert(this->config.id() != other.config.id());
|
||||
|
@ -33,7 +33,9 @@ public:
|
||||
void rotate(double angle, const Point ¢er);
|
||||
void reverse() { std::reverse(this->points.begin(), this->points.end()); }
|
||||
|
||||
const Point& first_point() const { return this->points.front(); }
|
||||
const Point& front() const { return this->points.front(); }
|
||||
const Point& back() const { return this->points.back(); }
|
||||
const Point& first_point() const { return this->front(); }
|
||||
virtual const Point& last_point() const = 0;
|
||||
virtual Lines lines() const = 0;
|
||||
size_t size() const { return points.size(); }
|
||||
|
@ -179,6 +179,15 @@ Point Point::projection_onto(const Line &line) const
|
||||
return ((line.a - *this).cast<double>().squaredNorm() < (line.b - *this).cast<double>().squaredNorm()) ? line.a : line.b;
|
||||
}
|
||||
|
||||
bool has_duplicate_points(std::vector<Point> &&pts)
|
||||
{
|
||||
std::sort(pts.begin(), pts.end());
|
||||
for (size_t i = 1; i < pts.size(); ++ i)
|
||||
if (pts[i - 1] == pts[i])
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
BoundingBox get_extents(const Points &pts)
|
||||
{
|
||||
return BoundingBox(pts);
|
||||
|
@ -211,8 +211,34 @@ inline Point lerp(const Point &a, const Point &b, double t)
|
||||
return ((1. - t) * a.cast<double>() + t * b.cast<double>()).cast<coord_t>();
|
||||
}
|
||||
|
||||
extern BoundingBox get_extents(const Points &pts);
|
||||
extern BoundingBox get_extents(const std::vector<Points> &pts);
|
||||
BoundingBox get_extents(const Points &pts);
|
||||
BoundingBox get_extents(const std::vector<Points> &pts);
|
||||
|
||||
// Test for duplicate points in a vector of points.
|
||||
// The points are copied, sorted and checked for duplicates globally.
|
||||
bool has_duplicate_points(std::vector<Point> &&pts);
|
||||
inline bool has_duplicate_points(const std::vector<Point> &pts)
|
||||
{
|
||||
std::vector<Point> cpy = pts;
|
||||
return has_duplicate_points(std::move(cpy));
|
||||
}
|
||||
|
||||
// Test for duplicate points in a vector of points.
|
||||
// Only successive points are checked for equality.
|
||||
inline bool has_duplicate_successive_points(const std::vector<Point> &pts)
|
||||
{
|
||||
for (size_t i = 1; i < pts.size(); ++ i)
|
||||
if (pts[i - 1] == pts[i])
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Test for duplicate points in a vector of points.
|
||||
// Only successive points are checked for equality. Additionally, first and last points are compared for equality.
|
||||
inline bool has_duplicate_successive_points_closed(const std::vector<Point> &pts)
|
||||
{
|
||||
return has_duplicate_successive_points(pts) || (pts.size() >= 2 && pts.front() == pts.back());
|
||||
}
|
||||
|
||||
namespace int128 {
|
||||
// Exact orientation predicate,
|
||||
@ -418,7 +444,7 @@ template<class Tout = double,
|
||||
class = FloatingOnly<Tout>>
|
||||
inline constexpr Tout unscaled(const Tin &v) noexcept
|
||||
{
|
||||
return Tout(v * Tout(SCALING_FACTOR));
|
||||
return Tout(v) * Tout(SCALING_FACTOR);
|
||||
}
|
||||
|
||||
// Unscaling for Eigen vectors. Input base type can be arithmetic, output base
|
||||
@ -432,7 +458,7 @@ template<class Tout = double,
|
||||
inline constexpr Eigen::Matrix<Tout, N, EigenArgs...>
|
||||
unscaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v) noexcept
|
||||
{
|
||||
return v.template cast<Tout>() * SCALING_FACTOR;
|
||||
return v.template cast<Tout>() * Tout(SCALING_FACTOR);
|
||||
}
|
||||
|
||||
// Align a coordinate to a grid. The coordinate may be negative,
|
||||
|
@ -334,6 +334,27 @@ extern std::vector<BoundingBox> get_extents_vector(const Polygons &polygons)
|
||||
return out;
|
||||
}
|
||||
|
||||
bool has_duplicate_points(const Polygons &polys)
|
||||
{
|
||||
#if 1
|
||||
// Check globally.
|
||||
size_t cnt = 0;
|
||||
for (const Polygon &poly : polys)
|
||||
cnt += poly.points.size();
|
||||
std::vector<Point> allpts;
|
||||
allpts.reserve(cnt);
|
||||
for (const Polygon &poly : polys)
|
||||
allpts.insert(allpts.end(), poly.points.begin(), poly.points.end());
|
||||
return has_duplicate_points(std::move(allpts));
|
||||
#else
|
||||
// Check per contour.
|
||||
for (const Polygon &poly : polys)
|
||||
if (has_duplicate_points(poly))
|
||||
return true;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline bool is_stick(const Point &p1, const Point &p2, const Point &p3)
|
||||
{
|
||||
Point v1 = p2 - p1;
|
||||
|
@ -18,11 +18,6 @@ using ConstPolygonPtrs = std::vector<const Polygon*>;
|
||||
class Polygon : public MultiPoint
|
||||
{
|
||||
public:
|
||||
explicit operator Polygons() const { Polygons pp; pp.push_back(*this); return pp; }
|
||||
explicit operator Polyline() const { return this->split_at_first_point(); }
|
||||
Point& operator[](Points::size_type idx) { return this->points[idx]; }
|
||||
const Point& operator[](Points::size_type idx) const { return this->points[idx]; }
|
||||
|
||||
Polygon() = default;
|
||||
virtual ~Polygon() = default;
|
||||
explicit Polygon(const Points &points) : MultiPoint(points) {}
|
||||
@ -39,6 +34,9 @@ public:
|
||||
Polygon& operator=(const Polygon &other) { points = other.points; return *this; }
|
||||
Polygon& operator=(Polygon &&other) { points = std::move(other.points); return *this; }
|
||||
|
||||
Point& operator[](Points::size_type idx) { return this->points[idx]; }
|
||||
const Point& operator[](Points::size_type idx) const { return this->points[idx]; }
|
||||
|
||||
// last point == first point for polygons
|
||||
const Point& last_point() const override { return this->points.front(); }
|
||||
|
||||
@ -80,11 +78,16 @@ public:
|
||||
inline bool operator==(const Polygon &lhs, const Polygon &rhs) { return lhs.points == rhs.points; }
|
||||
inline bool operator!=(const Polygon &lhs, const Polygon &rhs) { return lhs.points != rhs.points; }
|
||||
|
||||
extern BoundingBox get_extents(const Polygon &poly);
|
||||
extern BoundingBox get_extents(const Polygons &polygons);
|
||||
extern BoundingBox get_extents_rotated(const Polygon &poly, double angle);
|
||||
extern BoundingBox get_extents_rotated(const Polygons &polygons, double angle);
|
||||
extern std::vector<BoundingBox> get_extents_vector(const Polygons &polygons);
|
||||
BoundingBox get_extents(const Polygon &poly);
|
||||
BoundingBox get_extents(const Polygons &polygons);
|
||||
BoundingBox get_extents_rotated(const Polygon &poly, double angle);
|
||||
BoundingBox get_extents_rotated(const Polygons &polygons, double angle);
|
||||
std::vector<BoundingBox> get_extents_vector(const Polygons &polygons);
|
||||
|
||||
// Test for duplicate points. The points are copied, sorted and checked for duplicates globally.
|
||||
inline bool has_duplicate_points(Polygon &&poly) { return has_duplicate_points(std::move(poly.points)); }
|
||||
inline bool has_duplicate_points(const Polygon &poly) { return has_duplicate_points(poly.points); }
|
||||
bool has_duplicate_points(const Polygons &polys);
|
||||
|
||||
inline double total_length(const Polygons &polylines) {
|
||||
double total = 0;
|
||||
@ -104,19 +107,19 @@ inline double area(const Polygons &polys)
|
||||
}
|
||||
|
||||
// Remove sticks (tentacles with zero area) from the polygon.
|
||||
extern bool remove_sticks(Polygon &poly);
|
||||
extern bool remove_sticks(Polygons &polys);
|
||||
bool remove_sticks(Polygon &poly);
|
||||
bool remove_sticks(Polygons &polys);
|
||||
|
||||
// Remove polygons with less than 3 edges.
|
||||
extern bool remove_degenerate(Polygons &polys);
|
||||
extern bool remove_small(Polygons &polys, double min_area);
|
||||
extern void remove_collinear(Polygon &poly);
|
||||
extern void remove_collinear(Polygons &polys);
|
||||
bool remove_degenerate(Polygons &polys);
|
||||
bool remove_small(Polygons &polys, double min_area);
|
||||
void remove_collinear(Polygon &poly);
|
||||
void remove_collinear(Polygons &polys);
|
||||
|
||||
// Append a vector of polygons at the end of another vector of polygons.
|
||||
inline void polygons_append(Polygons &dst, const Polygons &src) { dst.insert(dst.end(), src.begin(), src.end()); }
|
||||
inline void polygons_append(Polygons &dst, const Polygons &src) { dst.insert(dst.end(), src.begin(), src.end()); }
|
||||
|
||||
inline void polygons_append(Polygons &dst, Polygons &&src)
|
||||
inline void polygons_append(Polygons &dst, Polygons &&src)
|
||||
{
|
||||
if (dst.empty()) {
|
||||
dst = std::move(src);
|
||||
|
@ -10,20 +10,6 @@
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
Polyline::operator Polylines() const
|
||||
{
|
||||
Polylines polylines;
|
||||
polylines.push_back(*this);
|
||||
return polylines;
|
||||
}
|
||||
|
||||
Polyline::operator Line() const
|
||||
{
|
||||
if (this->points.size() > 2)
|
||||
throw Slic3r::InvalidArgument("Can't convert polyline with more than two points to a line");
|
||||
return Line(this->points.front(), this->points.back());
|
||||
}
|
||||
|
||||
const Point& Polyline::leftmost_point() const
|
||||
{
|
||||
const Point *p = &this->points.front();
|
||||
|
@ -59,13 +59,11 @@ public:
|
||||
src.points.clear();
|
||||
}
|
||||
}
|
||||
|
||||
explicit operator Polylines() const;
|
||||
explicit operator Line() const;
|
||||
|
||||
const Point& last_point() const override { return this->points.back(); }
|
||||
|
||||
const Point& leftmost_point() const;
|
||||
Lines lines() const override;
|
||||
|
||||
void clip_end(double distance);
|
||||
void clip_start(double distance);
|
||||
void extend_end(double distance);
|
||||
|
@ -1097,14 +1097,6 @@ size_t PresetCollection::update_compatible_internal(const PresetWithVendorProfil
|
||||
return m_idx_selected;
|
||||
}
|
||||
|
||||
// Save the preset under a new name. If the name is different from the old one,
|
||||
// a new preset is stored into the list of presets.
|
||||
// All presets are marked as not modified and the new preset is activated.
|
||||
//void PresetCollection::save_current_preset(const std::string &new_name);
|
||||
|
||||
// Delete the current preset, activate the first visible preset.
|
||||
//void PresetCollection::delete_current_preset();
|
||||
|
||||
// Update a dirty flag of the current preset
|
||||
// Return true if the dirty flag changed.
|
||||
bool PresetCollection::update_dirty()
|
||||
|
@ -143,7 +143,7 @@ public:
|
||||
|
||||
const std::string& get_preset_name_by_alias(const Preset::Type& preset_type, const std::string& alias) const;
|
||||
|
||||
// Save current preset of a required type under a new name. If the name is different from the old one,
|
||||
// Save current preset of a provided type under a new name. If the name is different from the old one,
|
||||
// Unselected option would be reverted to the beginning values
|
||||
void save_changes_for_preset(const std::string& new_name, Preset::Type type, const std::vector<std::string>& unselected_options);
|
||||
|
||||
|
@ -397,7 +397,7 @@ bool Print::sequential_print_horizontal_clearance_valid(const Print& print, Poly
|
||||
convex_hull.translate(instance.shift - print_object->center_offset());
|
||||
// if output needed, collect indices (inside convex_hulls_other) of intersecting hulls
|
||||
for (size_t i = 0; i < convex_hulls_other.size(); ++i) {
|
||||
if (!intersection((Polygons)convex_hulls_other[i], (Polygons)convex_hull).empty()) {
|
||||
if (! intersection(convex_hulls_other[i], convex_hull).empty()) {
|
||||
if (polygons == nullptr)
|
||||
return false;
|
||||
else {
|
||||
@ -434,6 +434,8 @@ static inline bool sequential_print_vertical_clearance_valid(const Print &print)
|
||||
return it == print_instances_ordered.end() || (*it)->print_object->height() <= scale_(print.config().extruder_clearance_height.value);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Precondition: Print::validate() requires the Print::apply() to be called its invocation.
|
||||
std::string Print::validate(std::string* warning) const
|
||||
{
|
||||
@ -526,42 +528,11 @@ std::string Print::validate(std::string* warning) const
|
||||
}
|
||||
|
||||
if (has_custom_layering) {
|
||||
const std::vector<coordf_t> &layer_height_profile_tallest = layer_height_profiles[tallest_object_idx];
|
||||
for (size_t idx_object = 0; idx_object < m_objects.size(); ++ idx_object) {
|
||||
if (idx_object == tallest_object_idx)
|
||||
continue;
|
||||
const std::vector<coordf_t> &layer_height_profile = layer_height_profiles[idx_object];
|
||||
|
||||
// The comparison of the profiles is not just about element-wise equality, some layers may not be
|
||||
// explicitely included. Always remember z and height of last reference layer that in the vector
|
||||
// and compare to that. In case some layers are in the vectors multiple times, only the last entry is
|
||||
// taken into account and compared.
|
||||
size_t i = 0; // index into tested profile
|
||||
size_t j = 0; // index into reference profile
|
||||
coordf_t ref_z = -1.;
|
||||
coordf_t next_ref_z = layer_height_profile_tallest[0];
|
||||
coordf_t ref_height = -1.;
|
||||
while (i < layer_height_profile.size()) {
|
||||
coordf_t this_z = layer_height_profile[i];
|
||||
// find the last entry with this z
|
||||
while (i+2 < layer_height_profile.size() && layer_height_profile[i+2] == this_z)
|
||||
i += 2;
|
||||
|
||||
coordf_t this_height = layer_height_profile[i+1];
|
||||
if (ref_height < -1. || next_ref_z < this_z + EPSILON) {
|
||||
ref_z = next_ref_z;
|
||||
do { // one layer can be in the vector several times
|
||||
ref_height = layer_height_profile_tallest[j+1];
|
||||
if (j+2 >= layer_height_profile_tallest.size())
|
||||
break;
|
||||
j += 2;
|
||||
next_ref_z = layer_height_profile_tallest[j];
|
||||
} while (ref_z == next_ref_z);
|
||||
}
|
||||
if (std::abs(this_height - ref_height) > EPSILON)
|
||||
return L("The Wipe tower is only supported if all objects have the same variable layer height");
|
||||
i += 2;
|
||||
}
|
||||
if (layer_height_profiles[idx_object] != layer_height_profiles[tallest_object_idx])
|
||||
return L("The Wipe tower is only supported if all objects have the same variable layer height");
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -812,7 +783,7 @@ void Print::auto_assign_extruders(ModelObject* model_object) const
|
||||
// Slicing process, running at a background thread.
|
||||
void Print::process()
|
||||
{
|
||||
name_tbb_thread_pool_threads();
|
||||
name_tbb_thread_pool_threads_set_locale();
|
||||
|
||||
BOOST_LOG_TRIVIAL(info) << "Starting the slicing process." << log_memory_info();
|
||||
for (PrintObject *obj : m_objects)
|
||||
|
@ -1300,8 +1300,10 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
|
||||
num_extruders,
|
||||
painting_extruders,
|
||||
*print_object_regions,
|
||||
[&print_object, &update_apply_status](const PrintRegionConfig &old_config, const PrintRegionConfig &new_config, const t_config_option_keys &diff_keys) {
|
||||
update_apply_status(print_object.invalidate_state_by_config_options(old_config, new_config, diff_keys));
|
||||
[&print_object, it_print_object, it_print_object_end, &update_apply_status](const PrintRegionConfig &old_config, const PrintRegionConfig &new_config, const t_config_option_keys &diff_keys) {
|
||||
for (auto it = it_print_object; it != it_print_object_end; ++it)
|
||||
if ((*it)->m_shared_regions != nullptr)
|
||||
update_apply_status((*it)->invalidate_state_by_config_options(old_config, new_config, diff_keys));
|
||||
})) {
|
||||
// Regions are valid, just keep them.
|
||||
} else {
|
||||
|
@ -60,6 +60,7 @@ std::string PrintBase::output_filename(const std::string &format, const std::str
|
||||
DynamicConfig cfg;
|
||||
if (config_override != nullptr)
|
||||
cfg = *config_override;
|
||||
cfg.set_key_value("version", new ConfigOptionString(std::string(SLIC3R_VERSION)));
|
||||
PlaceholderParser::update_timestamp(cfg);
|
||||
this->update_object_placeholders(cfg, default_ext);
|
||||
if (! filename_base.empty()) {
|
||||
|
@ -1447,7 +1447,7 @@ void PrintObject::bridge_over_infill()
|
||||
Polygons to_bridge_pp = internal_solid;
|
||||
|
||||
// iterate through lower layers spanned by bridge_flow
|
||||
double bottom_z = layer->print_z - bridge_flow.height();
|
||||
double bottom_z = layer->print_z - bridge_flow.height() - EPSILON;
|
||||
for (int i = int(layer_it - m_layers.begin()) - 1; i >= 0; --i) {
|
||||
const Layer* lower_layer = m_layers[i];
|
||||
|
||||
|
@ -39,23 +39,6 @@ LayerPtrs new_layers(
|
||||
return out;
|
||||
}
|
||||
|
||||
//FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it.
|
||||
// This function will go away once we get rid of admesh from ModelVolume.
|
||||
static indexed_triangle_set get_mesh_its_fix_mesh_connectivity(TriangleMesh mesh)
|
||||
{
|
||||
assert(mesh.repaired && mesh.has_shared_vertices());
|
||||
if (mesh.stl.stats.number_of_facets > 0) {
|
||||
assert(mesh.repaired && mesh.has_shared_vertices());
|
||||
auto nr_degenerated = mesh.stl.stats.degenerate_facets;
|
||||
stl_check_facets_exact(&mesh.stl);
|
||||
if (nr_degenerated != mesh.stl.stats.degenerate_facets)
|
||||
// stl_check_facets_exact() removed some newly degenerated faces. Some faces could become degenerate after some mesh transformation.
|
||||
stl_generate_shared_vertices(&mesh.stl, mesh.its);
|
||||
} else
|
||||
mesh.its.clear();
|
||||
return std::move(mesh.its);
|
||||
}
|
||||
|
||||
// Slice single triangle mesh.
|
||||
static std::vector<ExPolygons> slice_volume(
|
||||
const ModelVolume &volume,
|
||||
@ -65,7 +48,7 @@ static std::vector<ExPolygons> slice_volume(
|
||||
{
|
||||
std::vector<ExPolygons> layers;
|
||||
if (! zs.empty()) {
|
||||
indexed_triangle_set its = get_mesh_its_fix_mesh_connectivity(volume.mesh());
|
||||
indexed_triangle_set its = volume.mesh().its;
|
||||
if (its.indices.size() > 0) {
|
||||
MeshSlicingParamsEx params2 { params };
|
||||
params2.trafo = params2.trafo * volume.get_matrix();
|
||||
|
@ -286,8 +286,6 @@ void cut_drainholes(std::vector<ExPolygons> & obj_slices,
|
||||
|
||||
if (mesh.empty()) return;
|
||||
|
||||
mesh.require_shared_vertices();
|
||||
|
||||
std::vector<ExPolygons> hole_slices = slice_mesh_ex(mesh.its, slicegrid, closing_radius, thr);
|
||||
|
||||
if (obj_slices.size() != hole_slices.size())
|
||||
@ -316,7 +314,6 @@ void hollow_mesh(TriangleMesh &mesh, const Interior &interior, int flags)
|
||||
remove_inside_triangles(mesh, interior);
|
||||
|
||||
mesh.merge(TriangleMesh{interior.mesh});
|
||||
mesh.require_shared_vertices();
|
||||
}
|
||||
|
||||
// Get the distance of p to the interior's zero iso_surface. Interior should
|
||||
@ -557,8 +554,7 @@ void remove_inside_triangles(TriangleMesh &mesh, const Interior &interior,
|
||||
new_faces = {};
|
||||
|
||||
mesh = TriangleMesh{mesh.its};
|
||||
mesh.repaired = true;
|
||||
mesh.require_shared_vertices();
|
||||
//FIXME do we want to repair the mesh? Are there duplicate vertices or flipped triangles?
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::sla
|
||||
|
@ -370,7 +370,7 @@ bool add_cavity(indexed_triangle_set &pad,
|
||||
|
||||
if (inner_base.empty() || middle_base.empty()) { logerr(); return false; }
|
||||
|
||||
ExPolygons pdiff = diff_ex((Polygons)top_poly, (Polygons)middle_base.contour);
|
||||
ExPolygons pdiff = diff_ex(top_poly, middle_base.contour);
|
||||
|
||||
if (pdiff.size() != 1) { logerr(); return false; }
|
||||
|
||||
|
@ -33,7 +33,6 @@ inline void reproject_points_and_holes(ModelObject *object)
|
||||
if (!object || (!has_holes && !has_sppoints)) return;
|
||||
|
||||
TriangleMesh rmsh = object->raw_mesh();
|
||||
rmsh.require_shared_vertices();
|
||||
IndexedMesh emesh{rmsh};
|
||||
|
||||
if (has_sppoints)
|
||||
|
@ -205,7 +205,6 @@ inline bool is_on_floor(const SLAPrintObjectConfig &cfg)
|
||||
std::vector<XYRotation> get_chull_rotations(const TriangleMesh &mesh, size_t max_count)
|
||||
{
|
||||
TriangleMesh chull = mesh.convex_hull_3d();
|
||||
chull.require_shared_vertices();
|
||||
double chull2d_area = chull.convex_hull().area();
|
||||
double area_threshold = chull2d_area / (scaled<double>(1e3) * scaled(1.));
|
||||
|
||||
@ -299,7 +298,6 @@ struct RotfinderBoilerplate {
|
||||
static TriangleMesh get_mesh_to_rotate(const ModelObject &mo)
|
||||
{
|
||||
TriangleMesh mesh = mo.raw_mesh();
|
||||
mesh.require_shared_vertices();
|
||||
|
||||
ModelInstance *mi = mo.instances[0];
|
||||
auto rotation = Vec3d::Zero();
|
||||
@ -437,7 +435,6 @@ Vec2d find_min_z_height_rotation(const ModelObject &mo,
|
||||
RotfinderBoilerplate<1000> bp{mo, params};
|
||||
|
||||
TriangleMesh chull = bp.mesh.convex_hull_3d();
|
||||
chull.require_shared_vertices();
|
||||
auto inputs = reserve_vector<XYRotation>(chull.its.indices.size());
|
||||
auto rotcmp = [](const XYRotation &r1, const XYRotation &r2) {
|
||||
double xdiff = r1[X] - r2[X], ydiff = r1[Y] - r2[Y];
|
||||
|
@ -670,7 +670,7 @@ std::string SLAPrint::validate(std::string*) const
|
||||
return "";
|
||||
}
|
||||
|
||||
void SLAPrint::set_printer(SLAPrinter *arch)
|
||||
void SLAPrint::set_printer(SLAArchive *arch)
|
||||
{
|
||||
invalidate_step(slapsRasterize);
|
||||
m_printer = arch;
|
||||
@ -693,7 +693,7 @@ void SLAPrint::process()
|
||||
if (m_objects.empty())
|
||||
return;
|
||||
|
||||
name_tbb_thread_pool_threads();
|
||||
name_tbb_thread_pool_threads_set_locale();
|
||||
|
||||
// Assumption: at this point the print objects should be populated only with
|
||||
// the model objects we have to process and the instances are also filtered
|
||||
@ -896,7 +896,6 @@ SLAPrintObject::SLAPrintObject(SLAPrint *print, ModelObject *model_object)
|
||||
obj = m_model_object->raw_mesh();
|
||||
if (!obj.empty()) {
|
||||
obj.transform(m_trafo);
|
||||
obj.require_shared_vertices();
|
||||
}
|
||||
})
|
||||
{}
|
||||
@ -1048,15 +1047,15 @@ Vec3d SLAPrint::relative_correction() const
|
||||
Vec3d corr(1., 1., 1.);
|
||||
|
||||
if(printer_config().relative_correction.values.size() >= 2) {
|
||||
corr(X) = printer_config().relative_correction.values[0];
|
||||
corr(Y) = printer_config().relative_correction.values[0];
|
||||
corr(Z) = printer_config().relative_correction.values.back();
|
||||
corr.x() = printer_config().relative_correction.values[0];
|
||||
corr.y() = corr.x();
|
||||
corr.z() = printer_config().relative_correction.values[1];
|
||||
}
|
||||
|
||||
if(material_config().material_correction.values.size() >= 2) {
|
||||
corr(X) *= material_config().material_correction.values[0];
|
||||
corr(Y) *= material_config().material_correction.values[0];
|
||||
corr(Z) *= material_config().material_correction.values.back();
|
||||
corr.x() *= material_config().material_correction.values[0];
|
||||
corr.y() = corr.x();
|
||||
corr.z() *= material_config().material_correction.values[1];
|
||||
}
|
||||
|
||||
return corr;
|
||||
|
@ -323,7 +323,6 @@ private:
|
||||
{
|
||||
support_tree_ptr = sla::SupportTree::create(*this, ctl);
|
||||
tree_mesh = TriangleMesh{support_tree_ptr->retrieve_mesh(sla::MeshType::Support)};
|
||||
tree_mesh.require_shared_vertices();
|
||||
return support_tree_ptr;
|
||||
}
|
||||
|
||||
@ -388,7 +387,7 @@ struct SLAPrintStatistics
|
||||
}
|
||||
};
|
||||
|
||||
class SLAPrinter {
|
||||
class SLAArchive {
|
||||
protected:
|
||||
std::vector<sla::EncodedRaster> m_layers;
|
||||
|
||||
@ -396,7 +395,7 @@ protected:
|
||||
virtual sla::RasterEncoder get_encoder() const = 0;
|
||||
|
||||
public:
|
||||
virtual ~SLAPrinter() = default;
|
||||
virtual ~SLAArchive() = default;
|
||||
|
||||
virtual void apply(const SLAPrinterConfig &cfg) = 0;
|
||||
|
||||
@ -527,7 +526,7 @@ public:
|
||||
// TODO: use this structure for the preview in the future.
|
||||
const std::vector<PrintLayer>& print_layers() const { return m_printer_input; }
|
||||
|
||||
void set_printer(SLAPrinter *archiver);
|
||||
void set_printer(SLAArchive *archiver);
|
||||
|
||||
private:
|
||||
|
||||
@ -549,7 +548,7 @@ private:
|
||||
std::vector<PrintLayer> m_printer_input;
|
||||
|
||||
// The archive object which collects the raster images after slicing
|
||||
SLAPrinter *m_printer = nullptr;
|
||||
SLAArchive *m_printer = nullptr;
|
||||
|
||||
// Estimated print time, material consumed.
|
||||
SLAPrintStatistics m_print_statistics;
|
||||
|
@ -526,7 +526,6 @@ void SLAPrint::Steps::slice_model(SLAPrintObject &po)
|
||||
}
|
||||
auto thr = [this]() { m_print->throw_if_canceled(); };
|
||||
auto &slice_grid = po.m_model_height_levels;
|
||||
assert(mesh.has_shared_vertices());
|
||||
po.m_model_slices = slice_mesh_ex(mesh.its, slice_grid, params, thr);
|
||||
|
||||
sla::Interior *interior = po.m_hollowing_data ?
|
||||
|
@ -14,10 +14,8 @@ void simplify_mesh(indexed_triangle_set &);
|
||||
|
||||
template<class...Args> void simplify_mesh(TriangleMesh &m, Args &&...a)
|
||||
{
|
||||
m.require_shared_vertices();
|
||||
simplify_mesh(m.its, std::forward<Args>(a)...);
|
||||
m = TriangleMesh{m.its};
|
||||
m.require_shared_vertices();
|
||||
m = TriangleMesh{ std::move(m.its) };
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
|
@ -35,13 +35,6 @@ legend("tan(a) as cura - topographic lines distance limit", "sqrt(tan(a)) as Pru
|
||||
namespace Slic3r
|
||||
{
|
||||
|
||||
static inline std::pair<float, float> face_z_span(const stl_facet &f)
|
||||
{
|
||||
return std::pair<float, float>(
|
||||
std::min(std::min(f.vertex[0](2), f.vertex[1](2)), f.vertex[2](2)),
|
||||
std::max(std::max(f.vertex[0](2), f.vertex[1](2)), f.vertex[2](2)));
|
||||
}
|
||||
|
||||
// By Florens Waserfall aka @platch:
|
||||
// This constant essentially describes the volumetric error at the surface which is induced
|
||||
// by stacking "elliptic" extrusion threads. It is empirically determined by
|
||||
@ -88,10 +81,15 @@ void SlicingAdaptive::prepare(const ModelObject &object)
|
||||
mesh.transform(first_instance.get_matrix(), first_instance.is_left_handed());
|
||||
|
||||
// 1) Collect faces from mesh.
|
||||
m_faces.reserve(mesh.stl.stats.number_of_facets);
|
||||
for (const stl_facet &face : mesh.stl.facet_start) {
|
||||
Vec3f n = face.normal.normalized();
|
||||
m_faces.emplace_back(FaceZ({ face_z_span(face), std::abs(n.z()), std::sqrt(n.x() * n.x() + n.y() * n.y()) }));
|
||||
m_faces.reserve(mesh.facets_count());
|
||||
for (stl_triangle_vertex_indices face : mesh.its.indices) {
|
||||
stl_vertex vertex[3] = { mesh.its.vertices[face[0]], mesh.its.vertices[face[1]], mesh.its.vertices[face[2]] };
|
||||
stl_vertex n = face_normal_normalized(vertex);
|
||||
std::pair<float, float> face_z_span {
|
||||
std::min(std::min(vertex[0].z(), vertex[1].z()), vertex[2].z()),
|
||||
std::max(std::max(vertex[0].z(), vertex[1].z()), vertex[2].z())
|
||||
};
|
||||
m_faces.emplace_back(FaceZ({ face_z_span, std::abs(n.z()), std::sqrt(n.x() * n.x() + n.y() * n.y()) }));
|
||||
}
|
||||
|
||||
// 2) Sort faces lexicographically by their Z span.
|
||||
|
@ -721,9 +721,9 @@ public:
|
||||
#ifdef SUPPORT_USE_AGG_RASTERIZER
|
||||
m_bbox = bbox;
|
||||
// Oversample the grid to avoid leaking of supports through or around the object walls.
|
||||
int oversampling = std::min(8, int(scale_(m_support_spacing) / (scale_(params.extrusion_width) + 100)));
|
||||
m_pixel_size = scale_(m_support_spacing / oversampling);
|
||||
assert(scale_(params.extrusion_width) + 20 < m_pixel_size);
|
||||
int extrusion_width_scaled = scale_(params.extrusion_width);
|
||||
int oversampling = std::clamp(int(scale_(m_support_spacing) / (extrusion_width_scaled + 100)), 1, 8);
|
||||
m_pixel_size = std::max<double>(extrusion_width_scaled + 21, scale_(m_support_spacing / oversampling));
|
||||
// Add one empty column / row boundaries.
|
||||
m_bbox.offset(m_pixel_size);
|
||||
// Grid size fitting the support polygons plus one pixel boundary around the polygons.
|
||||
@ -1599,7 +1599,8 @@ static inline std::tuple<Polygons, Polygons, Polygons, float> detect_overhangs(
|
||||
static inline std::pair<PrintObjectSupportMaterial::MyLayer*, PrintObjectSupportMaterial::MyLayer*> new_contact_layer(
|
||||
const PrintConfig &print_config,
|
||||
const PrintObjectConfig &object_config,
|
||||
const SlicingParameters &slicing_params,
|
||||
const SlicingParameters &slicing_params,
|
||||
const coordf_t support_layer_height_min,
|
||||
const Layer &layer,
|
||||
std::deque<PrintObjectSupportMaterial::MyLayer> &layer_storage,
|
||||
tbb::spin_mutex &layer_storage_mutex)
|
||||
@ -1629,7 +1630,8 @@ static inline std::pair<PrintObjectSupportMaterial::MyLayer*, PrintObjectSupport
|
||||
// Don't want to print a layer below the first layer height as it may not stick well.
|
||||
//FIXME there may be a need for a single layer support, then one may decide to print it either as a bottom contact or a top contact
|
||||
// and it may actually make sense to do it with a thinner layer than the first layer height.
|
||||
if (print_z < slicing_params.first_print_layer_height - EPSILON) {
|
||||
const coordf_t min_print_z = slicing_params.raft_layers() > 1 ? slicing_params.raft_interface_top_z + support_layer_height_min + EPSILON : slicing_params.first_print_layer_height - EPSILON;
|
||||
if (print_z < min_print_z) {
|
||||
// This contact layer is below the first layer height, therefore not printable. Don't support this surface.
|
||||
return std::pair<PrintObjectSupportMaterial::MyLayer*, PrintObjectSupportMaterial::MyLayer*>(nullptr, nullptr);
|
||||
} else if (print_z < slicing_params.first_print_layer_height + EPSILON) {
|
||||
@ -1650,7 +1652,7 @@ static inline std::pair<PrintObjectSupportMaterial::MyLayer*, PrintObjectSupport
|
||||
bridging_height += region->region().bridging_height_avg(print_config);
|
||||
bridging_height /= coordf_t(layer.regions().size());
|
||||
coordf_t bridging_print_z = layer.print_z - bridging_height - slicing_params.gap_support_object;
|
||||
if (bridging_print_z >= slicing_params.first_print_layer_height - EPSILON) {
|
||||
if (bridging_print_z >= min_print_z) {
|
||||
// Not below the first layer height means this layer is printable.
|
||||
if (print_z < slicing_params.first_print_layer_height + EPSILON) {
|
||||
// Align the layer with the 1st layer height.
|
||||
@ -1664,8 +1666,7 @@ static inline std::pair<PrintObjectSupportMaterial::MyLayer*, PrintObjectSupport
|
||||
if (bridging_print_z == slicing_params.first_print_layer_height) {
|
||||
bridging_layer->bottom_z = 0;
|
||||
bridging_layer->height = slicing_params.first_print_layer_height;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// Don't know the height yet.
|
||||
bridging_layer->bottom_z = bridging_print_z;
|
||||
bridging_layer->height = 0;
|
||||
@ -1917,7 +1918,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
|
||||
|
||||
// Now apply the contact areas to the layer where they need to be made.
|
||||
if (! contact_polygons.empty()) {
|
||||
auto [new_layer, bridging_layer] = new_contact_layer(*m_print_config, *m_object_config, m_slicing_params, layer, layer_storage, layer_storage_mutex);
|
||||
auto [new_layer, bridging_layer] = new_contact_layer(*m_print_config, *m_object_config, m_slicing_params, m_support_params.support_layer_height_min, layer, layer_storage, layer_storage_mutex);
|
||||
if (new_layer) {
|
||||
fill_contact_layer(*new_layer, layer_id, m_slicing_params,
|
||||
*m_object_config, slices_margin, overhang_polygons, contact_polygons, enforcer_polygons, lower_layer_polygons,
|
||||
@ -2600,8 +2601,6 @@ void PrintObjectSupportMaterial::generate_base_layers(
|
||||
// No top contacts -> no intermediate layers will be produced.
|
||||
return;
|
||||
|
||||
// coordf_t fillet_radius_scaled = scale_(m_object_config->support_material_spacing);
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::generate_base_layers() in parallel - start";
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, intermediate_layers.size()),
|
||||
@ -2696,6 +2695,7 @@ void PrintObjectSupportMaterial::generate_base_layers(
|
||||
layer_intermediate.layer_type = sltBase;
|
||||
|
||||
#if 0
|
||||
// coordf_t fillet_radius_scaled = scale_(m_object_config->support_material_spacing);
|
||||
// Fillet the base polygons and trim them again with the top, interface and contact layers.
|
||||
$base->{$i} = diff(
|
||||
offset2(
|
||||
@ -3338,7 +3338,7 @@ void LoopInterfaceProcessor::generate(MyLayerExtruded &top_contact_layer, const
|
||||
Polygon &contour = (i_contour == 0) ? it_contact_expoly->contour : it_contact_expoly->holes[i_contour - 1];
|
||||
const Point *seg_current_pt = nullptr;
|
||||
coordf_t seg_current_t = 0.;
|
||||
if (! intersection_pl((Polylines)contour.split_at_first_point(), overhang_with_margin).empty()) {
|
||||
if (! intersection_pl(contour.split_at_first_point(), overhang_with_margin).empty()) {
|
||||
// The contour is below the overhang at least to some extent.
|
||||
//FIXME ideally one would place the circles below the overhang only.
|
||||
// Walk around the contour and place circles so their centers are not closer than circle_distance from each other.
|
||||
@ -3784,7 +3784,7 @@ void PrintObjectSupportMaterial::generate_toolpaths(
|
||||
// Prepare fillers.
|
||||
SupportMaterialPattern support_pattern = m_object_config->support_material_pattern;
|
||||
bool with_sheath = m_object_config->support_material_with_sheath;
|
||||
InfillPattern infill_pattern = (support_pattern == smpHoneycomb ? ipHoneycomb : ipSupportBase);
|
||||
InfillPattern infill_pattern = support_pattern == smpHoneycomb ? ipHoneycomb : (support_density < 1.05 ? ipRectilinear : ipSupportBase);
|
||||
std::vector<float> angles;
|
||||
angles.push_back(base_angle);
|
||||
|
||||
|
@ -41,16 +41,8 @@
|
||||
//====================
|
||||
#define ENABLE_2_4_0_ALPHA1 1
|
||||
|
||||
// Enable delayed rendering of transparent volumes
|
||||
#define ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING (1 && ENABLE_2_4_0_ALPHA1)
|
||||
// Enable the fix of importing color print view from gcode files into GCodeViewer
|
||||
#define ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER (1 && ENABLE_2_4_0_ALPHA1)
|
||||
// Enable drawing contours, at cut level, for sinking volumes
|
||||
#define ENABLE_SINKING_CONTOURS (1 && ENABLE_2_4_0_ALPHA1)
|
||||
// Enable implementation of retract acceleration in gcode processor
|
||||
#define ENABLE_RETRACT_ACCELERATION (1 && ENABLE_2_4_0_ALPHA1)
|
||||
// Enable the fix for exporting and importing to/from 3mf file of mirrored volumes
|
||||
#define ENABLE_FIX_MIRRORED_VOLUMES_3MF_IMPORT_EXPORT (1 && ENABLE_2_4_0_ALPHA1)
|
||||
// Enable rendering seams (and other options) in preview using models
|
||||
#define ENABLE_SEAMS_USING_MODELS (1 && ENABLE_2_4_0_ALPHA1)
|
||||
// Enable save and save as commands to be enabled also when the plater is empty and allow to load empty projects
|
||||
@ -65,9 +57,22 @@
|
||||
// Enable rendering seams (and other options) in preview using batched models on systems not supporting OpenGL 3.3
|
||||
#define ENABLE_SEAMS_USING_BATCHED_MODELS (1 && ENABLE_SEAMS_USING_MODELS && ENABLE_2_4_0_ALPHA2)
|
||||
// Enable fixing the z position of color change, pause print and custom gcode markers in preview
|
||||
#define ENABLE_FIX_PREVIEW_OPTIONS_Z (1 && ENABLE_SEAMS_USING_MODELS && ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER && ENABLE_2_4_0_ALPHA2)
|
||||
#define ENABLE_FIX_PREVIEW_OPTIONS_Z (1 && ENABLE_SEAMS_USING_MODELS && ENABLE_2_4_0_ALPHA2)
|
||||
// Enable replacing a missing file during reload from disk command
|
||||
#define ENABLE_RELOAD_FROM_DISK_REPLACE_FILE (1 && ENABLE_2_4_0_ALPHA2)
|
||||
// Enable fixing the synchronization of seams with the horizontal slider in preview
|
||||
#define ENABLE_FIX_SEAMS_SYNCH (1 && ENABLE_2_4_0_ALPHA2)
|
||||
|
||||
|
||||
//====================
|
||||
// 2.4.0.alpha3 techs
|
||||
//====================
|
||||
#define ENABLE_2_4_0_ALPHA3 1
|
||||
|
||||
// Enable fixing loading of gcode files generated with SuperSlicer in GCodeViewer
|
||||
#define ENABLE_FIX_SUPERSLICER_GCODE_IMPORT (1 && ENABLE_2_4_0_ALPHA3)
|
||||
// Enable coloring of toolpaths in preview by layer time
|
||||
#define ENABLE_PREVIEW_LAYER_TIME (1 && ENABLE_2_4_0_ALPHA2)
|
||||
#define ENABLE_PREVIEW_LAYER_TIME (1 && ENABLE_2_4_0_ALPHA3)
|
||||
|
||||
|
||||
#endif // _prusaslicer_technologies_h_
|
||||
|
@ -188,7 +188,8 @@ std::optional<std::string> get_current_thread_name()
|
||||
#endif // _WIN32
|
||||
|
||||
// Spawn (n - 1) worker threads on Intel TBB thread pool and name them by an index and a system thread ID.
|
||||
void name_tbb_thread_pool_threads()
|
||||
// Also it sets locale of the worker threads to "C" for the G-code generator to produce "." as a decimal separator.
|
||||
void name_tbb_thread_pool_threads_set_locale()
|
||||
{
|
||||
static bool initialized = false;
|
||||
if (initialized)
|
||||
@ -233,6 +234,21 @@ void name_tbb_thread_pool_threads()
|
||||
std::ostringstream name;
|
||||
name << "slic3r_tbb_" << range.begin();
|
||||
set_current_thread_name(name.str().c_str());
|
||||
// Set locales of the worker thread to "C".
|
||||
#ifdef _WIN32
|
||||
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
|
||||
std::setlocale(LC_ALL, "C");
|
||||
#else
|
||||
// We are leaking some memory here, because the newlocale() produced memory will never be released.
|
||||
// This is not a problem though, as there will be a maximum one worker thread created per physical thread.
|
||||
uselocale(newlocale(
|
||||
#ifdef __APPLE__
|
||||
LC_ALL_MASK
|
||||
#else // some Unix / Linux / BSD
|
||||
LC_ALL
|
||||
#endif
|
||||
, "C", nullptr));
|
||||
#endif
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -33,7 +33,8 @@ std::optional<std::string> get_current_thread_name();
|
||||
|
||||
// To be called somewhere before the TBB threads are spinned for the first time, to
|
||||
// give them names recognizible in the debugger.
|
||||
void name_tbb_thread_pool_threads();
|
||||
// Also it sets locale of the worker threads to "C" for the G-code generator to produce "." as a decimal separator.
|
||||
void name_tbb_thread_pool_threads_set_locale();
|
||||
|
||||
template<class Fn>
|
||||
inline boost::thread create_thread(boost::thread::attributes &attrs, Fn &&fn)
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -15,25 +15,79 @@ namespace Slic3r {
|
||||
|
||||
class TriangleMesh;
|
||||
class TriangleMeshSlicer;
|
||||
typedef std::vector<TriangleMesh*> TriangleMeshPtrs;
|
||||
|
||||
struct TriangleMeshStats {
|
||||
// Mesh metrics.
|
||||
uint32_t number_of_facets = 0;
|
||||
stl_vertex max = stl_vertex::Zero();
|
||||
stl_vertex min = stl_vertex::Zero();
|
||||
stl_vertex size = stl_vertex::Zero();
|
||||
float volume = -1.f;
|
||||
int number_of_parts = 0;
|
||||
|
||||
// Mesh errors, remaining.
|
||||
int open_edges = 0;
|
||||
|
||||
// Mesh errors, fixed.
|
||||
// How many edges were united by merging their end points with some other end points in epsilon neighborhood?
|
||||
int edges_fixed = 0;
|
||||
// How many degenerate faces were removed?
|
||||
int degenerate_facets = 0;
|
||||
// How many faces were removed during fixing? Includes degenerate_faces and disconnected faces.
|
||||
int facets_removed = 0;
|
||||
// New faces could only be created with stl_fill_holes() and we ditched stl_fill_holes(), because mostly it does more harm than good.
|
||||
//int facets_added = 0;
|
||||
// How many facets were revesed? Faces are reversed by admesh while it connects patches of triangles togeter and a flipped triangle is encountered.
|
||||
// Also the facets are reversed when a negative volume is corrected by flipping all facets.
|
||||
int facets_reversed = 0;
|
||||
// Edges shared by two triangles, oriented incorrectly.
|
||||
int backwards_edges = 0;
|
||||
|
||||
void clear() { *this = TriangleMeshStats(); }
|
||||
|
||||
TriangleMeshStats merge(const TriangleMeshStats &rhs) const {
|
||||
if (this->number_of_facets == 0)
|
||||
return rhs;
|
||||
else if (rhs.number_of_facets == 0)
|
||||
return *this;
|
||||
else {
|
||||
TriangleMeshStats out;
|
||||
out.number_of_facets = this->number_of_facets + rhs.number_of_facets;
|
||||
out.min = this->min.cwiseMin(rhs.min);
|
||||
out.max = this->max.cwiseMax(rhs.max);
|
||||
out.size = out.max - out.min;
|
||||
out.number_of_parts = this->number_of_parts + rhs.number_of_parts;
|
||||
out.open_edges = this->open_edges + rhs.open_edges;
|
||||
out.volume = this->volume + rhs.volume;
|
||||
out.edges_fixed = this->edges_fixed + rhs.edges_fixed;
|
||||
out.degenerate_facets = this->degenerate_facets + rhs.degenerate_facets;
|
||||
out.facets_removed = this->facets_removed + rhs.facets_removed;
|
||||
out.facets_reversed = this->facets_reversed + rhs.facets_reversed;
|
||||
out.backwards_edges = this->backwards_edges + rhs.backwards_edges;
|
||||
return out;
|
||||
}
|
||||
}
|
||||
|
||||
bool manifold() const { return open_edges == 0; }
|
||||
bool repaired() const { return degenerate_facets > 0 || edges_fixed > 0 || facets_removed > 0 || facets_reversed > 0 || backwards_edges > 0; }
|
||||
};
|
||||
|
||||
class TriangleMesh
|
||||
{
|
||||
public:
|
||||
TriangleMesh() : repaired(false) {}
|
||||
TriangleMesh(const Pointf3s &points, const std::vector<Vec3i> &facets);
|
||||
TriangleMesh() = default;
|
||||
TriangleMesh(const std::vector<Vec3f> &vertices, const std::vector<Vec3i> &faces);
|
||||
TriangleMesh(std::vector<Vec3f> &&vertices, const std::vector<Vec3i> &&faces);
|
||||
explicit TriangleMesh(const indexed_triangle_set &M);
|
||||
void clear() { this->stl.clear(); this->its.clear(); this->repaired = false; }
|
||||
bool ReadSTLFile(const char* input_file) { return stl_open(&stl, input_file); }
|
||||
bool write_ascii(const char* output_file) { return stl_write_ascii(&this->stl, output_file, ""); }
|
||||
bool write_binary(const char* output_file) { return stl_write_binary(&this->stl, output_file, ""); }
|
||||
void repair(bool update_shared_vertices = true);
|
||||
explicit TriangleMesh(indexed_triangle_set &&M);
|
||||
void clear() { this->its.clear(); this->m_stats.clear(); }
|
||||
bool ReadSTLFile(const char* input_file, bool repair = true);
|
||||
bool write_ascii(const char* output_file);
|
||||
bool write_binary(const char* output_file);
|
||||
float volume();
|
||||
void check_topology();
|
||||
bool is_manifold() const { return this->stl.stats.connected_facets_3_edge == (int)this->stl.stats.number_of_facets; }
|
||||
void WriteOBJFile(const char* output_file) const;
|
||||
void scale(float factor);
|
||||
void scale(const Vec3d &versor);
|
||||
void scale(const Vec3f &versor);
|
||||
void translate(float x, float y, float z);
|
||||
void translate(const Vec3f &displacement);
|
||||
void rotate(float angle, const Axis &axis);
|
||||
@ -41,51 +95,52 @@ public:
|
||||
void rotate_x(float angle) { this->rotate(angle, X); }
|
||||
void rotate_y(float angle) { this->rotate(angle, Y); }
|
||||
void rotate_z(float angle) { this->rotate(angle, Z); }
|
||||
void mirror(const Axis &axis);
|
||||
void mirror(const Axis axis);
|
||||
void mirror_x() { this->mirror(X); }
|
||||
void mirror_y() { this->mirror(Y); }
|
||||
void mirror_z() { this->mirror(Z); }
|
||||
void transform(const Transform3d& t, bool fix_left_handed = false);
|
||||
void transform(const Matrix3d& t, bool fix_left_handed = false);
|
||||
// Flip triangles, negate volume.
|
||||
void flip_triangles();
|
||||
void align_to_origin();
|
||||
void rotate(double angle, Point* center);
|
||||
TriangleMeshPtrs split() const;
|
||||
std::vector<TriangleMesh> split() const;
|
||||
void merge(const TriangleMesh &mesh);
|
||||
ExPolygons horizontal_projection() const;
|
||||
const float* first_vertex() const { return this->stl.facet_start.empty() ? nullptr : &this->stl.facet_start.front().vertex[0](0); }
|
||||
// 2D convex hull of a 3D mesh projected into the Z=0 plane.
|
||||
Polygon convex_hull();
|
||||
BoundingBoxf3 bounding_box() const;
|
||||
// Returns the bbox of this TriangleMesh transformed by the given transformation
|
||||
BoundingBoxf3 transformed_bounding_box(const Transform3d &trafo) const;
|
||||
// Return the size of the mesh in coordinates.
|
||||
Vec3d size() const { return stl.stats.size.cast<double>(); }
|
||||
Vec3d size() const { return m_stats.size.cast<double>(); }
|
||||
/// Return the center of the related bounding box.
|
||||
Vec3d center() const { return this->bounding_box().center(); }
|
||||
// Returns the convex hull of this TriangleMesh
|
||||
TriangleMesh convex_hull_3d() const;
|
||||
// Slice this mesh at the provided Z levels and return the vector
|
||||
std::vector<ExPolygons> slice(const std::vector<double>& z) const;
|
||||
void reset_repair_stats();
|
||||
bool needed_repair() const;
|
||||
void require_shared_vertices();
|
||||
bool has_shared_vertices() const { return ! this->its.vertices.empty(); }
|
||||
size_t facets_count() const { return this->stl.stats.number_of_facets; }
|
||||
size_t facets_count() const { assert(m_stats.number_of_facets == this->its.indices.size()); return m_stats.number_of_facets; }
|
||||
bool empty() const { return this->facets_count() == 0; }
|
||||
bool is_splittable() const;
|
||||
bool repaired() const;
|
||||
bool is_splittable() const;
|
||||
// Estimate of the memory occupied by this structure, important for keeping an eye on the Undo / Redo stack allocation.
|
||||
size_t memsize() const;
|
||||
// Release optional data from the mesh if the object is on the Undo / Redo stack only. Returns the amount of memory released.
|
||||
size_t release_optional();
|
||||
// Restore optional data possibly released by release_optional().
|
||||
void restore_optional();
|
||||
|
||||
stl_file stl;
|
||||
// Used by the Undo / Redo stack, legacy interface. As of now there is nothing cached at TriangleMesh,
|
||||
// but we may decide to cache some data in the future (for example normals), thus we keep the interface in place.
|
||||
// Release optional data from the mesh if the object is on the Undo / Redo stack only. Returns the amount of memory released.
|
||||
size_t release_optional() { return 0; }
|
||||
// Restore optional data possibly released by release_optional().
|
||||
void restore_optional() {}
|
||||
|
||||
const TriangleMeshStats& stats() const { return m_stats; }
|
||||
|
||||
indexed_triangle_set its;
|
||||
bool repaired;
|
||||
|
||||
private:
|
||||
std::deque<uint32_t> find_unvisited_neighbors(std::vector<unsigned char> &facet_visited) const;
|
||||
TriangleMeshStats m_stats;
|
||||
};
|
||||
|
||||
// Index of face indices incident with a vertex index.
|
||||
@ -145,8 +200,18 @@ bool its_store_triangle(const indexed_triangle_set &its, const char *obj_filenam
|
||||
bool its_store_triangles(const indexed_triangle_set &its, const char *obj_filename, const std::vector<size_t>& triangles);
|
||||
|
||||
std::vector<indexed_triangle_set> its_split(const indexed_triangle_set &its);
|
||||
std::vector<indexed_triangle_set> its_split(const indexed_triangle_set &its, std::vector<Vec3i> &face_neighbors);
|
||||
|
||||
// Number of disconnected patches (faces are connected if they share an edge, shared edge defined with 2 shared vertex indices).
|
||||
bool its_number_of_patches(const indexed_triangle_set &its);
|
||||
bool its_number_of_patches(const indexed_triangle_set &its, const std::vector<Vec3i> &face_neighbors);
|
||||
// Same as its_number_of_patches(its) > 1, but faster.
|
||||
bool its_is_splittable(const indexed_triangle_set &its);
|
||||
bool its_is_splittable(const indexed_triangle_set &its, const std::vector<Vec3i> &face_neighbors);
|
||||
|
||||
// Calculate number of unconnected face edges. There should be no unconnected edge in a manifold mesh.
|
||||
size_t its_num_open_edges(const indexed_triangle_set &its);
|
||||
size_t its_num_open_edges(const std::vector<Vec3i> &face_neighbors);
|
||||
|
||||
// Shrink the vectors of its.vertices and its.faces to a minimum size by reallocating the two vectors.
|
||||
void its_shrink_to_fit(indexed_triangle_set &its);
|
||||
@ -205,16 +270,32 @@ void its_merge(indexed_triangle_set &A, const indexed_triangle_set &B);
|
||||
void its_merge(indexed_triangle_set &A, const std::vector<Vec3f> &triangles);
|
||||
void its_merge(indexed_triangle_set &A, const Pointf3s &triangles);
|
||||
|
||||
indexed_triangle_set its_make_cube(double x, double y, double z);
|
||||
TriangleMesh make_cube(double x, double y, double z);
|
||||
std::vector<Vec3f> its_face_normals(const indexed_triangle_set &its);
|
||||
inline Vec3f face_normal(const stl_vertex vertex[3]) { return (vertex[1] - vertex[0]).cross(vertex[2] - vertex[1]).normalized(); }
|
||||
inline Vec3f face_normal_normalized(const stl_vertex vertex[3]) { return face_normal(vertex).normalized(); }
|
||||
inline Vec3f its_face_normal(const indexed_triangle_set &its, const stl_triangle_vertex_indices face)
|
||||
{ const stl_vertex vertices[3] { its.vertices[face[0]], its.vertices[face[1]], its.vertices[face[2]] }; return face_normal_normalized(vertices); }
|
||||
inline Vec3f its_face_normal(const indexed_triangle_set &its, const int face_idx)
|
||||
{ return its_face_normal(its, its.indices[face_idx]); }
|
||||
|
||||
// Generate a TriangleMesh of a cylinder
|
||||
indexed_triangle_set its_make_cylinder(double r, double h, double fa=(2*PI/360));
|
||||
TriangleMesh make_cylinder(double r, double h, double fa=(2*PI/360));
|
||||
indexed_triangle_set its_make_cube(double x, double y, double z);
|
||||
indexed_triangle_set its_make_prism(float width, float length, float height);
|
||||
indexed_triangle_set its_make_cylinder(double r, double h, double fa=(2*PI/360));
|
||||
indexed_triangle_set its_make_cone(double r, double h, double fa=(2*PI/360));
|
||||
indexed_triangle_set its_make_pyramid(float base, float height);
|
||||
indexed_triangle_set its_make_sphere(double radius, double fa);
|
||||
|
||||
indexed_triangle_set its_make_sphere(double rho, double fa=(2*PI/360));
|
||||
TriangleMesh make_cone(double r, double h, double fa=(2*PI/360));
|
||||
TriangleMesh make_sphere(double rho, double fa=(2*PI/360));
|
||||
inline TriangleMesh make_cube(double x, double y, double z) { return TriangleMesh(its_make_cube(x, y, z)); }
|
||||
inline TriangleMesh make_prism(float width, float length, float height) { return TriangleMesh(its_make_prism(width, length, height)); }
|
||||
inline TriangleMesh make_cylinder(double r, double h, double fa=(2*PI/360)) { return TriangleMesh{its_make_cylinder(r, h, fa)}; }
|
||||
inline TriangleMesh make_cone(double r, double h, double fa=(2*PI/360)) { return TriangleMesh(its_make_cone(r, h, fa)); }
|
||||
inline TriangleMesh make_pyramid(float base, float height) { return TriangleMesh(its_make_pyramid(base, height)); }
|
||||
inline TriangleMesh make_sphere(double rho, double fa=(2*PI/360)) { return TriangleMesh(its_make_sphere(rho, fa)); }
|
||||
|
||||
bool its_write_stl_ascii(const char *file, const char *label, const std::vector<stl_triangle_vertex_indices> &indices, const std::vector<stl_vertex> &vertices);
|
||||
inline bool its_write_stl_ascii(const char *file, const char *label, const indexed_triangle_set &its) { return its_write_stl_ascii(file, label, its.indices, its.vertices); }
|
||||
bool its_write_stl_binary(const char *file, const char *label, const std::vector<stl_triangle_vertex_indices> &indices, const std::vector<stl_vertex> &vertices);
|
||||
inline bool its_write_stl_binary(const char *file, const char *label, const indexed_triangle_set &its) { return its_write_stl_binary(file, label, its.indices, its.vertices); }
|
||||
|
||||
inline BoundingBoxf3 bounding_box(const TriangleMesh &m) { return m.bounding_box(); }
|
||||
inline BoundingBoxf3 bounding_box(const indexed_triangle_set& its)
|
||||
@ -239,18 +320,12 @@ inline BoundingBoxf3 bounding_box(const indexed_triangle_set& its)
|
||||
namespace cereal {
|
||||
template <class Archive> struct specialize<Archive, Slic3r::TriangleMesh, cereal::specialization::non_member_load_save> {};
|
||||
template<class Archive> void load(Archive &archive, Slic3r::TriangleMesh &mesh) {
|
||||
stl_file &stl = mesh.stl;
|
||||
stl.stats.type = inmemory;
|
||||
archive(stl.stats.number_of_facets, stl.stats.original_num_facets);
|
||||
stl_allocate(&stl);
|
||||
archive.loadBinary((char*)stl.facet_start.data(), stl.facet_start.size() * 50);
|
||||
stl_get_size(&stl);
|
||||
mesh.repair();
|
||||
archive.loadBinary(reinterpret_cast<char*>(const_cast<Slic3r::TriangleMeshStats*>(&mesh.stats())), sizeof(Slic3r::TriangleMeshStats));
|
||||
archive(mesh.its.indices, mesh.its.vertices);
|
||||
}
|
||||
template<class Archive> void save(Archive &archive, const Slic3r::TriangleMesh &mesh) {
|
||||
const stl_file& stl = mesh.stl;
|
||||
archive(stl.stats.number_of_facets, stl.stats.original_num_facets);
|
||||
archive.saveBinary((char*)stl.facet_start.data(), stl.facet_start.size() * 50);
|
||||
archive.saveBinary(reinterpret_cast<const char*>(&mesh.stats()), sizeof(Slic3r::TriangleMeshStats));
|
||||
archive(mesh.its.indices, mesh.its.vertices);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1967,7 +1967,8 @@ static void triangulate_slice(
|
||||
int num_original_vertices,
|
||||
// Z height of the slice.
|
||||
float z,
|
||||
bool triangulate)
|
||||
bool triangulate,
|
||||
bool normals_down)
|
||||
{
|
||||
sort_remove_duplicates(slice_vertices);
|
||||
|
||||
@ -1988,7 +1989,7 @@ static void triangulate_slice(
|
||||
std::vector<int> map_duplicate_vertex(int(its.vertices.size()) - num_original_vertices, -1);
|
||||
int i = 0;
|
||||
int k = 0;
|
||||
for (; i < int(map_vertex_to_index.size()); ++ i) {
|
||||
for (; i < int(map_vertex_to_index.size());) {
|
||||
map_vertex_to_index[k ++] = map_vertex_to_index[i];
|
||||
const Vec2f &ipos = map_vertex_to_index[i].first;
|
||||
const int iidx = map_vertex_to_index[i].second;
|
||||
@ -2003,6 +2004,7 @@ static void triangulate_slice(
|
||||
// map to the first vertex
|
||||
map_duplicate_vertex[jidx - num_original_vertices] = iidx;
|
||||
}
|
||||
i = j;
|
||||
}
|
||||
map_vertex_to_index.erase(map_vertex_to_index.begin() + k, map_vertex_to_index.end());
|
||||
for (stl_triangle_vertex_indices &f : its.indices)
|
||||
@ -2013,7 +2015,7 @@ static void triangulate_slice(
|
||||
|
||||
if (triangulate) {
|
||||
size_t idx_vertex_new_first = its.vertices.size();
|
||||
Pointf3s triangles = triangulate_expolygons_3d(make_expolygons_simple(lines), z, true);
|
||||
Pointf3s triangles = triangulate_expolygons_3d(make_expolygons_simple(lines), z, normals_down);
|
||||
for (size_t i = 0; i < triangles.size(); ) {
|
||||
stl_triangle_vertex_indices facet;
|
||||
for (size_t j = 0; j < 3; ++ j) {
|
||||
@ -2049,6 +2051,33 @@ static void triangulate_slice(
|
||||
// its_remove_degenerate_faces(its);
|
||||
}
|
||||
|
||||
void project_mesh(
|
||||
const indexed_triangle_set &mesh,
|
||||
const Transform3d &trafo,
|
||||
Polygons *out_top,
|
||||
Polygons *out_bottom,
|
||||
std::function<void()> throw_on_cancel)
|
||||
{
|
||||
std::vector<Polygons> top, bottom;
|
||||
std::vector<float> zs { -1e10, 1e10 };
|
||||
slice_mesh_slabs(mesh, zs, trafo, out_top ? &top : nullptr, out_bottom ? &bottom : nullptr, throw_on_cancel);
|
||||
if (out_top)
|
||||
*out_top = std::move(top.front());
|
||||
if (out_bottom)
|
||||
*out_bottom = std::move(bottom.back());
|
||||
}
|
||||
|
||||
Polygons project_mesh(
|
||||
const indexed_triangle_set &mesh,
|
||||
const Transform3d &trafo,
|
||||
std::function<void()> throw_on_cancel)
|
||||
{
|
||||
std::vector<Polygons> top, bottom;
|
||||
std::vector<float> zs { -1e10, 1e10 };
|
||||
slice_mesh_slabs(mesh, zs, trafo, &top, &bottom, throw_on_cancel);
|
||||
return union_(top.front(), bottom.back());
|
||||
}
|
||||
|
||||
void cut_mesh(const indexed_triangle_set &mesh, float z, indexed_triangle_set *upper, indexed_triangle_set *lower, bool triangulate_caps)
|
||||
{
|
||||
assert(upper || lower);
|
||||
@ -2069,6 +2098,10 @@ void cut_mesh(const indexed_triangle_set &mesh, float z, indexed_triangle_set *u
|
||||
lower->indices.reserve(mesh.indices.size());
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
size_t num_open_edges_old = triangulate_caps ? its_num_open_edges(mesh) : 0;
|
||||
#endif // NDEBUG
|
||||
|
||||
// To triangulate the caps after slicing.
|
||||
IntersectionLines upper_lines, lower_lines;
|
||||
std::vector<int> upper_slice_vertices, lower_slice_vertices;
|
||||
@ -2135,13 +2168,14 @@ void cut_mesh(const indexed_triangle_set &mesh, float z, indexed_triangle_set *u
|
||||
// get vertices starting from the isolated one
|
||||
int iv = isolated_vertex;
|
||||
stl_vertex v0v1, v2v0;
|
||||
assert(facets_edge_ids[facet_idx](iv) == line.edge_a_id ||facets_edge_ids[facet_idx](iv) == line.edge_b_id);
|
||||
assert(facets_edge_ids[facet_idx](iv) == line.edge_a_id || facets_edge_ids[facet_idx](iv) == line.edge_b_id);
|
||||
if (facets_edge_ids[facet_idx](iv) == line.edge_a_id) {
|
||||
v0v1 = to_3d(unscaled<float>(line.a), z);
|
||||
v2v0 = to_3d(unscaled<float>(line.b), z);
|
||||
// Unscale to doubles first, then to floats to reach the same accuracy as triangulate_expolygons_2d().
|
||||
v0v1 = to_3d(unscaled<double>(line.a).cast<float>().eval(), z);
|
||||
v2v0 = to_3d(unscaled<double>(line.b).cast<float>().eval(), z);
|
||||
} else {
|
||||
v0v1 = to_3d(unscaled<float>(line.b), z);
|
||||
v2v0 = to_3d(unscaled<float>(line.a), z);
|
||||
v0v1 = to_3d(unscaled<double>(line.b).cast<float>().eval(), z);
|
||||
v2v0 = to_3d(unscaled<double>(line.a).cast<float>().eval(), z);
|
||||
}
|
||||
const stl_vertex &v0 = vertices[iv];
|
||||
const int iv0 = facet[iv];
|
||||
@ -2195,11 +2229,25 @@ void cut_mesh(const indexed_triangle_set &mesh, float z, indexed_triangle_set *u
|
||||
}
|
||||
}
|
||||
|
||||
if (upper != nullptr)
|
||||
triangulate_slice(*upper, upper_lines, upper_slice_vertices, int(mesh.vertices.size()), z, triangulate_caps);
|
||||
if (upper != nullptr) {
|
||||
triangulate_slice(*upper, upper_lines, upper_slice_vertices, int(mesh.vertices.size()), z, triangulate_caps, NORMALS_DOWN);
|
||||
#ifndef NDEBUG
|
||||
if (triangulate_caps) {
|
||||
size_t num_open_edges_new = its_num_open_edges(*upper);
|
||||
assert(num_open_edges_new <= num_open_edges_old);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
if (lower != nullptr)
|
||||
triangulate_slice(*lower, lower_lines, lower_slice_vertices, int(mesh.vertices.size()), z, triangulate_caps);
|
||||
if (lower != nullptr) {
|
||||
triangulate_slice(*lower, lower_lines, lower_slice_vertices, int(mesh.vertices.size()), z, triangulate_caps, NORMALS_UP);
|
||||
#ifndef NDEBUG
|
||||
if (triangulate_caps) {
|
||||
size_t num_open_edges_new = its_num_open_edges(*lower);
|
||||
assert(num_open_edges_new <= num_open_edges_old);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace Slic3r
|
||||
|
@ -98,7 +98,21 @@ void slice_mesh_slabs(
|
||||
std::vector<Polygons> *out_bottom,
|
||||
std::function<void()> throw_on_cancel);
|
||||
|
||||
void cut_mesh(
|
||||
// Project mesh upwards pointing surfaces / downwards pointing surfaces into 2D polygons.
|
||||
void project_mesh(
|
||||
const indexed_triangle_set &mesh,
|
||||
const Transform3d &trafo,
|
||||
Polygons *out_top,
|
||||
Polygons *out_bottom,
|
||||
std::function<void()> throw_on_cancel);
|
||||
|
||||
// Project mesh into 2D polygons.
|
||||
Polygons project_mesh(
|
||||
const indexed_triangle_set &mesh,
|
||||
const Transform3d &trafo,
|
||||
std::function<void()> throw_on_cancel);
|
||||
|
||||
void cut_mesh(
|
||||
const indexed_triangle_set &mesh,
|
||||
float z,
|
||||
indexed_triangle_set *upper,
|
||||
|
@ -9,16 +9,6 @@
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
static inline Vec3i root_neighbors(const TriangleMesh &mesh, int triangle_id)
|
||||
{
|
||||
Vec3i neighbors;
|
||||
const stl_neighbors& neighbors_src = mesh.stl.neighbors_start[triangle_id];
|
||||
for (int i = 0; i < 3; ++i)
|
||||
// Refuse a neighbor with a flipped normal.
|
||||
neighbors(i) = neighbors_src.neighbor[i];
|
||||
return neighbors;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
bool TriangleSelector::verify_triangle_midpoints(const Triangle &tr) const
|
||||
{
|
||||
@ -129,7 +119,7 @@ int TriangleSelector::select_unsplit_triangle(const Vec3f &hit, int facet_idx) c
|
||||
if (!m_triangles[facet_idx].valid())
|
||||
return -1;
|
||||
|
||||
Vec3i neighbors = root_neighbors(*m_mesh, facet_idx);
|
||||
Vec3i neighbors = m_neighbors[facet_idx];
|
||||
assert(this->verify_triangle_neighbors(m_triangles[facet_idx], neighbors));
|
||||
return this->select_unsplit_triangle(hit, facet_idx, neighbors);
|
||||
}
|
||||
@ -167,7 +157,7 @@ void TriangleSelector::select_patch(const Vec3f& hit, int facet_start,
|
||||
if (! visited[facet]) {
|
||||
if (select_triangle(facet, new_state, triangle_splitting)) {
|
||||
// add neighboring facets to list to be proccessed later
|
||||
for (int neighbor_idx : m_mesh->stl.neighbors_start[facet].neighbor) {
|
||||
for (int neighbor_idx : m_neighbors[facet]) {
|
||||
if (neighbor_idx >=0 && (m_cursor.type == SPHERE || faces_camera(neighbor_idx)))
|
||||
facets_to_check.push_back(neighbor_idx);
|
||||
}
|
||||
@ -213,12 +203,12 @@ void TriangleSelector::seed_fill_select_triangles(const Vec3f &hit, int facet_st
|
||||
|
||||
if (current_facet < m_orig_size_indices)
|
||||
// Propagate over the original triangles.
|
||||
for (int neighbor_idx : m_mesh->stl.neighbors_start[current_facet].neighbor) {
|
||||
for (int neighbor_idx : m_neighbors[current_facet]) {
|
||||
assert(neighbor_idx >= -1);
|
||||
if (neighbor_idx >= 0 && !visited[neighbor_idx]) {
|
||||
// Check if neighbour_facet_idx is satisfies angle in seed_fill_angle and append it to facet_queue if it do.
|
||||
const Vec3f &n1 = m_mesh->stl.facet_start[m_triangles[neighbor_idx].source_triangle].normal;
|
||||
const Vec3f &n2 = m_mesh->stl.facet_start[m_triangles[current_facet].source_triangle].normal;
|
||||
const Vec3f &n1 = m_face_normals[m_triangles[neighbor_idx].source_triangle];
|
||||
const Vec3f &n2 = m_face_normals[m_triangles[current_facet].source_triangle];
|
||||
if (std::clamp(n1.dot(n2), 0.f, 1.f) >= facet_angle_limit)
|
||||
facet_queue.push(neighbor_idx);
|
||||
}
|
||||
@ -261,7 +251,7 @@ std::pair<std::vector<Vec3i>, std::vector<Vec3i>> TriangleSelector::precompute_a
|
||||
std::vector<Vec3i> neighbors(m_triangles.size(), Vec3i(-1, -1, -1));
|
||||
std::vector<Vec3i> neighbors_propagated(m_triangles.size(), Vec3i(-1, -1, -1));
|
||||
for (int facet_idx = 0; facet_idx < this->m_orig_size_indices; ++facet_idx) {
|
||||
neighbors[facet_idx] = root_neighbors(*m_mesh, facet_idx);
|
||||
neighbors[facet_idx] = m_neighbors[facet_idx];
|
||||
neighbors_propagated[facet_idx] = neighbors[facet_idx];
|
||||
assert(this->verify_triangle_neighbors(m_triangles[facet_idx], neighbors[facet_idx]));
|
||||
if (m_triangles[facet_idx].is_split())
|
||||
@ -403,7 +393,7 @@ bool TriangleSelector::select_triangle(int facet_idx, EnforcerBlockerType type,
|
||||
if (! m_triangles[facet_idx].valid())
|
||||
return false;
|
||||
|
||||
Vec3i neighbors = root_neighbors(*m_mesh, facet_idx);
|
||||
Vec3i neighbors = m_neighbors[facet_idx];
|
||||
assert(this->verify_triangle_neighbors(m_triangles[facet_idx], neighbors));
|
||||
|
||||
if (! select_triangle_recursive(facet_idx, neighbors, type, triangle_splitting))
|
||||
@ -906,14 +896,10 @@ bool TriangleSelector::is_pointer_in_triangle(int facet_idx) const
|
||||
bool TriangleSelector::faces_camera(int facet) const
|
||||
{
|
||||
assert(facet < m_orig_size_indices);
|
||||
// The normal is cached in mesh->stl, use it.
|
||||
Vec3f normal = m_mesh->stl.facet_start[facet].normal;
|
||||
|
||||
if (! m_cursor.uniform_scaling) {
|
||||
// Transform the normal into world coords.
|
||||
normal = m_cursor.trafo_normal * normal;
|
||||
}
|
||||
return (normal.dot(m_cursor.dir) < 0.);
|
||||
Vec3f n = m_face_normals[facet];
|
||||
if (! m_cursor.uniform_scaling)
|
||||
n = m_cursor.trafo_normal * n;
|
||||
return n.dot(m_cursor.dir) < 0.;
|
||||
}
|
||||
|
||||
|
||||
@ -1094,7 +1080,7 @@ void TriangleSelector::garbage_collect()
|
||||
}
|
||||
|
||||
TriangleSelector::TriangleSelector(const TriangleMesh& mesh)
|
||||
: m_mesh{&mesh}
|
||||
: m_mesh{mesh}, m_neighbors(its_face_neighbors(mesh.its)), m_face_normals(its_face_normals(mesh.its))
|
||||
{
|
||||
reset();
|
||||
}
|
||||
@ -1107,16 +1093,17 @@ void TriangleSelector::reset()
|
||||
m_invalid_triangles = 0;
|
||||
m_free_triangles_head = -1;
|
||||
m_free_vertices_head = -1;
|
||||
m_vertices.reserve(m_mesh->its.vertices.size());
|
||||
for (const stl_vertex& vert : m_mesh->its.vertices)
|
||||
m_vertices.reserve(m_mesh.its.vertices.size());
|
||||
for (const stl_vertex& vert : m_mesh.its.vertices)
|
||||
m_vertices.emplace_back(vert);
|
||||
m_triangles.reserve(m_mesh->its.indices.size());
|
||||
for (size_t i = 0; i < m_mesh->its.indices.size(); ++i) {
|
||||
const stl_triangle_vertex_indices &ind = m_mesh->its.indices[i];
|
||||
m_triangles.reserve(m_mesh.its.indices.size());
|
||||
for (size_t i = 0; i < m_mesh.its.indices.size(); ++i) {
|
||||
const stl_triangle_vertex_indices &ind = m_mesh.its.indices[i];
|
||||
push_triangle(ind[0], ind[1], ind[2], int(i));
|
||||
}
|
||||
m_orig_size_vertices = int(m_vertices.size());
|
||||
m_orig_size_indices = int(m_triangles.size());
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -1286,7 +1273,7 @@ indexed_triangle_set TriangleSelector::get_facets_strict(EnforcerBlockerType sta
|
||||
}
|
||||
|
||||
for (int itriangle = 0; itriangle < m_orig_size_indices; ++ itriangle)
|
||||
this->get_facets_strict_recursive(m_triangles[itriangle], root_neighbors(*m_mesh, itriangle), state, out.indices);
|
||||
this->get_facets_strict_recursive(m_triangles[itriangle], m_neighbors[itriangle], state, out.indices);
|
||||
|
||||
for (auto &triangle : out.indices)
|
||||
for (int i = 0; i < 3; ++ i)
|
||||
@ -1398,7 +1385,7 @@ void TriangleSelector::get_facets_split_by_tjoints(const Vec3i &vertices, const
|
||||
std::vector<Vec2i> TriangleSelector::get_seed_fill_contour() const {
|
||||
std::vector<Vec2i> edges_out;
|
||||
for (int facet_idx = 0; facet_idx < this->m_orig_size_indices; ++facet_idx) {
|
||||
const Vec3i neighbors = root_neighbors(*m_mesh, facet_idx);
|
||||
const Vec3i neighbors = m_neighbors[facet_idx];
|
||||
assert(this->verify_triangle_neighbors(m_triangles[facet_idx], neighbors));
|
||||
this->get_seed_fill_contour_recursive(facet_idx, neighbors, neighbors, edges_out);
|
||||
}
|
||||
@ -1522,10 +1509,10 @@ void TriangleSelector::deserialize(const std::pair<std::vector<std::pair<int, in
|
||||
|
||||
// Reserve number of triangles as if each triangle was saved with 4 bits.
|
||||
// With MMU painting this estimate may be somehow low, but better than nothing.
|
||||
m_triangles.reserve(std::max(m_mesh->its.indices.size(), data.second.size() / 4));
|
||||
m_triangles.reserve(std::max(m_mesh.its.indices.size(), data.second.size() / 4));
|
||||
// Number of triangles is twice the number of vertices on a large manifold mesh of genus zero.
|
||||
// Here the triangles count account for both the nodes and leaves, thus the following line may overestimate.
|
||||
m_vertices.reserve(std::max(m_mesh->its.vertices.size(), m_triangles.size() / 2));
|
||||
m_vertices.reserve(std::max(m_mesh.its.vertices.size(), m_triangles.size() / 2));
|
||||
|
||||
// Vector to store all parents that have offsprings.
|
||||
struct ProcessingInfo {
|
||||
@ -1565,7 +1552,7 @@ void TriangleSelector::deserialize(const std::pair<std::vector<std::pair<int, in
|
||||
if (is_split) {
|
||||
// root is split, add it into list of parents and split it.
|
||||
// then go to the next.
|
||||
Vec3i neighbors = root_neighbors(*m_mesh, triangle_id);
|
||||
Vec3i neighbors = m_neighbors[triangle_id];
|
||||
parents.push_back({triangle_id, neighbors, 0, num_of_children});
|
||||
m_triangles[triangle_id].set_division(num_of_split_sides, special_side);
|
||||
perform_split(triangle_id, neighbors, EnforcerBlockerType::NONE);
|
||||
|
@ -161,7 +161,9 @@ protected:
|
||||
// Lists of vertices and triangles, both original and new
|
||||
std::vector<Vertex> m_vertices;
|
||||
std::vector<Triangle> m_triangles;
|
||||
const TriangleMesh* m_mesh;
|
||||
const TriangleMesh &m_mesh;
|
||||
const std::vector<Vec3i> m_neighbors;
|
||||
const std::vector<Vec3f> m_face_normals;
|
||||
|
||||
// Number of invalid triangles (to trigger garbage collection).
|
||||
int m_invalid_triangles;
|
||||
|
@ -256,6 +256,19 @@ template<typename T> struct IsTriviallyCopyable { static constexpr bool value =
|
||||
template<typename T> struct IsTriviallyCopyable : public std::is_trivially_copyable<T> {};
|
||||
#endif
|
||||
|
||||
// A very lightweight ROII wrapper around C FILE.
|
||||
// The old C file API is much faster than C++ streams, thus they are recommended for processing large / huge files.
|
||||
struct FilePtr {
|
||||
FilePtr(FILE *f) : f(f) {}
|
||||
~FilePtr() { this->close(); }
|
||||
void close() {
|
||||
if (this->f) {
|
||||
::fclose(this->f);
|
||||
this->f = nullptr;
|
||||
}
|
||||
}
|
||||
FILE* f = nullptr;
|
||||
};
|
||||
|
||||
class ScopeGuard
|
||||
{
|
||||
|
@ -889,7 +889,7 @@ std::string string_printf(const char *format, ...)
|
||||
|
||||
std::string header_slic3r_generated()
|
||||
{
|
||||
return std::string("generated by " SLIC3R_APP_NAME " " SLIC3R_VERSION " on " ) + Utils::utc_timestamp();
|
||||
return std::string("generated by PrusaSlicer " SLIC3R_VERSION " on " ) + Utils::utc_timestamp();
|
||||
}
|
||||
|
||||
std::string header_gcodeviewer_generated()
|
||||
@ -906,6 +906,7 @@ unsigned get_current_pid()
|
||||
#endif
|
||||
}
|
||||
|
||||
//FIXME this has potentially O(n^2) time complexity!
|
||||
std::string xml_escape(std::string text, bool is_marked/* = false*/)
|
||||
{
|
||||
std::string::size_type pos = 0;
|
||||
|
@ -12,7 +12,7 @@ PRODUCTVERSION @SLIC3R_RC_VERSION@
|
||||
VALUE "ProductName", "@SLIC3R_APP_NAME@ G-code Viewer"
|
||||
VALUE "ProductVersion", "@SLIC3R_BUILD_ID@"
|
||||
VALUE "InternalName", "@SLIC3R_APP_NAME@ G-code Viewer"
|
||||
VALUE "LegalCopyright", "Copyright \251 2016-2020 Prusa Research, \251 2011-2018 Alessandro Ranellucci"
|
||||
VALUE "LegalCopyright", "Copyright \251 2016-2021 Prusa Research, \251 2011-2018 Alessandro Ranellucci"
|
||||
VALUE "OriginalFilename", "prusa-gcodeviewer.exe"
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ PRODUCTVERSION @SLIC3R_RC_VERSION@
|
||||
VALUE "ProductName", "@SLIC3R_APP_NAME@"
|
||||
VALUE "ProductVersion", "@SLIC3R_BUILD_ID@"
|
||||
VALUE "InternalName", "@SLIC3R_APP_NAME@"
|
||||
VALUE "LegalCopyright", "Copyright \251 2016-2020 Prusa Research, \251 2011-2018 Alessandro Ranellucci"
|
||||
VALUE "LegalCopyright", "Copyright \251 2016-2021 Prusa Research, \251 2011-2018 Alessandro Ranellucci"
|
||||
VALUE "OriginalFilename", "prusa-slicer.exe"
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>@SLIC3R_APP_KEY@</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>@SLIC3R_APP_NAME@ Copyright (C) 2011-2019 Alessandro Ranellucci, (C) 2016-2020 Prusa Reseach</string>
|
||||
<string>@SLIC3R_APP_NAME@ Copyright (C) 2011-2019 Alessandro Ranellucci, (C) 2016-2021 Prusa Reseach</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>PrusaSlicer.icns</string>
|
||||
<key>CFBundleName</key>
|
||||
|
@ -179,6 +179,8 @@ set(SLIC3R_GUI_SOURCES
|
||||
GUI/Jobs/SLAImportJob.hpp
|
||||
GUI/Jobs/SLAImportJob.cpp
|
||||
GUI/Jobs/ProgressIndicator.hpp
|
||||
GUI/Jobs/NotificationProgressIndicator.hpp
|
||||
GUI/Jobs/NotificationProgressIndicator.cpp
|
||||
GUI/ProgressStatusBar.hpp
|
||||
GUI/ProgressStatusBar.cpp
|
||||
GUI/Mouse3DController.cpp
|
||||
|
@ -92,7 +92,7 @@ void Bed_2D::repaint(const std::vector<Vec2d>& shape)
|
||||
for (auto y = bb.min(1) - fmod(bb.min(1), step) + step; y < bb.max(1); y += step) {
|
||||
polylines.push_back(Polyline::new_scale({ Vec2d(bb.min(0), y), Vec2d(bb.max(0), y) }));
|
||||
}
|
||||
polylines = intersection_pl(polylines, (Polygons)bed_polygon);
|
||||
polylines = intersection_pl(polylines, bed_polygon);
|
||||
|
||||
dc.SetPen(wxPen(wxColour(230, 230, 230), 1, wxPENSTYLE_SOLID));
|
||||
for (auto pl : polylines)
|
||||
|
@ -9,9 +9,7 @@
|
||||
#include "3DScene.hpp"
|
||||
#include "GLShader.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
#if ENABLE_ENVIRONMENT_MAP || ENABLE_SINKING_CONTOURS
|
||||
#include "Plater.hpp"
|
||||
#endif // ENABLE_ENVIRONMENT_MAP || ENABLE_SINKING_CONTOURS
|
||||
|
||||
#include "libslic3r/ExtrusionEntity.hpp"
|
||||
#include "libslic3r/ExtrusionEntityCollection.hpp"
|
||||
@ -25,9 +23,7 @@
|
||||
#include "libslic3r/AppConfig.hpp"
|
||||
#include "libslic3r/PresetBundle.hpp"
|
||||
#include "libslic3r/ClipperUtils.hpp"
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
#include "libslic3r/Tesselate.hpp"
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
@ -158,22 +154,27 @@ void GLIndexedVertexArray::load_mesh_full_shading(const TriangleMesh& mesh)
|
||||
}
|
||||
else {
|
||||
#endif // ENABLE_SMOOTH_NORMALS
|
||||
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count());
|
||||
|
||||
unsigned int vertices_count = 0;
|
||||
for (int i = 0; i < (int)mesh.stl.stats.number_of_facets; ++i) {
|
||||
const stl_facet& facet = mesh.stl.facet_start[i];
|
||||
for (int j = 0; j < 3; ++j)
|
||||
this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2));
|
||||
|
||||
this->push_triangle(vertices_count, vertices_count + 1, vertices_count + 2);
|
||||
vertices_count += 3;
|
||||
}
|
||||
this->load_its_flat_shading(mesh.its);
|
||||
#if ENABLE_SMOOTH_NORMALS
|
||||
}
|
||||
#endif // ENABLE_SMOOTH_NORMALS
|
||||
}
|
||||
|
||||
void GLIndexedVertexArray::load_its_flat_shading(const indexed_triangle_set &its)
|
||||
{
|
||||
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * its.indices.size());
|
||||
unsigned int vertices_count = 0;
|
||||
for (int i = 0; i < int(its.indices.size()); ++ i) {
|
||||
stl_triangle_vertex_indices face = its.indices[i];
|
||||
stl_vertex vertex[3] = { its.vertices[face[0]], its.vertices[face[1]], its.vertices[face[2]] };
|
||||
stl_vertex n = face_normal_normalized(vertex);
|
||||
for (int j = 0; j < 3; ++j)
|
||||
this->push_geometry(vertex[j](0), vertex[j](1), vertex[j](2), n(0), n(1), n(2));
|
||||
this->push_triangle(vertices_count, vertices_count + 1, vertices_count + 2);
|
||||
vertices_count += 3;
|
||||
}
|
||||
}
|
||||
|
||||
void GLIndexedVertexArray::finalize_geometry(bool opengl_initialized)
|
||||
{
|
||||
assert(this->vertices_and_normals_interleaved_VBO_id == 0);
|
||||
@ -288,7 +289,6 @@ void GLIndexedVertexArray::render(
|
||||
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
|
||||
}
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
const float GLVolume::SinkingContours::HalfWidth = 0.25f;
|
||||
|
||||
void GLVolume::SinkingContours::render()
|
||||
@ -313,7 +313,6 @@ void GLVolume::SinkingContours::update()
|
||||
m_shift = Vec3d::Zero();
|
||||
|
||||
const TriangleMesh& mesh = model.objects[object_idx]->volumes[m_parent.volume_idx()]->mesh();
|
||||
assert(mesh.has_shared_vertices());
|
||||
|
||||
m_model.reset();
|
||||
GUI::GLModel::InitializationData init_data;
|
||||
@ -357,7 +356,6 @@ void GLVolume::SinkingContours::update()
|
||||
else
|
||||
m_model.reset();
|
||||
}
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
const std::array<float, 4> GLVolume::SELECTED_COLOR = { 0.0f, 1.0f, 0.0f, 1.0f };
|
||||
const std::array<float, 4> GLVolume::HOVER_SELECT_COLOR = { 0.4f, 0.9f, 0.1f, 1.0f };
|
||||
@ -376,12 +374,8 @@ const std::array<std::array<float, 4>, 4> GLVolume::MODEL_COLOR = { {
|
||||
} };
|
||||
|
||||
GLVolume::GLVolume(float r, float g, float b, float a)
|
||||
: m_transformed_bounding_box_dirty(true)
|
||||
, m_sla_shift_z(0.0)
|
||||
, m_transformed_convex_hull_bounding_box_dirty(true)
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
: m_sla_shift_z(0.0)
|
||||
, m_sinking_contours(*this)
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
// geometry_id == 0 -> invalid
|
||||
, geometry_id(std::pair<size_t, size_t>(0, 0))
|
||||
, extruder_id(0)
|
||||
@ -399,9 +393,7 @@ GLVolume::GLVolume(float r, float g, float b, float a)
|
||||
, force_transparent(false)
|
||||
, force_native_color(false)
|
||||
, force_neutral_color(false)
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
, force_sinking_contours(false)
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
, tverts_range(0, size_t(-1))
|
||||
, qverts_range(0, size_t(-1))
|
||||
{
|
||||
@ -506,32 +498,27 @@ bool GLVolume::is_left_handed() const
|
||||
|
||||
const BoundingBoxf3& GLVolume::transformed_bounding_box() const
|
||||
{
|
||||
const BoundingBoxf3& box = bounding_box();
|
||||
assert(box.defined || box.min(0) >= box.max(0) || box.min(1) >= box.max(1) || box.min(2) >= box.max(2));
|
||||
|
||||
BoundingBoxf3* transformed_bounding_box = const_cast<BoundingBoxf3*>(&m_transformed_bounding_box);
|
||||
bool* transformed_bounding_box_dirty = const_cast<bool*>(&m_transformed_bounding_box_dirty);
|
||||
if (*transformed_bounding_box_dirty) {
|
||||
*transformed_bounding_box = box.transformed(world_matrix());
|
||||
*transformed_bounding_box_dirty = false;
|
||||
if (!m_transformed_bounding_box.has_value()) {
|
||||
const BoundingBoxf3& box = bounding_box();
|
||||
assert(box.defined || box.min.x() >= box.max.x() || box.min.y() >= box.max.y() || box.min.z() >= box.max.z());
|
||||
std::optional<BoundingBoxf3>* trans_box = const_cast<std::optional<BoundingBoxf3>*>(&m_transformed_bounding_box);
|
||||
*trans_box = box.transformed(world_matrix());
|
||||
}
|
||||
return *transformed_bounding_box;
|
||||
return *m_transformed_bounding_box;
|
||||
}
|
||||
|
||||
const BoundingBoxf3& GLVolume::transformed_convex_hull_bounding_box() const
|
||||
{
|
||||
BoundingBoxf3* transformed_convex_hull_bounding_box = const_cast<BoundingBoxf3*>(&m_transformed_convex_hull_bounding_box);
|
||||
bool* transformed_convex_hull_bounding_box_dirty = const_cast<bool*>(&m_transformed_convex_hull_bounding_box_dirty);
|
||||
if (*transformed_convex_hull_bounding_box_dirty) {
|
||||
*transformed_convex_hull_bounding_box = this->transformed_convex_hull_bounding_box(world_matrix());
|
||||
*transformed_convex_hull_bounding_box_dirty = false;
|
||||
if (!m_transformed_convex_hull_bounding_box.has_value()) {
|
||||
std::optional<BoundingBoxf3>* trans_box = const_cast<std::optional<BoundingBoxf3>*>(&m_transformed_convex_hull_bounding_box);
|
||||
*trans_box = transformed_convex_hull_bounding_box(world_matrix());
|
||||
}
|
||||
return *transformed_convex_hull_bounding_box;
|
||||
return *m_transformed_convex_hull_bounding_box;
|
||||
}
|
||||
|
||||
BoundingBoxf3 GLVolume::transformed_convex_hull_bounding_box(const Transform3d &trafo) const
|
||||
{
|
||||
return (m_convex_hull && m_convex_hull->stl.stats.number_of_facets > 0) ?
|
||||
return (m_convex_hull && ! m_convex_hull->empty()) ?
|
||||
m_convex_hull->transformed_bounding_box(trafo) :
|
||||
bounding_box().transformed(trafo);
|
||||
}
|
||||
@ -605,12 +592,10 @@ bool GLVolume::is_below_printbed() const
|
||||
return transformed_convex_hull_bounding_box().max.z() < 0.0;
|
||||
}
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
void GLVolume::render_sinking_contours()
|
||||
{
|
||||
m_sinking_contours.render();
|
||||
}
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
std::vector<int> GLVolumeCollection::load_object(
|
||||
const ModelObject *model_object,
|
||||
@ -733,21 +718,20 @@ int GLVolumeCollection::load_wipe_tower_preview(
|
||||
float min_width = 30.f;
|
||||
// We'll now create the box with jagged edge. y-coordinates of the pre-generated model
|
||||
// are shifted so that the front edge has y=0 and centerline of the back edge has y=depth:
|
||||
Pointf3s points;
|
||||
std::vector<Vec3i> facets;
|
||||
float out_points_idx[][3] = { { 0, -depth, 0 }, { 0, 0, 0 }, { 38.453f, 0, 0 }, { 61.547f, 0, 0 }, { 100.0f, 0, 0 }, { 100.0f, -depth, 0 }, { 55.7735f, -10.0f, 0 }, { 44.2265f, 10.0f, 0 },
|
||||
{ 38.453f, 0, 1 }, { 0, 0, 1 }, { 0, -depth, 1 }, { 100.0f, -depth, 1 }, { 100.0f, 0, 1 }, { 61.547f, 0, 1 }, { 55.7735f, -10.0f, 1 }, { 44.2265f, 10.0f, 1 } };
|
||||
int out_facets_idx[][3] = { { 0, 1, 2 }, { 3, 4, 5 }, { 6, 5, 0 }, { 3, 5, 6 }, { 6, 2, 7 }, { 6, 0, 2 }, { 8, 9, 10 }, { 11, 12, 13 }, { 10, 11, 14 }, { 14, 11, 13 }, { 15, 8, 14 },
|
||||
{8, 10, 14}, {3, 12, 4}, {3, 13, 12}, {6, 13, 3}, {6, 14, 13}, {7, 14, 6}, {7, 15, 14}, {2, 15, 7}, {2, 8, 15}, {1, 8, 2}, {1, 9, 8},
|
||||
{0, 9, 1}, {0, 10, 9}, {5, 10, 0}, {5, 11, 10}, {4, 11, 5}, {4, 12, 11} };
|
||||
static constexpr const int out_facets_idx[][3] = {
|
||||
{ 0, 1, 2 }, { 3, 4, 5 }, { 6, 5, 0 }, { 3, 5, 6 }, { 6, 2, 7 }, { 6, 0, 2 }, { 8, 9, 10 }, { 11, 12, 13 }, { 10, 11, 14 }, { 14, 11, 13 }, { 15, 8, 14 },
|
||||
{ 8, 10, 14 }, { 3, 12, 4 }, { 3, 13, 12 }, { 6, 13, 3 }, { 6, 14, 13 }, { 7, 14, 6 }, { 7, 15, 14 }, { 2, 15, 7 }, { 2, 8, 15 }, { 1, 8, 2 }, { 1, 9, 8 },
|
||||
{ 0, 9, 1 }, { 0, 10, 9 }, { 5, 10, 0 }, { 5, 11, 10 }, { 4, 11, 5 }, { 4, 12, 11 } };
|
||||
indexed_triangle_set its;
|
||||
for (int i = 0; i < 16; ++i)
|
||||
points.emplace_back(out_points_idx[i][0] / (100.f / min_width),
|
||||
out_points_idx[i][1] + depth, out_points_idx[i][2]);
|
||||
for (int i = 0; i < 28; ++i)
|
||||
facets.emplace_back(out_facets_idx[i][0],
|
||||
out_facets_idx[i][1],
|
||||
out_facets_idx[i][2]);
|
||||
TriangleMesh tooth_mesh(points, facets);
|
||||
its.vertices.emplace_back(out_points_idx[i][0] / (100.f / min_width),
|
||||
out_points_idx[i][1] + depth, out_points_idx[i][2]);
|
||||
its.indices.reserve(28);
|
||||
for (const int *face : out_facets_idx)
|
||||
its.indices.emplace_back(face);
|
||||
TriangleMesh tooth_mesh(std::move(its));
|
||||
|
||||
// We have the mesh ready. It has one tooth and width of min_width. We will now
|
||||
// append several of these together until we are close to the required width
|
||||
@ -758,7 +742,7 @@ int GLVolumeCollection::load_wipe_tower_preview(
|
||||
tooth_mesh.translate(min_width, 0.f, 0.f);
|
||||
}
|
||||
|
||||
mesh.scale(Vec3d(width / (n * min_width), 1.f, height)); // Scaling to proper width
|
||||
mesh.scale(Vec3f(width / (n * min_width), 1.f, height)); // Scaling to proper width
|
||||
}
|
||||
else
|
||||
mesh = make_cube(width, depth, height);
|
||||
@ -770,7 +754,7 @@ int GLVolumeCollection::load_wipe_tower_preview(
|
||||
|
||||
volumes.emplace_back(new GLVolume(color));
|
||||
GLVolume& v = *volumes.back();
|
||||
v.indexed_vertex_array.load_mesh(mesh);
|
||||
v.indexed_vertex_array.load_mesh(mesh);
|
||||
v.indexed_vertex_array.finalize_geometry(opengl_initialized);
|
||||
v.set_volume_offset(Vec3d(pos_x, pos_y, 0.0));
|
||||
v.set_volume_rotation(Vec3d(0., 0., (M_PI / 180.) * rotation_angle));
|
||||
@ -834,11 +818,9 @@ GLVolumeWithIdAndZList volumes_to_render(const GLVolumePtrs& volumes, GLVolumeCo
|
||||
|
||||
void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disable_cullface, const Transform3d& view_matrix, std::function<bool(const GLVolume&)> filter_func) const
|
||||
{
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
GLVolumeWithIdAndZList to_render = volumes_to_render(volumes, type, view_matrix, filter_func);
|
||||
if (to_render.empty())
|
||||
return;
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
GLShaderProgram* shader = GUI::wxGetApp().get_current_shader();
|
||||
if (shader == nullptr)
|
||||
@ -853,7 +835,6 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
|
||||
if (disable_cullface)
|
||||
glsafe(::glDisable(GL_CULL_FACE));
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
for (GLVolumeWithIdAndZ& volume : to_render) {
|
||||
volume.first->set_render_color();
|
||||
|
||||
@ -903,7 +884,7 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
|
||||
glsafe(::glDisableClientState(GL_NORMAL_ARRAY));
|
||||
}
|
||||
|
||||
if (m_show_sinking_contours)
|
||||
if (m_show_sinking_contours) {
|
||||
for (GLVolumeWithIdAndZ& volume : to_render) {
|
||||
// render sinking contours of hovered/displaced volumes
|
||||
if (volume.first->is_sinking() && !volume.first->is_below_printbed() &&
|
||||
@ -915,48 +896,8 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
|
||||
shader->start_using();
|
||||
}
|
||||
}
|
||||
#else
|
||||
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
|
||||
glsafe(::glEnableClientState(GL_NORMAL_ARRAY));
|
||||
|
||||
shader->set_uniform("print_box.min", m_print_box_min, 3);
|
||||
shader->set_uniform("print_box.max", m_print_box_max, 3);
|
||||
shader->set_uniform("z_range", m_z_range, 2);
|
||||
shader->set_uniform("clipping_plane", m_clipping_plane, 4);
|
||||
shader->set_uniform("slope.normal_z", m_slope.normal_z);
|
||||
|
||||
#if ENABLE_ENVIRONMENT_MAP
|
||||
unsigned int environment_texture_id = GUI::wxGetApp().plater()->get_environment_texture_id();
|
||||
bool use_environment_texture = environment_texture_id > 0 && GUI::wxGetApp().app_config->get("use_environment_map") == "1";
|
||||
shader->set_uniform("use_environment_tex", use_environment_texture);
|
||||
if (use_environment_texture)
|
||||
glsafe(::glBindTexture(GL_TEXTURE_2D, environment_texture_id));
|
||||
#endif // ENABLE_ENVIRONMENT_MAP
|
||||
glcheck();
|
||||
|
||||
GLVolumeWithIdAndZList to_render = volumes_to_render(this->volumes, type, view_matrix, filter_func);
|
||||
for (GLVolumeWithIdAndZ& volume : to_render) {
|
||||
volume.first->set_render_color();
|
||||
shader->set_uniform("uniform_color", volume.first->render_color);
|
||||
shader->set_uniform("print_box.actived", volume.first->shader_outside_printer_detection_enabled);
|
||||
shader->set_uniform("print_box.volume_world_matrix", volume.first->world_matrix());
|
||||
shader->set_uniform("slope.actived", m_slope.active && !volume.first->is_modifier && !volume.first->is_wipe_tower);
|
||||
shader->set_uniform("slope.volume_world_normal_matrix", static_cast<Matrix3f>(volume.first->world_matrix().matrix().block(0, 0, 3, 3).inverse().transpose().cast<float>()));
|
||||
volume.first->render();
|
||||
}
|
||||
|
||||
#if ENABLE_ENVIRONMENT_MAP
|
||||
if (use_environment_texture)
|
||||
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
|
||||
#endif // ENABLE_ENVIRONMENT_MAP
|
||||
|
||||
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
|
||||
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
|
||||
|
||||
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
|
||||
glsafe(::glDisableClientState(GL_NORMAL_ARRAY));
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
if (disable_cullface)
|
||||
glsafe(::glEnable(GL_CULL_FACE));
|
||||
|
||||
|
@ -8,11 +8,10 @@
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "libslic3r/Geometry.hpp"
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
#include "GLModel.hpp"
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
|
||||
#define HAS_GLSAFE
|
||||
#ifdef HAS_GLSAFE
|
||||
@ -128,6 +127,8 @@ public:
|
||||
void load_mesh(const TriangleMesh& mesh) { this->load_mesh_full_shading(mesh); }
|
||||
#endif // ENABLE_SMOOTH_NORMALS
|
||||
|
||||
void load_its_flat_shading(const indexed_triangle_set &its);
|
||||
|
||||
inline bool has_VBOs() const { return vertices_and_normals_interleaved_VBO_id != 0; }
|
||||
|
||||
inline void reserve(size_t sz) {
|
||||
@ -258,9 +259,7 @@ public:
|
||||
enum EHoverState : unsigned char
|
||||
{
|
||||
HS_None,
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
HS_Hover,
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
HS_Select,
|
||||
HS_Deselect
|
||||
};
|
||||
@ -275,17 +274,12 @@ private:
|
||||
// Shift in z required by sla supports+pad
|
||||
double m_sla_shift_z;
|
||||
// Bounding box of this volume, in unscaled coordinates.
|
||||
BoundingBoxf3 m_transformed_bounding_box;
|
||||
// Whether or not is needed to recalculate the transformed bounding box.
|
||||
bool m_transformed_bounding_box_dirty;
|
||||
std::optional<BoundingBoxf3> m_transformed_bounding_box;
|
||||
// Convex hull of the volume, if any.
|
||||
std::shared_ptr<const TriangleMesh> m_convex_hull;
|
||||
// Bounding box of this volume, in unscaled coordinates.
|
||||
BoundingBoxf3 m_transformed_convex_hull_bounding_box;
|
||||
// Whether or not is needed to recalculate the transformed convex hull bounding box.
|
||||
bool m_transformed_convex_hull_bounding_box_dirty;
|
||||
std::optional<BoundingBoxf3> m_transformed_convex_hull_bounding_box;
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
class SinkingContours
|
||||
{
|
||||
static const float HalfWidth;
|
||||
@ -303,7 +297,6 @@ private:
|
||||
};
|
||||
|
||||
SinkingContours m_sinking_contours;
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
public:
|
||||
// Color of the triangles / quads held by this volume.
|
||||
@ -365,10 +358,8 @@ public:
|
||||
bool force_native_color : 1;
|
||||
// Whether or not render this volume in neutral
|
||||
bool force_neutral_color : 1;
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
// Whether or not to force rendering of sinking contours
|
||||
bool force_sinking_contours : 1;
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
};
|
||||
|
||||
// Is mouse or rectangle selection over this object to select/deselect it ?
|
||||
@ -490,16 +481,14 @@ public:
|
||||
void finalize_geometry(bool opengl_initialized) { this->indexed_vertex_array.finalize_geometry(opengl_initialized); }
|
||||
void release_geometry() { this->indexed_vertex_array.release_geometry(); }
|
||||
|
||||
void set_bounding_boxes_as_dirty() { m_transformed_bounding_box_dirty = true; m_transformed_convex_hull_bounding_box_dirty = true; }
|
||||
void set_bounding_boxes_as_dirty() { m_transformed_bounding_box.reset(); m_transformed_convex_hull_bounding_box.reset(); }
|
||||
|
||||
bool is_sla_support() const;
|
||||
bool is_sla_pad() const;
|
||||
|
||||
bool is_sinking() const;
|
||||
bool is_below_printbed() const;
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
void render_sinking_contours();
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
// Return an estimate of the memory consumed by this class.
|
||||
size_t cpu_memory_used() const {
|
||||
|
@ -275,7 +275,7 @@ AboutDialog::AboutDialog()
|
||||
"<html>"
|
||||
"<body bgcolor= %1% link= %2%>"
|
||||
"<font color=%3%>"
|
||||
"%4% © 2016-2020 Prusa Research. <br />"
|
||||
"%4% © 2016-2021 Prusa Research. <br />"
|
||||
"%5% © 2011-2018 Alessandro Ranellucci. <br />"
|
||||
"<a href=\"http://slic3r.org/\">Slic3r</a> %6% "
|
||||
"<a href=\"http://www.gnu.org/licenses/agpl-3.0.html\">%7%</a>."
|
||||
|
@ -209,8 +209,8 @@ void BackgroundSlicingProcess::process_sla()
|
||||
|
||||
void BackgroundSlicingProcess::thread_proc()
|
||||
{
|
||||
set_current_thread_name("slic3r_BgSlcPcs");
|
||||
name_tbb_thread_pool_threads();
|
||||
set_current_thread_name("slic3r_BgSlcPcs");
|
||||
name_tbb_thread_pool_threads_set_locale();
|
||||
|
||||
assert(m_print != nullptr);
|
||||
assert(m_print == m_fff_print || m_print == m_sla_print);
|
||||
|
@ -41,6 +41,7 @@
|
||||
#include "format.hpp"
|
||||
#include "MsgDialog.hpp"
|
||||
#include "libslic3r/libslic3r.h"
|
||||
#include "UnsavedChangesDialog.hpp"
|
||||
|
||||
#if defined(__linux__) && defined(__WXGTK3__)
|
||||
#define wxLinux_gtk3 true
|
||||
@ -741,10 +742,10 @@ void PageMaterials::set_compatible_printers_html_window(const std::vector<std::s
|
||||
const auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
|
||||
const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
|
||||
const auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
|
||||
wxString first_line = _L("Filaments marked with <b>*</b> are <b>not</b> compatible with some installed printers.");
|
||||
wxString first_line = format_wxstr(_L("%1% marked with <b>*</b> are <b>not</b> compatible with some installed printers."), materials->technology == T_FFF ? _L("Filaments") : _L("SLA materials"));
|
||||
wxString text;
|
||||
if (all_printers) {
|
||||
wxString second_line = _L("All installed printers are compatible with the selected filament.");
|
||||
wxString second_line = format_wxstr(_L("All installed printers are compatible with the selected %1%."), materials->technology == T_FFF ? _L("filament") : _L("SLA material"));
|
||||
text = wxString::Format(
|
||||
"<html>"
|
||||
"<style>"
|
||||
@ -764,7 +765,7 @@ void PageMaterials::set_compatible_printers_html_window(const std::vector<std::s
|
||||
, second_line
|
||||
);
|
||||
} else {
|
||||
wxString second_line = _L("Only the following installed printers are compatible with the selected filament:");
|
||||
wxString second_line = printer_names.empty() ? "" : format_wxstr(_L("Only the following installed printers are compatible with the selected %1%:"), materials->technology == T_FFF ? _L("filament") : _L("SLA material"));
|
||||
text = wxString::Format(
|
||||
"<html>"
|
||||
"<style>"
|
||||
@ -2473,8 +2474,16 @@ static std::string get_first_added_preset(const std::map<std::string, std::strin
|
||||
return *diff.begin();
|
||||
}
|
||||
|
||||
bool ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *preset_bundle, const PresetUpdater *updater)
|
||||
bool ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *preset_bundle, const PresetUpdater *updater, bool& apply_keeped_changes)
|
||||
{
|
||||
wxString header, caption = _L("Configuration is editing from ConfigWizard");
|
||||
bool check_unsaved_preset_changes = page_welcome->reset_user_profile();
|
||||
if (check_unsaved_preset_changes)
|
||||
header = _L("All user presets will be deleted.");
|
||||
int act_btns = UnsavedChangesDialog::ActionButtons::KEEP;
|
||||
if (!check_unsaved_preset_changes)
|
||||
act_btns |= UnsavedChangesDialog::ActionButtons::SAVE;
|
||||
|
||||
const auto enabled_vendors = appconfig_new.vendors();
|
||||
|
||||
// Install bundles from resources if needed:
|
||||
@ -2500,6 +2509,9 @@ bool ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *prese
|
||||
install_bundles.emplace_back(pair.first);
|
||||
}
|
||||
}
|
||||
if (!check_unsaved_preset_changes)
|
||||
if ((check_unsaved_preset_changes = install_bundles.size() > 0))
|
||||
header = _L_PLURAL("New vendor was installed and one of its printer will be activated", "New vendors were installed and one of theirs printer will be activated", install_bundles.size());
|
||||
|
||||
#ifdef __linux__
|
||||
// Desktop integration on Linux
|
||||
@ -2531,6 +2543,10 @@ bool ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *prese
|
||||
if (snapshot && ! take_config_snapshot_cancel_on_error(*app_config, snapshot_reason, "", _u8L("Continue with applying configuration changes?")))
|
||||
return false;
|
||||
|
||||
if (check_unsaved_preset_changes &&
|
||||
!wxGetApp().check_and_keep_current_preset_changes(caption, header, act_btns, &apply_keeped_changes))
|
||||
return false;
|
||||
|
||||
if (install_bundles.size() > 0) {
|
||||
// Install bundles from resources.
|
||||
// Don't create snapshot - we've already done that above if applicable.
|
||||
@ -2586,17 +2602,52 @@ bool ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *prese
|
||||
}
|
||||
}
|
||||
|
||||
// if unsaved changes was not cheched till this moment
|
||||
if (!check_unsaved_preset_changes) {
|
||||
if ((check_unsaved_preset_changes = !preferred_model.empty())) {
|
||||
header = _L("A new Printer was installed and it will be activated.");
|
||||
if (!wxGetApp().check_and_keep_current_preset_changes(caption, header, act_btns, &apply_keeped_changes))
|
||||
return false;
|
||||
}
|
||||
else if ((check_unsaved_preset_changes = enabled_vendors_old != enabled_vendors)) {
|
||||
header = _L("Some Printers were uninstalled.");
|
||||
if (!wxGetApp().check_and_keep_current_preset_changes(caption, header, act_btns, &apply_keeped_changes))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::string first_added_filament, first_added_sla_material;
|
||||
auto apply_section = [this, app_config](const std::string& section_name, std::string& first_added_preset) {
|
||||
auto get_first_added_material_preset = [this, app_config](const std::string& section_name, std::string& first_added_preset) {
|
||||
if (appconfig_new.has_section(section_name)) {
|
||||
// get first of new added preset names
|
||||
const std::map<std::string, std::string>& old_presets = app_config->has_section(section_name) ? app_config->get_section(section_name) : std::map<std::string, std::string>();
|
||||
first_added_preset = get_first_added_preset(old_presets, appconfig_new.get_section(section_name));
|
||||
app_config->set_section(section_name, appconfig_new.get_section(section_name));
|
||||
}
|
||||
};
|
||||
apply_section(AppConfig::SECTION_FILAMENTS, first_added_filament);
|
||||
apply_section(AppConfig::SECTION_MATERIALS, first_added_sla_material);
|
||||
get_first_added_material_preset(AppConfig::SECTION_FILAMENTS, first_added_filament);
|
||||
get_first_added_material_preset(AppConfig::SECTION_MATERIALS, first_added_sla_material);
|
||||
|
||||
// if unsaved changes was not cheched till this moment
|
||||
if (!check_unsaved_preset_changes) {
|
||||
if ((check_unsaved_preset_changes = !first_added_filament.empty() || !first_added_sla_material.empty())) {
|
||||
header = format_wxstr(_L("A new %1% was installed and it will be activated."), !first_added_filament.empty() ? _L("Filament") : _L("SLA material"));
|
||||
if (!wxGetApp().check_and_keep_current_preset_changes(caption, header, act_btns, &apply_keeped_changes))
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
bool is_filaments_changed = app_config->get_section(AppConfig::SECTION_FILAMENTS) != appconfig_new.get_section(AppConfig::SECTION_FILAMENTS);
|
||||
bool is_sla_materials_changed = app_config->get_section(AppConfig::SECTION_MATERIALS) != appconfig_new.get_section(AppConfig::SECTION_MATERIALS);
|
||||
if ((check_unsaved_preset_changes = is_filaments_changed || is_sla_materials_changed)) {
|
||||
header = format_wxstr(_L("Some %1% were uninstalled."), is_filaments_changed ? _L("Filaments") : _L("SLA materials"));
|
||||
if (!wxGetApp().check_and_keep_current_preset_changes(caption, header, act_btns, &apply_keeped_changes))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// apply materials in app_config
|
||||
for (const std::string& section_name : {AppConfig::SECTION_FILAMENTS, AppConfig::SECTION_MATERIALS})
|
||||
app_config->set_section(section_name, appconfig_new.get_section(section_name));
|
||||
|
||||
app_config->set_vendors(appconfig_new);
|
||||
|
||||
@ -2624,10 +2675,16 @@ bool ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *prese
|
||||
|
||||
page_mode->serialize_mode(app_config);
|
||||
|
||||
preset_bundle->load_presets(*app_config, ForwardCompatibilitySubstitutionRule::EnableSilentDisableSystem,
|
||||
{preferred_model, preferred_variant, first_added_filament, first_added_sla_material});
|
||||
if (check_unsaved_preset_changes)
|
||||
preset_bundle->load_presets(*app_config, ForwardCompatibilitySubstitutionRule::EnableSilentDisableSystem,
|
||||
{preferred_model, preferred_variant, first_added_filament, first_added_sla_material});
|
||||
|
||||
if (page_custom->custom_wanted()) {
|
||||
// if unsaved changes was not cheched till this moment
|
||||
if (!check_unsaved_preset_changes &&
|
||||
!wxGetApp().check_and_keep_current_preset_changes(caption, _L("Custom printer was installed and it will be activated."), act_btns, &apply_keeped_changes))
|
||||
return false;
|
||||
|
||||
page_firmware->apply_custom_config(*custom_config);
|
||||
page_bed->apply_custom_config(*custom_config);
|
||||
page_diams->apply_custom_config(*custom_config);
|
||||
@ -2851,8 +2908,13 @@ bool ConfigWizard::run(RunReason reason, StartPage start_page)
|
||||
p->set_start_page(start_page);
|
||||
|
||||
if (ShowModal() == wxID_OK) {
|
||||
if (! p->apply_config(app.app_config, app.preset_bundle, app.preset_updater))
|
||||
bool apply_keeped_changes = false;
|
||||
if (! p->apply_config(app.app_config, app.preset_bundle, app.preset_updater, apply_keeped_changes))
|
||||
return false;
|
||||
|
||||
if (apply_keeped_changes)
|
||||
app.apply_keeped_preset_modifications();
|
||||
|
||||
app.app_config->set_legacy_datadir(false);
|
||||
app.update_mode();
|
||||
app.obj_manipul()->update_ui_from_settings();
|
||||
|
@ -611,7 +611,7 @@ struct ConfigWizard::priv
|
||||
|
||||
bool on_bnt_finish();
|
||||
bool check_and_install_missing_materials(Technology technology, const std::string &only_for_model_id = std::string());
|
||||
bool apply_config(AppConfig *app_config, PresetBundle *preset_bundle, const PresetUpdater *updater);
|
||||
bool apply_config(AppConfig *app_config, PresetBundle *preset_bundle, const PresetUpdater *updater, bool& apply_keeped_changes);
|
||||
// #ys_FIXME_alise
|
||||
void update_presets_in_config(const std::string& section, const std::string& alias_key, bool add);
|
||||
#ifdef __linux__
|
||||
|
@ -1556,10 +1556,8 @@ void Control::OnMotion(wxMouseEvent& event)
|
||||
event.Skip();
|
||||
|
||||
// Set tooltips with information for each icon
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
if (GUI::wxGetApp().is_editor())
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
this->SetToolTip(get_tooltip(tick));
|
||||
this->SetToolTip(get_tooltip(tick));
|
||||
|
||||
if (action) {
|
||||
wxCommandEvent e(wxEVT_SCROLL_CHANGED);
|
||||
@ -1821,7 +1819,8 @@ void Control::OnChar(wxKeyEvent& event)
|
||||
|
||||
void Control::OnRightDown(wxMouseEvent& event)
|
||||
{
|
||||
if (HasCapture()) return;
|
||||
if (HasCapture() || m_is_left_down)
|
||||
return;
|
||||
this->CaptureMouse();
|
||||
|
||||
const wxPoint pos = event.GetLogicalPosition(wxClientDC(this));
|
||||
@ -2099,7 +2098,7 @@ void Control::auto_color_change()
|
||||
|
||||
void Control::OnRightUp(wxMouseEvent& event)
|
||||
{
|
||||
if (!HasCapture())
|
||||
if (!HasCapture() || m_is_left_down)
|
||||
return;
|
||||
this->ReleaseMouse();
|
||||
m_is_right_down = m_is_one_layer = false;
|
||||
|
@ -323,15 +323,19 @@ wxWindow* BitmapChoiceRenderer::CreateEditorCtrl(wxWindow* parent, wxRect labelR
|
||||
|
||||
c_editor->SetSelection(atoi(data.GetText().c_str()));
|
||||
|
||||
// to avoid event propagation to other sidebar items
|
||||
c_editor->Bind(wxEVT_COMBOBOX, [this](wxCommandEvent& evt) {
|
||||
evt.StopPropagation();
|
||||
|
||||
#ifdef __linux__
|
||||
// FinishEditing grabs new selection and triggers config update. We better call
|
||||
// it explicitly, automatic update on KILL_FOCUS didn't work on Linux.
|
||||
this->FinishEditing();
|
||||
#endif
|
||||
c_editor->Bind(wxEVT_COMBOBOX, [this](wxCommandEvent& evt) {
|
||||
// to avoid event propagation to other sidebar items
|
||||
evt.StopPropagation();
|
||||
// FinishEditing grabs new selection and triggers config update. We better call
|
||||
// it explicitly, automatic update on KILL_FOCUS didn't work on Linux.
|
||||
this->FinishEditing();
|
||||
});
|
||||
#else
|
||||
// to avoid event propagation to other sidebar items
|
||||
c_editor->Bind(wxEVT_COMBOBOX, [](wxCommandEvent& evt) { evt.StopPropagation(); });
|
||||
#endif
|
||||
|
||||
return c_editor;
|
||||
}
|
||||
|
@ -977,7 +977,7 @@ void Choice::BUILD() {
|
||||
propagate_value();
|
||||
} );
|
||||
|
||||
temp->Bind(wxEVT_TEXT_ENTER, [this, temp](wxEvent& e) {
|
||||
temp->Bind(wxEVT_TEXT_ENTER, [this](wxEvent& e) {
|
||||
EnterPressed enter(this);
|
||||
propagate_value();
|
||||
} );
|
||||
|
@ -294,7 +294,12 @@ void GCodeViewer::SequentialView::Marker::render() const
|
||||
imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _u8L("Tool position") + ":");
|
||||
ImGui::SameLine();
|
||||
char buf[1024];
|
||||
sprintf(buf, "X: %.3f, Y: %.3f, Z: %.3f", m_world_position(0), m_world_position(1), m_world_position(2));
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
const Vec3f position = m_world_position + m_world_offset;
|
||||
sprintf(buf, "X: %.3f, Y: %.3f, Z: %.3f", position.x(), position.y(), position.z());
|
||||
#else
|
||||
sprintf(buf, "X: %.3f, Y: %.3f, Z: %.3f", m_world_position.x(), m_world_position.y(), m_world_position.z());
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
imgui.text(std::string(buf));
|
||||
|
||||
// force extra frame to automatically update window size
|
||||
@ -311,7 +316,7 @@ void GCodeViewer::SequentialView::Marker::render() const
|
||||
ImGui::PopStyleVar();
|
||||
}
|
||||
|
||||
void GCodeViewer::SequentialView::GCodeWindow::load_gcode(const std::string& filename, const std::vector<size_t> &lines_ends)
|
||||
void GCodeViewer::SequentialView::GCodeWindow::load_gcode(const std::string& filename, std::vector<size_t> &&lines_ends)
|
||||
{
|
||||
assert(! m_file.is_open());
|
||||
if (m_file.is_open())
|
||||
@ -590,9 +595,94 @@ GCodeViewer::GCodeViewer()
|
||||
set_toolpath_move_type_visible(EMoveType::Extrude, true);
|
||||
#endif // !ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
m_extrusions.reset_role_visibility_flags();
|
||||
|
||||
// m_sequential_view.skip_invisible_moves = true;
|
||||
}
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
void GCodeViewer::init()
|
||||
{
|
||||
if (m_gl_data_initialized)
|
||||
return;
|
||||
|
||||
// initializes opengl data of TBuffers
|
||||
for (size_t i = 0; i < m_buffers.size(); ++i) {
|
||||
TBuffer& buffer = m_buffers[i];
|
||||
EMoveType type = buffer_type(i);
|
||||
switch (type)
|
||||
{
|
||||
default: { break; }
|
||||
case EMoveType::Tool_change:
|
||||
case EMoveType::Color_change:
|
||||
case EMoveType::Pause_Print:
|
||||
case EMoveType::Custom_GCode:
|
||||
case EMoveType::Retract:
|
||||
case EMoveType::Unretract:
|
||||
case EMoveType::Seam: {
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::InstancedModel;
|
||||
buffer.shader = "gouraud_light_instanced";
|
||||
buffer.model.model.init_from(diamond(16));
|
||||
buffer.model.color = option_color(type);
|
||||
buffer.model.instances.format = InstanceVBuffer::EFormat::InstancedModel;
|
||||
}
|
||||
else {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::BatchedModel;
|
||||
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
|
||||
buffer.shader = "gouraud_light";
|
||||
|
||||
buffer.model.data = diamond(16);
|
||||
buffer.model.color = option_color(type);
|
||||
buffer.model.instances.format = InstanceVBuffer::EFormat::BatchedModel;
|
||||
}
|
||||
break;
|
||||
#else
|
||||
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
|
||||
buffer.shader = "gouraud_light_instanced";
|
||||
buffer.model.model.init_from(diamond(16));
|
||||
buffer.model.color = option_color(type);
|
||||
}
|
||||
else {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
|
||||
buffer.vertices.format = VBuffer::EFormat::Position;
|
||||
buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
|
||||
}
|
||||
break;
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
}
|
||||
case EMoveType::Wipe:
|
||||
case EMoveType::Extrude: {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
|
||||
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
|
||||
buffer.shader = "gouraud_light";
|
||||
break;
|
||||
}
|
||||
case EMoveType::Travel: {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
|
||||
buffer.vertices.format = VBuffer::EFormat::PositionNormal1;
|
||||
buffer.shader = "toolpaths_lines";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
set_toolpath_move_type_visible(EMoveType::Extrude, true);
|
||||
}
|
||||
|
||||
// initializes tool marker
|
||||
m_sequential_view.marker.init();
|
||||
|
||||
// initializes point sizes
|
||||
std::array<int, 2> point_sizes;
|
||||
::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_sizes.data());
|
||||
m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
|
||||
|
||||
m_gl_data_initialized = true;
|
||||
}
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized)
|
||||
{
|
||||
// avoid processing if called with the same gcode_result
|
||||
@ -604,12 +694,12 @@ void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print&
|
||||
// release gpu memory, if used
|
||||
reset();
|
||||
|
||||
m_sequential_view.gcode_window.load_gcode(gcode_result.filename, gcode_result.lines_ends);
|
||||
m_sequential_view.gcode_window.load_gcode(gcode_result.filename,
|
||||
// Stealing out lines_ends should be safe because this gcode_result is processed only once (see the 1st if in this function).
|
||||
std::move(const_cast<std::vector<size_t>&>(gcode_result.lines_ends)));
|
||||
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
if (wxGetApp().is_gcode_viewer())
|
||||
m_custom_gcode_per_print_z = gcode_result.custom_gcode_per_print_z;
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
load_toolpaths(gcode_result);
|
||||
|
||||
@ -773,7 +863,6 @@ void GCodeViewer::reset()
|
||||
m_extruder_ids = std::vector<unsigned char>();
|
||||
m_filament_diameters = std::vector<float>();
|
||||
m_filament_densities = std::vector<float>();
|
||||
m_extrusions.reset_role_visibility_flags();
|
||||
m_extrusions.reset_ranges();
|
||||
m_shells.volumes.clear();
|
||||
m_layers.reset();
|
||||
@ -785,9 +874,7 @@ void GCodeViewer::reset()
|
||||
m_layers_times[i] = std::vector<float>();
|
||||
}
|
||||
#endif // ENABLE_PREVIEW_LAYER_TIME
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
m_custom_gcode_per_print_z = std::vector<CustomGCode::Item>();
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
m_sequential_view.gcode_window.reset();
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
m_statistics.reset_all();
|
||||
@ -796,6 +883,7 @@ void GCodeViewer::reset()
|
||||
|
||||
void GCodeViewer::render()
|
||||
{
|
||||
#if !ENABLE_SEAMS_USING_MODELS
|
||||
auto init_gl_data = [this]() {
|
||||
// initializes opengl data of TBuffers
|
||||
for (size_t i = 0; i < m_buffers.size(); ++i) {
|
||||
@ -811,26 +899,6 @@ void GCodeViewer::render()
|
||||
case EMoveType::Retract:
|
||||
case EMoveType::Unretract:
|
||||
case EMoveType::Seam: {
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::InstancedModel;
|
||||
buffer.shader = "gouraud_light_instanced";
|
||||
buffer.model.model.init_from(diamond(16));
|
||||
buffer.model.color = option_color(type);
|
||||
buffer.model.instances.format = InstanceVBuffer::EFormat::InstancedModel;
|
||||
}
|
||||
else {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::BatchedModel;
|
||||
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
|
||||
buffer.shader = "gouraud_light";
|
||||
|
||||
buffer.model.data = diamond(16);
|
||||
buffer.model.color = option_color(type);
|
||||
buffer.model.instances.format = InstanceVBuffer::EFormat::BatchedModel;
|
||||
}
|
||||
break;
|
||||
#else
|
||||
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
|
||||
buffer.shader = "gouraud_light_instanced";
|
||||
@ -843,36 +911,17 @@ void GCodeViewer::render()
|
||||
buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
|
||||
}
|
||||
break;
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
#else
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
|
||||
buffer.vertices.format = VBuffer::EFormat::Position;
|
||||
buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
|
||||
break;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
case EMoveType::Wipe:
|
||||
case EMoveType::Extrude: {
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
|
||||
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
buffer.shader = "gouraud_light";
|
||||
break;
|
||||
}
|
||||
case EMoveType::Travel: {
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
|
||||
buffer.vertices.format = VBuffer::EFormat::PositionNormal1;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
buffer.shader = "toolpaths_lines";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
set_toolpath_move_type_visible(EMoveType::Extrude, true);
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
}
|
||||
|
||||
// initializes tool marker
|
||||
@ -884,6 +933,7 @@ void GCodeViewer::render()
|
||||
m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
|
||||
m_gl_data_initialized = true;
|
||||
};
|
||||
#endif // !ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
m_statistics.reset_opengl();
|
||||
@ -892,10 +942,12 @@ void GCodeViewer::render()
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
||||
#if !ENABLE_SEAMS_USING_MODELS
|
||||
// OpenGL data must be initialized after the glContext has been created.
|
||||
// This is ensured when this method is called by GLCanvas3D::_render_gcode().
|
||||
if (!m_gl_data_initialized)
|
||||
init_gl_data();
|
||||
#endif // !ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
if (m_roles.empty())
|
||||
return;
|
||||
@ -907,6 +959,9 @@ void GCodeViewer::render()
|
||||
render_legend(legend_height);
|
||||
if (m_sequential_view.current.last != m_sequential_view.endpoints.last) {
|
||||
m_sequential_view.marker.set_world_position(m_sequential_view.current_position);
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
m_sequential_view.marker.set_world_offset(m_sequential_view.current_offset);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
m_sequential_view.render(legend_height);
|
||||
}
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
@ -1545,10 +1600,18 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
m_max_bounding_box = m_paths_bounding_box;
|
||||
m_max_bounding_box.merge(m_paths_bounding_box.max + m_sequential_view.marker.get_bounding_box().size()[2] * Vec3d::UnitZ());
|
||||
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
m_sequential_view.gcode_ids.clear();
|
||||
for (size_t i = 0; i < gcode_result.moves.size(); ++i) {
|
||||
const GCodeProcessor::MoveVertex& move = gcode_result.moves[i];
|
||||
if (move.type != EMoveType::Seam)
|
||||
m_sequential_view.gcode_ids.push_back(move.gcode_id);
|
||||
}
|
||||
#else
|
||||
for (const GCodeProcessor::MoveVertex& move : gcode_result.moves) {
|
||||
m_sequential_view.gcode_ids.push_back(move.gcode_id);
|
||||
}
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
std::vector<MultiVertexBuffer> vertices(m_buffers.size());
|
||||
std::vector<MultiIndexBuffer> indices(m_buffers.size());
|
||||
@ -1556,11 +1619,27 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
std::vector<InstanceBuffer> instances(m_buffers.size());
|
||||
std::vector<InstanceIdBuffer> instances_ids(m_buffers.size());
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
std::vector<InstancesOffsets> instances_offsets(m_buffers.size());
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
std::vector<float> options_zs;
|
||||
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
size_t seams_count = 0;
|
||||
std::vector<size_t> seams_ids;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
// toolpaths data -> extract vertices from result
|
||||
for (size_t i = 0; i < m_moves_count; ++i) {
|
||||
const GCodeProcessor::MoveVertex& curr = gcode_result.moves[i];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
if (curr.type == EMoveType::Seam) {
|
||||
++seams_count;
|
||||
seams_ids.push_back(i);
|
||||
}
|
||||
|
||||
size_t move_id = i - seams_count;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
// skip first vertex
|
||||
if (i == 0)
|
||||
@ -1583,6 +1662,9 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
InstanceBuffer& inst_buffer = instances[id];
|
||||
InstanceIdBuffer& inst_id_buffer = instances_ids[id];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
InstancesOffsets& inst_offsets = instances_offsets[id];
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
// ensure there is at least one vertex buffer
|
||||
@ -1601,7 +1683,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
|
||||
Path& last_path = t_buffer.paths.back();
|
||||
if (prev.type == curr.type && last_path.matches(curr))
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
last_path.add_sub_path(prev, static_cast<unsigned int>(v_multibuffer.size()) - 1, 0, move_id - 1);
|
||||
#else
|
||||
last_path.add_sub_path(prev, static_cast<unsigned int>(v_multibuffer.size()) - 1, 0, i - 1);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
}
|
||||
}
|
||||
|
||||
@ -1611,12 +1697,21 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
{
|
||||
case TBuffer::ERenderPrimitiveType::Point: { add_vertices_as_point(curr, v_buffer); break; }
|
||||
case TBuffer::ERenderPrimitiveType::Line: { add_vertices_as_line(prev, curr, v_buffer); break; }
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast<unsigned int>(v_multibuffer.size()) - 1, v_buffer, move_id); break; }
|
||||
#else
|
||||
case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast<unsigned int>(v_multibuffer.size()) - 1, v_buffer, i); break; }
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
case TBuffer::ERenderPrimitiveType::InstancedModel:
|
||||
{
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
add_model_instance(curr, inst_buffer, inst_id_buffer, move_id);
|
||||
inst_offsets.push_back(prev.position - curr.position);
|
||||
#else
|
||||
add_model_instance(curr, inst_buffer, inst_id_buffer, i);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
++m_statistics.instances_count;
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
@ -1624,7 +1719,12 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
}
|
||||
case TBuffer::ERenderPrimitiveType::BatchedModel:
|
||||
{
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
add_vertices_as_model_batch(curr, t_buffer.model.data, v_buffer, inst_buffer, inst_id_buffer, move_id);
|
||||
inst_offsets.push_back(prev.position - curr.position);
|
||||
#else
|
||||
add_vertices_as_model_batch(curr, t_buffer.model.data, v_buffer, inst_buffer, inst_id_buffer, i);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
++m_statistics.batched_count;
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
@ -1633,7 +1733,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
#else
|
||||
case TBuffer::ERenderPrimitiveType::Model:
|
||||
{
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
add_model_instance(curr, inst_buffer, inst_id_buffer, move_id);
|
||||
#else
|
||||
add_model_instance(curr, inst_buffer, inst_id_buffer, i);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
++m_statistics.instances_count;
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
@ -1652,7 +1756,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
}
|
||||
|
||||
// smooth toolpaths corners for the given TBuffer using triangles
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
auto smooth_triangle_toolpaths_corners = [&gcode_result, &seams_ids](const TBuffer& t_buffer, MultiVertexBuffer& v_multibuffer) {
|
||||
#else
|
||||
auto smooth_triangle_toolpaths_corners = [&gcode_result](const TBuffer& t_buffer, MultiVertexBuffer& v_multibuffer) {
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
auto extract_position_at = [](const VertexBuffer& vertices, size_t offset) {
|
||||
return Vec3f(vertices[offset + 0], vertices[offset + 1], vertices[offset + 2]);
|
||||
};
|
||||
@ -1726,6 +1834,16 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
}
|
||||
};
|
||||
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
auto extract_move_id = [&seams_ids](size_t id) {
|
||||
for (int i = seams_ids.size() - 1; i >= 0; --i) {
|
||||
if (seams_ids[i] < id + i + 1)
|
||||
return id + (size_t)i + 1;
|
||||
}
|
||||
return id;
|
||||
};
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
size_t vertex_size_floats = t_buffer.vertices.vertex_size_floats();
|
||||
for (const Path& path : t_buffer.paths) {
|
||||
// the two segments of the path sharing the current vertex may belong
|
||||
@ -1736,9 +1854,16 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
const float half_width = 0.5f * path.width;
|
||||
for (size_t j = 1; j < path_vertices_count - 1; ++j) {
|
||||
size_t curr_s_id = path.sub_paths.front().first.s_id + j;
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
size_t move_id = extract_move_id(curr_s_id);
|
||||
const Vec3f& prev = gcode_result.moves[move_id - 1].position;
|
||||
const Vec3f& curr = gcode_result.moves[move_id].position;
|
||||
const Vec3f& next = gcode_result.moves[move_id + 1].position;
|
||||
#else
|
||||
const Vec3f& prev = gcode_result.moves[curr_s_id - 1].position;
|
||||
const Vec3f& curr = gcode_result.moves[curr_s_id].position;
|
||||
const Vec3f& next = gcode_result.moves[curr_s_id + 1].position;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
// select the subpaths which contains the previous/next segments
|
||||
if (!path.sub_paths[prev_sub_path_id].contains(curr_s_id))
|
||||
@ -1805,6 +1930,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
// dismiss, no more needed
|
||||
std::vector<size_t>().swap(seams_ids);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
for (MultiVertexBuffer& v_multibuffer : vertices) {
|
||||
for (VertexBuffer& v_buffer : v_multibuffer) {
|
||||
v_buffer.shrink_to_fit();
|
||||
@ -1829,6 +1959,9 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
if (!inst_buffer.empty()) {
|
||||
t_buffer.model.instances.buffer = inst_buffer;
|
||||
t_buffer.model.instances.s_ids = instances_ids[i];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
t_buffer.model.instances.offsets = instances_offsets[i];
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -1837,6 +1970,9 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
if (!inst_buffer.empty()) {
|
||||
t_buffer.model.instances.buffer = inst_buffer;
|
||||
t_buffer.model.instances.s_ids = instances_ids[i];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
t_buffer.model.instances.offsets = instances_offsets[i];
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
}
|
||||
}
|
||||
#else
|
||||
@ -1845,6 +1981,9 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
if (!inst_buffer.empty()) {
|
||||
t_buffer.model.instances.buffer = inst_buffer;
|
||||
t_buffer.model.instances.s_ids = instances_ids[i];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
t_buffer.model.instances.offsets = instances_offsets[i];
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -1905,8 +2044,18 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
using VboIndexList = std::vector<unsigned int>;
|
||||
std::vector<VboIndexList> vbo_indices(m_buffers.size());
|
||||
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
seams_count = 0;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
for (size_t i = 0; i < m_moves_count; ++i) {
|
||||
const GCodeProcessor::MoveVertex& curr = gcode_result.moves[i];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
if (curr.type == EMoveType::Seam)
|
||||
++seams_count;
|
||||
|
||||
size_t move_id = i - seams_count;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
// skip first vertex
|
||||
if (i == 0)
|
||||
@ -1957,7 +2106,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Point) {
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
Path& last_path = t_buffer.paths.back();
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
last_path.add_sub_path(prev, static_cast<unsigned int>(i_multibuffer.size()) - 1, 0, move_id - 1);
|
||||
#else
|
||||
last_path.add_sub_path(prev, static_cast<unsigned int>(i_multibuffer.size()) - 1, 0, i - 1);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
}
|
||||
}
|
||||
|
||||
@ -1982,7 +2135,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Point) {
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
Path& last_path = t_buffer.paths.back();
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
last_path.add_sub_path(prev, static_cast<unsigned int>(i_multibuffer.size()) - 1, 0, move_id - 1);
|
||||
#else
|
||||
last_path.add_sub_path(prev, static_cast<unsigned int>(i_multibuffer.size()) - 1, 0, i - 1);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
}
|
||||
}
|
||||
|
||||
@ -1991,17 +2148,29 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
switch (t_buffer.render_primitive_type)
|
||||
{
|
||||
case TBuffer::ERenderPrimitiveType::Point: {
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
add_indices_as_point(curr, t_buffer, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, move_id);
|
||||
#else
|
||||
add_indices_as_point(curr, t_buffer, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, i);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
curr_vertex_buffer.second += t_buffer.max_vertices_per_segment();
|
||||
break;
|
||||
}
|
||||
case TBuffer::ERenderPrimitiveType::Line: {
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
add_indices_as_line(prev, curr, t_buffer, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, move_id);
|
||||
#else
|
||||
add_indices_as_line(prev, curr, t_buffer, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, i);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
curr_vertex_buffer.second += t_buffer.max_vertices_per_segment();
|
||||
break;
|
||||
}
|
||||
case TBuffer::ERenderPrimitiveType::Triangle: {
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
add_indices_as_solid(prev, curr, next, t_buffer, curr_vertex_buffer.second, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, move_id);
|
||||
#else
|
||||
add_indices_as_solid(prev, curr, next, t_buffer, curr_vertex_buffer.second, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, i);
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
break;
|
||||
}
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
@ -2096,16 +2265,34 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
|
||||
// layers zs / roles / extruder ids -> extract from result
|
||||
size_t last_travel_s_id = 0;
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
seams_count = 0;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
for (size_t i = 0; i < m_moves_count; ++i) {
|
||||
const GCodeProcessor::MoveVertex& move = gcode_result.moves[i];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
if (move.type == EMoveType::Seam)
|
||||
++seams_count;
|
||||
|
||||
size_t move_id = i - seams_count;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
if (move.type == EMoveType::Extrude) {
|
||||
// layers zs
|
||||
const double* const last_z = m_layers.empty() ? nullptr : &m_layers.get_zs().back();
|
||||
const double z = static_cast<double>(move.position.z());
|
||||
if (last_z == nullptr || z < *last_z - EPSILON || *last_z + EPSILON < z)
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
m_layers.append(z, { last_travel_s_id, move_id });
|
||||
#else
|
||||
m_layers.append(z, { last_travel_s_id, i });
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
else
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
m_layers.get_ranges().back().last = move_id;
|
||||
#else
|
||||
m_layers.get_ranges().back().last = i;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
// extruder ids
|
||||
m_extruder_ids.emplace_back(move.extruder_id);
|
||||
// roles
|
||||
@ -2113,10 +2300,17 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
|
||||
m_roles.emplace_back(move.extrusion_role);
|
||||
}
|
||||
else if (move.type == EMoveType::Travel) {
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
if (move_id - last_travel_s_id > 1 && !m_layers.empty())
|
||||
m_layers.get_ranges().back().last = move_id;
|
||||
|
||||
last_travel_s_id = move_id;
|
||||
#else
|
||||
if (i - last_travel_s_id > 1 && !m_layers.empty())
|
||||
m_layers.get_ranges().back().last = i;
|
||||
|
||||
last_travel_s_id = i;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
}
|
||||
}
|
||||
|
||||
@ -2407,6 +2601,9 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
|
||||
sequential_view->current_position.x() = buffer.model.instances.buffer[offset + 0];
|
||||
sequential_view->current_position.y() = buffer.model.instances.buffer[offset + 1];
|
||||
sequential_view->current_position.z() = buffer.model.instances.buffer[offset + 2];
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
sequential_view->current_offset = buffer.model.instances.offsets[i];
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
found = true;
|
||||
break;
|
||||
@ -2446,6 +2643,10 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
|
||||
glsafe(::glGetBufferSubData(GL_ARRAY_BUFFER, static_cast<GLintptr>(index * buffer.vertices.vertex_size_bytes()), static_cast<GLsizeiptr>(3 * sizeof(float)), static_cast<void*>(sequential_view->current_position.data())));
|
||||
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
|
||||
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
sequential_view->current_offset = Vec3f::Zero();
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
@ -3115,7 +3316,11 @@ void GCodeViewer::render_legend(float& legend_height)
|
||||
|
||||
bool imperial_units = wxGetApp().app_config->get("use_inches") == "1";
|
||||
|
||||
#if ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
auto append_item = [icon_size, percent_bar_size, &imgui, imperial_units](EItemType type, const Color& color, const std::string& label,
|
||||
#else
|
||||
auto append_item = [this, icon_size, percent_bar_size, &imgui, imperial_units](EItemType type, const Color& color, const std::string& label,
|
||||
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
|
||||
bool visible = true, const std::string& time = "", float percent = 0.0f, float max_percent = 0.0f, const std::array<float, 4>& offsets = { 0.0f, 0.0f, 0.0f, 0.0f },
|
||||
double used_filament_m = 0.0, double used_filament_g = 0.0,
|
||||
std::function<void()> callback = nullptr) {
|
||||
@ -3514,12 +3719,9 @@ void GCodeViewer::render_legend(float& legend_height)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EViewType::ColorPrint: {
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
case EViewType::ColorPrint:
|
||||
{
|
||||
const std::vector<CustomGCode::Item>& custom_gcode_per_print_z = wxGetApp().is_editor() ? wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes : m_custom_gcode_per_print_z;
|
||||
#else
|
||||
const std::vector<CustomGCode::Item>& custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
size_t total_items = 1;
|
||||
for (unsigned char i : m_extruder_ids) {
|
||||
total_items += color_print_ranges(i, custom_gcode_per_print_z).size();
|
||||
@ -3614,11 +3816,7 @@ void GCodeViewer::render_legend(float& legend_height)
|
||||
auto generate_partial_times = [this, get_used_filament_from_volume](const TimesList& times, const std::vector<double>& used_filaments) {
|
||||
PartialTimes items;
|
||||
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
std::vector<CustomGCode::Item> custom_gcode_per_print_z = wxGetApp().is_editor() ? wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes : m_custom_gcode_per_print_z;
|
||||
#else
|
||||
std::vector<CustomGCode::Item> custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
int extruders_count = wxGetApp().extruders_edited_cnt();
|
||||
std::vector<Color> last_color(extruders_count);
|
||||
for (int i = 0; i < extruders_count; ++i) {
|
||||
|
@ -31,6 +31,9 @@ class GCodeViewer
|
||||
using InstanceBuffer = std::vector<float>;
|
||||
using InstanceIdBuffer = std::vector<size_t>;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
using InstancesOffsets = std::vector<Vec3f>;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
static const std::vector<Color> Extrusion_Role_Colors;
|
||||
static const std::vector<Color> Options_Colors;
|
||||
@ -151,6 +154,10 @@ class GCodeViewer
|
||||
InstanceBuffer buffer;
|
||||
// indices of the moves for all instances
|
||||
std::vector<size_t> s_ids;
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
// position offsets, used to show the correct value of the tool position
|
||||
InstancesOffsets offsets;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
Ranges render_ranges;
|
||||
|
||||
size_t data_size_bytes() const { return s_ids.size() * instance_size_bytes(); }
|
||||
@ -686,6 +693,12 @@ public:
|
||||
GLModel m_model;
|
||||
Vec3f m_world_position;
|
||||
Transform3f m_world_transform;
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
// for seams, the position of the marker is on the last endpoint of the toolpath containing it
|
||||
// the offset is used to show the correct value of tool position in the "ToolPosition" window
|
||||
// see implementation of render() method
|
||||
Vec3f m_world_offset;
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
float m_z_offset{ 0.5f };
|
||||
bool m_visible{ true };
|
||||
|
||||
@ -695,6 +708,9 @@ public:
|
||||
const BoundingBoxf3& get_bounding_box() const { return m_model.get_bounding_box(); }
|
||||
|
||||
void set_world_position(const Vec3f& position);
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
void set_world_offset(const Vec3f& offset) { m_world_offset = offset; }
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
|
||||
bool is_visible() const { return m_visible; }
|
||||
void set_visible(bool visible) { m_visible = visible; }
|
||||
@ -723,7 +739,7 @@ public:
|
||||
public:
|
||||
GCodeWindow() = default;
|
||||
~GCodeWindow() { stop_mapping_file(); }
|
||||
void load_gcode(const std::string& filename, const std::vector<size_t> &lines_ends);
|
||||
void load_gcode(const std::string& filename, std::vector<size_t> &&lines_ends);
|
||||
void reset() {
|
||||
stop_mapping_file();
|
||||
m_lines_ends.clear();
|
||||
@ -752,6 +768,9 @@ public:
|
||||
Endpoints global;
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
Vec3f current_position{ Vec3f::Zero() };
|
||||
#if ENABLE_FIX_SEAMS_SYNCH
|
||||
Vec3f current_offset{ Vec3f::Zero() };
|
||||
#endif // ENABLE_FIX_SEAMS_SYNCH
|
||||
Marker marker;
|
||||
GCodeWindow gcode_window;
|
||||
std::vector<unsigned int> gcode_ids;
|
||||
@ -811,14 +830,16 @@ private:
|
||||
std::array<std::vector<float>, static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Count)> m_layers_times;
|
||||
#endif // ENABLE_PREVIEW_LAYER_TIME
|
||||
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
std::vector<CustomGCode::Item> m_custom_gcode_per_print_z;
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
public:
|
||||
GCodeViewer();
|
||||
~GCodeViewer() { reset(); }
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
void init();
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
// extract rendering data from the given parameters
|
||||
void load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized);
|
||||
// recalculate ranges in dependence of what is visible and sets tool/print colors
|
||||
@ -862,10 +883,8 @@ public:
|
||||
|
||||
void toggle_gcode_window_visibility() { m_sequential_view.gcode_window.toggle_visibility(); }
|
||||
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
std::vector<CustomGCode::Item>& get_custom_gcode_per_print_z() { return m_custom_gcode_per_print_z; }
|
||||
size_t get_extruders_count() { return m_extruders_count; }
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
private:
|
||||
void load_toolpaths(const GCodeProcessor::Result& gcode_result);
|
||||
|
@ -23,6 +23,7 @@
|
||||
#include "slic3r/GUI/3DBed.hpp"
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
#include "slic3r/GUI/MainFrame.hpp"
|
||||
#include "slic3r/Utils/UndoRedo.hpp"
|
||||
|
||||
#include "GUI_App.hpp"
|
||||
#include "GUI_ObjectList.hpp"
|
||||
@ -1399,6 +1400,11 @@ void GLCanvas3D::render()
|
||||
if (!is_initialized() && !init())
|
||||
return;
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
if (!m_main_toolbar.is_enabled())
|
||||
m_gcode_viewer.init();
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
|
||||
if (wxGetApp().plater()->get_bed().get_shape().empty()) {
|
||||
// this happens at startup when no data is still saved under <>\AppData\Roaming\Slic3rPE
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_UPDATE_BED_SHAPE));
|
||||
@ -1450,19 +1456,13 @@ void GLCanvas3D::render()
|
||||
glsafe(::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
|
||||
_render_background();
|
||||
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
_render_objects(GLVolumeCollection::ERenderType::Opaque);
|
||||
#else
|
||||
_render_objects();
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (!m_main_toolbar.is_enabled())
|
||||
_render_gcode();
|
||||
_render_sla_slices();
|
||||
_render_selection();
|
||||
_render_bed(!camera.is_looking_downward(), true);
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
_render_objects(GLVolumeCollection::ERenderType::Transparent);
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
|
||||
_render_sequential_clearance();
|
||||
#if ENABLE_RENDER_SELECTION_CENTER
|
||||
@ -2092,7 +2092,7 @@ static void reserve_new_volume_finalize_old_volume(GLVolume& vol_new, GLVolume&
|
||||
vol_old.finalize_geometry(gl_initialized);
|
||||
}
|
||||
|
||||
void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result)
|
||||
void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
|
||||
{
|
||||
m_gcode_viewer.load(gcode_result, *this->fff_print(), m_initialized);
|
||||
|
||||
@ -2100,10 +2100,7 @@ void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result)
|
||||
m_gcode_viewer.update_shells_color_by_extruder(m_config);
|
||||
_set_warning_notification_if_needed(EWarning::ToolpathOutside);
|
||||
}
|
||||
}
|
||||
|
||||
void GLCanvas3D::refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
|
||||
{
|
||||
m_gcode_viewer.refresh(gcode_result, str_tool_colors);
|
||||
set_as_dirty();
|
||||
request_extra_frame();
|
||||
@ -2935,7 +2932,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
return;
|
||||
}
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
for (GLVolume* volume : m_volumes.volumes) {
|
||||
volume->force_sinking_contours = false;
|
||||
}
|
||||
@ -2947,7 +2943,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
}
|
||||
m_dirty = true;
|
||||
};
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
if (m_gizmos.on_mouse(evt)) {
|
||||
if (wxWindow::FindFocus() != m_canvas)
|
||||
@ -2973,7 +2968,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
default: { break; }
|
||||
}
|
||||
}
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
else if (evt.Dragging()) {
|
||||
switch (m_gizmos.get_current_type())
|
||||
{
|
||||
@ -2987,7 +2981,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
default: { break; }
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
return;
|
||||
}
|
||||
@ -3297,10 +3290,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
else
|
||||
evt.Skip();
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
if (m_moving)
|
||||
show_sinking_contours();
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
#ifdef __WXMSW__
|
||||
if (on_enter_workaround)
|
||||
@ -4442,12 +4433,11 @@ bool GLCanvas3D::_init_main_toolbar()
|
||||
arrow_data.top = 0;
|
||||
arrow_data.right = 0;
|
||||
arrow_data.bottom = 0;
|
||||
|
||||
if (!m_main_toolbar.init_arrow(arrow_data))
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(error) << "Main toolbar failed to load arrow texture.";
|
||||
}
|
||||
|
||||
// m_gizmos is created at constructor, thus we can init arrow here.
|
||||
if (!m_gizmos.init_arrow(arrow_data))
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(error) << "Gizmos manager failed to load arrow texture.";
|
||||
@ -4658,6 +4648,18 @@ bool GLCanvas3D::_init_undoredo_toolbar()
|
||||
return true;
|
||||
}
|
||||
|
||||
// init arrow
|
||||
BackgroundTexture::Metadata arrow_data;
|
||||
arrow_data.filename = "toolbar_arrow.svg";
|
||||
arrow_data.left = 0;
|
||||
arrow_data.top = 0;
|
||||
arrow_data.right = 0;
|
||||
arrow_data.bottom = 0;
|
||||
if (!m_undoredo_toolbar.init_arrow(arrow_data))
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(error) << "Undo/Redo toolbar failed to load arrow texture.";
|
||||
}
|
||||
|
||||
// m_undoredo_toolbar.set_layout_type(GLToolbar::Layout::Vertical);
|
||||
m_undoredo_toolbar.set_layout_type(GLToolbar::Layout::Horizontal);
|
||||
m_undoredo_toolbar.set_horizontal_orientation(GLToolbar::Layout::HO_Left);
|
||||
@ -5074,12 +5076,7 @@ void GLCanvas3D::_render_bed_for_picking(bool bottom)
|
||||
wxGetApp().plater()->get_bed().render_for_picking(*this, bottom, scale_factor);
|
||||
}
|
||||
|
||||
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
|
||||
#else
|
||||
void GLCanvas3D::_render_objects()
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
{
|
||||
if (m_volumes.empty())
|
||||
return;
|
||||
@ -5111,20 +5108,14 @@ void GLCanvas3D::_render_objects()
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
switch (type)
|
||||
{
|
||||
default:
|
||||
case GLVolumeCollection::ERenderType::Opaque:
|
||||
{
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
if (m_picking_enabled && !m_gizmos.is_dragging() && m_layers_editing.is_enabled() && (m_layers_editing.last_object_id != -1) && (m_layers_editing.object_max_z() > 0.0f)) {
|
||||
int object_id = m_layers_editing.last_object_id;
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
m_volumes.render(type, false, wxGetApp().plater()->get_camera().get_view_matrix(), [object_id](const GLVolume& volume) {
|
||||
#else
|
||||
m_volumes.render(GLVolumeCollection::ERenderType::Opaque, false, wxGetApp().plater()->get_camera().get_view_matrix(), [object_id](const GLVolume& volume) {
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
// Which volume to paint without the layer height profile shader?
|
||||
return volume.is_active && (volume.is_modifier || volume.composite_id.object_id != object_id);
|
||||
});
|
||||
@ -5133,11 +5124,7 @@ void GLCanvas3D::_render_objects()
|
||||
}
|
||||
else {
|
||||
// do not cull backfaces to show broken geometry, if any
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
m_volumes.render(type, m_picking_enabled, wxGetApp().plater()->get_camera().get_view_matrix(), [this](const GLVolume& volume) {
|
||||
#else
|
||||
m_volumes.render(GLVolumeCollection::ERenderType::Opaque, m_picking_enabled, wxGetApp().plater()->get_camera().get_view_matrix(), [this](const GLVolume& volume) {
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
return (m_render_sla_auxiliaries || volume.composite_id.volume_id >= 0);
|
||||
});
|
||||
}
|
||||
@ -5156,7 +5143,6 @@ void GLCanvas3D::_render_objects()
|
||||
shader->start_using();
|
||||
}
|
||||
}
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
break;
|
||||
}
|
||||
case GLVolumeCollection::ERenderType::Transparent:
|
||||
@ -5165,9 +5151,6 @@ void GLCanvas3D::_render_objects()
|
||||
break;
|
||||
}
|
||||
}
|
||||
#else
|
||||
m_volumes.render(GLVolumeCollection::ERenderType::Transparent, false, wxGetApp().plater()->get_camera().get_view_matrix());
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
shader->stop_using();
|
||||
}
|
||||
|
||||
@ -5410,6 +5393,10 @@ void GLCanvas3D::_render_undoredo_toolbar()
|
||||
|
||||
m_undoredo_toolbar.set_position(top, left);
|
||||
m_undoredo_toolbar.render(*this);
|
||||
if (m_toolbar_highlighter.m_render_arrow)
|
||||
{
|
||||
m_undoredo_toolbar.render_arrow(*this, m_toolbar_highlighter.m_toolbar_item);
|
||||
}
|
||||
}
|
||||
|
||||
void GLCanvas3D::_render_collapse_toolbar() const
|
||||
@ -5676,11 +5663,8 @@ void GLCanvas3D::_update_volumes_hover_state()
|
||||
}
|
||||
}
|
||||
}
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
else if (volume.selected)
|
||||
volume.hover = GLVolume::HS_Hover;
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -6449,7 +6433,7 @@ void GLCanvas3D::_update_selection_from_hover()
|
||||
|
||||
// the selection is going to be modified (Add)
|
||||
if (!contains_all) {
|
||||
wxGetApp().plater()->take_snapshot(_(L("Selection-Add from rectangle")));
|
||||
wxGetApp().plater()->take_snapshot(_(L("Selection-Add from rectangle")), UndoRedo::SnapshotType::Selection);
|
||||
selection_changed = true;
|
||||
}
|
||||
}
|
||||
@ -6464,7 +6448,7 @@ void GLCanvas3D::_update_selection_from_hover()
|
||||
|
||||
// the selection is going to be modified (Remove)
|
||||
if (contains_any) {
|
||||
wxGetApp().plater()->take_snapshot(_(L("Selection-Remove from rectangle")));
|
||||
wxGetApp().plater()->take_snapshot(_(L("Selection-Remove from rectangle")), UndoRedo::SnapshotType::Selection);
|
||||
selection_changed = true;
|
||||
}
|
||||
}
|
||||
|
@ -617,6 +617,9 @@ public:
|
||||
void reset_volumes();
|
||||
ModelInstanceEPrintVolumeState check_volumes_outside_state() const;
|
||||
|
||||
#if ENABLE_SEAMS_USING_MODELS
|
||||
void init_gcode_viewer() { m_gcode_viewer.init(); }
|
||||
#endif // ENABLE_SEAMS_USING_MODELS
|
||||
void reset_gcode_toolpaths() { m_gcode_viewer.reset(); }
|
||||
const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); }
|
||||
void update_gcode_sequential_view_current(unsigned int first, unsigned int last) { m_gcode_viewer.update_sequential_view_current(first, last); }
|
||||
@ -710,10 +713,8 @@ public:
|
||||
void set_toolpath_view_type(GCodeViewer::EViewType type);
|
||||
void set_volumes_z_range(const std::array<double, 2>& range);
|
||||
void set_toolpaths_z_range(const std::array<unsigned int, 2>& range);
|
||||
#if ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
std::vector<CustomGCode::Item>& get_custom_gcode_per_print_z() { return m_gcode_viewer.get_custom_gcode_per_print_z(); }
|
||||
size_t get_gcode_extruders_count() { return m_gcode_viewer.get_extruders_count(); }
|
||||
#endif // ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER
|
||||
|
||||
std::vector<int> load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs);
|
||||
std::vector<int> load_object(const Model& model, int obj_idx);
|
||||
@ -722,8 +723,7 @@ public:
|
||||
|
||||
void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
|
||||
|
||||
void load_gcode_preview(const GCodeProcessor::Result& gcode_result);
|
||||
void refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors);
|
||||
void load_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors);
|
||||
void refresh_gcode_preview_render_paths();
|
||||
void set_gcode_view_preview_type(GCodeViewer::EViewType type) { return m_gcode_viewer.set_view_type(type); }
|
||||
GCodeViewer::EViewType get_gcode_view_preview_type() const { return m_gcode_viewer.get_view_type(); }
|
||||
@ -896,11 +896,7 @@ private:
|
||||
void _render_background() const;
|
||||
void _render_bed(bool bottom, bool show_axes);
|
||||
void _render_bed_for_picking(bool bottom);
|
||||
#if ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
void _render_objects(GLVolumeCollection::ERenderType type);
|
||||
#else
|
||||
void _render_objects();
|
||||
#endif // ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING
|
||||
void _render_gcode();
|
||||
void _render_selection() const;
|
||||
void _render_sequential_clearance();
|
||||
|
@ -7,9 +7,7 @@
|
||||
|
||||
#include "libslic3r/TriangleMesh.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
#include "libslic3r/Polygon.hpp"
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
#include <boost/filesystem/operations.hpp>
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
@ -78,7 +76,7 @@ void GLModel::init_from(const InitializationData& data)
|
||||
}
|
||||
}
|
||||
|
||||
void GLModel::init_from(const TriangleMesh& mesh)
|
||||
void GLModel::init_from(const indexed_triangle_set& its, const BoundingBoxf3 &bbox)
|
||||
{
|
||||
if (!m_render_data.empty()) // call reset() if you want to reuse this model
|
||||
return;
|
||||
@ -86,31 +84,36 @@ void GLModel::init_from(const TriangleMesh& mesh)
|
||||
RenderData data;
|
||||
data.type = PrimitiveType::Triangles;
|
||||
|
||||
std::vector<float> vertices = std::vector<float>(18 * mesh.stl.stats.number_of_facets);
|
||||
std::vector<unsigned int> indices = std::vector<unsigned int>(3 * mesh.stl.stats.number_of_facets);
|
||||
std::vector<float> vertices = std::vector<float>(18 * its.indices.size());
|
||||
std::vector<unsigned int> indices = std::vector<unsigned int>(3 * its.indices.size());
|
||||
|
||||
unsigned int vertices_count = 0;
|
||||
for (uint32_t i = 0; i < mesh.stl.stats.number_of_facets; ++i) {
|
||||
const stl_facet& facet = mesh.stl.facet_start[i];
|
||||
for (size_t j = 0; j < 3; ++j) {
|
||||
for (uint32_t i = 0; i < its.indices.size(); ++i) {
|
||||
stl_triangle_vertex_indices face = its.indices[i];
|
||||
stl_vertex vertex[3] = { its.vertices[face[0]], its.vertices[face[1]], its.vertices[face[2]] };
|
||||
stl_vertex n = face_normal_normalized(vertex);
|
||||
for (size_t j = 0; j < 3; ++ j) {
|
||||
size_t offset = i * 18 + j * 6;
|
||||
::memcpy(static_cast<void*>(&vertices[offset]), static_cast<const void*>(facet.vertex[j].data()), 3 * sizeof(float));
|
||||
::memcpy(static_cast<void*>(&vertices[3 + offset]), static_cast<const void*>(facet.normal.data()), 3 * sizeof(float));
|
||||
::memcpy(static_cast<void*>(&vertices[offset]), static_cast<const void*>(vertex[j].data()), 3 * sizeof(float));
|
||||
::memcpy(static_cast<void*>(&vertices[3 + offset]), static_cast<const void*>(n.data()), 3 * sizeof(float));
|
||||
}
|
||||
for (size_t j = 0; j < 3; ++j) {
|
||||
for (size_t j = 0; j < 3; ++j)
|
||||
indices[i * 3 + j] = vertices_count + j;
|
||||
}
|
||||
vertices_count += 3;
|
||||
}
|
||||
|
||||
data.indices_count = static_cast<unsigned int>(indices.size());
|
||||
m_bounding_box = mesh.bounding_box();
|
||||
m_bounding_box = bbox;
|
||||
|
||||
send_to_gpu(data, vertices, indices);
|
||||
m_render_data.emplace_back(data);
|
||||
}
|
||||
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
void GLModel::init_from(const indexed_triangle_set& its)
|
||||
{
|
||||
this->init_from(its, bounding_box(its));
|
||||
}
|
||||
|
||||
void GLModel::init_from(const Polygons& polygons, float z)
|
||||
{
|
||||
auto append_polygon = [](const Polygon& polygon, float z, GUI::GLModel::InitializationData& data) {
|
||||
@ -137,7 +140,6 @@ void GLModel::init_from(const Polygons& polygons, float z)
|
||||
}
|
||||
init_from(init_data);
|
||||
}
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
bool GLModel::init_from_file(const std::string& filename)
|
||||
{
|
||||
@ -157,7 +159,8 @@ bool GLModel::init_from_file(const std::string& filename)
|
||||
return false;
|
||||
}
|
||||
|
||||
init_from(model.mesh());
|
||||
TriangleMesh mesh = model.mesh();
|
||||
init_from(mesh.its, mesh.bounding_box());
|
||||
|
||||
m_filename = filename;
|
||||
|
||||
|
@ -6,13 +6,13 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
struct indexed_triangle_set;
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class TriangleMesh;
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
class Polygon;
|
||||
using Polygons = std::vector<Polygon>;
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
|
||||
namespace GUI {
|
||||
|
||||
@ -70,10 +70,9 @@ namespace GUI {
|
||||
virtual ~GLModel() { reset(); }
|
||||
|
||||
void init_from(const InitializationData& data);
|
||||
void init_from(const TriangleMesh& mesh);
|
||||
#if ENABLE_SINKING_CONTOURS
|
||||
void init_from(const indexed_triangle_set& its, const BoundingBoxf3& bbox);
|
||||
void init_from(const indexed_triangle_set& its);
|
||||
void init_from(const Polygons& polygons, float z);
|
||||
#endif // ENABLE_SINKING_CONTOURS
|
||||
bool init_from_file(const std::string& filename);
|
||||
|
||||
// if entity_id == -1 set the color of all entities
|
||||
|
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Reference in New Issue
Block a user