Fixed build when tech ENABLE_WORLD_COORDINATE is disabled

This commit is contained in:
enricoturri1966 2021-10-12 15:41:02 +02:00
parent 34ca3d086e
commit 095f0ee71e

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@ -867,7 +867,7 @@ void Selection::rotate(const Vec3d& rotation, TransformationType transformation_
}
#else
if (m_mode == Instance)
synchronize_unselected_instances((rot_axis_max == 2) ? SYNC_ROTATION_NONE : SYNC_ROTATION_GENERAL);
synchronize_unselected_instances((rot_axis_max == 2) ? SyncRotationType::NONE : SyncRotationType::GENERAL);
#endif // ENABLE_WORLD_COORDINATE
else if (m_mode == Volume)
synchronize_unselected_volumes();