Merge remote-tracking branch 'origin/master' into ys_bugfixing
This commit is contained in:
commit
09f4831f4e
86 changed files with 4705 additions and 4380 deletions
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@ -60,7 +60,7 @@ if (MSVC)
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|||
# /bigobj (Increase Number of Sections in .Obj file)
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# error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm90' or greater
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# Generate symbols at every build target, even for the release.
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add_compile_options(-bigobj -Zm316 /Zi)
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add_compile_options(-bigobj -Zm520 /Zi)
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endif ()
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||||
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||||
# Display and check CMAKE_PREFIX_PATH
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||||
|
|
BIN
resources/icons/mirroring_off.png
Normal file
BIN
resources/icons/mirroring_off.png
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After Width: | Height: | Size: 589 B |
BIN
resources/icons/mirroring_on.png
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BIN
resources/icons/mirroring_on.png
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After Width: | Height: | Size: 600 B |
BIN
resources/icons/mirroring_transparent.png
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BIN
resources/icons/mirroring_transparent.png
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After Width: | Height: | Size: 93 B |
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@ -7,10 +7,13 @@
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#include <Windows.h>
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#include <wchar.h>
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#ifdef SLIC3R_GUI
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extern "C"
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{
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// Let the NVIDIA and AMD know we want to use their graphics card
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// on a dual graphics card system.
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__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
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__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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}
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#endif /* SLIC3R_GUI */
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#endif /* WIN32 */
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||||
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@ -241,8 +244,7 @@ int CLI::run(int argc, char **argv)
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} else if (opt_key == "cut" || opt_key == "cut_x" || opt_key == "cut_y") {
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std::vector<Model> new_models;
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for (auto &model : m_models) {
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model.repair();
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model.translate(0, 0, -model.bounding_box().min.z()); // align to z = 0
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model.translate(0, 0, -model.bounding_box().min.z()); // align to z = 0
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size_t num_objects = model.objects.size();
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for (size_t i = 0; i < num_objects; ++ i) {
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||||
|
||||
|
@ -301,8 +303,9 @@ int CLI::run(int argc, char **argv)
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}
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}
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} else if (opt_key == "repair") {
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for (auto &model : m_models)
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model.repair();
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// Models are repaired by default.
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//for (auto &model : m_models)
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// model.repair();
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} else {
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boost::nowide::cerr << "error: option not implemented yet: " << opt_key << std::endl;
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return 1;
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|
|
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@ -8,10 +8,13 @@
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|||
#include <wchar.h>
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||||
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||||
#ifdef SLIC3R_GUI
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||||
extern "C"
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{
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||||
// Let the NVIDIA and AMD know we want to use their graphics card
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// on a dual graphics card system.
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||||
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
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||||
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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||||
}
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||||
#endif /* SLIC3R_GUI */
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||||
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#include <stdlib.h>
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||||
|
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File diff suppressed because it is too large
Load diff
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@ -25,271 +25,214 @@
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#include <string.h>
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#include <math.h>
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// Boost pool: Don't use mutexes to synchronize memory allocation.
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#define BOOST_POOL_NO_MT
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#include <boost/pool/object_pool.hpp>
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#include "stl.h"
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static int stl_check_normal_vector(stl_file *stl, int facet_num, int normal_fix_flag);
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static void reverse_facet(stl_file *stl, int facet_num)
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||||
{
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++ stl->stats.facets_reversed;
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|
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static void
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||||
stl_reverse_facet(stl_file *stl, int facet_num) {
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||||
stl_vertex tmp_vertex;
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||||
/* int tmp_neighbor;*/
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||||
int neighbor[3];
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int vnot[3];
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int neighbor[3] = { stl->neighbors_start[facet_num].neighbor[0], stl->neighbors_start[facet_num].neighbor[1], stl->neighbors_start[facet_num].neighbor[2] };
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int vnot[3] = { stl->neighbors_start[facet_num].which_vertex_not[0], stl->neighbors_start[facet_num].which_vertex_not[1], stl->neighbors_start[facet_num].which_vertex_not[2] };
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stl->stats.facets_reversed += 1;
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// reverse the facet
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stl_vertex tmp_vertex = stl->facet_start[facet_num].vertex[0];
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stl->facet_start[facet_num].vertex[0] = stl->facet_start[facet_num].vertex[1];
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stl->facet_start[facet_num].vertex[1] = tmp_vertex;
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neighbor[0] = stl->neighbors_start[facet_num].neighbor[0];
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neighbor[1] = stl->neighbors_start[facet_num].neighbor[1];
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neighbor[2] = stl->neighbors_start[facet_num].neighbor[2];
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vnot[0] = stl->neighbors_start[facet_num].which_vertex_not[0];
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vnot[1] = stl->neighbors_start[facet_num].which_vertex_not[1];
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vnot[2] = stl->neighbors_start[facet_num].which_vertex_not[2];
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// fix the vnots of the neighboring facets
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if (neighbor[0] != -1)
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stl->neighbors_start[neighbor[0]].which_vertex_not[(vnot[0] + 1) % 3] = (stl->neighbors_start[neighbor[0]].which_vertex_not[(vnot[0] + 1) % 3] + 3) % 6;
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if (neighbor[1] != -1)
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stl->neighbors_start[neighbor[1]].which_vertex_not[(vnot[1] + 1) % 3] = (stl->neighbors_start[neighbor[1]].which_vertex_not[(vnot[1] + 1) % 3] + 4) % 6;
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if (neighbor[2] != -1)
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stl->neighbors_start[neighbor[2]].which_vertex_not[(vnot[2] + 1) % 3] = (stl->neighbors_start[neighbor[2]].which_vertex_not[(vnot[2] + 1) % 3] + 2) % 6;
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/* reverse the facet */
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tmp_vertex = stl->facet_start[facet_num].vertex[0];
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stl->facet_start[facet_num].vertex[0] =
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stl->facet_start[facet_num].vertex[1];
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stl->facet_start[facet_num].vertex[1] = tmp_vertex;
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// swap the neighbors of the facet that is being reversed
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stl->neighbors_start[facet_num].neighbor[1] = neighbor[2];
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stl->neighbors_start[facet_num].neighbor[2] = neighbor[1];
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/* fix the vnots of the neighboring facets */
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if(neighbor[0] != -1)
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stl->neighbors_start[neighbor[0]].which_vertex_not[(vnot[0] + 1) % 3] =
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(stl->neighbors_start[neighbor[0]].
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which_vertex_not[(vnot[0] + 1) % 3] + 3) % 6;
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if(neighbor[1] != -1)
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stl->neighbors_start[neighbor[1]].which_vertex_not[(vnot[1] + 1) % 3] =
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(stl->neighbors_start[neighbor[1]].
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which_vertex_not[(vnot[1] + 1) % 3] + 4) % 6;
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if(neighbor[2] != -1)
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stl->neighbors_start[neighbor[2]].which_vertex_not[(vnot[2] + 1) % 3] =
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(stl->neighbors_start[neighbor[2]].
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which_vertex_not[(vnot[2] + 1) % 3] + 2) % 6;
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// swap the vnots of the facet that is being reversed
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stl->neighbors_start[facet_num].which_vertex_not[1] = vnot[2];
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stl->neighbors_start[facet_num].which_vertex_not[2] = vnot[1];
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||||
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||||
/* swap the neighbors of the facet that is being reversed */
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stl->neighbors_start[facet_num].neighbor[1] = neighbor[2];
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stl->neighbors_start[facet_num].neighbor[2] = neighbor[1];
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/* swap the vnots of the facet that is being reversed */
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stl->neighbors_start[facet_num].which_vertex_not[1] = vnot[2];
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stl->neighbors_start[facet_num].which_vertex_not[2] = vnot[1];
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||||
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||||
/* reverse the values of the vnots of the facet that is being reversed */
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stl->neighbors_start[facet_num].which_vertex_not[0] =
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||||
(stl->neighbors_start[facet_num].which_vertex_not[0] + 3) % 6;
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stl->neighbors_start[facet_num].which_vertex_not[1] =
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(stl->neighbors_start[facet_num].which_vertex_not[1] + 3) % 6;
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||||
stl->neighbors_start[facet_num].which_vertex_not[2] =
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(stl->neighbors_start[facet_num].which_vertex_not[2] + 3) % 6;
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// reverse the values of the vnots of the facet that is being reversed
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stl->neighbors_start[facet_num].which_vertex_not[0] = (stl->neighbors_start[facet_num].which_vertex_not[0] + 3) % 6;
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stl->neighbors_start[facet_num].which_vertex_not[1] = (stl->neighbors_start[facet_num].which_vertex_not[1] + 3) % 6;
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stl->neighbors_start[facet_num].which_vertex_not[2] = (stl->neighbors_start[facet_num].which_vertex_not[2] + 3) % 6;
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}
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void
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stl_fix_normal_directions(stl_file *stl) {
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char *norm_sw;
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||||
/* int edge_num;*/
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/* int vnot;*/
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int checked = 0;
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int facet_num;
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/* int next_facet;*/
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int i;
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int j;
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struct stl_normal {
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int facet_num;
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struct stl_normal *next;
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};
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struct stl_normal *head;
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struct stl_normal *tail;
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struct stl_normal *newn;
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struct stl_normal *temp;
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// Returns true if the normal was flipped.
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static bool check_normal_vector(stl_file *stl, int facet_num, int normal_fix_flag)
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{
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stl_facet *facet = &stl->facet_start[facet_num];
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int* reversed_ids;
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int reversed_count = 0;
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int id;
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int force_exit = 0;
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stl_normal normal;
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stl_calculate_normal(normal, facet);
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stl_normalize_vector(normal);
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stl_normal normal_dif = (normal - facet->normal).cwiseAbs();
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if (stl->error) return;
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const float eps = 0.001f;
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if (normal_dif(0) < eps && normal_dif(1) < eps && normal_dif(2) < eps) {
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// Normal is within tolerance. It is not really necessary to change the values here, but just for consistency, I will.
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facet->normal = normal;
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return false;
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}
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|
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// this may happen for malformed models, see: https://github.com/prusa3d/PrusaSlicer/issues/2209
|
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if (stl->stats.number_of_facets == 0) return;
|
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stl_normal test_norm = facet->normal;
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stl_normalize_vector(test_norm);
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normal_dif = (normal - test_norm).cwiseAbs();
|
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if (normal_dif(0) < eps && normal_dif(1) < eps && normal_dif(2) < eps) {
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// The normal is not within tolerance, but direction is OK.
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if (normal_fix_flag) {
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facet->normal = normal;
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++ stl->stats.normals_fixed;
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}
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return false;
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}
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|
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/* Initialize linked list. */
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head = (struct stl_normal*)malloc(sizeof(struct stl_normal));
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if(head == NULL) perror("stl_fix_normal_directions");
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tail = (struct stl_normal*)malloc(sizeof(struct stl_normal));
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||||
if(tail == NULL) perror("stl_fix_normal_directions");
|
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head->next = tail;
|
||||
tail->next = tail;
|
||||
|
||||
/* Initialize list that keeps track of already fixed facets. */
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||||
norm_sw = (char*)calloc(stl->stats.number_of_facets, sizeof(char));
|
||||
if(norm_sw == NULL) perror("stl_fix_normal_directions");
|
||||
|
||||
/* Initialize list that keeps track of reversed facets. */
|
||||
reversed_ids = (int*)calloc(stl->stats.number_of_facets, sizeof(int));
|
||||
if (reversed_ids == NULL) perror("stl_fix_normal_directions reversed_ids");
|
||||
|
||||
facet_num = 0;
|
||||
/* If normal vector is not within tolerance and backwards:
|
||||
Arbitrarily starts at face 0. If this one is wrong, we're screwed. Thankfully, the chances
|
||||
of it being wrong randomly are low if most of the triangles are right: */
|
||||
if (stl_check_normal_vector(stl, 0, 0) == 2) {
|
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stl_reverse_facet(stl, 0);
|
||||
reversed_ids[reversed_count++] = 0;
|
||||
}
|
||||
|
||||
/* Say that we've fixed this facet: */
|
||||
norm_sw[facet_num] = 1;
|
||||
checked++;
|
||||
|
||||
for(;;) {
|
||||
/* Add neighbors_to_list.
|
||||
Add unconnected neighbors to the list:a */
|
||||
for(j = 0; j < 3; j++) {
|
||||
/* Reverse the neighboring facets if necessary. */
|
||||
if(stl->neighbors_start[facet_num].which_vertex_not[j] > 2) {
|
||||
/* If the facet has a neighbor that is -1, it means that edge isn't shared by another facet */
|
||||
if(stl->neighbors_start[facet_num].neighbor[j] != -1) {
|
||||
if (norm_sw[stl->neighbors_start[facet_num].neighbor[j]] == 1) {
|
||||
/* trying to modify a facet already marked as fixed, revert all changes made until now and exit (fixes: #716, #574, #413, #269, #262, #259, #230, #228, #206) */
|
||||
for (id = reversed_count - 1; id >= 0; --id) {
|
||||
stl_reverse_facet(stl, reversed_ids[id]);
|
||||
}
|
||||
force_exit = 1;
|
||||
break;
|
||||
} else {
|
||||
stl_reverse_facet(stl, stl->neighbors_start[facet_num].neighbor[j]);
|
||||
reversed_ids[reversed_count++] = stl->neighbors_start[facet_num].neighbor[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
/* If this edge of the facet is connected: */
|
||||
if(stl->neighbors_start[facet_num].neighbor[j] != -1) {
|
||||
/* If we haven't fixed this facet yet, add it to the list: */
|
||||
if(norm_sw[stl->neighbors_start[facet_num].neighbor[j]] != 1) {
|
||||
/* Add node to beginning of list. */
|
||||
newn = (struct stl_normal*)malloc(sizeof(struct stl_normal));
|
||||
if(newn == NULL) perror("stl_fix_normal_directions");
|
||||
newn->facet_num = stl->neighbors_start[facet_num].neighbor[j];
|
||||
newn->next = head->next;
|
||||
head->next = newn;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* an error occourred, quit the for loop and exit */
|
||||
if (force_exit) break;
|
||||
|
||||
/* Get next facet to fix from top of list. */
|
||||
if(head->next != tail) {
|
||||
facet_num = head->next->facet_num;
|
||||
if(norm_sw[facet_num] != 1) { /* If facet is in list mutiple times */
|
||||
norm_sw[facet_num] = 1; /* Record this one as being fixed. */
|
||||
checked++;
|
||||
}
|
||||
temp = head->next; /* Delete this facet from the list. */
|
||||
head->next = head->next->next;
|
||||
free(temp);
|
||||
} else { /* if we ran out of facets to fix: */
|
||||
/* All of the facets in this part have been fixed. */
|
||||
stl->stats.number_of_parts += 1;
|
||||
if(checked >= stl->stats.number_of_facets) {
|
||||
/* All of the facets have been checked. Bail out. */
|
||||
break;
|
||||
} else {
|
||||
/* There is another part here. Find it and continue. */
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
if(norm_sw[i] == 0) {
|
||||
/* This is the first facet of the next part. */
|
||||
facet_num = i;
|
||||
if(stl_check_normal_vector(stl, i, 0) == 2) {
|
||||
stl_reverse_facet(stl, i);
|
||||
reversed_ids[reversed_count++] = i;
|
||||
}
|
||||
|
||||
norm_sw[facet_num] = 1;
|
||||
checked++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
free(head);
|
||||
free(tail);
|
||||
free(reversed_ids);
|
||||
free(norm_sw);
|
||||
test_norm *= -1.f;
|
||||
normal_dif = (normal - test_norm).cwiseAbs();
|
||||
if (normal_dif(0) < eps && normal_dif(1) < eps && normal_dif(2) < eps) {
|
||||
// The normal is not within tolerance and backwards.
|
||||
if (normal_fix_flag) {
|
||||
facet->normal = normal;
|
||||
++ stl->stats.normals_fixed;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (normal_fix_flag) {
|
||||
facet->normal = normal;
|
||||
++ stl->stats.normals_fixed;
|
||||
}
|
||||
// Status is unknown.
|
||||
return false;
|
||||
}
|
||||
|
||||
static int stl_check_normal_vector(stl_file *stl, int facet_num, int normal_fix_flag) {
|
||||
/* Returns 0 if the normal is within tolerance */
|
||||
/* Returns 1 if the normal is not within tolerance, but direction is OK */
|
||||
/* Returns 2 if the normal is not within tolerance and backwards */
|
||||
/* Returns 4 if the status is unknown. */
|
||||
void stl_fix_normal_directions(stl_file *stl)
|
||||
{
|
||||
// This may happen for malformed models, see: https://github.com/prusa3d/PrusaSlicer/issues/2209
|
||||
if (stl->stats.number_of_facets == 0)
|
||||
return;
|
||||
|
||||
stl_facet *facet;
|
||||
struct stl_normal {
|
||||
int facet_num;
|
||||
stl_normal *next;
|
||||
};
|
||||
|
||||
facet = &stl->facet_start[facet_num];
|
||||
// Initialize linked list.
|
||||
boost::object_pool<stl_normal> pool;
|
||||
stl_normal *head = pool.construct();
|
||||
stl_normal *tail = pool.construct();
|
||||
head->next = tail;
|
||||
tail->next = tail;
|
||||
|
||||
stl_normal normal;
|
||||
stl_calculate_normal(normal, facet);
|
||||
stl_normalize_vector(normal);
|
||||
stl_normal normal_dif = (normal - facet->normal).cwiseAbs();
|
||||
// Initialize list that keeps track of already fixed facets.
|
||||
std::vector<char> norm_sw(stl->stats.number_of_facets, 0);
|
||||
// Initialize list that keeps track of reversed facets.
|
||||
std::vector<int> reversed_ids(stl->stats.number_of_facets, 0);
|
||||
|
||||
const float eps = 0.001f;
|
||||
if (normal_dif(0) < eps && normal_dif(1) < eps && normal_dif(2) < eps) {
|
||||
/* It is not really necessary to change the values here */
|
||||
/* but just for consistency, I will. */
|
||||
facet->normal = normal;
|
||||
return 0;
|
||||
}
|
||||
int facet_num = 0;
|
||||
int reversed_count = 0;
|
||||
// If normal vector is not within tolerance and backwards:
|
||||
// Arbitrarily starts at face 0. If this one is wrong, we're screwed. Thankfully, the chances
|
||||
// of it being wrong randomly are low if most of the triangles are right:
|
||||
if (check_normal_vector(stl, 0, 0)) {
|
||||
reverse_facet(stl, 0);
|
||||
reversed_ids[reversed_count ++] = 0;
|
||||
}
|
||||
|
||||
stl_normal test_norm = facet->normal;
|
||||
stl_normalize_vector(test_norm);
|
||||
normal_dif = (normal - test_norm).cwiseAbs();
|
||||
if (normal_dif(0) < eps && normal_dif(1) < eps && normal_dif(2) < eps) {
|
||||
if(normal_fix_flag) {
|
||||
facet->normal = normal;
|
||||
stl->stats.normals_fixed += 1;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
// Say that we've fixed this facet:
|
||||
norm_sw[facet_num] = 1;
|
||||
int checked = 1;
|
||||
|
||||
test_norm *= -1.f;
|
||||
normal_dif = (normal - test_norm).cwiseAbs();
|
||||
if (normal_dif(0) < eps && normal_dif(1) < eps && normal_dif(2) < eps) {
|
||||
// Facet is backwards.
|
||||
if(normal_fix_flag) {
|
||||
facet->normal = normal;
|
||||
stl->stats.normals_fixed += 1;
|
||||
}
|
||||
return 2;
|
||||
}
|
||||
if(normal_fix_flag) {
|
||||
facet->normal = normal;
|
||||
stl->stats.normals_fixed += 1;
|
||||
}
|
||||
return 4;
|
||||
for (;;) {
|
||||
// Add neighbors_to_list. Add unconnected neighbors to the list.
|
||||
bool force_exit = false;
|
||||
for (int j = 0; j < 3; ++ j) {
|
||||
// Reverse the neighboring facets if necessary.
|
||||
if (stl->neighbors_start[facet_num].which_vertex_not[j] > 2) {
|
||||
// If the facet has a neighbor that is -1, it means that edge isn't shared by another facet
|
||||
if (stl->neighbors_start[facet_num].neighbor[j] != -1) {
|
||||
if (norm_sw[stl->neighbors_start[facet_num].neighbor[j]] == 1) {
|
||||
// trying to modify a facet already marked as fixed, revert all changes made until now and exit (fixes: #716, #574, #413, #269, #262, #259, #230, #228, #206)
|
||||
for (int id = reversed_count - 1; id >= 0; -- id)
|
||||
reverse_facet(stl, reversed_ids[id]);
|
||||
force_exit = true;
|
||||
break;
|
||||
}
|
||||
reverse_facet(stl, stl->neighbors_start[facet_num].neighbor[j]);
|
||||
reversed_ids[reversed_count ++] = stl->neighbors_start[facet_num].neighbor[j];
|
||||
}
|
||||
}
|
||||
// If this edge of the facet is connected:
|
||||
if (stl->neighbors_start[facet_num].neighbor[j] != -1) {
|
||||
// If we haven't fixed this facet yet, add it to the list:
|
||||
if (norm_sw[stl->neighbors_start[facet_num].neighbor[j]] != 1) {
|
||||
// Add node to beginning of list.
|
||||
stl_normal *newn = pool.construct();
|
||||
newn->facet_num = stl->neighbors_start[facet_num].neighbor[j];
|
||||
newn->next = head->next;
|
||||
head->next = newn;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// an error occourred, quit the for loop and exit
|
||||
if (force_exit)
|
||||
break;
|
||||
|
||||
// Get next facet to fix from top of list.
|
||||
if (head->next != tail) {
|
||||
facet_num = head->next->facet_num;
|
||||
if (norm_sw[facet_num] != 1) { // If facet is in list mutiple times
|
||||
norm_sw[facet_num] = 1; // Record this one as being fixed.
|
||||
++ checked;
|
||||
}
|
||||
stl_normal *temp = head->next; // Delete this facet from the list.
|
||||
head->next = head->next->next;
|
||||
// pool.destroy(temp);
|
||||
} else { // If we ran out of facets to fix: All of the facets in this part have been fixed.
|
||||
++ stl->stats.number_of_parts;
|
||||
if (checked >= stl->stats.number_of_facets)
|
||||
// All of the facets have been checked. Bail out.
|
||||
break;
|
||||
// There is another part here. Find it and continue.
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
if (norm_sw[i] == 0) {
|
||||
// This is the first facet of the next part.
|
||||
facet_num = i;
|
||||
if (check_normal_vector(stl, i, 0)) {
|
||||
reverse_facet(stl, i);
|
||||
reversed_ids[reversed_count++] = i;
|
||||
}
|
||||
norm_sw[facet_num] = 1;
|
||||
++ checked;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// pool.destroy(head);
|
||||
// pool.destroy(tail);
|
||||
}
|
||||
|
||||
void stl_fix_normal_values(stl_file *stl) {
|
||||
int i;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
stl_check_normal_vector(stl, i, 1);
|
||||
}
|
||||
void stl_fix_normal_values(stl_file *stl)
|
||||
{
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
check_normal_vector(stl, i, 1);
|
||||
}
|
||||
|
||||
void stl_reverse_all_facets(stl_file *stl)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
stl_normal normal;
|
||||
for(int i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
stl_reverse_facet(stl, i);
|
||||
stl_calculate_normal(normal, &stl->facet_start[i]);
|
||||
stl_normalize_vector(normal);
|
||||
stl->facet_start[i].normal = normal;
|
||||
}
|
||||
stl_normal normal;
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
reverse_facet(stl, i);
|
||||
stl_calculate_normal(normal, &stl->facet_start[i]);
|
||||
stl_normalize_vector(normal);
|
||||
stl->facet_start[i].normal = normal;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,242 +23,237 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <boost/nowide/cstdio.hpp>
|
||||
|
||||
#include "stl.h"
|
||||
|
||||
void
|
||||
stl_invalidate_shared_vertices(stl_file *stl) {
|
||||
if (stl->error) return;
|
||||
void stl_generate_shared_vertices(stl_file *stl, indexed_triangle_set &its)
|
||||
{
|
||||
// 3 indices to vertex per face
|
||||
its.indices.assign(stl->stats.number_of_facets, stl_triangle_vertex_indices(-1, -1, -1));
|
||||
// Shared vertices (3D coordinates)
|
||||
its.vertices.clear();
|
||||
its.vertices.reserve(stl->stats.number_of_facets / 2);
|
||||
|
||||
if (stl->v_indices != NULL) {
|
||||
free(stl->v_indices);
|
||||
stl->v_indices = NULL;
|
||||
}
|
||||
if (stl->v_shared != NULL) {
|
||||
free(stl->v_shared);
|
||||
stl->v_shared = NULL;
|
||||
}
|
||||
// A degenerate mesh may contain loops: Traversing a fan will end up in an endless loop
|
||||
// while never reaching the starting face. To avoid these endless loops, traversed faces at each fan traversal
|
||||
// are marked with a unique fan_traversal_stamp.
|
||||
unsigned int fan_traversal_stamp = 0;
|
||||
std::vector<unsigned int> fan_traversal_facet_visited(stl->stats.number_of_facets, 0);
|
||||
|
||||
for (uint32_t facet_idx = 0; facet_idx < stl->stats.number_of_facets; ++ facet_idx) {
|
||||
for (int j = 0; j < 3; ++ j) {
|
||||
if (its.indices[facet_idx][j] != -1)
|
||||
// Shared vertex was already assigned.
|
||||
continue;
|
||||
// Create a new shared vertex.
|
||||
its.vertices.emplace_back(stl->facet_start[facet_idx].vertex[j]);
|
||||
// Traverse the fan around the j-th vertex of the i-th face, assign the newly created shared vertex index to all the neighboring triangles in the triangle fan.
|
||||
int facet_in_fan_idx = facet_idx;
|
||||
bool edge_direction = false;
|
||||
bool traversal_reversed = false;
|
||||
int vnot = (j + 2) % 3;
|
||||
// Increase the
|
||||
++ fan_traversal_stamp;
|
||||
for (;;) {
|
||||
// Next edge on facet_in_fan_idx to be traversed. The edge is indexed by its starting vertex index.
|
||||
int next_edge = 0;
|
||||
// Vertex index in facet_in_fan_idx, which is being pivoted around, and which is being assigned a new shared vertex.
|
||||
int pivot_vertex = 0;
|
||||
if (vnot > 2) {
|
||||
// The edge of facet_in_fan_idx opposite to vnot is equally oriented, therefore
|
||||
// the neighboring facet is flipped.
|
||||
if (! edge_direction) {
|
||||
pivot_vertex = (vnot + 2) % 3;
|
||||
next_edge = pivot_vertex;
|
||||
} else {
|
||||
pivot_vertex = (vnot + 1) % 3;
|
||||
next_edge = vnot % 3;
|
||||
}
|
||||
edge_direction = ! edge_direction;
|
||||
} else {
|
||||
// The neighboring facet is correctly oriented.
|
||||
if (! edge_direction) {
|
||||
pivot_vertex = (vnot + 1) % 3;
|
||||
next_edge = vnot;
|
||||
} else {
|
||||
pivot_vertex = (vnot + 2) % 3;
|
||||
next_edge = pivot_vertex;
|
||||
}
|
||||
}
|
||||
its.indices[facet_in_fan_idx][pivot_vertex] = its.vertices.size() - 1;
|
||||
fan_traversal_facet_visited[facet_in_fan_idx] = fan_traversal_stamp;
|
||||
|
||||
// next_edge is an index of the starting vertex of the edge, not an index of the opposite vertex to the edge!
|
||||
int next_facet = stl->neighbors_start[facet_in_fan_idx].neighbor[next_edge];
|
||||
if (next_facet == -1) {
|
||||
// No neighbor going in the current direction.
|
||||
if (traversal_reversed) {
|
||||
// Went to one limit, then turned back and reached the other limit. Quit the fan traversal.
|
||||
break;
|
||||
} else {
|
||||
// Reached the first limit. Now try to reverse and traverse up to the other limit.
|
||||
edge_direction = true;
|
||||
vnot = (j + 1) % 3;
|
||||
traversal_reversed = true;
|
||||
facet_in_fan_idx = facet_idx;
|
||||
}
|
||||
} else if (next_facet == facet_idx) {
|
||||
// Traversed a closed fan all around.
|
||||
// assert(! traversal_reversed);
|
||||
break;
|
||||
} else if (next_facet >= (int)stl->stats.number_of_facets) {
|
||||
// The mesh is not valid!
|
||||
// assert(false);
|
||||
break;
|
||||
} else if (fan_traversal_facet_visited[next_facet] == fan_traversal_stamp) {
|
||||
// Traversed a closed fan all around, but did not reach the starting face.
|
||||
// This indicates an invalid geometry (non-manifold).
|
||||
//assert(false);
|
||||
break;
|
||||
} else {
|
||||
// Continue traversal.
|
||||
// next_edge is an index of the starting vertex of the edge, not an index of the opposite vertex to the edge!
|
||||
vnot = stl->neighbors_start[facet_in_fan_idx].which_vertex_not[next_edge];
|
||||
facet_in_fan_idx = next_facet;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
stl_generate_shared_vertices(stl_file *stl) {
|
||||
int i;
|
||||
int j;
|
||||
int first_facet;
|
||||
int direction;
|
||||
int facet_num;
|
||||
int vnot;
|
||||
int next_edge;
|
||||
int pivot_vertex;
|
||||
int next_facet;
|
||||
int reversed;
|
||||
bool its_write_off(const indexed_triangle_set &its, const char *file)
|
||||
{
|
||||
/* Open the file */
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_write_ascii: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stl->error) return;
|
||||
fprintf(fp, "OFF\n");
|
||||
fprintf(fp, "%d %d 0\n", (int)its.vertices.size(), (int)its.indices.size());
|
||||
for (int i = 0; i < its.vertices.size(); ++ i)
|
||||
fprintf(fp, "\t%f %f %f\n", its.vertices[i](0), its.vertices[i](1), its.vertices[i](2));
|
||||
for (uint32_t i = 0; i < its.indices.size(); ++ i)
|
||||
fprintf(fp, "\t3 %d %d %d\n", its.indices[i][0], its.indices[i][1], its.indices[i][2]);
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
/* make sure this function is idempotent and does not leak memory */
|
||||
stl_invalidate_shared_vertices(stl);
|
||||
bool its_write_vrml(const indexed_triangle_set &its, const char *file)
|
||||
{
|
||||
/* Open the file */
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_write_vrml: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
stl->v_indices = (v_indices_struct*)
|
||||
calloc(stl->stats.number_of_facets, sizeof(v_indices_struct));
|
||||
if(stl->v_indices == NULL) perror("stl_generate_shared_vertices");
|
||||
stl->v_shared = (stl_vertex*)
|
||||
calloc((stl->stats.number_of_facets / 2), sizeof(stl_vertex));
|
||||
if(stl->v_shared == NULL) perror("stl_generate_shared_vertices");
|
||||
stl->stats.shared_malloced = stl->stats.number_of_facets / 2;
|
||||
stl->stats.shared_vertices = 0;
|
||||
fprintf(fp, "#VRML V1.0 ascii\n\n");
|
||||
fprintf(fp, "Separator {\n");
|
||||
fprintf(fp, "\tDEF STLShape ShapeHints {\n");
|
||||
fprintf(fp, "\t\tvertexOrdering COUNTERCLOCKWISE\n");
|
||||
fprintf(fp, "\t\tfaceType CONVEX\n");
|
||||
fprintf(fp, "\t\tshapeType SOLID\n");
|
||||
fprintf(fp, "\t\tcreaseAngle 0.0\n");
|
||||
fprintf(fp, "\t}\n");
|
||||
fprintf(fp, "\tDEF STLModel Separator {\n");
|
||||
fprintf(fp, "\t\tDEF STLColor Material {\n");
|
||||
fprintf(fp, "\t\t\temissiveColor 0.700000 0.700000 0.000000\n");
|
||||
fprintf(fp, "\t\t}\n");
|
||||
fprintf(fp, "\t\tDEF STLVertices Coordinate3 {\n");
|
||||
fprintf(fp, "\t\t\tpoint [\n");
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
stl->v_indices[i].vertex[0] = -1;
|
||||
stl->v_indices[i].vertex[1] = -1;
|
||||
stl->v_indices[i].vertex[2] = -1;
|
||||
}
|
||||
int i = 0;
|
||||
for (; i + 1 < its.vertices.size(); ++ i)
|
||||
fprintf(fp, "\t\t\t\t%f %f %f,\n", its.vertices[i](0), its.vertices[i](1), its.vertices[i](2));
|
||||
fprintf(fp, "\t\t\t\t%f %f %f]\n", its.vertices[i](0), its.vertices[i](1), its.vertices[i](2));
|
||||
fprintf(fp, "\t\t}\n");
|
||||
fprintf(fp, "\t\tDEF STLTriangles IndexedFaceSet {\n");
|
||||
fprintf(fp, "\t\t\tcoordIndex [\n");
|
||||
|
||||
for (size_t i = 0; i + 1 < its.indices.size(); ++ i)
|
||||
fprintf(fp, "\t\t\t\t%d, %d, %d, -1,\n", its.indices[i][0], its.indices[i][1], its.indices[i][2]);
|
||||
fprintf(fp, "\t\t\t\t%d, %d, %d, -1]\n", its.indices[i][0], its.indices[i][1], its.indices[i][2]);
|
||||
fprintf(fp, "\t\t}\n");
|
||||
fprintf(fp, "\t}\n");
|
||||
fprintf(fp, "}\n");
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool its_write_obj(const indexed_triangle_set &its, const char *file)
|
||||
{
|
||||
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_write_obj: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < its.vertices.size(); ++ i)
|
||||
fprintf(fp, "v %f %f %f\n", its.vertices[i](0), its.vertices[i](1), its.vertices[i](2));
|
||||
for (size_t i = 0; i < its.indices.size(); ++ i)
|
||||
fprintf(fp, "f %d %d %d\n", its.indices[i][0]+1, its.indices[i][1]+1, its.indices[i][2]+1);
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
first_facet = i;
|
||||
for(j = 0; j < 3; j++) {
|
||||
if(stl->v_indices[i].vertex[j] != -1) {
|
||||
continue;
|
||||
}
|
||||
if(stl->stats.shared_vertices == stl->stats.shared_malloced) {
|
||||
stl->stats.shared_malloced += 1024;
|
||||
stl->v_shared = (stl_vertex*)realloc(stl->v_shared,
|
||||
stl->stats.shared_malloced * sizeof(stl_vertex));
|
||||
if(stl->v_shared == NULL) perror("stl_generate_shared_vertices");
|
||||
}
|
||||
// Check validity of the mesh, assert on error.
|
||||
bool stl_validate(const stl_file *stl, const indexed_triangle_set &its)
|
||||
{
|
||||
assert(! stl->facet_start.empty());
|
||||
assert(stl->facet_start.size() == stl->stats.number_of_facets);
|
||||
assert(stl->neighbors_start.size() == stl->stats.number_of_facets);
|
||||
assert(stl->facet_start.size() == stl->neighbors_start.size());
|
||||
assert(! stl->neighbors_start.empty());
|
||||
assert((its.indices.empty()) == (its.vertices.empty()));
|
||||
assert(stl->stats.number_of_facets > 0);
|
||||
assert(its.vertices.empty() || its.indices.size() == stl->stats.number_of_facets);
|
||||
|
||||
stl->v_shared[stl->stats.shared_vertices] =
|
||||
stl->facet_start[i].vertex[j];
|
||||
|
||||
direction = 0;
|
||||
reversed = 0;
|
||||
facet_num = i;
|
||||
vnot = (j + 2) % 3;
|
||||
|
||||
for(;;) {
|
||||
if(vnot > 2) {
|
||||
if(direction == 0) {
|
||||
pivot_vertex = (vnot + 2) % 3;
|
||||
next_edge = pivot_vertex;
|
||||
direction = 1;
|
||||
} else {
|
||||
pivot_vertex = (vnot + 1) % 3;
|
||||
next_edge = vnot % 3;
|
||||
direction = 0;
|
||||
}
|
||||
} else {
|
||||
if(direction == 0) {
|
||||
pivot_vertex = (vnot + 1) % 3;
|
||||
next_edge = vnot;
|
||||
} else {
|
||||
pivot_vertex = (vnot + 2) % 3;
|
||||
next_edge = pivot_vertex;
|
||||
}
|
||||
#ifdef _DEBUG
|
||||
// Verify validity of neighborship data.
|
||||
for (int facet_idx = 0; facet_idx < (int)stl->stats.number_of_facets; ++ facet_idx) {
|
||||
const stl_neighbors &nbr = stl->neighbors_start[facet_idx];
|
||||
const int *vertices = its.indices.empty() ? nullptr : its.indices[facet_idx].data();
|
||||
for (int nbr_idx = 0; nbr_idx < 3; ++ nbr_idx) {
|
||||
int nbr_face = stl->neighbors_start[facet_idx].neighbor[nbr_idx];
|
||||
assert(nbr_face < (int)stl->stats.number_of_facets);
|
||||
if (nbr_face != -1) {
|
||||
int nbr_vnot = nbr.which_vertex_not[nbr_idx];
|
||||
assert(nbr_vnot >= 0 && nbr_vnot < 6);
|
||||
// Neighbor of the neighbor is the original face.
|
||||
assert(stl->neighbors_start[nbr_face].neighbor[(nbr_vnot + 1) % 3] == facet_idx);
|
||||
int vnot_back = stl->neighbors_start[nbr_face].which_vertex_not[(nbr_vnot + 1) % 3];
|
||||
assert(vnot_back >= 0 && vnot_back < 6);
|
||||
assert((nbr_vnot < 3) == (vnot_back < 3));
|
||||
assert(vnot_back % 3 == (nbr_idx + 2) % 3);
|
||||
if (vertices != nullptr) {
|
||||
// Has shared vertices.
|
||||
if (nbr_vnot < 3) {
|
||||
// Faces facet_idx and nbr_face share two vertices accross the common edge. Faces are correctly oriented.
|
||||
assert((its.indices[nbr_face][(nbr_vnot + 1) % 3] == vertices[(nbr_idx + 1) % 3] && its.indices[nbr_face][(nbr_vnot + 2) % 3] == vertices[nbr_idx]));
|
||||
} else {
|
||||
// Faces facet_idx and nbr_face share two vertices accross the common edge. Faces are incorrectly oriented, one of them is flipped.
|
||||
assert((its.indices[nbr_face][(nbr_vnot + 2) % 3] == vertices[(nbr_idx + 1) % 3] && its.indices[nbr_face][(nbr_vnot + 1) % 3] == vertices[nbr_idx]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
stl->v_indices[facet_num].vertex[pivot_vertex] =
|
||||
stl->stats.shared_vertices;
|
||||
|
||||
next_facet = stl->neighbors_start[facet_num].neighbor[next_edge];
|
||||
if(next_facet == -1) {
|
||||
if(reversed) {
|
||||
break;
|
||||
} else {
|
||||
direction = 1;
|
||||
vnot = (j + 1) % 3;
|
||||
reversed = 1;
|
||||
facet_num = first_facet;
|
||||
}
|
||||
} else if(next_facet != first_facet) {
|
||||
vnot = stl->neighbors_start[facet_num].
|
||||
which_vertex_not[next_edge];
|
||||
facet_num = next_facet;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
stl->stats.shared_vertices += 1;
|
||||
}
|
||||
}
|
||||
#endif /* _DEBUG */
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_off(stl_file *stl, const char *file) {
|
||||
int i;
|
||||
FILE *fp;
|
||||
char *error_msg;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
/* Open the file */
|
||||
fp = boost::nowide::fopen(file, "w");
|
||||
if(fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_write_ascii: Couldn't open %s for writing",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(fp, "OFF\n");
|
||||
fprintf(fp, "%d %d 0\n",
|
||||
stl->stats.shared_vertices, stl->stats.number_of_facets);
|
||||
|
||||
for(i = 0; i < stl->stats.shared_vertices; i++) {
|
||||
fprintf(fp, "\t%f %f %f\n",
|
||||
stl->v_shared[i](0), stl->v_shared[i](1), stl->v_shared[i](2));
|
||||
}
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
fprintf(fp, "\t3 %d %d %d\n", stl->v_indices[i].vertex[0],
|
||||
stl->v_indices[i].vertex[1], stl->v_indices[i].vertex[2]);
|
||||
}
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_vrml(stl_file *stl, const char *file) {
|
||||
int i;
|
||||
FILE *fp;
|
||||
char *error_msg;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
/* Open the file */
|
||||
fp = boost::nowide::fopen(file, "w");
|
||||
if(fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_write_ascii: Couldn't open %s for writing",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(fp, "#VRML V1.0 ascii\n\n");
|
||||
fprintf(fp, "Separator {\n");
|
||||
fprintf(fp, "\tDEF STLShape ShapeHints {\n");
|
||||
fprintf(fp, "\t\tvertexOrdering COUNTERCLOCKWISE\n");
|
||||
fprintf(fp, "\t\tfaceType CONVEX\n");
|
||||
fprintf(fp, "\t\tshapeType SOLID\n");
|
||||
fprintf(fp, "\t\tcreaseAngle 0.0\n");
|
||||
fprintf(fp, "\t}\n");
|
||||
fprintf(fp, "\tDEF STLModel Separator {\n");
|
||||
fprintf(fp, "\t\tDEF STLColor Material {\n");
|
||||
fprintf(fp, "\t\t\temissiveColor 0.700000 0.700000 0.000000\n");
|
||||
fprintf(fp, "\t\t}\n");
|
||||
fprintf(fp, "\t\tDEF STLVertices Coordinate3 {\n");
|
||||
fprintf(fp, "\t\t\tpoint [\n");
|
||||
|
||||
for(i = 0; i < (stl->stats.shared_vertices - 1); i++) {
|
||||
fprintf(fp, "\t\t\t\t%f %f %f,\n",
|
||||
stl->v_shared[i](0), stl->v_shared[i](1), stl->v_shared[i](2));
|
||||
}
|
||||
fprintf(fp, "\t\t\t\t%f %f %f]\n",
|
||||
stl->v_shared[i](0), stl->v_shared[i](1), stl->v_shared[i](2));
|
||||
fprintf(fp, "\t\t}\n");
|
||||
fprintf(fp, "\t\tDEF STLTriangles IndexedFaceSet {\n");
|
||||
fprintf(fp, "\t\t\tcoordIndex [\n");
|
||||
|
||||
for(i = 0; i < (stl->stats.number_of_facets - 1); i++) {
|
||||
fprintf(fp, "\t\t\t\t%d, %d, %d, -1,\n", stl->v_indices[i].vertex[0],
|
||||
stl->v_indices[i].vertex[1], stl->v_indices[i].vertex[2]);
|
||||
}
|
||||
fprintf(fp, "\t\t\t\t%d, %d, %d, -1]\n", stl->v_indices[i].vertex[0],
|
||||
stl->v_indices[i].vertex[1], stl->v_indices[i].vertex[2]);
|
||||
fprintf(fp, "\t\t}\n");
|
||||
fprintf(fp, "\t}\n");
|
||||
fprintf(fp, "}\n");
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
void stl_write_obj (stl_file *stl, const char *file) {
|
||||
int i;
|
||||
FILE* fp;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
/* Open the file */
|
||||
fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == NULL) {
|
||||
char* error_msg = (char*)malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_write_ascii: Couldn't open %s for writing", file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < stl->stats.shared_vertices; i++) {
|
||||
fprintf(fp, "v %f %f %f\n", stl->v_shared[i](0), stl->v_shared[i](1), stl->v_shared[i](2));
|
||||
}
|
||||
for (i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
fprintf(fp, "f %d %d %d\n", stl->v_indices[i].vertex[0]+1, stl->v_indices[i].vertex[1]+1, stl->v_indices[i].vertex[2]+1);
|
||||
}
|
||||
|
||||
fclose(fp);
|
||||
// Check validity of the mesh, assert on error.
|
||||
bool stl_validate(const stl_file *stl)
|
||||
{
|
||||
indexed_triangle_set its;
|
||||
return stl_validate(stl, its);
|
||||
}
|
||||
|
|
287
src/admesh/stl.h
287
src/admesh/stl.h
|
@ -27,6 +27,7 @@
|
|||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include <vector>
|
||||
#include <Eigen/Geometry>
|
||||
|
||||
// Size of the binary STL header, free form.
|
||||
|
@ -40,22 +41,23 @@
|
|||
|
||||
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> stl_vertex;
|
||||
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> stl_normal;
|
||||
typedef Eigen::Matrix<int, 3, 1, Eigen::DontAlign> stl_triangle_vertex_indices;
|
||||
static_assert(sizeof(stl_vertex) == 12, "size of stl_vertex incorrect");
|
||||
static_assert(sizeof(stl_normal) == 12, "size of stl_normal incorrect");
|
||||
|
||||
struct stl_facet {
|
||||
stl_normal normal;
|
||||
stl_vertex vertex[3];
|
||||
char extra[2];
|
||||
stl_normal normal;
|
||||
stl_vertex vertex[3];
|
||||
char extra[2];
|
||||
|
||||
stl_facet rotated(const Eigen::Quaternion<float, Eigen::DontAlign> &rot) {
|
||||
stl_facet out;
|
||||
out.normal = rot * this->normal;
|
||||
out.vertex[0] = rot * this->vertex[0];
|
||||
out.vertex[1] = rot * this->vertex[1];
|
||||
out.vertex[2] = rot * this->vertex[2];
|
||||
return out;
|
||||
}
|
||||
stl_facet rotated(const Eigen::Quaternion<float, Eigen::DontAlign> &rot) const {
|
||||
stl_facet out;
|
||||
out.normal = rot * this->normal;
|
||||
out.vertex[0] = rot * this->vertex[0];
|
||||
out.vertex[1] = rot * this->vertex[1];
|
||||
out.vertex[2] = rot * this->vertex[2];
|
||||
return out;
|
||||
}
|
||||
};
|
||||
|
||||
#define SIZEOF_STL_FACET 50
|
||||
|
@ -67,104 +69,94 @@ static_assert(sizeof(stl_facet) >= SIZEOF_STL_FACET, "size of stl_facet incorrec
|
|||
|
||||
typedef enum {binary, ascii, inmemory} stl_type;
|
||||
|
||||
typedef struct {
|
||||
stl_vertex p1;
|
||||
stl_vertex p2;
|
||||
int facet_number;
|
||||
} stl_edge;
|
||||
struct stl_neighbors {
|
||||
stl_neighbors() { reset(); }
|
||||
void reset() {
|
||||
neighbor[0] = -1;
|
||||
neighbor[1] = -1;
|
||||
neighbor[2] = -1;
|
||||
which_vertex_not[0] = -1;
|
||||
which_vertex_not[1] = -1;
|
||||
which_vertex_not[2] = -1;
|
||||
}
|
||||
int num_neighbors_missing() const { return (this->neighbor[0] == -1) + (this->neighbor[1] == -1) + (this->neighbor[2] == -1); }
|
||||
int num_neighbors() const { return 3 - this->num_neighbors_missing(); }
|
||||
|
||||
typedef struct stl_hash_edge {
|
||||
// Key of a hash edge: sorted vertices of the edge.
|
||||
uint32_t key[6];
|
||||
// Compare two keys.
|
||||
bool operator==(const stl_hash_edge &rhs) { return memcmp(key, rhs.key, sizeof(key)) == 0; }
|
||||
bool operator!=(const stl_hash_edge &rhs) { return ! (*this == rhs); }
|
||||
int hash(int M) const { return ((key[0] / 11 + key[1] / 7 + key[2] / 3) ^ (key[3] / 11 + key[4] / 7 + key[5] / 3)) % M; }
|
||||
// Index of a facet owning this edge.
|
||||
int facet_number;
|
||||
// Index of this edge inside the facet with an index of facet_number.
|
||||
// If this edge is stored backwards, which_edge is increased by 3.
|
||||
int which_edge;
|
||||
struct stl_hash_edge *next;
|
||||
} stl_hash_edge;
|
||||
// Index of a neighbor facet.
|
||||
int neighbor[3];
|
||||
// Index of an opposite vertex at the neighbor face.
|
||||
char which_vertex_not[3];
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
// Index of a neighbor facet.
|
||||
int neighbor[3];
|
||||
// Index of an opposite vertex at the neighbor face.
|
||||
char which_vertex_not[3];
|
||||
} stl_neighbors;
|
||||
struct stl_stats {
|
||||
stl_stats() { this->reset(); }
|
||||
void reset() { memset(this, 0, sizeof(stl_stats)); this->volume = -1.0; }
|
||||
char header[81];
|
||||
stl_type type;
|
||||
uint32_t number_of_facets;
|
||||
stl_vertex max;
|
||||
stl_vertex min;
|
||||
stl_vertex size;
|
||||
float bounding_diameter;
|
||||
float shortest_edge;
|
||||
float volume;
|
||||
int connected_edges;
|
||||
int connected_facets_1_edge;
|
||||
int connected_facets_2_edge;
|
||||
int connected_facets_3_edge;
|
||||
int facets_w_1_bad_edge;
|
||||
int facets_w_2_bad_edge;
|
||||
int facets_w_3_bad_edge;
|
||||
int original_num_facets;
|
||||
int edges_fixed;
|
||||
int degenerate_facets;
|
||||
int facets_removed;
|
||||
int facets_added;
|
||||
int facets_reversed;
|
||||
int backwards_edges;
|
||||
int normals_fixed;
|
||||
int number_of_parts;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
int vertex[3];
|
||||
} v_indices_struct;
|
||||
struct stl_file {
|
||||
stl_file() {}
|
||||
|
||||
typedef struct {
|
||||
char header[81];
|
||||
stl_type type;
|
||||
uint32_t number_of_facets;
|
||||
stl_vertex max;
|
||||
stl_vertex min;
|
||||
stl_vertex size;
|
||||
float bounding_diameter;
|
||||
float shortest_edge;
|
||||
float volume;
|
||||
unsigned number_of_blocks;
|
||||
int connected_edges;
|
||||
int connected_facets_1_edge;
|
||||
int connected_facets_2_edge;
|
||||
int connected_facets_3_edge;
|
||||
int facets_w_1_bad_edge;
|
||||
int facets_w_2_bad_edge;
|
||||
int facets_w_3_bad_edge;
|
||||
int original_num_facets;
|
||||
int edges_fixed;
|
||||
int degenerate_facets;
|
||||
int facets_removed;
|
||||
int facets_added;
|
||||
int facets_reversed;
|
||||
int backwards_edges;
|
||||
int normals_fixed;
|
||||
int number_of_parts;
|
||||
int malloced;
|
||||
int freed;
|
||||
int facets_malloced;
|
||||
int collisions;
|
||||
int shared_vertices;
|
||||
int shared_malloced;
|
||||
} stl_stats;
|
||||
void clear() {
|
||||
this->facet_start.clear();
|
||||
this->neighbors_start.clear();
|
||||
this->stats.reset();
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
FILE *fp;
|
||||
stl_facet *facet_start;
|
||||
stl_hash_edge **heads;
|
||||
stl_hash_edge *tail;
|
||||
int M;
|
||||
stl_neighbors *neighbors_start;
|
||||
v_indices_struct *v_indices;
|
||||
stl_vertex *v_shared;
|
||||
stl_stats stats;
|
||||
char error;
|
||||
} stl_file;
|
||||
std::vector<stl_facet> facet_start;
|
||||
std::vector<stl_neighbors> neighbors_start;
|
||||
// Statistics
|
||||
stl_stats stats;
|
||||
};
|
||||
|
||||
struct indexed_triangle_set
|
||||
{
|
||||
indexed_triangle_set() {}
|
||||
|
||||
extern void stl_open(stl_file *stl, const char *file);
|
||||
extern void stl_close(stl_file *stl);
|
||||
void clear() { indices.clear(); vertices.clear(); }
|
||||
|
||||
std::vector<stl_triangle_vertex_indices> indices;
|
||||
std::vector<stl_vertex> vertices;
|
||||
//FIXME add normals once we get rid of the stl_file from TriangleMesh completely.
|
||||
//std::vector<stl_normal> normals
|
||||
};
|
||||
|
||||
extern bool stl_open(stl_file *stl, const char *file);
|
||||
extern void stl_stats_out(stl_file *stl, FILE *file, char *input_file);
|
||||
extern void stl_print_neighbors(stl_file *stl, char *file);
|
||||
extern void stl_put_little_int(FILE *fp, int value_in);
|
||||
extern void stl_put_little_float(FILE *fp, float value_in);
|
||||
extern void stl_write_ascii(stl_file *stl, const char *file, const char *label);
|
||||
extern void stl_write_binary(stl_file *stl, const char *file, const char *label);
|
||||
extern void stl_write_binary_block(stl_file *stl, FILE *fp);
|
||||
extern bool stl_print_neighbors(stl_file *stl, char *file);
|
||||
extern bool stl_write_ascii(stl_file *stl, const char *file, const char *label);
|
||||
extern bool stl_write_binary(stl_file *stl, const char *file, const char *label);
|
||||
extern void stl_check_facets_exact(stl_file *stl);
|
||||
extern void stl_check_facets_nearby(stl_file *stl, float tolerance);
|
||||
extern void stl_remove_unconnected_facets(stl_file *stl);
|
||||
extern void stl_write_vertex(stl_file *stl, int facet, int vertex);
|
||||
extern void stl_write_facet(stl_file *stl, char *label, int facet);
|
||||
extern void stl_write_edge(stl_file *stl, char *label, stl_hash_edge edge);
|
||||
extern void stl_write_neighbor(stl_file *stl, int facet);
|
||||
extern void stl_write_quad_object(stl_file *stl, char *file);
|
||||
extern bool stl_write_quad_object(stl_file *stl, char *file);
|
||||
extern void stl_verify_neighbors(stl_file *stl);
|
||||
extern void stl_fill_holes(stl_file *stl);
|
||||
extern void stl_fix_normal_directions(stl_file *stl);
|
||||
|
@ -186,36 +178,30 @@ extern void stl_get_size(stl_file *stl);
|
|||
template<typename T>
|
||||
extern void stl_transform(stl_file *stl, T *trafo3x4)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
for (uint32_t i_face = 0; i_face < stl->stats.number_of_facets; ++ i_face) {
|
||||
stl_facet &face = stl->facet_start[i_face];
|
||||
for (int i_vertex = 0; i_vertex < 3; ++ i_vertex) {
|
||||
stl_vertex &v_dst = face.vertex[i_vertex];
|
||||
stl_vertex v_src = v_dst;
|
||||
v_dst(0) = T(trafo3x4[0] * v_src(0) + trafo3x4[1] * v_src(1) + trafo3x4[2] * v_src(2) + trafo3x4[3]);
|
||||
v_dst(1) = T(trafo3x4[4] * v_src(0) + trafo3x4[5] * v_src(1) + trafo3x4[6] * v_src(2) + trafo3x4[7]);
|
||||
v_dst(2) = T(trafo3x4[8] * v_src(0) + trafo3x4[9] * v_src(1) + trafo3x4[10] * v_src(2) + trafo3x4[11]);
|
||||
}
|
||||
stl_vertex &v_dst = face.normal;
|
||||
stl_vertex v_src = v_dst;
|
||||
v_dst(0) = T(trafo3x4[0] * v_src(0) + trafo3x4[1] * v_src(1) + trafo3x4[2] * v_src(2));
|
||||
v_dst(1) = T(trafo3x4[4] * v_src(0) + trafo3x4[5] * v_src(1) + trafo3x4[6] * v_src(2));
|
||||
v_dst(2) = T(trafo3x4[8] * v_src(0) + trafo3x4[9] * v_src(1) + trafo3x4[10] * v_src(2));
|
||||
}
|
||||
|
||||
for (uint32_t i_face = 0; i_face < stl->stats.number_of_facets; ++ i_face) {
|
||||
stl_facet &face = stl->facet_start[i_face];
|
||||
for (int i_vertex = 0; i_vertex < 3; ++ i_vertex) {
|
||||
stl_vertex &v_dst = face.vertex[i_vertex];
|
||||
stl_vertex v_src = v_dst;
|
||||
v_dst(0) = T(trafo3x4[0] * v_src(0) + trafo3x4[1] * v_src(1) + trafo3x4[2] * v_src(2) + trafo3x4[3]);
|
||||
v_dst(1) = T(trafo3x4[4] * v_src(0) + trafo3x4[5] * v_src(1) + trafo3x4[6] * v_src(2) + trafo3x4[7]);
|
||||
v_dst(2) = T(trafo3x4[8] * v_src(0) + trafo3x4[9] * v_src(1) + trafo3x4[10] * v_src(2) + trafo3x4[11]);
|
||||
}
|
||||
stl_vertex &v_dst = face.normal;
|
||||
stl_vertex v_src = v_dst;
|
||||
v_dst(0) = T(trafo3x4[0] * v_src(0) + trafo3x4[1] * v_src(1) + trafo3x4[2] * v_src(2));
|
||||
v_dst(1) = T(trafo3x4[4] * v_src(0) + trafo3x4[5] * v_src(1) + trafo3x4[6] * v_src(2));
|
||||
v_dst(2) = T(trafo3x4[8] * v_src(0) + trafo3x4[9] * v_src(1) + trafo3x4[10] * v_src(2));
|
||||
}
|
||||
|
||||
stl_get_size(stl);
|
||||
stl_get_size(stl);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline void stl_transform(stl_file *stl, const Eigen::Transform<T, 3, Eigen::Affine, Eigen::DontAlign>& t)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
const Eigen::Matrix<double, 3, 3, Eigen::DontAlign> r = t.matrix().template block<3, 3>(0, 0);
|
||||
for (size_t i = 0; i < stl->stats.number_of_facets; ++i) {
|
||||
for (size_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
stl_facet &f = stl->facet_start[i];
|
||||
for (size_t j = 0; j < 3; ++j)
|
||||
f.vertex[j] = (t * f.vertex[j].template cast<T>()).template cast<float>().eval();
|
||||
|
@ -228,10 +214,7 @@ inline void stl_transform(stl_file *stl, const Eigen::Transform<T, 3, Eigen::Aff
|
|||
template<typename T>
|
||||
inline void stl_transform(stl_file *stl, const Eigen::Matrix<T, 3, 3, Eigen::DontAlign>& m)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
for (size_t i = 0; i < stl->stats.number_of_facets; ++i) {
|
||||
for (size_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
stl_facet &f = stl->facet_start[i];
|
||||
for (size_t j = 0; j < 3; ++j)
|
||||
f.vertex[j] = (m * f.vertex[j].template cast<T>()).template cast<float>().eval();
|
||||
|
@ -241,13 +224,43 @@ inline void stl_transform(stl_file *stl, const Eigen::Matrix<T, 3, 3, Eigen::Don
|
|||
stl_get_size(stl);
|
||||
}
|
||||
|
||||
extern void stl_open_merge(stl_file *stl, char *file);
|
||||
extern void stl_invalidate_shared_vertices(stl_file *stl);
|
||||
extern void stl_generate_shared_vertices(stl_file *stl);
|
||||
extern void stl_write_obj(stl_file *stl, const char *file);
|
||||
extern void stl_write_off(stl_file *stl, const char *file);
|
||||
extern void stl_write_dxf(stl_file *stl, const char *file, char *label);
|
||||
extern void stl_write_vrml(stl_file *stl, const char *file);
|
||||
|
||||
template<typename T>
|
||||
extern void its_transform(indexed_triangle_set &its, T *trafo3x4)
|
||||
{
|
||||
for (stl_vertex &v_dst : its.vertices) {
|
||||
stl_vertex v_src = v_dst;
|
||||
v_dst(0) = T(trafo3x4[0] * v_src(0) + trafo3x4[1] * v_src(1) + trafo3x4[2] * v_src(2) + trafo3x4[3]);
|
||||
v_dst(1) = T(trafo3x4[4] * v_src(0) + trafo3x4[5] * v_src(1) + trafo3x4[6] * v_src(2) + trafo3x4[7]);
|
||||
v_dst(2) = T(trafo3x4[8] * v_src(0) + trafo3x4[9] * v_src(1) + trafo3x4[10] * v_src(2) + trafo3x4[11]);
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline void its_transform(indexed_triangle_set &its, const Eigen::Transform<T, 3, Eigen::Affine, Eigen::DontAlign>& t)
|
||||
{
|
||||
const Eigen::Matrix<double, 3, 3, Eigen::DontAlign> r = t.matrix().template block<3, 3>(0, 0);
|
||||
for (stl_vertex &v : its.vertices)
|
||||
v = (t * v.template cast<T>()).template cast<float>().eval();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline void its_transform(indexed_triangle_set &its, const Eigen::Matrix<T, 3, 3, Eigen::DontAlign>& m)
|
||||
{
|
||||
for (stl_vertex &v : its.vertices)
|
||||
v = (m * v.template cast<T>()).template cast<float>().eval();
|
||||
}
|
||||
|
||||
extern void its_rotate_x(indexed_triangle_set &its, float angle);
|
||||
extern void its_rotate_y(indexed_triangle_set &its, float angle);
|
||||
extern void its_rotate_z(indexed_triangle_set &its, float angle);
|
||||
|
||||
extern void stl_generate_shared_vertices(stl_file *stl, indexed_triangle_set &its);
|
||||
extern bool its_write_obj(const indexed_triangle_set &its, const char *file);
|
||||
extern bool its_write_off(const indexed_triangle_set &its, const char *file);
|
||||
extern bool its_write_vrml(const indexed_triangle_set &its, const char *file);
|
||||
|
||||
extern bool stl_write_dxf(stl_file *stl, const char *file, char *label);
|
||||
inline void stl_calculate_normal(stl_normal &normal, stl_facet *facet) {
|
||||
normal = (facet->vertex[1] - facet->vertex[0]).cross(facet->vertex[2] - facet->vertex[0]);
|
||||
}
|
||||
|
@ -258,24 +271,18 @@ inline void stl_normalize_vector(stl_normal &normal) {
|
|||
else
|
||||
normal *= float(1.0 / length);
|
||||
}
|
||||
inline bool stl_vertex_lower(const stl_vertex &a, const stl_vertex &b) {
|
||||
return (a(0) != b(0)) ? (a(0) < b(0)) :
|
||||
((a(1) != b(1)) ? (a(1) < b(1)) : (a(2) < b(2)));
|
||||
}
|
||||
extern void stl_calculate_volume(stl_file *stl);
|
||||
|
||||
extern void stl_repair(stl_file *stl, int fixall_flag, int exact_flag, int tolerance_flag, float tolerance, int increment_flag, float increment, int nearby_flag, int iterations, int remove_unconnected_flag, int fill_holes_flag, int normal_directions_flag, int normal_values_flag, int reverse_all_flag, int verbose_flag);
|
||||
extern void stl_repair(stl_file *stl, bool fixall_flag, bool exact_flag, bool tolerance_flag, float tolerance, bool increment_flag, float increment, bool nearby_flag, int iterations, bool remove_unconnected_flag, bool fill_holes_flag, bool normal_directions_flag, bool normal_values_flag, bool reverse_all_flag, bool verbose_flag);
|
||||
|
||||
extern void stl_initialize(stl_file *stl);
|
||||
extern void stl_count_facets(stl_file *stl, const char *file);
|
||||
extern void stl_allocate(stl_file *stl);
|
||||
extern void stl_read(stl_file *stl, int first_facet, bool first);
|
||||
extern void stl_facet_stats(stl_file *stl, stl_facet facet, bool &first);
|
||||
extern void stl_reallocate(stl_file *stl);
|
||||
extern void stl_add_facet(stl_file *stl, stl_facet *new_facet);
|
||||
extern void stl_add_facet(stl_file *stl, const stl_facet *new_facet);
|
||||
|
||||
extern void stl_clear_error(stl_file *stl);
|
||||
extern int stl_get_error(stl_file *stl);
|
||||
extern void stl_exit_on_error(stl_file *stl);
|
||||
// Validate the mesh, assert on error.
|
||||
extern bool stl_validate(const stl_file *stl);
|
||||
extern bool stl_validate(const stl_file *stl, const indexed_triangle_set &its);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -22,159 +22,86 @@
|
|||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <boost/nowide/cstdio.hpp>
|
||||
#include <boost/predef/other/endian.h>
|
||||
|
||||
#include "stl.h"
|
||||
|
||||
#include <boost/nowide/cstdio.hpp>
|
||||
#include <boost/detail/endian.hpp>
|
||||
|
||||
#if !defined(SEEK_SET)
|
||||
#define SEEK_SET 0
|
||||
#define SEEK_CUR 1
|
||||
#define SEEK_END 2
|
||||
#endif
|
||||
|
||||
void
|
||||
stl_stats_out(stl_file *stl, FILE *file, char *input_file) {
|
||||
if (stl->error) return;
|
||||
|
||||
/* this is here for Slic3r, without our config.h
|
||||
it won't use this part of the code anyway */
|
||||
void stl_stats_out(stl_file *stl, FILE *file, char *input_file)
|
||||
{
|
||||
// This is here for Slic3r, without our config.h it won't use this part of the code anyway.
|
||||
#ifndef VERSION
|
||||
#define VERSION "unknown"
|
||||
#endif
|
||||
fprintf(file, "\n\
|
||||
================= Results produced by ADMesh version " VERSION " ================\n");
|
||||
fprintf(file, "\
|
||||
Input file : %s\n", input_file);
|
||||
if(stl->stats.type == binary) {
|
||||
fprintf(file, "\
|
||||
File type : Binary STL file\n");
|
||||
} else {
|
||||
fprintf(file, "\
|
||||
File type : ASCII STL file\n");
|
||||
}
|
||||
fprintf(file, "\
|
||||
Header : %s\n", stl->stats.header);
|
||||
fprintf(file, "============== Size ==============\n");
|
||||
fprintf(file, "Min X = % f, Max X = % f\n",
|
||||
stl->stats.min(0), stl->stats.max(0));
|
||||
fprintf(file, "Min Y = % f, Max Y = % f\n",
|
||||
stl->stats.min(1), stl->stats.max(1));
|
||||
fprintf(file, "Min Z = % f, Max Z = % f\n",
|
||||
stl->stats.min(2), stl->stats.max(2));
|
||||
|
||||
fprintf(file, "\
|
||||
========= Facet Status ========== Original ============ Final ====\n");
|
||||
fprintf(file, "\
|
||||
Number of facets : %5d %5d\n",
|
||||
stl->stats.original_num_facets, stl->stats.number_of_facets);
|
||||
fprintf(file, "\
|
||||
Facets with 1 disconnected edge : %5d %5d\n",
|
||||
stl->stats.facets_w_1_bad_edge, stl->stats.connected_facets_2_edge -
|
||||
stl->stats.connected_facets_3_edge);
|
||||
fprintf(file, "\
|
||||
Facets with 2 disconnected edges : %5d %5d\n",
|
||||
stl->stats.facets_w_2_bad_edge, stl->stats.connected_facets_1_edge -
|
||||
stl->stats.connected_facets_2_edge);
|
||||
fprintf(file, "\
|
||||
Facets with 3 disconnected edges : %5d %5d\n",
|
||||
stl->stats.facets_w_3_bad_edge, stl->stats.number_of_facets -
|
||||
stl->stats.connected_facets_1_edge);
|
||||
fprintf(file, "\
|
||||
Total disconnected facets : %5d %5d\n",
|
||||
stl->stats.facets_w_1_bad_edge + stl->stats.facets_w_2_bad_edge +
|
||||
stl->stats.facets_w_3_bad_edge, stl->stats.number_of_facets -
|
||||
stl->stats.connected_facets_3_edge);
|
||||
|
||||
fprintf(file,
|
||||
"=== Processing Statistics === ===== Other Statistics =====\n");
|
||||
fprintf(file, "\
|
||||
Number of parts : %5d Volume : % f\n",
|
||||
stl->stats.number_of_parts, stl->stats.volume);
|
||||
fprintf(file, "\
|
||||
Degenerate facets : %5d\n", stl->stats.degenerate_facets);
|
||||
fprintf(file, "\
|
||||
Edges fixed : %5d\n", stl->stats.edges_fixed);
|
||||
fprintf(file, "\
|
||||
Facets removed : %5d\n", stl->stats.facets_removed);
|
||||
fprintf(file, "\
|
||||
Facets added : %5d\n", stl->stats.facets_added);
|
||||
fprintf(file, "\
|
||||
Facets reversed : %5d\n", stl->stats.facets_reversed);
|
||||
fprintf(file, "\
|
||||
Backwards edges : %5d\n", stl->stats.backwards_edges);
|
||||
fprintf(file, "\
|
||||
Normals fixed : %5d\n", stl->stats.normals_fixed);
|
||||
fprintf(file, "\n================= Results produced by ADMesh version " VERSION " ================\n");
|
||||
fprintf(file, "Input file : %s\n", input_file);
|
||||
if (stl->stats.type == binary)
|
||||
fprintf(file, "File type : Binary STL file\n");
|
||||
else
|
||||
fprintf(file, "File type : ASCII STL file\n");
|
||||
fprintf(file, "Header : %s\n", stl->stats.header);
|
||||
fprintf(file, "============== Size ==============\n");
|
||||
fprintf(file, "Min X = % f, Max X = % f\n", stl->stats.min(0), stl->stats.max(0));
|
||||
fprintf(file, "Min Y = % f, Max Y = % f\n", stl->stats.min(1), stl->stats.max(1));
|
||||
fprintf(file, "Min Z = % f, Max Z = % f\n", stl->stats.min(2), stl->stats.max(2));
|
||||
fprintf(file, "========= Facet Status ========== Original ============ Final ====\n");
|
||||
fprintf(file, "Number of facets : %5d %5d\n", stl->stats.original_num_facets, stl->stats.number_of_facets);
|
||||
fprintf(file, "Facets with 1 disconnected edge : %5d %5d\n",
|
||||
stl->stats.facets_w_1_bad_edge, stl->stats.connected_facets_2_edge - stl->stats.connected_facets_3_edge);
|
||||
fprintf(file, "Facets with 2 disconnected edges : %5d %5d\n",
|
||||
stl->stats.facets_w_2_bad_edge, stl->stats.connected_facets_1_edge - stl->stats.connected_facets_2_edge);
|
||||
fprintf(file, "Facets with 3 disconnected edges : %5d %5d\n",
|
||||
stl->stats.facets_w_3_bad_edge, stl->stats.number_of_facets - stl->stats.connected_facets_1_edge);
|
||||
fprintf(file, "Total disconnected facets : %5d %5d\n",
|
||||
stl->stats.facets_w_1_bad_edge + stl->stats.facets_w_2_bad_edge + stl->stats.facets_w_3_bad_edge, stl->stats.number_of_facets - stl->stats.connected_facets_3_edge);
|
||||
fprintf(file, "=== Processing Statistics === ===== Other Statistics =====\n");
|
||||
fprintf(file, "Number of parts : %5d Volume : %f\n", stl->stats.number_of_parts, stl->stats.volume);
|
||||
fprintf(file, "Degenerate facets : %5d\n", stl->stats.degenerate_facets);
|
||||
fprintf(file, "Edges fixed : %5d\n", stl->stats.edges_fixed);
|
||||
fprintf(file, "Facets removed : %5d\n", stl->stats.facets_removed);
|
||||
fprintf(file, "Facets added : %5d\n", stl->stats.facets_added);
|
||||
fprintf(file, "Facets reversed : %5d\n", stl->stats.facets_reversed);
|
||||
fprintf(file, "Backwards edges : %5d\n", stl->stats.backwards_edges);
|
||||
fprintf(file, "Normals fixed : %5d\n", stl->stats.normals_fixed);
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_ascii(stl_file *stl, const char *file, const char *label) {
|
||||
int i;
|
||||
char *error_msg;
|
||||
bool stl_write_ascii(stl_file *stl, const char *file, const char *label)
|
||||
{
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_write_ascii: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stl->error) return;
|
||||
fprintf(fp, "solid %s\n", label);
|
||||
|
||||
/* Open the file */
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if(fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_write_ascii: Couldn't open %s for writing",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
fprintf(fp, " facet normal % .8E % .8E % .8E\n", stl->facet_start[i].normal(0), stl->facet_start[i].normal(1), stl->facet_start[i].normal(2));
|
||||
fprintf(fp, " outer loop\n");
|
||||
fprintf(fp, " vertex % .8E % .8E % .8E\n", stl->facet_start[i].vertex[0](0), stl->facet_start[i].vertex[0](1), stl->facet_start[i].vertex[0](2));
|
||||
fprintf(fp, " vertex % .8E % .8E % .8E\n", stl->facet_start[i].vertex[1](0), stl->facet_start[i].vertex[1](1), stl->facet_start[i].vertex[1](2));
|
||||
fprintf(fp, " vertex % .8E % .8E % .8E\n", stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1), stl->facet_start[i].vertex[2](2));
|
||||
fprintf(fp, " endloop\n");
|
||||
fprintf(fp, " endfacet\n");
|
||||
}
|
||||
|
||||
fprintf(fp, "solid %s\n", label);
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
fprintf(fp, " facet normal % .8E % .8E % .8E\n",
|
||||
stl->facet_start[i].normal(0), stl->facet_start[i].normal(1),
|
||||
stl->facet_start[i].normal(2));
|
||||
fprintf(fp, " outer loop\n");
|
||||
fprintf(fp, " vertex % .8E % .8E % .8E\n",
|
||||
stl->facet_start[i].vertex[0](0), stl->facet_start[i].vertex[0](1),
|
||||
stl->facet_start[i].vertex[0](2));
|
||||
fprintf(fp, " vertex % .8E % .8E % .8E\n",
|
||||
stl->facet_start[i].vertex[1](0), stl->facet_start[i].vertex[1](1),
|
||||
stl->facet_start[i].vertex[1](2));
|
||||
fprintf(fp, " vertex % .8E % .8E % .8E\n",
|
||||
stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1),
|
||||
stl->facet_start[i].vertex[2](2));
|
||||
fprintf(fp, " endloop\n");
|
||||
fprintf(fp, " endfacet\n");
|
||||
}
|
||||
|
||||
fprintf(fp, "endsolid %s\n", label);
|
||||
|
||||
fclose(fp);
|
||||
fprintf(fp, "endsolid %s\n", label);
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
stl_print_neighbors(stl_file *stl, char *file) {
|
||||
int i;
|
||||
FILE *fp;
|
||||
char *error_msg;
|
||||
bool stl_print_neighbors(stl_file *stl, char *file)
|
||||
{
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_print_neighbors: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
/* Open the file */
|
||||
fp = boost::nowide::fopen(file, "w");
|
||||
if(fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_print_neighbors: Couldn't open %s for writing",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
fprintf(fp, "%d, %d,%d, %d,%d, %d,%d\n",
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
fprintf(fp, "%d, %d,%d, %d,%d, %d,%d\n",
|
||||
i,
|
||||
stl->neighbors_start[i].neighbor[0],
|
||||
(int)stl->neighbors_start[i].which_vertex_not[0],
|
||||
|
@ -182,234 +109,142 @@ stl_print_neighbors(stl_file *stl, char *file) {
|
|||
(int)stl->neighbors_start[i].which_vertex_not[1],
|
||||
stl->neighbors_start[i].neighbor[2],
|
||||
(int)stl->neighbors_start[i].which_vertex_not[2]);
|
||||
}
|
||||
fclose(fp);
|
||||
}
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifndef BOOST_LITTLE_ENDIAN
|
||||
#if BOOST_ENDIAN_BIG_BYTE
|
||||
// Swap a buffer of 32bit data from little endian to big endian and vice versa.
|
||||
void stl_internal_reverse_quads(char *buf, size_t cnt)
|
||||
{
|
||||
for (size_t i = 0; i < cnt; i += 4) {
|
||||
std::swap(buf[i], buf[i+3]);
|
||||
std::swap(buf[i+1], buf[i+2]);
|
||||
}
|
||||
for (size_t i = 0; i < cnt; i += 4) {
|
||||
std::swap(buf[i], buf[i+3]);
|
||||
std::swap(buf[i+1], buf[i+2]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
stl_write_binary(stl_file *stl, const char *file, const char *label) {
|
||||
FILE *fp;
|
||||
int i;
|
||||
char *error_msg;
|
||||
bool stl_write_binary(stl_file *stl, const char *file, const char *label)
|
||||
{
|
||||
FILE *fp = boost::nowide::fopen(file, "wb");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_write_binary: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stl->error) return;
|
||||
fprintf(fp, "%s", label);
|
||||
for (size_t i = strlen(label); i < LABEL_SIZE; ++ i)
|
||||
putc(0, fp);
|
||||
|
||||
/* Open the file */
|
||||
fp = boost::nowide::fopen(file, "wb");
|
||||
if(fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_write_binary: Couldn't open %s for writing",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(fp, "%s", label);
|
||||
for(i = strlen(label); i < LABEL_SIZE; i++) putc(0, fp);
|
||||
|
||||
fseek(fp, LABEL_SIZE, SEEK_SET);
|
||||
#ifdef BOOST_LITTLE_ENDIAN
|
||||
fwrite(&stl->stats.number_of_facets, 4, 1, fp);
|
||||
for (i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
fwrite(stl->facet_start + i, SIZEOF_STL_FACET, 1, fp);
|
||||
#else /* BOOST_LITTLE_ENDIAN */
|
||||
char buffer[50];
|
||||
// Convert the number of facets to little endian.
|
||||
memcpy(buffer, &stl->stats.number_of_facets, 4);
|
||||
stl_internal_reverse_quads(buffer, 4);
|
||||
fwrite(buffer, 4, 1, fp);
|
||||
for (i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
memcpy(buffer, stl->facet_start + i, 50);
|
||||
// Convert to little endian.
|
||||
stl_internal_reverse_quads(buffer, 48);
|
||||
fwrite(buffer, SIZEOF_STL_FACET, 1, fp);
|
||||
}
|
||||
#endif /* BOOST_LITTLE_ENDIAN */
|
||||
fclose(fp);
|
||||
#if !defined(SEEK_SET)
|
||||
#define SEEK_SET 0
|
||||
#endif
|
||||
fseek(fp, LABEL_SIZE, SEEK_SET);
|
||||
#if BOOST_ENDIAN_LITTLE_BYTE
|
||||
fwrite(&stl->stats.number_of_facets, 4, 1, fp);
|
||||
for (const stl_facet &facet : stl->facet_start)
|
||||
fwrite(&facet, SIZEOF_STL_FACET, 1, fp);
|
||||
#else /* BOOST_ENDIAN_LITTLE_BYTE */
|
||||
char buffer[50];
|
||||
// Convert the number of facets to little endian.
|
||||
memcpy(buffer, &stl->stats.number_of_facets, 4);
|
||||
stl_internal_reverse_quads(buffer, 4);
|
||||
fwrite(buffer, 4, 1, fp);
|
||||
for (i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
memcpy(buffer, stl->facet_start + i, 50);
|
||||
// Convert to little endian.
|
||||
stl_internal_reverse_quads(buffer, 48);
|
||||
fwrite(buffer, SIZEOF_STL_FACET, 1, fp);
|
||||
}
|
||||
#endif /* BOOST_ENDIAN_LITTLE_BYTE */
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_vertex(stl_file *stl, int facet, int vertex) {
|
||||
if (stl->error) return;
|
||||
printf(" vertex %d/%d % .8E % .8E % .8E\n", vertex, facet,
|
||||
void stl_write_vertex(stl_file *stl, int facet, int vertex)
|
||||
{
|
||||
printf(" vertex %d/%d % .8E % .8E % .8E\n", vertex, facet,
|
||||
stl->facet_start[facet].vertex[vertex](0),
|
||||
stl->facet_start[facet].vertex[vertex](1),
|
||||
stl->facet_start[facet].vertex[vertex](2));
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_facet(stl_file *stl, char *label, int facet) {
|
||||
if (stl->error) return;
|
||||
printf("facet (%d)/ %s\n", facet, label);
|
||||
stl_write_vertex(stl, facet, 0);
|
||||
stl_write_vertex(stl, facet, 1);
|
||||
stl_write_vertex(stl, facet, 2);
|
||||
void stl_write_facet(stl_file *stl, char *label, int facet)
|
||||
{
|
||||
printf("facet (%d)/ %s\n", facet, label);
|
||||
stl_write_vertex(stl, facet, 0);
|
||||
stl_write_vertex(stl, facet, 1);
|
||||
stl_write_vertex(stl, facet, 2);
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_edge(stl_file *stl, char *label, stl_hash_edge edge) {
|
||||
if (stl->error) return;
|
||||
printf("edge (%d)/(%d) %s\n", edge.facet_number, edge.which_edge, label);
|
||||
if(edge.which_edge < 3) {
|
||||
stl_write_vertex(stl, edge.facet_number, edge.which_edge % 3);
|
||||
stl_write_vertex(stl, edge.facet_number, (edge.which_edge + 1) % 3);
|
||||
} else {
|
||||
stl_write_vertex(stl, edge.facet_number, (edge.which_edge + 1) % 3);
|
||||
stl_write_vertex(stl, edge.facet_number, edge.which_edge % 3);
|
||||
}
|
||||
void stl_write_neighbor(stl_file *stl, int facet)
|
||||
{
|
||||
printf("Neighbors %d: %d, %d, %d ; %d, %d, %d\n", facet,
|
||||
stl->neighbors_start[facet].neighbor[0],
|
||||
stl->neighbors_start[facet].neighbor[1],
|
||||
stl->neighbors_start[facet].neighbor[2],
|
||||
stl->neighbors_start[facet].which_vertex_not[0],
|
||||
stl->neighbors_start[facet].which_vertex_not[1],
|
||||
stl->neighbors_start[facet].which_vertex_not[2]);
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_neighbor(stl_file *stl, int facet) {
|
||||
if (stl->error) return;
|
||||
printf("Neighbors %d: %d, %d, %d ; %d, %d, %d\n", facet,
|
||||
stl->neighbors_start[facet].neighbor[0],
|
||||
stl->neighbors_start[facet].neighbor[1],
|
||||
stl->neighbors_start[facet].neighbor[2],
|
||||
stl->neighbors_start[facet].which_vertex_not[0],
|
||||
stl->neighbors_start[facet].which_vertex_not[1],
|
||||
stl->neighbors_start[facet].which_vertex_not[2]);
|
||||
}
|
||||
bool stl_write_quad_object(stl_file *stl, char *file)
|
||||
{
|
||||
stl_vertex connect_color = stl_vertex::Zero();
|
||||
stl_vertex uncon_1_color = stl_vertex::Zero();
|
||||
stl_vertex uncon_2_color = stl_vertex::Zero();
|
||||
stl_vertex uncon_3_color = stl_vertex::Zero();
|
||||
stl_vertex color;
|
||||
|
||||
void
|
||||
stl_write_quad_object(stl_file *stl, char *file) {
|
||||
FILE *fp;
|
||||
int i;
|
||||
int j;
|
||||
char *error_msg;
|
||||
stl_vertex connect_color = stl_vertex::Zero();
|
||||
stl_vertex uncon_1_color = stl_vertex::Zero();
|
||||
stl_vertex uncon_2_color = stl_vertex::Zero();
|
||||
stl_vertex uncon_3_color = stl_vertex::Zero();
|
||||
stl_vertex color;
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_write_quad_object: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
/* Open the file */
|
||||
fp = boost::nowide::fopen(file, "w");
|
||||
if(fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_write_quad_object: Couldn't open %s for writing",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(fp, "CQUAD\n");
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
j = ((stl->neighbors_start[i].neighbor[0] == -1) +
|
||||
(stl->neighbors_start[i].neighbor[1] == -1) +
|
||||
(stl->neighbors_start[i].neighbor[2] == -1));
|
||||
if(j == 0) {
|
||||
color = connect_color;
|
||||
} else if(j == 1) {
|
||||
color = uncon_1_color;
|
||||
} else if(j == 2) {
|
||||
color = uncon_2_color;
|
||||
} else {
|
||||
color = uncon_3_color;
|
||||
}
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n",
|
||||
stl->facet_start[i].vertex[0](0),
|
||||
stl->facet_start[i].vertex[0](1),
|
||||
stl->facet_start[i].vertex[0](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n",
|
||||
stl->facet_start[i].vertex[1](0),
|
||||
stl->facet_start[i].vertex[1](1),
|
||||
stl->facet_start[i].vertex[1](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n",
|
||||
stl->facet_start[i].vertex[2](0),
|
||||
stl->facet_start[i].vertex[2](1),
|
||||
stl->facet_start[i].vertex[2](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n",
|
||||
stl->facet_start[i].vertex[2](0),
|
||||
stl->facet_start[i].vertex[2](1),
|
||||
stl->facet_start[i].vertex[2](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "CQUAD\n");
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
switch (stl->neighbors_start[i].num_neighbors_missing()) {
|
||||
case 0: color = connect_color; break;
|
||||
case 1: color = uncon_1_color; break;
|
||||
case 2: color = uncon_2_color; break;
|
||||
default: color = uncon_3_color;
|
||||
}
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n", stl->facet_start[i].vertex[0](0), stl->facet_start[i].vertex[0](1), stl->facet_start[i].vertex[0](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n", stl->facet_start[i].vertex[1](0), stl->facet_start[i].vertex[1](1), stl->facet_start[i].vertex[1](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n", stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1), stl->facet_start[i].vertex[2](2), color(0), color(1), color(2));
|
||||
fprintf(fp, "%f %f %f %1.1f %1.1f %1.1f 1\n", stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1), stl->facet_start[i].vertex[2](2), color(0), color(1), color(2));
|
||||
}
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
stl_write_dxf(stl_file *stl, const char *file, char *label) {
|
||||
int i;
|
||||
FILE *fp;
|
||||
char *error_msg;
|
||||
bool stl_write_dxf(stl_file *stl, const char *file, char *label)
|
||||
{
|
||||
FILE *fp = boost::nowide::fopen(file, "w");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_write_quad_object: Couldn't open " << file << " for writing";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stl->error) return;
|
||||
fprintf(fp, "999\n%s\n", label);
|
||||
fprintf(fp, "0\nSECTION\n2\nHEADER\n0\nENDSEC\n");
|
||||
fprintf(fp, "0\nSECTION\n2\nTABLES\n0\nTABLE\n2\nLAYER\n70\n1\n\
|
||||
0\nLAYER\n2\n0\n70\n0\n62\n7\n6\nCONTINUOUS\n0\nENDTAB\n0\nENDSEC\n");
|
||||
fprintf(fp, "0\nSECTION\n2\nBLOCKS\n0\nENDSEC\n");
|
||||
|
||||
/* Open the file */
|
||||
fp = boost::nowide::fopen(file, "w");
|
||||
if(fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_write_ascii: Couldn't open %s for writing",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
fprintf(fp, "0\nSECTION\n2\nENTITIES\n");
|
||||
|
||||
fprintf(fp, "999\n%s\n", label);
|
||||
fprintf(fp, "0\nSECTION\n2\nHEADER\n0\nENDSEC\n");
|
||||
fprintf(fp, "0\nSECTION\n2\nTABLES\n0\nTABLE\n2\nLAYER\n70\n1\n\
|
||||
0\nLAYER\n2\n0\n70\n0\n62\n7\n6\nCONTINUOUS\n0\nENDTAB\n0\nENDSEC\n");
|
||||
fprintf(fp, "0\nSECTION\n2\nBLOCKS\n0\nENDSEC\n");
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
fprintf(fp, "0\n3DFACE\n8\n0\n");
|
||||
fprintf(fp, "10\n%f\n20\n%f\n30\n%f\n", stl->facet_start[i].vertex[0](0), stl->facet_start[i].vertex[0](1), stl->facet_start[i].vertex[0](2));
|
||||
fprintf(fp, "11\n%f\n21\n%f\n31\n%f\n", stl->facet_start[i].vertex[1](0), stl->facet_start[i].vertex[1](1), stl->facet_start[i].vertex[1](2));
|
||||
fprintf(fp, "12\n%f\n22\n%f\n32\n%f\n", stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1), stl->facet_start[i].vertex[2](2));
|
||||
fprintf(fp, "13\n%f\n23\n%f\n33\n%f\n", stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1), stl->facet_start[i].vertex[2](2));
|
||||
}
|
||||
|
||||
fprintf(fp, "0\nSECTION\n2\nENTITIES\n");
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
fprintf(fp, "0\n3DFACE\n8\n0\n");
|
||||
fprintf(fp, "10\n%f\n20\n%f\n30\n%f\n",
|
||||
stl->facet_start[i].vertex[0](0), stl->facet_start[i].vertex[0](1),
|
||||
stl->facet_start[i].vertex[0](2));
|
||||
fprintf(fp, "11\n%f\n21\n%f\n31\n%f\n",
|
||||
stl->facet_start[i].vertex[1](0), stl->facet_start[i].vertex[1](1),
|
||||
stl->facet_start[i].vertex[1](2));
|
||||
fprintf(fp, "12\n%f\n22\n%f\n32\n%f\n",
|
||||
stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1),
|
||||
stl->facet_start[i].vertex[2](2));
|
||||
fprintf(fp, "13\n%f\n23\n%f\n33\n%f\n",
|
||||
stl->facet_start[i].vertex[2](0), stl->facet_start[i].vertex[2](1),
|
||||
stl->facet_start[i].vertex[2](2));
|
||||
}
|
||||
|
||||
fprintf(fp, "0\nENDSEC\n0\nEOF\n");
|
||||
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
void
|
||||
stl_clear_error(stl_file *stl) {
|
||||
stl->error = 0;
|
||||
}
|
||||
|
||||
void
|
||||
stl_exit_on_error(stl_file *stl) {
|
||||
if (!stl->error) return;
|
||||
stl->error = 0;
|
||||
stl_close(stl);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
int
|
||||
stl_get_error(stl_file *stl) {
|
||||
return stl->error;
|
||||
fprintf(fp, "0\nENDSEC\n0\nEOF\n");
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
#include <math.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <boost/nowide/cstdio.hpp>
|
||||
#include <boost/detail/endian.hpp>
|
||||
|
||||
|
@ -35,351 +36,236 @@
|
|||
#error "SEEK_SET not defined"
|
||||
#endif
|
||||
|
||||
void
|
||||
stl_open(stl_file *stl, const char *file) {
|
||||
stl_initialize(stl);
|
||||
stl_count_facets(stl, file);
|
||||
stl_allocate(stl);
|
||||
stl_read(stl, 0, true);
|
||||
if (stl->fp != nullptr) {
|
||||
fclose(stl->fp);
|
||||
stl->fp = nullptr;
|
||||
}
|
||||
static FILE* stl_open_count_facets(stl_file *stl, const char *file)
|
||||
{
|
||||
// Open the file in binary mode first.
|
||||
FILE *fp = boost::nowide::fopen(file, "rb");
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_open_count_facets: Couldn't open " << file << " for reading";
|
||||
return nullptr;
|
||||
}
|
||||
// Find size of file.
|
||||
fseek(fp, 0, SEEK_END);
|
||||
long file_size = ftell(fp);
|
||||
|
||||
// Check for binary or ASCII file.
|
||||
fseek(fp, HEADER_SIZE, SEEK_SET);
|
||||
unsigned char chtest[128];
|
||||
if (! fread(chtest, sizeof(chtest), 1, fp)) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_open_count_facets: The input is an empty file: " << file;
|
||||
fclose(fp);
|
||||
return nullptr;
|
||||
}
|
||||
stl->stats.type = ascii;
|
||||
for (size_t s = 0; s < sizeof(chtest); s++) {
|
||||
if (chtest[s] > 127) {
|
||||
stl->stats.type = binary;
|
||||
break;
|
||||
}
|
||||
}
|
||||
rewind(fp);
|
||||
|
||||
uint32_t num_facets = 0;
|
||||
|
||||
// Get the header and the number of facets in the .STL file.
|
||||
// If the .STL file is binary, then do the following:
|
||||
if (stl->stats.type == binary) {
|
||||
// Test if the STL file has the right size.
|
||||
if (((file_size - HEADER_SIZE) % SIZEOF_STL_FACET != 0) || (file_size < STL_MIN_FILE_SIZE)) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_open_count_facets: The file " << file << " has the wrong size.";
|
||||
fclose(fp);
|
||||
return nullptr;
|
||||
}
|
||||
num_facets = (file_size - HEADER_SIZE) / SIZEOF_STL_FACET;
|
||||
|
||||
// Read the header.
|
||||
if (fread(stl->stats.header, LABEL_SIZE, 1, fp) > 79)
|
||||
stl->stats.header[80] = '\0';
|
||||
|
||||
// Read the int following the header. This should contain # of facets.
|
||||
uint32_t header_num_facets;
|
||||
bool header_num_faces_read = fread(&header_num_facets, sizeof(uint32_t), 1, fp) != 0;
|
||||
#ifndef BOOST_LITTLE_ENDIAN
|
||||
// Convert from little endian to big endian.
|
||||
stl_internal_reverse_quads((char*)&header_num_facets, 4);
|
||||
#endif /* BOOST_LITTLE_ENDIAN */
|
||||
if (! header_num_faces_read || num_facets != header_num_facets)
|
||||
BOOST_LOG_TRIVIAL(info) << "stl_open_count_facets: Warning: File size doesn't match number of facets in the header: " << file;
|
||||
}
|
||||
// Otherwise, if the .STL file is ASCII, then do the following:
|
||||
else
|
||||
{
|
||||
// Reopen the file in text mode (for getting correct newlines on Windows)
|
||||
// fix to silence a warning about unused return value.
|
||||
// obviously if it fails we have problems....
|
||||
fp = boost::nowide::freopen(file, "r", fp);
|
||||
|
||||
// do another null check to be safe
|
||||
if (fp == nullptr) {
|
||||
BOOST_LOG_TRIVIAL(error) << "stl_open_count_facets: Couldn't open " << file << " for reading";
|
||||
fclose(fp);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Find the number of facets.
|
||||
char linebuf[100];
|
||||
int num_lines = 1;
|
||||
while (fgets(linebuf, 100, fp) != nullptr) {
|
||||
// Don't count short lines.
|
||||
if (strlen(linebuf) <= 4)
|
||||
continue;
|
||||
// Skip solid/endsolid lines as broken STL file generators may put several of them.
|
||||
if (strncmp(linebuf, "solid", 5) == 0 || strncmp(linebuf, "endsolid", 8) == 0)
|
||||
continue;
|
||||
++ num_lines;
|
||||
}
|
||||
|
||||
rewind(fp);
|
||||
|
||||
// Get the header.
|
||||
int i = 0;
|
||||
for (; i < 80 && (stl->stats.header[i] = getc(fp)) != '\n'; ++ i) ;
|
||||
stl->stats.header[i] = '\0'; // Lose the '\n'
|
||||
stl->stats.header[80] = '\0';
|
||||
|
||||
num_facets = num_lines / ASCII_LINES_PER_FACET;
|
||||
}
|
||||
|
||||
stl->stats.number_of_facets += num_facets;
|
||||
stl->stats.original_num_facets = stl->stats.number_of_facets;
|
||||
return fp;
|
||||
}
|
||||
|
||||
void
|
||||
stl_initialize(stl_file *stl) {
|
||||
memset(stl, 0, sizeof(stl_file));
|
||||
stl->stats.volume = -1.0;
|
||||
/* Reads the contents of the file pointed to by fp into the stl structure,
|
||||
starting at facet first_facet. The second argument says if it's our first
|
||||
time running this for the stl and therefore we should reset our max and min stats. */
|
||||
static bool stl_read(stl_file *stl, FILE *fp, int first_facet, bool first)
|
||||
{
|
||||
if (stl->stats.type == binary)
|
||||
fseek(fp, HEADER_SIZE, SEEK_SET);
|
||||
else
|
||||
rewind(fp);
|
||||
|
||||
char normal_buf[3][32];
|
||||
for (uint32_t i = first_facet; i < stl->stats.number_of_facets; ++ i) {
|
||||
stl_facet facet;
|
||||
|
||||
if (stl->stats.type == binary) {
|
||||
// Read a single facet from a binary .STL file. We assume little-endian architecture!
|
||||
if (fread(&facet, 1, SIZEOF_STL_FACET, fp) != SIZEOF_STL_FACET)
|
||||
return false;
|
||||
#ifndef BOOST_LITTLE_ENDIAN
|
||||
// Convert the loaded little endian data to big endian.
|
||||
stl_internal_reverse_quads((char*)&facet, 48);
|
||||
#endif /* BOOST_LITTLE_ENDIAN */
|
||||
} else {
|
||||
// Read a single facet from an ASCII .STL file
|
||||
// skip solid/endsolid
|
||||
// (in this order, otherwise it won't work when they are paired in the middle of a file)
|
||||
fscanf(fp, "endsolid%*[^\n]\n");
|
||||
fscanf(fp, "solid%*[^\n]\n"); // name might contain spaces so %*s doesn't work and it also can be empty (just "solid")
|
||||
// Leading space in the fscanf format skips all leading white spaces including numerous new lines and tabs.
|
||||
int res_normal = fscanf(fp, " facet normal %31s %31s %31s", normal_buf[0], normal_buf[1], normal_buf[2]);
|
||||
assert(res_normal == 3);
|
||||
int res_outer_loop = fscanf(fp, " outer loop");
|
||||
assert(res_outer_loop == 0);
|
||||
int res_vertex1 = fscanf(fp, " vertex %f %f %f", &facet.vertex[0](0), &facet.vertex[0](1), &facet.vertex[0](2));
|
||||
assert(res_vertex1 == 3);
|
||||
int res_vertex2 = fscanf(fp, " vertex %f %f %f", &facet.vertex[1](0), &facet.vertex[1](1), &facet.vertex[1](2));
|
||||
assert(res_vertex2 == 3);
|
||||
int res_vertex3 = fscanf(fp, " vertex %f %f %f", &facet.vertex[2](0), &facet.vertex[2](1), &facet.vertex[2](2));
|
||||
assert(res_vertex3 == 3);
|
||||
int res_endloop = fscanf(fp, " endloop");
|
||||
assert(res_endloop == 0);
|
||||
// There is a leading and trailing white space around endfacet to eat up all leading and trailing white spaces including numerous tabs and new lines.
|
||||
int res_endfacet = fscanf(fp, " endfacet ");
|
||||
if (res_normal != 3 || res_outer_loop != 0 || res_vertex1 != 3 || res_vertex2 != 3 || res_vertex3 != 3 || res_endloop != 0 || res_endfacet != 0) {
|
||||
BOOST_LOG_TRIVIAL(error) << "Something is syntactically very wrong with this ASCII STL! ";
|
||||
return false;
|
||||
}
|
||||
|
||||
// The facet normal has been parsed as a single string as to workaround for not a numbers in the normal definition.
|
||||
if (sscanf(normal_buf[0], "%f", &facet.normal(0)) != 1 ||
|
||||
sscanf(normal_buf[1], "%f", &facet.normal(1)) != 1 ||
|
||||
sscanf(normal_buf[2], "%f", &facet.normal(2)) != 1) {
|
||||
// Normal was mangled. Maybe denormals or "not a number" were stored?
|
||||
// Just reset the normal and silently ignore it.
|
||||
memset(&facet.normal, 0, sizeof(facet.normal));
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Report close to zero vertex coordinates. Due to the nature of the floating point numbers,
|
||||
// close to zero values may be represented with singificantly higher precision than the rest of the vertices.
|
||||
// It may be worth to round these numbers to zero during loading to reduce the number of errors reported
|
||||
// during the STL import.
|
||||
for (size_t j = 0; j < 3; ++ j) {
|
||||
if (facet.vertex[j](0) > -1e-12f && facet.vertex[j](0) < 1e-12f)
|
||||
printf("stl_read: facet %d(0) = %e\r\n", j, facet.vertex[j](0));
|
||||
if (facet.vertex[j](1) > -1e-12f && facet.vertex[j](1) < 1e-12f)
|
||||
printf("stl_read: facet %d(1) = %e\r\n", j, facet.vertex[j](1));
|
||||
if (facet.vertex[j](2) > -1e-12f && facet.vertex[j](2) < 1e-12f)
|
||||
printf("stl_read: facet %d(2) = %e\r\n", j, facet.vertex[j](2));
|
||||
}
|
||||
#endif
|
||||
|
||||
// Write the facet into memory.
|
||||
stl->facet_start[i] = facet;
|
||||
stl_facet_stats(stl, facet, first);
|
||||
}
|
||||
|
||||
stl->stats.size = stl->stats.max - stl->stats.min;
|
||||
stl->stats.bounding_diameter = stl->stats.size.norm();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool stl_open(stl_file *stl, const char *file)
|
||||
{
|
||||
stl->clear();
|
||||
FILE *fp = stl_open_count_facets(stl, file);
|
||||
if (fp == nullptr)
|
||||
return false;
|
||||
stl_allocate(stl);
|
||||
bool result = stl_read(stl, fp, 0, true);
|
||||
fclose(fp);
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifndef BOOST_LITTLE_ENDIAN
|
||||
extern void stl_internal_reverse_quads(char *buf, size_t cnt);
|
||||
#endif /* BOOST_LITTLE_ENDIAN */
|
||||
|
||||
void
|
||||
stl_count_facets(stl_file *stl, const char *file) {
|
||||
long file_size;
|
||||
uint32_t header_num_facets;
|
||||
uint32_t num_facets;
|
||||
int i;
|
||||
size_t s;
|
||||
unsigned char chtest[128];
|
||||
int num_lines = 1;
|
||||
char *error_msg;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
/* Open the file in binary mode first */
|
||||
stl->fp = boost::nowide::fopen(file, "rb");
|
||||
if(stl->fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_initialize: Couldn't open %s for reading",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
/* Find size of file */
|
||||
fseek(stl->fp, 0, SEEK_END);
|
||||
file_size = ftell(stl->fp);
|
||||
|
||||
/* Check for binary or ASCII file */
|
||||
fseek(stl->fp, HEADER_SIZE, SEEK_SET);
|
||||
if (!fread(chtest, sizeof(chtest), 1, stl->fp)) {
|
||||
perror("The input is an empty file");
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
stl->stats.type = ascii;
|
||||
for(s = 0; s < sizeof(chtest); s++) {
|
||||
if(chtest[s] > 127) {
|
||||
stl->stats.type = binary;
|
||||
break;
|
||||
}
|
||||
}
|
||||
rewind(stl->fp);
|
||||
|
||||
/* Get the header and the number of facets in the .STL file */
|
||||
/* If the .STL file is binary, then do the following */
|
||||
if(stl->stats.type == binary) {
|
||||
/* Test if the STL file has the right size */
|
||||
if(((file_size - HEADER_SIZE) % SIZEOF_STL_FACET != 0)
|
||||
|| (file_size < STL_MIN_FILE_SIZE)) {
|
||||
fprintf(stderr, "The file %s has the wrong size.\n", file);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
num_facets = (file_size - HEADER_SIZE) / SIZEOF_STL_FACET;
|
||||
|
||||
/* Read the header */
|
||||
if (fread(stl->stats.header, LABEL_SIZE, 1, stl->fp) > 79) {
|
||||
stl->stats.header[80] = '\0';
|
||||
}
|
||||
|
||||
/* Read the int following the header. This should contain # of facets */
|
||||
bool header_num_faces_read = fread(&header_num_facets, sizeof(uint32_t), 1, stl->fp) != 0;
|
||||
#ifndef BOOST_LITTLE_ENDIAN
|
||||
// Convert from little endian to big endian.
|
||||
stl_internal_reverse_quads((char*)&header_num_facets, 4);
|
||||
#endif /* BOOST_LITTLE_ENDIAN */
|
||||
if (! header_num_faces_read || num_facets != header_num_facets) {
|
||||
fprintf(stderr,
|
||||
"Warning: File size doesn't match number of facets in the header\n");
|
||||
}
|
||||
}
|
||||
/* Otherwise, if the .STL file is ASCII, then do the following */
|
||||
else {
|
||||
/* Reopen the file in text mode (for getting correct newlines on Windows) */
|
||||
// fix to silence a warning about unused return value.
|
||||
// obviously if it fails we have problems....
|
||||
stl->fp = boost::nowide::freopen(file, "r", stl->fp);
|
||||
|
||||
// do another null check to be safe
|
||||
if(stl->fp == NULL) {
|
||||
error_msg = (char*)
|
||||
malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
|
||||
sprintf(error_msg, "stl_initialize: Couldn't open %s for reading",
|
||||
file);
|
||||
perror(error_msg);
|
||||
free(error_msg);
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Find the number of facets */
|
||||
char linebuf[100];
|
||||
while (fgets(linebuf, 100, stl->fp) != NULL) {
|
||||
/* don't count short lines */
|
||||
if (strlen(linebuf) <= 4) continue;
|
||||
|
||||
/* skip solid/endsolid lines as broken STL file generators may put several of them */
|
||||
if (strncmp(linebuf, "solid", 5) == 0 || strncmp(linebuf, "endsolid", 8) == 0) continue;
|
||||
|
||||
++num_lines;
|
||||
}
|
||||
|
||||
rewind(stl->fp);
|
||||
|
||||
/* Get the header */
|
||||
for(i = 0;
|
||||
(i < 80) && (stl->stats.header[i] = getc(stl->fp)) != '\n'; i++);
|
||||
stl->stats.header[i] = '\0'; /* Lose the '\n' */
|
||||
stl->stats.header[80] = '\0';
|
||||
|
||||
num_facets = num_lines / ASCII_LINES_PER_FACET;
|
||||
}
|
||||
stl->stats.number_of_facets += num_facets;
|
||||
stl->stats.original_num_facets = stl->stats.number_of_facets;
|
||||
void stl_allocate(stl_file *stl)
|
||||
{
|
||||
// Allocate memory for the entire .STL file.
|
||||
stl->facet_start.assign(stl->stats.number_of_facets, stl_facet());
|
||||
// Allocate memory for the neighbors list.
|
||||
stl->neighbors_start.assign(stl->stats.number_of_facets, stl_neighbors());
|
||||
}
|
||||
|
||||
void
|
||||
stl_allocate(stl_file *stl) {
|
||||
if (stl->error) return;
|
||||
|
||||
/* Allocate memory for the entire .STL file */
|
||||
stl->facet_start = (stl_facet*)calloc(stl->stats.number_of_facets,
|
||||
sizeof(stl_facet));
|
||||
if(stl->facet_start == NULL) perror("stl_initialize");
|
||||
stl->stats.facets_malloced = stl->stats.number_of_facets;
|
||||
|
||||
/* Allocate memory for the neighbors list */
|
||||
stl->neighbors_start = (stl_neighbors*)
|
||||
calloc(stl->stats.number_of_facets, sizeof(stl_neighbors));
|
||||
if(stl->facet_start == NULL) perror("stl_initialize");
|
||||
}
|
||||
|
||||
void
|
||||
stl_open_merge(stl_file *stl, char *file_to_merge) {
|
||||
int num_facets_so_far;
|
||||
stl_type origStlType;
|
||||
FILE *origFp;
|
||||
stl_file stl_to_merge;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
/* Record how many facets we have so far from the first file. We will start putting
|
||||
facets in the next position. Since we're 0-indexed, it'l be the same position. */
|
||||
num_facets_so_far = stl->stats.number_of_facets;
|
||||
|
||||
/* Record the file type we started with: */
|
||||
origStlType=stl->stats.type;
|
||||
/* Record the file pointer too: */
|
||||
origFp=stl->fp;
|
||||
|
||||
/* Initialize the sturucture with zero stats, header info and sizes: */
|
||||
stl_initialize(&stl_to_merge);
|
||||
stl_count_facets(&stl_to_merge, file_to_merge);
|
||||
|
||||
/* Copy what we need to into stl so that we can read the file_to_merge directly into it
|
||||
using stl_read: Save the rest of the valuable info: */
|
||||
stl->stats.type=stl_to_merge.stats.type;
|
||||
stl->fp=stl_to_merge.fp;
|
||||
|
||||
/* Add the number of facets we already have in stl with what we we found in stl_to_merge but
|
||||
haven't read yet. */
|
||||
stl->stats.number_of_facets=num_facets_so_far+stl_to_merge.stats.number_of_facets;
|
||||
|
||||
/* Allocate enough room for stl->stats.number_of_facets facets and neighbors: */
|
||||
stl_reallocate(stl);
|
||||
|
||||
/* Read the file to merge directly into stl, adding it to what we have already.
|
||||
Start at num_facets_so_far, the index to the first unused facet. Also say
|
||||
that this isn't our first time so we should augment stats like min and max
|
||||
instead of erasing them. */
|
||||
stl_read(stl, num_facets_so_far, false);
|
||||
|
||||
/* Restore the stl information we overwrote (for stl_read) so that it still accurately
|
||||
reflects the subject part: */
|
||||
stl->stats.type=origStlType;
|
||||
stl->fp=origFp;
|
||||
}
|
||||
|
||||
extern void
|
||||
stl_reallocate(stl_file *stl) {
|
||||
if (stl->error) return;
|
||||
/* Reallocate more memory for the .STL file(s) */
|
||||
stl->facet_start = (stl_facet*)realloc(stl->facet_start, stl->stats.number_of_facets *
|
||||
sizeof(stl_facet));
|
||||
if(stl->facet_start == NULL) perror("stl_initialize");
|
||||
stl->stats.facets_malloced = stl->stats.number_of_facets;
|
||||
|
||||
/* Reallocate more memory for the neighbors list */
|
||||
stl->neighbors_start = (stl_neighbors*)
|
||||
realloc(stl->neighbors_start, stl->stats.number_of_facets *
|
||||
sizeof(stl_neighbors));
|
||||
if(stl->facet_start == NULL) perror("stl_initialize");
|
||||
}
|
||||
|
||||
|
||||
/* Reads the contents of the file pointed to by stl->fp into the stl structure,
|
||||
starting at facet first_facet. The second argument says if it's our first
|
||||
time running this for the stl and therefore we should reset our max and min stats. */
|
||||
void stl_read(stl_file *stl, int first_facet, bool first) {
|
||||
stl_facet facet;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
if(stl->stats.type == binary) {
|
||||
fseek(stl->fp, HEADER_SIZE, SEEK_SET);
|
||||
} else {
|
||||
rewind(stl->fp);
|
||||
}
|
||||
|
||||
char normal_buf[3][32];
|
||||
for(uint32_t i = first_facet; i < stl->stats.number_of_facets; i++) {
|
||||
if(stl->stats.type == binary)
|
||||
/* Read a single facet from a binary .STL file */
|
||||
{
|
||||
/* we assume little-endian architecture! */
|
||||
if (fread(&facet, 1, SIZEOF_STL_FACET, stl->fp) != SIZEOF_STL_FACET) {
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
#ifndef BOOST_LITTLE_ENDIAN
|
||||
// Convert the loaded little endian data to big endian.
|
||||
stl_internal_reverse_quads((char*)&facet, 48);
|
||||
#endif /* BOOST_LITTLE_ENDIAN */
|
||||
} else
|
||||
/* Read a single facet from an ASCII .STL file */
|
||||
{
|
||||
// skip solid/endsolid
|
||||
// (in this order, otherwise it won't work when they are paired in the middle of a file)
|
||||
fscanf(stl->fp, "endsolid%*[^\n]\n");
|
||||
fscanf(stl->fp, "solid%*[^\n]\n"); // name might contain spaces so %*s doesn't work and it also can be empty (just "solid")
|
||||
// Leading space in the fscanf format skips all leading white spaces including numerous new lines and tabs.
|
||||
int res_normal = fscanf(stl->fp, " facet normal %31s %31s %31s", normal_buf[0], normal_buf[1], normal_buf[2]);
|
||||
assert(res_normal == 3);
|
||||
int res_outer_loop = fscanf(stl->fp, " outer loop");
|
||||
assert(res_outer_loop == 0);
|
||||
int res_vertex1 = fscanf(stl->fp, " vertex %f %f %f", &facet.vertex[0](0), &facet.vertex[0](1), &facet.vertex[0](2));
|
||||
assert(res_vertex1 == 3);
|
||||
int res_vertex2 = fscanf(stl->fp, " vertex %f %f %f", &facet.vertex[1](0), &facet.vertex[1](1), &facet.vertex[1](2));
|
||||
assert(res_vertex2 == 3);
|
||||
int res_vertex3 = fscanf(stl->fp, " vertex %f %f %f", &facet.vertex[2](0), &facet.vertex[2](1), &facet.vertex[2](2));
|
||||
assert(res_vertex3 == 3);
|
||||
int res_endloop = fscanf(stl->fp, " endloop");
|
||||
assert(res_endloop == 0);
|
||||
// There is a leading and trailing white space around endfacet to eat up all leading and trailing white spaces including numerous tabs and new lines.
|
||||
int res_endfacet = fscanf(stl->fp, " endfacet ");
|
||||
if (res_normal != 3 || res_outer_loop != 0 || res_vertex1 != 3 || res_vertex2 != 3 || res_vertex3 != 3 || res_endloop != 0 || res_endfacet != 0) {
|
||||
perror("Something is syntactically very wrong with this ASCII STL!");
|
||||
stl->error = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
// The facet normal has been parsed as a single string as to workaround for not a numbers in the normal definition.
|
||||
if (sscanf(normal_buf[0], "%f", &facet.normal(0)) != 1 ||
|
||||
sscanf(normal_buf[1], "%f", &facet.normal(1)) != 1 ||
|
||||
sscanf(normal_buf[2], "%f", &facet.normal(2)) != 1) {
|
||||
// Normal was mangled. Maybe denormals or "not a number" were stored?
|
||||
// Just reset the normal and silently ignore it.
|
||||
memset(&facet.normal, 0, sizeof(facet.normal));
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Report close to zero vertex coordinates. Due to the nature of the floating point numbers,
|
||||
// close to zero values may be represented with singificantly higher precision than the rest of the vertices.
|
||||
// It may be worth to round these numbers to zero during loading to reduce the number of errors reported
|
||||
// during the STL import.
|
||||
for (size_t j = 0; j < 3; ++ j) {
|
||||
if (facet.vertex[j](0) > -1e-12f && facet.vertex[j](0) < 1e-12f)
|
||||
printf("stl_read: facet %d(0) = %e\r\n", j, facet.vertex[j](0));
|
||||
if (facet.vertex[j](1) > -1e-12f && facet.vertex[j](1) < 1e-12f)
|
||||
printf("stl_read: facet %d(1) = %e\r\n", j, facet.vertex[j](1));
|
||||
if (facet.vertex[j](2) > -1e-12f && facet.vertex[j](2) < 1e-12f)
|
||||
printf("stl_read: facet %d(2) = %e\r\n", j, facet.vertex[j](2));
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Write the facet into memory. */
|
||||
stl->facet_start[i] = facet;
|
||||
stl_facet_stats(stl, facet, first);
|
||||
}
|
||||
stl->stats.size = stl->stats.max - stl->stats.min;
|
||||
stl->stats.bounding_diameter = stl->stats.size.norm();
|
||||
void stl_reallocate(stl_file *stl)
|
||||
{
|
||||
stl->facet_start.resize(stl->stats.number_of_facets);
|
||||
stl->neighbors_start.resize(stl->stats.number_of_facets);
|
||||
}
|
||||
|
||||
void stl_facet_stats(stl_file *stl, stl_facet facet, bool &first)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
// While we are going through all of the facets, let's find the
|
||||
// maximum and minimum values for x, y, and z
|
||||
|
||||
// While we are going through all of the facets, let's find the
|
||||
// maximum and minimum values for x, y, and z
|
||||
if (first) {
|
||||
// Initialize the max and min values the first time through
|
||||
stl->stats.min = facet.vertex[0];
|
||||
stl->stats.max = facet.vertex[0];
|
||||
stl_vertex diff = (facet.vertex[1] - facet.vertex[0]).cwiseAbs();
|
||||
stl->stats.shortest_edge = std::max(diff(0), std::max(diff(1), diff(2)));
|
||||
first = false;
|
||||
}
|
||||
|
||||
if (first) {
|
||||
// Initialize the max and min values the first time through
|
||||
stl->stats.min = facet.vertex[0];
|
||||
stl->stats.max = facet.vertex[0];
|
||||
stl_vertex diff = (facet.vertex[1] - facet.vertex[0]).cwiseAbs();
|
||||
stl->stats.shortest_edge = std::max(diff(0), std::max(diff(1), diff(2)));
|
||||
first = false;
|
||||
}
|
||||
|
||||
// Now find the max and min values.
|
||||
for (size_t i = 0; i < 3; ++ i) {
|
||||
stl->stats.min = stl->stats.min.cwiseMin(facet.vertex[i]);
|
||||
stl->stats.max = stl->stats.max.cwiseMax(facet.vertex[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void stl_close(stl_file *stl)
|
||||
{
|
||||
assert(stl->fp == nullptr);
|
||||
assert(stl->heads == nullptr);
|
||||
assert(stl->tail == nullptr);
|
||||
|
||||
if (stl->facet_start != NULL)
|
||||
free(stl->facet_start);
|
||||
if (stl->neighbors_start != NULL)
|
||||
free(stl->neighbors_start);
|
||||
if (stl->v_indices != NULL)
|
||||
free(stl->v_indices);
|
||||
if (stl->v_shared != NULL)
|
||||
free(stl->v_shared);
|
||||
memset(stl, 0, sizeof(stl_file));
|
||||
// Now find the max and min values.
|
||||
for (size_t i = 0; i < 3; ++ i) {
|
||||
stl->stats.min = stl->stats.min.cwiseMin(facet.vertex[i]);
|
||||
stl->stats.max = stl->stats.max.cwiseMax(facet.vertex[i]);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,435 +25,375 @@
|
|||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
#include "stl.h"
|
||||
|
||||
static void stl_rotate(float *x, float *y, const double c, const double s);
|
||||
static float get_area(stl_facet *facet);
|
||||
static float get_volume(stl_file *stl);
|
||||
void stl_verify_neighbors(stl_file *stl)
|
||||
{
|
||||
stl->stats.backwards_edges = 0;
|
||||
|
||||
|
||||
void
|
||||
stl_verify_neighbors(stl_file *stl) {
|
||||
int i;
|
||||
int j;
|
||||
stl_edge edge_a;
|
||||
stl_edge edge_b;
|
||||
int neighbor;
|
||||
int vnot;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
stl->stats.backwards_edges = 0;
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
for(j = 0; j < 3; j++) {
|
||||
edge_a.p1 = stl->facet_start[i].vertex[j];
|
||||
edge_a.p2 = stl->facet_start[i].vertex[(j + 1) % 3];
|
||||
neighbor = stl->neighbors_start[i].neighbor[j];
|
||||
vnot = stl->neighbors_start[i].which_vertex_not[j];
|
||||
|
||||
if(neighbor == -1)
|
||||
continue; /* this edge has no neighbor... Continue. */
|
||||
if(vnot < 3) {
|
||||
edge_b.p1 = stl->facet_start[neighbor].vertex[(vnot + 2) % 3];
|
||||
edge_b.p2 = stl->facet_start[neighbor].vertex[(vnot + 1) % 3];
|
||||
} else {
|
||||
stl->stats.backwards_edges += 1;
|
||||
edge_b.p1 = stl->facet_start[neighbor].vertex[(vnot + 1) % 3];
|
||||
edge_b.p2 = stl->facet_start[neighbor].vertex[(vnot + 2) % 3];
|
||||
}
|
||||
if (edge_a.p1 != edge_b.p1 || edge_a.p2 != edge_b.p2) {
|
||||
/* These edges should match but they don't. Print results. */
|
||||
printf("edge %d of facet %d doesn't match edge %d of facet %d\n",
|
||||
j, i, vnot + 1, neighbor);
|
||||
stl_write_facet(stl, (char*)"first facet", i);
|
||||
stl_write_facet(stl, (char*)"second facet", neighbor);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
for (int j = 0; j < 3; ++ j) {
|
||||
struct stl_edge {
|
||||
stl_vertex p1;
|
||||
stl_vertex p2;
|
||||
int facet_number;
|
||||
};
|
||||
stl_edge edge_a;
|
||||
edge_a.p1 = stl->facet_start[i].vertex[j];
|
||||
edge_a.p2 = stl->facet_start[i].vertex[(j + 1) % 3];
|
||||
int neighbor = stl->neighbors_start[i].neighbor[j];
|
||||
if (neighbor == -1)
|
||||
continue; // this edge has no neighbor... Continue.
|
||||
int vnot = stl->neighbors_start[i].which_vertex_not[j];
|
||||
stl_edge edge_b;
|
||||
if (vnot < 3) {
|
||||
edge_b.p1 = stl->facet_start[neighbor].vertex[(vnot + 2) % 3];
|
||||
edge_b.p2 = stl->facet_start[neighbor].vertex[(vnot + 1) % 3];
|
||||
} else {
|
||||
stl->stats.backwards_edges += 1;
|
||||
edge_b.p1 = stl->facet_start[neighbor].vertex[(vnot + 1) % 3];
|
||||
edge_b.p2 = stl->facet_start[neighbor].vertex[(vnot + 2) % 3];
|
||||
}
|
||||
if (edge_a.p1 != edge_b.p1 || edge_a.p2 != edge_b.p2) {
|
||||
// These edges should match but they don't. Print results.
|
||||
BOOST_LOG_TRIVIAL(info) << "edge " << j << " of facet " << i << " doesn't match edge " << (vnot + 1) << " of facet " << neighbor;
|
||||
stl_write_facet(stl, (char*)"first facet", i);
|
||||
stl_write_facet(stl, (char*)"second facet", neighbor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void stl_translate(stl_file *stl, float x, float y, float z)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
stl_vertex new_min(x, y, z);
|
||||
stl_vertex shift = new_min - stl->stats.min;
|
||||
for (int i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j] += shift;
|
||||
stl->stats.min = new_min;
|
||||
stl->stats.max += shift;
|
||||
stl_invalidate_shared_vertices(stl);
|
||||
stl_vertex new_min(x, y, z);
|
||||
stl_vertex shift = new_min - stl->stats.min;
|
||||
for (int i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j] += shift;
|
||||
stl->stats.min = new_min;
|
||||
stl->stats.max += shift;
|
||||
}
|
||||
|
||||
/* Translates the stl by x,y,z, relatively from wherever it is currently */
|
||||
void stl_translate_relative(stl_file *stl, float x, float y, float z)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
stl_vertex shift(x, y, z);
|
||||
for (int i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j] += shift;
|
||||
stl->stats.min += shift;
|
||||
stl->stats.max += shift;
|
||||
stl_invalidate_shared_vertices(stl);
|
||||
stl_vertex shift(x, y, z);
|
||||
for (int i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j] += shift;
|
||||
stl->stats.min += shift;
|
||||
stl->stats.max += shift;
|
||||
}
|
||||
|
||||
void stl_scale_versor(stl_file *stl, const stl_vertex &versor)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
// Scale extents.
|
||||
auto s = versor.array();
|
||||
stl->stats.min.array() *= s;
|
||||
stl->stats.max.array() *= s;
|
||||
// Scale size.
|
||||
stl->stats.size.array() *= s;
|
||||
// Scale volume.
|
||||
if (stl->stats.volume > 0.0)
|
||||
stl->stats.volume *= versor(0) * versor(1) * versor(2);
|
||||
// Scale the mesh.
|
||||
for (int i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j].array() *= s;
|
||||
stl_invalidate_shared_vertices(stl);
|
||||
// Scale extents.
|
||||
auto s = versor.array();
|
||||
stl->stats.min.array() *= s;
|
||||
stl->stats.max.array() *= s;
|
||||
// Scale size.
|
||||
stl->stats.size.array() *= s;
|
||||
// Scale volume.
|
||||
if (stl->stats.volume > 0.0)
|
||||
stl->stats.volume *= versor(0) * versor(1) * versor(2);
|
||||
// Scale the mesh.
|
||||
for (int i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j].array() *= s;
|
||||
}
|
||||
|
||||
static void calculate_normals(stl_file *stl)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
stl_normal normal;
|
||||
for(uint32_t i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
stl_calculate_normal(normal, &stl->facet_start[i]);
|
||||
stl_normalize_vector(normal);
|
||||
stl->facet_start[i].normal = normal;
|
||||
}
|
||||
stl_normal normal;
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
stl_calculate_normal(normal, &stl->facet_start[i]);
|
||||
stl_normalize_vector(normal);
|
||||
stl->facet_start[i].normal = normal;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
stl_rotate_x(stl_file *stl, float angle) {
|
||||
int i;
|
||||
int j;
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
for(j = 0; j < 3; j++) {
|
||||
stl_rotate(&stl->facet_start[i].vertex[j](1),
|
||||
&stl->facet_start[i].vertex[j](2), c, s);
|
||||
}
|
||||
}
|
||||
stl_get_size(stl);
|
||||
calculate_normals(stl);
|
||||
static inline void rotate_point_2d(float &x, float &y, const double c, const double s)
|
||||
{
|
||||
double xold = x;
|
||||
double yold = y;
|
||||
x = float(c * xold - s * yold);
|
||||
y = float(s * xold + c * yold);
|
||||
}
|
||||
|
||||
void
|
||||
stl_rotate_y(stl_file *stl, float angle) {
|
||||
int i;
|
||||
int j;
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
for(j = 0; j < 3; j++) {
|
||||
stl_rotate(&stl->facet_start[i].vertex[j](2),
|
||||
&stl->facet_start[i].vertex[j](0), c, s);
|
||||
}
|
||||
}
|
||||
stl_get_size(stl);
|
||||
calculate_normals(stl);
|
||||
void stl_rotate_x(stl_file *stl, float angle)
|
||||
{
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
rotate_point_2d(stl->facet_start[i].vertex[j](1), stl->facet_start[i].vertex[j](2), c, s);
|
||||
stl_get_size(stl);
|
||||
calculate_normals(stl);
|
||||
}
|
||||
|
||||
void
|
||||
stl_rotate_z(stl_file *stl, float angle) {
|
||||
int i;
|
||||
int j;
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
for(i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
for(j = 0; j < 3; j++) {
|
||||
stl_rotate(&stl->facet_start[i].vertex[j](0),
|
||||
&stl->facet_start[i].vertex[j](1), c, s);
|
||||
}
|
||||
}
|
||||
stl_get_size(stl);
|
||||
calculate_normals(stl);
|
||||
void stl_rotate_y(stl_file *stl, float angle)
|
||||
{
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
rotate_point_2d(stl->facet_start[i].vertex[j](2), stl->facet_start[i].vertex[j](0), c, s);
|
||||
stl_get_size(stl);
|
||||
calculate_normals(stl);
|
||||
}
|
||||
|
||||
void stl_rotate_z(stl_file *stl, float angle)
|
||||
{
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
rotate_point_2d(stl->facet_start[i].vertex[j](0), stl->facet_start[i].vertex[j](1), c, s);
|
||||
stl_get_size(stl);
|
||||
calculate_normals(stl);
|
||||
}
|
||||
|
||||
void its_rotate_x(indexed_triangle_set &its, float angle)
|
||||
{
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
for (stl_vertex &v : its.vertices)
|
||||
rotate_point_2d(v(1), v(2), c, s);
|
||||
}
|
||||
|
||||
static void
|
||||
stl_rotate(float *x, float *y, const double c, const double s) {
|
||||
double xold = *x;
|
||||
double yold = *y;
|
||||
*x = float(c * xold - s * yold);
|
||||
*y = float(s * xold + c * yold);
|
||||
void its_rotate_y(indexed_triangle_set& its, float angle)
|
||||
{
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
for (stl_vertex& v : its.vertices)
|
||||
rotate_point_2d(v(2), v(0), c, s);
|
||||
}
|
||||
|
||||
void its_rotate_z(indexed_triangle_set& its, float angle)
|
||||
{
|
||||
double radian_angle = (angle / 180.0) * M_PI;
|
||||
double c = cos(radian_angle);
|
||||
double s = sin(radian_angle);
|
||||
for (stl_vertex& v : its.vertices)
|
||||
rotate_point_2d(v(0), v(1), c, s);
|
||||
}
|
||||
|
||||
void stl_get_size(stl_file *stl)
|
||||
{
|
||||
if (stl->error || stl->stats.number_of_facets == 0)
|
||||
return;
|
||||
stl->stats.min = stl->facet_start[0].vertex[0];
|
||||
stl->stats.max = stl->stats.min;
|
||||
for (int i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
const stl_facet &face = stl->facet_start[i];
|
||||
for (int j = 0; j < 3; ++ j) {
|
||||
stl->stats.min = stl->stats.min.cwiseMin(face.vertex[j]);
|
||||
stl->stats.max = stl->stats.max.cwiseMax(face.vertex[j]);
|
||||
}
|
||||
}
|
||||
stl->stats.size = stl->stats.max - stl->stats.min;
|
||||
stl->stats.bounding_diameter = stl->stats.size.norm();
|
||||
if (stl->stats.number_of_facets == 0)
|
||||
return;
|
||||
stl->stats.min = stl->facet_start[0].vertex[0];
|
||||
stl->stats.max = stl->stats.min;
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
const stl_facet &face = stl->facet_start[i];
|
||||
for (int j = 0; j < 3; ++ j) {
|
||||
stl->stats.min = stl->stats.min.cwiseMin(face.vertex[j]);
|
||||
stl->stats.max = stl->stats.max.cwiseMax(face.vertex[j]);
|
||||
}
|
||||
}
|
||||
stl->stats.size = stl->stats.max - stl->stats.min;
|
||||
stl->stats.bounding_diameter = stl->stats.size.norm();
|
||||
}
|
||||
|
||||
void stl_mirror_xy(stl_file *stl)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
for(int i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
for(int j = 0; j < 3; j++) {
|
||||
stl->facet_start[i].vertex[j](2) *= -1.0;
|
||||
}
|
||||
}
|
||||
float temp_size = stl->stats.min(2);
|
||||
stl->stats.min(2) = stl->stats.max(2);
|
||||
stl->stats.max(2) = temp_size;
|
||||
stl->stats.min(2) *= -1.0;
|
||||
stl->stats.max(2) *= -1.0;
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.facets_reversed -= stl->stats.number_of_facets; /* for not altering stats */
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j](2) *= -1.0;
|
||||
float temp_size = stl->stats.min(2);
|
||||
stl->stats.min(2) = stl->stats.max(2);
|
||||
stl->stats.max(2) = temp_size;
|
||||
stl->stats.min(2) *= -1.0;
|
||||
stl->stats.max(2) *= -1.0;
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.facets_reversed -= stl->stats.number_of_facets; /* for not altering stats */
|
||||
}
|
||||
|
||||
void stl_mirror_yz(stl_file *stl)
|
||||
{
|
||||
if (stl->error) return;
|
||||
|
||||
for (int i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
for (int j = 0; j < 3; j++) {
|
||||
stl->facet_start[i].vertex[j](0) *= -1.0;
|
||||
}
|
||||
}
|
||||
float temp_size = stl->stats.min(0);
|
||||
stl->stats.min(0) = stl->stats.max(0);
|
||||
stl->stats.max(0) = temp_size;
|
||||
stl->stats.min(0) *= -1.0;
|
||||
stl->stats.max(0) *= -1.0;
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.facets_reversed -= stl->stats.number_of_facets; /* for not altering stats */
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; j++)
|
||||
stl->facet_start[i].vertex[j](0) *= -1.0;
|
||||
float temp_size = stl->stats.min(0);
|
||||
stl->stats.min(0) = stl->stats.max(0);
|
||||
stl->stats.max(0) = temp_size;
|
||||
stl->stats.min(0) *= -1.0;
|
||||
stl->stats.max(0) *= -1.0;
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.facets_reversed -= stl->stats.number_of_facets; /* for not altering stats */
|
||||
}
|
||||
|
||||
void stl_mirror_xz(stl_file *stl)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < stl->stats.number_of_facets; i++) {
|
||||
for (int j = 0; j < 3; j++) {
|
||||
stl->facet_start[i].vertex[j](1) *= -1.0;
|
||||
}
|
||||
}
|
||||
float temp_size = stl->stats.min(1);
|
||||
stl->stats.min(1) = stl->stats.max(1);
|
||||
stl->stats.max(1) = temp_size;
|
||||
stl->stats.min(1) *= -1.0;
|
||||
stl->stats.max(1) *= -1.0;
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.facets_reversed -= stl->stats.number_of_facets; /* for not altering stats */
|
||||
}
|
||||
|
||||
static float get_volume(stl_file *stl)
|
||||
{
|
||||
if (stl->error)
|
||||
return 0;
|
||||
|
||||
// Choose a point, any point as the reference.
|
||||
stl_vertex p0 = stl->facet_start[0].vertex[0];
|
||||
float volume = 0.f;
|
||||
for(uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
// Do dot product to get distance from point to plane.
|
||||
float height = stl->facet_start[i].normal.dot(stl->facet_start[i].vertex[0] - p0);
|
||||
float area = get_area(&stl->facet_start[i]);
|
||||
volume += (area * height) / 3.0f;
|
||||
}
|
||||
return volume;
|
||||
}
|
||||
|
||||
void stl_calculate_volume(stl_file *stl)
|
||||
{
|
||||
if (stl->error) return;
|
||||
stl->stats.volume = get_volume(stl);
|
||||
if(stl->stats.volume < 0.0) {
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.volume = -stl->stats.volume;
|
||||
}
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
stl->facet_start[i].vertex[j](1) *= -1.0;
|
||||
float temp_size = stl->stats.min(1);
|
||||
stl->stats.min(1) = stl->stats.max(1);
|
||||
stl->stats.max(1) = temp_size;
|
||||
stl->stats.min(1) *= -1.0;
|
||||
stl->stats.max(1) *= -1.0;
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.facets_reversed -= stl->stats.number_of_facets; // for not altering stats
|
||||
}
|
||||
|
||||
static float get_area(stl_facet *facet)
|
||||
{
|
||||
/* cast to double before calculating cross product because large coordinates
|
||||
can result in overflowing product
|
||||
(bad area is responsible for bad volume and bad facets reversal) */
|
||||
double cross[3][3];
|
||||
for (int i = 0; i < 3; i++) {
|
||||
cross[i][0]=(((double)facet->vertex[i](1) * (double)facet->vertex[(i + 1) % 3](2)) -
|
||||
((double)facet->vertex[i](2) * (double)facet->vertex[(i + 1) % 3](1)));
|
||||
cross[i][1]=(((double)facet->vertex[i](2) * (double)facet->vertex[(i + 1) % 3](0)) -
|
||||
((double)facet->vertex[i](0) * (double)facet->vertex[(i + 1) % 3](2)));
|
||||
cross[i][2]=(((double)facet->vertex[i](0) * (double)facet->vertex[(i + 1) % 3](1)) -
|
||||
((double)facet->vertex[i](1) * (double)facet->vertex[(i + 1) % 3](0)));
|
||||
}
|
||||
/* cast to double before calculating cross product because large coordinates
|
||||
can result in overflowing product
|
||||
(bad area is responsible for bad volume and bad facets reversal) */
|
||||
double cross[3][3];
|
||||
for (int i = 0; i < 3; i++) {
|
||||
cross[i][0]=(((double)facet->vertex[i](1) * (double)facet->vertex[(i + 1) % 3](2)) -
|
||||
((double)facet->vertex[i](2) * (double)facet->vertex[(i + 1) % 3](1)));
|
||||
cross[i][1]=(((double)facet->vertex[i](2) * (double)facet->vertex[(i + 1) % 3](0)) -
|
||||
((double)facet->vertex[i](0) * (double)facet->vertex[(i + 1) % 3](2)));
|
||||
cross[i][2]=(((double)facet->vertex[i](0) * (double)facet->vertex[(i + 1) % 3](1)) -
|
||||
((double)facet->vertex[i](1) * (double)facet->vertex[(i + 1) % 3](0)));
|
||||
}
|
||||
|
||||
stl_normal sum;
|
||||
sum(0) = cross[0][0] + cross[1][0] + cross[2][0];
|
||||
sum(1) = cross[0][1] + cross[1][1] + cross[2][1];
|
||||
sum(2) = cross[0][2] + cross[1][2] + cross[2][2];
|
||||
stl_normal sum;
|
||||
sum(0) = cross[0][0] + cross[1][0] + cross[2][0];
|
||||
sum(1) = cross[0][1] + cross[1][1] + cross[2][1];
|
||||
sum(2) = cross[0][2] + cross[1][2] + cross[2][2];
|
||||
|
||||
// This should already be done. But just in case, let's do it again.
|
||||
//FIXME this is questionable. the "sum" normal should be accurate, while the normal "n" may be calculated with a low accuracy.
|
||||
stl_normal n;
|
||||
stl_calculate_normal(n, facet);
|
||||
stl_normalize_vector(n);
|
||||
return 0.5f * n.dot(sum);
|
||||
// This should already be done. But just in case, let's do it again.
|
||||
//FIXME this is questionable. the "sum" normal should be accurate, while the normal "n" may be calculated with a low accuracy.
|
||||
stl_normal n;
|
||||
stl_calculate_normal(n, facet);
|
||||
stl_normalize_vector(n);
|
||||
return 0.5f * n.dot(sum);
|
||||
}
|
||||
|
||||
void stl_repair(stl_file *stl,
|
||||
int fixall_flag,
|
||||
int exact_flag,
|
||||
int tolerance_flag,
|
||||
float tolerance,
|
||||
int increment_flag,
|
||||
float increment,
|
||||
int nearby_flag,
|
||||
int iterations,
|
||||
int remove_unconnected_flag,
|
||||
int fill_holes_flag,
|
||||
int normal_directions_flag,
|
||||
int normal_values_flag,
|
||||
int reverse_all_flag,
|
||||
int verbose_flag) {
|
||||
|
||||
int i;
|
||||
int last_edges_fixed = 0;
|
||||
|
||||
if (stl->error) return;
|
||||
|
||||
if(exact_flag || fixall_flag || nearby_flag || remove_unconnected_flag
|
||||
|| fill_holes_flag || normal_directions_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Checking exact...\n");
|
||||
exact_flag = 1;
|
||||
stl_check_facets_exact(stl);
|
||||
stl->stats.facets_w_1_bad_edge =
|
||||
(stl->stats.connected_facets_2_edge -
|
||||
stl->stats.connected_facets_3_edge);
|
||||
stl->stats.facets_w_2_bad_edge =
|
||||
(stl->stats.connected_facets_1_edge -
|
||||
stl->stats.connected_facets_2_edge);
|
||||
stl->stats.facets_w_3_bad_edge =
|
||||
(stl->stats.number_of_facets -
|
||||
stl->stats.connected_facets_1_edge);
|
||||
}
|
||||
|
||||
if(nearby_flag || fixall_flag) {
|
||||
if(!tolerance_flag) {
|
||||
tolerance = stl->stats.shortest_edge;
|
||||
}
|
||||
if(!increment_flag) {
|
||||
increment = stl->stats.bounding_diameter / 10000.0;
|
||||
}
|
||||
|
||||
if(stl->stats.connected_facets_3_edge < stl->stats.number_of_facets) {
|
||||
for(i = 0; i < iterations; i++) {
|
||||
if(stl->stats.connected_facets_3_edge <
|
||||
stl->stats.number_of_facets) {
|
||||
if (verbose_flag)
|
||||
printf("\
|
||||
Checking nearby. Tolerance= %f Iteration=%d of %d...",
|
||||
tolerance, i + 1, iterations);
|
||||
stl_check_facets_nearby(stl, tolerance);
|
||||
if (verbose_flag)
|
||||
printf(" Fixed %d edges.\n",
|
||||
stl->stats.edges_fixed - last_edges_fixed);
|
||||
last_edges_fixed = stl->stats.edges_fixed;
|
||||
tolerance += increment;
|
||||
} else {
|
||||
if (verbose_flag)
|
||||
printf("\
|
||||
All facets connected. No further nearby check necessary.\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (verbose_flag)
|
||||
printf("All facets connected. No nearby check necessary.\n");
|
||||
}
|
||||
}
|
||||
|
||||
if(remove_unconnected_flag || fixall_flag || fill_holes_flag) {
|
||||
if(stl->stats.connected_facets_3_edge < stl->stats.number_of_facets) {
|
||||
if (verbose_flag)
|
||||
printf("Removing unconnected facets...\n");
|
||||
stl_remove_unconnected_facets(stl);
|
||||
} else
|
||||
if (verbose_flag)
|
||||
printf("No unconnected need to be removed.\n");
|
||||
}
|
||||
|
||||
if(fill_holes_flag || fixall_flag) {
|
||||
if(stl->stats.connected_facets_3_edge < stl->stats.number_of_facets) {
|
||||
if (verbose_flag)
|
||||
printf("Filling holes...\n");
|
||||
stl_fill_holes(stl);
|
||||
} else
|
||||
if (verbose_flag)
|
||||
printf("No holes need to be filled.\n");
|
||||
}
|
||||
|
||||
if(reverse_all_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Reversing all facets...\n");
|
||||
stl_reverse_all_facets(stl);
|
||||
}
|
||||
|
||||
if(normal_directions_flag || fixall_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Checking normal directions...\n");
|
||||
stl_fix_normal_directions(stl);
|
||||
}
|
||||
|
||||
if(normal_values_flag || fixall_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Checking normal values...\n");
|
||||
stl_fix_normal_values(stl);
|
||||
}
|
||||
|
||||
/* Always calculate the volume. It shouldn't take too long */
|
||||
if (verbose_flag)
|
||||
printf("Calculating volume...\n");
|
||||
stl_calculate_volume(stl);
|
||||
|
||||
if(exact_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Verifying neighbors...\n");
|
||||
stl_verify_neighbors(stl);
|
||||
}
|
||||
static float get_volume(stl_file *stl)
|
||||
{
|
||||
// Choose a point, any point as the reference.
|
||||
stl_vertex p0 = stl->facet_start[0].vertex[0];
|
||||
float volume = 0.f;
|
||||
for (uint32_t i = 0; i < stl->stats.number_of_facets; ++ i) {
|
||||
// Do dot product to get distance from point to plane.
|
||||
float height = stl->facet_start[i].normal.dot(stl->facet_start[i].vertex[0] - p0);
|
||||
float area = get_area(&stl->facet_start[i]);
|
||||
volume += (area * height) / 3.0f;
|
||||
}
|
||||
return volume;
|
||||
}
|
||||
|
||||
void stl_calculate_volume(stl_file *stl)
|
||||
{
|
||||
stl->stats.volume = get_volume(stl);
|
||||
if (stl->stats.volume < 0.0) {
|
||||
stl_reverse_all_facets(stl);
|
||||
stl->stats.volume = -stl->stats.volume;
|
||||
}
|
||||
}
|
||||
|
||||
void stl_repair(
|
||||
stl_file *stl,
|
||||
bool fixall_flag,
|
||||
bool exact_flag,
|
||||
bool tolerance_flag,
|
||||
float tolerance,
|
||||
bool increment_flag,
|
||||
float increment,
|
||||
bool nearby_flag,
|
||||
int iterations,
|
||||
bool remove_unconnected_flag,
|
||||
bool fill_holes_flag,
|
||||
bool normal_directions_flag,
|
||||
bool normal_values_flag,
|
||||
bool reverse_all_flag,
|
||||
bool verbose_flag)
|
||||
{
|
||||
if (exact_flag || fixall_flag || nearby_flag || remove_unconnected_flag || fill_holes_flag || normal_directions_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Checking exact...\n");
|
||||
exact_flag = true;
|
||||
stl_check_facets_exact(stl);
|
||||
stl->stats.facets_w_1_bad_edge = (stl->stats.connected_facets_2_edge - stl->stats.connected_facets_3_edge);
|
||||
stl->stats.facets_w_2_bad_edge = (stl->stats.connected_facets_1_edge - stl->stats.connected_facets_2_edge);
|
||||
stl->stats.facets_w_3_bad_edge = (stl->stats.number_of_facets - stl->stats.connected_facets_1_edge);
|
||||
}
|
||||
|
||||
if (nearby_flag || fixall_flag) {
|
||||
if (! tolerance_flag)
|
||||
tolerance = stl->stats.shortest_edge;
|
||||
if (! increment_flag)
|
||||
increment = stl->stats.bounding_diameter / 10000.0;
|
||||
}
|
||||
|
||||
if (stl->stats.connected_facets_3_edge < stl->stats.number_of_facets) {
|
||||
int last_edges_fixed = 0;
|
||||
for (int i = 0; i < iterations; ++ i) {
|
||||
if (stl->stats.connected_facets_3_edge < stl->stats.number_of_facets) {
|
||||
if (verbose_flag)
|
||||
printf("Checking nearby. Tolerance= %f Iteration=%d of %d...", tolerance, i + 1, iterations);
|
||||
stl_check_facets_nearby(stl, tolerance);
|
||||
if (verbose_flag)
|
||||
printf(" Fixed %d edges.\n", stl->stats.edges_fixed - last_edges_fixed);
|
||||
last_edges_fixed = stl->stats.edges_fixed;
|
||||
tolerance += increment;
|
||||
} else {
|
||||
if (verbose_flag)
|
||||
printf("All facets connected. No further nearby check necessary.\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if (verbose_flag)
|
||||
printf("All facets connected. No nearby check necessary.\n");
|
||||
|
||||
if (remove_unconnected_flag || fixall_flag || fill_holes_flag) {
|
||||
if (stl->stats.connected_facets_3_edge < stl->stats.number_of_facets) {
|
||||
if (verbose_flag)
|
||||
printf("Removing unconnected facets...\n");
|
||||
stl_remove_unconnected_facets(stl);
|
||||
} else if (verbose_flag)
|
||||
printf("No unconnected need to be removed.\n");
|
||||
}
|
||||
|
||||
if (fill_holes_flag || fixall_flag) {
|
||||
if (stl->stats.connected_facets_3_edge < stl->stats.number_of_facets) {
|
||||
if (verbose_flag)
|
||||
printf("Filling holes...\n");
|
||||
stl_fill_holes(stl);
|
||||
} else if (verbose_flag)
|
||||
printf("No holes need to be filled.\n");
|
||||
}
|
||||
|
||||
if (reverse_all_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Reversing all facets...\n");
|
||||
stl_reverse_all_facets(stl);
|
||||
}
|
||||
|
||||
if (normal_directions_flag || fixall_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Checking normal directions...\n");
|
||||
stl_fix_normal_directions(stl);
|
||||
}
|
||||
|
||||
if (normal_values_flag || fixall_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Checking normal values...\n");
|
||||
stl_fix_normal_values(stl);
|
||||
}
|
||||
|
||||
// Always calculate the volume. It shouldn't take too long.
|
||||
if (verbose_flag)
|
||||
printf("Calculating volume...\n");
|
||||
stl_calculate_volume(stl);
|
||||
|
||||
if (exact_flag) {
|
||||
if (verbose_flag)
|
||||
printf("Verifying neighbors...\n");
|
||||
stl_verify_neighbors(stl);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,6 +48,9 @@ set(LIBNEST2D_SRCFILES
|
|||
${SRC_DIR}/libnest2d/optimizer.hpp
|
||||
${SRC_DIR}/libnest2d/utils/metaloop.hpp
|
||||
${SRC_DIR}/libnest2d/utils/rotfinder.hpp
|
||||
${SRC_DIR}/libnest2d/utils/rotcalipers.hpp
|
||||
${SRC_DIR}/libnest2d/utils/bigint.hpp
|
||||
${SRC_DIR}/libnest2d/utils/rational.hpp
|
||||
${SRC_DIR}/libnest2d/placers/placer_boilerplate.hpp
|
||||
${SRC_DIR}/libnest2d/placers/bottomleftplacer.hpp
|
||||
${SRC_DIR}/libnest2d/placers/nfpplacer.hpp
|
||||
|
@ -70,12 +73,13 @@ if(TBB_FOUND)
|
|||
# The Intel TBB library will use the std::exception_ptr feature of C++11.
|
||||
target_compile_definitions(libnest2d INTERFACE -DTBB_USE_CAPTURED_EXCEPTION=0)
|
||||
|
||||
target_link_libraries(libnest2d INTERFACE tbb)
|
||||
# The following breaks compilation on Visual Studio in Debug mode.
|
||||
#find_package(Threads REQUIRED)
|
||||
#target_link_libraries(libnest2d INTERFACE ${TBB_LIBRARIES} ${CMAKE_DL_LIBS}
|
||||
# Threads::Threads
|
||||
# )
|
||||
find_package(Threads REQUIRED)
|
||||
target_link_libraries(libnest2d INTERFACE
|
||||
tbb # VS debug mode needs linking this way:
|
||||
# ${TBB_LIBRARIES}
|
||||
${CMAKE_DL_LIBS}
|
||||
Threads::Threads
|
||||
)
|
||||
else()
|
||||
find_package(OpenMP QUIET)
|
||||
|
||||
|
@ -92,10 +96,11 @@ endif()
|
|||
|
||||
add_subdirectory(${SRC_DIR}/libnest2d/backends/${LIBNEST2D_GEOMETRIES})
|
||||
target_link_libraries(libnest2d INTERFACE ${LIBNEST2D_GEOMETRIES}Backend)
|
||||
|
||||
add_subdirectory(${SRC_DIR}/libnest2d/optimizers/${LIBNEST2D_OPTIMIZER})
|
||||
target_link_libraries(libnest2d INTERFACE ${LIBNEST2D_OPTIMIZER}Optimizer)
|
||||
|
||||
#target_sources(libnest2d INTERFACE ${LIBNEST2D_SRCFILES})
|
||||
# target_sources(libnest2d INTERFACE ${LIBNEST2D_SRCFILES})
|
||||
target_include_directories(libnest2d INTERFACE ${SRC_DIR})
|
||||
|
||||
if(NOT LIBNEST2D_HEADER_ONLY)
|
||||
|
|
|
@ -47,6 +47,17 @@ using NfpPlacer = _NfpPlacer<Box>;
|
|||
// This supports only box shaped bins
|
||||
using BottomLeftPlacer = placers::_BottomLeftPlacer<PolygonImpl>;
|
||||
|
||||
#ifdef LIBNEST2D_STATIC
|
||||
|
||||
extern template class Nester<NfpPlacer, FirstFitSelection>;
|
||||
extern template class Nester<BottomLeftPlacer, FirstFitSelection>;
|
||||
extern template PackGroup Nester<NfpPlacer, FirstFitSelection>::execute(
|
||||
std::vector<Item>::iterator, std::vector<Item>::iterator);
|
||||
extern template PackGroup Nester<BottomLeftPlacer, FirstFitSelection>::execute(
|
||||
std::vector<Item>::iterator, std::vector<Item>::iterator);
|
||||
|
||||
#endif
|
||||
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Iterator = std::vector<Item>::iterator>
|
||||
|
@ -60,19 +71,6 @@ PackGroup nest(Iterator from, Iterator to,
|
|||
return nester.execute(from, to);
|
||||
}
|
||||
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Container = std::vector<Item>>
|
||||
PackGroup nest(Container&& cont,
|
||||
const typename Placer::BinType& bin,
|
||||
Coord dist = 0,
|
||||
const typename Placer::Config& pconf = {},
|
||||
const typename Selector::Config& sconf = {})
|
||||
{
|
||||
return nest<Placer, Selector>(cont.begin(), cont.end(),
|
||||
bin, dist, pconf, sconf);
|
||||
}
|
||||
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Iterator = std::vector<Item>::iterator>
|
||||
|
@ -90,6 +88,42 @@ PackGroup nest(Iterator from, Iterator to,
|
|||
return nester.execute(from, to);
|
||||
}
|
||||
|
||||
#ifdef LIBNEST2D_STATIC
|
||||
|
||||
extern template class Nester<NfpPlacer, FirstFitSelection>;
|
||||
extern template class Nester<BottomLeftPlacer, FirstFitSelection>;
|
||||
|
||||
extern template PackGroup nest(std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
Coord dist = 0,
|
||||
const NfpPlacer::Config& pconf,
|
||||
const FirstFitSelection::Config& sconf);
|
||||
|
||||
extern template PackGroup nest(std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
ProgressFunction prg,
|
||||
StopCondition scond,
|
||||
Coord dist = 0,
|
||||
const NfpPlacer::Config& pconf,
|
||||
const FirstFitSelection::Config& sconf);
|
||||
|
||||
#endif
|
||||
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Container = std::vector<Item>>
|
||||
PackGroup nest(Container&& cont,
|
||||
const typename Placer::BinType& bin,
|
||||
Coord dist = 0,
|
||||
const typename Placer::Config& pconf = {},
|
||||
const typename Selector::Config& sconf = {})
|
||||
{
|
||||
return nest<Placer, Selector>(cont.begin(), cont.end(),
|
||||
bin, dist, pconf, sconf);
|
||||
}
|
||||
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Container = std::vector<Item>>
|
||||
|
@ -105,71 +139,6 @@ PackGroup nest(Container&& cont,
|
|||
bin, prg, scond, dist, pconf, sconf);
|
||||
}
|
||||
|
||||
#ifdef LIBNEST2D_STATIC
|
||||
extern template
|
||||
PackGroup nest<NfpPlacer, FirstFitSelection, std::vector<Item>&>(
|
||||
std::vector<Item>& cont,
|
||||
const Box& bin,
|
||||
Coord dist,
|
||||
const NfpPlacer::Config& pcfg,
|
||||
const FirstFitSelection::Config& scfg
|
||||
);
|
||||
|
||||
extern template
|
||||
PackGroup nest<NfpPlacer, FirstFitSelection, std::vector<Item>&>(
|
||||
std::vector<Item>& cont,
|
||||
const Box& bin,
|
||||
ProgressFunction prg,
|
||||
StopCondition scond,
|
||||
Coord dist,
|
||||
const NfpPlacer::Config& pcfg,
|
||||
const FirstFitSelection::Config& scfg
|
||||
);
|
||||
|
||||
extern template
|
||||
PackGroup nest<NfpPlacer, FirstFitSelection, std::vector<Item>>(
|
||||
std::vector<Item>&& cont,
|
||||
const Box& bin,
|
||||
Coord dist,
|
||||
const NfpPlacer::Config& pcfg,
|
||||
const FirstFitSelection::Config& scfg
|
||||
);
|
||||
|
||||
extern template
|
||||
PackGroup nest<NfpPlacer, FirstFitSelection, std::vector<Item>>(
|
||||
std::vector<Item>&& cont,
|
||||
const Box& bin,
|
||||
ProgressFunction prg,
|
||||
StopCondition scond,
|
||||
Coord dist,
|
||||
const NfpPlacer::Config& pcfg,
|
||||
const FirstFitSelection::Config& scfg
|
||||
);
|
||||
|
||||
extern template
|
||||
PackGroup nest<NfpPlacer, FirstFitSelection, std::vector<Item>::iterator>(
|
||||
std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
Coord dist,
|
||||
const NfpPlacer::Config& pcfg,
|
||||
const FirstFitSelection::Config& scfg
|
||||
);
|
||||
|
||||
extern template
|
||||
PackGroup nest<NfpPlacer, FirstFitSelection, std::vector<Item>::iterator>(
|
||||
std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
ProgressFunction prg,
|
||||
StopCondition scond,
|
||||
Coord dist,
|
||||
const NfpPlacer::Config& pcfg,
|
||||
const FirstFitSelection::Config& scfg
|
||||
);
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
#endif // LIBNEST2D_H
|
||||
|
|
|
@ -33,19 +33,18 @@ if(NOT TARGET clipper) # If there is a clipper target in the parent project we a
|
|||
# ${clipper_library_BINARY_DIR}
|
||||
# )
|
||||
|
||||
add_library(ClipperBackend STATIC
|
||||
add_library(clipperBackend STATIC
|
||||
${clipper_library_SOURCE_DIR}/clipper.cpp
|
||||
${clipper_library_SOURCE_DIR}/clipper.hpp)
|
||||
|
||||
target_include_directories(ClipperBackend INTERFACE
|
||||
${clipper_library_SOURCE_DIR})
|
||||
target_include_directories(clipperBackend INTERFACE ${clipper_library_SOURCE_DIR})
|
||||
else()
|
||||
message(FATAL_ERROR "Can't find clipper library and no SVN client found to download.
|
||||
You can download the clipper sources and define a clipper target in your project, that will work for libnest2d.")
|
||||
endif()
|
||||
else()
|
||||
add_library(ClipperBackend INTERFACE)
|
||||
target_link_libraries(ClipperBackend INTERFACE Clipper::Clipper)
|
||||
add_library(clipperBackend INTERFACE)
|
||||
target_link_libraries(clipperBackend INTERFACE Clipper::Clipper)
|
||||
endif()
|
||||
else()
|
||||
# set(CLIPPER_INCLUDE_DIRS "" PARENT_SCOPE)
|
||||
|
@ -69,6 +68,6 @@ target_link_libraries(clipperBackend INTERFACE Boost::boost )
|
|||
|
||||
target_compile_definitions(clipperBackend INTERFACE LIBNEST2D_BACKEND_CLIPPER)
|
||||
|
||||
# And finally plug the ClipperBackend into libnest2d
|
||||
#target_link_libraries(libnest2d INTERFACE ClipperBackend)
|
||||
# And finally plug the clipperBackend into libnest2d
|
||||
# target_link_libraries(libnest2d INTERFACE clipperBackend)
|
||||
|
||||
|
|
|
@ -12,13 +12,13 @@ struct Polygon {
|
|||
inline Polygon() = default;
|
||||
|
||||
inline explicit Polygon(const Path& cont): Contour(cont) {}
|
||||
inline explicit Polygon(const Paths& holes):
|
||||
Holes(holes) {}
|
||||
// inline explicit Polygon(const Paths& holes):
|
||||
// Holes(holes) {}
|
||||
inline Polygon(const Path& cont, const Paths& holes):
|
||||
Contour(cont), Holes(holes) {}
|
||||
|
||||
inline explicit Polygon(Path&& cont): Contour(std::move(cont)) {}
|
||||
inline explicit Polygon(Paths&& holes): Holes(std::move(holes)) {}
|
||||
// inline explicit Polygon(Paths&& holes): Holes(std::move(holes)) {}
|
||||
inline Polygon(Path&& cont, Paths&& holes):
|
||||
Contour(std::move(cont)), Holes(std::move(holes)) {}
|
||||
};
|
||||
|
@ -42,7 +42,7 @@ inline IntPoint& operator -=(IntPoint& p, const IntPoint& pa ) {
|
|||
return p;
|
||||
}
|
||||
|
||||
inline IntPoint operator -(IntPoint& p ) {
|
||||
inline IntPoint operator -(const IntPoint& p ) {
|
||||
IntPoint ret = p;
|
||||
ret.X = -ret.X;
|
||||
ret.Y = -ret.Y;
|
||||
|
|
|
@ -20,43 +20,23 @@ using PathImpl = ClipperLib::Path;
|
|||
using HoleStore = ClipperLib::Paths;
|
||||
using PolygonImpl = ClipperLib::Polygon;
|
||||
|
||||
// Type of coordinate units used by Clipper
|
||||
template<> struct CoordType<PointImpl> {
|
||||
using Type = ClipperLib::cInt;
|
||||
};
|
||||
|
||||
// Type of point used by Clipper
|
||||
template<> struct PointType<PolygonImpl> {
|
||||
using Type = PointImpl;
|
||||
};
|
||||
|
||||
template<> struct PointType<PathImpl> {
|
||||
using Type = PointImpl;
|
||||
};
|
||||
|
||||
template<> struct PointType<PointImpl> {
|
||||
using Type = PointImpl;
|
||||
};
|
||||
|
||||
template<> struct CountourType<PolygonImpl> {
|
||||
using Type = PathImpl;
|
||||
};
|
||||
|
||||
template<> struct ShapeTag<PolygonImpl> { using Type = PolygonTag; };
|
||||
template<> struct ShapeTag<PathImpl> { using Type = PathTag; };
|
||||
template<> struct ShapeTag<PointImpl> { using Type = PointTag; };
|
||||
template<> struct ShapeTag<PathImpl> { using Type = PathTag; };
|
||||
template<> struct ShapeTag<PointImpl> { using Type = PointTag; };
|
||||
|
||||
template<> struct ShapeTag<TMultiShape<PolygonImpl>> {
|
||||
using Type = MultiPolygonTag;
|
||||
};
|
||||
// Type of coordinate units used by Clipper. Enough to specialize for point,
|
||||
// the rest of the types will work (Path, Polygon)
|
||||
template<> struct CoordType<PointImpl> { using Type = ClipperLib::cInt; };
|
||||
|
||||
template<> struct PointType<TMultiShape<PolygonImpl>> {
|
||||
using Type = PointImpl;
|
||||
};
|
||||
// Enough to specialize for path, it will work for multishape and Polygon
|
||||
template<> struct PointType<PathImpl> { using Type = PointImpl; };
|
||||
|
||||
template<> struct HolesContainer<PolygonImpl> {
|
||||
using Type = ClipperLib::Paths;
|
||||
};
|
||||
// This is crucial. CountourType refers to itself by default, so we don't have
|
||||
// to secialize for clipper Path. ContourType<PathImpl>::Type is PathImpl.
|
||||
template<> struct ContourType<PolygonImpl> { using Type = PathImpl; };
|
||||
|
||||
// The holes are contained in Clipper::Paths
|
||||
template<> struct HolesContainer<PolygonImpl> { using Type = ClipperLib::Paths; };
|
||||
|
||||
namespace pointlike {
|
||||
|
||||
|
@ -86,39 +66,11 @@ template<> inline TCoord<PointImpl>& y(PointImpl& p)
|
|||
|
||||
}
|
||||
|
||||
// Using the libnest2d default area implementation
|
||||
#define DISABLE_BOOST_AREA
|
||||
|
||||
namespace _smartarea {
|
||||
|
||||
template<Orientation o>
|
||||
inline double area(const PolygonImpl& /*sh*/) {
|
||||
return std::nan("");
|
||||
}
|
||||
|
||||
template<>
|
||||
inline double area<Orientation::COUNTER_CLOCKWISE>(const PolygonImpl& sh) {
|
||||
return std::accumulate(sh.Holes.begin(), sh.Holes.end(),
|
||||
ClipperLib::Area(sh.Contour),
|
||||
[](double a, const ClipperLib::Path& pt){
|
||||
return a + ClipperLib::Area(pt);
|
||||
});
|
||||
}
|
||||
|
||||
template<>
|
||||
inline double area<Orientation::CLOCKWISE>(const PolygonImpl& sh) {
|
||||
return -area<Orientation::COUNTER_CLOCKWISE>(sh);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
namespace shapelike {
|
||||
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
template<> inline double area(const PolygonImpl& sh, const PolygonTag&)
|
||||
{
|
||||
return _smartarea::area<OrientationType<PolygonImpl>::Value>(sh);
|
||||
}
|
||||
|
||||
template<> inline void offset(PolygonImpl& sh, TCoord<PointImpl> distance)
|
||||
{
|
||||
#define DISABLE_BOOST_OFFSET
|
||||
|
@ -200,43 +152,16 @@ inline PolygonImpl create(const PathImpl& path, const HoleStore& holes)
|
|||
{
|
||||
PolygonImpl p;
|
||||
p.Contour = path;
|
||||
|
||||
// Expecting that the coordinate system Y axis is positive in upwards
|
||||
// direction
|
||||
if(ClipperLib::Orientation(p.Contour)) {
|
||||
// Not clockwise then reverse the b*tch
|
||||
ClipperLib::ReversePath(p.Contour);
|
||||
}
|
||||
|
||||
p.Holes = holes;
|
||||
for(auto& h : p.Holes) {
|
||||
if(!ClipperLib::Orientation(h)) {
|
||||
ClipperLib::ReversePath(h);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
template<> inline PolygonImpl create( PathImpl&& path, HoleStore&& holes) {
|
||||
PolygonImpl p;
|
||||
p.Contour.swap(path);
|
||||
|
||||
// Expecting that the coordinate system Y axis is positive in upwards
|
||||
// direction
|
||||
if(ClipperLib::Orientation(p.Contour)) {
|
||||
// Not clockwise then reverse the b*tch
|
||||
ClipperLib::ReversePath(p.Contour);
|
||||
}
|
||||
|
||||
p.Holes.swap(holes);
|
||||
|
||||
for(auto& h : p.Holes) {
|
||||
if(!ClipperLib::Orientation(h)) {
|
||||
ClipperLib::ReversePath(h);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
|
@ -314,13 +239,13 @@ inline void rotate(PolygonImpl& sh, const Radians& rads)
|
|||
} // namespace shapelike
|
||||
|
||||
#define DISABLE_BOOST_NFP_MERGE
|
||||
inline std::vector<PolygonImpl> clipper_execute(
|
||||
inline TMultiShape<PolygonImpl> clipper_execute(
|
||||
ClipperLib::Clipper& clipper,
|
||||
ClipperLib::ClipType clipType,
|
||||
ClipperLib::PolyFillType subjFillType = ClipperLib::pftEvenOdd,
|
||||
ClipperLib::PolyFillType clipFillType = ClipperLib::pftEvenOdd)
|
||||
{
|
||||
shapelike::Shapes<PolygonImpl> retv;
|
||||
TMultiShape<PolygonImpl> retv;
|
||||
|
||||
ClipperLib::PolyTree result;
|
||||
clipper.Execute(clipType, result, subjFillType, clipFillType);
|
||||
|
@ -370,8 +295,8 @@ inline std::vector<PolygonImpl> clipper_execute(
|
|||
|
||||
namespace nfp {
|
||||
|
||||
template<> inline std::vector<PolygonImpl>
|
||||
merge(const std::vector<PolygonImpl>& shapes)
|
||||
template<> inline TMultiShape<PolygonImpl>
|
||||
merge(const TMultiShape<PolygonImpl>& shapes)
|
||||
{
|
||||
ClipperLib::Clipper clipper(ClipperLib::ioReverseSolution);
|
||||
|
||||
|
@ -394,6 +319,8 @@ merge(const std::vector<PolygonImpl>& shapes)
|
|||
|
||||
}
|
||||
|
||||
#define DISABLE_BOOST_CONVEX_HULL
|
||||
|
||||
//#define DISABLE_BOOST_SERIALIZE
|
||||
//#define DISABLE_BOOST_UNSERIALIZE
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <string>
|
||||
#include <cmath>
|
||||
#include <type_traits>
|
||||
#include <limits>
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER <= 1800 || __cplusplus < 201103L
|
||||
#define BP2D_NOEXCEPT
|
||||
|
@ -197,6 +198,33 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
struct ScalarTag {};
|
||||
struct BigIntTag {};
|
||||
struct RationalTag {};
|
||||
|
||||
template<class T> struct _NumTag {
|
||||
using Type =
|
||||
enable_if_t<std::is_arithmetic<T>::value, ScalarTag>;
|
||||
};
|
||||
|
||||
template<class T> using NumTag = typename _NumTag<remove_cvref_t<T>>::Type;
|
||||
|
||||
/// A local version for abs that is garanteed to work with libnest2d types
|
||||
template <class T> inline T abs(const T& v, ScalarTag)
|
||||
{
|
||||
return std::abs(v);
|
||||
}
|
||||
|
||||
template<class T> inline T abs(const T& v) { return abs(v, NumTag<T>()); }
|
||||
|
||||
template<class T2, class T1> inline T2 cast(const T1& v, ScalarTag, ScalarTag)
|
||||
{
|
||||
return static_cast<T2>(v);
|
||||
}
|
||||
|
||||
template<class T2, class T1> inline T2 cast(const T1& v) {
|
||||
return cast<T2, T1>(v, NumTag<T1>(), NumTag<T2>());
|
||||
}
|
||||
|
||||
}
|
||||
#endif // LIBNEST2D_CONFIG_HPP
|
||||
|
|
|
@ -7,45 +7,125 @@
|
|||
#include <array>
|
||||
#include <vector>
|
||||
#include <numeric>
|
||||
#include <limits>
|
||||
#include <iterator>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
|
||||
#include "common.hpp"
|
||||
#include <libnest2d/common.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
// Meta tags for different geometry concepts.
|
||||
struct PointTag {};
|
||||
struct PolygonTag {};
|
||||
struct PathTag {};
|
||||
struct MultiPolygonTag {};
|
||||
struct BoxTag {};
|
||||
struct CircleTag {};
|
||||
|
||||
/// Meta-function to derive the tag of a shape type.
|
||||
template<class Shape> struct ShapeTag { using Type = typename Shape::Tag; };
|
||||
|
||||
/// Tag<S> will be used instead of `typename ShapeTag<S>::Type`
|
||||
template<class S> using Tag = typename ShapeTag<remove_cvref_t<S>>::Type;
|
||||
|
||||
/// Meta function to derive the contour type for a polygon which could be itself
|
||||
template<class RawShape> struct ContourType { using Type = RawShape; };
|
||||
|
||||
/// TContour<RawShape> instead of `typename ContourType<RawShape>::type`
|
||||
template<class RawShape>
|
||||
using TContour = typename ContourType<remove_cvref_t<RawShape>>::Type;
|
||||
|
||||
/// Getting the type of point structure used by a shape.
|
||||
template<class Sh> struct PointType {
|
||||
using Type = typename PointType<TContour<Sh>>::Type;
|
||||
};
|
||||
|
||||
/// TPoint<ShapeClass> as shorthand for `typename PointType<ShapeClass>::Type`.
|
||||
template<class Shape>
|
||||
using TPoint = typename PointType<remove_cvref_t<Shape>>::Type;
|
||||
|
||||
/// Getting the coordinate data type for a geometry class.
|
||||
template<class GeomClass> struct CoordType { using Type = long; };
|
||||
template<class GeomClass> struct CoordType {
|
||||
using Type = typename CoordType<TPoint<GeomClass>>::Type;
|
||||
};
|
||||
|
||||
/// TCoord<GeomType> as shorthand for typename `CoordType<GeomType>::Type`.
|
||||
template<class GeomType>
|
||||
using TCoord = typename CoordType<remove_cvref_t<GeomType>>::Type;
|
||||
|
||||
|
||||
/// Getting the type of point structure used by a shape.
|
||||
template<class Sh> struct PointType { using Type = typename Sh::PointType; };
|
||||
/// Getting the computation type for a certain geometry type.
|
||||
/// It is the coordinate type by default but it is advised that a type with
|
||||
/// larger precision and (or) range is specified.
|
||||
template<class T, bool = std::is_arithmetic<T>::value> struct ComputeType {};
|
||||
|
||||
/// TPoint<ShapeClass> as shorthand for `typename PointType<ShapeClass>::Type`.
|
||||
template<class Shape>
|
||||
using TPoint = typename PointType<remove_cvref_t<Shape>>::Type;
|
||||
/// A compute type is introduced to hold the results of computations on
|
||||
/// coordinates and points. It should be larger in range than the coordinate
|
||||
/// type or the range of coordinates should be limited to not loose precision.
|
||||
template<class GeomClass> struct ComputeType<GeomClass, false> {
|
||||
using Type = typename ComputeType<TCoord<GeomClass>>::Type;
|
||||
};
|
||||
|
||||
/// libnest2d will choose a default compute type for various coordinate types
|
||||
/// if the backend has not specified anything.
|
||||
template<class T> struct DoublePrecision { using Type = T; };
|
||||
template<> struct DoublePrecision<int8_t> { using Type = int16_t; };
|
||||
template<> struct DoublePrecision<int16_t> { using Type = int32_t; };
|
||||
template<> struct DoublePrecision<int32_t> { using Type = int64_t; };
|
||||
template<> struct DoublePrecision<float> { using Type = double; };
|
||||
template<> struct DoublePrecision<double> { using Type = long double; };
|
||||
template<class I> struct ComputeType<I, true> {
|
||||
using Type = typename DoublePrecision<I>::Type;
|
||||
};
|
||||
|
||||
template<class RawShape> struct CountourType { using Type = RawShape; };
|
||||
|
||||
template<class RawShape>
|
||||
using TContour = typename CountourType<remove_cvref_t<RawShape>>::Type;
|
||||
|
||||
/// TCompute<T> shorthand for `typename ComputeType<T>::Type`
|
||||
template<class T> using TCompute = typename ComputeType<remove_cvref_t<T>>::Type;
|
||||
|
||||
/// A meta function to derive a container type for holes in a polygon
|
||||
template<class RawShape>
|
||||
struct HolesContainer { using Type = std::vector<TContour<RawShape>>; };
|
||||
|
||||
/// Shorthand for `typename HolesContainer<RawShape>::Type`
|
||||
template<class RawShape>
|
||||
using THolesContainer = typename HolesContainer<remove_cvref_t<RawShape>>::Type;
|
||||
|
||||
/*
|
||||
* TContour, TPoint, TCoord and TCompute should be usable for any type for which
|
||||
* it makes sense. For example, the point type could be derived from the contour,
|
||||
* the polygon and (or) the multishape as well. The coordinate type also and
|
||||
* including the point type. TCoord<Polygon>, TCoord<Path>, TCoord<Point> are
|
||||
* all valid types and derives the coordinate type of template argument Polygon,
|
||||
* Path and Point. This is also true for TCompute, but it can also take the
|
||||
* coordinate type as argument.
|
||||
*/
|
||||
|
||||
template<class RawShape>
|
||||
struct LastPointIsFirst { static const bool Value = true; };
|
||||
/*
|
||||
* A Multi shape concept is also introduced. A multi shape is something that
|
||||
* can contain the result of an operation where the input is one polygon and
|
||||
* the result could be many polygons or path -> paths. The MultiShape should be
|
||||
* a container type. If the backend does not specialize the MultiShape template,
|
||||
* a default multi shape container will be used.
|
||||
*/
|
||||
|
||||
/// The default multi shape container.
|
||||
template<class S> struct DefaultMultiShape: public std::vector<S> {
|
||||
using Tag = MultiPolygonTag;
|
||||
template<class...Args> DefaultMultiShape(Args&&...args):
|
||||
std::vector<S>(std::forward<Args>(args)...) {}
|
||||
};
|
||||
|
||||
/// The MultiShape Type trait which gets the container type for a geometry type.
|
||||
template<class S> struct MultiShape { using Type = DefaultMultiShape<S>; };
|
||||
|
||||
/// use TMultiShape<S> instead of `typename MultiShape<S>::Type`
|
||||
template<class S>
|
||||
using TMultiShape = typename MultiShape<remove_cvref_t<S>>::Type;
|
||||
|
||||
// A specialization of ContourType to work with the default multishape type
|
||||
template<class S> struct ContourType<DefaultMultiShape<S>> {
|
||||
using Type = typename ContourType<S>::Type;
|
||||
};
|
||||
|
||||
enum class Orientation {
|
||||
CLOCKWISE,
|
||||
|
@ -59,6 +139,11 @@ struct OrientationType {
|
|||
static const Orientation Value = Orientation::CLOCKWISE;
|
||||
};
|
||||
|
||||
template<class T> inline /*constexpr*/ bool is_clockwise() {
|
||||
return OrientationType<TContour<T>>::Value == Orientation::CLOCKWISE;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* \brief A point pair base class for other point pairs (segment, box, ...).
|
||||
* \tparam RawPoint The actual point type to use.
|
||||
|
@ -69,21 +154,6 @@ struct PointPair {
|
|||
RawPoint p2;
|
||||
};
|
||||
|
||||
struct PointTag {};
|
||||
struct PolygonTag {};
|
||||
struct PathTag {};
|
||||
struct MultiPolygonTag {};
|
||||
struct BoxTag {};
|
||||
struct CircleTag {};
|
||||
|
||||
/// Meta-functions to derive the tags
|
||||
template<class Shape> struct ShapeTag { using Type = typename Shape::Tag; };
|
||||
template<class S> using Tag = typename ShapeTag<remove_cvref_t<S>>::Type;
|
||||
|
||||
template<class S> struct MultiShape { using Type = std::vector<S>; };
|
||||
template<class S>
|
||||
using TMultiShape =typename MultiShape<remove_cvref_t<S>>::Type;
|
||||
|
||||
/**
|
||||
* \brief An abstraction of a box;
|
||||
*/
|
||||
|
@ -114,11 +184,16 @@ public:
|
|||
|
||||
inline RawPoint center() const BP2D_NOEXCEPT;
|
||||
|
||||
inline double area() const BP2D_NOEXCEPT {
|
||||
return double(width()*height());
|
||||
template<class Unit = TCompute<RawPoint>>
|
||||
inline Unit area() const BP2D_NOEXCEPT {
|
||||
return Unit(width())*height();
|
||||
}
|
||||
};
|
||||
|
||||
template<class S> struct PointType<_Box<S>> {
|
||||
using Type = typename _Box<S>::PointType;
|
||||
};
|
||||
|
||||
template<class RawPoint>
|
||||
class _Circle {
|
||||
RawPoint center_;
|
||||
|
@ -129,7 +204,6 @@ public:
|
|||
using PointType = RawPoint;
|
||||
|
||||
_Circle() = default;
|
||||
|
||||
_Circle(const RawPoint& center, double r): center_(center), radius_(r) {}
|
||||
|
||||
inline const RawPoint& center() const BP2D_NOEXCEPT { return center_; }
|
||||
|
@ -137,12 +211,16 @@ public:
|
|||
|
||||
inline double radius() const BP2D_NOEXCEPT { return radius_; }
|
||||
inline void radius(double r) { radius_ = r; }
|
||||
|
||||
|
||||
inline double area() const BP2D_NOEXCEPT {
|
||||
return 2.0*Pi*radius_*radius_;
|
||||
return Pi_2 * radius_ * radius_;
|
||||
}
|
||||
};
|
||||
|
||||
template<class S> struct PointType<_Circle<S>> {
|
||||
using Type = typename _Circle<S>::PointType;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief An abstraction of a directed line segment with two points.
|
||||
*/
|
||||
|
@ -185,7 +263,12 @@ public:
|
|||
inline Radians angleToXaxis() const;
|
||||
|
||||
/// The length of the segment in the measure of the coordinate system.
|
||||
inline double length();
|
||||
template<class Unit = TCompute<RawPoint>> inline Unit sqlength() const;
|
||||
|
||||
};
|
||||
|
||||
template<class S> struct PointType<_Segment<S>> {
|
||||
using Type = typename _Circle<S>::PointType;
|
||||
};
|
||||
|
||||
// This struct serves almost as a namespace. The only difference is that is can
|
||||
|
@ -216,33 +299,56 @@ inline TCoord<RawPoint>& y(RawPoint& p)
|
|||
return p.y();
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
inline double distance(const RawPoint& /*p1*/, const RawPoint& /*p2*/)
|
||||
template<class RawPoint, class Unit = TCompute<RawPoint>>
|
||||
inline Unit squaredDistance(const RawPoint& p1, const RawPoint& p2)
|
||||
{
|
||||
static_assert(always_false<RawPoint>::value,
|
||||
"PointLike::distance(point, point) unimplemented!");
|
||||
return 0;
|
||||
auto x1 = Unit(x(p1)), y1 = Unit(y(p1)), x2 = Unit(x(p2)), y2 = Unit(y(p2));
|
||||
Unit a = (x2 - x1), b = (y2 - y1);
|
||||
return a * a + b * b;
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
inline double distance(const RawPoint& /*p1*/,
|
||||
const _Segment<RawPoint>& /*s*/)
|
||||
inline double distance(const RawPoint& p1, const RawPoint& p2)
|
||||
{
|
||||
static_assert(always_false<RawPoint>::value,
|
||||
"PointLike::distance(point, segment) unimplemented!");
|
||||
return 0;
|
||||
return std::sqrt(squaredDistance<RawPoint, double>(p1, p2));
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
inline std::pair<TCoord<RawPoint>, bool> horizontalDistance(
|
||||
// create perpendicular vector
|
||||
template<class Pt> inline Pt perp(const Pt& p)
|
||||
{
|
||||
return Pt(y(p), -x(p));
|
||||
}
|
||||
|
||||
template<class Pt, class Unit = TCompute<Pt>>
|
||||
inline Unit dotperp(const Pt& a, const Pt& b)
|
||||
{
|
||||
return Unit(x(a)) * Unit(y(b)) - Unit(y(a)) * Unit(x(b));
|
||||
}
|
||||
|
||||
// dot product
|
||||
template<class Pt, class Unit = TCompute<Pt>>
|
||||
inline Unit dot(const Pt& a, const Pt& b)
|
||||
{
|
||||
return Unit(x(a)) * x(b) + Unit(y(a)) * y(b);
|
||||
}
|
||||
|
||||
// squared vector magnitude
|
||||
template<class Pt, class Unit = TCompute<Pt>>
|
||||
inline Unit magnsq(const Pt& p)
|
||||
{
|
||||
return Unit(x(p)) * x(p) + Unit(y(p)) * y(p);
|
||||
}
|
||||
|
||||
template<class RawPoint, class Unit = TCompute<RawPoint>>
|
||||
inline std::pair<Unit, bool> horizontalDistance(
|
||||
const RawPoint& p, const _Segment<RawPoint>& s)
|
||||
{
|
||||
using Unit = TCoord<RawPoint>;
|
||||
auto x = pointlike::x(p), y = pointlike::y(p);
|
||||
auto x1 = pointlike::x(s.first()), y1 = pointlike::y(s.first());
|
||||
auto x2 = pointlike::x(s.second()), y2 = pointlike::y(s.second());
|
||||
namespace pl = pointlike;
|
||||
auto x = Unit(pl::x(p)), y = Unit(pl::y(p));
|
||||
auto x1 = Unit(pl::x(s.first())), y1 = Unit(pl::y(s.first()));
|
||||
auto x2 = Unit(pl::x(s.second())), y2 = Unit(pl::y(s.second()));
|
||||
|
||||
TCoord<RawPoint> ret;
|
||||
Unit ret;
|
||||
|
||||
if( (y < y1 && y < y2) || (y > y1 && y > y2) )
|
||||
return {0, false};
|
||||
|
@ -250,8 +356,7 @@ inline std::pair<TCoord<RawPoint>, bool> horizontalDistance(
|
|||
ret = std::min( x-x1, x -x2);
|
||||
else if( (y == y1 && y == y2) && (x < x1 && x < x2))
|
||||
ret = -std::min(x1 - x, x2 - x);
|
||||
else if(std::abs(y - y1) <= std::numeric_limits<Unit>::epsilon() &&
|
||||
std::abs(y - y2) <= std::numeric_limits<Unit>::epsilon())
|
||||
else if(y == y1 && y == y2)
|
||||
ret = 0;
|
||||
else
|
||||
ret = x - x1 + (x1 - x2)*(y1 - y)/(y1 - y2);
|
||||
|
@ -259,16 +364,16 @@ inline std::pair<TCoord<RawPoint>, bool> horizontalDistance(
|
|||
return {ret, true};
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
inline std::pair<TCoord<RawPoint>, bool> verticalDistance(
|
||||
template<class RawPoint, class Unit = TCompute<RawPoint>>
|
||||
inline std::pair<Unit, bool> verticalDistance(
|
||||
const RawPoint& p, const _Segment<RawPoint>& s)
|
||||
{
|
||||
using Unit = TCoord<RawPoint>;
|
||||
auto x = pointlike::x(p), y = pointlike::y(p);
|
||||
auto x1 = pointlike::x(s.first()), y1 = pointlike::y(s.first());
|
||||
auto x2 = pointlike::x(s.second()), y2 = pointlike::y(s.second());
|
||||
namespace pl = pointlike;
|
||||
auto x = Unit(pl::x(p)), y = Unit(pl::y(p));
|
||||
auto x1 = Unit(pl::x(s.first())), y1 = Unit(pl::y(s.first()));
|
||||
auto x2 = Unit(pl::x(s.second())), y2 = Unit(pl::y(s.second()));
|
||||
|
||||
TCoord<RawPoint> ret;
|
||||
Unit ret;
|
||||
|
||||
if( (x < x1 && x < x2) || (x > x1 && x > x2) )
|
||||
return {0, false};
|
||||
|
@ -276,8 +381,7 @@ inline std::pair<TCoord<RawPoint>, bool> verticalDistance(
|
|||
ret = std::min( y-y1, y -y2);
|
||||
else if( (x == x1 && x == x2) && (y < y1 && y < y2))
|
||||
ret = -std::min(y1 - y, y2 - y);
|
||||
else if(std::abs(x - x1) <= std::numeric_limits<Unit>::epsilon() &&
|
||||
std::abs(x - x2) <= std::numeric_limits<Unit>::epsilon())
|
||||
else if(x == x1 && x == x2)
|
||||
ret = 0;
|
||||
else
|
||||
ret = y - y1 + (y1 - y2)*(x1 - x)/(x1 - x2);
|
||||
|
@ -333,9 +437,10 @@ inline Radians _Segment<RawPoint>::angleToXaxis() const
|
|||
}
|
||||
|
||||
template<class RawPoint>
|
||||
inline double _Segment<RawPoint>::length()
|
||||
template<class Unit>
|
||||
inline Unit _Segment<RawPoint>::sqlength() const
|
||||
{
|
||||
return pointlike::distance(first(), second());
|
||||
return pointlike::squaredDistance<RawPoint, Unit>(first(), second());
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
|
@ -346,8 +451,8 @@ inline RawPoint _Box<RawPoint>::center() const BP2D_NOEXCEPT {
|
|||
using Coord = TCoord<RawPoint>;
|
||||
|
||||
RawPoint ret = { // No rounding here, we dont know if these are int coords
|
||||
static_cast<Coord>( (getX(minc) + getX(maxc))/2.0 ),
|
||||
static_cast<Coord>( (getY(minc) + getY(maxc))/2.0 )
|
||||
Coord( (getX(minc) + getX(maxc)) / Coord(2) ),
|
||||
Coord( (getY(minc) + getY(maxc)) / Coord(2) )
|
||||
};
|
||||
|
||||
return ret;
|
||||
|
@ -362,9 +467,6 @@ enum class Formats {
|
|||
// used in friend declarations and can be aliased at class scope.
|
||||
namespace shapelike {
|
||||
|
||||
template<class RawShape>
|
||||
using Shapes = TMultiShape<RawShape>;
|
||||
|
||||
template<class RawShape>
|
||||
inline RawShape create(const TContour<RawShape>& contour,
|
||||
const THolesContainer<RawShape>& holes)
|
||||
|
@ -449,7 +551,7 @@ inline void reserve(RawPath& p, size_t vertex_capacity, const PathTag&)
|
|||
template<class RawShape, class...Args>
|
||||
inline void addVertex(RawShape& sh, const PathTag&, Args...args)
|
||||
{
|
||||
return sh.emplace_back(std::forward<Args>(args)...);
|
||||
sh.emplace_back(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template<class RawShape, class Fn>
|
||||
|
@ -504,13 +606,8 @@ inline void unserialize(RawShape& /*sh*/, const std::string& /*str*/)
|
|||
"shapelike::unserialize() unimplemented!");
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
inline double area(const RawShape& /*sh*/, const PolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"shapelike::area() unimplemented!");
|
||||
return 0;
|
||||
}
|
||||
template<class Cntr, class Unit = double>
|
||||
inline Unit area(const Cntr& poly, const PathTag& );
|
||||
|
||||
template<class RawShape>
|
||||
inline bool intersects(const RawShape& /*sh*/, const RawShape& /*sh*/)
|
||||
|
@ -556,14 +653,14 @@ inline bool touches( const TPoint<RawShape>& /*point*/,
|
|||
|
||||
template<class RawShape>
|
||||
inline _Box<TPoint<RawShape>> boundingBox(const RawShape& /*sh*/,
|
||||
const PolygonTag&)
|
||||
const PathTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"shapelike::boundingBox(shape) unimplemented!");
|
||||
}
|
||||
|
||||
template<class RawShapes>
|
||||
inline _Box<TPoint<typename RawShapes::value_type>>
|
||||
inline _Box<TPoint<RawShapes>>
|
||||
boundingBox(const RawShapes& /*sh*/, const MultiPolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShapes>::value,
|
||||
|
@ -571,21 +668,10 @@ boundingBox(const RawShapes& /*sh*/, const MultiPolygonTag&)
|
|||
}
|
||||
|
||||
template<class RawShape>
|
||||
inline RawShape convexHull(const RawShape& /*sh*/, const PolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"shapelike::convexHull(shape) unimplemented!");
|
||||
return RawShape();
|
||||
}
|
||||
inline RawShape convexHull(const RawShape& sh, const PathTag&);
|
||||
|
||||
template<class RawShapes>
|
||||
inline typename RawShapes::value_type
|
||||
convexHull(const RawShapes& /*sh*/, const MultiPolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShapes>::value,
|
||||
"shapelike::convexHull(shapes) unimplemented!");
|
||||
return typename RawShapes::value_type();
|
||||
}
|
||||
template<class RawShapes, class S = typename RawShapes::value_type>
|
||||
inline S convexHull(const RawShapes& sh, const MultiPolygonTag&);
|
||||
|
||||
template<class RawShape>
|
||||
inline void rotate(RawShape& /*sh*/, const Radians& /*rads*/)
|
||||
|
@ -745,13 +831,19 @@ inline void reserve(T& sh, size_t vertex_capacity) {
|
|||
template<class RawShape, class...Args>
|
||||
inline void addVertex(RawShape& sh, const PolygonTag&, Args...args)
|
||||
{
|
||||
return addVertex(contour(sh), PathTag(), std::forward<Args>(args)...);
|
||||
addVertex(contour(sh), PathTag(), std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template<class RawShape, class...Args> // Tag dispatcher
|
||||
inline void addVertex(RawShape& sh, Args...args)
|
||||
{
|
||||
return addVertex(sh, Tag<RawShape>(), std::forward<Args>(args)...);
|
||||
addVertex(sh, Tag<RawShape>(), std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
inline _Box<TPoint<RawShape>> boundingBox(const RawShape& poly, const PolygonTag&)
|
||||
{
|
||||
return boundingBox(contour(poly), PathTag());
|
||||
}
|
||||
|
||||
template<class Box>
|
||||
|
@ -786,7 +878,7 @@ inline _Box<TPoint<S>> boundingBox(const S& sh)
|
|||
template<class Box>
|
||||
inline double area(const Box& box, const BoxTag& )
|
||||
{
|
||||
return box.area();
|
||||
return box.template area<double>();
|
||||
}
|
||||
|
||||
template<class Circle>
|
||||
|
@ -795,6 +887,35 @@ inline double area(const Circle& circ, const CircleTag& )
|
|||
return circ.area();
|
||||
}
|
||||
|
||||
template<class Cntr, class Unit>
|
||||
inline Unit area(const Cntr& poly, const PathTag& )
|
||||
{
|
||||
namespace sl = shapelike;
|
||||
if (sl::cend(poly) - sl::cbegin(poly) < 3) return 0.0;
|
||||
|
||||
Unit a = 0;
|
||||
for (auto i = sl::cbegin(poly), j = std::prev(sl::cend(poly));
|
||||
i < sl::cend(poly); ++i)
|
||||
{
|
||||
auto xj = Unit(getX(*j)), yj = Unit(getY(*j));
|
||||
auto xi = Unit(getX(*i)), yi = Unit(getY(*i));
|
||||
a += (xj + xi) * (yj - yi);
|
||||
j = i;
|
||||
}
|
||||
a /= 2;
|
||||
return is_clockwise<Cntr>() ? a : -a;
|
||||
}
|
||||
|
||||
template<class S> inline double area(const S& poly, const PolygonTag& )
|
||||
{
|
||||
auto hls = holes(poly);
|
||||
return std::accumulate(hls.begin(), hls.end(),
|
||||
area(contour(poly), PathTag()),
|
||||
[](double a, const TContour<S> &h){
|
||||
return a + area(h, PathTag());
|
||||
});
|
||||
}
|
||||
|
||||
template<class RawShape> // Dispatching function
|
||||
inline double area(const RawShape& sh)
|
||||
{
|
||||
|
@ -811,6 +932,12 @@ inline double area(const RawShapes& shapes, const MultiPolygonTag&)
|
|||
});
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
inline RawShape convexHull(const RawShape& sh, const PolygonTag&)
|
||||
{
|
||||
return create<RawShape>(convexHull(contour(sh), PathTag()));
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
inline auto convexHull(const RawShape& sh)
|
||||
-> decltype(convexHull(sh, Tag<RawShape>())) // TODO: C++14 could deduce
|
||||
|
@ -818,11 +945,91 @@ inline auto convexHull(const RawShape& sh)
|
|||
return convexHull(sh, Tag<RawShape>());
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
inline RawShape convexHull(const RawShape& sh, const PathTag&)
|
||||
{
|
||||
using Unit = TCompute<RawShape>;
|
||||
using Point = TPoint<RawShape>;
|
||||
namespace sl = shapelike;
|
||||
|
||||
size_t edges = sl::cend(sh) - sl::cbegin(sh);
|
||||
if(edges <= 3) return {};
|
||||
|
||||
bool closed = false;
|
||||
std::vector<Point> U, L;
|
||||
U.reserve(1 + edges / 2); L.reserve(1 + edges / 2);
|
||||
|
||||
std::vector<Point> pts; pts.reserve(edges);
|
||||
std::copy(sl::cbegin(sh), sl::cend(sh), std::back_inserter(pts));
|
||||
|
||||
auto fpt = pts.front(), lpt = pts.back();
|
||||
if(getX(fpt) == getX(lpt) && getY(fpt) == getY(lpt)) {
|
||||
closed = true; pts.pop_back();
|
||||
}
|
||||
|
||||
std::sort(pts.begin(), pts.end(),
|
||||
[](const Point& v1, const Point& v2)
|
||||
{
|
||||
Unit x1 = getX(v1), x2 = getX(v2), y1 = getY(v1), y2 = getY(v2);
|
||||
return x1 == x2 ? y1 < y2 : x1 < x2;
|
||||
});
|
||||
|
||||
auto dir = [](const Point& p, const Point& q, const Point& r) {
|
||||
return (Unit(getY(q)) - getY(p)) * (Unit(getX(r)) - getX(p)) -
|
||||
(Unit(getX(q)) - getX(p)) * (Unit(getY(r)) - getY(p));
|
||||
};
|
||||
|
||||
auto ik = pts.begin();
|
||||
|
||||
while(ik != pts.end()) {
|
||||
|
||||
while(U.size() > 1 && dir(U[U.size() - 2], U.back(), *ik) <= 0)
|
||||
U.pop_back();
|
||||
while(L.size() > 1 && dir(L[L.size() - 2], L.back(), *ik) >= 0)
|
||||
L.pop_back();
|
||||
|
||||
U.emplace_back(*ik);
|
||||
L.emplace_back(*ik);
|
||||
|
||||
++ik;
|
||||
}
|
||||
|
||||
RawShape ret; reserve(ret, U.size() + L.size());
|
||||
if(is_clockwise<RawShape>()) {
|
||||
for(auto it = U.begin(); it != std::prev(U.end()); ++it)
|
||||
addVertex(ret, *it);
|
||||
for(auto it = L.rbegin(); it != std::prev(L.rend()); ++it)
|
||||
addVertex(ret, *it);
|
||||
if(closed) addVertex(ret, *std::prev(L.rend()));
|
||||
} else {
|
||||
for(auto it = L.begin(); it != std::prev(L.end()); ++it)
|
||||
addVertex(ret, *it);
|
||||
for(auto it = U.rbegin(); it != std::prev(U.rend()); ++it)
|
||||
addVertex(ret, *it);
|
||||
if(closed) addVertex(ret, *std::prev(U.rend()));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
template<class RawShapes, class S>
|
||||
inline S convexHull(const RawShapes& sh, const MultiPolygonTag&)
|
||||
{
|
||||
namespace sl = shapelike;
|
||||
S cntr;
|
||||
for(auto& poly : sh)
|
||||
for(auto it = sl::cbegin(poly); it != sl::cend(poly); ++it)
|
||||
addVertex(cntr, *it);
|
||||
|
||||
return convexHull(cntr, Tag<S>());
|
||||
}
|
||||
|
||||
template<class TP, class TC>
|
||||
inline bool isInside(const TP& point, const TC& circ,
|
||||
const PointTag&, const CircleTag&)
|
||||
{
|
||||
return pointlike::distance(point, circ.center()) < circ.radius();
|
||||
auto r = circ.radius();
|
||||
return pointlike::squaredDistance(point, circ.center()) < r * r;
|
||||
}
|
||||
|
||||
template<class TP, class TB>
|
||||
|
@ -972,6 +1179,9 @@ template<class RawShape> inline bool isConvex(const RawShape& sh) // dispatch
|
|||
using Segment = _Segment<Point>; \
|
||||
using Polygons = TMultiShape<T>
|
||||
|
||||
namespace sl = shapelike;
|
||||
namespace pl = pointlike;
|
||||
|
||||
}
|
||||
|
||||
#endif // GEOMETRY_TRAITS_HPP
|
||||
|
|
|
@ -1,26 +1,22 @@
|
|||
#ifndef GEOMETRIES_NOFITPOLYGON_HPP
|
||||
#define GEOMETRIES_NOFITPOLYGON_HPP
|
||||
|
||||
#include "geometry_traits.hpp"
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
#include <iterator>
|
||||
|
||||
#include <libnest2d/geometry_traits.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
namespace __nfp {
|
||||
// Do not specialize this...
|
||||
template<class RawShape>
|
||||
template<class RawShape, class Unit = TCompute<RawShape>>
|
||||
inline bool _vsort(const TPoint<RawShape>& v1, const TPoint<RawShape>& v2)
|
||||
{
|
||||
using Coord = TCoord<TPoint<RawShape>>;
|
||||
Coord &&x1 = getX(v1), &&x2 = getX(v2), &&y1 = getY(v1), &&y2 = getY(v2);
|
||||
auto diff = y1 - y2;
|
||||
if(std::abs(diff) <= std::numeric_limits<Coord>::epsilon())
|
||||
return x1 < x2;
|
||||
|
||||
return diff < 0;
|
||||
Unit x1 = getX(v1), x2 = getX(v2), y1 = getY(v1), y2 = getY(v2);
|
||||
return y1 == y2 ? x1 < x2 : y1 < y2;
|
||||
}
|
||||
|
||||
template<class EdgeList, class RawShape, class Vertex = TPoint<RawShape>>
|
||||
|
@ -202,7 +198,7 @@ inline TPoint<RawShape> referenceVertex(const RawShape& sh)
|
|||
* convex as well in this case.
|
||||
*
|
||||
*/
|
||||
template<class RawShape>
|
||||
template<class RawShape, class Ratio = double>
|
||||
inline NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
|
||||
const RawShape& other)
|
||||
{
|
||||
|
@ -238,12 +234,62 @@ inline NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
|
|||
++first; ++next;
|
||||
}
|
||||
}
|
||||
|
||||
// Sort the edges by angle to X axis.
|
||||
std::sort(edgelist.begin(), edgelist.end(),
|
||||
[](const Edge& e1, const Edge& e2)
|
||||
|
||||
std::sort(edgelist.begin(), edgelist.end(),
|
||||
[](const Edge& e1, const Edge& e2)
|
||||
{
|
||||
return e1.angleToXaxis() > e2.angleToXaxis();
|
||||
Vertex ax(1, 0); // Unit vector for the X axis
|
||||
|
||||
// get cectors from the edges
|
||||
Vertex p1 = e1.second() - e1.first();
|
||||
Vertex p2 = e2.second() - e2.first();
|
||||
|
||||
// Quadrant mapping array. The quadrant of a vector can be determined
|
||||
// from the dot product of the vector and its perpendicular pair
|
||||
// with the unit vector X axis. The products will carry the values
|
||||
// lcos = dot(p, ax) = l * cos(phi) and
|
||||
// lsin = -dotperp(p, ax) = l * sin(phi) where
|
||||
// l is the length of vector p. From the signs of these values we can
|
||||
// construct an index which has the sign of lcos as MSB and the
|
||||
// sign of lsin as LSB. This index can be used to retrieve the actual
|
||||
// quadrant where vector p resides using the following map:
|
||||
// (+ is 0, - is 1)
|
||||
// cos | sin | decimal | quadrant
|
||||
// + | + | 0 | 0
|
||||
// + | - | 1 | 3
|
||||
// - | + | 2 | 1
|
||||
// - | - | 3 | 2
|
||||
std::array<int, 4> quadrants {0, 3, 1, 2 };
|
||||
|
||||
std::array<int, 2> q {0, 0}; // Quadrant indices for p1 and p2
|
||||
|
||||
using TDots = std::array<TCompute<Vertex>, 2>;
|
||||
TDots lcos { pl::dot(p1, ax), pl::dot(p2, ax) };
|
||||
TDots lsin { -pl::dotperp(p1, ax), -pl::dotperp(p2, ax) };
|
||||
|
||||
// Construct the quadrant indices for p1 and p2
|
||||
for(size_t i = 0; i < 2; ++i)
|
||||
if(lcos[i] == 0) q[i] = lsin[i] > 0 ? 1 : 3;
|
||||
else if(lsin[i] == 0) q[i] = lcos[i] > 0 ? 0 : 2;
|
||||
else q[i] = quadrants[((lcos[i] < 0) << 1) + (lsin[i] < 0)];
|
||||
|
||||
if(q[0] == q[1]) { // only bother if p1 and p2 are in the same quadrant
|
||||
auto lsq1 = pl::magnsq(p1); // squared magnitudes, avoid sqrt
|
||||
auto lsq2 = pl::magnsq(p2); // squared magnitudes, avoid sqrt
|
||||
|
||||
// We will actually compare l^2 * cos^2(phi) which saturates the
|
||||
// cos function. But with the quadrant info we can get the sign back
|
||||
int sign = q[0] == 1 || q[0] == 2 ? -1 : 1;
|
||||
|
||||
// If Ratio is an actual rational type, there is no precision loss
|
||||
auto pcos1 = Ratio(lcos[0]) / lsq1 * sign * lcos[0];
|
||||
auto pcos2 = Ratio(lcos[1]) / lsq2 * sign * lcos[1];
|
||||
|
||||
return q[0] < 2 ? pcos1 < pcos2 : pcos1 > pcos2;
|
||||
}
|
||||
|
||||
// If in different quadrants, compare the quadrant indices only.
|
||||
return q[0] > q[1];
|
||||
});
|
||||
|
||||
__nfp::buildPolygon(edgelist, rsh, top_nfp);
|
||||
|
@ -253,456 +299,9 @@ inline NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
|
|||
|
||||
template<class RawShape>
|
||||
NfpResult<RawShape> nfpSimpleSimple(const RawShape& cstationary,
|
||||
const RawShape& cother)
|
||||
const RawShape& cother)
|
||||
{
|
||||
|
||||
// Algorithms are from the original algorithm proposed in paper:
|
||||
// https://eprints.soton.ac.uk/36850/1/CORMSIS-05-05.pdf
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// Algorithm 1: Obtaining the minkowski sum
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// I guess this is not a full minkowski sum of the two input polygons by
|
||||
// definition. This yields a subset that is compatible with the next 2
|
||||
// algorithms.
|
||||
|
||||
using Result = NfpResult<RawShape>;
|
||||
using Vertex = TPoint<RawShape>;
|
||||
using Coord = TCoord<Vertex>;
|
||||
using Edge = _Segment<Vertex>;
|
||||
namespace sl = shapelike;
|
||||
using std::signbit;
|
||||
using std::sort;
|
||||
using std::vector;
|
||||
using std::ref;
|
||||
using std::reference_wrapper;
|
||||
|
||||
// TODO The original algorithms expects the stationary polygon in
|
||||
// counter clockwise and the orbiter in clockwise order.
|
||||
// So for preventing any further complication, I will make the input
|
||||
// the way it should be, than make my way around the orientations.
|
||||
|
||||
// Reverse the stationary contour to counter clockwise
|
||||
auto stcont = sl::contour(cstationary);
|
||||
{
|
||||
std::reverse(sl::begin(stcont), sl::end(stcont));
|
||||
stcont.pop_back();
|
||||
auto it = std::min_element(sl::begin(stcont), sl::end(stcont),
|
||||
[](const Vertex& v1, const Vertex& v2) {
|
||||
return getY(v1) < getY(v2);
|
||||
});
|
||||
std::rotate(sl::begin(stcont), it, sl::end(stcont));
|
||||
sl::addVertex(stcont, sl::front(stcont));
|
||||
}
|
||||
RawShape stationary;
|
||||
sl::contour(stationary) = stcont;
|
||||
|
||||
// Reverse the orbiter contour to counter clockwise
|
||||
auto orbcont = sl::contour(cother);
|
||||
{
|
||||
std::reverse(orbcont.begin(), orbcont.end());
|
||||
|
||||
// Step 1: Make the orbiter reverse oriented
|
||||
|
||||
orbcont.pop_back();
|
||||
auto it = std::min_element(orbcont.begin(), orbcont.end(),
|
||||
[](const Vertex& v1, const Vertex& v2) {
|
||||
return getY(v1) < getY(v2);
|
||||
});
|
||||
|
||||
std::rotate(orbcont.begin(), it, orbcont.end());
|
||||
orbcont.emplace_back(orbcont.front());
|
||||
|
||||
for(auto &v : orbcont) v = -v;
|
||||
|
||||
}
|
||||
|
||||
// Copy the orbiter (contour only), we will have to work on it
|
||||
RawShape orbiter;
|
||||
sl::contour(orbiter) = orbcont;
|
||||
|
||||
// An edge with additional data for marking it
|
||||
struct MarkedEdge {
|
||||
Edge e; Radians turn_angle = 0; bool is_turning_point = false;
|
||||
MarkedEdge() = default;
|
||||
MarkedEdge(const Edge& ed, Radians ta, bool tp):
|
||||
e(ed), turn_angle(ta), is_turning_point(tp) {}
|
||||
|
||||
// debug
|
||||
std::string label;
|
||||
};
|
||||
|
||||
// Container for marked edges
|
||||
using EdgeList = vector<MarkedEdge>;
|
||||
|
||||
EdgeList A, B;
|
||||
|
||||
// This is how an edge list is created from the polygons
|
||||
auto fillEdgeList = [](EdgeList& L, const RawShape& ppoly, int dir) {
|
||||
auto& poly = sl::contour(ppoly);
|
||||
|
||||
L.reserve(sl::contourVertexCount(poly));
|
||||
|
||||
if(dir > 0) {
|
||||
auto it = poly.begin();
|
||||
auto nextit = std::next(it);
|
||||
|
||||
double turn_angle = 0;
|
||||
bool is_turn_point = false;
|
||||
|
||||
while(nextit != poly.end()) {
|
||||
L.emplace_back(Edge(*it, *nextit), turn_angle, is_turn_point);
|
||||
it++; nextit++;
|
||||
}
|
||||
} else {
|
||||
auto it = sl::rbegin(poly);
|
||||
auto nextit = std::next(it);
|
||||
|
||||
double turn_angle = 0;
|
||||
bool is_turn_point = false;
|
||||
|
||||
while(nextit != sl::rend(poly)) {
|
||||
L.emplace_back(Edge(*it, *nextit), turn_angle, is_turn_point);
|
||||
it++; nextit++;
|
||||
}
|
||||
}
|
||||
|
||||
auto getTurnAngle = [](const Edge& e1, const Edge& e2) {
|
||||
auto phi = e1.angleToXaxis();
|
||||
auto phi_prev = e2.angleToXaxis();
|
||||
auto turn_angle = phi-phi_prev;
|
||||
if(turn_angle > Pi) turn_angle -= TwoPi;
|
||||
if(turn_angle < -Pi) turn_angle += TwoPi;
|
||||
return turn_angle;
|
||||
};
|
||||
|
||||
auto eit = L.begin();
|
||||
auto enext = std::next(eit);
|
||||
|
||||
eit->turn_angle = getTurnAngle(L.front().e, L.back().e);
|
||||
|
||||
while(enext != L.end()) {
|
||||
enext->turn_angle = getTurnAngle( enext->e, eit->e);
|
||||
eit->is_turning_point =
|
||||
signbit(enext->turn_angle) != signbit(eit->turn_angle);
|
||||
++eit; ++enext;
|
||||
}
|
||||
|
||||
L.back().is_turning_point = signbit(L.back().turn_angle) !=
|
||||
signbit(L.front().turn_angle);
|
||||
|
||||
};
|
||||
|
||||
// Step 2: Fill the edgelists
|
||||
fillEdgeList(A, stationary, 1);
|
||||
fillEdgeList(B, orbiter, 1);
|
||||
|
||||
int i = 1;
|
||||
for(MarkedEdge& me : A) {
|
||||
std::cout << "a" << i << ":\n\t"
|
||||
<< getX(me.e.first()) << " " << getY(me.e.first()) << "\n\t"
|
||||
<< getX(me.e.second()) << " " << getY(me.e.second()) << "\n\t"
|
||||
<< "Turning point: " << (me.is_turning_point ? "yes" : "no")
|
||||
<< std::endl;
|
||||
|
||||
me.label = "a"; me.label += std::to_string(i);
|
||||
i++;
|
||||
}
|
||||
|
||||
i = 1;
|
||||
for(MarkedEdge& me : B) {
|
||||
std::cout << "b" << i << ":\n\t"
|
||||
<< getX(me.e.first()) << " " << getY(me.e.first()) << "\n\t"
|
||||
<< getX(me.e.second()) << " " << getY(me.e.second()) << "\n\t"
|
||||
<< "Turning point: " << (me.is_turning_point ? "yes" : "no")
|
||||
<< std::endl;
|
||||
me.label = "b"; me.label += std::to_string(i);
|
||||
i++;
|
||||
}
|
||||
|
||||
// A reference to a marked edge that also knows its container
|
||||
struct MarkedEdgeRef {
|
||||
reference_wrapper<MarkedEdge> eref;
|
||||
reference_wrapper<vector<MarkedEdgeRef>> container;
|
||||
Coord dir = 1; // Direction modifier
|
||||
|
||||
inline Radians angleX() const { return eref.get().e.angleToXaxis(); }
|
||||
inline const Edge& edge() const { return eref.get().e; }
|
||||
inline Edge& edge() { return eref.get().e; }
|
||||
inline bool isTurningPoint() const {
|
||||
return eref.get().is_turning_point;
|
||||
}
|
||||
inline bool isFrom(const vector<MarkedEdgeRef>& cont ) {
|
||||
return &(container.get()) == &cont;
|
||||
}
|
||||
inline bool eq(const MarkedEdgeRef& mr) {
|
||||
return &(eref.get()) == &(mr.eref.get());
|
||||
}
|
||||
|
||||
MarkedEdgeRef(reference_wrapper<MarkedEdge> er,
|
||||
reference_wrapper<vector<MarkedEdgeRef>> ec):
|
||||
eref(er), container(ec), dir(1) {}
|
||||
|
||||
MarkedEdgeRef(reference_wrapper<MarkedEdge> er,
|
||||
reference_wrapper<vector<MarkedEdgeRef>> ec,
|
||||
Coord d):
|
||||
eref(er), container(ec), dir(d) {}
|
||||
};
|
||||
|
||||
using EdgeRefList = vector<MarkedEdgeRef>;
|
||||
|
||||
// Comparing two marked edges
|
||||
auto sortfn = [](const MarkedEdgeRef& e1, const MarkedEdgeRef& e2) {
|
||||
return e1.angleX() < e2.angleX();
|
||||
};
|
||||
|
||||
EdgeRefList Aref, Bref; // We create containers for the references
|
||||
Aref.reserve(A.size()); Bref.reserve(B.size());
|
||||
|
||||
// Fill reference container for the stationary polygon
|
||||
std::for_each(A.begin(), A.end(), [&Aref](MarkedEdge& me) {
|
||||
Aref.emplace_back( ref(me), ref(Aref) );
|
||||
});
|
||||
|
||||
// Fill reference container for the orbiting polygon
|
||||
std::for_each(B.begin(), B.end(), [&Bref](MarkedEdge& me) {
|
||||
Bref.emplace_back( ref(me), ref(Bref) );
|
||||
});
|
||||
|
||||
auto mink = [sortfn] // the Mink(Q, R, direction) sub-procedure
|
||||
(const EdgeRefList& Q, const EdgeRefList& R, bool positive)
|
||||
{
|
||||
|
||||
// Step 1 "merge sort_list(Q) and sort_list(R) to form merge_list(Q,R)"
|
||||
// Sort the containers of edge references and merge them.
|
||||
// Q could be sorted only once and be reused here but we would still
|
||||
// need to merge it with sorted(R).
|
||||
|
||||
EdgeRefList merged;
|
||||
EdgeRefList S, seq;
|
||||
merged.reserve(Q.size() + R.size());
|
||||
|
||||
merged.insert(merged.end(), R.begin(), R.end());
|
||||
std::stable_sort(merged.begin(), merged.end(), sortfn);
|
||||
merged.insert(merged.end(), Q.begin(), Q.end());
|
||||
std::stable_sort(merged.begin(), merged.end(), sortfn);
|
||||
|
||||
// Step 2 "set i = 1, k = 1, direction = 1, s1 = q1"
|
||||
// we don't use i, instead, q is an iterator into Q. k would be an index
|
||||
// into the merged sequence but we use "it" as an iterator for that
|
||||
|
||||
// here we obtain references for the containers for later comparisons
|
||||
const auto& Rcont = R.begin()->container.get();
|
||||
const auto& Qcont = Q.begin()->container.get();
|
||||
|
||||
// Set the initial direction
|
||||
Coord dir = 1;
|
||||
|
||||
// roughly i = 1 (so q = Q.begin()) and s1 = q1 so S[0] = q;
|
||||
if(positive) {
|
||||
auto q = Q.begin();
|
||||
S.emplace_back(*q);
|
||||
|
||||
// Roughly step 3
|
||||
|
||||
std::cout << "merged size: " << merged.size() << std::endl;
|
||||
auto mit = merged.begin();
|
||||
for(bool finish = false; !finish && q != Q.end();) {
|
||||
++q; // "Set i = i + 1"
|
||||
|
||||
while(!finish && mit != merged.end()) {
|
||||
if(mit->isFrom(Rcont)) {
|
||||
auto s = *mit;
|
||||
s.dir = dir;
|
||||
S.emplace_back(s);
|
||||
}
|
||||
|
||||
if(mit->eq(*q)) {
|
||||
S.emplace_back(*q);
|
||||
if(mit->isTurningPoint()) dir = -dir;
|
||||
if(q == Q.begin()) finish = true;
|
||||
break;
|
||||
}
|
||||
|
||||
mit += dir;
|
||||
// __nfp::advance(mit, merged, dir > 0);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
auto q = Q.rbegin();
|
||||
S.emplace_back(*q);
|
||||
|
||||
// Roughly step 3
|
||||
|
||||
std::cout << "merged size: " << merged.size() << std::endl;
|
||||
auto mit = merged.begin();
|
||||
for(bool finish = false; !finish && q != Q.rend();) {
|
||||
++q; // "Set i = i + 1"
|
||||
|
||||
while(!finish && mit != merged.end()) {
|
||||
if(mit->isFrom(Rcont)) {
|
||||
auto s = *mit;
|
||||
s.dir = dir;
|
||||
S.emplace_back(s);
|
||||
}
|
||||
|
||||
if(mit->eq(*q)) {
|
||||
S.emplace_back(*q);
|
||||
S.back().dir = -1;
|
||||
if(mit->isTurningPoint()) dir = -dir;
|
||||
if(q == Q.rbegin()) finish = true;
|
||||
break;
|
||||
}
|
||||
|
||||
mit += dir;
|
||||
// __nfp::advance(mit, merged, dir > 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Step 4:
|
||||
|
||||
// "Let starting edge r1 be in position si in sequence"
|
||||
// whaaat? I guess this means the following:
|
||||
auto it = S.begin();
|
||||
while(!it->eq(*R.begin())) ++it;
|
||||
|
||||
// "Set j = 1, next = 2, direction = 1, seq1 = si"
|
||||
// we don't use j, seq is expanded dynamically.
|
||||
dir = 1;
|
||||
auto next = std::next(R.begin()); seq.emplace_back(*it);
|
||||
|
||||
// Step 5:
|
||||
// "If all si edges have been allocated to seqj" should mean that
|
||||
// we loop until seq has equal size with S
|
||||
auto send = it; //it == S.begin() ? it : std::prev(it);
|
||||
while(it != S.end()) {
|
||||
++it; if(it == S.end()) it = S.begin();
|
||||
if(it == send) break;
|
||||
|
||||
if(it->isFrom(Qcont)) {
|
||||
seq.emplace_back(*it); // "If si is from Q, j = j + 1, seqj = si"
|
||||
|
||||
// "If si is a turning point in Q,
|
||||
// direction = - direction, next = next + direction"
|
||||
if(it->isTurningPoint()) {
|
||||
dir = -dir;
|
||||
next += dir;
|
||||
// __nfp::advance(next, R, dir > 0);
|
||||
}
|
||||
}
|
||||
|
||||
if(it->eq(*next) /*&& dir == next->dir*/) { // "If si = direction.rnext"
|
||||
// "j = j + 1, seqj = si, next = next + direction"
|
||||
seq.emplace_back(*it);
|
||||
next += dir;
|
||||
// __nfp::advance(next, R, dir > 0);
|
||||
}
|
||||
}
|
||||
|
||||
return seq;
|
||||
};
|
||||
|
||||
std::vector<EdgeRefList> seqlist;
|
||||
seqlist.reserve(Bref.size());
|
||||
|
||||
EdgeRefList Bslope = Bref; // copy Bref, we will make a slope diagram
|
||||
|
||||
// make the slope diagram of B
|
||||
std::sort(Bslope.begin(), Bslope.end(), sortfn);
|
||||
|
||||
auto slopeit = Bslope.begin(); // search for the first turning point
|
||||
while(!slopeit->isTurningPoint() && slopeit != Bslope.end()) slopeit++;
|
||||
|
||||
if(slopeit == Bslope.end()) {
|
||||
// no turning point means convex polygon.
|
||||
seqlist.emplace_back(mink(Aref, Bref, true));
|
||||
} else {
|
||||
int dir = 1;
|
||||
|
||||
auto firstturn = Bref.begin();
|
||||
while(!firstturn->eq(*slopeit)) ++firstturn;
|
||||
|
||||
assert(firstturn != Bref.end());
|
||||
|
||||
EdgeRefList bgroup; bgroup.reserve(Bref.size());
|
||||
bgroup.emplace_back(*slopeit);
|
||||
|
||||
auto b_it = std::next(firstturn);
|
||||
while(b_it != firstturn) {
|
||||
if(b_it == Bref.end()) b_it = Bref.begin();
|
||||
|
||||
while(!slopeit->eq(*b_it)) {
|
||||
__nfp::advance(slopeit, Bslope, dir > 0);
|
||||
}
|
||||
|
||||
if(!slopeit->isTurningPoint()) {
|
||||
bgroup.emplace_back(*slopeit);
|
||||
} else {
|
||||
if(!bgroup.empty()) {
|
||||
if(dir > 0) bgroup.emplace_back(*slopeit);
|
||||
for(auto& me : bgroup) {
|
||||
std::cout << me.eref.get().label << ", ";
|
||||
}
|
||||
std::cout << std::endl;
|
||||
seqlist.emplace_back(mink(Aref, bgroup, dir == 1 ? true : false));
|
||||
bgroup.clear();
|
||||
if(dir < 0) bgroup.emplace_back(*slopeit);
|
||||
} else {
|
||||
bgroup.emplace_back(*slopeit);
|
||||
}
|
||||
|
||||
dir *= -1;
|
||||
}
|
||||
++b_it;
|
||||
}
|
||||
}
|
||||
|
||||
// while(it != Bref.end()) // This is step 3 and step 4 in one loop
|
||||
// if(it->isTurningPoint()) {
|
||||
// R = {R.last, it++};
|
||||
// auto seq = mink(Q, R, orientation);
|
||||
|
||||
// // TODO step 6 (should be 5 shouldn't it?): linking edges from A
|
||||
// // I don't get this step
|
||||
|
||||
// seqlist.insert(seqlist.end(), seq.begin(), seq.end());
|
||||
// orientation = !orientation;
|
||||
// } else ++it;
|
||||
|
||||
// if(seqlist.empty()) seqlist = mink(Q, {Bref.begin(), Bref.end()}, true);
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// Algorithm 2: breaking Minkowski sums into track line trips
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// Algorithm 3: finding the boundary of the NFP from track line trips
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
for(auto& seq : seqlist) {
|
||||
std::cout << "seqlist size: " << seq.size() << std::endl;
|
||||
for(auto& s : seq) {
|
||||
std::cout << (s.dir > 0 ? "" : "-") << s.eref.get().label << ", ";
|
||||
}
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
auto& seq = seqlist.front();
|
||||
RawShape rsh;
|
||||
Vertex top_nfp;
|
||||
std::vector<Edge> edgelist; edgelist.reserve(seq.size());
|
||||
for(auto& s : seq) {
|
||||
edgelist.emplace_back(s.eref.get().e);
|
||||
}
|
||||
|
||||
__nfp::buildPolygon(edgelist, rsh, top_nfp);
|
||||
|
||||
return Result(rsh, top_nfp);
|
||||
return {};
|
||||
}
|
||||
|
||||
// Specializable NFP implementation class. Specialize it if you have a faster
|
||||
|
|
|
@ -8,13 +8,10 @@
|
|||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
#include "geometry_traits.hpp"
|
||||
#include <libnest2d/geometry_traits.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
namespace sl = shapelike;
|
||||
namespace pl = pointlike;
|
||||
|
||||
/**
|
||||
* \brief An item to be placed on a bin.
|
||||
*
|
||||
|
@ -422,13 +419,9 @@ private:
|
|||
|
||||
static inline bool vsort(const Vertex& v1, const Vertex& v2)
|
||||
{
|
||||
Coord &&x1 = getX(v1), &&x2 = getX(v2);
|
||||
Coord &&y1 = getY(v1), &&y2 = getY(v2);
|
||||
auto diff = y1 - y2;
|
||||
if(std::abs(diff) <= std::numeric_limits<Coord>::epsilon())
|
||||
return x1 < x2;
|
||||
|
||||
return diff < 0;
|
||||
TCompute<Vertex> x1 = getX(v1), x2 = getX(v2);
|
||||
TCompute<Vertex> y1 = getY(v1), y2 = getY(v2);
|
||||
return y1 == y2 ? x1 < x2 : y1 < y2;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
#include <tuple>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include "common.hpp"
|
||||
|
||||
#include <libnest2d/common.hpp>
|
||||
|
||||
namespace libnest2d { namespace opt {
|
||||
|
||||
|
@ -60,6 +61,7 @@ enum class Method {
|
|||
L_SIMPLEX,
|
||||
L_SUBPLEX,
|
||||
G_GENETIC,
|
||||
G_PARTICLE_SWARM
|
||||
//...
|
||||
};
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ else()
|
|||
target_link_libraries(nloptOptimizer INTERFACE Nlopt::Nlopt)
|
||||
endif()
|
||||
|
||||
#target_sources( NloptOptimizer INTERFACE
|
||||
#target_sources( nloptOptimizer INTERFACE
|
||||
#${CMAKE_CURRENT_SOURCE_DIR}/simplex.hpp
|
||||
#${CMAKE_CURRENT_SOURCE_DIR}/subplex.hpp
|
||||
#${CMAKE_CURRENT_SOURCE_DIR}/genetic.hpp
|
||||
|
@ -57,5 +57,5 @@ endif()
|
|||
|
||||
target_compile_definitions(nloptOptimizer INTERFACE LIBNEST2D_OPTIMIZER_NLOPT)
|
||||
|
||||
# And finally plug the NloptOptimizer into libnest2d
|
||||
#target_link_libraries(libnest2d INTERFACE NloptOptimizer)
|
||||
# And finally plug the nloptOptimizer into libnest2d
|
||||
#target_link_libraries(libnest2d INTERFACE nloptOptimizer)
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
find_package(Armadillo REQUIRED)
|
||||
|
||||
add_library(OptimlibOptimizer INTERFACE)
|
||||
target_include_directories(OptimlibOptimizer INTERFACE ${ARMADILLO_INCLUDE_DIRS})
|
||||
target_link_libraries(OptimlibOptimizer INTERFACE ${ARMADILLO_LIBRARIES})
|
|
@ -7,15 +7,15 @@
|
|||
|
||||
namespace libnest2d { namespace placers {
|
||||
|
||||
template<class T, class = T> struct Epsilon {};
|
||||
template<class T, class = T> struct DefaultEpsilon {};
|
||||
|
||||
template<class T>
|
||||
struct Epsilon<T, enable_if_t<std::is_integral<T>::value, T> > {
|
||||
struct DefaultEpsilon<T, enable_if_t<std::is_integral<T>::value, T> > {
|
||||
static const T Value = 1;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
struct Epsilon<T, enable_if_t<std::is_floating_point<T>::value, T> > {
|
||||
struct DefaultEpsilon<T, enable_if_t<std::is_floating_point<T>::value, T> > {
|
||||
static const T Value = 1e-3;
|
||||
};
|
||||
|
||||
|
@ -24,7 +24,7 @@ struct BLConfig {
|
|||
DECLARE_MAIN_TYPES(RawShape);
|
||||
|
||||
Coord min_obj_distance = 0;
|
||||
Coord epsilon = Epsilon<Coord>::Value;
|
||||
Coord epsilon = DefaultEpsilon<Coord>::Value;
|
||||
bool allow_rotations = false;
|
||||
};
|
||||
|
||||
|
|
|
@ -103,14 +103,14 @@ Key hash(const _Item<S>& item) {
|
|||
while(deg > N) { ms++; deg -= N; }
|
||||
ls += int(deg);
|
||||
ret.push_back(char(ms)); ret.push_back(char(ls));
|
||||
circ += seg.length();
|
||||
circ += std::sqrt(seg.template sqlength<double>());
|
||||
}
|
||||
|
||||
it = ctr.begin(); nx = std::next(it);
|
||||
|
||||
while(nx != ctr.end()) {
|
||||
Segment seg(*it++, *nx++);
|
||||
auto l = int(M * seg.length() / circ);
|
||||
auto l = int(M * std::sqrt(seg.template sqlength<double>()) / circ);
|
||||
int ms = 'A', ls = 'A';
|
||||
while(l > N) { ms++; l -= N; }
|
||||
ls += l;
|
||||
|
@ -249,6 +249,11 @@ template<class RawShape> class EdgeCache {
|
|||
std::vector<ContourCache> holes_;
|
||||
|
||||
double accuracy_ = 1.0;
|
||||
|
||||
static double length(const Edge &e)
|
||||
{
|
||||
return std::sqrt(e.template sqlength<double>());
|
||||
}
|
||||
|
||||
void createCache(const RawShape& sh) {
|
||||
{ // For the contour
|
||||
|
@ -260,7 +265,7 @@ template<class RawShape> class EdgeCache {
|
|||
|
||||
while(next != endit) {
|
||||
contour_.emap.emplace_back(*(first++), *(next++));
|
||||
contour_.full_distance += contour_.emap.back().length();
|
||||
contour_.full_distance += length(contour_.emap.back());
|
||||
contour_.distances.emplace_back(contour_.full_distance);
|
||||
}
|
||||
}
|
||||
|
@ -275,7 +280,7 @@ template<class RawShape> class EdgeCache {
|
|||
|
||||
while(next != endit) {
|
||||
hc.emap.emplace_back(*(first++), *(next++));
|
||||
hc.full_distance += hc.emap.back().length();
|
||||
hc.full_distance += length(hc.emap.back());
|
||||
hc.distances.emplace_back(hc.full_distance);
|
||||
}
|
||||
|
||||
|
|
|
@ -311,19 +311,19 @@ struct range_value<bp2d::Shapes> {
|
|||
|
||||
namespace libnest2d { // Now the algorithms that boost can provide...
|
||||
|
||||
namespace pointlike {
|
||||
template<>
|
||||
inline double distance(const PointImpl& p1, const PointImpl& p2 )
|
||||
{
|
||||
return boost::geometry::distance(p1, p2);
|
||||
}
|
||||
//namespace pointlike {
|
||||
//template<>
|
||||
//inline double distance(const PointImpl& p1, const PointImpl& p2 )
|
||||
//{
|
||||
// return boost::geometry::distance(p1, p2);
|
||||
//}
|
||||
|
||||
template<>
|
||||
inline double distance(const PointImpl& p, const bp2d::Segment& seg )
|
||||
{
|
||||
return boost::geometry::distance(p, seg);
|
||||
}
|
||||
}
|
||||
//template<>
|
||||
//inline double distance(const PointImpl& p, const bp2d::Segment& seg )
|
||||
//{
|
||||
// return boost::geometry::distance(p, seg);
|
||||
//}
|
||||
//}
|
||||
|
||||
namespace shapelike {
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
|
@ -382,16 +382,9 @@ inline bool touches( const PointImpl& point, const PolygonImpl& shape)
|
|||
}
|
||||
|
||||
#ifndef DISABLE_BOOST_BOUNDING_BOX
|
||||
template<>
|
||||
inline bp2d::Box boundingBox(const PolygonImpl& sh, const PolygonTag&)
|
||||
{
|
||||
bp2d::Box b;
|
||||
boost::geometry::envelope(sh, b);
|
||||
return b;
|
||||
}
|
||||
|
||||
template<>
|
||||
inline bp2d::Box boundingBox(const PathImpl& sh, const PolygonTag&)
|
||||
inline bp2d::Box boundingBox(const PathImpl& sh, const PathTag&)
|
||||
{
|
||||
bp2d::Box b;
|
||||
boost::geometry::envelope(sh, b);
|
||||
|
@ -410,9 +403,9 @@ inline bp2d::Box boundingBox<bp2d::Shapes>(const bp2d::Shapes& shapes,
|
|||
|
||||
#ifndef DISABLE_BOOST_CONVEX_HULL
|
||||
template<>
|
||||
inline PolygonImpl convexHull(const PolygonImpl& sh, const PolygonTag&)
|
||||
inline PathImpl convexHull(const PathImpl& sh, const PathTag&)
|
||||
{
|
||||
PolygonImpl ret;
|
||||
PathImpl ret;
|
||||
boost::geometry::convex_hull(sh, ret);
|
||||
return ret;
|
||||
}
|
||||
|
|
268
src/libnest2d/include/libnest2d/utils/rotcalipers.hpp
Normal file
268
src/libnest2d/include/libnest2d/utils/rotcalipers.hpp
Normal file
|
@ -0,0 +1,268 @@
|
|||
#ifndef ROTCALIPERS_HPP
|
||||
#define ROTCALIPERS_HPP
|
||||
|
||||
#include <numeric>
|
||||
#include <functional>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
|
||||
#include <libnest2d/geometry_traits.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
template<class Pt, class Unit = TCompute<Pt>> class RotatedBox {
|
||||
Pt axis_;
|
||||
Unit bottom_ = Unit(0), right_ = Unit(0);
|
||||
public:
|
||||
|
||||
RotatedBox() = default;
|
||||
RotatedBox(const Pt& axis, Unit b, Unit r):
|
||||
axis_(axis), bottom_(b), right_(r) {}
|
||||
|
||||
inline long double area() const {
|
||||
long double asq = pl::magnsq<Pt, long double>(axis_);
|
||||
return cast<long double>(bottom_) * cast<long double>(right_) / asq;
|
||||
}
|
||||
|
||||
inline long double width() const {
|
||||
return abs(bottom_) / std::sqrt(pl::magnsq<Pt, long double>(axis_));
|
||||
}
|
||||
|
||||
inline long double height() const {
|
||||
return abs(right_) / std::sqrt(pl::magnsq<Pt, long double>(axis_));
|
||||
}
|
||||
|
||||
inline Unit bottom_extent() const { return bottom_; }
|
||||
inline Unit right_extent() const { return right_; }
|
||||
inline const Pt& axis() const { return axis_; }
|
||||
|
||||
inline Radians angleToX() const {
|
||||
double ret = std::atan2(getY(axis_), getX(axis_));
|
||||
auto s = std::signbit(ret);
|
||||
if(s) ret += Pi_2;
|
||||
return -ret;
|
||||
}
|
||||
};
|
||||
|
||||
template <class Poly, class Pt = TPoint<Poly>, class Unit = TCompute<Pt>>
|
||||
Poly removeCollinearPoints(const Poly& sh, Unit eps = Unit(0))
|
||||
{
|
||||
Poly ret; sl::reserve(ret, sl::contourVertexCount(sh));
|
||||
|
||||
Pt eprev = *sl::cbegin(sh) - *std::prev(sl::cend(sh));
|
||||
|
||||
auto it = sl::cbegin(sh);
|
||||
auto itx = std::next(it);
|
||||
if(itx != sl::cend(sh)) while (it != sl::cend(sh))
|
||||
{
|
||||
Pt enext = *itx - *it;
|
||||
|
||||
auto dp = pl::dotperp<Pt, Unit>(eprev, enext);
|
||||
if(abs(dp) > eps) sl::addVertex(ret, *it);
|
||||
|
||||
eprev = enext;
|
||||
if (++itx == sl::cend(sh)) itx = sl::cbegin(sh);
|
||||
++it;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// The area of the bounding rectangle with the axis dir and support vertices
|
||||
template<class Pt, class Unit = TCompute<Pt>, class R = TCompute<Pt>>
|
||||
inline R rectarea(const Pt& w, // the axis
|
||||
const Pt& vb, const Pt& vr,
|
||||
const Pt& vt, const Pt& vl)
|
||||
{
|
||||
Unit a = pl::dot<Pt, Unit>(w, vr - vl);
|
||||
Unit b = pl::dot<Pt, Unit>(-pl::perp(w), vt - vb);
|
||||
R m = R(a) / pl::magnsq<Pt, Unit>(w);
|
||||
m = m * b;
|
||||
return m;
|
||||
};
|
||||
|
||||
template<class Pt,
|
||||
class Unit = TCompute<Pt>,
|
||||
class R = TCompute<Pt>,
|
||||
class It = typename std::vector<Pt>::const_iterator>
|
||||
inline R rectarea(const Pt& w, const std::array<It, 4>& rect)
|
||||
{
|
||||
return rectarea<Pt, Unit, R>(w, *rect[0], *rect[1], *rect[2], *rect[3]);
|
||||
}
|
||||
|
||||
// This function is only applicable to counter-clockwise oriented convex
|
||||
// polygons where only two points can be collinear witch each other.
|
||||
template <class RawShape,
|
||||
class Unit = TCompute<RawShape>,
|
||||
class Ratio = TCompute<RawShape>>
|
||||
RotatedBox<TPoint<RawShape>, Unit> minAreaBoundingBox(const RawShape& sh)
|
||||
{
|
||||
using Point = TPoint<RawShape>;
|
||||
using Iterator = typename TContour<RawShape>::const_iterator;
|
||||
using pointlike::dot; using pointlike::magnsq; using pointlike::perp;
|
||||
|
||||
// Get the first and the last vertex iterator
|
||||
auto first = sl::cbegin(sh);
|
||||
auto last = std::prev(sl::cend(sh));
|
||||
|
||||
// Check conditions and return undefined box if input is not sane.
|
||||
if(last == first) return {};
|
||||
if(getX(*first) == getX(*last) && getY(*first) == getY(*last)) --last;
|
||||
if(last - first < 2) return {};
|
||||
|
||||
RawShape shcpy; // empty at this point
|
||||
{
|
||||
Point p = *first, q = *std::next(first), r = *last;
|
||||
|
||||
// Determine orientation from first 3 vertex (should be consistent)
|
||||
Unit d = (Unit(getY(q)) - getY(p)) * (Unit(getX(r)) - getX(p)) -
|
||||
(Unit(getX(q)) - getX(p)) * (Unit(getY(r)) - getY(p));
|
||||
|
||||
if(d > 0) {
|
||||
// The polygon is clockwise. A flip is needed (for now)
|
||||
sl::reserve(shcpy, last - first);
|
||||
auto it = last; while(it != first) sl::addVertex(shcpy, *it--);
|
||||
sl::addVertex(shcpy, *first);
|
||||
first = sl::cbegin(shcpy); last = std::prev(sl::cend(shcpy));
|
||||
}
|
||||
}
|
||||
|
||||
// Cyclic iterator increment
|
||||
auto inc = [&first, &last](Iterator& it) {
|
||||
if(it == last) it = first; else ++it;
|
||||
};
|
||||
|
||||
// Cyclic previous iterator
|
||||
auto prev = [&first, &last](Iterator it) {
|
||||
return it == first ? last : std::prev(it);
|
||||
};
|
||||
|
||||
// Cyclic next iterator
|
||||
auto next = [&first, &last](Iterator it) {
|
||||
return it == last ? first : std::next(it);
|
||||
};
|
||||
|
||||
// Establish initial (axis aligned) rectangle support verices by determining
|
||||
// polygon extremes:
|
||||
|
||||
auto it = first;
|
||||
Iterator minX = it, maxX = it, minY = it, maxY = it;
|
||||
|
||||
do { // Linear walk through the vertices and save the extreme positions
|
||||
|
||||
Point v = *it, d = v - *minX;
|
||||
if(getX(d) < 0 || (getX(d) == 0 && getY(d) < 0)) minX = it;
|
||||
|
||||
d = v - *maxX;
|
||||
if(getX(d) > 0 || (getX(d) == 0 && getY(d) > 0)) maxX = it;
|
||||
|
||||
d = v - *minY;
|
||||
if(getY(d) < 0 || (getY(d) == 0 && getX(d) > 0)) minY = it;
|
||||
|
||||
d = v - *maxY;
|
||||
if(getY(d) > 0 || (getY(d) == 0 && getX(d) < 0)) maxY = it;
|
||||
|
||||
} while(++it != std::next(last));
|
||||
|
||||
// Update the vertices defining the bounding rectangle. The rectangle with
|
||||
// the smallest rotation is selected and the supporting vertices are
|
||||
// returned in the 'rect' argument.
|
||||
auto update = [&next, &inc]
|
||||
(const Point& w, std::array<Iterator, 4>& rect)
|
||||
{
|
||||
Iterator B = rect[0], Bn = next(B);
|
||||
Iterator R = rect[1], Rn = next(R);
|
||||
Iterator T = rect[2], Tn = next(T);
|
||||
Iterator L = rect[3], Ln = next(L);
|
||||
|
||||
Point b = *Bn - *B, r = *Rn - *R, t = *Tn - *T, l = *Ln - *L;
|
||||
Point pw = perp(w);
|
||||
using Pt = Point;
|
||||
|
||||
Unit dotwpb = dot<Pt, Unit>( w, b), dotwpr = dot<Pt, Unit>(-pw, r);
|
||||
Unit dotwpt = dot<Pt, Unit>(-w, t), dotwpl = dot<Pt, Unit>( pw, l);
|
||||
Unit dw = magnsq<Pt, Unit>(w);
|
||||
|
||||
std::array<Ratio, 4> angles;
|
||||
angles[0] = (Ratio(dotwpb) / magnsq<Pt, Unit>(b)) * dotwpb;
|
||||
angles[1] = (Ratio(dotwpr) / magnsq<Pt, Unit>(r)) * dotwpr;
|
||||
angles[2] = (Ratio(dotwpt) / magnsq<Pt, Unit>(t)) * dotwpt;
|
||||
angles[3] = (Ratio(dotwpl) / magnsq<Pt, Unit>(l)) * dotwpl;
|
||||
|
||||
using AngleIndex = std::pair<Ratio, size_t>;
|
||||
std::vector<AngleIndex> A; A.reserve(4);
|
||||
|
||||
for (size_t i = 3, j = 0; j < 4; i = j++) {
|
||||
if(rect[i] != rect[j] && angles[i] < dw) {
|
||||
auto iv = std::make_pair(angles[i], i);
|
||||
auto it = std::lower_bound(A.begin(), A.end(), iv,
|
||||
[](const AngleIndex& ai,
|
||||
const AngleIndex& aj)
|
||||
{
|
||||
return ai.first > aj.first;
|
||||
});
|
||||
|
||||
A.insert(it, iv);
|
||||
}
|
||||
}
|
||||
|
||||
// The polygon is supposed to be a rectangle.
|
||||
if(A.empty()) return false;
|
||||
|
||||
auto amin = A.front().first;
|
||||
auto imin = A.front().second;
|
||||
for(auto& a : A) if(a.first == amin) inc(rect[a.second]);
|
||||
|
||||
std::rotate(rect.begin(), rect.begin() + imin, rect.end());
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
Point w(1, 0);
|
||||
Point w_min = w;
|
||||
Ratio minarea((Unit(getX(*maxX)) - getX(*minX)) *
|
||||
(Unit(getY(*maxY)) - getY(*minY)));
|
||||
|
||||
std::array<Iterator, 4> rect = {minY, maxX, maxY, minX};
|
||||
std::array<Iterator, 4> minrect = rect;
|
||||
|
||||
// An edge might be examined twice in which case the algorithm terminates.
|
||||
size_t c = 0, count = last - first + 1;
|
||||
std::vector<bool> edgemask(count, false);
|
||||
|
||||
while(c++ < count)
|
||||
{
|
||||
// Update the support vertices, if cannot be updated, break the cycle.
|
||||
if(! update(w, rect)) break;
|
||||
|
||||
size_t eidx = size_t(rect[0] - first);
|
||||
|
||||
if(edgemask[eidx]) break;
|
||||
edgemask[eidx] = true;
|
||||
|
||||
// get the unnormalized direction vector
|
||||
w = *rect[0] - *prev(rect[0]);
|
||||
|
||||
// get the area of the rotated rectangle
|
||||
Ratio rarea = rectarea<Point, Unit, Ratio>(w, rect);
|
||||
|
||||
// Update min area and the direction of the min bounding box;
|
||||
if(rarea <= minarea) { w_min = w; minarea = rarea; minrect = rect; }
|
||||
}
|
||||
|
||||
Unit a = dot<Point, Unit>(w_min, *minrect[1] - *minrect[3]);
|
||||
Unit b = dot<Point, Unit>(-perp(w_min), *minrect[2] - *minrect[0]);
|
||||
RotatedBox<Point, Unit> bb(w_min, a, b);
|
||||
|
||||
return bb;
|
||||
}
|
||||
|
||||
template <class RawShape> Radians minAreaBoundingBoxRotation(const RawShape& sh)
|
||||
{
|
||||
return minAreaBoundingBox(sh).angleToX();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endif // ROTCALIPERS_HPP
|
23
src/libnest2d/src/libnest2d.cpp
Normal file
23
src/libnest2d/src/libnest2d.cpp
Normal file
|
@ -0,0 +1,23 @@
|
|||
#include <libnest2d.h>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
template class Nester<NfpPlacer, FirstFitSelection>;
|
||||
template class Nester<BottomLeftPlacer, FirstFitSelection>;
|
||||
|
||||
template PackGroup nest(std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
Coord dist = 0,
|
||||
const NfpPlacer::Config& pconf,
|
||||
const FirstFitSelection::Config& sconf);
|
||||
|
||||
template PackGroup nest(std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
ProgressFunction prg,
|
||||
StopCondition scond,
|
||||
Coord dist = 0,
|
||||
const NfpPlacer::Config& pconf,
|
||||
const FirstFitSelection::Config& sconf);
|
||||
}
|
|
@ -49,7 +49,12 @@ add_executable(tests_clipper_nlopt
|
|||
|
||||
target_link_libraries(tests_clipper_nlopt libnest2d ${GTEST_LIBS_TO_LINK} )
|
||||
|
||||
target_include_directories(tests_clipper_nlopt PRIVATE BEFORE
|
||||
${GTEST_INCLUDE_DIRS})
|
||||
target_include_directories(tests_clipper_nlopt PRIVATE BEFORE ${GTEST_INCLUDE_DIRS})
|
||||
|
||||
if(NOT LIBNEST2D_HEADER_ONLY)
|
||||
target_link_libraries(tests_clipper_nlopt ${LIBNAME})
|
||||
else()
|
||||
target_link_libraries(tests_clipper_nlopt libnest2d)
|
||||
endif()
|
||||
|
||||
add_test(libnest2d_tests tests_clipper_nlopt)
|
||||
|
|
|
@ -3,11 +3,43 @@
|
|||
|
||||
#include <libnest2d.h>
|
||||
#include "printer_parts.h"
|
||||
#include <libnest2d/geometry_traits_nfp.hpp>
|
||||
//#include <libnest2d/geometry_traits_nfp.hpp>
|
||||
#include "../tools/svgtools.hpp"
|
||||
#include <libnest2d/utils/rotcalipers.hpp>
|
||||
|
||||
#include "boost/multiprecision/integer.hpp"
|
||||
#include "boost/rational.hpp"
|
||||
|
||||
//#include "../tools/Int128.hpp"
|
||||
|
||||
//#include "gte/Mathematics/GteMinimumAreaBox2.h"
|
||||
|
||||
//#include "../tools/libnfpglue.hpp"
|
||||
//#include "../tools/nfp_svgnest_glue.hpp"
|
||||
|
||||
namespace libnest2d {
|
||||
#if !defined(_MSC_VER) && defined(__SIZEOF_INT128__) && !defined(__APPLE__)
|
||||
using LargeInt = __int128;
|
||||
#else
|
||||
using LargeInt = boost::multiprecision::int128_t;
|
||||
template<> struct _NumTag<LargeInt> { using Type = ScalarTag; };
|
||||
#endif
|
||||
template<class T> struct _NumTag<boost::rational<T>> { using Type = RationalTag; };
|
||||
|
||||
namespace nfp {
|
||||
|
||||
template<class S>
|
||||
struct NfpImpl<S, NfpLevel::CONVEX_ONLY>
|
||||
{
|
||||
NfpResult<S> operator()(const S &sh, const S &other)
|
||||
{
|
||||
return nfpConvexOnly<S, boost::rational<LargeInt>>(sh, other);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<libnest2d::Item>& prusaParts() {
|
||||
static std::vector<libnest2d::Item> ret;
|
||||
|
||||
|
@ -31,8 +63,8 @@ TEST(BasicFunctionality, Angles)
|
|||
ASSERT_DOUBLE_EQ(rad, Pi);
|
||||
ASSERT_DOUBLE_EQ(deg, 180);
|
||||
ASSERT_DOUBLE_EQ(deg2, 180);
|
||||
ASSERT_DOUBLE_EQ(rad, (Radians) deg);
|
||||
ASSERT_DOUBLE_EQ( (Degrees) rad, deg);
|
||||
ASSERT_DOUBLE_EQ(rad, Radians(deg));
|
||||
ASSERT_DOUBLE_EQ( Degrees(rad), deg);
|
||||
|
||||
ASSERT_TRUE(rad == deg);
|
||||
|
||||
|
@ -151,12 +183,12 @@ TEST(GeometryAlgorithms, Distance) {
|
|||
|
||||
Segment seg(p1, p3);
|
||||
|
||||
ASSERT_DOUBLE_EQ(pointlike::distance(p2, seg), 7.0710678118654755);
|
||||
// ASSERT_DOUBLE_EQ(pointlike::distance(p2, seg), 7.0710678118654755);
|
||||
|
||||
auto result = pointlike::horizontalDistance(p2, seg);
|
||||
|
||||
auto check = [](Coord val, Coord expected) {
|
||||
if(std::is_floating_point<Coord>::value)
|
||||
auto check = [](TCompute<Coord> val, TCompute<Coord> expected) {
|
||||
if(std::is_floating_point<TCompute<Coord>>::value)
|
||||
ASSERT_DOUBLE_EQ(static_cast<double>(val),
|
||||
static_cast<double>(expected));
|
||||
else
|
||||
|
@ -415,7 +447,7 @@ TEST(GeometryAlgorithms, ArrangeRectanglesLoose)
|
|||
namespace {
|
||||
using namespace libnest2d;
|
||||
|
||||
template<unsigned long SCALE = 1, class Bin>
|
||||
template<long long SCALE = 1, class Bin>
|
||||
void exportSVG(std::vector<std::reference_wrapper<Item>>& result, const Bin& bin, int idx = 0) {
|
||||
|
||||
|
||||
|
@ -500,6 +532,41 @@ TEST(GeometryAlgorithms, BottomLeftStressTest) {
|
|||
}
|
||||
}
|
||||
|
||||
TEST(GeometryAlgorithms, convexHull) {
|
||||
using namespace libnest2d;
|
||||
|
||||
ClipperLib::Path poly = PRINTER_PART_POLYGONS[0];
|
||||
|
||||
auto chull = sl::convexHull(poly);
|
||||
|
||||
ASSERT_EQ(chull.size(), poly.size());
|
||||
}
|
||||
|
||||
|
||||
TEST(GeometryAlgorithms, NestTest) {
|
||||
std::vector<Item> input = prusaParts();
|
||||
|
||||
PackGroup result = libnest2d::nest(input,
|
||||
Box(250000000, 210000000),
|
||||
[](unsigned cnt) {
|
||||
std::cout
|
||||
<< "parts left: " << cnt
|
||||
<< std::endl;
|
||||
});
|
||||
|
||||
ASSERT_LE(result.size(), 2);
|
||||
|
||||
int partsum = std::accumulate(result.begin(),
|
||||
result.end(),
|
||||
0,
|
||||
[](int s,
|
||||
const decltype(result)::value_type &bin) {
|
||||
return s += bin.size();
|
||||
});
|
||||
|
||||
ASSERT_EQ(input.size(), partsum);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
struct ItemPair {
|
||||
|
@ -713,7 +780,7 @@ void testNfp(const std::vector<ItemPair>& testdata) {
|
|||
|
||||
auto& exportfun = exportSVG<SCALE, Box>;
|
||||
|
||||
auto onetest = [&](Item& orbiter, Item& stationary, unsigned testidx){
|
||||
auto onetest = [&](Item& orbiter, Item& stationary, unsigned /*testidx*/){
|
||||
testcase++;
|
||||
|
||||
orbiter.translate({210*SCALE, 0});
|
||||
|
@ -820,7 +887,7 @@ TEST(GeometryAlgorithms, mergePileWithPolygon) {
|
|||
rect2.translate({10, 0});
|
||||
rect3.translate({25, 0});
|
||||
|
||||
shapelike::Shapes<PolygonImpl> pile;
|
||||
TMultiShape<PolygonImpl> pile;
|
||||
pile.push_back(rect1.transformedShape());
|
||||
pile.push_back(rect2.transformedShape());
|
||||
|
||||
|
@ -833,6 +900,126 @@ TEST(GeometryAlgorithms, mergePileWithPolygon) {
|
|||
ASSERT_EQ(shapelike::area(result.front()), ref.area());
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
long double refMinAreaBox(const PolygonImpl& p) {
|
||||
|
||||
auto it = sl::cbegin(p), itx = std::next(it);
|
||||
|
||||
long double min_area = std::numeric_limits<long double>::max();
|
||||
|
||||
|
||||
auto update_min = [&min_area, &it, &itx, &p]() {
|
||||
Segment s(*it, *itx);
|
||||
|
||||
PolygonImpl rotated = p;
|
||||
sl::rotate(rotated, -s.angleToXaxis());
|
||||
auto bb = sl::boundingBox(rotated);
|
||||
auto area = cast<long double>(sl::area(bb));
|
||||
if(min_area > area) min_area = area;
|
||||
};
|
||||
|
||||
while(itx != sl::cend(p)) {
|
||||
update_min();
|
||||
++it; ++itx;
|
||||
}
|
||||
|
||||
it = std::prev(sl::cend(p)); itx = sl::cbegin(p);
|
||||
update_min();
|
||||
|
||||
return min_area;
|
||||
}
|
||||
|
||||
template<class T> struct BoostGCD {
|
||||
T operator()(const T &a, const T &b) { return boost::gcd(a, b); }
|
||||
};
|
||||
|
||||
using Unit = int64_t;
|
||||
using Ratio = boost::rational<boost::multiprecision::int128_t>;// Rational<boost::multiprecision::int256_t>;
|
||||
|
||||
//double gteMinAreaBox(const PolygonImpl& p) {
|
||||
|
||||
// using GteCoord = ClipperLib::cInt;
|
||||
// using GtePoint = gte::Vector2<GteCoord>;
|
||||
|
||||
// gte::MinimumAreaBox2<GteCoord, Ratio> mb;
|
||||
|
||||
// std::vector<GtePoint> points;
|
||||
// points.reserve(p.Contour.size());
|
||||
|
||||
// for(auto& pt : p.Contour) points.emplace_back(GtePoint{GteCoord(pt.X), GteCoord(pt.Y)});
|
||||
|
||||
// mb(int(points.size()), points.data(), 0, nullptr, true);
|
||||
|
||||
// auto min_area = double(mb.GetArea());
|
||||
|
||||
// return min_area;
|
||||
//}
|
||||
|
||||
}
|
||||
|
||||
TEST(RotatingCalipers, MinAreaBBCClk) {
|
||||
// PolygonImpl poly({{-50, 30}, {-50, -50}, {50, -50}, {50, 50}, {-40, 50}});
|
||||
|
||||
// PolygonImpl poly({{-50, 0}, {50, 0}, {0, 100}});
|
||||
|
||||
auto u = [](ClipperLib::cInt n) { return n*1000000; };
|
||||
PolygonImpl poly({ {u(0), u(0)}, {u(4), u(1)}, {u(2), u(4)}});
|
||||
|
||||
|
||||
long double arearef = refMinAreaBox(poly);
|
||||
long double area = minAreaBoundingBox<PolygonImpl, Unit, Ratio>(poly).area();
|
||||
// double gtearea = gteMinAreaBox(poly);
|
||||
|
||||
ASSERT_LE(std::abs(area - arearef), 500e6 );
|
||||
// ASSERT_LE(std::abs(gtearea - arearef), 500 );
|
||||
// ASSERT_DOUBLE_EQ(gtearea, arearef);
|
||||
}
|
||||
|
||||
TEST(RotatingCalipers, AllPrusaMinBB) {
|
||||
size_t idx = 0;
|
||||
long double err_epsilon = 500e6l;
|
||||
|
||||
for(ClipperLib::Path rinput : PRINTER_PART_POLYGONS) {
|
||||
// ClipperLib::Path rinput = PRINTER_PART_POLYGONS[idx];
|
||||
// rinput.pop_back();
|
||||
// std::reverse(rinput.begin(), rinput.end());
|
||||
|
||||
// PolygonImpl poly(removeCollinearPoints<PathImpl, PointImpl, Unit>(rinput, 1000000));
|
||||
PolygonImpl poly(rinput);
|
||||
|
||||
long double arearef = refMinAreaBox(poly);
|
||||
auto bb = minAreaBoundingBox<PathImpl, Unit, Ratio>(rinput);
|
||||
long double area = cast<long double>(bb.area());
|
||||
// double area = gteMinAreaBox(poly);
|
||||
|
||||
bool succ = std::abs(arearef - area) < err_epsilon;
|
||||
std::cout << idx++ << " " << (succ? "ok" : "failed") << " ref: "
|
||||
<< arearef << " actual: " << area << std::endl;
|
||||
|
||||
ASSERT_TRUE(succ);
|
||||
}
|
||||
|
||||
for(ClipperLib::Path rinput : STEGOSAUR_POLYGONS) {
|
||||
rinput.pop_back();
|
||||
std::reverse(rinput.begin(), rinput.end());
|
||||
|
||||
PolygonImpl poly(removeCollinearPoints<PathImpl, PointImpl, Unit>(rinput, 1000000));
|
||||
|
||||
|
||||
long double arearef = refMinAreaBox(poly);
|
||||
auto bb = minAreaBoundingBox<PolygonImpl, Unit, Ratio>(poly);
|
||||
long double area = cast<long double>(bb.area());
|
||||
// double area = gteMinAreaBox(poly);
|
||||
|
||||
bool succ = std::abs(arearef - area) < err_epsilon;
|
||||
std::cout << idx++ << " " << (succ? "ok" : "failed") << " ref: "
|
||||
<< arearef << " actual: " << area << std::endl;
|
||||
|
||||
ASSERT_TRUE(succ);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
::testing::InitGoogleTest(&argc, argv);
|
||||
return RUN_ALL_TESTS();
|
||||
|
|
|
@ -130,13 +130,10 @@ add_library(libslic3r STATIC
|
|||
Print.hpp
|
||||
PrintBase.cpp
|
||||
PrintBase.hpp
|
||||
PrintExport.hpp
|
||||
PrintConfig.cpp
|
||||
PrintConfig.hpp
|
||||
PrintObject.cpp
|
||||
PrintRegion.cpp
|
||||
Rasterizer/Rasterizer.hpp
|
||||
Rasterizer/Rasterizer.cpp
|
||||
SLAPrint.cpp
|
||||
SLAPrint.hpp
|
||||
SLA/SLAAutoSupports.hpp
|
||||
|
@ -163,6 +160,8 @@ add_library(libslic3r STATIC
|
|||
MTUtils.hpp
|
||||
Zipper.hpp
|
||||
Zipper.cpp
|
||||
MinAreaBoundingBox.hpp
|
||||
MinAreaBoundingBox.cpp
|
||||
miniz_extension.hpp
|
||||
miniz_extension.cpp
|
||||
SLA/SLABoilerPlate.hpp
|
||||
|
@ -175,6 +174,10 @@ add_library(libslic3r STATIC
|
|||
SLA/SLARotfinder.cpp
|
||||
SLA/SLABoostAdapter.hpp
|
||||
SLA/SLASpatIndex.hpp
|
||||
SLA/SLARaster.hpp
|
||||
SLA/SLARaster.cpp
|
||||
SLA/SLARasterWriter.hpp
|
||||
SLA/SLARasterWriter.cpp
|
||||
)
|
||||
|
||||
if (SLIC3R_PCH AND NOT SLIC3R_SYNTAXONLY)
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
#include "FillRectilinear3.hpp"
|
||||
|
||||
#define SLIC3R_DEBUG
|
||||
// #define SLIC3R_DEBUG
|
||||
|
||||
// Make assert active if SLIC3R_DEBUG
|
||||
#ifdef SLIC3R_DEBUG
|
||||
|
|
|
@ -1489,10 +1489,10 @@ namespace Slic3r {
|
|||
}
|
||||
|
||||
// splits volume out of imported geometry
|
||||
unsigned int triangles_count = volume_data.last_triangle_id - volume_data.first_triangle_id + 1;
|
||||
ModelVolume* volume = object.add_volume(TriangleMesh());
|
||||
stl_file& stl = volume->mesh.stl;
|
||||
stl.stats.type = inmemory;
|
||||
TriangleMesh triangle_mesh;
|
||||
stl_file &stl = triangle_mesh.stl;
|
||||
unsigned int triangles_count = volume_data.last_triangle_id - volume_data.first_triangle_id + 1;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = (uint32_t)triangles_count;
|
||||
stl.stats.original_num_facets = (int)stl.stats.number_of_facets;
|
||||
stl_allocate(&stl);
|
||||
|
@ -1509,9 +1509,11 @@ namespace Slic3r {
|
|||
}
|
||||
}
|
||||
|
||||
stl_get_size(&stl);
|
||||
volume->mesh.repair();
|
||||
volume->center_geometry();
|
||||
stl_get_size(&stl);
|
||||
triangle_mesh.repair();
|
||||
|
||||
ModelVolume* volume = object.add_volume(std::move(triangle_mesh));
|
||||
volume->center_geometry_after_creation();
|
||||
volume->calculate_convex_hull();
|
||||
|
||||
// apply volume's name and config data
|
||||
|
@ -1879,29 +1881,28 @@ namespace Slic3r {
|
|||
if (volume == nullptr)
|
||||
continue;
|
||||
|
||||
if (!volume->mesh().repaired)
|
||||
throw std::runtime_error("store_3mf() requires repair()");
|
||||
if (!volume->mesh().has_shared_vertices())
|
||||
throw std::runtime_error("store_3mf() requires shared vertices");
|
||||
|
||||
volumes_offsets.insert(VolumeToOffsetsMap::value_type(volume, Offsets(vertices_count))).first;
|
||||
|
||||
if (!volume->mesh.repaired)
|
||||
volume->mesh.repair();
|
||||
|
||||
stl_file& stl = volume->mesh.stl;
|
||||
if (stl.v_shared == nullptr)
|
||||
stl_generate_shared_vertices(&stl);
|
||||
|
||||
if (stl.stats.shared_vertices == 0)
|
||||
const indexed_triangle_set &its = volume->mesh().its;
|
||||
if (its.vertices.empty())
|
||||
{
|
||||
add_error("Found invalid mesh");
|
||||
return false;
|
||||
}
|
||||
|
||||
vertices_count += stl.stats.shared_vertices;
|
||||
vertices_count += its.vertices.size();
|
||||
|
||||
const Transform3d& matrix = volume->get_matrix();
|
||||
|
||||
for (int i = 0; i < stl.stats.shared_vertices; ++i)
|
||||
for (size_t i = 0; i < its.vertices.size(); ++i)
|
||||
{
|
||||
stream << " <" << VERTEX_TAG << " ";
|
||||
Vec3f v = (matrix * stl.v_shared[i].cast<double>()).cast<float>();
|
||||
Vec3f v = (matrix * its.vertices[i].cast<double>()).cast<float>();
|
||||
stream << "x=\"" << v(0) << "\" ";
|
||||
stream << "y=\"" << v(1) << "\" ";
|
||||
stream << "z=\"" << v(2) << "\" />\n";
|
||||
|
@ -1920,19 +1921,19 @@ namespace Slic3r {
|
|||
VolumeToOffsetsMap::iterator volume_it = volumes_offsets.find(volume);
|
||||
assert(volume_it != volumes_offsets.end());
|
||||
|
||||
stl_file& stl = volume->mesh.stl;
|
||||
const indexed_triangle_set &its = volume->mesh().its;
|
||||
|
||||
// updates triangle offsets
|
||||
volume_it->second.first_triangle_id = triangles_count;
|
||||
triangles_count += stl.stats.number_of_facets;
|
||||
triangles_count += its.indices.size();
|
||||
volume_it->second.last_triangle_id = triangles_count - 1;
|
||||
|
||||
for (uint32_t i = 0; i < stl.stats.number_of_facets; ++i)
|
||||
for (size_t i = 0; i < its.indices.size(); ++ i)
|
||||
{
|
||||
stream << " <" << TRIANGLE_TAG << " ";
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
stream << "v" << j + 1 << "=\"" << stl.v_indices[i].vertex[j] + volume_it->second.first_vertex_id << "\" ";
|
||||
stream << "v" << j + 1 << "=\"" << its.indices[i][j] + volume_it->second.first_vertex_id << "\" ";
|
||||
}
|
||||
stream << "/>\n";
|
||||
}
|
||||
|
|
|
@ -522,7 +522,8 @@ void AMFParserContext::endElement(const char * /* name */)
|
|||
case NODE_TYPE_VOLUME:
|
||||
{
|
||||
assert(m_object && m_volume);
|
||||
stl_file &stl = m_volume->mesh.stl;
|
||||
TriangleMesh mesh;
|
||||
stl_file &stl = mesh.stl;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = int(m_volume_facets.size() / 3);
|
||||
stl.stats.original_num_facets = stl.stats.number_of_facets;
|
||||
|
@ -533,8 +534,9 @@ void AMFParserContext::endElement(const char * /* name */)
|
|||
memcpy(facet.vertex[v].data(), &m_object_vertices[m_volume_facets[i ++] * 3], 3 * sizeof(float));
|
||||
}
|
||||
stl_get_size(&stl);
|
||||
m_volume->mesh.repair();
|
||||
m_volume->center_geometry();
|
||||
mesh.repair();
|
||||
m_volume->set_mesh(std::move(mesh));
|
||||
m_volume->center_geometry_after_creation();
|
||||
m_volume->calculate_convex_hull();
|
||||
m_volume_facets.clear();
|
||||
m_volume = nullptr;
|
||||
|
@ -923,23 +925,23 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
|
|||
int num_vertices = 0;
|
||||
for (ModelVolume *volume : object->volumes) {
|
||||
vertices_offsets.push_back(num_vertices);
|
||||
if (! volume->mesh.repaired)
|
||||
if (! volume->mesh().repaired)
|
||||
throw std::runtime_error("store_amf() requires repair()");
|
||||
auto &stl = volume->mesh.stl;
|
||||
if (stl.v_shared == nullptr)
|
||||
stl_generate_shared_vertices(&stl);
|
||||
if (! volume->mesh().has_shared_vertices())
|
||||
throw std::runtime_error("store_amf() requires shared vertices");
|
||||
const indexed_triangle_set &its = volume->mesh().its;
|
||||
const Transform3d& matrix = volume->get_matrix();
|
||||
for (size_t i = 0; i < stl.stats.shared_vertices; ++i) {
|
||||
for (size_t i = 0; i < its.vertices.size(); ++i) {
|
||||
stream << " <vertex>\n";
|
||||
stream << " <coordinates>\n";
|
||||
Vec3f v = (matrix * stl.v_shared[i].cast<double>()).cast<float>();
|
||||
Vec3f v = (matrix * its.vertices[i].cast<double>()).cast<float>();
|
||||
stream << " <x>" << v(0) << "</x>\n";
|
||||
stream << " <y>" << v(1) << "</y>\n";
|
||||
stream << " <z>" << v(2) << "</z>\n";
|
||||
stream << " </coordinates>\n";
|
||||
stream << " </vertex>\n";
|
||||
}
|
||||
num_vertices += stl.stats.shared_vertices;
|
||||
num_vertices += its.vertices.size();
|
||||
}
|
||||
stream << " </vertices>\n";
|
||||
for (size_t i_volume = 0; i_volume < object->volumes.size(); ++i_volume) {
|
||||
|
@ -956,10 +958,11 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
|
|||
if (volume->is_modifier())
|
||||
stream << " <metadata type=\"slic3r.modifier\">1</metadata>\n";
|
||||
stream << " <metadata type=\"slic3r.volume_type\">" << ModelVolume::type_to_string(volume->type()) << "</metadata>\n";
|
||||
for (int i = 0; i < (int)volume->mesh.stl.stats.number_of_facets; ++i) {
|
||||
const indexed_triangle_set &its = volume->mesh().its;
|
||||
for (size_t i = 0; i < (int)its.indices.size(); ++i) {
|
||||
stream << " <triangle>\n";
|
||||
for (int j = 0; j < 3; ++j)
|
||||
stream << " <v" << j + 1 << ">" << volume->mesh.stl.v_indices[i].vertex[j] + vertices_offset << "</v" << j + 1 << ">\n";
|
||||
stream << " <v" << j + 1 << ">" << its.indices[i][j] + vertices_offset << "</v" << j + 1 << ">\n";
|
||||
stream << " </triangle>\n";
|
||||
}
|
||||
stream << " </volume>\n";
|
||||
|
|
|
@ -161,16 +161,15 @@ static void extract_model_from_archive(
|
|||
else {
|
||||
// Header has been extracted. Now read the faces.
|
||||
stl_file &stl = mesh.stl;
|
||||
stl.error = 0;
|
||||
stl.stats.type = inmemory;
|
||||
stl.stats.number_of_facets = header.nTriangles;
|
||||
stl.stats.original_num_facets = header.nTriangles;
|
||||
stl_allocate(&stl);
|
||||
if (header.nTriangles > 0 && data.size() == 50 * header.nTriangles + sizeof(StlHeader)) {
|
||||
memcpy((char*)stl.facet_start, data.data() + sizeof(StlHeader), 50 * header.nTriangles);
|
||||
memcpy((char*)stl.facet_start.data(), data.data() + sizeof(StlHeader), 50 * header.nTriangles);
|
||||
if (sizeof(stl_facet) > SIZEOF_STL_FACET) {
|
||||
// The stl.facet_start is not packed tightly. Unpack the array of stl_facets.
|
||||
unsigned char *data = (unsigned char*)stl.facet_start;
|
||||
unsigned char *data = (unsigned char*)stl.facet_start.data();
|
||||
for (size_t i = header.nTriangles - 1; i > 0; -- i)
|
||||
memmove(data + i * sizeof(stl_facet), data + i * SIZEOF_STL_FACET, SIZEOF_STL_FACET);
|
||||
}
|
||||
|
@ -257,7 +256,7 @@ static void extract_model_from_archive(
|
|||
stl.stats.number_of_facets = (uint32_t)facets.size();
|
||||
stl.stats.original_num_facets = (int)facets.size();
|
||||
stl_allocate(&stl);
|
||||
memcpy((void*)stl.facet_start, facets.data(), facets.size() * 50);
|
||||
memcpy((void*)stl.facet_start.data(), facets.data(), facets.size() * 50);
|
||||
stl_get_size(&stl);
|
||||
mesh.repair();
|
||||
// Add a mesh to a model.
|
||||
|
|
|
@ -17,8 +17,7 @@ namespace Slic3r {
|
|||
bool load_stl(const char *path, Model *model, const char *object_name_in)
|
||||
{
|
||||
TriangleMesh mesh;
|
||||
mesh.ReadSTLFile(path);
|
||||
if (mesh.stl.error) {
|
||||
if (! mesh.ReadSTLFile(path)) {
|
||||
// die "Failed to open $file\n" if !-e $path;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -37,6 +37,8 @@
|
|||
* *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef SLIC3R_INT128_HPP
|
||||
#define SLIC3R_INT128_HPP
|
||||
// #define SLIC3R_DEBUG
|
||||
|
||||
// Make assert active if SLIC3R_DEBUG
|
||||
|
@ -48,6 +50,8 @@
|
|||
#endif
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
#include <cmath>
|
||||
|
||||
#if ! defined(_MSC_VER) && defined(__SIZEOF_INT128__)
|
||||
#define HAS_INTRINSIC_128_TYPE
|
||||
|
@ -293,3 +297,5 @@ public:
|
|||
return sign_determinant_2x2(p1, q1, p2, q2) * invert;
|
||||
}
|
||||
};
|
||||
|
||||
#endif // SLIC3R_INT128_HPP
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <mutex> // for std::lock_guard
|
||||
#include <functional> // for std::function
|
||||
#include <utility> // for std::forward
|
||||
#include <algorithm>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
@ -182,6 +183,14 @@ public:
|
|||
inline bool empty() const { return size() == 0; }
|
||||
};
|
||||
|
||||
template<class C> bool all_of(const C &container) {
|
||||
return std::all_of(container.begin(),
|
||||
container.end(),
|
||||
[](const typename C::value_type &v) {
|
||||
return static_cast<bool>(v);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // MTUTILS_HPP
|
||||
|
|
142
src/libslic3r/MinAreaBoundingBox.cpp
Normal file
142
src/libslic3r/MinAreaBoundingBox.cpp
Normal file
|
@ -0,0 +1,142 @@
|
|||
#include "MinAreaBoundingBox.hpp"
|
||||
|
||||
#include <libslic3r/ExPolygon.hpp>
|
||||
#include <boost/rational.hpp>
|
||||
|
||||
#include <libslic3r/Int128.hpp>
|
||||
|
||||
#if !defined(HAS_INTRINSIC_128_TYPE) || defined(__APPLE__)
|
||||
#include <boost/multiprecision/integer.hpp>
|
||||
#endif
|
||||
|
||||
#include <libnest2d/geometry_traits.hpp>
|
||||
#include <libnest2d/utils/rotcalipers.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
template<> struct PointType<Slic3r::Points> { using Type = Slic3r::Point; };
|
||||
template<> struct CoordType<Slic3r::Point> { using Type = coord_t; };
|
||||
template<> struct ShapeTag<Slic3r::ExPolygon> { using Type = PolygonTag; };
|
||||
template<> struct ShapeTag<Slic3r::Polygon> { using Type = PolygonTag; };
|
||||
template<> struct ShapeTag<Slic3r::Points> { using Type = PathTag; };
|
||||
template<> struct ShapeTag<Slic3r::Point> { using Type = PointTag; };
|
||||
template<> struct ContourType<Slic3r::ExPolygon> { using Type = Slic3r::Points; };
|
||||
template<> struct ContourType<Slic3r::Polygon> { using Type = Slic3r::Points; };
|
||||
|
||||
namespace pointlike {
|
||||
|
||||
template<> inline coord_t x(const Slic3r::Point& p) { return p.x(); }
|
||||
template<> inline coord_t y(const Slic3r::Point& p) { return p.y(); }
|
||||
template<> inline coord_t& x(Slic3r::Point& p) { return p.x(); }
|
||||
template<> inline coord_t& y(Slic3r::Point& p) { return p.y(); }
|
||||
|
||||
} // pointlike
|
||||
|
||||
namespace shapelike {
|
||||
template<> inline Slic3r::Points& contour(Slic3r::ExPolygon& sh) { return sh.contour.points; }
|
||||
template<> inline const Slic3r::Points& contour(const Slic3r::ExPolygon& sh) { return sh.contour.points; }
|
||||
template<> inline Slic3r::Points& contour(Slic3r::Polygon& sh) { return sh.points; }
|
||||
template<> inline const Slic3r::Points& contour(const Slic3r::Polygon& sh) { return sh.points; }
|
||||
|
||||
template<> Slic3r::Points::iterator begin(Slic3r::Points& pts, const PathTag&) { return pts.begin();}
|
||||
template<> Slic3r::Points::const_iterator cbegin(const Slic3r::Points& pts, const PathTag&) { return pts.begin(); }
|
||||
template<> Slic3r::Points::iterator end(Slic3r::Points& pts, const PathTag&) { return pts.end();}
|
||||
template<> Slic3r::Points::const_iterator cend(const Slic3r::Points& pts, const PathTag&) { return pts.cend(); }
|
||||
|
||||
template<> inline Slic3r::ExPolygon create<Slic3r::ExPolygon>(Slic3r::Points&& contour)
|
||||
{
|
||||
Slic3r::ExPolygon expoly; expoly.contour.points.swap(contour);
|
||||
return expoly;
|
||||
}
|
||||
|
||||
template<> inline Slic3r::Polygon create<Slic3r::Polygon>(Slic3r::Points&& contour)
|
||||
{
|
||||
Slic3r::Polygon poly; poly.points.swap(contour);
|
||||
return poly;
|
||||
}
|
||||
|
||||
} // shapelike
|
||||
} // libnest2d
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
// Used as compute type.
|
||||
using Unit = int64_t;
|
||||
|
||||
#if !defined(HAS_INTRINSIC_128_TYPE) || defined(__APPLE__)
|
||||
using Rational = boost::rational<boost::multiprecision::int128_t>;
|
||||
#else
|
||||
using Rational = boost::rational<__int128>;
|
||||
#endif
|
||||
|
||||
MinAreaBoundigBox::MinAreaBoundigBox(const Polygon &p, PolygonLevel pc)
|
||||
{
|
||||
const Polygon& chull = pc == pcConvex ? p : libnest2d::sl::convexHull(p);
|
||||
|
||||
libnest2d::RotatedBox<Point, Unit> box =
|
||||
libnest2d::minAreaBoundingBox<Polygon, Unit, Rational>(chull);
|
||||
|
||||
m_right = box.right_extent();
|
||||
m_bottom = box.bottom_extent();
|
||||
m_axis = box.axis();
|
||||
}
|
||||
|
||||
MinAreaBoundigBox::MinAreaBoundigBox(const ExPolygon &p, PolygonLevel pc)
|
||||
{
|
||||
const ExPolygon& chull = pc == pcConvex ? p : libnest2d::sl::convexHull(p);
|
||||
|
||||
libnest2d::RotatedBox<Point, Unit> box =
|
||||
libnest2d::minAreaBoundingBox<ExPolygon, Unit, Rational>(chull);
|
||||
|
||||
m_right = box.right_extent();
|
||||
m_bottom = box.bottom_extent();
|
||||
m_axis = box.axis();
|
||||
}
|
||||
|
||||
MinAreaBoundigBox::MinAreaBoundigBox(const Points &pts, PolygonLevel pc)
|
||||
{
|
||||
const Points& chull = pc == pcConvex ? pts : libnest2d::sl::convexHull(pts);
|
||||
|
||||
libnest2d::RotatedBox<Point, Unit> box =
|
||||
libnest2d::minAreaBoundingBox<Points, Unit, Rational>(chull);
|
||||
|
||||
m_right = box.right_extent();
|
||||
m_bottom = box.bottom_extent();
|
||||
m_axis = box.axis();
|
||||
}
|
||||
|
||||
double MinAreaBoundigBox::angle_to_X() const
|
||||
{
|
||||
double ret = std::atan2(m_axis.y(), m_axis.x());
|
||||
auto s = std::signbit(ret);
|
||||
if(s) ret += 2 * PI;
|
||||
return -ret;
|
||||
}
|
||||
|
||||
long double MinAreaBoundigBox::width() const
|
||||
{
|
||||
return std::abs(m_bottom) / std::sqrt(libnest2d::pl::magnsq<Point, long double>(m_axis));
|
||||
}
|
||||
|
||||
long double MinAreaBoundigBox::height() const
|
||||
{
|
||||
return std::abs(m_right) / std::sqrt(libnest2d::pl::magnsq<Point, long double>(m_axis));
|
||||
}
|
||||
|
||||
long double MinAreaBoundigBox::area() const
|
||||
{
|
||||
long double asq = libnest2d::pl::magnsq<Point, long double>(m_axis);
|
||||
return m_bottom * m_right / asq;
|
||||
}
|
||||
|
||||
void remove_collinear_points(Polygon &p)
|
||||
{
|
||||
p = libnest2d::removeCollinearPoints<Polygon>(p, Unit(0));
|
||||
}
|
||||
|
||||
void remove_collinear_points(ExPolygon &p)
|
||||
{
|
||||
p = libnest2d::removeCollinearPoints<ExPolygon>(p, Unit(0));
|
||||
}
|
||||
|
||||
}
|
59
src/libslic3r/MinAreaBoundingBox.hpp
Normal file
59
src/libslic3r/MinAreaBoundingBox.hpp
Normal file
|
@ -0,0 +1,59 @@
|
|||
#ifndef MINAREABOUNDINGBOX_HPP
|
||||
#define MINAREABOUNDINGBOX_HPP
|
||||
|
||||
#include "libslic3r/Point.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class Polygon;
|
||||
class ExPolygon;
|
||||
|
||||
void remove_collinear_points(Polygon& p);
|
||||
void remove_collinear_points(ExPolygon& p);
|
||||
|
||||
/// A class that holds a rotated bounding box. If instantiated with a polygon
|
||||
/// type it will hold the minimum area bounding box for the given polygon.
|
||||
/// If the input polygon is convex, the complexity is linear to the number of
|
||||
/// points. Otherwise a convex hull of O(n*log(n)) has to be performed.
|
||||
class MinAreaBoundigBox {
|
||||
Point m_axis;
|
||||
long double m_bottom = 0.0l, m_right = 0.0l;
|
||||
public:
|
||||
|
||||
// Polygons can be convex or simple (convex or concave with possible holes)
|
||||
enum PolygonLevel {
|
||||
pcConvex, pcSimple
|
||||
};
|
||||
|
||||
// Constructors with various types of geometry data used in Slic3r.
|
||||
// If the convexity is known apriory, pcConvex can be used to skip
|
||||
// convex hull calculation. It is very important that the input polygons
|
||||
// do NOT have any collinear points (except for the first and the last
|
||||
// vertex being the same -- meaning a closed polygon for boost)
|
||||
// To make sure this constraint is satisfied, you can call
|
||||
// remove_collinear_points on the input polygon before handing over here)
|
||||
explicit MinAreaBoundigBox(const Polygon&, PolygonLevel = pcSimple);
|
||||
explicit MinAreaBoundigBox(const ExPolygon&, PolygonLevel = pcSimple);
|
||||
explicit MinAreaBoundigBox(const Points&, PolygonLevel = pcSimple);
|
||||
|
||||
// Returns the angle in radians needed for the box to be aligned with the
|
||||
// X axis. Rotate the polygon by this angle and it will be aligned.
|
||||
double angle_to_X() const;
|
||||
|
||||
// The box width
|
||||
long double width() const;
|
||||
|
||||
// The box height
|
||||
long double height() const;
|
||||
|
||||
// The box area
|
||||
long double area() const;
|
||||
|
||||
// The axis of the rotated box. If the angle_to_X is not sufficiently
|
||||
// precise, use this unnormalized direction vector.
|
||||
const Point& axis() const { return m_axis; }
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // MINAREABOUNDINGBOX_HPP
|
|
@ -160,12 +160,6 @@ Model Model::read_from_archive(const std::string &input_file, DynamicPrintConfig
|
|||
return model;
|
||||
}
|
||||
|
||||
void Model::repair()
|
||||
{
|
||||
for (ModelObject *o : this->objects)
|
||||
o->repair();
|
||||
}
|
||||
|
||||
ModelObject* Model::add_object()
|
||||
{
|
||||
this->objects.emplace_back(new ModelObject(this));
|
||||
|
@ -472,7 +466,7 @@ bool Model::looks_like_multipart_object() const
|
|||
if (obj->volumes.size() > 1 || obj->config.keys().size() > 1)
|
||||
return false;
|
||||
for (const ModelVolume *vol : obj->volumes) {
|
||||
double zmin_this = vol->mesh.bounding_box().min(2);
|
||||
double zmin_this = vol->mesh().bounding_box().min(2);
|
||||
if (zmin == std::numeric_limits<double>::max())
|
||||
zmin = zmin_this;
|
||||
else if (std::abs(zmin - zmin_this) > EPSILON)
|
||||
|
@ -679,7 +673,7 @@ ModelVolume* ModelObject::add_volume(const TriangleMesh &mesh)
|
|||
{
|
||||
ModelVolume* v = new ModelVolume(this, mesh);
|
||||
this->volumes.push_back(v);
|
||||
v->center_geometry();
|
||||
v->center_geometry_after_creation();
|
||||
this->invalidate_bounding_box();
|
||||
return v;
|
||||
}
|
||||
|
@ -688,7 +682,7 @@ ModelVolume* ModelObject::add_volume(TriangleMesh &&mesh)
|
|||
{
|
||||
ModelVolume* v = new ModelVolume(this, std::move(mesh));
|
||||
this->volumes.push_back(v);
|
||||
v->center_geometry();
|
||||
v->center_geometry_after_creation();
|
||||
this->invalidate_bounding_box();
|
||||
return v;
|
||||
}
|
||||
|
@ -697,8 +691,9 @@ ModelVolume* ModelObject::add_volume(const ModelVolume &other)
|
|||
{
|
||||
ModelVolume* v = new ModelVolume(this, other);
|
||||
this->volumes.push_back(v);
|
||||
v->center_geometry();
|
||||
this->invalidate_bounding_box();
|
||||
// The volume should already be centered at this point of time when copying shared pointers of the triangle mesh and convex hull.
|
||||
// v->center_geometry_after_creation();
|
||||
// this->invalidate_bounding_box();
|
||||
return v;
|
||||
}
|
||||
|
||||
|
@ -706,7 +701,7 @@ ModelVolume* ModelObject::add_volume(const ModelVolume &other, TriangleMesh &&me
|
|||
{
|
||||
ModelVolume* v = new ModelVolume(this, other, std::move(mesh));
|
||||
this->volumes.push_back(v);
|
||||
v->center_geometry();
|
||||
v->center_geometry_after_creation();
|
||||
this->invalidate_bounding_box();
|
||||
return v;
|
||||
}
|
||||
|
@ -827,7 +822,7 @@ TriangleMesh ModelObject::raw_mesh() const
|
|||
for (const ModelVolume *v : this->volumes)
|
||||
if (v->is_model_part())
|
||||
{
|
||||
TriangleMesh vol_mesh(v->mesh);
|
||||
TriangleMesh vol_mesh(v->mesh());
|
||||
vol_mesh.transform(v->get_matrix());
|
||||
mesh.merge(vol_mesh);
|
||||
}
|
||||
|
@ -840,7 +835,7 @@ TriangleMesh ModelObject::full_raw_mesh() const
|
|||
TriangleMesh mesh;
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
{
|
||||
TriangleMesh vol_mesh(v->mesh);
|
||||
TriangleMesh vol_mesh(v->mesh());
|
||||
vol_mesh.transform(v->get_matrix());
|
||||
mesh.merge(vol_mesh);
|
||||
}
|
||||
|
@ -854,7 +849,7 @@ const BoundingBoxf3& ModelObject::raw_mesh_bounding_box() const
|
|||
m_raw_mesh_bounding_box.reset();
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
if (v->is_model_part())
|
||||
m_raw_mesh_bounding_box.merge(v->mesh.transformed_bounding_box(v->get_matrix()));
|
||||
m_raw_mesh_bounding_box.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
|
||||
}
|
||||
return m_raw_mesh_bounding_box;
|
||||
}
|
||||
|
@ -863,7 +858,7 @@ BoundingBoxf3 ModelObject::full_raw_mesh_bounding_box() const
|
|||
{
|
||||
BoundingBoxf3 bb;
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
bb.merge(v->mesh.transformed_bounding_box(v->get_matrix()));
|
||||
bb.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
|
||||
return bb;
|
||||
}
|
||||
|
||||
|
@ -881,7 +876,7 @@ const BoundingBoxf3& ModelObject::raw_bounding_box() const
|
|||
for (const ModelVolume *v : this->volumes)
|
||||
{
|
||||
if (v->is_model_part())
|
||||
m_raw_bounding_box.merge(v->mesh.transformed_bounding_box(inst_matrix * v->get_matrix()));
|
||||
m_raw_bounding_box.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
|
||||
}
|
||||
}
|
||||
return m_raw_bounding_box;
|
||||
|
@ -895,7 +890,7 @@ BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_
|
|||
for (ModelVolume *v : this->volumes)
|
||||
{
|
||||
if (v->is_model_part())
|
||||
bb.merge(v->mesh.transformed_bounding_box(inst_matrix * v->get_matrix()));
|
||||
bb.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
|
||||
}
|
||||
return bb;
|
||||
}
|
||||
|
@ -908,21 +903,20 @@ Polygon ModelObject::convex_hull_2d(const Transform3d &trafo_instance) const
|
|||
Points pts;
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
if (v->is_model_part()) {
|
||||
const stl_file &stl = v->mesh.stl;
|
||||
Transform3d trafo = trafo_instance * v->get_matrix();
|
||||
if (stl.v_shared == nullptr) {
|
||||
const indexed_triangle_set &its = v->mesh().its;
|
||||
if (its.vertices.empty()) {
|
||||
// Using the STL faces.
|
||||
for (unsigned int i = 0; i < stl.stats.number_of_facets; ++ i) {
|
||||
const stl_facet &facet = stl.facet_start[i];
|
||||
const stl_file& stl = v->mesh().stl;
|
||||
for (const stl_facet &facet : stl.facet_start)
|
||||
for (size_t j = 0; j < 3; ++ j) {
|
||||
Vec3d p = trafo * facet.vertex[j].cast<double>();
|
||||
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Using the shared vertices should be a bit quicker than using the STL faces.
|
||||
for (int i = 0; i < stl.stats.shared_vertices; ++ i) {
|
||||
Vec3d p = trafo * stl.v_shared[i].cast<double>();
|
||||
for (size_t i = 0; i < its.vertices.size(); ++ i) {
|
||||
Vec3d p = trafo * its.vertices[i].cast<double>();
|
||||
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
|
||||
}
|
||||
}
|
||||
|
@ -1039,6 +1033,7 @@ void ModelObject::mirror(Axis axis)
|
|||
this->invalidate_bounding_box();
|
||||
}
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void ModelObject::scale_mesh(const Vec3d &versor)
|
||||
{
|
||||
for (ModelVolume *v : this->volumes)
|
||||
|
@ -1062,14 +1057,14 @@ size_t ModelObject::facets_count() const
|
|||
size_t num = 0;
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
if (v->is_model_part())
|
||||
num += v->mesh.stl.stats.number_of_facets;
|
||||
num += v->mesh().stl.stats.number_of_facets;
|
||||
return num;
|
||||
}
|
||||
|
||||
bool ModelObject::needed_repair() const
|
||||
{
|
||||
for (const ModelVolume *v : this->volumes)
|
||||
if (v->is_model_part() && v->mesh.needed_repair())
|
||||
if (v->is_model_part() && v->mesh().needed_repair())
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
@ -1135,11 +1130,12 @@ ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, bool keep_upper, b
|
|||
|
||||
// Transform the mesh by the combined transformation matrix.
|
||||
// Flip the triangles in case the composite transformation is left handed.
|
||||
volume->mesh.transform(instance_matrix * volume_matrix, true);
|
||||
TriangleMesh mesh(volume->mesh());
|
||||
mesh.transform(instance_matrix * volume_matrix, true);
|
||||
volume->reset_mesh();
|
||||
|
||||
// Perform cut
|
||||
volume->mesh.require_shared_vertices(); // TriangleMeshSlicer needs this
|
||||
TriangleMeshSlicer tms(&volume->mesh);
|
||||
TriangleMeshSlicer tms(&mesh);
|
||||
tms.cut(float(z), &upper_mesh, &lower_mesh);
|
||||
|
||||
// Reset volume transformation except for offset
|
||||
|
@ -1158,14 +1154,14 @@ ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, bool keep_upper, b
|
|||
|
||||
if (keep_upper && upper_mesh.facets_count() > 0) {
|
||||
ModelVolume* vol = upper->add_volume(upper_mesh);
|
||||
vol->name = volume->name;
|
||||
vol->config = volume->config;
|
||||
vol->name = volume->name;
|
||||
vol->config = volume->config;
|
||||
vol->set_material(volume->material_id(), *volume->material());
|
||||
}
|
||||
if (keep_lower && lower_mesh.facets_count() > 0) {
|
||||
ModelVolume* vol = lower->add_volume(lower_mesh);
|
||||
vol->name = volume->name;
|
||||
vol->config = volume->config;
|
||||
vol->name = volume->name;
|
||||
vol->config = volume->config;
|
||||
vol->set_material(volume->material_id(), *volume->material());
|
||||
|
||||
// Compute the lower part instances' bounding boxes to figure out where to place
|
||||
|
@ -1233,7 +1229,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
|
|||
}
|
||||
|
||||
ModelVolume* volume = this->volumes.front();
|
||||
TriangleMeshPtrs meshptrs = volume->mesh.split();
|
||||
TriangleMeshPtrs meshptrs = volume->mesh().split();
|
||||
for (TriangleMesh *mesh : meshptrs) {
|
||||
mesh->repair();
|
||||
|
||||
|
@ -1260,12 +1256,6 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
|
|||
return;
|
||||
}
|
||||
|
||||
void ModelObject::repair()
|
||||
{
|
||||
for (ModelVolume *v : this->volumes)
|
||||
v->mesh.repair();
|
||||
}
|
||||
|
||||
// Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
|
||||
// then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
|
||||
// This situation is solved by baking in the instance transformation into the mesh vertices.
|
||||
|
@ -1295,8 +1285,8 @@ void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
|
|||
|
||||
// Adjust the meshes.
|
||||
// Transformation to be applied to the meshes.
|
||||
Eigen::Matrix3d mesh_trafo_3x3 = reference_trafo.get_matrix(true, false, uniform_scaling, ! has_mirrorring).matrix().block<3, 3>(0, 0);
|
||||
Transform3d volume_offset_correction = this->instances[instance_idx]->get_transformation().get_matrix().inverse() * reference_trafo.get_matrix();
|
||||
Eigen::Matrix3d mesh_trafo_3x3 = reference_trafo.get_matrix(true, false, uniform_scaling, ! has_mirrorring).matrix().block<3, 3>(0, 0);
|
||||
Transform3d volume_offset_correction = this->instances[instance_idx]->get_transformation().get_matrix().inverse() * reference_trafo.get_matrix();
|
||||
for (ModelVolume *model_volume : this->volumes) {
|
||||
const Geometry::Transformation volume_trafo = model_volume->get_transformation();
|
||||
bool volume_left_handed = volume_trafo.is_left_handed();
|
||||
|
@ -1306,7 +1296,8 @@ void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
|
|||
double volume_new_scaling_factor = volume_uniform_scaling ? volume_trafo.get_scaling_factor().x() : 1.;
|
||||
// Transform the mesh.
|
||||
Matrix3d volume_trafo_3x3 = volume_trafo.get_matrix(true, false, volume_uniform_scaling, !volume_has_mirrorring).matrix().block<3, 3>(0, 0);
|
||||
model_volume->transform_mesh(mesh_trafo_3x3 * volume_trafo_3x3, left_handed != volume_left_handed);
|
||||
// Following method creates a new shared_ptr<TriangleMesh>
|
||||
model_volume->transform_this_mesh(mesh_trafo_3x3 * volume_trafo_3x3, left_handed != volume_left_handed);
|
||||
// Reset the rotation, scaling and mirroring.
|
||||
model_volume->set_rotation(Vec3d(0., 0., 0.));
|
||||
model_volume->set_scaling_factor(Vec3d(volume_new_scaling_factor, volume_new_scaling_factor, volume_new_scaling_factor));
|
||||
|
@ -1347,13 +1338,9 @@ double ModelObject::get_instance_min_z(size_t instance_idx) const
|
|||
|
||||
Transform3d mv = mi * v->get_matrix();
|
||||
const TriangleMesh& hull = v->get_convex_hull();
|
||||
for (uint32_t f = 0; f < hull.stl.stats.number_of_facets; ++f)
|
||||
{
|
||||
const stl_facet* facet = hull.stl.facet_start + f;
|
||||
min_z = std::min(min_z, Vec3d::UnitZ().dot(mv * facet->vertex[0].cast<double>()));
|
||||
min_z = std::min(min_z, Vec3d::UnitZ().dot(mv * facet->vertex[1].cast<double>()));
|
||||
min_z = std::min(min_z, Vec3d::UnitZ().dot(mv * facet->vertex[2].cast<double>()));
|
||||
}
|
||||
for (const stl_facet &facet : hull.stl.facet_start)
|
||||
for (int i = 0; i < 3; ++ i)
|
||||
min_z = std::min(min_z, (mv * facet.vertex[i].cast<double>()).z());
|
||||
}
|
||||
|
||||
return min_z + inst->get_offset(Z);
|
||||
|
@ -1452,7 +1439,7 @@ std::string ModelObject::get_export_filename() const
|
|||
stl_stats ModelObject::get_object_stl_stats() const
|
||||
{
|
||||
if (this->volumes.size() == 1)
|
||||
return this->volumes[0]->mesh.stl.stats;
|
||||
return this->volumes[0]->mesh().stl.stats;
|
||||
|
||||
stl_stats full_stats;
|
||||
memset(&full_stats, 0, sizeof(stl_stats));
|
||||
|
@ -1463,7 +1450,7 @@ stl_stats ModelObject::get_object_stl_stats() const
|
|||
if (volume->id() == this->volumes[0]->id())
|
||||
continue;
|
||||
|
||||
const stl_stats& stats = volume->mesh.stl.stats;
|
||||
const stl_stats& stats = volume->mesh().stl.stats;
|
||||
|
||||
// initialize full_stats (for repaired errors)
|
||||
full_stats.degenerate_facets += stats.degenerate_facets;
|
||||
|
@ -1531,30 +1518,30 @@ bool ModelVolume::is_splittable() const
|
|||
{
|
||||
// the call mesh.is_splittable() is expensive, so cache the value to calculate it only once
|
||||
if (m_is_splittable == -1)
|
||||
m_is_splittable = (int)mesh.is_splittable();
|
||||
m_is_splittable = (int)this->mesh().is_splittable();
|
||||
|
||||
return m_is_splittable == 1;
|
||||
}
|
||||
|
||||
void ModelVolume::center_geometry()
|
||||
void ModelVolume::center_geometry_after_creation()
|
||||
{
|
||||
Vec3d shift = mesh.bounding_box().center();
|
||||
Vec3d shift = this->mesh().bounding_box().center();
|
||||
if (!shift.isApprox(Vec3d::Zero()))
|
||||
{
|
||||
mesh.translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
|
||||
m_convex_hull.translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
|
||||
m_mesh->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
|
||||
m_convex_hull->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
|
||||
translate(shift);
|
||||
}
|
||||
}
|
||||
|
||||
void ModelVolume::calculate_convex_hull()
|
||||
{
|
||||
m_convex_hull = mesh.convex_hull_3d();
|
||||
m_convex_hull = std::make_shared<TriangleMesh>(this->mesh().convex_hull_3d());
|
||||
}
|
||||
|
||||
int ModelVolume::get_mesh_errors_count() const
|
||||
{
|
||||
const stl_stats& stats = this->mesh.stl.stats;
|
||||
const stl_stats& stats = this->mesh().stl.stats;
|
||||
|
||||
return stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
|
||||
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
|
||||
|
@ -1562,7 +1549,7 @@ int ModelVolume::get_mesh_errors_count() const
|
|||
|
||||
const TriangleMesh& ModelVolume::get_convex_hull() const
|
||||
{
|
||||
return m_convex_hull;
|
||||
return *m_convex_hull.get();
|
||||
}
|
||||
|
||||
ModelVolumeType ModelVolume::type_from_string(const std::string &s)
|
||||
|
@ -1602,7 +1589,7 @@ std::string ModelVolume::type_to_string(const ModelVolumeType t)
|
|||
// This is useful to assign different materials to different volumes of an object.
|
||||
size_t ModelVolume::split(unsigned int max_extruders)
|
||||
{
|
||||
TriangleMeshPtrs meshptrs = this->mesh.split();
|
||||
TriangleMeshPtrs meshptrs = this->mesh().split();
|
||||
if (meshptrs.size() <= 1) {
|
||||
delete meshptrs.front();
|
||||
return 1;
|
||||
|
@ -1619,7 +1606,7 @@ size_t ModelVolume::split(unsigned int max_extruders)
|
|||
mesh->repair();
|
||||
if (idx == 0)
|
||||
{
|
||||
this->mesh = std::move(*mesh);
|
||||
this->set_mesh(std::move(*mesh));
|
||||
this->calculate_convex_hull();
|
||||
// Assign a new unique ID, so that a new GLVolume will be generated.
|
||||
this->set_new_unique_id();
|
||||
|
@ -1628,7 +1615,7 @@ size_t ModelVolume::split(unsigned int max_extruders)
|
|||
this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(*mesh)));
|
||||
|
||||
this->object->volumes[ivolume]->set_offset(Vec3d::Zero());
|
||||
this->object->volumes[ivolume]->center_geometry();
|
||||
this->object->volumes[ivolume]->center_geometry_after_creation();
|
||||
this->object->volumes[ivolume]->translate(offset);
|
||||
this->object->volumes[ivolume]->name = name + "_" + std::to_string(idx + 1);
|
||||
this->object->volumes[ivolume]->config.set_deserialize("extruder", Model::get_auto_extruder_id_as_string(max_extruders));
|
||||
|
@ -1694,24 +1681,33 @@ void ModelVolume::mirror(Axis axis)
|
|||
set_mirror(mirror);
|
||||
}
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void ModelVolume::scale_geometry(const Vec3d& versor)
|
||||
{
|
||||
mesh.scale(versor);
|
||||
m_convex_hull.scale(versor);
|
||||
m_mesh->scale(versor);
|
||||
m_convex_hull->scale(versor);
|
||||
}
|
||||
|
||||
void ModelVolume::transform_mesh(const Transform3d &mesh_trafo, bool fix_left_handed)
|
||||
void ModelVolume::transform_this_mesh(const Transform3d &mesh_trafo, bool fix_left_handed)
|
||||
{
|
||||
this->mesh.transform(mesh_trafo, fix_left_handed);
|
||||
this->m_convex_hull.transform(mesh_trafo, fix_left_handed);
|
||||
TriangleMesh mesh = this->mesh();
|
||||
mesh.transform(mesh_trafo, fix_left_handed);
|
||||
this->set_mesh(std::move(mesh));
|
||||
TriangleMesh convex_hull = this->get_convex_hull();
|
||||
convex_hull.transform(mesh_trafo, fix_left_handed);
|
||||
this->m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
|
||||
// Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
|
||||
this->set_new_unique_id();
|
||||
}
|
||||
|
||||
void ModelVolume::transform_mesh(const Matrix3d &matrix, bool fix_left_handed)
|
||||
void ModelVolume::transform_this_mesh(const Matrix3d &matrix, bool fix_left_handed)
|
||||
{
|
||||
this->mesh.transform(matrix, fix_left_handed);
|
||||
this->m_convex_hull.transform(matrix, fix_left_handed);
|
||||
TriangleMesh mesh = this->mesh();
|
||||
mesh.transform(matrix, fix_left_handed);
|
||||
this->set_mesh(std::move(mesh));
|
||||
TriangleMesh convex_hull = this->get_convex_hull();
|
||||
convex_hull.transform(matrix, fix_left_handed);
|
||||
this->m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
|
||||
// Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
|
||||
this->set_new_unique_id();
|
||||
}
|
||||
|
|
|
@ -7,7 +7,9 @@
|
|||
#include "Point.hpp"
|
||||
#include "TriangleMesh.hpp"
|
||||
#include "Slicing.hpp"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
@ -261,6 +263,7 @@ public:
|
|||
void rotate(double angle, const Vec3d& axis);
|
||||
void mirror(Axis axis);
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void scale_mesh(const Vec3d& versor);
|
||||
|
||||
size_t materials_count() const;
|
||||
|
@ -268,7 +271,6 @@ public:
|
|||
bool needed_repair() const;
|
||||
ModelObjectPtrs cut(size_t instance, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false); // Note: z is in world coordinates
|
||||
void split(ModelObjectPtrs* new_objects);
|
||||
void repair();
|
||||
// Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
|
||||
// then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
|
||||
// This situation is solved by baking in the instance transformation into the mesh vertices.
|
||||
|
@ -340,7 +342,12 @@ class ModelVolume : public ModelBase
|
|||
public:
|
||||
std::string name;
|
||||
// The triangular model.
|
||||
TriangleMesh mesh;
|
||||
const TriangleMesh& mesh() const { return *m_mesh.get(); }
|
||||
void set_mesh(const TriangleMesh &mesh) { m_mesh = std::make_shared<TriangleMesh>(mesh); }
|
||||
void set_mesh(TriangleMesh &&mesh) { m_mesh = std::make_shared<TriangleMesh>(std::move(mesh)); }
|
||||
void set_mesh(std::shared_ptr<TriangleMesh> &mesh) { m_mesh = mesh; }
|
||||
void set_mesh(std::unique_ptr<TriangleMesh> &&mesh) { m_mesh = std::move(mesh); }
|
||||
void reset_mesh() { m_mesh = std::make_shared<TriangleMesh>(); }
|
||||
// Configuration parameters specific to an object model geometry or a modifier volume,
|
||||
// overriding the global Slic3r settings and the ModelObject settings.
|
||||
DynamicPrintConfig config;
|
||||
|
@ -377,13 +384,16 @@ public:
|
|||
void rotate(double angle, const Vec3d& axis);
|
||||
void mirror(Axis axis);
|
||||
|
||||
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
||||
void scale_geometry(const Vec3d& versor);
|
||||
|
||||
// translates the mesh and the convex hull so that the origin of their vertices is in the center of this volume's bounding box
|
||||
void center_geometry();
|
||||
// Translates the mesh and the convex hull so that the origin of their vertices is in the center of this volume's bounding box.
|
||||
// Attention! This method may only be called just after ModelVolume creation! It must not be called once the TriangleMesh of this ModelVolume is shared!
|
||||
void center_geometry_after_creation();
|
||||
|
||||
void calculate_convex_hull();
|
||||
const TriangleMesh& get_convex_hull() const;
|
||||
std::shared_ptr<const TriangleMesh> get_convex_hull_shared_ptr() const { return m_convex_hull; }
|
||||
// Get count of errors in the mesh
|
||||
int get_mesh_errors_count() const;
|
||||
|
||||
|
@ -430,18 +440,20 @@ protected:
|
|||
|
||||
explicit ModelVolume(const ModelVolume &rhs) = default;
|
||||
void set_model_object(ModelObject *model_object) { object = model_object; }
|
||||
void transform_mesh(const Transform3d& t, bool fix_left_handed);
|
||||
void transform_mesh(const Matrix3d& m, bool fix_left_handed);
|
||||
void transform_this_mesh(const Transform3d& t, bool fix_left_handed);
|
||||
void transform_this_mesh(const Matrix3d& m, bool fix_left_handed);
|
||||
|
||||
private:
|
||||
// Parent object owning this ModelVolume.
|
||||
ModelObject* object;
|
||||
ModelObject* object;
|
||||
// The triangular model.
|
||||
std::shared_ptr<TriangleMesh> m_mesh;
|
||||
// Is it an object to be printed, or a modifier volume?
|
||||
ModelVolumeType m_type;
|
||||
t_model_material_id m_material_id;
|
||||
ModelVolumeType m_type;
|
||||
t_model_material_id m_material_id;
|
||||
// The convex hull of this model's mesh.
|
||||
TriangleMesh m_convex_hull;
|
||||
Geometry::Transformation m_transformation;
|
||||
std::shared_ptr<TriangleMesh> m_convex_hull;
|
||||
Geometry::Transformation m_transformation;
|
||||
|
||||
// flag to optimize the checking if the volume is splittable
|
||||
// -1 -> is unknown value (before first cheking)
|
||||
|
@ -449,24 +461,24 @@ private:
|
|||
// 1 -> is splittable
|
||||
mutable int m_is_splittable{ -1 };
|
||||
|
||||
ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), m_type(ModelVolumeType::MODEL_PART), object(object)
|
||||
ModelVolume(ModelObject *object, const TriangleMesh &mesh) : m_mesh(new TriangleMesh(mesh)), m_type(ModelVolumeType::MODEL_PART), object(object)
|
||||
{
|
||||
if (mesh.stl.stats.number_of_facets > 1)
|
||||
calculate_convex_hull();
|
||||
}
|
||||
ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) :
|
||||
mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), m_type(ModelVolumeType::MODEL_PART), object(object) {}
|
||||
m_mesh(new TriangleMesh(std::move(mesh))), m_convex_hull(new TriangleMesh(std::move(convex_hull))), m_type(ModelVolumeType::MODEL_PART), object(object) {}
|
||||
|
||||
// Copying an existing volume, therefore this volume will get a copy of the ID assigned.
|
||||
ModelVolume(ModelObject *object, const ModelVolume &other) :
|
||||
ModelBase(other), // copy the ID
|
||||
name(other.name), mesh(other.mesh), m_convex_hull(other.m_convex_hull), config(other.config), m_type(other.m_type), object(object), m_transformation(other.m_transformation)
|
||||
name(other.name), m_mesh(other.m_mesh), m_convex_hull(other.m_convex_hull), config(other.config), m_type(other.m_type), object(object), m_transformation(other.m_transformation)
|
||||
{
|
||||
this->set_material_id(other.material_id());
|
||||
}
|
||||
// Providing a new mesh, therefore this volume will get a new unique ID assigned.
|
||||
ModelVolume(ModelObject *object, const ModelVolume &other, const TriangleMesh &&mesh) :
|
||||
name(other.name), mesh(std::move(mesh)), config(other.config), m_type(other.m_type), object(object), m_transformation(other.m_transformation)
|
||||
name(other.name), m_mesh(new TriangleMesh(std::move(mesh))), config(other.config), m_type(other.m_type), object(object), m_transformation(other.m_transformation)
|
||||
{
|
||||
this->set_material_id(other.material_id());
|
||||
if (mesh.stl.stats.number_of_facets > 1)
|
||||
|
@ -597,10 +609,6 @@ public:
|
|||
static Model read_from_file(const std::string &input_file, DynamicPrintConfig *config = nullptr, bool add_default_instances = true);
|
||||
static Model read_from_archive(const std::string &input_file, DynamicPrintConfig *config, bool add_default_instances = true);
|
||||
|
||||
/// Repair the ModelObjects of the current Model.
|
||||
/// This function calls repair function on each TriangleMesh of each model object volume
|
||||
void repair();
|
||||
|
||||
// Add a new ModelObject to this Model, generate a new ID for this ModelObject.
|
||||
ModelObject* add_object();
|
||||
ModelObject* add_object(const char *name, const char *path, const TriangleMesh &mesh);
|
||||
|
|
|
@ -9,6 +9,31 @@
|
|||
#include <ClipperUtils.hpp>
|
||||
|
||||
#include <boost/geometry/index/rtree.hpp>
|
||||
#include <boost/multiprecision/integer.hpp>
|
||||
#include <boost/rational.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
#if !defined(_MSC_VER) && defined(__SIZEOF_INT128__) && !defined(__APPLE__)
|
||||
using LargeInt = __int128;
|
||||
#else
|
||||
using LargeInt = boost::multiprecision::int128_t;
|
||||
template<> struct _NumTag<LargeInt> { using Type = ScalarTag; };
|
||||
#endif
|
||||
template<class T> struct _NumTag<boost::rational<T>> { using Type = RationalTag; };
|
||||
|
||||
namespace nfp {
|
||||
|
||||
template<class S>
|
||||
struct NfpImpl<S, NfpLevel::CONVEX_ONLY>
|
||||
{
|
||||
NfpResult<S> operator()(const S &sh, const S &other)
|
||||
{
|
||||
return nfpConvexOnly<S, boost::rational<LargeInt>>(sh, other);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
@ -130,7 +155,7 @@ Box boundingBox(const Box& pilebb, const Box& ibb ) {
|
|||
// at the same time, it has to provide reasonable results.
|
||||
std::tuple<double /*score*/, Box /*farthest point from bin center*/>
|
||||
objfunc(const PointImpl& bincenter,
|
||||
const shapelike::Shapes<PolygonImpl>& merged_pile,
|
||||
const TMultiShape<PolygonImpl>& merged_pile,
|
||||
const Box& pilebb,
|
||||
const ItemGroup& items,
|
||||
const Item &item,
|
||||
|
@ -293,7 +318,7 @@ class AutoArranger {};
|
|||
// management and spatial index structures for acceleration.
|
||||
template<class TBin>
|
||||
class _ArrBase {
|
||||
protected:
|
||||
public:
|
||||
|
||||
// Useful type shortcuts...
|
||||
using Placer = TPacker<TBin>;
|
||||
|
@ -301,7 +326,9 @@ protected:
|
|||
using Packer = Nester<Placer, Selector>;
|
||||
using PConfig = typename Packer::PlacementConfig;
|
||||
using Distance = TCoord<PointImpl>;
|
||||
using Pile = sl::Shapes<PolygonImpl>;
|
||||
using Pile = TMultiShape<PolygonImpl>;
|
||||
|
||||
protected:
|
||||
|
||||
Packer m_pck;
|
||||
PConfig m_pconf; // Placement configuration
|
||||
|
@ -539,7 +566,10 @@ public:
|
|||
// 2D shape from top view.
|
||||
using ShapeData2D = std::vector<std::pair<Slic3r::ModelInstance*, Item>>;
|
||||
|
||||
ShapeData2D projectModelFromTop(const Slic3r::Model &model, const WipeTowerInfo& wti) {
|
||||
ShapeData2D projectModelFromTop(const Slic3r::Model &model,
|
||||
const WipeTowerInfo &wti,
|
||||
double tolerance)
|
||||
{
|
||||
ShapeData2D ret;
|
||||
|
||||
// Count all the items on the bin (all the object's instances)
|
||||
|
@ -561,21 +591,32 @@ ShapeData2D projectModelFromTop(const Slic3r::Model &model, const WipeTowerInfo&
|
|||
// Object instances should carry the same scaling and
|
||||
// x, y rotation that is why we use the first instance.
|
||||
{
|
||||
ModelInstance *finst = objptr->instances.front();
|
||||
Vec3d rotation = finst->get_rotation();
|
||||
rotation.z() = 0.;
|
||||
Transform3d trafo_instance = Geometry::assemble_transform(Vec3d::Zero(), rotation, finst->get_scaling_factor(), finst->get_mirror());
|
||||
ModelInstance *finst = objptr->instances.front();
|
||||
Vec3d rotation = finst->get_rotation();
|
||||
rotation.z() = 0.;
|
||||
Transform3d trafo_instance = Geometry::assemble_transform(
|
||||
Vec3d::Zero(),
|
||||
rotation,
|
||||
finst->get_scaling_factor(),
|
||||
finst->get_mirror());
|
||||
Polygon p = objptr->convex_hull_2d(trafo_instance);
|
||||
assert(! p.points.empty());
|
||||
|
||||
// this may happen for malformed models, see: https://github.com/prusa3d/PrusaSlicer/issues/2209
|
||||
if (p.points.empty())
|
||||
continue;
|
||||
|
||||
assert(!p.points.empty());
|
||||
|
||||
// this may happen for malformed models, see:
|
||||
// https://github.com/prusa3d/PrusaSlicer/issues/2209
|
||||
if (p.points.empty()) continue;
|
||||
|
||||
if(tolerance > EPSILON) {
|
||||
Polygons pp { p };
|
||||
pp = p.simplify(double(scaled(tolerance)));
|
||||
if (!pp.empty()) p = pp.front();
|
||||
}
|
||||
|
||||
p.reverse();
|
||||
assert(!p.is_counter_clockwise());
|
||||
p.append(p.first_point());
|
||||
clpath = Slic3rMultiPoint_to_ClipperPath(p);
|
||||
auto firstp = clpath.front(); clpath.emplace_back(firstp);
|
||||
}
|
||||
|
||||
Vec3d rotation0 = objptr->instances.front()->get_rotation();
|
||||
|
@ -589,7 +630,7 @@ ShapeData2D projectModelFromTop(const Slic3r::Model &model, const WipeTowerInfo&
|
|||
|
||||
// Invalid geometries would throw exceptions when arranging
|
||||
if(item.vertexCount() > 3) {
|
||||
item.rotation(float(Geometry::rotation_diff_z(rotation0, objinst->get_rotation()))),
|
||||
item.rotation(Geometry::rotation_diff_z(rotation0, objinst->get_rotation()));
|
||||
item.translation({
|
||||
ClipperLib::cInt(objinst->get_offset(X)/SCALING_FACTOR),
|
||||
ClipperLib::cInt(objinst->get_offset(Y)/SCALING_FACTOR)
|
||||
|
@ -741,6 +782,8 @@ BedShapeHint bedShape(const Polyline &bed) {
|
|||
return ret;
|
||||
}
|
||||
|
||||
static const SLIC3R_CONSTEXPR double SIMPLIFY_TOLERANCE_MM = 0.1;
|
||||
|
||||
// The final client function to arrange the Model. A progress indicator and
|
||||
// a stop predicate can be also be passed to control the process.
|
||||
bool arrange(Model &model, // The model with the geometries
|
||||
|
@ -755,9 +798,9 @@ bool arrange(Model &model, // The model with the geometries
|
|||
std::function<bool ()> stopcondition)
|
||||
{
|
||||
bool ret = true;
|
||||
|
||||
|
||||
// Get the 2D projected shapes with their 3D model instance pointers
|
||||
auto shapemap = arr::projectModelFromTop(model, wti);
|
||||
auto shapemap = arr::projectModelFromTop(model, wti, SIMPLIFY_TOLERANCE_MM);
|
||||
|
||||
// Copy the references for the shapes only as the arranger expects a
|
||||
// sequence of objects convertible to Item or ClipperPolygon
|
||||
|
@ -782,7 +825,7 @@ bool arrange(Model &model, // The model with the geometries
|
|||
static_cast<libnest2d::Coord>(bbb.min(0)),
|
||||
static_cast<libnest2d::Coord>(bbb.min(1))
|
||||
},
|
||||
{
|
||||
{
|
||||
static_cast<libnest2d::Coord>(bbb.max(0)),
|
||||
static_cast<libnest2d::Coord>(bbb.max(1))
|
||||
});
|
||||
|
@ -856,9 +899,9 @@ void find_new_position(const Model &model,
|
|||
coord_t min_obj_distance,
|
||||
const Polyline &bed,
|
||||
WipeTowerInfo& wti)
|
||||
{
|
||||
{
|
||||
// Get the 2D projected shapes with their 3D model instance pointers
|
||||
auto shapemap = arr::projectModelFromTop(model, wti);
|
||||
auto shapemap = arr::projectModelFromTop(model, wti, SIMPLIFY_TOLERANCE_MM);
|
||||
|
||||
// Copy the references for the shapes only as the arranger expects a
|
||||
// sequence of objects convertible to Item or ClipperPolygon
|
||||
|
|
|
@ -2258,6 +2258,20 @@ void PrintConfigDef::init_sla_params()
|
|||
def->min = 100;
|
||||
def->set_default_value(new ConfigOptionInt(1440));
|
||||
|
||||
def = this->add("display_mirror_x", coBool);
|
||||
def->full_label = L("Display horizontal mirroring");
|
||||
def->label = L("Mirror horizontally");
|
||||
def->tooltip = L("Enable horizontal mirroring of output images");
|
||||
def->mode = comExpert;
|
||||
def->set_default_value(new ConfigOptionBool(true));
|
||||
|
||||
def = this->add("display_mirror_y", coBool);
|
||||
def->full_label = L("Display vertical mirroring");
|
||||
def->label = L("Mirror vertically");
|
||||
def->tooltip = L("Enable vertical mirroring of output images");
|
||||
def->mode = comExpert;
|
||||
def->set_default_value(new ConfigOptionBool(false));
|
||||
|
||||
def = this->add("display_orientation", coEnum);
|
||||
def->label = L("Display orientation");
|
||||
def->tooltip = L("Set the actual LCD display orientation inside the SLA printer."
|
||||
|
|
|
@ -1083,6 +1083,8 @@ public:
|
|||
ConfigOptionInt display_pixels_x;
|
||||
ConfigOptionInt display_pixels_y;
|
||||
ConfigOptionEnum<SLADisplayOrientation> display_orientation;
|
||||
ConfigOptionBool display_mirror_x;
|
||||
ConfigOptionBool display_mirror_y;
|
||||
ConfigOptionFloats relative_correction;
|
||||
ConfigOptionFloat absolute_correction;
|
||||
ConfigOptionFloat gamma_correction;
|
||||
|
@ -1099,6 +1101,8 @@ protected:
|
|||
OPT_PTR(display_height);
|
||||
OPT_PTR(display_pixels_x);
|
||||
OPT_PTR(display_pixels_y);
|
||||
OPT_PTR(display_mirror_x);
|
||||
OPT_PTR(display_mirror_y);
|
||||
OPT_PTR(display_orientation);
|
||||
OPT_PTR(relative_correction);
|
||||
OPT_PTR(absolute_correction);
|
||||
|
|
|
@ -1,327 +0,0 @@
|
|||
#ifndef PRINTEXPORT_HPP
|
||||
#define PRINTEXPORT_HPP
|
||||
|
||||
// For png export of the sliced model
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <boost/filesystem/path.hpp>
|
||||
|
||||
#include "Rasterizer/Rasterizer.hpp"
|
||||
//#include <tbb/parallel_for.h>
|
||||
//#include <tbb/spin_mutex.h>//#include "tbb/mutex.h"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
// Used for addressing parameters of FilePrinter::set_statistics()
|
||||
enum ePrintStatistics
|
||||
{
|
||||
psUsedMaterial = 0,
|
||||
psNumFade,
|
||||
psNumSlow,
|
||||
psNumFast,
|
||||
|
||||
psCnt
|
||||
};
|
||||
|
||||
enum class FilePrinterFormat {
|
||||
SLA_PNGZIP,
|
||||
SVG
|
||||
};
|
||||
|
||||
/*
|
||||
* Interface for a file printer of the slices. Implementation can be an SVG
|
||||
* or PNG printer or any other format.
|
||||
*
|
||||
* The format argument specifies the output format of the printer and it enables
|
||||
* different implementations of this class template for each supported format.
|
||||
*
|
||||
*/
|
||||
template<FilePrinterFormat format>
|
||||
class FilePrinter {
|
||||
public:
|
||||
|
||||
// Draw a polygon which is a polygon inside a slice on the specified layer.
|
||||
void draw_polygon(const ExPolygon& p, unsigned lyr);
|
||||
void draw_polygon(const ClipperLib::Polygon& p, unsigned lyr);
|
||||
|
||||
// Tell the printer how many layers should it consider.
|
||||
void layers(unsigned layernum);
|
||||
|
||||
// Get the number of layers in the print.
|
||||
unsigned layers() const;
|
||||
|
||||
/* Switch to a particular layer. If there where less layers then the
|
||||
* specified layer number than an appropriate number of layers will be
|
||||
* allocated in the printer.
|
||||
*/
|
||||
void begin_layer(unsigned layer);
|
||||
|
||||
// Allocate a new layer on top of the last and switch to it.
|
||||
void begin_layer();
|
||||
|
||||
/*
|
||||
* Finish the selected layer. It means that no drawing is allowed on that
|
||||
* layer anymore. This fact can be used to prepare the file system output
|
||||
* data like png comprimation and so on.
|
||||
*/
|
||||
void finish_layer(unsigned layer);
|
||||
|
||||
// Finish the top layer.
|
||||
void finish_layer();
|
||||
|
||||
// Save all the layers into the file (or dir) specified in the path argument
|
||||
// An optional project name can be added to be used for the layer file names
|
||||
void save(const std::string& path, const std::string& projectname = "");
|
||||
|
||||
// Save only the selected layer to the file specified in path argument.
|
||||
void save_layer(unsigned lyr, const std::string& path);
|
||||
};
|
||||
|
||||
// Provokes static_assert in the right way.
|
||||
template<class T = void> struct VeryFalse { static const bool value = false; };
|
||||
|
||||
// This can be explicitly implemented in the gui layer or the default Zipper
|
||||
// API in libslic3r with minz.
|
||||
template<class Fmt> class LayerWriter {
|
||||
public:
|
||||
|
||||
LayerWriter(const std::string& /*zipfile_path*/)
|
||||
{
|
||||
static_assert(VeryFalse<Fmt>::value,
|
||||
"No layer writer implementation provided!");
|
||||
}
|
||||
|
||||
// Should create a new file within the zip with the given filename. It
|
||||
// should also finish any previous entry.
|
||||
void next_entry(const std::string& /*fname*/) {}
|
||||
|
||||
// Should create a new file within the archive and write the provided data.
|
||||
void binary_entry(const std::string& /*fname*/,
|
||||
const std::uint8_t* buf, size_t len);
|
||||
|
||||
// Test whether the object can still be used for writing.
|
||||
bool is_ok() { return false; }
|
||||
|
||||
// Write some data (text) into the current file (entry) within the archive.
|
||||
template<class T> LayerWriter& operator<<(T&& /*arg*/) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Flush the current entry into the archive.
|
||||
void finalize() {}
|
||||
};
|
||||
|
||||
// Implementation for PNG raster output
|
||||
// Be aware that if a large number of layers are allocated, it can very well
|
||||
// exhaust the available memory especially on 32 bit platform.
|
||||
template<> class FilePrinter<FilePrinterFormat::SLA_PNGZIP>
|
||||
{
|
||||
struct Layer {
|
||||
Raster raster;
|
||||
RawBytes rawbytes;
|
||||
|
||||
Layer() {}
|
||||
|
||||
Layer(const Layer&) = delete;
|
||||
Layer(Layer&& m):
|
||||
raster(std::move(m.raster)) {}
|
||||
};
|
||||
|
||||
// We will save the compressed PNG data into stringstreams which can be done
|
||||
// in parallel. Later we can write every layer to the disk sequentially.
|
||||
std::vector<Layer> m_layers_rst;
|
||||
Raster::Resolution m_res;
|
||||
Raster::PixelDim m_pxdim;
|
||||
double m_exp_time_s = .0, m_exp_time_first_s = .0;
|
||||
double m_layer_height = .0;
|
||||
Raster::Origin m_o = Raster::Origin::TOP_LEFT;
|
||||
double m_gamma;
|
||||
|
||||
double m_used_material = 0.0;
|
||||
int m_cnt_fade_layers = 0;
|
||||
int m_cnt_slow_layers = 0;
|
||||
int m_cnt_fast_layers = 0;
|
||||
|
||||
std::string createIniContent(const std::string& projectname) {
|
||||
using std::string;
|
||||
using std::to_string;
|
||||
|
||||
auto expt_str = to_string(m_exp_time_s);
|
||||
auto expt_first_str = to_string(m_exp_time_first_s);
|
||||
auto layerh_str = to_string(m_layer_height);
|
||||
|
||||
const std::string cnt_fade_layers = to_string(m_cnt_fade_layers);
|
||||
const std::string cnt_slow_layers = to_string(m_cnt_slow_layers);
|
||||
const std::string cnt_fast_layers = to_string(m_cnt_fast_layers);
|
||||
const std::string used_material = to_string(m_used_material);
|
||||
|
||||
return string(
|
||||
"action = print\n"
|
||||
"jobDir = ") + projectname + "\n" +
|
||||
"expTime = " + expt_str + "\n"
|
||||
"expTimeFirst = " + expt_first_str + "\n"
|
||||
"numFade = " + cnt_fade_layers + "\n"
|
||||
"layerHeight = " + layerh_str + "\n"
|
||||
"usedMaterial = " + used_material + "\n"
|
||||
"numSlow = " + cnt_slow_layers + "\n"
|
||||
"numFast = " + cnt_fast_layers + "\n";
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
enum RasterOrientation {
|
||||
RO_LANDSCAPE,
|
||||
RO_PORTRAIT
|
||||
};
|
||||
|
||||
// We will play with the raster's coordinate origin parameter. When the
|
||||
// printer should print in landscape mode it should have the Y axis flipped
|
||||
// because the layers should be displayed upside down. PNG has its
|
||||
// coordinate origin in the top-left corner so normally the Raster objects
|
||||
// should be instantiated with the TOP_LEFT flag. However, in landscape mode
|
||||
// we do want the pictures to be upside down so we will make BOTTOM_LEFT
|
||||
// type rasters and the PNG format will do the flipping automatically.
|
||||
|
||||
// In case of portrait images, we have to rotate the image by a 90 degrees
|
||||
// and flip the y axis. To get the correct upside-down orientation of the
|
||||
// slice images, we can flip the x and y coordinates of the input polygons
|
||||
// and do the Y flipping of the image. This will generate the correct
|
||||
// orientation in portrait mode.
|
||||
|
||||
inline FilePrinter(double width_mm, double height_mm,
|
||||
unsigned width_px, unsigned height_px,
|
||||
double layer_height,
|
||||
double exp_time, double exp_time_first,
|
||||
RasterOrientation ro = RO_PORTRAIT,
|
||||
double gamma = 1.0):
|
||||
m_res(width_px, height_px),
|
||||
m_pxdim(width_mm/width_px, height_mm/height_px),
|
||||
m_exp_time_s(exp_time),
|
||||
m_exp_time_first_s(exp_time_first),
|
||||
m_layer_height(layer_height),
|
||||
|
||||
// Here is the trick with the orientation.
|
||||
m_o(ro == RO_LANDSCAPE? Raster::Origin::BOTTOM_LEFT :
|
||||
Raster::Origin::TOP_LEFT ),
|
||||
m_gamma(gamma)
|
||||
{
|
||||
}
|
||||
|
||||
FilePrinter(const FilePrinter& ) = delete;
|
||||
FilePrinter(FilePrinter&& m):
|
||||
m_layers_rst(std::move(m.m_layers_rst)),
|
||||
m_res(m.m_res),
|
||||
m_pxdim(m.m_pxdim) {}
|
||||
|
||||
inline void layers(unsigned cnt) { if(cnt > 0) m_layers_rst.resize(cnt); }
|
||||
inline unsigned layers() const { return unsigned(m_layers_rst.size()); }
|
||||
|
||||
inline void draw_polygon(const ExPolygon& p, unsigned lyr) {
|
||||
assert(lyr < m_layers_rst.size());
|
||||
m_layers_rst[lyr].raster.draw(p);
|
||||
}
|
||||
|
||||
inline void draw_polygon(const ClipperLib::Polygon& p, unsigned lyr) {
|
||||
assert(lyr < m_layers_rst.size());
|
||||
m_layers_rst[lyr].raster.draw(p);
|
||||
}
|
||||
|
||||
inline void begin_layer(unsigned lyr) {
|
||||
if(m_layers_rst.size() <= lyr) m_layers_rst.resize(lyr+1);
|
||||
m_layers_rst[lyr].raster.reset(m_res, m_pxdim, m_o, m_gamma);
|
||||
}
|
||||
|
||||
inline void begin_layer() {
|
||||
m_layers_rst.emplace_back();
|
||||
m_layers_rst.front().raster.reset(m_res, m_pxdim, m_o, m_gamma);
|
||||
}
|
||||
|
||||
inline void finish_layer(unsigned lyr_id) {
|
||||
assert(lyr_id < m_layers_rst.size());
|
||||
m_layers_rst[lyr_id].rawbytes =
|
||||
m_layers_rst[lyr_id].raster.save(Raster::Compression::PNG);
|
||||
m_layers_rst[lyr_id].raster.reset();
|
||||
}
|
||||
|
||||
inline void finish_layer() {
|
||||
if(!m_layers_rst.empty()) {
|
||||
m_layers_rst.back().rawbytes =
|
||||
m_layers_rst.back().raster.save(Raster::Compression::PNG);
|
||||
m_layers_rst.back().raster.reset();
|
||||
}
|
||||
}
|
||||
|
||||
template<class LyrFmt>
|
||||
inline void save(const std::string& fpath, const std::string& prjname = "")
|
||||
{
|
||||
try {
|
||||
LayerWriter<LyrFmt> writer(fpath);
|
||||
if(!writer.is_ok()) return;
|
||||
|
||||
std::string project = prjname.empty()?
|
||||
boost::filesystem::path(fpath).stem().string() : prjname;
|
||||
|
||||
writer.next_entry("config.ini");
|
||||
if(!writer.is_ok()) return;
|
||||
|
||||
writer << createIniContent(project);
|
||||
|
||||
for(unsigned i = 0; i < m_layers_rst.size() && writer.is_ok(); i++)
|
||||
{
|
||||
if(m_layers_rst[i].rawbytes.size() > 0) {
|
||||
char lyrnum[6];
|
||||
std::sprintf(lyrnum, "%.5d", i);
|
||||
auto zfilename = project + lyrnum + ".png";
|
||||
if(!writer.is_ok()) break;
|
||||
|
||||
writer.binary_entry(zfilename,
|
||||
m_layers_rst[i].rawbytes.data(),
|
||||
m_layers_rst[i].rawbytes.size());
|
||||
}
|
||||
}
|
||||
|
||||
writer.finalize();
|
||||
} catch(std::exception& e) {
|
||||
BOOST_LOG_TRIVIAL(error) << e.what();
|
||||
// Rethrow the exception
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void save_layer(unsigned lyr, const std::string& path) {
|
||||
unsigned i = lyr;
|
||||
assert(i < m_layers_rst.size());
|
||||
|
||||
char lyrnum[6];
|
||||
std::sprintf(lyrnum, "%.5d", lyr);
|
||||
std::string loc = path + "layer" + lyrnum + ".png";
|
||||
|
||||
std::fstream out(loc, std::fstream::out | std::fstream::binary);
|
||||
if(out.good()) {
|
||||
m_layers_rst[i].raster.save(out, Raster::Compression::PNG);
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(error) << "Can't create file for layer";
|
||||
}
|
||||
|
||||
out.close();
|
||||
m_layers_rst[i].raster.reset();
|
||||
}
|
||||
|
||||
void set_statistics(const std::vector<double> statistics)
|
||||
{
|
||||
if (statistics.size() != psCnt)
|
||||
return;
|
||||
|
||||
m_used_material = statistics[psUsedMaterial];
|
||||
m_cnt_fade_layers = int(statistics[psNumFade]);
|
||||
m_cnt_slow_layers = int(statistics[psNumSlow]);
|
||||
m_cnt_fast_layers = int(statistics[psNumFast]);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // PRINTEXPORT_HPP
|
|
@ -1797,7 +1797,7 @@ std::vector<ExPolygons> PrintObject::_slice_volumes(const std::vector<float> &z,
|
|||
if (! volumes.empty()) {
|
||||
// Compose mesh.
|
||||
//FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them.
|
||||
TriangleMesh mesh(volumes.front()->mesh);
|
||||
TriangleMesh mesh(volumes.front()->mesh());
|
||||
mesh.transform(volumes.front()->get_matrix(), true);
|
||||
assert(mesh.repaired);
|
||||
if (volumes.size() == 1 && mesh.repaired) {
|
||||
|
@ -1806,7 +1806,7 @@ std::vector<ExPolygons> PrintObject::_slice_volumes(const std::vector<float> &z,
|
|||
}
|
||||
for (size_t idx_volume = 1; idx_volume < volumes.size(); ++ idx_volume) {
|
||||
const ModelVolume &model_volume = *volumes[idx_volume];
|
||||
TriangleMesh vol_mesh(model_volume.mesh);
|
||||
TriangleMesh vol_mesh(model_volume.mesh());
|
||||
vol_mesh.transform(model_volume.get_matrix(), true);
|
||||
mesh.merge(vol_mesh);
|
||||
}
|
||||
|
@ -1815,10 +1815,11 @@ std::vector<ExPolygons> PrintObject::_slice_volumes(const std::vector<float> &z,
|
|||
// apply XY shift
|
||||
mesh.translate(- unscale<float>(m_copies_shift(0)), - unscale<float>(m_copies_shift(1)), 0);
|
||||
// perform actual slicing
|
||||
TriangleMeshSlicer mslicer;
|
||||
const Print *print = this->print();
|
||||
auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();});
|
||||
mesh.require_shared_vertices(); // TriangleMeshSlicer needs this
|
||||
// TriangleMeshSlicer needs shared vertices, also this calls the repair() function.
|
||||
mesh.require_shared_vertices();
|
||||
TriangleMeshSlicer mslicer;
|
||||
mslicer.init(&mesh, callback);
|
||||
mslicer.slice(z, float(m_config.slice_closing_radius.value), &layers, callback);
|
||||
m_print->throw_if_canceled();
|
||||
|
@ -1832,7 +1833,7 @@ std::vector<ExPolygons> PrintObject::_slice_volume(const std::vector<float> &z,
|
|||
std::vector<ExPolygons> layers;
|
||||
// Compose mesh.
|
||||
//FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them.
|
||||
TriangleMesh mesh(volume.mesh);
|
||||
TriangleMesh mesh(volume.mesh());
|
||||
mesh.transform(volume.get_matrix(), true);
|
||||
if (mesh.repaired) {
|
||||
//FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it.
|
||||
|
@ -1846,7 +1847,8 @@ std::vector<ExPolygons> PrintObject::_slice_volume(const std::vector<float> &z,
|
|||
TriangleMeshSlicer mslicer;
|
||||
const Print *print = this->print();
|
||||
auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();});
|
||||
mesh.require_shared_vertices(); // TriangleMeshSlicer needs this
|
||||
// TriangleMeshSlicer needs the shared vertices.
|
||||
mesh.require_shared_vertices();
|
||||
mslicer.init(&mesh, callback);
|
||||
mslicer.slice(z, float(m_config.slice_closing_radius.value), &layers, callback);
|
||||
m_print->throw_if_canceled();
|
||||
|
|
|
@ -1,5 +1,10 @@
|
|||
#include "Rasterizer.hpp"
|
||||
#include <ExPolygon.hpp>
|
||||
#ifndef SLARASTER_CPP
|
||||
#define SLARASTER_CPP
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "SLARaster.hpp"
|
||||
#include "libslic3r/ExPolygon.hpp"
|
||||
#include <libnest2d/backends/clipper/clipper_polygon.hpp>
|
||||
|
||||
// For rasterizing
|
||||
|
@ -19,11 +24,13 @@
|
|||
|
||||
namespace Slic3r {
|
||||
|
||||
const Polygon& contour(const ExPolygon& p) { return p.contour; }
|
||||
const ClipperLib::Path& contour(const ClipperLib::Polygon& p) { return p.Contour; }
|
||||
inline const Polygon& contour(const ExPolygon& p) { return p.contour; }
|
||||
inline const ClipperLib::Path& contour(const ClipperLib::Polygon& p) { return p.Contour; }
|
||||
|
||||
const Polygons& holes(const ExPolygon& p) { return p.holes; }
|
||||
const ClipperLib::Paths& holes(const ClipperLib::Polygon& p) { return p.Holes; }
|
||||
inline const Polygons& holes(const ExPolygon& p) { return p.holes; }
|
||||
inline const ClipperLib::Paths& holes(const ClipperLib::Polygon& p) { return p.Holes; }
|
||||
|
||||
namespace sla {
|
||||
|
||||
class Raster::Impl {
|
||||
public:
|
||||
|
@ -39,7 +46,7 @@ public:
|
|||
static const TPixel ColorWhite;
|
||||
static const TPixel ColorBlack;
|
||||
|
||||
using Origin = Raster::Origin;
|
||||
using Format = Raster::Format;
|
||||
|
||||
private:
|
||||
Raster::Resolution m_resolution;
|
||||
|
@ -52,16 +59,21 @@ private:
|
|||
TRendererAA m_renderer;
|
||||
|
||||
std::function<double(double)> m_gammafn;
|
||||
Origin m_o;
|
||||
std::array<bool, 2> m_mirror;
|
||||
Format m_fmt = Format::PNG;
|
||||
|
||||
inline void flipy(agg::path_storage& path) const {
|
||||
path.flip_y(0, m_resolution.height_px);
|
||||
}
|
||||
|
||||
inline void flipx(agg::path_storage& path) const {
|
||||
path.flip_x(0, m_resolution.width_px);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
inline Impl(const Raster::Resolution& res, const Raster::PixelDim &pd,
|
||||
Origin o, double gamma = 1.0):
|
||||
const std::array<bool, 2>& mirror, double gamma = 1.0):
|
||||
m_resolution(res),
|
||||
// m_pxdim(pd),
|
||||
m_pxdim_scaled(SCALING_FACTOR / pd.w_mm, SCALING_FACTOR / pd.h_mm),
|
||||
|
@ -72,7 +84,7 @@ public:
|
|||
m_pixfmt(m_rbuf),
|
||||
m_raw_renderer(m_pixfmt),
|
||||
m_renderer(m_raw_renderer),
|
||||
m_o(o)
|
||||
m_mirror(mirror)
|
||||
{
|
||||
m_renderer.color(ColorWhite);
|
||||
|
||||
|
@ -81,6 +93,19 @@ public:
|
|||
|
||||
clear();
|
||||
}
|
||||
|
||||
inline Impl(const Raster::Resolution& res,
|
||||
const Raster::PixelDim &pd,
|
||||
Format fmt,
|
||||
double gamma = 1.0):
|
||||
Impl(res, pd, {false, false}, gamma)
|
||||
{
|
||||
switch (fmt) {
|
||||
case Format::PNG: m_mirror = {false, true}; break;
|
||||
case Format::RAW: m_mirror = {false, false}; break;
|
||||
}
|
||||
m_fmt = fmt;
|
||||
}
|
||||
|
||||
template<class P> void draw(const P &poly) {
|
||||
agg::rasterizer_scanline_aa<> ras;
|
||||
|
@ -89,14 +114,16 @@ public:
|
|||
ras.gamma(m_gammafn);
|
||||
|
||||
auto&& path = to_path(contour(poly));
|
||||
|
||||
if(m_o == Origin::TOP_LEFT) flipy(path);
|
||||
|
||||
if(m_mirror[X]) flipx(path);
|
||||
if(m_mirror[Y]) flipy(path);
|
||||
|
||||
ras.add_path(path);
|
||||
|
||||
for(auto& h : holes(poly)) {
|
||||
auto&& holepath = to_path(h);
|
||||
if(m_o == Origin::TOP_LEFT) flipy(holepath);
|
||||
if(m_mirror[X]) flipx(holepath);
|
||||
if(m_mirror[Y]) flipy(holepath);
|
||||
ras.add_path(holepath);
|
||||
}
|
||||
|
||||
|
@ -108,11 +135,11 @@ public:
|
|||
}
|
||||
|
||||
inline TBuffer& buffer() { return m_buf; }
|
||||
|
||||
inline Format format() const { return m_fmt; }
|
||||
|
||||
inline const Raster::Resolution resolution() { return m_resolution; }
|
||||
|
||||
inline Origin origin() const /*noexcept*/ { return m_o; }
|
||||
|
||||
|
||||
private:
|
||||
inline double getPx(const Point& p) {
|
||||
return p(0) * m_pxdim_scaled.w_mm;
|
||||
|
@ -154,30 +181,30 @@ private:
|
|||
const Raster::Impl::TPixel Raster::Impl::ColorWhite = Raster::Impl::TPixel(255);
|
||||
const Raster::Impl::TPixel Raster::Impl::ColorBlack = Raster::Impl::TPixel(0);
|
||||
|
||||
Raster::Raster(const Resolution &r, const PixelDim &pd, Origin o, double g):
|
||||
m_impl(new Impl(r, pd, o, g)) {}
|
||||
template<> Raster::Raster() { reset(); };
|
||||
Raster::~Raster() = default;
|
||||
|
||||
Raster::Raster() {}
|
||||
// Raster::Raster(Raster &&m) = default;
|
||||
// Raster& Raster::operator=(Raster&&) = default;
|
||||
|
||||
Raster::~Raster() {}
|
||||
|
||||
Raster::Raster(Raster &&m):
|
||||
m_impl(std::move(m.m_impl)) {}
|
||||
|
||||
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
|
||||
double g)
|
||||
{
|
||||
// Free up the unnecessary memory and make sure it stays clear after
|
||||
// an exception
|
||||
auto o = m_impl? m_impl->origin() : Origin::TOP_LEFT;
|
||||
reset(r, pd, o, g);
|
||||
// FIXME: remove after migrating to higher version of windows compiler
|
||||
Raster::Raster(Raster &&m): m_impl(std::move(m.m_impl)) {}
|
||||
Raster& Raster::operator=(Raster &&m) {
|
||||
m_impl = std::move(m.m_impl); return *this;
|
||||
}
|
||||
|
||||
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
|
||||
Raster::Origin o, double gamma)
|
||||
Format fmt, double gamma)
|
||||
{
|
||||
m_impl.reset();
|
||||
m_impl.reset(new Impl(r, pd, o, gamma));
|
||||
m_impl.reset(new Impl(r, pd, fmt, gamma));
|
||||
}
|
||||
|
||||
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
|
||||
const std::array<bool, 2>& mirror, double gamma)
|
||||
{
|
||||
m_impl.reset();
|
||||
m_impl.reset(new Impl(r, pd, mirror, gamma));
|
||||
}
|
||||
|
||||
void Raster::reset()
|
||||
|
@ -208,13 +235,13 @@ void Raster::draw(const ClipperLib::Polygon &poly)
|
|||
m_impl->draw(poly);
|
||||
}
|
||||
|
||||
void Raster::save(std::ostream& stream, Compression comp)
|
||||
void Raster::save(std::ostream& stream, Format fmt)
|
||||
{
|
||||
assert(m_impl);
|
||||
if(!stream.good()) return;
|
||||
|
||||
switch(comp) {
|
||||
case Compression::PNG: {
|
||||
switch(fmt) {
|
||||
case Format::PNG: {
|
||||
auto& b = m_impl->buffer();
|
||||
size_t out_len = 0;
|
||||
void * rawdata = tdefl_write_image_to_png_file_in_memory(
|
||||
|
@ -231,7 +258,7 @@ void Raster::save(std::ostream& stream, Compression comp)
|
|||
|
||||
break;
|
||||
}
|
||||
case Compression::RAW: {
|
||||
case Format::RAW: {
|
||||
stream << "P5 "
|
||||
<< m_impl->resolution().width_px << " "
|
||||
<< m_impl->resolution().height_px << " "
|
||||
|
@ -244,14 +271,19 @@ void Raster::save(std::ostream& stream, Compression comp)
|
|||
}
|
||||
}
|
||||
|
||||
RawBytes Raster::save(Raster::Compression comp)
|
||||
void Raster::save(std::ostream &stream)
|
||||
{
|
||||
save(stream, m_impl->format());
|
||||
}
|
||||
|
||||
RawBytes Raster::save(Format fmt)
|
||||
{
|
||||
assert(m_impl);
|
||||
|
||||
std::vector<std::uint8_t> data; size_t s = 0;
|
||||
|
||||
switch(comp) {
|
||||
case Compression::PNG: {
|
||||
switch(fmt) {
|
||||
case Format::PNG: {
|
||||
void *rawdata = tdefl_write_image_to_png_file_in_memory(
|
||||
m_impl->buffer().data(),
|
||||
int(resolution().width_px),
|
||||
|
@ -265,7 +297,7 @@ RawBytes Raster::save(Raster::Compression comp)
|
|||
MZ_FREE(rawdata);
|
||||
break;
|
||||
}
|
||||
case Compression::RAW: {
|
||||
case Format::RAW: {
|
||||
auto header = std::string("P5 ") +
|
||||
std::to_string(m_impl->resolution().width_px) + " " +
|
||||
std::to_string(m_impl->resolution().height_px) + " " + "255 ";
|
||||
|
@ -286,4 +318,12 @@ RawBytes Raster::save(Raster::Compression comp)
|
|||
return {std::move(data)};
|
||||
}
|
||||
|
||||
RawBytes Raster::save()
|
||||
{
|
||||
return save(m_impl->format());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // SLARASTER_CPP
|
|
@ -1,17 +1,21 @@
|
|||
#ifndef RASTERIZER_HPP
|
||||
#define RASTERIZER_HPP
|
||||
#ifndef SLARASTER_HPP
|
||||
#define SLARASTER_HPP
|
||||
|
||||
#include <ostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <utility>
|
||||
#include <cstdint>
|
||||
|
||||
namespace ClipperLib { struct Polygon; }
|
||||
|
||||
namespace Slic3r {
|
||||
namespace Slic3r {
|
||||
|
||||
class ExPolygon;
|
||||
|
||||
namespace sla {
|
||||
|
||||
// Raw byte buffer paired with its size. Suitable for compressed PNG data.
|
||||
class RawBytes {
|
||||
|
||||
|
@ -23,15 +27,18 @@ public:
|
|||
|
||||
size_t size() const { return m_buffer.size(); }
|
||||
const uint8_t * data() { return m_buffer.data(); }
|
||||
|
||||
RawBytes(const RawBytes&) = delete;
|
||||
RawBytes& operator=(const RawBytes&) = delete;
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// FIXME: the following is needed for MSVC2013 compatibility
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
RawBytes(const RawBytes&) = delete;
|
||||
RawBytes(RawBytes&& mv) : m_buffer(std::move(mv.m_buffer)) {}
|
||||
// RawBytes(RawBytes&&) = default;
|
||||
// RawBytes& operator=(RawBytes&&) = default;
|
||||
|
||||
RawBytes& operator=(const RawBytes&) = delete;
|
||||
RawBytes(RawBytes&& mv) : m_buffer(std::move(mv.m_buffer)) {}
|
||||
RawBytes& operator=(RawBytes&& mv) {
|
||||
m_buffer = std::move(mv.m_buffer);
|
||||
return *this;
|
||||
|
@ -54,28 +61,19 @@ class Raster {
|
|||
public:
|
||||
|
||||
/// Supported compression types
|
||||
enum class Compression {
|
||||
enum class Format {
|
||||
RAW, //!> Uncompressed pixel data
|
||||
PNG //!> PNG compression
|
||||
};
|
||||
|
||||
/// The Rasterizer expects the input polygons to have their coordinate
|
||||
/// system origin in the bottom left corner. If the raster is then
|
||||
/// configured with the TOP_LEFT origin parameter (in the constructor) than
|
||||
/// it will flip the Y axis in output to maintain the correct orientation.
|
||||
/// This is the default case with PNG images. They have the origin in the
|
||||
/// top left corner. Without the flipping, the image would be upside down
|
||||
/// with the scaled (clipper) coordinate system of the input polygons.
|
||||
enum class Origin {
|
||||
TOP_LEFT,
|
||||
BOTTOM_LEFT
|
||||
};
|
||||
|
||||
/// Type that represents a resolution in pixels.
|
||||
struct Resolution {
|
||||
unsigned width_px;
|
||||
unsigned height_px;
|
||||
inline Resolution(unsigned w, unsigned h): width_px(w), height_px(h) {}
|
||||
|
||||
inline Resolution(unsigned w = 0, unsigned h = 0):
|
||||
width_px(w), height_px(h) {}
|
||||
|
||||
inline unsigned pixels() const /*noexcept*/ {
|
||||
return width_px * height_px;
|
||||
}
|
||||
|
@ -85,24 +83,34 @@ public:
|
|||
struct PixelDim {
|
||||
double w_mm;
|
||||
double h_mm;
|
||||
inline PixelDim(double px_width_mm, double px_height_mm ):
|
||||
inline PixelDim(double px_width_mm = 0.0, double px_height_mm = 0.0):
|
||||
w_mm(px_width_mm), h_mm(px_height_mm) {}
|
||||
};
|
||||
|
||||
/// Constructor taking the resolution and the pixel dimension.
|
||||
Raster(const Resolution& r, const PixelDim& pd,
|
||||
Origin o = Origin::BOTTOM_LEFT, double gamma = 1.0);
|
||||
template <class...Args> Raster(Args...args) {
|
||||
reset(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
Raster();
|
||||
Raster(const Raster& cpy) = delete;
|
||||
Raster& operator=(const Raster& cpy) = delete;
|
||||
Raster(Raster&& m);
|
||||
Raster& operator=(Raster&&);
|
||||
~Raster();
|
||||
|
||||
/// Reallocated everything for the given resolution and pixel dimension.
|
||||
void reset(const Resolution& r, const PixelDim& pd, double gamma = 1.0);
|
||||
void reset(const Resolution& r, const PixelDim& pd, Origin o, double gamma);
|
||||
|
||||
/// The third parameter is either the X, Y mirroring or a supported format
|
||||
/// for which the correct mirroring will be configured.
|
||||
void reset(const Resolution&,
|
||||
const PixelDim&,
|
||||
const std::array<bool, 2>& mirror,
|
||||
double gamma = 1.0);
|
||||
|
||||
void reset(const Resolution& r,
|
||||
const PixelDim& pd,
|
||||
Format o,
|
||||
double gamma = 1.0);
|
||||
|
||||
/**
|
||||
* Release the allocated resources. Drawing in this state ends in
|
||||
* unspecified behavior.
|
||||
|
@ -119,11 +127,24 @@ public:
|
|||
void draw(const ExPolygon& poly);
|
||||
void draw(const ClipperLib::Polygon& poly);
|
||||
|
||||
// Saving the raster:
|
||||
// It is possible to override the format given in the constructor but
|
||||
// be aware that the mirroring will not be modified.
|
||||
|
||||
/// Save the raster on the specified stream.
|
||||
void save(std::ostream& stream, Compression comp = Compression::RAW);
|
||||
void save(std::ostream& stream, Format);
|
||||
void save(std::ostream& stream);
|
||||
|
||||
RawBytes save(Compression comp = Compression::RAW);
|
||||
/// Save into a continuous byte stream which is returned.
|
||||
RawBytes save(Format fmt);
|
||||
RawBytes save();
|
||||
};
|
||||
|
||||
}
|
||||
#endif // RASTERIZER_HPP
|
||||
// This prevents the duplicate default constructor warning on MSVC2013
|
||||
template<> Raster::Raster();
|
||||
|
||||
|
||||
} // sla
|
||||
} // Slic3r
|
||||
|
||||
#endif // SLARASTER_HPP
|
136
src/libslic3r/SLA/SLARasterWriter.cpp
Normal file
136
src/libslic3r/SLA/SLARasterWriter.cpp
Normal file
|
@ -0,0 +1,136 @@
|
|||
#include "SLARasterWriter.hpp"
|
||||
#include "libslic3r/Zipper.hpp"
|
||||
#include "ExPolygon.hpp"
|
||||
#include <libnest2d/backends/clipper/clipper_polygon.hpp>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <boost/filesystem/path.hpp>
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
std::string SLARasterWriter::createIniContent(const std::string& projectname) const
|
||||
{
|
||||
auto expt_str = std::to_string(m_exp_time_s);
|
||||
auto expt_first_str = std::to_string(m_exp_time_first_s);
|
||||
auto layerh_str = std::to_string(m_layer_height);
|
||||
|
||||
const std::string cnt_fade_layers = std::to_string(m_cnt_fade_layers);
|
||||
const std::string cnt_slow_layers = std::to_string(m_cnt_slow_layers);
|
||||
const std::string cnt_fast_layers = std::to_string(m_cnt_fast_layers);
|
||||
const std::string used_material = std::to_string(m_used_material);
|
||||
|
||||
return std::string(
|
||||
"action = print\n"
|
||||
"jobDir = ") + projectname + "\n" +
|
||||
"expTime = " + expt_str + "\n"
|
||||
"expTimeFirst = " + expt_first_str + "\n"
|
||||
"numFade = " + cnt_fade_layers + "\n"
|
||||
"layerHeight = " + layerh_str + "\n"
|
||||
"usedMaterial = " + used_material + "\n"
|
||||
"numSlow = " + cnt_slow_layers + "\n"
|
||||
"numFast = " + cnt_fast_layers + "\n";
|
||||
}
|
||||
|
||||
void SLARasterWriter::flpXY(ClipperLib::Polygon &poly)
|
||||
{
|
||||
for(auto& p : poly.Contour) std::swap(p.X, p.Y);
|
||||
std::reverse(poly.Contour.begin(), poly.Contour.end());
|
||||
|
||||
for(auto& h : poly.Holes) {
|
||||
for(auto& p : h) std::swap(p.X, p.Y);
|
||||
std::reverse(h.begin(), h.end());
|
||||
}
|
||||
}
|
||||
|
||||
void SLARasterWriter::flpXY(ExPolygon &poly)
|
||||
{
|
||||
for(auto& p : poly.contour.points) p = Point(p.y(), p.x());
|
||||
std::reverse(poly.contour.points.begin(), poly.contour.points.end());
|
||||
|
||||
for(auto& h : poly.holes) {
|
||||
for(auto& p : h.points) p = Point(p.y(), p.x());
|
||||
std::reverse(h.points.begin(), h.points.end());
|
||||
}
|
||||
}
|
||||
|
||||
SLARasterWriter::SLARasterWriter(const SLAPrinterConfig &cfg,
|
||||
const SLAMaterialConfig &mcfg,
|
||||
double layer_height)
|
||||
{
|
||||
double w = cfg.display_width.getFloat();
|
||||
double h = cfg.display_height.getFloat();
|
||||
auto pw = unsigned(cfg.display_pixels_x.getInt());
|
||||
auto ph = unsigned(cfg.display_pixels_y.getInt());
|
||||
|
||||
m_mirror[X] = cfg.display_mirror_x.getBool();
|
||||
|
||||
// PNG raster will implicitly do an Y mirror
|
||||
m_mirror[Y] = ! cfg.display_mirror_y.getBool();
|
||||
|
||||
auto ro = cfg.display_orientation.getInt();
|
||||
|
||||
if(ro == roPortrait) {
|
||||
std::swap(w, h);
|
||||
std::swap(pw, ph);
|
||||
m_o = roPortrait;
|
||||
|
||||
// XY flipping implicitly does an X mirror
|
||||
m_mirror[X] = ! m_mirror[X];
|
||||
} else m_o = roLandscape;
|
||||
|
||||
m_res = Raster::Resolution(pw, ph);
|
||||
m_pxdim = Raster::PixelDim(w/pw, h/ph);
|
||||
m_exp_time_s = mcfg.exposure_time.getFloat();
|
||||
m_exp_time_first_s = mcfg.initial_exposure_time.getFloat();
|
||||
m_layer_height = layer_height;
|
||||
|
||||
m_gamma = cfg.gamma_correction.getFloat();
|
||||
}
|
||||
|
||||
void SLARasterWriter::save(const std::string &fpath, const std::string &prjname)
|
||||
{
|
||||
try {
|
||||
Zipper zipper(fpath); // zipper with no compression
|
||||
|
||||
std::string project = prjname.empty()?
|
||||
boost::filesystem::path(fpath).stem().string() : prjname;
|
||||
|
||||
zipper.add_entry("config.ini");
|
||||
|
||||
zipper << createIniContent(project);
|
||||
|
||||
for(unsigned i = 0; i < m_layers_rst.size(); i++)
|
||||
{
|
||||
if(m_layers_rst[i].rawbytes.size() > 0) {
|
||||
char lyrnum[6];
|
||||
std::sprintf(lyrnum, "%.5d", i);
|
||||
auto zfilename = project + lyrnum + ".png";
|
||||
|
||||
// Add binary entry to the zipper
|
||||
zipper.add_entry(zfilename,
|
||||
m_layers_rst[i].rawbytes.data(),
|
||||
m_layers_rst[i].rawbytes.size());
|
||||
}
|
||||
}
|
||||
|
||||
zipper.finalize();
|
||||
} catch(std::exception& e) {
|
||||
BOOST_LOG_TRIVIAL(error) << e.what();
|
||||
// Rethrow the exception
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void SLARasterWriter::set_statistics(const std::vector<double> statistics)
|
||||
{
|
||||
if (statistics.size() != psCnt)
|
||||
return;
|
||||
|
||||
m_used_material = statistics[psUsedMaterial];
|
||||
m_cnt_fade_layers = int(statistics[psNumFade]);
|
||||
m_cnt_slow_layers = int(statistics[psNumSlow]);
|
||||
m_cnt_fast_layers = int(statistics[psNumFast]);
|
||||
}
|
||||
|
||||
} // namespace sla
|
||||
} // namespace Slic3r
|
167
src/libslic3r/SLA/SLARasterWriter.hpp
Normal file
167
src/libslic3r/SLA/SLARasterWriter.hpp
Normal file
|
@ -0,0 +1,167 @@
|
|||
#ifndef SLARASTERWRITER_HPP
|
||||
#define SLARASTERWRITER_HPP
|
||||
|
||||
// For png export of the sliced model
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
#include <array>
|
||||
|
||||
#include "libslic3r/PrintConfig.hpp"
|
||||
|
||||
#include "SLARaster.hpp"
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
// Implementation for PNG raster output
|
||||
// Be aware that if a large number of layers are allocated, it can very well
|
||||
// exhaust the available memory especially on 32 bit platform.
|
||||
// This class is designed to be used in parallel mode. Layers have an ID and
|
||||
// each layer can be written and compressed independently (in parallel).
|
||||
// At the end when all layers where written, the save method can be used to
|
||||
// write out the result into a zipped archive.
|
||||
class SLARasterWriter
|
||||
{
|
||||
public:
|
||||
enum RasterOrientation {
|
||||
roLandscape,
|
||||
roPortrait
|
||||
};
|
||||
|
||||
// Used for addressing parameters of set_statistics()
|
||||
enum ePrintStatistics
|
||||
{
|
||||
psUsedMaterial = 0,
|
||||
psNumFade,
|
||||
psNumSlow,
|
||||
psNumFast,
|
||||
|
||||
psCnt
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
// A struct to bind the raster image data and its compressed bytes together.
|
||||
struct Layer {
|
||||
Raster raster;
|
||||
RawBytes rawbytes;
|
||||
|
||||
Layer() = default;
|
||||
Layer(const Layer&) = delete; // The image is big, do not copy by accident
|
||||
Layer& operator=(const Layer&) = delete;
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////
|
||||
// FIXME: the following is needed for MSVC2013 compatibility
|
||||
// /////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Layer(Layer&& m) = default;
|
||||
// Layer& operator=(Layer&&) = default;
|
||||
Layer(Layer &&m):
|
||||
raster(std::move(m.raster)), rawbytes(std::move(m.rawbytes)) {}
|
||||
Layer& operator=(Layer &&m) {
|
||||
raster = std::move(m.raster); rawbytes = std::move(m.rawbytes);
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
// We will save the compressed PNG data into RawBytes type buffers in
|
||||
// parallel. Later we can write every layer to the disk sequentially.
|
||||
std::vector<Layer> m_layers_rst;
|
||||
Raster::Resolution m_res;
|
||||
Raster::PixelDim m_pxdim;
|
||||
double m_exp_time_s = .0, m_exp_time_first_s = .0;
|
||||
double m_layer_height = .0;
|
||||
RasterOrientation m_o = roPortrait;
|
||||
std::array<bool, 2> m_mirror;
|
||||
|
||||
double m_gamma;
|
||||
|
||||
double m_used_material = 0.0;
|
||||
int m_cnt_fade_layers = 0;
|
||||
int m_cnt_slow_layers = 0;
|
||||
int m_cnt_fast_layers = 0;
|
||||
|
||||
std::string createIniContent(const std::string& projectname) const;
|
||||
|
||||
static void flpXY(ClipperLib::Polygon& poly);
|
||||
static void flpXY(ExPolygon& poly);
|
||||
|
||||
public:
|
||||
|
||||
SLARasterWriter(const SLAPrinterConfig& cfg,
|
||||
const SLAMaterialConfig& mcfg,
|
||||
double layer_height);
|
||||
|
||||
SLARasterWriter(const SLARasterWriter& ) = delete;
|
||||
SLARasterWriter& operator=(const SLARasterWriter&) = delete;
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// FIXME: the following is needed for MSVC2013 compatibility
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// SLARasterWriter(SLARasterWriter&& m) = default;
|
||||
// SLARasterWriter& operator=(SLARasterWriter&&) = default;
|
||||
SLARasterWriter(SLARasterWriter&& m):
|
||||
m_layers_rst(std::move(m.m_layers_rst)),
|
||||
m_res(m.m_res),
|
||||
m_pxdim(m.m_pxdim),
|
||||
m_exp_time_s(m.m_exp_time_s),
|
||||
m_exp_time_first_s(m.m_exp_time_first_s),
|
||||
m_layer_height(m.m_layer_height),
|
||||
m_o(m.m_o),
|
||||
m_mirror(std::move(m.m_mirror)),
|
||||
m_gamma(m.m_gamma),
|
||||
m_used_material(m.m_used_material),
|
||||
m_cnt_fade_layers(m.m_cnt_fade_layers),
|
||||
m_cnt_slow_layers(m.m_cnt_slow_layers),
|
||||
m_cnt_fast_layers(m.m_cnt_fast_layers)
|
||||
{}
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline void layers(unsigned cnt) { if(cnt > 0) m_layers_rst.resize(cnt); }
|
||||
inline unsigned layers() const { return unsigned(m_layers_rst.size()); }
|
||||
|
||||
template<class Poly> void draw_polygon(const Poly& p, unsigned lyr) {
|
||||
assert(lyr < m_layers_rst.size());
|
||||
if(m_o == roPortrait) {
|
||||
Poly poly(p); flpXY(poly);
|
||||
m_layers_rst[lyr].raster.draw(poly);
|
||||
}
|
||||
else m_layers_rst[lyr].raster.draw(p);
|
||||
}
|
||||
|
||||
inline void begin_layer(unsigned lyr) {
|
||||
if(m_layers_rst.size() <= lyr) m_layers_rst.resize(lyr+1);
|
||||
m_layers_rst[lyr].raster.reset(m_res, m_pxdim, m_mirror, m_gamma);
|
||||
}
|
||||
|
||||
inline void begin_layer() {
|
||||
m_layers_rst.emplace_back();
|
||||
m_layers_rst.front().raster.reset(m_res, m_pxdim, m_mirror, m_gamma);
|
||||
}
|
||||
|
||||
inline void finish_layer(unsigned lyr_id) {
|
||||
assert(lyr_id < m_layers_rst.size());
|
||||
m_layers_rst[lyr_id].rawbytes =
|
||||
m_layers_rst[lyr_id].raster.save(Raster::Format::PNG);
|
||||
m_layers_rst[lyr_id].raster.reset();
|
||||
}
|
||||
|
||||
inline void finish_layer() {
|
||||
if(!m_layers_rst.empty()) {
|
||||
m_layers_rst.back().rawbytes =
|
||||
m_layers_rst.back().raster.save(Raster::Format::PNG);
|
||||
m_layers_rst.back().raster.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void save(const std::string& fpath, const std::string& prjname = "");
|
||||
|
||||
void set_statistics(const std::vector<double> statistics);
|
||||
};
|
||||
|
||||
} // namespace sla
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // SLARASTERWRITER_HPP
|
|
@ -44,7 +44,7 @@ std::array<double, 3> find_best_rotation(const ModelObject& modelobj,
|
|||
// call the status callback in each iteration but the actual value may be
|
||||
// the same for subsequent iterations (status goes from 0 to 100 but
|
||||
// iterations can be many more)
|
||||
auto objfunc = [&emesh, &status, &statuscb, max_tries]
|
||||
auto objfunc = [&emesh, &status, &statuscb, &stopcond, max_tries]
|
||||
(double rx, double ry, double rz)
|
||||
{
|
||||
EigenMesh3D& m = emesh;
|
||||
|
@ -91,7 +91,7 @@ std::array<double, 3> find_best_rotation(const ModelObject& modelobj,
|
|||
}
|
||||
|
||||
// report status
|
||||
statuscb( unsigned(++status * 100.0/max_tries) );
|
||||
if(!stopcond()) statuscb( unsigned(++status * 100.0/max_tries) );
|
||||
|
||||
return score;
|
||||
};
|
||||
|
|
|
@ -121,19 +121,10 @@ EigenMesh3D::EigenMesh3D(const TriangleMesh& tmesh): m_aabb(new AABBImpl()) {
|
|||
V.resize(3*stl.stats.number_of_facets, 3);
|
||||
F.resize(stl.stats.number_of_facets, 3);
|
||||
for (unsigned int i = 0; i < stl.stats.number_of_facets; ++i) {
|
||||
const stl_facet* facet = stl.facet_start+i;
|
||||
V(3*i+0, 0) = double(facet->vertex[0](0));
|
||||
V(3*i+0, 1) = double(facet->vertex[0](1));
|
||||
V(3*i+0, 2) = double(facet->vertex[0](2));
|
||||
|
||||
V(3*i+1, 0) = double(facet->vertex[1](0));
|
||||
V(3*i+1, 1) = double(facet->vertex[1](1));
|
||||
V(3*i+1, 2) = double(facet->vertex[1](2));
|
||||
|
||||
V(3*i+2, 0) = double(facet->vertex[2](0));
|
||||
V(3*i+2, 1) = double(facet->vertex[2](1));
|
||||
V(3*i+2, 2) = double(facet->vertex[2](2));
|
||||
|
||||
const stl_facet &facet = stl.facet_start[i];
|
||||
V.block<1, 3>(3 * i + 0, 0) = facet.vertex[0].cast<double>();
|
||||
V.block<1, 3>(3 * i + 1, 0) = facet.vertex[1].cast<double>();
|
||||
V.block<1, 3>(3 * i + 2, 0) = facet.vertex[2].cast<double>();
|
||||
F(i, 0) = int(3*i+0);
|
||||
F(i, 1) = int(3*i+1);
|
||||
F(i, 2) = int(3*i+2);
|
||||
|
|
|
@ -747,8 +747,8 @@ void SLAPrint::process()
|
|||
{
|
||||
// We apply the printer correction offset here.
|
||||
if(clpr_offs != 0)
|
||||
po.m_model_slices[id] =
|
||||
offset_ex(po.m_model_slices[id], float(clpr_offs));
|
||||
po.m_model_slices[id] =
|
||||
offset_ex(po.m_model_slices[id], float(clpr_offs));
|
||||
|
||||
mit->set_model_slice_idx(po, id); ++mit;
|
||||
}
|
||||
|
@ -1014,7 +1014,7 @@ void SLAPrint::process()
|
|||
namespace sl = libnest2d::shapelike; // For algorithms
|
||||
|
||||
// If the raster has vertical orientation, we will flip the coordinates
|
||||
bool flpXY = m_printer_config.display_orientation.getInt() == SLADisplayOrientation::sladoPortrait;
|
||||
// bool flpXY = m_printer_config.display_orientation.getInt() == SLADisplayOrientation::sladoPortrait;
|
||||
|
||||
// Set up custom union and diff functions for clipper polygons
|
||||
auto polyunion = [] (const ClipperPolygons& subjects)
|
||||
|
@ -1072,9 +1072,9 @@ void SLAPrint::process()
|
|||
|
||||
// get polygons for all instances in the object
|
||||
auto get_all_polygons =
|
||||
[flpXY](const ExPolygons& input_polygons,
|
||||
const std::vector<SLAPrintObject::Instance>& instances,
|
||||
bool is_lefthanded)
|
||||
[](const ExPolygons& input_polygons,
|
||||
const std::vector<SLAPrintObject::Instance>& instances,
|
||||
bool is_lefthanded)
|
||||
{
|
||||
ClipperPolygons polygons;
|
||||
polygons.reserve(input_polygons.size() * instances.size());
|
||||
|
@ -1088,7 +1088,7 @@ void SLAPrint::process()
|
|||
|
||||
// We need to reverse if flpXY OR is_lefthanded is true but
|
||||
// not if both are true which is a logical inequality (XOR)
|
||||
bool needreverse = flpXY != is_lefthanded;
|
||||
bool needreverse = /*flpXY !=*/ is_lefthanded;
|
||||
|
||||
// should be a move
|
||||
poly.Contour.reserve(polygon.contour.size() + 1);
|
||||
|
@ -1123,10 +1123,10 @@ void SLAPrint::process()
|
|||
sl::translate(poly, ClipperPoint{instances[i].shift(X),
|
||||
instances[i].shift(Y)});
|
||||
|
||||
if (flpXY) {
|
||||
for(auto& p : poly.Contour) std::swap(p.X, p.Y);
|
||||
for(auto& h : poly.Holes) for(auto& p : h) std::swap(p.X, p.Y);
|
||||
}
|
||||
// if (flpXY) {
|
||||
// for(auto& p : poly.Contour) std::swap(p.X, p.Y);
|
||||
// for(auto& h : poly.Holes) for(auto& p : h) std::swap(p.X, p.Y);
|
||||
// }
|
||||
|
||||
polygons.emplace_back(std::move(poly));
|
||||
}
|
||||
|
@ -1295,35 +1295,11 @@ void SLAPrint::process()
|
|||
auto rasterize = [this]() {
|
||||
if(canceled()) return;
|
||||
|
||||
// collect all the keys
|
||||
|
||||
// If the raster has vertical orientation, we will flip the coordinates
|
||||
bool flpXY = m_printer_config.display_orientation.getInt() ==
|
||||
SLADisplayOrientation::sladoPortrait;
|
||||
|
||||
{ // create a raster printer for the current print parameters
|
||||
// I don't know any better
|
||||
auto& ocfg = m_objects.front()->m_config;
|
||||
auto& matcfg = m_material_config;
|
||||
auto& printcfg = m_printer_config;
|
||||
|
||||
double w = printcfg.display_width.getFloat();
|
||||
double h = printcfg.display_height.getFloat();
|
||||
auto pw = unsigned(printcfg.display_pixels_x.getInt());
|
||||
auto ph = unsigned(printcfg.display_pixels_y.getInt());
|
||||
double lh = ocfg.layer_height.getFloat();
|
||||
double exp_t = matcfg.exposure_time.getFloat();
|
||||
double iexp_t = matcfg.initial_exposure_time.getFloat();
|
||||
|
||||
double gamma = m_printer_config.gamma_correction.getFloat();
|
||||
|
||||
if(flpXY) { std::swap(w, h); std::swap(pw, ph); }
|
||||
|
||||
m_printer.reset(
|
||||
new SLAPrinter(w, h, pw, ph, lh, exp_t, iexp_t,
|
||||
flpXY? SLAPrinter::RO_PORTRAIT :
|
||||
SLAPrinter::RO_LANDSCAPE,
|
||||
gamma));
|
||||
double layerh = m_default_object_config.layer_height.getFloat();
|
||||
m_printer.reset(new SLAPrinter(m_printer_config,
|
||||
m_material_config,
|
||||
layerh));
|
||||
}
|
||||
|
||||
// Allocate space for all the layers
|
||||
|
@ -1511,6 +1487,8 @@ bool SLAPrint::invalidate_state_by_config_options(const std::vector<t_config_opt
|
|||
"display_height",
|
||||
"display_pixels_x",
|
||||
"display_pixels_y",
|
||||
"display_mirror_x",
|
||||
"display_mirror_y",
|
||||
"display_orientation"
|
||||
};
|
||||
|
||||
|
|
|
@ -3,11 +3,11 @@
|
|||
|
||||
#include <mutex>
|
||||
#include "PrintBase.hpp"
|
||||
#include "PrintExport.hpp"
|
||||
//#include "PrintExport.hpp"
|
||||
#include "SLA/SLARasterWriter.hpp"
|
||||
#include "Point.hpp"
|
||||
#include "MTUtils.hpp"
|
||||
#include <libnest2d/backends/clipper/clipper_polygon.hpp>
|
||||
#include "Zipper.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
@ -326,37 +326,6 @@ struct SLAPrintStatistics
|
|||
}
|
||||
};
|
||||
|
||||
// The implementation of creating zipped archives with wxWidgets
|
||||
template<> class LayerWriter<Zipper> {
|
||||
Zipper m_zip;
|
||||
public:
|
||||
|
||||
LayerWriter(const std::string& zipfile_path): m_zip(zipfile_path) {}
|
||||
|
||||
void next_entry(const std::string& fname) { m_zip.add_entry(fname); }
|
||||
|
||||
void binary_entry(const std::string& fname,
|
||||
const std::uint8_t* buf,
|
||||
size_t l)
|
||||
{
|
||||
m_zip.add_entry(fname, buf, l);
|
||||
}
|
||||
|
||||
template<class T> inline LayerWriter& operator<<(T&& arg) {
|
||||
m_zip << std::forward<T>(arg); return *this;
|
||||
}
|
||||
|
||||
bool is_ok() const {
|
||||
return true; // m_zip blows up if something goes wrong...
|
||||
}
|
||||
|
||||
// After finalize, no writing to the archive will have an effect. The only
|
||||
// valid operation is to dispose the object calling the destructor which
|
||||
// should close the file. This method can throw and signal potential errors
|
||||
// when flushing the archive. This is why its present.
|
||||
void finalize() { m_zip.finalize(); }
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief This class is the high level FSM for the SLA printing process.
|
||||
*
|
||||
|
@ -389,11 +358,10 @@ public:
|
|||
// Returns true if the last step was finished with success.
|
||||
bool finished() const override { return this->is_step_done(slaposSliceSupports) && this->Inherited::is_step_done(slapsRasterize); }
|
||||
|
||||
template<class Fmt = Zipper>
|
||||
inline void export_raster(const std::string& fpath,
|
||||
const std::string& projectname = "")
|
||||
const std::string& projectname = "")
|
||||
{
|
||||
if(m_printer) m_printer->save<Fmt>(fpath, projectname);
|
||||
if(m_printer) m_printer->save(fpath, projectname);
|
||||
}
|
||||
|
||||
const PrintObjects& objects() const { return m_objects; }
|
||||
|
@ -454,7 +422,7 @@ public:
|
|||
const std::vector<PrintLayer>& print_layers() const { return m_printer_input; }
|
||||
|
||||
private:
|
||||
using SLAPrinter = FilePrinter<FilePrinterFormat::SLA_PNGZIP>;
|
||||
using SLAPrinter = sla::SLARasterWriter;
|
||||
using SLAPrinterPtr = std::unique_ptr<SLAPrinter>;
|
||||
|
||||
// Implement same logic as in SLAPrintObject
|
||||
|
|
|
@ -227,7 +227,7 @@ std::vector<coordf_t> layer_height_profile_adaptive(
|
|||
as.set_slicing_parameters(slicing_params);
|
||||
for (const ModelVolume *volume : volumes)
|
||||
if (volume->is_model_part())
|
||||
as.add_mesh(&volume->mesh);
|
||||
as.add_mesh(&volume->mesh());
|
||||
as.prepare();
|
||||
|
||||
// 2) Generate layers using the algorithm of @platsch
|
||||
|
|
|
@ -27,8 +27,8 @@ void SlicingAdaptive::prepare()
|
|||
nfaces_total += (*it_mesh)->stl.stats.number_of_facets;
|
||||
m_faces.reserve(nfaces_total);
|
||||
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
|
||||
for (int i = 0; i < (*it_mesh)->stl.stats.number_of_facets; ++ i)
|
||||
m_faces.push_back((*it_mesh)->stl.facet_start + i);
|
||||
for (const stl_facet &face : (*it_mesh)->stl.facet_start)
|
||||
m_faces.emplace_back(&face);
|
||||
|
||||
// 2) Sort faces lexicographically by their Z span.
|
||||
std::sort(m_faces.begin(), m_faces.end(), [](const stl_facet *f1, const stl_facet *f2) {
|
||||
|
|
|
@ -42,20 +42,17 @@
|
|||
|
||||
namespace Slic3r {
|
||||
|
||||
TriangleMesh::TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd>& facets)
|
||||
: repaired(false)
|
||||
TriangleMesh::TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd>& facets) : repaired(false)
|
||||
{
|
||||
stl_initialize(&this->stl);
|
||||
stl_file &stl = this->stl;
|
||||
stl.error = 0;
|
||||
stl.stats.type = inmemory;
|
||||
|
||||
// count facets and allocate memory
|
||||
stl.stats.number_of_facets = facets.size();
|
||||
stl.stats.number_of_facets = (uint32_t)facets.size();
|
||||
stl.stats.original_num_facets = stl.stats.number_of_facets;
|
||||
stl_allocate(&stl);
|
||||
|
||||
for (uint32_t i = 0; i < stl.stats.number_of_facets; i++) {
|
||||
for (uint32_t i = 0; i < stl.stats.number_of_facets; ++ i) {
|
||||
stl_facet facet;
|
||||
facet.vertex[0] = points[facets[i](0)].cast<float>();
|
||||
facet.vertex[1] = points[facets[i](1)].cast<float>();
|
||||
|
@ -73,57 +70,37 @@ TriangleMesh::TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd>& f
|
|||
stl_get_size(&stl);
|
||||
}
|
||||
|
||||
TriangleMesh& TriangleMesh::operator=(const TriangleMesh &other)
|
||||
{
|
||||
stl_close(&this->stl);
|
||||
this->stl = other.stl;
|
||||
this->repaired = other.repaired;
|
||||
this->stl.heads = nullptr;
|
||||
this->stl.tail = nullptr;
|
||||
this->stl.error = other.stl.error;
|
||||
if (other.stl.facet_start != nullptr) {
|
||||
this->stl.facet_start = (stl_facet*)calloc(other.stl.stats.number_of_facets, sizeof(stl_facet));
|
||||
std::copy(other.stl.facet_start, other.stl.facet_start + other.stl.stats.number_of_facets, this->stl.facet_start);
|
||||
}
|
||||
if (other.stl.neighbors_start != nullptr) {
|
||||
this->stl.neighbors_start = (stl_neighbors*)calloc(other.stl.stats.number_of_facets, sizeof(stl_neighbors));
|
||||
std::copy(other.stl.neighbors_start, other.stl.neighbors_start + other.stl.stats.number_of_facets, this->stl.neighbors_start);
|
||||
}
|
||||
if (other.stl.v_indices != nullptr) {
|
||||
this->stl.v_indices = (v_indices_struct*)calloc(other.stl.stats.number_of_facets, sizeof(v_indices_struct));
|
||||
std::copy(other.stl.v_indices, other.stl.v_indices + other.stl.stats.number_of_facets, this->stl.v_indices);
|
||||
}
|
||||
if (other.stl.v_shared != nullptr) {
|
||||
this->stl.v_shared = (stl_vertex*)calloc(other.stl.stats.shared_vertices, sizeof(stl_vertex));
|
||||
std::copy(other.stl.v_shared, other.stl.v_shared + other.stl.stats.shared_vertices, this->stl.v_shared);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
// #define SLIC3R_TRACE_REPAIR
|
||||
|
||||
void TriangleMesh::repair()
|
||||
void TriangleMesh::repair(bool update_shared_vertices)
|
||||
{
|
||||
if (this->repaired) return;
|
||||
|
||||
if (this->repaired) {
|
||||
if (update_shared_vertices)
|
||||
this->require_shared_vertices();
|
||||
return;
|
||||
}
|
||||
|
||||
// admesh fails when repairing empty meshes
|
||||
if (this->stl.stats.number_of_facets == 0) return;
|
||||
if (this->stl.stats.number_of_facets == 0)
|
||||
return;
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "TriangleMesh::repair() started";
|
||||
|
||||
|
||||
// checking exact
|
||||
#ifdef SLIC3R_TRACE_REPAIR
|
||||
BOOST_LOG_TRIVIAL(trace) << "\tstl_check_faces_exact";
|
||||
#endif /* SLIC3R_TRACE_REPAIR */
|
||||
assert(stl_validate(&this->stl));
|
||||
stl_check_facets_exact(&stl);
|
||||
assert(stl_validate(&this->stl));
|
||||
stl.stats.facets_w_1_bad_edge = (stl.stats.connected_facets_2_edge - stl.stats.connected_facets_3_edge);
|
||||
stl.stats.facets_w_2_bad_edge = (stl.stats.connected_facets_1_edge - stl.stats.connected_facets_2_edge);
|
||||
stl.stats.facets_w_3_bad_edge = (stl.stats.number_of_facets - stl.stats.connected_facets_1_edge);
|
||||
|
||||
// checking nearby
|
||||
//int last_edges_fixed = 0;
|
||||
float tolerance = stl.stats.shortest_edge;
|
||||
float increment = stl.stats.bounding_diameter / 10000.0;
|
||||
float tolerance = (float)stl.stats.shortest_edge;
|
||||
float increment = (float)stl.stats.bounding_diameter / 10000.0f;
|
||||
int iterations = 2;
|
||||
if (stl.stats.connected_facets_3_edge < (int)stl.stats.number_of_facets) {
|
||||
for (int i = 0; i < iterations; i++) {
|
||||
|
@ -141,6 +118,7 @@ void TriangleMesh::repair()
|
|||
}
|
||||
}
|
||||
}
|
||||
assert(stl_validate(&this->stl));
|
||||
|
||||
// remove_unconnected
|
||||
if (stl.stats.connected_facets_3_edge < (int)stl.stats.number_of_facets) {
|
||||
|
@ -148,6 +126,7 @@ void TriangleMesh::repair()
|
|||
BOOST_LOG_TRIVIAL(trace) << "\tstl_remove_unconnected_facets";
|
||||
#endif /* SLIC3R_TRACE_REPAIR */
|
||||
stl_remove_unconnected_facets(&stl);
|
||||
assert(stl_validate(&this->stl));
|
||||
}
|
||||
|
||||
// fill_holes
|
||||
|
@ -168,28 +147,38 @@ void TriangleMesh::repair()
|
|||
BOOST_LOG_TRIVIAL(trace) << "\tstl_fix_normal_directions";
|
||||
#endif /* SLIC3R_TRACE_REPAIR */
|
||||
stl_fix_normal_directions(&stl);
|
||||
assert(stl_validate(&this->stl));
|
||||
|
||||
// normal_values
|
||||
#ifdef SLIC3R_TRACE_REPAIR
|
||||
BOOST_LOG_TRIVIAL(trace) << "\tstl_fix_normal_values";
|
||||
#endif /* SLIC3R_TRACE_REPAIR */
|
||||
stl_fix_normal_values(&stl);
|
||||
assert(stl_validate(&this->stl));
|
||||
|
||||
// always calculate the volume and reverse all normals if volume is negative
|
||||
#ifdef SLIC3R_TRACE_REPAIR
|
||||
BOOST_LOG_TRIVIAL(trace) << "\tstl_calculate_volume";
|
||||
#endif /* SLIC3R_TRACE_REPAIR */
|
||||
stl_calculate_volume(&stl);
|
||||
assert(stl_validate(&this->stl));
|
||||
|
||||
// neighbors
|
||||
#ifdef SLIC3R_TRACE_REPAIR
|
||||
BOOST_LOG_TRIVIAL(trace) << "\tstl_verify_neighbors";
|
||||
#endif /* SLIC3R_TRACE_REPAIR */
|
||||
stl_verify_neighbors(&stl);
|
||||
assert(stl_validate(&this->stl));
|
||||
|
||||
this->repaired = true;
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "TriangleMesh::repair() finished";
|
||||
|
||||
// This call should be quite cheap, a lot of code requires the indexed_triangle_set data structure,
|
||||
// and it is risky to generate such a structure once the meshes are shared. Do it now.
|
||||
this->its.clear();
|
||||
if (update_shared_vertices)
|
||||
this->require_shared_vertices();
|
||||
}
|
||||
|
||||
float TriangleMesh::volume()
|
||||
|
@ -249,20 +238,24 @@ bool TriangleMesh::needed_repair() const
|
|||
|
||||
void TriangleMesh::WriteOBJFile(const char* output_file)
|
||||
{
|
||||
stl_generate_shared_vertices(&stl);
|
||||
stl_write_obj(&stl, output_file);
|
||||
its_write_obj(this->its, output_file);
|
||||
}
|
||||
|
||||
void TriangleMesh::scale(float factor)
|
||||
{
|
||||
stl_scale(&(this->stl), factor);
|
||||
stl_invalidate_shared_vertices(&this->stl);
|
||||
for (stl_vertex& v : this->its.vertices)
|
||||
v *= factor;
|
||||
}
|
||||
|
||||
void TriangleMesh::scale(const Vec3d &versor)
|
||||
{
|
||||
stl_scale_versor(&this->stl, versor.cast<float>());
|
||||
stl_invalidate_shared_vertices(&this->stl);
|
||||
for (stl_vertex& v : this->its.vertices) {
|
||||
v.x() *= versor.x();
|
||||
v.y() *= versor.y();
|
||||
v.z() *= versor.z();
|
||||
}
|
||||
}
|
||||
|
||||
void TriangleMesh::translate(float x, float y, float z)
|
||||
|
@ -270,7 +263,9 @@ void TriangleMesh::translate(float x, float y, float z)
|
|||
if (x == 0.f && y == 0.f && z == 0.f)
|
||||
return;
|
||||
stl_translate_relative(&(this->stl), x, y, z);
|
||||
stl_invalidate_shared_vertices(&this->stl);
|
||||
stl_vertex shift(x, y, z);
|
||||
for (stl_vertex& v : this->its.vertices)
|
||||
v += shift;
|
||||
}
|
||||
|
||||
void TriangleMesh::translate(const Vec3f &displacement)
|
||||
|
@ -287,13 +282,15 @@ void TriangleMesh::rotate(float angle, const Axis &axis)
|
|||
angle = Slic3r::Geometry::rad2deg(angle);
|
||||
|
||||
if (axis == X) {
|
||||
stl_rotate_x(&(this->stl), angle);
|
||||
stl_rotate_x(&this->stl, angle);
|
||||
its_rotate_x(this->its, angle);
|
||||
} else if (axis == Y) {
|
||||
stl_rotate_y(&(this->stl), angle);
|
||||
stl_rotate_y(&this->stl, angle);
|
||||
its_rotate_y(this->its, angle);
|
||||
} else if (axis == Z) {
|
||||
stl_rotate_z(&(this->stl), angle);
|
||||
stl_rotate_z(&this->stl, angle);
|
||||
its_rotate_z(this->its, angle);
|
||||
}
|
||||
stl_invalidate_shared_vertices(&this->stl);
|
||||
}
|
||||
|
||||
void TriangleMesh::rotate(float angle, const Vec3d& axis)
|
||||
|
@ -305,39 +302,49 @@ void TriangleMesh::rotate(float angle, const Vec3d& axis)
|
|||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(angle, axis_norm));
|
||||
stl_transform(&stl, m);
|
||||
its_transform(its, m);
|
||||
}
|
||||
|
||||
void TriangleMesh::mirror(const Axis &axis)
|
||||
{
|
||||
if (axis == X) {
|
||||
stl_mirror_yz(&this->stl);
|
||||
for (stl_vertex &v : this->its.vertices)
|
||||
v(0) *= -1.0;
|
||||
} else if (axis == Y) {
|
||||
stl_mirror_xz(&this->stl);
|
||||
for (stl_vertex &v : this->its.vertices)
|
||||
v(1) *= -1.0;
|
||||
} else if (axis == Z) {
|
||||
stl_mirror_xy(&this->stl);
|
||||
for (stl_vertex &v : this->its.vertices)
|
||||
v(2) *= -1.0;
|
||||
}
|
||||
stl_invalidate_shared_vertices(&this->stl);
|
||||
}
|
||||
|
||||
void TriangleMesh::transform(const Transform3d& t, bool fix_left_handed)
|
||||
{
|
||||
stl_transform(&stl, t);
|
||||
stl_invalidate_shared_vertices(&stl);
|
||||
its_transform(its, t);
|
||||
if (fix_left_handed && t.matrix().block(0, 0, 3, 3).determinant() < 0.) {
|
||||
// Left handed transformation is being applied. It is a good idea to flip the faces and their normals.
|
||||
this->repair();
|
||||
this->repair(false);
|
||||
stl_reverse_all_facets(&stl);
|
||||
this->its.clear();
|
||||
this->require_shared_vertices();
|
||||
}
|
||||
}
|
||||
|
||||
void TriangleMesh::transform(const Matrix3d& m, bool fix_left_handed)
|
||||
{
|
||||
stl_transform(&stl, m);
|
||||
stl_invalidate_shared_vertices(&stl);
|
||||
its_transform(its, m);
|
||||
if (fix_left_handed && m.determinant() < 0.) {
|
||||
// Left handed transformation is being applied. It is a good idea to flip the faces and their normals.
|
||||
this->repair();
|
||||
this->repair(false);
|
||||
stl_reverse_all_facets(&stl);
|
||||
this->its.clear();
|
||||
this->require_shared_vertices();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -355,7 +362,8 @@ void TriangleMesh::rotate(double angle, Point* center)
|
|||
return;
|
||||
Vec2f c = center->cast<float>();
|
||||
this->translate(-c(0), -c(1), 0);
|
||||
stl_rotate_z(&(this->stl), (float)angle);
|
||||
stl_rotate_z(&this->stl, (float)angle);
|
||||
its_rotate_z(this->its, (float)angle);
|
||||
this->translate(c(0), c(1), 0);
|
||||
}
|
||||
|
||||
|
@ -435,9 +443,8 @@ TriangleMeshPtrs TriangleMesh::split() const
|
|||
TriangleMesh* mesh = new TriangleMesh;
|
||||
meshes.emplace_back(mesh);
|
||||
mesh->stl.stats.type = inmemory;
|
||||
mesh->stl.stats.number_of_facets = facets.size();
|
||||
mesh->stl.stats.number_of_facets = (uint32_t)facets.size();
|
||||
mesh->stl.stats.original_num_facets = mesh->stl.stats.number_of_facets;
|
||||
stl_clear_error(&mesh->stl);
|
||||
stl_allocate(&mesh->stl);
|
||||
|
||||
// Assign the facets to the new mesh.
|
||||
|
@ -455,7 +462,7 @@ void TriangleMesh::merge(const TriangleMesh &mesh)
|
|||
{
|
||||
// reset stats and metadata
|
||||
int number_of_facets = this->stl.stats.number_of_facets;
|
||||
stl_invalidate_shared_vertices(&this->stl);
|
||||
this->its.clear();
|
||||
this->repaired = false;
|
||||
|
||||
// update facet count and allocate more memory
|
||||
|
@ -477,13 +484,12 @@ ExPolygons TriangleMesh::horizontal_projection() const
|
|||
{
|
||||
Polygons pp;
|
||||
pp.reserve(this->stl.stats.number_of_facets);
|
||||
for (uint32_t i = 0; i < this->stl.stats.number_of_facets; ++ i) {
|
||||
stl_facet* facet = &this->stl.facet_start[i];
|
||||
for (const stl_facet &facet : this->stl.facet_start) {
|
||||
Polygon p;
|
||||
p.points.resize(3);
|
||||
p.points[0] = Point::new_scale(facet->vertex[0](0), facet->vertex[0](1));
|
||||
p.points[1] = Point::new_scale(facet->vertex[1](0), facet->vertex[1](1));
|
||||
p.points[2] = Point::new_scale(facet->vertex[2](0), facet->vertex[2](1));
|
||||
p.points[0] = Point::new_scale(facet.vertex[0](0), facet.vertex[0](1));
|
||||
p.points[1] = Point::new_scale(facet.vertex[1](0), facet.vertex[1](1));
|
||||
p.points[2] = Point::new_scale(facet.vertex[2](0), facet.vertex[2](1));
|
||||
p.make_counter_clockwise(); // do this after scaling, as winding order might change while doing that
|
||||
pp.emplace_back(p);
|
||||
}
|
||||
|
@ -495,11 +501,10 @@ ExPolygons TriangleMesh::horizontal_projection() const
|
|||
// 2D convex hull of a 3D mesh projected into the Z=0 plane.
|
||||
Polygon TriangleMesh::convex_hull()
|
||||
{
|
||||
this->require_shared_vertices();
|
||||
Points pp;
|
||||
pp.reserve(this->stl.stats.shared_vertices);
|
||||
for (int i = 0; i < this->stl.stats.shared_vertices; ++ i) {
|
||||
const stl_vertex &v = this->stl.v_shared[i];
|
||||
pp.reserve(this->its.vertices.size());
|
||||
for (size_t i = 0; i < this->its.vertices.size(); ++ i) {
|
||||
const stl_vertex &v = this->its.vertices[i];
|
||||
pp.emplace_back(Point::new_scale(v(0), v(1)));
|
||||
}
|
||||
return Slic3r::Geometry::convex_hull(pp);
|
||||
|
@ -517,49 +522,47 @@ BoundingBoxf3 TriangleMesh::bounding_box() const
|
|||
BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d &trafo) const
|
||||
{
|
||||
BoundingBoxf3 bbox;
|
||||
if (stl.v_shared == nullptr) {
|
||||
if (this->its.vertices.empty()) {
|
||||
// Using the STL faces.
|
||||
for (size_t i = 0; i < this->facets_count(); ++ i) {
|
||||
const stl_facet &facet = this->stl.facet_start[i];
|
||||
for (const stl_facet &facet : this->stl.facet_start)
|
||||
for (size_t j = 0; j < 3; ++ j)
|
||||
bbox.merge(trafo * facet.vertex[j].cast<double>());
|
||||
}
|
||||
} else {
|
||||
// Using the shared vertices should be a bit quicker than using the STL faces.
|
||||
for (int i = 0; i < stl.stats.shared_vertices; ++ i)
|
||||
bbox.merge(trafo * this->stl.v_shared[i].cast<double>());
|
||||
for (const stl_vertex &v : this->its.vertices)
|
||||
bbox.merge(trafo * v.cast<double>());
|
||||
}
|
||||
return bbox;
|
||||
}
|
||||
|
||||
TriangleMesh TriangleMesh::convex_hull_3d() const
|
||||
{
|
||||
// Helper struct for qhull:
|
||||
struct PointForQHull{
|
||||
PointForQHull(float x_p, float y_p, float z_p) : x((realT)x_p), y((realT)y_p), z((realT)z_p) {}
|
||||
realT x, y, z;
|
||||
};
|
||||
std::vector<PointForQHull> src_vertices;
|
||||
|
||||
// We will now fill the vector with input points for computation:
|
||||
stl_facet* facet_ptr = stl.facet_start;
|
||||
while (facet_ptr < stl.facet_start + stl.stats.number_of_facets)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
const stl_vertex& v = facet_ptr->vertex[i];
|
||||
src_vertices.emplace_back(v(0), v(1), v(2));
|
||||
}
|
||||
|
||||
facet_ptr += 1;
|
||||
}
|
||||
|
||||
// The qhull call:
|
||||
orgQhull::Qhull qhull;
|
||||
qhull.disableOutputStream(); // we want qhull to be quiet
|
||||
try
|
||||
std::vector<realT> src_vertices;
|
||||
try
|
||||
{
|
||||
qhull.runQhull("", 3, (int)src_vertices.size(), (const realT*)(src_vertices.data()), "Qt");
|
||||
if (this->has_shared_vertices()) {
|
||||
#if REALfloat
|
||||
qhull.runQhull("", 3, (int)this->its.vertices.size(), (const realT*)(this->its.vertices.front().data()), "Qt");
|
||||
#else
|
||||
src_vertices.reserve(this->its.vertices() * 3);
|
||||
// We will now fill the vector with input points for computation:
|
||||
for (const stl_vertex &v : ths->its.vertices.size())
|
||||
for (int i = 0; i < 3; ++ i)
|
||||
src_vertices.emplace_back(v(i));
|
||||
qhull.runQhull("", 3, (int)src_vertices.size() / 3, src_vertices.data(), "Qt");
|
||||
#endif
|
||||
} else {
|
||||
src_vertices.reserve(this->stl.facet_start.size() * 9);
|
||||
// We will now fill the vector with input points for computation:
|
||||
for (const stl_facet &f : this->stl.facet_start)
|
||||
for (int i = 0; i < 3; ++ i)
|
||||
for (int j = 0; j < 3; ++ j)
|
||||
src_vertices.emplace_back(f.vertex[i](j));
|
||||
qhull.runQhull("", 3, (int)src_vertices.size() / 3, src_vertices.data(), "Qt");
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
|
@ -587,34 +590,20 @@ TriangleMesh TriangleMesh::convex_hull_3d() const
|
|||
|
||||
TriangleMesh output_mesh(dst_vertices, facets);
|
||||
output_mesh.repair();
|
||||
output_mesh.require_shared_vertices();
|
||||
return output_mesh;
|
||||
}
|
||||
|
||||
void TriangleMesh::require_shared_vertices()
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::require_shared_vertices - start";
|
||||
if (!this->repaired)
|
||||
assert(stl_validate(&this->stl));
|
||||
if (! this->repaired)
|
||||
this->repair();
|
||||
if (this->stl.v_shared == NULL) {
|
||||
if (this->its.vertices.empty()) {
|
||||
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::require_shared_vertices - stl_generate_shared_vertices";
|
||||
stl_generate_shared_vertices(&(this->stl));
|
||||
stl_generate_shared_vertices(&this->stl, this->its);
|
||||
}
|
||||
#ifdef _DEBUG
|
||||
// Verify validity of neighborship data.
|
||||
for (int facet_idx = 0; facet_idx < stl.stats.number_of_facets; ++facet_idx) {
|
||||
const stl_neighbors &nbr = stl.neighbors_start[facet_idx];
|
||||
const int *vertices = stl.v_indices[facet_idx].vertex;
|
||||
for (int nbr_idx = 0; nbr_idx < 3; ++nbr_idx) {
|
||||
int nbr_face = this->stl.neighbors_start[facet_idx].neighbor[nbr_idx];
|
||||
if (nbr_face != -1) {
|
||||
assert(
|
||||
(stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 1) % 3] == vertices[(nbr_idx + 1) % 3] && stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 2) % 3] == vertices[nbr_idx]) ||
|
||||
(stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 2) % 3] == vertices[(nbr_idx + 1) % 3] && stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 1) % 3] == vertices[nbr_idx]));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* _DEBUG */
|
||||
assert(stl_validate(&this->stl, this->its));
|
||||
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::require_shared_vertices - end";
|
||||
}
|
||||
|
||||
|
@ -626,10 +615,9 @@ void TriangleMeshSlicer::init(const TriangleMesh *_mesh, throw_on_cancel_callbac
|
|||
|
||||
throw_on_cancel();
|
||||
facets_edges.assign(_mesh->stl.stats.number_of_facets * 3, -1);
|
||||
v_scaled_shared.assign(_mesh->stl.v_shared, _mesh->stl.v_shared + _mesh->stl.stats.shared_vertices);
|
||||
// Scale the copied vertices.
|
||||
for (int i = 0; i < this->mesh->stl.stats.shared_vertices; ++ i)
|
||||
this->v_scaled_shared[i] *= float(1. / SCALING_FACTOR);
|
||||
v_scaled_shared.assign(_mesh->its.vertices.size(), stl_vertex());
|
||||
for (size_t i = 0; i < v_scaled_shared.size(); ++ i)
|
||||
this->v_scaled_shared[i] = _mesh->its.vertices[i] / float(SCALING_FACTOR);
|
||||
|
||||
// Create a mapping from triangle edge into face.
|
||||
struct EdgeToFace {
|
||||
|
@ -649,8 +637,8 @@ void TriangleMeshSlicer::init(const TriangleMesh *_mesh, throw_on_cancel_callbac
|
|||
for (uint32_t facet_idx = 0; facet_idx < this->mesh->stl.stats.number_of_facets; ++ facet_idx)
|
||||
for (int i = 0; i < 3; ++ i) {
|
||||
EdgeToFace &e2f = edges_map[facet_idx*3+i];
|
||||
e2f.vertex_low = this->mesh->stl.v_indices[facet_idx].vertex[i];
|
||||
e2f.vertex_high = this->mesh->stl.v_indices[facet_idx].vertex[(i + 1) % 3];
|
||||
e2f.vertex_low = this->mesh->its.indices[facet_idx][i];
|
||||
e2f.vertex_high = this->mesh->its.indices[facet_idx][(i + 1) % 3];
|
||||
e2f.face = facet_idx;
|
||||
// 1 based indexing, to be always strictly positive.
|
||||
e2f.face_edge = i + 1;
|
||||
|
@ -818,7 +806,7 @@ void TriangleMeshSlicer::slice(const std::vector<float> &z, std::vector<Polygons
|
|||
void TriangleMeshSlicer::_slice_do(size_t facet_idx, std::vector<IntersectionLines>* lines, boost::mutex* lines_mutex,
|
||||
const std::vector<float> &z) const
|
||||
{
|
||||
const stl_facet &facet = m_use_quaternion ? this->mesh->stl.facet_start[facet_idx].rotated(m_quaternion) : this->mesh->stl.facet_start[facet_idx];
|
||||
const stl_facet &facet = m_use_quaternion ? (this->mesh->stl.facet_start.data() + facet_idx)->rotated(m_quaternion) : *(this->mesh->stl.facet_start.data() + facet_idx);
|
||||
|
||||
// find facet extents
|
||||
const float min_z = fminf(facet.vertex[0](2), fminf(facet.vertex[1](2), facet.vertex[2](2)));
|
||||
|
@ -887,7 +875,7 @@ TriangleMeshSlicer::FacetSliceType TriangleMeshSlicer::slice_facet(
|
|||
// Reorder vertices so that the first one is the one with lowest Z.
|
||||
// This is needed to get all intersection lines in a consistent order
|
||||
// (external on the right of the line)
|
||||
const int *vertices = this->mesh->stl.v_indices[facet_idx].vertex;
|
||||
const stl_triangle_vertex_indices &vertices = this->mesh->its.indices[facet_idx];
|
||||
int i = (facet.vertex[1].z() == min_z) ? 1 : ((facet.vertex[2].z() == min_z) ? 2 : 0);
|
||||
|
||||
// These are used only if the cut plane is tilted:
|
||||
|
@ -1714,7 +1702,7 @@ void TriangleMeshSlicer::cut(float z, TriangleMesh* upper, TriangleMesh* lower)
|
|||
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::cut - slicing object";
|
||||
float scaled_z = scale_(z);
|
||||
for (uint32_t facet_idx = 0; facet_idx < this->mesh->stl.stats.number_of_facets; ++ facet_idx) {
|
||||
stl_facet* facet = &this->mesh->stl.facet_start[facet_idx];
|
||||
const stl_facet* facet = &this->mesh->stl.facet_start[facet_idx];
|
||||
|
||||
// find facet extents
|
||||
float min_z = std::min(facet->vertex[0](2), std::min(facet->vertex[1](2), facet->vertex[2](2)));
|
||||
|
@ -1736,10 +1724,12 @@ void TriangleMeshSlicer::cut(float z, TriangleMesh* upper, TriangleMesh* lower)
|
|||
|
||||
if (min_z > z || (min_z == z && max_z > z)) {
|
||||
// facet is above the cut plane and does not belong to it
|
||||
if (upper != NULL) stl_add_facet(&upper->stl, facet);
|
||||
if (upper != nullptr)
|
||||
stl_add_facet(&upper->stl, facet);
|
||||
} else if (max_z < z || (max_z == z && min_z < z)) {
|
||||
// facet is below the cut plane and does not belong to it
|
||||
if (lower != NULL) stl_add_facet(&lower->stl, facet);
|
||||
if (lower != nullptr)
|
||||
stl_add_facet(&lower->stl, facet);
|
||||
} else if (min_z < z && max_z > z) {
|
||||
// Facet is cut by the slicing plane.
|
||||
|
||||
|
@ -1786,22 +1776,24 @@ void TriangleMeshSlicer::cut(float z, TriangleMesh* upper, TriangleMesh* lower)
|
|||
quadrilateral[1].vertex[2] = v0v1;
|
||||
|
||||
if (v0(2) > z) {
|
||||
if (upper != NULL) stl_add_facet(&upper->stl, &triangle);
|
||||
if (lower != NULL) {
|
||||
if (upper != nullptr)
|
||||
stl_add_facet(&upper->stl, &triangle);
|
||||
if (lower != nullptr) {
|
||||
stl_add_facet(&lower->stl, &quadrilateral[0]);
|
||||
stl_add_facet(&lower->stl, &quadrilateral[1]);
|
||||
}
|
||||
} else {
|
||||
if (upper != NULL) {
|
||||
if (upper != nullptr) {
|
||||
stl_add_facet(&upper->stl, &quadrilateral[0]);
|
||||
stl_add_facet(&upper->stl, &quadrilateral[1]);
|
||||
}
|
||||
if (lower != NULL) stl_add_facet(&lower->stl, &triangle);
|
||||
if (lower != nullptr)
|
||||
stl_add_facet(&lower->stl, &triangle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (upper != NULL) {
|
||||
if (upper != nullptr) {
|
||||
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::cut - triangulating upper part";
|
||||
ExPolygons section;
|
||||
this->make_expolygons_simple(upper_lines, §ion);
|
||||
|
@ -1815,7 +1807,7 @@ void TriangleMeshSlicer::cut(float z, TriangleMesh* upper, TriangleMesh* lower)
|
|||
}
|
||||
}
|
||||
|
||||
if (lower != NULL) {
|
||||
if (lower != nullptr) {
|
||||
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::cut - triangulating lower part";
|
||||
ExPolygons section;
|
||||
this->make_expolygons_simple(lower_lines, §ion);
|
||||
|
@ -1905,10 +1897,10 @@ TriangleMesh make_cylinder(double r, double h, double fa)
|
|||
//FIXME better to discretize an Icosahedron recursively http://www.songho.ca/opengl/gl_sphere.html
|
||||
TriangleMesh make_sphere(double radius, double fa)
|
||||
{
|
||||
int sectorCount = ceil(2. * M_PI / fa);
|
||||
int stackCount = ceil(M_PI / fa);
|
||||
float sectorStep = 2. * M_PI / sectorCount;
|
||||
float stackStep = M_PI / stackCount;
|
||||
int sectorCount = int(ceil(2. * M_PI / fa));
|
||||
int stackCount = int(ceil(M_PI / fa));
|
||||
float sectorStep = float(2. * M_PI / sectorCount);
|
||||
float stackStep = float(M_PI / stackCount);
|
||||
|
||||
Pointf3s vertices;
|
||||
vertices.reserve((stackCount - 1) * sectorCount + 2);
|
||||
|
|
|
@ -21,19 +21,13 @@ typedef std::vector<TriangleMesh*> TriangleMeshPtrs;
|
|||
class TriangleMesh
|
||||
{
|
||||
public:
|
||||
TriangleMesh() : repaired(false) { stl_initialize(&this->stl); }
|
||||
TriangleMesh() : repaired(false) {}
|
||||
TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd> &facets);
|
||||
TriangleMesh(const TriangleMesh &other) : repaired(false) { stl_initialize(&this->stl); *this = other; }
|
||||
TriangleMesh(TriangleMesh &&other) : repaired(false) { stl_initialize(&this->stl); this->swap(other); }
|
||||
~TriangleMesh() { clear(); }
|
||||
TriangleMesh& operator=(const TriangleMesh &other);
|
||||
TriangleMesh& operator=(TriangleMesh &&other) { this->swap(other); return *this; }
|
||||
void clear() { stl_close(&this->stl); this->repaired = false; }
|
||||
void swap(TriangleMesh &other) { std::swap(this->stl, other.stl); std::swap(this->repaired, other.repaired); }
|
||||
void ReadSTLFile(const char* input_file) { stl_open(&stl, input_file); }
|
||||
void write_ascii(const char* output_file) { stl_write_ascii(&this->stl, output_file, ""); }
|
||||
void write_binary(const char* output_file) { stl_write_binary(&this->stl, output_file, ""); }
|
||||
void repair();
|
||||
void clear() { this->stl.clear(); this->its.clear(); this->repaired = false; }
|
||||
bool ReadSTLFile(const char* input_file) { return stl_open(&stl, input_file); }
|
||||
bool write_ascii(const char* output_file) { return stl_write_ascii(&this->stl, output_file, ""); }
|
||||
bool write_binary(const char* output_file) { return stl_write_binary(&this->stl, output_file, ""); }
|
||||
void repair(bool update_shared_vertices = true);
|
||||
float volume();
|
||||
void check_topology();
|
||||
bool is_manifold() const { return this->stl.stats.connected_facets_3_edge == (int)this->stl.stats.number_of_facets; }
|
||||
|
@ -58,7 +52,7 @@ public:
|
|||
TriangleMeshPtrs split() const;
|
||||
void merge(const TriangleMesh &mesh);
|
||||
ExPolygons horizontal_projection() const;
|
||||
const float* first_vertex() const { return this->stl.facet_start ? &this->stl.facet_start->vertex[0](0) : nullptr; }
|
||||
const float* first_vertex() const { return this->stl.facet_start.empty() ? nullptr : &this->stl.facet_start.front().vertex[0](0); }
|
||||
// 2D convex hull of a 3D mesh projected into the Z=0 plane.
|
||||
Polygon convex_hull();
|
||||
BoundingBoxf3 bounding_box() const;
|
||||
|
@ -69,12 +63,13 @@ public:
|
|||
void reset_repair_stats();
|
||||
bool needed_repair() const;
|
||||
void require_shared_vertices();
|
||||
bool has_shared_vertices() const { return stl.v_shared != NULL; }
|
||||
bool has_shared_vertices() const { return ! this->its.vertices.empty(); }
|
||||
size_t facets_count() const { return this->stl.stats.number_of_facets; }
|
||||
bool empty() const { return this->facets_count() == 0; }
|
||||
bool is_splittable() const;
|
||||
|
||||
stl_file stl;
|
||||
indexed_triangle_set its;
|
||||
bool repaired;
|
||||
|
||||
private:
|
||||
|
|
|
@ -198,6 +198,11 @@ size_t Index::load(const boost::filesystem::path &path)
|
|||
size_t idx_line = 0;
|
||||
Version ver;
|
||||
while (std::getline(ifs, line)) {
|
||||
#ifndef _MSVCVER
|
||||
// On a Unix system, getline does not remove the trailing carriage returns, if the index is shared over a Windows filesystem. Remove them manually.
|
||||
while (! line.empty() && line.back() == '\r')
|
||||
line.pop_back();
|
||||
#endif
|
||||
++ idx_line;
|
||||
// Skip the initial white spaces.
|
||||
char *key = left_trim(const_cast<char*>(line.data()));
|
||||
|
|
|
@ -241,8 +241,6 @@ GLVolume::GLVolume(float r, float g, float b, float a)
|
|||
: m_transformed_bounding_box_dirty(true)
|
||||
, m_sla_shift_z(0.0)
|
||||
, m_transformed_convex_hull_bounding_box_dirty(true)
|
||||
, m_convex_hull(nullptr)
|
||||
, m_convex_hull_owned(false)
|
||||
// geometry_id == 0 -> invalid
|
||||
, geometry_id(std::pair<size_t, size_t>(0, 0))
|
||||
, extruder_id(0)
|
||||
|
@ -268,12 +266,6 @@ GLVolume::GLVolume(float r, float g, float b, float a)
|
|||
set_render_color(r, g, b, a);
|
||||
}
|
||||
|
||||
GLVolume::~GLVolume()
|
||||
{
|
||||
if (m_convex_hull_owned)
|
||||
delete m_convex_hull;
|
||||
}
|
||||
|
||||
void GLVolume::set_render_color(float r, float g, float b, float a)
|
||||
{
|
||||
render_color[0] = r;
|
||||
|
@ -335,12 +327,6 @@ void GLVolume::set_color_from_model_volume(const ModelVolume *model_volume)
|
|||
color[3] = model_volume->is_model_part() ? 1.f : 0.5f;
|
||||
}
|
||||
|
||||
void GLVolume::set_convex_hull(const TriangleMesh *convex_hull, bool owned)
|
||||
{
|
||||
m_convex_hull = convex_hull;
|
||||
m_convex_hull_owned = owned;
|
||||
}
|
||||
|
||||
Transform3d GLVolume::world_matrix() const
|
||||
{
|
||||
Transform3d m = m_instance_transformation.get_matrix() * m_volume_transformation.get_matrix();
|
||||
|
@ -377,7 +363,7 @@ const BoundingBoxf3& GLVolume::transformed_convex_hull_bounding_box() const
|
|||
|
||||
BoundingBoxf3 GLVolume::transformed_convex_hull_bounding_box(const Transform3d &trafo) const
|
||||
{
|
||||
return (m_convex_hull != nullptr && m_convex_hull->stl.stats.number_of_facets > 0) ?
|
||||
return (m_convex_hull && m_convex_hull->stl.stats.number_of_facets > 0) ?
|
||||
m_convex_hull->transformed_bounding_box(trafo) :
|
||||
bounding_box.transformed(trafo);
|
||||
}
|
||||
|
@ -587,7 +573,7 @@ int GLVolumeCollection::load_object_volume(
|
|||
const ModelVolume *model_volume = model_object->volumes[volume_idx];
|
||||
const int extruder_id = model_volume->extruder_id();
|
||||
const ModelInstance *instance = model_object->instances[instance_idx];
|
||||
const TriangleMesh& mesh = model_volume->mesh;
|
||||
const TriangleMesh& mesh = model_volume->mesh();
|
||||
float color[4];
|
||||
memcpy(color, GLVolume::MODEL_COLOR[((color_by == "volume") ? volume_idx : obj_idx) % 4], sizeof(float) * 3);
|
||||
/* if (model_volume->is_support_blocker()) {
|
||||
|
@ -613,7 +599,7 @@ int GLVolumeCollection::load_object_volume(
|
|||
if (model_volume->is_model_part())
|
||||
{
|
||||
// GLVolume will reference a convex hull from model_volume!
|
||||
v.set_convex_hull(&model_volume->get_convex_hull(), false);
|
||||
v.set_convex_hull(model_volume->get_convex_hull_shared_ptr());
|
||||
if (extruder_id != -1)
|
||||
v.extruder_id = extruder_id;
|
||||
}
|
||||
|
@ -656,7 +642,10 @@ void GLVolumeCollection::load_object_auxiliary(
|
|||
v.composite_id = GLVolume::CompositeID(obj_idx, - int(milestone), (int)instance_idx.first);
|
||||
v.geometry_id = std::pair<size_t, size_t>(timestamp, model_instance.id().id);
|
||||
// Create a copy of the convex hull mesh for each instance. Use a move operator on the last instance.
|
||||
v.set_convex_hull((&instance_idx == &instances.back()) ? new TriangleMesh(std::move(convex_hull)) : new TriangleMesh(convex_hull), true);
|
||||
if (&instance_idx == &instances.back())
|
||||
v.set_convex_hull(std::move(convex_hull));
|
||||
else
|
||||
v.set_convex_hull(convex_hull);
|
||||
v.is_modifier = false;
|
||||
v.shader_outside_printer_detection_enabled = (milestone == slaposSupportTree);
|
||||
v.set_instance_transformation(model_instance.get_transformation());
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "slic3r/GUI/GLCanvas3DManager.hpp"
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define HAS_GLSAFE
|
||||
|
@ -243,7 +244,6 @@ public:
|
|||
|
||||
GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f);
|
||||
GLVolume(const float *rgba) : GLVolume(rgba[0], rgba[1], rgba[2], rgba[3]) {}
|
||||
~GLVolume();
|
||||
|
||||
private:
|
||||
Geometry::Transformation m_instance_transformation;
|
||||
|
@ -255,10 +255,8 @@ private:
|
|||
mutable BoundingBoxf3 m_transformed_bounding_box;
|
||||
// Whether or not is needed to recalculate the transformed bounding box.
|
||||
mutable bool m_transformed_bounding_box_dirty;
|
||||
// Pointer to convex hull of the original mesh, if any.
|
||||
// This object may or may not own the convex hull instance based on m_convex_hull_owned
|
||||
const TriangleMesh* m_convex_hull;
|
||||
bool m_convex_hull_owned;
|
||||
// Convex hull of the volume, if any.
|
||||
std::shared_ptr<const TriangleMesh> m_convex_hull;
|
||||
// Bounding box of this volume, in unscaled coordinates.
|
||||
mutable BoundingBoxf3 m_transformed_convex_hull_bounding_box;
|
||||
// Whether or not is needed to recalculate the transformed convex hull bounding box.
|
||||
|
@ -395,7 +393,9 @@ public:
|
|||
double get_sla_shift_z() const { return m_sla_shift_z; }
|
||||
void set_sla_shift_z(double z) { m_sla_shift_z = z; }
|
||||
|
||||
void set_convex_hull(const TriangleMesh *convex_hull, bool owned);
|
||||
void set_convex_hull(std::shared_ptr<const TriangleMesh> convex_hull) { m_convex_hull = std::move(convex_hull); }
|
||||
void set_convex_hull(const TriangleMesh &convex_hull) { m_convex_hull = std::make_shared<const TriangleMesh>(convex_hull); }
|
||||
void set_convex_hull(TriangleMesh &&convex_hull) { m_convex_hull = std::make_shared<const TriangleMesh>(std::move(convex_hull)); }
|
||||
|
||||
int object_idx() const { return this->composite_id.object_id; }
|
||||
int volume_idx() const { return this->composite_id.volume_id; }
|
||||
|
|
|
@ -89,7 +89,7 @@ void BackgroundSlicingProcess::process_fff()
|
|||
// Perform the final post-processing of the export path by applying the print statistics over the file name.
|
||||
std::string export_path = m_fff_print->print_statistics().finalize_output_path(m_export_path);
|
||||
if (copy_file(m_temp_output_path, export_path) != 0)
|
||||
throw std::runtime_error(_utf8(L("Copying of the temporary G-code to the output G-code failed")));
|
||||
throw std::runtime_error(_utf8(L("Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?")));
|
||||
m_print->set_status(95, _utf8(L("Running post-processing scripts")));
|
||||
run_post_process_scripts(export_path, m_fff_print->config());
|
||||
m_print->set_status(100, (boost::format(_utf8(L("G-code file exported to %1%"))) % export_path).str());
|
||||
|
|
|
@ -5524,7 +5524,7 @@ void GLCanvas3D::_load_sla_shells()
|
|||
v.set_instance_offset(unscale(instance.shift(0), instance.shift(1), 0));
|
||||
v.set_instance_rotation(Vec3d(0.0, 0.0, (double)instance.rotation));
|
||||
v.set_instance_mirror(X, object.is_left_handed() ? -1. : 1.);
|
||||
v.set_convex_hull(new TriangleMesh(std::move(mesh.convex_hull_3d())), true);
|
||||
v.set_convex_hull(mesh.convex_hull_3d());
|
||||
};
|
||||
|
||||
// adds objects' volumes
|
||||
|
|
|
@ -261,7 +261,7 @@ wxString ObjectList::get_mesh_errors_list(const int obj_idx, const int vol_idx /
|
|||
|
||||
const stl_stats& stats = vol_idx == -1 ?
|
||||
(*m_objects)[obj_idx]->get_object_stl_stats() :
|
||||
(*m_objects)[obj_idx]->volumes[vol_idx]->mesh.stl.stats;
|
||||
(*m_objects)[obj_idx]->volumes[vol_idx]->mesh().stl.stats;
|
||||
|
||||
std::map<std::string, int> error_msg = {
|
||||
{ L("degenerate facets"), stats.degenerate_facets },
|
||||
|
@ -1597,7 +1597,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const Mode
|
|||
// First (any) GLVolume of the selected instance. They all share the same instance matrix.
|
||||
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
// Transform the new modifier to be aligned with the print bed.
|
||||
const BoundingBoxf3 mesh_bb = new_volume->mesh.bounding_box();
|
||||
const BoundingBoxf3 mesh_bb = new_volume->mesh().bounding_box();
|
||||
new_volume->set_transformation(volume_to_bed_transformation(v->get_instance_transformation(), mesh_bb));
|
||||
// Set the modifier position.
|
||||
auto offset = (type_name == "Slab") ?
|
||||
|
|
|
@ -92,6 +92,7 @@ void msw_rescale_word_local_combo(wxBitmapComboBox* combo)
|
|||
combo->SetValue(selection);
|
||||
}
|
||||
|
||||
|
||||
ObjectManipulation::ObjectManipulation(wxWindow* parent) :
|
||||
OG_Settings(parent, true)
|
||||
#ifndef __APPLE__
|
||||
|
@ -162,16 +163,71 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
|
|||
|
||||
const int field_width = 5;
|
||||
|
||||
// Mirror button size:
|
||||
const int mirror_btn_width = 3;
|
||||
|
||||
// Legend for object modification
|
||||
line = Line{ "", "" };
|
||||
def.label = "";
|
||||
def.type = coString;
|
||||
def.width = field_width/*50*/;
|
||||
def.width = field_width - mirror_btn_width;//field_width/*50*/;
|
||||
|
||||
// Load bitmaps to be used for the mirroring buttons:
|
||||
m_mirror_bitmap_on = ScalableBitmap(parent, "mirroring_on.png");
|
||||
m_mirror_bitmap_off = ScalableBitmap(parent, "mirroring_off.png");
|
||||
m_mirror_bitmap_hidden = ScalableBitmap(parent, "mirroring_transparent.png");
|
||||
|
||||
for (const std::string axis : { "x", "y", "z" }) {
|
||||
const std::string label = boost::algorithm::to_upper_copy(axis);
|
||||
def.set_default_value(new ConfigOptionString{ " " + label });
|
||||
Option option = Option(def, axis + "_axis_legend");
|
||||
|
||||
unsigned int axis_idx = (axis[0] - 'x'); // 0, 1 or 2
|
||||
|
||||
// We will add a button to toggle mirroring to each axis:
|
||||
auto mirror_button = [=](wxWindow* parent) {
|
||||
wxSize btn_size(em_unit(parent) * mirror_btn_width, em_unit(parent) * mirror_btn_width);
|
||||
auto btn = new ScalableButton(parent, wxID_ANY, "mirroring_off.png", wxEmptyString, btn_size, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER | wxTRANSPARENT_WINDOW);
|
||||
btn->SetToolTip(wxString::Format(_(L("Toggle %s axis mirroring")), label));
|
||||
|
||||
m_mirror_buttons[axis_idx].first = btn;
|
||||
m_mirror_buttons[axis_idx].second = mbShown;
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn);
|
||||
|
||||
btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
|
||||
Axis axis = (Axis)(axis_idx + X);
|
||||
if (m_mirror_buttons[axis_idx].second == mbHidden)
|
||||
return;
|
||||
|
||||
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
||||
Selection& selection = canvas->get_selection();
|
||||
|
||||
if (selection.is_single_volume() || selection.is_single_modifier()) {
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
|
||||
volume->set_volume_mirror(axis, -volume->get_volume_mirror(axis));
|
||||
}
|
||||
else if (selection.is_single_full_instance()) {
|
||||
for (unsigned int idx : selection.get_volume_idxs()){
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
|
||||
volume->set_instance_mirror(axis, -volume->get_instance_mirror(axis));
|
||||
}
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
// Update mirroring at the GLVolumes.
|
||||
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
|
||||
selection.synchronize_unselected_volumes();
|
||||
// Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
|
||||
canvas->do_mirror();
|
||||
canvas->set_as_dirty();
|
||||
UpdateAndShow(true);
|
||||
});
|
||||
return sizer;
|
||||
};
|
||||
|
||||
option.side_widget = mirror_button;
|
||||
line.append_option(option);
|
||||
}
|
||||
line.near_label_widget = [this](wxWindow* parent) {
|
||||
|
@ -190,8 +246,8 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
|
|||
def.set_default_value(new ConfigOptionFloat(0.0));
|
||||
def.width = field_width/*50*/;
|
||||
|
||||
// Add "uniform scaling" button in front of "Scale" option
|
||||
if (option_name == "Scale") {
|
||||
// Add "uniform scaling" button in front of "Scale" option
|
||||
line.near_label_widget = [this](wxWindow* parent) {
|
||||
auto btn = new LockButton(parent, wxID_ANY);
|
||||
btn->Bind(wxEVT_BUTTON, [btn, this](wxCommandEvent &event){
|
||||
|
@ -201,8 +257,59 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
|
|||
m_lock_bnt = btn;
|
||||
return btn;
|
||||
};
|
||||
// Add reset scale button
|
||||
auto reset_scale_button = [=](wxWindow* parent) {
|
||||
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
|
||||
btn->SetToolTip(_(L("Reset scale")));
|
||||
m_reset_scale_button = btn;
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn, wxBU_EXACTFIT);
|
||||
btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
|
||||
change_scale_value(0, 100.);
|
||||
change_scale_value(1, 100.);
|
||||
change_scale_value(2, 100.);
|
||||
});
|
||||
return sizer;
|
||||
};
|
||||
line.append_widget(reset_scale_button);
|
||||
}
|
||||
else if (option_name == "Rotation") {
|
||||
// Add reset rotation button
|
||||
auto reset_rotation_button = [=](wxWindow* parent) {
|
||||
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
|
||||
btn->SetToolTip(_(L("Reset rotation")));
|
||||
m_reset_rotation_button = btn;
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn, wxBU_EXACTFIT);
|
||||
btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
|
||||
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
||||
Selection& selection = canvas->get_selection();
|
||||
|
||||
if (selection.is_single_volume() || selection.is_single_modifier()) {
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
|
||||
volume->set_volume_rotation(Vec3d::Zero());
|
||||
}
|
||||
else if (selection.is_single_full_instance()) {
|
||||
for (unsigned int idx : selection.get_volume_idxs()){
|
||||
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
|
||||
volume->set_instance_rotation(Vec3d::Zero());
|
||||
}
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
// Update rotation at the GLVolumes.
|
||||
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
|
||||
selection.synchronize_unselected_volumes();
|
||||
// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
|
||||
canvas->do_rotate();
|
||||
|
||||
UpdateAndShow(true);
|
||||
});
|
||||
return sizer;
|
||||
};
|
||||
line.append_widget(reset_rotation_button);
|
||||
}
|
||||
// Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment
|
||||
else if (option_name == "Size") {
|
||||
line.near_label_widget = [this](wxWindow* parent) {
|
||||
|
@ -224,8 +331,8 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
|
|||
return line;
|
||||
};
|
||||
|
||||
|
||||
// Settings table
|
||||
m_og->sidetext_width = 3;
|
||||
m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")), &m_move_Label);
|
||||
m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"), &m_rotate_Label);
|
||||
m_og->append_line(add_og_to_object_settings(L("Scale"), "%"), &m_scale_Label);
|
||||
|
@ -239,6 +346,8 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
|
|||
ctrl->msw_rescale();
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ObjectManipulation::Show(const bool show)
|
||||
{
|
||||
|
@ -408,9 +517,95 @@ void ObjectManipulation::update_if_dirty()
|
|||
else
|
||||
m_og->disable();
|
||||
|
||||
update_reset_buttons_visibility();
|
||||
update_mirror_buttons_visibility();
|
||||
|
||||
m_dirty = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ObjectManipulation::update_reset_buttons_visibility()
|
||||
{
|
||||
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
||||
if (!canvas)
|
||||
return;
|
||||
const Selection& selection = canvas->get_selection();
|
||||
|
||||
bool show_rotation = false;
|
||||
bool show_scale = false;
|
||||
|
||||
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
Vec3d rotation;
|
||||
Vec3d scale;
|
||||
|
||||
if (selection.is_single_full_instance()) {
|
||||
rotation = volume->get_instance_rotation();
|
||||
scale = volume->get_instance_scaling_factor();
|
||||
}
|
||||
else {
|
||||
rotation = volume->get_volume_rotation();
|
||||
scale = volume->get_volume_scaling_factor();
|
||||
}
|
||||
show_rotation = !rotation.isApprox(Vec3d::Zero());
|
||||
show_scale = !scale.isApprox(Vec3d::Ones());
|
||||
}
|
||||
|
||||
wxGetApp().CallAfter([this, show_rotation, show_scale]{
|
||||
m_reset_rotation_button->Show(show_rotation);
|
||||
m_reset_scale_button->Show(show_scale);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ObjectManipulation::update_mirror_buttons_visibility()
|
||||
{
|
||||
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
||||
Selection& selection = canvas->get_selection();
|
||||
std::array<MirrorButtonState, 3> new_states = {mbHidden, mbHidden, mbHidden};
|
||||
|
||||
if (!m_world_coordinates) {
|
||||
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
Vec3d mirror;
|
||||
|
||||
if (selection.is_single_full_instance())
|
||||
mirror = volume->get_instance_mirror();
|
||||
else
|
||||
mirror = volume->get_volume_mirror();
|
||||
|
||||
for (unsigned char i=0; i<3; ++i)
|
||||
new_states[i] = (mirror[i] < 0. ? mbActive : mbShown);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// the mirroring buttons should be hidden in world coordinates,
|
||||
// unless we make it actually mirror in world coords.
|
||||
}
|
||||
|
||||
// Hiding the buttons through Hide() always messed up the sizers. As a workaround, the button
|
||||
// is assigned a transparent bitmap. We must of course remember the actual state.
|
||||
wxGetApp().CallAfter([this, new_states]{
|
||||
for (int i=0; i<3; ++i) {
|
||||
if (new_states[i] != m_mirror_buttons[i].second) {
|
||||
const wxBitmap* bmp;
|
||||
switch (new_states[i]) {
|
||||
case mbHidden : bmp = &m_mirror_bitmap_hidden.bmp(); m_mirror_buttons[i].first->Enable(false); break;
|
||||
case mbShown : bmp = &m_mirror_bitmap_off.bmp(); m_mirror_buttons[i].first->Enable(true); break;
|
||||
case mbActive : bmp = &m_mirror_bitmap_on.bmp(); m_mirror_buttons[i].first->Enable(true); break;
|
||||
}
|
||||
m_mirror_buttons[i].first->SetBitmap(*bmp);
|
||||
m_mirror_buttons[i].second = new_states[i];
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef __APPLE__
|
||||
void ObjectManipulation::emulate_kill_focus()
|
||||
{
|
||||
|
@ -493,7 +688,7 @@ void ObjectManipulation::change_rotation_value(int axis, double value)
|
|||
|
||||
m_cache.rotation = rotation;
|
||||
m_cache.rotation_rounded(axis) = DBL_MAX;
|
||||
this->UpdateAndShow(true);
|
||||
this->UpdateAndShow(true);
|
||||
}
|
||||
|
||||
void ObjectManipulation::change_scale_value(int axis, double value)
|
||||
|
@ -511,6 +706,7 @@ void ObjectManipulation::change_scale_value(int axis, double value)
|
|||
this->UpdateAndShow(true);
|
||||
}
|
||||
|
||||
|
||||
void ObjectManipulation::change_size_value(int axis, double value)
|
||||
{
|
||||
if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON)
|
||||
|
@ -666,6 +862,12 @@ void ObjectManipulation::msw_rescale()
|
|||
m_manifold_warning_bmp.msw_rescale();
|
||||
m_fix_throught_netfab_bitmap->SetBitmap(m_manifold_warning_bmp.bmp());
|
||||
|
||||
m_mirror_bitmap_on.msw_rescale();
|
||||
m_mirror_bitmap_off.msw_rescale();
|
||||
m_mirror_bitmap_hidden.msw_rescale();
|
||||
m_reset_scale_button->msw_rescale();
|
||||
m_reset_rotation_button->msw_rescale();
|
||||
|
||||
get_og()->msw_rescale();
|
||||
}
|
||||
|
||||
|
|
|
@ -53,6 +53,23 @@ class ObjectManipulation : public OG_Settings
|
|||
wxStaticText* m_scale_Label = nullptr;
|
||||
wxStaticText* m_rotate_Label = nullptr;
|
||||
|
||||
// Non-owning pointers to the reset buttons, so we can hide and show them.
|
||||
ScalableButton* m_reset_scale_button = nullptr;
|
||||
ScalableButton* m_reset_rotation_button = nullptr;
|
||||
|
||||
// Mirroring buttons and their current state
|
||||
enum MirrorButtonState {
|
||||
mbHidden,
|
||||
mbShown,
|
||||
mbActive
|
||||
};
|
||||
std::array<std::pair<ScalableButton*, MirrorButtonState>, 3> m_mirror_buttons;
|
||||
|
||||
// Bitmaps for the mirroring buttons.
|
||||
ScalableBitmap m_mirror_bitmap_on;
|
||||
ScalableBitmap m_mirror_bitmap_off;
|
||||
ScalableBitmap m_mirror_bitmap_hidden;
|
||||
|
||||
// Needs to be updated from OnIdle?
|
||||
bool m_dirty = false;
|
||||
// Cached labels for the delayed update, not localized!
|
||||
|
@ -111,10 +128,10 @@ private:
|
|||
void reset_settings_value();
|
||||
void update_settings_value(const Selection& selection);
|
||||
|
||||
// update size values after scale unit changing or "gizmos"
|
||||
void update_size_value(const Vec3d& size);
|
||||
// update rotation value after "gizmos"
|
||||
void update_rotation_value(const Vec3d& rotation);
|
||||
// Show or hide scale/rotation reset buttons if needed
|
||||
void update_reset_buttons_visibility();
|
||||
//Show or hide mirror buttons
|
||||
void update_mirror_buttons_visibility();
|
||||
|
||||
// change values
|
||||
void change_position_value(int axis, double value);
|
||||
|
|
|
@ -27,6 +27,7 @@ GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_i
|
|||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_quadric(nullptr)
|
||||
, m_its(nullptr)
|
||||
{
|
||||
m_quadric = ::gluNewQuadric();
|
||||
if (m_quadric != nullptr)
|
||||
|
@ -379,36 +380,23 @@ bool GLGizmoSlaSupports::is_point_clipped(const Vec3d& point) const
|
|||
bool GLGizmoSlaSupports::is_mesh_update_necessary() const
|
||||
{
|
||||
return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
|
||||
&& ((m_model_object->id() != m_current_mesh_model_id) || m_V.size()==0);
|
||||
&& ((m_model_object->id() != m_current_mesh_model_id) || m_its == nullptr);
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::update_mesh()
|
||||
{
|
||||
wxBusyCursor wait;
|
||||
Eigen::MatrixXf& V = m_V;
|
||||
Eigen::MatrixXi& F = m_F;
|
||||
// We rely on SLA model object having a single volume,
|
||||
// this way we can use that mesh directly.
|
||||
// This mesh does not account for the possible Z up SLA offset.
|
||||
m_mesh = &m_model_object->volumes.front()->mesh;
|
||||
const_cast<TriangleMesh*>(m_mesh)->require_shared_vertices(); // TriangleMeshSlicer needs this
|
||||
const stl_file& stl = m_mesh->stl;
|
||||
V.resize(3 * stl.stats.number_of_facets, 3);
|
||||
F.resize(stl.stats.number_of_facets, 3);
|
||||
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
|
||||
const stl_facet* facet = stl.facet_start+i;
|
||||
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
|
||||
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
|
||||
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
|
||||
F(i, 0) = 3*i+0;
|
||||
F(i, 1) = 3*i+1;
|
||||
F(i, 2) = 3*i+2;
|
||||
}
|
||||
m_mesh = &m_model_object->volumes.front()->mesh();
|
||||
m_its = &m_mesh->its;
|
||||
m_current_mesh_model_id = m_model_object->id();
|
||||
m_editing_mode = false;
|
||||
|
||||
m_AABB = igl::AABB<Eigen::MatrixXf,3>();
|
||||
m_AABB.init(m_V, m_F);
|
||||
m_AABB.deinit();
|
||||
m_AABB.init(
|
||||
MapMatrixXfUnaligned(m_its->vertices.front().data(), m_its->vertices.size(), 3),
|
||||
MapMatrixXiUnaligned(m_its->indices.front().data(), m_its->indices.size(), 3));
|
||||
}
|
||||
|
||||
// Unprojects the mouse position on the mesh and return the hit point and normal of the facet.
|
||||
|
@ -416,7 +404,7 @@ void GLGizmoSlaSupports::update_mesh()
|
|||
std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
|
||||
{
|
||||
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
|
||||
if (m_V.size() == 0)
|
||||
if (m_its == nullptr)
|
||||
update_mesh();
|
||||
|
||||
const Camera& camera = m_parent.get_camera();
|
||||
|
@ -442,7 +430,10 @@ std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse
|
|||
point1 = inv * point1;
|
||||
point2 = inv * point2;
|
||||
|
||||
if (!m_AABB.intersect_ray(m_V, m_F, point1.cast<float>(), (point2-point1).cast<float>(), hits))
|
||||
if (!m_AABB.intersect_ray(
|
||||
MapMatrixXfUnaligned(m_its->vertices.front().data(), m_its->vertices.size(), 3),
|
||||
MapMatrixXiUnaligned(m_its->indices.front().data(), m_its->indices.size(), 3),
|
||||
point1.cast<float>(), (point2-point1).cast<float>(), hits))
|
||||
throw std::invalid_argument("unproject_on_mesh(): No intersection found.");
|
||||
|
||||
std::sort(hits.begin(), hits.end(), [](const igl::Hit& a, const igl::Hit& b) { return a.t < b.t; });
|
||||
|
@ -457,9 +448,9 @@ std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse
|
|||
igl::Hit& hit = hits[i];
|
||||
int fid = hit.id; // facet id
|
||||
bc = Vec3f(1-hit.u-hit.v, hit.u, hit.v); // barycentric coordinates of the hit
|
||||
a = (m_V.row(m_F(fid, 1)) - m_V.row(m_F(fid, 0)));
|
||||
b = (m_V.row(m_F(fid, 2)) - m_V.row(m_F(fid, 0)));
|
||||
result = bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2));
|
||||
a = (m_its->vertices[m_its->indices[fid](1)] - m_its->vertices[m_its->indices[fid](0)]);
|
||||
b = (m_its->vertices[m_its->indices[fid](2)] - m_its->vertices[m_its->indices[fid](0)]);
|
||||
result = bc(0) * m_its->vertices[m_its->indices[fid](0)] + bc(1) * m_its->vertices[m_its->indices[fid](1)] + bc(2)*m_its->vertices[m_its->indices[fid](2)];
|
||||
if (m_clipping_plane_distance == 0.f || !is_point_clipped(result.cast<double>()))
|
||||
break;
|
||||
}
|
||||
|
@ -564,15 +555,18 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
// Cast a ray in the direction of the camera and look for intersection with the mesh:
|
||||
std::vector<igl::Hit> hits;
|
||||
// Offset the start of the ray to the front of the ball + EPSILON to account for numerical inaccuracies.
|
||||
if (m_AABB.intersect_ray(m_V, m_F, support_point.pos + direction_to_camera_mesh * (support_point.head_front_radius + EPSILON), direction_to_camera_mesh, hits)) {
|
||||
if (m_AABB.intersect_ray(
|
||||
MapMatrixXfUnaligned(m_its->vertices.front().data(), m_its->vertices.size(), 3),
|
||||
MapMatrixXiUnaligned(m_its->indices.front().data(), m_its->indices.size(), 3),
|
||||
support_point.pos + direction_to_camera_mesh * (support_point.head_front_radius + EPSILON), direction_to_camera_mesh, hits)) {
|
||||
std::sort(hits.begin(), hits.end(), [](const igl::Hit& h1, const igl::Hit& h2) { return h1.t < h2.t; });
|
||||
|
||||
if (m_clipping_plane_distance != 0.f) {
|
||||
// If the closest hit facet normal points in the same direction as the ray,
|
||||
// we are looking through the mesh and should therefore discard the point:
|
||||
int fid = hits.front().id; // facet id
|
||||
Vec3f a = (m_V.row(m_F(fid, 1)) - m_V.row(m_F(fid, 0)));
|
||||
Vec3f b = (m_V.row(m_F(fid, 2)) - m_V.row(m_F(fid, 0)));
|
||||
Vec3f a = (m_its->vertices[m_its->indices[fid](1)] - m_its->vertices[m_its->indices[fid](0)]);
|
||||
Vec3f b = (m_its->vertices[m_its->indices[fid](2)] - m_its->vertices[m_its->indices[fid](0)]);
|
||||
if ((a.cross(b)).dot(direction_to_camera_mesh) > 0.f)
|
||||
is_obscured = true;
|
||||
|
||||
|
@ -582,7 +576,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
|||
int fid = hit.id; // facet id
|
||||
|
||||
Vec3f bc = Vec3f(1-hit.u-hit.v, hit.u, hit.v); // barycentric coordinates of the hit
|
||||
Vec3f hit_pos = bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2));
|
||||
Vec3f hit_pos = bc(0) * m_its->vertices[m_its->indices[fid](0)] + bc(1) * m_its->vertices[m_its->indices[fid](1)] + bc(2)*m_its->vertices[m_its->indices[fid](2)];
|
||||
if (is_point_clipped(hit_pos.cast<double>())) {
|
||||
hits.erase(hits.begin()+j);
|
||||
--j;
|
||||
|
@ -759,9 +753,12 @@ void GLGizmoSlaSupports::update_cache_entry_normal(unsigned int i) const
|
|||
int idx = 0;
|
||||
Eigen::Matrix<float, 1, 3> pp = m_editing_mode_cache[i].support_point.pos;
|
||||
Eigen::Matrix<float, 1, 3> cc;
|
||||
m_AABB.squared_distance(m_V, m_F, pp, idx, cc);
|
||||
Vec3f a = (m_V.row(m_F(idx, 1)) - m_V.row(m_F(idx, 0)));
|
||||
Vec3f b = (m_V.row(m_F(idx, 2)) - m_V.row(m_F(idx, 0)));
|
||||
m_AABB.squared_distance(
|
||||
MapMatrixXfUnaligned(m_its->vertices.front().data(), m_its->vertices.size(), 3),
|
||||
MapMatrixXiUnaligned(m_its->indices.front().data(), m_its->indices.size(), 3),
|
||||
pp, idx, cc);
|
||||
Vec3f a = (m_its->vertices[m_its->indices[idx](1)] - m_its->vertices[m_its->indices[idx](0)]);
|
||||
Vec3f b = (m_its->vertices[m_its->indices[idx](2)] - m_its->vertices[m_its->indices[idx](0)]);
|
||||
m_editing_mode_cache[i].normal = a.cross(b);
|
||||
}
|
||||
|
||||
|
@ -1067,8 +1064,7 @@ void GLGizmoSlaSupports::on_set_state()
|
|||
m_clipping_plane_distance = 0.f;
|
||||
// Release triangle mesh slicer and the AABB spatial search structure.
|
||||
m_AABB.deinit();
|
||||
m_V = Eigen::MatrixXf();
|
||||
m_F = Eigen::MatrixXi();
|
||||
m_its = nullptr;
|
||||
m_tms.reset();
|
||||
m_supports_tms.reset();
|
||||
});
|
||||
|
|
|
@ -35,10 +35,11 @@ private:
|
|||
const float RenderPointScale = 1.f;
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
Eigen::MatrixXf m_V; // vertices
|
||||
Eigen::MatrixXi m_F; // facets indices
|
||||
igl::AABB<Eigen::MatrixXf,3> m_AABB;
|
||||
typedef Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXfUnaligned;
|
||||
typedef Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXiUnaligned;
|
||||
igl::AABB<MapMatrixXfUnaligned, 3> m_AABB;
|
||||
const TriangleMesh* m_mesh;
|
||||
const indexed_triangle_set* m_its;
|
||||
mutable const TriangleMesh* m_supports_mesh;
|
||||
mutable std::vector<Vec2f> m_triangles;
|
||||
mutable std::vector<Vec2f> m_supports_triangles;
|
||||
|
@ -131,6 +132,11 @@ private:
|
|||
|
||||
protected:
|
||||
void on_set_state() override;
|
||||
virtual void on_set_hover_id()
|
||||
{
|
||||
if ((int)m_editing_mode_cache.size() <= m_hover_id)
|
||||
m_hover_id = -1;
|
||||
}
|
||||
void on_start_dragging(const Selection& selection) override;
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const Selection& selection) override;
|
||||
|
||||
|
|
|
@ -54,7 +54,7 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
|
|||
#endif // _WIN32
|
||||
|
||||
// initialize status bar
|
||||
m_statusbar = new ProgressStatusBar(this);
|
||||
m_statusbar.reset(new ProgressStatusBar(this));
|
||||
m_statusbar->embed(this);
|
||||
m_statusbar->set_status_text(_(L("Version")) + " " +
|
||||
SLIC3R_VERSION +
|
||||
|
@ -103,6 +103,8 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
|
|||
event.Veto();
|
||||
return;
|
||||
}
|
||||
|
||||
if(m_plater) m_plater->stop_jobs();
|
||||
|
||||
// Weird things happen as the Paint messages are floating around the windows being destructed.
|
||||
// Avoid the Paint messages by hiding the main window.
|
||||
|
@ -138,6 +140,8 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
|
|||
update_ui_from_settings(); // FIXME (?)
|
||||
}
|
||||
|
||||
MainFrame::~MainFrame() = default;
|
||||
|
||||
void MainFrame::update_title()
|
||||
{
|
||||
wxString title = wxEmptyString;
|
||||
|
|
|
@ -89,7 +89,7 @@ protected:
|
|||
|
||||
public:
|
||||
MainFrame();
|
||||
~MainFrame() {}
|
||||
~MainFrame();
|
||||
|
||||
Plater* plater() { return m_plater; }
|
||||
|
||||
|
@ -126,7 +126,7 @@ public:
|
|||
Plater* m_plater { nullptr };
|
||||
wxNotebook* m_tabpanel { nullptr };
|
||||
wxProgressDialog* m_progress_dialog { nullptr };
|
||||
ProgressStatusBar* m_statusbar { nullptr };
|
||||
std::unique_ptr<ProgressStatusBar> m_statusbar;
|
||||
};
|
||||
|
||||
} // GUI
|
||||
|
|
|
@ -276,7 +276,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
// add sidetext if any
|
||||
if (option.sidetext != "") {
|
||||
auto sidetext = new wxStaticText( this->ctrl_parent(), wxID_ANY, _(option.sidetext), wxDefaultPosition,
|
||||
/*wxSize(sidetext_width*wxGetApp().em_unit(), -1)*/wxDefaultSize, wxALIGN_LEFT);
|
||||
wxSize(sidetext_width != -1 ? sidetext_width*wxGetApp().em_unit() : -1, -1) /*wxDefaultSize*/, wxALIGN_LEFT);
|
||||
sidetext->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
sidetext->SetFont(wxGetApp().normal_font());
|
||||
sizer_tmp->Add(sidetext, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4);
|
||||
|
|
|
@ -5,9 +5,11 @@
|
|||
#include <vector>
|
||||
#include <string>
|
||||
#include <regex>
|
||||
#include <future>
|
||||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/optional.hpp>
|
||||
#include <boost/filesystem/path.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/stattext.h>
|
||||
|
@ -37,7 +39,12 @@
|
|||
#include "libslic3r/SLA/SLARotfinder.hpp"
|
||||
#include "libslic3r/Utils.hpp"
|
||||
|
||||
#include "libnest2d/optimizers/nlopt/genetic.hpp"
|
||||
//#include "libslic3r/ClipperUtils.hpp"
|
||||
|
||||
// #include "libnest2d/optimizers/nlopt/genetic.hpp"
|
||||
// #include "libnest2d/backends/clipper/geometries.hpp"
|
||||
// #include "libnest2d/utils/rotcalipers.hpp"
|
||||
#include "libslic3r/MinAreaBoundingBox.hpp"
|
||||
|
||||
#include "GUI.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
|
@ -1253,8 +1260,243 @@ struct Plater::priv
|
|||
Preview *preview;
|
||||
|
||||
BackgroundSlicingProcess background_process;
|
||||
bool arranging;
|
||||
bool rotoptimizing;
|
||||
|
||||
// A class to handle UI jobs like arranging and optimizing rotation.
|
||||
// These are not instant jobs, the user has to be informed about their
|
||||
// state in the status progress indicator. On the other hand they are
|
||||
// separated from the background slicing process. Ideally, these jobs should
|
||||
// run when the background process is not running.
|
||||
//
|
||||
// TODO: A mechanism would be useful for blocking the plater interactions:
|
||||
// objects would be frozen for the user. In case of arrange, an animation
|
||||
// could be shown, or with the optimize orientations, partial results
|
||||
// could be displayed.
|
||||
class Job: public wxEvtHandler {
|
||||
int m_range = 100;
|
||||
std::future<void> m_ftr;
|
||||
priv *m_plater = nullptr;
|
||||
std::atomic<bool> m_running {false}, m_canceled {false};
|
||||
bool m_finalized = false;
|
||||
|
||||
void run() {
|
||||
m_running.store(true); process(); m_running.store(false);
|
||||
|
||||
// ensure to call the last status to finalize the job
|
||||
update_status(status_range(), "");
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
// status range for a particular job
|
||||
virtual int status_range() const { return 100; }
|
||||
|
||||
// status update, to be used from the work thread (process() method)
|
||||
void update_status(int st, const wxString& msg = "") {
|
||||
auto evt = new wxThreadEvent(); evt->SetInt(st); evt->SetString(msg);
|
||||
wxQueueEvent(this, evt);
|
||||
}
|
||||
|
||||
priv& plater() { return *m_plater; }
|
||||
bool was_canceled() const { return m_canceled.load(); }
|
||||
|
||||
// Launched just before start(), a job can use it to prepare internals
|
||||
virtual void prepare() {}
|
||||
|
||||
// Launched when the job is finished. It refreshes the 3dscene by def.
|
||||
virtual void finalize() {
|
||||
// Do a full refresh of scene tree, including regenerating
|
||||
// all the GLVolumes. FIXME The update function shall just
|
||||
// reload the modified matrices.
|
||||
if(! was_canceled())
|
||||
plater().update(true);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
Job(priv *_plater): m_plater(_plater)
|
||||
{
|
||||
Bind(wxEVT_THREAD, [this](const wxThreadEvent& evt){
|
||||
auto msg = evt.GetString();
|
||||
if(! msg.empty()) plater().statusbar()->set_status_text(msg);
|
||||
|
||||
if(m_finalized) return;
|
||||
|
||||
plater().statusbar()->set_progress(evt.GetInt());
|
||||
if(evt.GetInt() == status_range()) {
|
||||
|
||||
// set back the original range and cancel callback
|
||||
plater().statusbar()->set_range(m_range);
|
||||
plater().statusbar()->set_cancel_callback();
|
||||
wxEndBusyCursor();
|
||||
|
||||
finalize();
|
||||
|
||||
// dont do finalization again for the same process
|
||||
m_finalized = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// TODO: use this when we all migrated to VS2019
|
||||
// Job(const Job&) = delete;
|
||||
// Job(Job&&) = default;
|
||||
// Job& operator=(const Job&) = delete;
|
||||
// Job& operator=(Job&&) = default;
|
||||
Job(const Job&) = delete;
|
||||
Job& operator=(const Job&) = delete;
|
||||
Job(Job &&o) :
|
||||
m_range(o.m_range),
|
||||
m_ftr(std::move(o.m_ftr)),
|
||||
m_plater(o.m_plater),
|
||||
m_finalized(o.m_finalized)
|
||||
{
|
||||
m_running.store(o.m_running.load());
|
||||
m_canceled.store(o.m_canceled.load());
|
||||
}
|
||||
|
||||
virtual void process() = 0;
|
||||
|
||||
void start() { // Start the job. No effect if the job is already running
|
||||
if(! m_running.load()) {
|
||||
|
||||
prepare();
|
||||
|
||||
// Save the current status indicatior range and push the new one
|
||||
m_range = plater().statusbar()->get_range();
|
||||
plater().statusbar()->set_range(status_range());
|
||||
|
||||
// init cancellation flag and set the cancel callback
|
||||
m_canceled.store(false);
|
||||
plater().statusbar()->set_cancel_callback( [this](){
|
||||
m_canceled.store(true);
|
||||
});
|
||||
|
||||
m_finalized = false;
|
||||
|
||||
// Changing cursor to busy
|
||||
wxBeginBusyCursor();
|
||||
|
||||
try { // Execute the job
|
||||
m_ftr = std::async(std::launch::async, &Job::run, this);
|
||||
} catch(std::exception& ) {
|
||||
update_status(status_range(),
|
||||
_(L("ERROR: not enough resources to execute a new job.")));
|
||||
}
|
||||
|
||||
// The state changes will be undone when the process hits the
|
||||
// last status value, in the status update handler (see ctor)
|
||||
}
|
||||
}
|
||||
|
||||
// To wait for the running job and join the threads. False is returned
|
||||
// if the timeout has been reached and the job is still running. Call
|
||||
// cancel() before this fn if you want to explicitly end the job.
|
||||
bool join(int timeout_ms = 0) const {
|
||||
if(!m_ftr.valid()) return true;
|
||||
|
||||
if(timeout_ms <= 0)
|
||||
m_ftr.wait();
|
||||
else if(m_ftr.wait_for(std::chrono::milliseconds(timeout_ms)) ==
|
||||
std::future_status::timeout)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool is_running() const { return m_running.load(); }
|
||||
void cancel() { m_canceled.store(true); }
|
||||
};
|
||||
|
||||
enum class Jobs : size_t {
|
||||
Arrange,
|
||||
Rotoptimize
|
||||
};
|
||||
|
||||
// Jobs defined inside the group class will be managed so that only one can
|
||||
// run at a time. Also, the background process will be stopped if a job is
|
||||
// started.
|
||||
class ExclusiveJobGroup {
|
||||
|
||||
static const int ABORT_WAIT_MAX_MS = 10000;
|
||||
|
||||
priv * m_plater;
|
||||
|
||||
class ArrangeJob : public Job
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
protected:
|
||||
void prepare() override
|
||||
{
|
||||
count = 0;
|
||||
for (auto obj : plater().model.objects)
|
||||
count += int(obj->instances.size());
|
||||
}
|
||||
|
||||
public:
|
||||
//using Job::Job;
|
||||
ArrangeJob(priv * pltr): Job(pltr) {}
|
||||
int status_range() const override { return count; }
|
||||
void set_count(int c) { count = c; }
|
||||
void process() override;
|
||||
} arrange_job/*{m_plater}*/;
|
||||
|
||||
class RotoptimizeJob : public Job
|
||||
{
|
||||
public:
|
||||
//using Job::Job;
|
||||
RotoptimizeJob(priv * pltr): Job(pltr) {}
|
||||
void process() override;
|
||||
} rotoptimize_job/*{m_plater}*/;
|
||||
|
||||
// To create a new job, just define a new subclass of Job, implement
|
||||
// the process and the optional prepare() and finalize() methods
|
||||
// Register the instance of the class in the m_jobs container
|
||||
// if it cannot run concurrently with other jobs in this group
|
||||
|
||||
std::vector<std::reference_wrapper<Job>> m_jobs/*{arrange_job,
|
||||
rotoptimize_job}*/;
|
||||
|
||||
public:
|
||||
ExclusiveJobGroup(priv *_plater)
|
||||
: m_plater(_plater)
|
||||
, arrange_job(m_plater)
|
||||
, rotoptimize_job(m_plater)
|
||||
, m_jobs({arrange_job, rotoptimize_job})
|
||||
{}
|
||||
|
||||
void start(Jobs jid) {
|
||||
m_plater->background_process.stop();
|
||||
stop_all();
|
||||
m_jobs[size_t(jid)].get().start();
|
||||
}
|
||||
|
||||
void cancel_all() { for (Job& j : m_jobs) j.cancel(); }
|
||||
|
||||
void join_all(int wait_ms = 0)
|
||||
{
|
||||
std::vector<bool> aborted(m_jobs.size(), false);
|
||||
|
||||
for (size_t jid = 0; jid < m_jobs.size(); ++jid)
|
||||
aborted[jid] = m_jobs[jid].get().join(wait_ms);
|
||||
|
||||
if (!all_of(aborted))
|
||||
BOOST_LOG_TRIVIAL(error) << "Could not abort a job!";
|
||||
}
|
||||
|
||||
void stop_all() { cancel_all(); join_all(ABORT_WAIT_MAX_MS); }
|
||||
|
||||
const Job& get(Jobs jobid) const { return m_jobs[size_t(jobid)]; }
|
||||
|
||||
bool is_any_running() const
|
||||
{
|
||||
return std::any_of(m_jobs.begin(),
|
||||
m_jobs.end(),
|
||||
[](const Job &j) { return j.is_running(); });
|
||||
}
|
||||
|
||||
} m_ui_jobs{this};
|
||||
|
||||
bool delayed_scene_refresh;
|
||||
std::string delayed_error_message;
|
||||
|
||||
|
@ -1429,8 +1671,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
{
|
||||
this->q->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
|
||||
arranging = false;
|
||||
rotoptimizing = false;
|
||||
background_process.set_fff_print(&fff_print);
|
||||
background_process.set_sla_print(&sla_print);
|
||||
background_process.set_gcode_preview_data(&gcode_preview_data);
|
||||
|
@ -1536,7 +1776,8 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
|
||||
void Plater::priv::update(bool force_full_scene_refresh)
|
||||
{
|
||||
wxWindowUpdateLocker freeze_guard(q);
|
||||
// the following line, when enabled, causes flickering on NVIDIA graphics cards
|
||||
// wxWindowUpdateLocker freeze_guard(q);
|
||||
if (get_config("autocenter") == "1") {
|
||||
// auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
|
||||
// const auto bed_shape = Slic3r::Polygon::new_scale(bed_shape_opt->values);
|
||||
|
@ -1606,7 +1847,7 @@ void Plater::priv::update_ui_from_settings()
|
|||
|
||||
ProgressStatusBar* Plater::priv::statusbar()
|
||||
{
|
||||
return main_frame->m_statusbar;
|
||||
return main_frame->m_statusbar.get();
|
||||
}
|
||||
|
||||
std::string Plater::priv::get_config(const std::string &key) const
|
||||
|
@ -2143,59 +2384,45 @@ void Plater::priv::mirror(Axis axis)
|
|||
|
||||
void Plater::priv::arrange()
|
||||
{
|
||||
if (arranging) { return; }
|
||||
arranging = true;
|
||||
Slic3r::ScopeGuard arranging_guard([this]() { arranging = false; });
|
||||
m_ui_jobs.start(Jobs::Arrange);
|
||||
}
|
||||
|
||||
wxBusyCursor wait;
|
||||
// This method will find an optimal orientation for the currently selected item
|
||||
// Very similar in nature to the arrange method above...
|
||||
void Plater::priv::sla_optimize_rotation() {
|
||||
m_ui_jobs.start(Jobs::Rotoptimize);
|
||||
}
|
||||
|
||||
this->background_process.stop();
|
||||
void Plater::priv::ExclusiveJobGroup::ArrangeJob::process() {
|
||||
// TODO: we should decide whether to allow arrange when the search is
|
||||
// running we should probably disable explicit slicing and background
|
||||
// processing
|
||||
|
||||
unsigned count = 0;
|
||||
for(auto obj : model.objects) count += obj->instances.size();
|
||||
static const auto arrangestr = _(L("Arranging"));
|
||||
|
||||
auto prev_range = statusbar()->get_range();
|
||||
statusbar()->set_range(count);
|
||||
|
||||
auto statusfn = [this, count] (unsigned st, const std::string& msg) {
|
||||
/* // In case we would run the arrange asynchronously
|
||||
wxCommandEvent event(EVT_PROGRESS_BAR);
|
||||
event.SetInt(st);
|
||||
event.SetString(msg);
|
||||
wxQueueEvent(this->q, event.Clone()); */
|
||||
statusbar()->set_progress(count - st);
|
||||
statusbar()->set_status_text(_(msg));
|
||||
|
||||
// ok, this is dangerous, but we are protected by the flag
|
||||
// 'arranging' and the arrange button is also disabled.
|
||||
// This call is needed for the cancel button to work.
|
||||
wxYieldIfNeeded();
|
||||
};
|
||||
|
||||
statusbar()->set_cancel_callback([this, statusfn](){
|
||||
arranging = false;
|
||||
statusfn(0, L("Arranging canceled"));
|
||||
});
|
||||
|
||||
static const std::string arrangestr = L("Arranging");
|
||||
auto &config = plater().config;
|
||||
auto &view3D = plater().view3D;
|
||||
auto &model = plater().model;
|
||||
|
||||
// FIXME: I don't know how to obtain the minimum distance, it depends
|
||||
// on printer technology. I guess the following should work but it crashes.
|
||||
double dist = 6; //PrintConfig::min_object_distance(config);
|
||||
if(printer_technology == ptFFF) {
|
||||
double dist = 6; // PrintConfig::min_object_distance(config);
|
||||
if (plater().printer_technology == ptFFF) {
|
||||
dist = PrintConfig::min_object_distance(config);
|
||||
}
|
||||
|
||||
auto min_obj_distance = coord_t(dist/SCALING_FACTOR);
|
||||
auto min_obj_distance = coord_t(dist / SCALING_FACTOR);
|
||||
|
||||
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
|
||||
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>(
|
||||
"bed_shape");
|
||||
|
||||
assert(bed_shape_opt);
|
||||
auto& bedpoints = bed_shape_opt->values;
|
||||
Polyline bed; bed.points.reserve(bedpoints.size());
|
||||
for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
auto & bedpoints = bed_shape_opt->values;
|
||||
Polyline bed;
|
||||
bed.points.reserve(bedpoints.size());
|
||||
for (auto &v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
|
||||
statusfn(0, arrangestr);
|
||||
update_status(0, arrangestr);
|
||||
|
||||
arr::WipeTowerInfo wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
|
||||
|
@ -2211,129 +2438,87 @@ void Plater::priv::arrange()
|
|||
bed,
|
||||
hint,
|
||||
false, // create many piles not just one pile
|
||||
[statusfn](unsigned st) { statusfn(st, arrangestr); },
|
||||
[this] () { return !arranging; });
|
||||
} catch(std::exception& /*e*/) {
|
||||
GUI::show_error(this->q, L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid."));
|
||||
[this](unsigned st) {
|
||||
if (st > 0)
|
||||
update_status(count - int(st), arrangestr);
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
} catch (std::exception & /*e*/) {
|
||||
GUI::show_error(plater().q,
|
||||
L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid."));
|
||||
}
|
||||
|
||||
update_status(count,
|
||||
was_canceled() ? _(L("Arranging canceled."))
|
||||
: _(L("Arranging done.")));
|
||||
|
||||
// it remains to move the wipe tower:
|
||||
view3D->get_canvas3d()->arrange_wipe_tower(wti);
|
||||
|
||||
statusfn(0, L("Arranging done."));
|
||||
statusbar()->set_range(prev_range);
|
||||
statusbar()->set_cancel_callback(); // remove cancel button
|
||||
|
||||
// Do a full refresh of scene tree, including regenerating all the GLVolumes.
|
||||
//FIXME The update function shall just reload the modified matrices.
|
||||
update(true);
|
||||
}
|
||||
|
||||
// This method will find an optimal orientation for the currently selected item
|
||||
// Very similar in nature to the arrange method above...
|
||||
void Plater::priv::sla_optimize_rotation() {
|
||||
|
||||
// TODO: we should decide whether to allow arrange when the search is
|
||||
// running we should probably disable explicit slicing and background
|
||||
// processing
|
||||
|
||||
if (rotoptimizing) { return; }
|
||||
rotoptimizing = true;
|
||||
Slic3r::ScopeGuard rotoptimizing_guard([this]() { rotoptimizing = false; });
|
||||
|
||||
int obj_idx = get_selected_object_idx();
|
||||
void Plater::priv::ExclusiveJobGroup::RotoptimizeJob::process()
|
||||
{
|
||||
int obj_idx = plater().get_selected_object_idx();
|
||||
if (obj_idx < 0) { return; }
|
||||
|
||||
ModelObject * o = model.objects[size_t(obj_idx)];
|
||||
|
||||
background_process.stop();
|
||||
|
||||
auto prev_range = statusbar()->get_range();
|
||||
statusbar()->set_range(100);
|
||||
|
||||
auto stfn = [this] (unsigned st, const std::string& msg) {
|
||||
statusbar()->set_progress(int(st));
|
||||
statusbar()->set_status_text(msg);
|
||||
|
||||
// could be problematic, but we need the cancel button.
|
||||
wxYieldIfNeeded();
|
||||
};
|
||||
|
||||
statusbar()->set_cancel_callback([this, stfn](){
|
||||
rotoptimizing = false;
|
||||
stfn(0, L("Orientation search canceled"));
|
||||
});
|
||||
ModelObject *o = plater().model.objects[size_t(obj_idx)];
|
||||
|
||||
auto r = sla::find_best_rotation(
|
||||
*o, .005f,
|
||||
[stfn](unsigned s) { stfn(s, L("Searching for optimal orientation")); },
|
||||
[this](){ return !rotoptimizing; }
|
||||
);
|
||||
*o,
|
||||
.005f,
|
||||
[this](unsigned s) {
|
||||
if (s < 100)
|
||||
update_status(int(s),
|
||||
_(L("Searching for optimal orientation")));
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
|
||||
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
|
||||
const auto *bed_shape_opt =
|
||||
plater().config->opt<ConfigOptionPoints>("bed_shape");
|
||||
|
||||
assert(bed_shape_opt);
|
||||
|
||||
auto& bedpoints = bed_shape_opt->values;
|
||||
Polyline bed; bed.points.reserve(bedpoints.size());
|
||||
for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
auto & bedpoints = bed_shape_opt->values;
|
||||
Polyline bed;
|
||||
bed.points.reserve(bedpoints.size());
|
||||
for (auto &v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
|
||||
double mindist = 6.0; // FIXME
|
||||
double offs = mindist / 2.0 - EPSILON;
|
||||
|
||||
if(rotoptimizing) // wasn't canceled
|
||||
for(ModelInstance * oi : o->instances) {
|
||||
oi->set_rotation({r[X], r[Y], r[Z]});
|
||||
|
||||
auto trchull = o->convex_hull_2d(oi->get_transformation().get_matrix());
|
||||
|
||||
namespace opt = libnest2d::opt;
|
||||
opt::StopCriteria stopcr;
|
||||
stopcr.relative_score_difference = 0.01;
|
||||
stopcr.max_iterations = 10000;
|
||||
stopcr.stop_score = 0.0;
|
||||
opt::GeneticOptimizer solver(stopcr);
|
||||
Polygon pbed(bed);
|
||||
|
||||
auto bin = pbed.bounding_box();
|
||||
double binw = bin.size()(X) * SCALING_FACTOR - offs;
|
||||
double binh = bin.size()(Y) * SCALING_FACTOR - offs;
|
||||
|
||||
auto result = solver.optimize_min([&trchull, binw, binh](double rot){
|
||||
auto chull = trchull;
|
||||
chull.rotate(rot);
|
||||
|
||||
auto bb = chull.bounding_box();
|
||||
double bbw = bb.size()(X) * SCALING_FACTOR;
|
||||
double bbh = bb.size()(Y) * SCALING_FACTOR;
|
||||
|
||||
auto wdiff = bbw - binw;
|
||||
auto hdiff = bbh - binh;
|
||||
double diff = 0;
|
||||
if(wdiff < 0 && hdiff < 0) diff = wdiff + hdiff;
|
||||
if(wdiff > 0) diff += wdiff;
|
||||
if(hdiff > 0) diff += hdiff;
|
||||
|
||||
return diff;
|
||||
}, opt::initvals(0.0), opt::bound(-PI/2, PI/2));
|
||||
|
||||
double r = std::get<0>(result.optimum);
|
||||
|
||||
Vec3d rt = oi->get_rotation(); rt(Z) += r;
|
||||
oi->set_rotation(rt);
|
||||
|
||||
if (!was_canceled()) {
|
||||
for(ModelInstance * oi : o->instances) {
|
||||
oi->set_rotation({r[X], r[Y], r[Z]});
|
||||
|
||||
auto trmatrix = oi->get_transformation().get_matrix();
|
||||
Polygon trchull = o->convex_hull_2d(trmatrix);
|
||||
|
||||
MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex);
|
||||
double r = rotbb.angle_to_X();
|
||||
|
||||
// The box should be landscape
|
||||
if(rotbb.width() < rotbb.height()) r += PI / 2;
|
||||
|
||||
Vec3d rt = oi->get_rotation(); rt(Z) += r;
|
||||
|
||||
oi->set_rotation(rt);
|
||||
}
|
||||
|
||||
arr::WipeTowerInfo wti; // useless in SLA context
|
||||
arr::find_new_position(plater().model,
|
||||
o->instances,
|
||||
coord_t(mindist / SCALING_FACTOR),
|
||||
bed,
|
||||
wti);
|
||||
|
||||
// Correct the z offset of the object which was corrupted be
|
||||
// the rotation
|
||||
o->ensure_on_bed();
|
||||
}
|
||||
|
||||
arr::WipeTowerInfo wti; // useless in SLA context
|
||||
arr::find_new_position(model, o->instances, coord_t(mindist/SCALING_FACTOR), bed, wti);
|
||||
|
||||
// Correct the z offset of the object which was corrupted be the rotation
|
||||
o->ensure_on_bed();
|
||||
|
||||
stfn(0, L("Orientation found."));
|
||||
statusbar()->set_range(prev_range);
|
||||
statusbar()->set_cancel_callback();
|
||||
|
||||
update(true);
|
||||
update_status(100,
|
||||
was_canceled() ? _(L("Orientation search canceled."))
|
||||
: _(L("Orientation found.")));
|
||||
}
|
||||
|
||||
void Plater::priv::split_object()
|
||||
|
@ -2514,7 +2699,7 @@ unsigned int Plater::priv::update_background_process(bool force_validation)
|
|||
// Restart background processing thread based on a bitmask of UpdateBackgroundProcessReturnState.
|
||||
bool Plater::priv::restart_background_process(unsigned int state)
|
||||
{
|
||||
if (arranging || rotoptimizing) {
|
||||
if (m_ui_jobs.is_any_running()) {
|
||||
// Avoid a race condition
|
||||
return false;
|
||||
}
|
||||
|
@ -2745,7 +2930,7 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
|
|||
void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
|
||||
{
|
||||
if (evt.status.percent >= -1) {
|
||||
if (arranging || rotoptimizing) {
|
||||
if (m_ui_jobs.is_any_running()) {
|
||||
// Avoid a race condition
|
||||
return;
|
||||
}
|
||||
|
@ -3226,7 +3411,7 @@ bool Plater::priv::can_fix_through_netfabb() const
|
|||
|
||||
bool Plater::priv::can_increase_instances() const
|
||||
{
|
||||
if (arranging || rotoptimizing) {
|
||||
if (m_ui_jobs.is_any_running()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -3236,7 +3421,7 @@ bool Plater::priv::can_increase_instances() const
|
|||
|
||||
bool Plater::priv::can_decrease_instances() const
|
||||
{
|
||||
if (arranging || rotoptimizing) {
|
||||
if (m_ui_jobs.is_any_running()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -3256,7 +3441,7 @@ bool Plater::priv::can_split_to_volumes() const
|
|||
|
||||
bool Plater::priv::can_arrange() const
|
||||
{
|
||||
return !model.objects.empty() && !arranging;
|
||||
return !model.objects.empty() && !m_ui_jobs.is_any_running();
|
||||
}
|
||||
|
||||
bool Plater::priv::can_layers_editing() const
|
||||
|
@ -3323,6 +3508,7 @@ SLAPrint& Plater::sla_print() { return p->sla_print; }
|
|||
|
||||
void Plater::new_project()
|
||||
{
|
||||
p->select_view_3D("3D");
|
||||
wxPostEvent(p->view3D->get_wxglcanvas(), SimpleEvent(EVT_GLTOOLBAR_DELETE_ALL));
|
||||
}
|
||||
|
||||
|
@ -3383,6 +3569,8 @@ void Plater::load_files(const std::vector<std::string>& input_files, bool load_m
|
|||
|
||||
void Plater::update() { p->update(); }
|
||||
|
||||
void Plater::stop_jobs() { p->m_ui_jobs.stop_all(); }
|
||||
|
||||
void Plater::update_ui_from_settings() { p->update_ui_from_settings(); }
|
||||
|
||||
void Plater::select_view(const std::string& direction) { p->select_view(direction); }
|
||||
|
@ -3583,7 +3771,7 @@ void Plater::export_stl(bool extended, bool selection_only)
|
|||
else
|
||||
{
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
mesh = model_object->volumes[volume->volume_idx()]->mesh;
|
||||
mesh = model_object->volumes[volume->volume_idx()]->mesh();
|
||||
mesh.transform(volume->get_volume_transformation().get_matrix());
|
||||
mesh.translate(-model_object->origin_translation.cast<float>());
|
||||
}
|
||||
|
@ -3689,7 +3877,7 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
|
|||
if (!path.Lower().EndsWith(".3mf"))
|
||||
return;
|
||||
|
||||
DynamicPrintConfig cfg = wxGetApp().preset_bundle->full_config_secure();
|
||||
DynamicPrintConfig cfg = wxGetApp().preset_bundle->full_config_secure();
|
||||
const std::string path_u8 = into_u8(path);
|
||||
wxBusyCursor wait;
|
||||
if (Slic3r::store_3mf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr)) {
|
||||
|
@ -3705,6 +3893,9 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
|
|||
|
||||
void Plater::reslice()
|
||||
{
|
||||
// Stop arrange and (or) optimize rotation tasks.
|
||||
this->stop_jobs();
|
||||
|
||||
//FIXME Don't reslice if export of G-code or sending to OctoPrint is running.
|
||||
// bitmask of UpdateBackgroundProcessReturnState
|
||||
unsigned int state = this->p->update_background_process(true);
|
||||
|
@ -3740,7 +3931,7 @@ void Plater::reslice_SLA_supports(const ModelObject &object)
|
|||
if (state & priv::UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE)
|
||||
this->p->view3D->reload_scene(false);
|
||||
|
||||
if (this->p->background_process.empty() || (state & priv::UPDATE_BACKGROUND_PROCESS_INVALID))
|
||||
if (this->p->background_process.empty() || (state & priv::UPDATE_BACKGROUND_PROCESS_INVALID))
|
||||
// Nothing to do on empty input or invalid configuration.
|
||||
return;
|
||||
|
||||
|
|
|
@ -144,6 +144,7 @@ public:
|
|||
void load_files(const std::vector<std::string>& input_files, bool load_model = true, bool load_config = true);
|
||||
|
||||
void update();
|
||||
void stop_jobs();
|
||||
void select_view(const std::string& direction);
|
||||
void select_view_3D(const std::string& name);
|
||||
|
||||
|
|
|
@ -509,6 +509,7 @@ const std::vector<std::string>& Preset::sla_printer_options()
|
|||
"printer_technology",
|
||||
"bed_shape", "max_print_height",
|
||||
"display_width", "display_height", "display_pixels_x", "display_pixels_y",
|
||||
"display_mirror_x", "display_mirror_y",
|
||||
"display_orientation",
|
||||
"fast_tilt_time", "slow_tilt_time", "area_fill",
|
||||
"relative_correction",
|
||||
|
|
|
@ -781,7 +781,7 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
|
|||
if (i == 0)
|
||||
suffix[0] = 0;
|
||||
else
|
||||
sprintf(suffix, "%d", i);
|
||||
sprintf(suffix, "%d", (int)i);
|
||||
std::string new_name = name + suffix;
|
||||
loaded = &this->filaments.load_preset(this->filaments.path_from_name(new_name),
|
||||
new_name, std::move(cfg), i == 0);
|
||||
|
@ -837,7 +837,7 @@ void PresetBundle::load_config_file_config_bundle(const std::string &path, const
|
|||
return preset_name_dst;
|
||||
// Try to generate another name.
|
||||
char buf[64];
|
||||
sprintf(buf, " (%d)", i);
|
||||
sprintf(buf, " (%d)", (int)i);
|
||||
preset_name_dst = preset_name_src + buf + bundle_name;
|
||||
}
|
||||
}
|
||||
|
@ -1379,7 +1379,7 @@ void PresetBundle::export_configbundle(const std::string &path, bool export_syst
|
|||
for (size_t i = 0; i < this->filament_presets.size(); ++ i) {
|
||||
char suffix[64];
|
||||
if (i > 0)
|
||||
sprintf(suffix, "_%d", i);
|
||||
sprintf(suffix, "_%d", (int)i);
|
||||
else
|
||||
suffix[0] = 0;
|
||||
c << "filament" << suffix << " = " << this->filament_presets[i] << std::endl;
|
||||
|
|
|
@ -168,6 +168,11 @@ void ProgressStatusBar::set_status_text(const char *txt)
|
|||
this->set_status_text(wxString::FromUTF8(txt));
|
||||
}
|
||||
|
||||
wxString ProgressStatusBar::get_status_text() const
|
||||
{
|
||||
return self->GetStatusText();
|
||||
}
|
||||
|
||||
void ProgressStatusBar::show_cancel_button()
|
||||
{
|
||||
if(m_cancelbutton) m_cancelbutton->Show();
|
||||
|
|
|
@ -52,6 +52,7 @@ public:
|
|||
void set_status_text(const wxString& txt);
|
||||
void set_status_text(const std::string& txt);
|
||||
void set_status_text(const char *txt);
|
||||
wxString get_status_text() const;
|
||||
|
||||
// Temporary methods to satisfy Perl side
|
||||
void show_cancel_button();
|
||||
|
|
|
@ -333,6 +333,8 @@ private:
|
|||
void render_sidebar_rotation_hint(Axis axis) const;
|
||||
void render_sidebar_scale_hint(Axis axis) const;
|
||||
void render_sidebar_size_hint(Axis axis, double length) const;
|
||||
|
||||
public:
|
||||
enum SyncRotationType {
|
||||
// Do not synchronize rotation. Either not rotating at all, or rotating by world Z axis.
|
||||
SYNC_ROTATION_NONE = 0,
|
||||
|
@ -343,6 +345,8 @@ private:
|
|||
};
|
||||
void synchronize_unselected_instances(SyncRotationType sync_rotation_type);
|
||||
void synchronize_unselected_volumes();
|
||||
|
||||
private:
|
||||
void ensure_on_bed();
|
||||
bool is_from_fully_selected_instance(unsigned int volume_idx) const;
|
||||
|
||||
|
|
|
@ -2087,6 +2087,10 @@ void TabPrinter::build_sla()
|
|||
line.append_option(optgroup->get_option("display_pixels_y"));
|
||||
optgroup->append_line(line);
|
||||
optgroup->append_single_option_line("display_orientation");
|
||||
|
||||
// FIXME: This should be on one line in the UI
|
||||
optgroup->append_single_option_line("display_mirror_x");
|
||||
optgroup->append_single_option_line("display_mirror_y");
|
||||
|
||||
optgroup = page->new_optgroup(_(L("Tilt")));
|
||||
line = { _(L("Tilt time")), "" };
|
||||
|
|
|
@ -389,10 +389,10 @@ void fix_model_by_win10_sdk_gui(ModelObject &model_object, int volume_idx)
|
|||
throw std::runtime_error(L("Repaired 3MF file does not contain any volume"));
|
||||
if (model.objects.front()->volumes.size() > 1)
|
||||
throw std::runtime_error(L("Repaired 3MF file contains more than one volume"));
|
||||
meshes_repaired.emplace_back(std::move(model.objects.front()->volumes.front()->mesh));
|
||||
meshes_repaired.emplace_back(std::move(model.objects.front()->volumes.front()->mesh()));
|
||||
}
|
||||
for (size_t i = 0; i < volumes.size(); ++ i) {
|
||||
volumes[i]->mesh = std::move(meshes_repaired[i]);
|
||||
volumes[i]->set_mesh(std::move(meshes_repaired[i]));
|
||||
volumes[i]->set_new_unique_id();
|
||||
}
|
||||
model_object.invalidate_bounding_box();
|
||||
|
|
|
@ -253,7 +253,7 @@ ModelMaterial::attributes()
|
|||
Ref<DynamicPrintConfig> config()
|
||||
%code%{ RETVAL = &THIS->config; %};
|
||||
Ref<TriangleMesh> mesh()
|
||||
%code%{ RETVAL = &THIS->mesh; %};
|
||||
%code%{ RETVAL = &THIS->mesh(); %};
|
||||
|
||||
bool modifier()
|
||||
%code%{ RETVAL = THIS->is_modifier(); %};
|
||||
|
|
|
@ -46,7 +46,6 @@ TriangleMesh::ReadFromPerl(vertices, facets)
|
|||
SV* facets
|
||||
CODE:
|
||||
stl_file &stl = THIS->stl;
|
||||
stl.error = 0;
|
||||
stl.stats.type = inmemory;
|
||||
|
||||
// count facets and allocate memory
|
||||
|
@ -99,20 +98,18 @@ SV*
|
|||
TriangleMesh::vertices()
|
||||
CODE:
|
||||
if (!THIS->repaired) CONFESS("vertices() requires repair()");
|
||||
|
||||
if (THIS->stl.v_shared == NULL)
|
||||
stl_generate_shared_vertices(&(THIS->stl));
|
||||
THIS->require_shared_vertices();
|
||||
|
||||
// vertices
|
||||
AV* vertices = newAV();
|
||||
av_extend(vertices, THIS->stl.stats.shared_vertices);
|
||||
for (int i = 0; i < THIS->stl.stats.shared_vertices; i++) {
|
||||
av_extend(vertices, THIS->its.vertices.size());
|
||||
for (size_t i = 0; i < THIS->its.vertices.size(); i++) {
|
||||
AV* vertex = newAV();
|
||||
av_store(vertices, i, newRV_noinc((SV*)vertex));
|
||||
av_extend(vertex, 2);
|
||||
av_store(vertex, 0, newSVnv(THIS->stl.v_shared[i](0)));
|
||||
av_store(vertex, 1, newSVnv(THIS->stl.v_shared[i](1)));
|
||||
av_store(vertex, 2, newSVnv(THIS->stl.v_shared[i](2)));
|
||||
av_store(vertex, 0, newSVnv(THIS->its.vertices[i](0)));
|
||||
av_store(vertex, 1, newSVnv(THIS->its.vertices[i](1)));
|
||||
av_store(vertex, 2, newSVnv(THIS->its.vertices[i](2)));
|
||||
}
|
||||
|
||||
RETVAL = newRV_noinc((SV*)vertices);
|
||||
|
@ -123,9 +120,7 @@ SV*
|
|||
TriangleMesh::facets()
|
||||
CODE:
|
||||
if (!THIS->repaired) CONFESS("facets() requires repair()");
|
||||
|
||||
if (THIS->stl.v_shared == NULL)
|
||||
stl_generate_shared_vertices(&(THIS->stl));
|
||||
THIS->require_shared_vertices();
|
||||
|
||||
// facets
|
||||
AV* facets = newAV();
|
||||
|
@ -134,9 +129,9 @@ TriangleMesh::facets()
|
|||
AV* facet = newAV();
|
||||
av_store(facets, i, newRV_noinc((SV*)facet));
|
||||
av_extend(facet, 2);
|
||||
av_store(facet, 0, newSVnv(THIS->stl.v_indices[i].vertex[0]));
|
||||
av_store(facet, 1, newSVnv(THIS->stl.v_indices[i].vertex[1]));
|
||||
av_store(facet, 2, newSVnv(THIS->stl.v_indices[i].vertex[2]));
|
||||
av_store(facet, 0, newSVnv(THIS->its.indices[i][0]));
|
||||
av_store(facet, 1, newSVnv(THIS->its.indices[i][1]));
|
||||
av_store(facet, 2, newSVnv(THIS->its.indices[i][2]));
|
||||
}
|
||||
|
||||
RETVAL = newRV_noinc((SV*)facets);
|
||||
|
|
Loading…
Reference in a new issue