Tech ENABLE_NEW_NOTIFICATIONS_FADE_OUT set as default
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@ -80,14 +80,6 @@
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#define ENABLE_CUSTOMIZABLE_FILES_ASSOCIATION_ON_WIN (1 && ENABLE_2_3_0_BETA1)
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//===================
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// 2.3.0.beta2 techs
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//===================
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#define ENABLE_2_3_0_BETA2 1
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#define ENABLE_NEW_NOTIFICATIONS_FADE_OUT (1 && ENABLE_2_3_0_BETA2)
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//===================
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// 2.3.0.beta3 techs
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//===================
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@ -2447,13 +2447,7 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
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{
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if (!m_initialized)
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return;
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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/*NotificationManager* notification_mgr = wxGetApp().plater()->get_notification_manager();
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if (notification_mgr->requires_update())
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notification_mgr->update_notifications();
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m_dirty |= notification_mgr->requires_render();*/
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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// FIXME
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m_dirty |= m_main_toolbar.update_items_state();
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m_dirty |= m_undoredo_toolbar.update_items_state();
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@ -2462,13 +2456,6 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
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bool mouse3d_controller_applied = wxGetApp().plater()->get_mouse3d_controller().apply(wxGetApp().plater()->get_camera());
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m_dirty |= mouse3d_controller_applied;
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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/*
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if (notification_mgr->requires_update()) {
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evt.RequestMore();
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}*/
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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if (!m_dirty)
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return;
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@ -19,14 +19,12 @@
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static constexpr float GAP_WIDTH = 10.0f;
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static constexpr float SPACE_RIGHT_PANEL = 10.0f;
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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static constexpr float FADING_OUT_DURATION = 2.0f;
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// Time in Miliseconds after next render when fading out is requested
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static constexpr int FADING_OUT_TIMEOUT = 100;
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// If timeout is changed to higher than 1 second, substract_time call should be revorked
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//static constexpr int MAX_TIMEOUT_MILISECONDS = 1000;
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//static constexpr int MAX_TIMEOUT_SECONDS = 1;
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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namespace Slic3r {
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namespace GUI {
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@ -144,12 +142,11 @@ NotificationManager::PopNotification::PopNotification(const NotificationData &n,
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{
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//init();
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}
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::PopNotification::render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width)
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{
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if (!m_initialized) {
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if (!m_initialized)
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init();
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}
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if (m_hidden) {
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m_top_y = initial_y - GAP_WIDTH;
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@ -240,142 +237,7 @@ void NotificationManager::PopNotification::render(GLCanvas3D& canvas, float init
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if (fading_pop)
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ImGui::PopStyleColor(2);
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}
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#else
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NotificationManager::PopNotification::RenderResult NotificationManager::PopNotification::render(GLCanvas3D& canvas, const float& initial_y, bool move_from_overlay, float overlay_width)
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{
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if (!m_initialized) {
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init();
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}
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if (m_finished)
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return RenderResult::Finished;
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if (m_close_pending) {
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// request of extra frame will be done in caller function by ret val ClosePending
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m_finished = true;
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return RenderResult::ClosePending;
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}
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if (m_hidden) {
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m_top_y = initial_y - GAP_WIDTH;
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return RenderResult::Static;
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}
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RenderResult ret_val = m_counting_down ? RenderResult::Countdown : RenderResult::Static;
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Size cnv_size = canvas.get_canvas_size();
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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bool shown = true;
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ImVec2 mouse_pos = ImGui::GetMousePos();
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float right_gap = SPACE_RIGHT_PANEL + (move_from_overlay ? overlay_width + m_line_height * 5 : 0);
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if (m_line_height != ImGui::CalcTextSize("A").y)
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init();
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set_next_window_size(imgui);
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//top y of window
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m_top_y = initial_y + m_window_height;
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//top right position
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ImVec2 win_pos(1.0f * (float)cnv_size.get_width() - right_gap, 1.0f * (float)cnv_size.get_height() - m_top_y);
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imgui.set_next_window_pos(win_pos.x, win_pos.y, ImGuiCond_Always, 1.0f, 0.0f);
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imgui.set_next_window_size(m_window_width, m_window_height, ImGuiCond_Always);
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//find if hovered
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if (mouse_pos.x < win_pos.x && mouse_pos.x > win_pos.x - m_window_width && mouse_pos.y > win_pos.y&& mouse_pos.y < win_pos.y + m_window_height)
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{
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ImGui::SetNextWindowFocus();
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ret_val = RenderResult::Hovered;
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//reset fading
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m_fading_out = false;
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m_current_fade_opacity = 1.f;
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m_remaining_time = m_data.duration;
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m_countdown_frame = 0;
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}
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if (m_counting_down && m_remaining_time < 0)
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m_close_pending = true;
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if (m_close_pending) {
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// request of extra frame will be done in caller function by ret val ClosePending
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m_finished = true;
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return RenderResult::ClosePending;
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}
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// color change based on fading out
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bool fading_pop = false;
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if (m_fading_out) {
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if (!m_paused)
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m_current_fade_opacity -= 1.f / ((m_fading_time + 1.f) * 60.f);
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
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Notifications_Internal::push_style_color(ImGuiCol_Text, ImGui::GetStyleColorVec4(ImGuiCol_Text), m_fading_out, m_current_fade_opacity);
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fading_pop = true;
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}
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// background color
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if (m_is_gray) {
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ImVec4 backcolor(0.7f, 0.7f, 0.7f, 0.5f);
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
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} else if (m_data.level == NotificationLevel::ErrorNotification) {
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ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
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backcolor.x += 0.3f;
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
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} else if (m_data.level == NotificationLevel::WarningNotification) {
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ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
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backcolor.x += 0.3f;
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backcolor.y += 0.15f;
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Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
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}
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//name of window - probably indentifies window and is shown so last_end add whitespaces according to id
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if (! m_id)
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m_id = m_id_provider.allocate_id();
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std::string name;
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{
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// Create a unique ImGUI window name. The name may be recycled using a name of an already released notification.
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char buf[32];
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sprintf(buf, "!!Ntfctn%d", m_id);
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name = buf;
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}
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if (imgui.begin(name, &shown, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar )) {
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if (shown) {
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ImVec2 win_size = ImGui::GetWindowSize();
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//FIXME: dont forget to us this for texts
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//GUI::format(_utf8(L()));
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/*
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//countdown numbers
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ImGui::SetCursorPosX(15);
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ImGui::SetCursorPosY(15);
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imgui.text(std::to_string(m_remaining_time).c_str());
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*/
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if(m_counting_down)
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render_countdown(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
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render_left_sign(imgui);
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render_text(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
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render_close_button(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
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m_minimize_b_visible = false;
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if (m_multiline && m_lines_count > 3)
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render_minimize_button(imgui, win_pos.x, win_pos.y);
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} else {
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// the user clicked on the [X] button ( ImGuiWindowFlags_NoTitleBar means theres no [X] button)
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m_close_pending = true;
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canvas.set_as_dirty();
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}
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}
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imgui.end();
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if (fading_pop) {
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ImGui::PopStyleColor();
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ImGui::PopStyleColor();
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}
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if (m_is_gray)
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ImGui::PopStyleColor();
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else if (m_data.level == NotificationLevel::ErrorNotification)
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ImGui::PopStyleColor();
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else if (m_data.level == NotificationLevel::WarningNotification)
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ImGui::PopStyleColor();
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return ret_val;
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}
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::PopNotification::count_spaces()
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{
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//determine line width
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@ -633,55 +495,7 @@ void NotificationManager::PopNotification::render_close_button(ImGuiWrapper& img
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ImGui::PopStyleColor();
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ImGui::PopStyleColor();
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}
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#if !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::PopNotification::render_countdown(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
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{
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/*
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ImVec2 win_size(win_size_x, win_size_y);
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ImVec2 win_pos(win_pos_x, win_pos_y);
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//countdown dots
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std::string dot_text;
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dot_text = m_remaining_time <= (float)m_data.duration / 4 * 3 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
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ImGui::SetCursorPosX(win_size.x - m_line_height);
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//ImGui::SetCursorPosY(win_size.y / 2 - 24);
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ImGui::SetCursorPosY(0);
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imgui.text(dot_text.c_str());
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dot_text = m_remaining_time < m_data.duration / 2 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
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ImGui::SetCursorPosX(win_size.x - m_line_height);
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//ImGui::SetCursorPosY(win_size.y / 2 - 9);
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ImGui::SetCursorPosY(win_size.y / 2 - m_line_height / 2);
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imgui.text(dot_text.c_str());
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dot_text = m_remaining_time <= m_data.duration / 4 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
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ImGui::SetCursorPosX(win_size.x - m_line_height);
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//ImGui::SetCursorPosY(win_size.y / 2 + 6);
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ImGui::SetCursorPosY(win_size.y - m_line_height);
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imgui.text(dot_text.c_str());
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*/
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if (!m_fading_out && m_remaining_time <= m_data.duration / 4) {
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m_fading_out = true;
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m_fading_time = m_remaining_time;
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}
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if (m_last_remaining_time != m_remaining_time) {
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m_last_remaining_time = m_remaining_time;
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m_countdown_frame = 0;
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}
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/*
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//countdown line
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ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
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float invisible_length = ((float)(m_data.duration - m_remaining_time) / (float)m_data.duration * win_size_x);
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invisible_length -= win_size_x / ((float)m_data.duration * 60.f) * (60 - m_countdown_frame);
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ImVec2 lineEnd = ImVec2(win_pos_x - invisible_length, win_pos_y + win_size_y - 5);
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ImVec2 lineStart = ImVec2(win_pos_x - win_size_x, win_pos_y + win_size_y - 5);
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ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.picture_width * 255.f * (m_fading_out ? m_current_fade_opacity : 1.f))), 2.f);
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if (!m_paused)
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m_countdown_frame++;
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*/
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}
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#endif // !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::PopNotification::render_left_sign(ImGuiWrapper& imgui)
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{
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if (m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification) {
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@ -750,7 +564,6 @@ bool NotificationManager::PopNotification::compare_text(const std::string& text)
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return false;
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}
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::PopNotification::update_state()
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{
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if (!m_initialized)
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@ -817,7 +630,6 @@ void NotificationManager::PopNotification::update_state()
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}
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}
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}
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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NotificationManager::SlicingCompleteLargeNotification::SlicingCompleteLargeNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool large) :
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NotificationManager::PopNotification(n, id_provider, evt_handler)
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@ -1210,11 +1022,6 @@ bool NotificationManager::push_notification_data(const NotificationData& notific
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}
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bool NotificationManager::push_notification_data(std::unique_ptr<NotificationManager::PopNotification> notification, int timestamp)
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{
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/*
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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m_requires_update = true;
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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*/
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// if timestamped notif, push only new one
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if (timestamp != 0) {
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if (m_used_timestamps.find(timestamp) == m_used_timestamps.end()) {
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@ -1236,10 +1043,9 @@ bool NotificationManager::push_notification_data(std::unique_ptr<NotificationMan
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return true;
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}
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}
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::render_notifications(float overlay_width)
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{
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sort_notifications();
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GLCanvas3D& canvas = *wxGetApp().plater()->get_current_canvas3D();
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@ -1255,71 +1061,6 @@ void NotificationManager::render_notifications(float overlay_width)
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}
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update_notifications();
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}
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#else
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void NotificationManager::render_notifications(float overlay_width)
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{
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float last_x = 0.0f;
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float current_height = 0.0f;
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bool request_next_frame = false;
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bool render_main = false;
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bool hovered = false;
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sort_notifications();
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GLCanvas3D& canvas = *wxGetApp().plater()->get_current_canvas3D();
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// iterate thru notifications and render them / erase them
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for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
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if ((*it)->is_finished()) {
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it = m_pop_notifications.erase(it);
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} else {
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(*it)->set_paused(m_hovered);
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PopNotification::RenderResult res = (*it)->render(canvas, last_x, m_move_from_overlay && !m_in_preview, overlay_width);
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if (res != PopNotification::RenderResult::Finished) {
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last_x = (*it)->get_top() + GAP_WIDTH;
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current_height = std::max(current_height, (*it)->get_current_top());
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render_main = true;
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}
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if (res == PopNotification::RenderResult::Countdown || res == PopNotification::RenderResult::ClosePending || res == PopNotification::RenderResult::Finished)
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request_next_frame = true;
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if (res == PopNotification::RenderResult::Hovered)
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hovered = true;
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++it;
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}
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}
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m_hovered = hovered;
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//actualizate timers and request frame if needed
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wxWindow* p = dynamic_cast<wxWindow*> (wxGetApp().plater());
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while (p->GetParent())
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p = p->GetParent();
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wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
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if (!top_level_wnd->IsActive())
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return;
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{
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// Control the fade-out.
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// time in seconds
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long now = wxGetLocalTime();
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// Pausing fade-out when the mouse is over some notification.
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if (!m_hovered && m_last_time < now)
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{
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if (now - m_last_time == 1)
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{
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for (auto ¬ification : m_pop_notifications)
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{
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notification->substract_remaining_time();
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}
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}
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m_last_time = now;
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}
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}
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if (request_next_frame)
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//FIXME this is very expensive for fade-out control.
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// If any of the notifications is fading out, 100% of the CPU/GPU is consumed.
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canvas.request_extra_frame();
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}
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::sort_notifications()
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{
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@ -1371,7 +1112,6 @@ void NotificationManager::set_in_preview(bool preview)
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}
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}
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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void NotificationManager::update_notifications()
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{
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// no update if not top window
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@ -1468,7 +1208,6 @@ void NotificationManager::update_notifications()
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}
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*/
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}
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#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
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bool NotificationManager::has_slicing_error_notification()
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{
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@ -148,13 +148,7 @@ public:
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void set_in_preview(bool preview);
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// Move to left to avoid colision with variable layer height gizmo.
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void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
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/*
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#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
|
||||
bool requires_update() const { return m_requires_update; }
|
||||
bool requires_render() const { return m_requires_render; }
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
*/
|
||||
|
||||
private:
|
||||
// duration 0 means not disapearing
|
||||
struct NotificationData {
|
||||
@ -190,7 +184,6 @@ private:
|
||||
{
|
||||
public:
|
||||
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
enum class EState
|
||||
{
|
||||
Unknown,
|
||||
@ -200,32 +193,16 @@ private:
|
||||
ClosePending, // Requesting Render
|
||||
Finished, // Requesting Render
|
||||
};
|
||||
#else
|
||||
enum class RenderResult
|
||||
{
|
||||
Finished,
|
||||
ClosePending,
|
||||
Static,
|
||||
Countdown,
|
||||
Hovered
|
||||
};
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
|
||||
PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler);
|
||||
virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); }
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
void render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width);
|
||||
#else
|
||||
RenderResult render(GLCanvas3D& canvas, const float& initial_y, bool move_from_overlay, float overlay_width);
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
// close will dissapear notification on next render
|
||||
void close() { m_close_pending = true; }
|
||||
// data from newer notification of same type
|
||||
void update(const NotificationData& n);
|
||||
bool is_finished() const { return m_finished || m_close_pending; }
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
bool is_hovered() const { return m_hovered; }
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
// returns top after movement
|
||||
float get_top() const { return m_top_y; }
|
||||
//returns top in actual frame
|
||||
@ -239,7 +216,6 @@ private:
|
||||
void set_paused(bool p) { m_paused = p; }
|
||||
bool compare_text(const std::string& text);
|
||||
void hide(bool h) { m_hidden = h; }
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
// sets m_next_render with time of next mandatory rendering
|
||||
void update_state();
|
||||
int64_t next_render() const { return m_next_render; }
|
||||
@ -248,7 +224,6 @@ private:
|
||||
bool requires_update() const { return m_state != EState::Hidden; }
|
||||
*/
|
||||
EState get_state() const { return m_state; }
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
protected:
|
||||
// Call after every size change
|
||||
void init();
|
||||
@ -262,11 +237,6 @@ private:
|
||||
virtual void render_close_button(ImGuiWrapper& imgui,
|
||||
const float win_size_x, const float win_size_y,
|
||||
const float win_pos_x , const float win_pos_y);
|
||||
#if !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
void render_countdown(ImGuiWrapper& imgui,
|
||||
const float win_size_x, const float win_size_y,
|
||||
const float win_pos_x , const float win_pos_y);
|
||||
#endif // !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
virtual void render_hypertext(ImGuiWrapper& imgui,
|
||||
const float text_x, const float text_y,
|
||||
const std::string text,
|
||||
@ -284,9 +254,7 @@ private:
|
||||
// For reusing ImGUI windows.
|
||||
NotificationIDProvider &m_id_provider;
|
||||
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
EState m_state { EState::Unknown };
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
|
||||
int m_id { 0 };
|
||||
bool m_initialized { false };
|
||||
@ -303,7 +271,6 @@ private:
|
||||
bool m_paused { false };
|
||||
int m_countdown_frame { 0 };
|
||||
bool m_fading_out { false };
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
int64_t m_fading_start { 0LL };
|
||||
// time of last done render when fading
|
||||
int64_t m_last_render_fading { 0LL };
|
||||
@ -311,20 +278,14 @@ private:
|
||||
int64_t m_notification_start;
|
||||
// time to next must-do render
|
||||
int64_t m_next_render { std::numeric_limits<int64_t>::max() };
|
||||
#else
|
||||
// total time left when fading beggins
|
||||
float m_fading_time{ 0.0f };
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
float m_current_fade_opacity { 1.0f };
|
||||
// If hidden the notif is alive but not visible to user
|
||||
bool m_hidden { false };
|
||||
// m_finished = true - does not render, marked to delete
|
||||
bool m_finished { false };
|
||||
// Will go to m_finished next render
|
||||
bool m_close_pending { false };
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
bool m_close_pending { false };
|
||||
bool m_hovered { false };
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
// variables to count positions correctly
|
||||
// all space without text
|
||||
float m_window_width_offset;
|
||||
@ -438,11 +399,9 @@ private:
|
||||
void sort_notifications();
|
||||
// If there is some error notification active, then the "Export G-code" notification after the slicing is finished is suppressed.
|
||||
bool has_slicing_error_notification();
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
// perform update_state on each notification and ask for more frames if needed
|
||||
void update_notifications();
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
|
||||
|
||||
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
|
||||
wxEvtHandler* m_evt_handler;
|
||||
// Cache of IDs to identify and reuse ImGUI windows.
|
||||
@ -458,12 +417,7 @@ private:
|
||||
bool m_in_preview { false };
|
||||
// True if the layer editing is enabled in Plater, so that the notifications are shifted left of it.
|
||||
bool m_move_from_overlay { false };
|
||||
/*
|
||||
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
bool m_requires_update{ false };
|
||||
bool m_requires_render{ false };
|
||||
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
|
||||
*/
|
||||
|
||||
//prepared (basic) notifications
|
||||
const std::vector<NotificationData> basic_notifications = {
|
||||
// {NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
|
||||
|
Loading…
Reference in New Issue
Block a user