Changed the "non-uniform scaling is not possible" message.

This commit is contained in:
bubnikv 2019-05-03 12:36:26 +02:00
parent f2bb070ab9
commit 0ab96ed6b5
8 changed files with 150 additions and 153 deletions

View file

@ -197,8 +197,10 @@ bool ObjectManipulation::IsShown()
void ObjectManipulation::UpdateAndShow(const bool show)
{
if (show)
update_settings_value(wxGetApp().plater()->canvas3D()->get_selection());
if (show) {
this->set_dirty();
this->update_if_dirty();
}
OG_Settings::UpdateAndShow(show);
}
@ -210,41 +212,35 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_scale_label_string = L("Scale factors");
ObjectList* obj_list = wxGetApp().obj_list();
if (selection.is_single_full_instance() && ! m_world_coordinates)
if (selection.is_single_full_instance())
{
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_instance_offset();
m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
m_new_scale = volume->get_instance_scaling_factor() * 100.;
int obj_idx = volume->object_idx();
int instance_idx = volume->instance_idx();
if ((0 <= obj_idx) && (obj_idx < (int)wxGetApp().model_objects()->size()))
{
bool changed_box = false;
//FIXME matching an object idx may not be enough
if (!m_cache.instance.matches_object(obj_idx))
{
m_cache.instance.set(obj_idx, instance_idx, (*wxGetApp().model_objects())[obj_idx]->raw_mesh_bounding_box().size());
changed_box = true;
}
//FIXME matching an instance idx may not be enough. Check for ModelObject id an all ModelVolume ids.
if (changed_box || !m_cache.instance.matches_instance(instance_idx) || !m_cache.scale.isApprox(m_new_scale))
m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(m_cache.instance.box_size);
}
else {
// this should never happen
assert(false);
m_new_size = Vec3d::Zero();
}
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
if (m_world_coordinates && ! m_uniform_scale &&
! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling.
m_uniform_scale = true;
m_lock_bnt->SetLock(true);
}
if (m_world_coordinates) {
m_new_rotate_label_string = L("Rotate");
m_new_rotation = Vec3d::Zero();
m_new_size = selection.get_bounding_box().size();
m_new_scale = m_new_size.cwiseProduct(selection.get_unscaled_instance_bounding_box().size().cwiseInverse()) * 100.;
} else {
m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct((*wxGetApp().model_objects())[volume->object_idx()]->raw_mesh_bounding_box().size());
m_new_scale = volume->get_instance_scaling_factor() * 100.;
}
m_new_enabled = true;
}
else if ((selection.is_single_full_instance() && m_world_coordinates) ||
(selection.is_single_full_object() && obj_list->is_selected(itObject)))
else if (selection.is_single_full_object() && obj_list->is_selected(itObject))
{
m_cache.instance.reset();
const BoundingBoxf3& box = selection.get_bounding_box();
m_new_position = box.center();
m_new_rotation = Vec3d::Zero();
@ -253,23 +249,9 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_enabled = true;
if (selection.is_single_full_instance() && m_world_coordinates && ! m_uniform_scale) {
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
// Is the angle close to a multiple of 90 degrees?
if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling.
m_uniform_scale = true;
m_lock_bnt->SetLock(true);
}
}
}
else if (selection.is_single_modifier() || selection.is_single_volume())
{
m_cache.instance.reset();
// the selection contains a single volume
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_volume_offset();
@ -292,15 +274,16 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
// assert(selection.is_empty());
reset_settings_value();
}
m_dirty = true;
}
void ObjectManipulation::update_if_dirty()
{
if (!m_dirty)
if (! m_dirty)
return;
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
this->update_settings_value(selection);
auto update_label = [](wxString &label_cache, const std::string &new_label, wxStaticText *widget) {
wxString new_label_localized = _(new_label) + ":";
if (label_cache != new_label_localized) {
@ -330,7 +313,7 @@ void ObjectManipulation::update_if_dirty()
update(m_cache.rotation, m_cache.rotation_rounded, "rotation_", m_new_rotation);
}
if (wxGetApp().plater()->canvas3D()->get_selection().requires_uniform_scale()) {
if (selection.requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
m_lock_bnt->Disable();
}
@ -377,8 +360,9 @@ void ObjectManipulation::reset_settings_value()
m_new_scale = Vec3d::Ones();
m_new_size = Vec3d::Zero();
m_new_enabled = false;
m_cache.instance.reset();
m_dirty = true;
// no need to set the dirty flag here as this method is called from update_settings_value(),
// which is called from update_if_dirty(), which resets the dirty flag anyways.
// m_dirty = true;
}
void ObjectManipulation::change_position_value(int axis, double value)
@ -437,12 +421,9 @@ void ObjectManipulation::change_scale_value(int axis, double value)
return;
Vec3d scale = m_cache.scale;
scale(axis) = value;
scale(axis) = value;
this->do_scale(scale);
if (!m_cache.scale.isApprox(scale))
m_cache.instance.instance_idx = -1;
this->do_scale(axis, scale);
m_cache.scale = scale;
m_cache.scale_rounded(axis) = DBL_MAX;
@ -460,46 +441,34 @@ void ObjectManipulation::change_size_value(int axis, double value)
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
Vec3d ref_size = m_cache.size;
if (selection.is_single_volume() || selection.is_single_modifier())
{
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
ref_size = volume->bounding_box.size();
}
else if (selection.is_single_full_instance() && ! m_world_coordinates)
ref_size = m_cache.instance.box_size;
if (selection.is_single_volume() || selection.is_single_modifier())
ref_size = selection.get_volume(*selection.get_volume_idxs().begin())->bounding_box.size();
else if (selection.is_single_full_instance())
ref_size = m_world_coordinates ?
selection.get_unscaled_instance_bounding_box().size() :
(*wxGetApp().model_objects())[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size();
this->do_scale(100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
m_cache.size = size;
m_cache.size_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::do_scale(const Vec3d &scale) const
void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
{
Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
Vec3d scaling_factor = scale;
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance()) {
if (m_world_coordinates) {
// Only a 90 degree rotation is allowed, therefore an axis aligned scaling will
// be still axis aligned after the instance rotation is applied.
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
scaling_factor = (volume->get_instance_transformation().get_matrix(true, false, true, true) * scale).cwiseAbs();
// Absolute scaling shall not change.
assert(std::abs(scale.maxCoeff() - scaling_factor.maxCoeff()) < EPSILON);
assert(std::abs(scale.minCoeff() - scaling_factor.minCoeff()) < EPSILON);
assert(std::abs(scale.squaredNorm() - scaling_factor.squaredNorm()) < EPSILON);
} else
transformation_type.set_absolute();
if (! m_world_coordinates)
transformation_type.set_local();
}
if (m_uniform_scale || selection.requires_uniform_scale()) {
int max_diff_axis;
(scale - m_cache.scale).cwiseAbs().maxCoeff(&max_diff_axis);
scaling_factor = scale(max_diff_axis) * Vec3d::Ones();
}
if (m_uniform_scale || selection.requires_uniform_scale())
scaling_factor = scale(axis) * Vec3d::Ones();
selection.start_dragging();
selection.scale(scaling_factor * 0.01, transformation_type);
@ -577,8 +546,10 @@ void ObjectManipulation::set_uniform_scaling(const bool new_value)
if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Cannot apply scaling in the world coordinate system.
wxMessageDialog dlg(GUI::wxGetApp().mainframe,
_(L("Non-uniform scaling of tilted objects is not supported in the World coordinate system.\n"
"Do you want to rotate the mesh?")),
_(L("The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n"
"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n"
"once the rotation is embedded into the object coordinates.\n"
"Do you want to proceed?")),
SLIC3R_APP_NAME,
wxYES_NO | wxNO_DEFAULT | wxICON_QUESTION);
if (dlg.ShowModal() != wxID_YES) {
@ -590,6 +561,8 @@ void ObjectManipulation::set_uniform_scaling(const bool new_value)
(*wxGetApp().model_objects())[volume->composite_id.object_id]->bake_xy_rotation_into_meshes(volume->composite_id.instance_id);
// Update the 3D scene, selections etc.
wxGetApp().plater()->update();
// Recalculate cached values at this panel, refresh the screen.
this->UpdateAndShow(true);
}
}
m_uniform_scale = new_value;