Cut: Hide Debug window, leave rectangle mode for the cut plane

+ Fixed CameraUtils::ray_from_persp_screen_pos() to return a correct value of the point
This commit is contained in:
YuSanka 2022-12-19 13:11:38 +01:00
parent cc9aba8474
commit 0addb3b9e7
3 changed files with 4 additions and 7 deletions

View file

@ -1426,6 +1426,7 @@ void GLGizmoCut3D::on_render()
void GLGizmoCut3D::render_debug_input_window(float x)
{
return;
m_imgui->begin(wxString("DEBUG"));
ImVec2 pos = ImGui::GetWindowPos();