Tech ENABLE_WORLD_COORDINATE - A bunch of fixes and improvements in objects/volumes manipulation/transformations
This commit is contained in:
parent
b899d51aba
commit
0b1e1aedf6
3 changed files with 80 additions and 62 deletions
src/slic3r/GUI
|
@ -1198,7 +1198,11 @@ void ObjectManipulation::change_scale_value(int axis, double value)
|
|||
#if ENABLE_WORLD_COORDINATE
|
||||
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
|
||||
Vec3d ref_scale = m_cache.scale;
|
||||
if (selection.is_single_full_instance()) {
|
||||
if (selection.is_single_volume_or_modifier()) {
|
||||
if (is_local_coordinates())
|
||||
ref_scale = 100.0 * Vec3d::Ones();
|
||||
}
|
||||
else if (selection.is_single_full_instance()) {
|
||||
scale = scale.cwiseQuotient(ref_scale);
|
||||
ref_scale = Vec3d::Ones();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue