Fixed update of sequential print clearance contours when the final result, of manipulating objects with the gizmos, ends up in an identity matrix
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@ -3319,6 +3319,18 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
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}
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else {
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else {
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if (invalidated == Print::APPLY_STATUS_UNCHANGED && !background_process.empty()) {
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if (invalidated == Print::APPLY_STATUS_UNCHANGED && !background_process.empty()) {
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if (printer_technology == ptFFF) {
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// Object manipulation with gizmos may end up in a null transformation.
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// In this case, we need to trigger the completion of the sequential print clearance contours evaluation
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GLCanvas3D* canvas = view3D->get_canvas3d();
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if (canvas->is_sequential_print_clearance_evaluating()) {
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GLCanvas3D::ContoursList contours;
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contours.contours = background_process.fff_print()->get_sequential_print_clearance_contours();
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canvas->set_sequential_print_clearance_contours(contours, true);
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canvas->set_as_dirty();
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canvas->request_extra_frame();
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}
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}
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std::string warning;
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std::string warning;
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std::string err = background_process.validate(&warning);
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std::string err = background_process.validate(&warning);
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if (!err.empty())
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if (!err.empty())
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