From 0b654e151852e049461d2da5a68056989c7d4835 Mon Sep 17 00:00:00 2001 From: enricoturri1966 Date: Tue, 24 Aug 2021 11:23:33 +0200 Subject: [PATCH] Follow-up of 316d38807d64e377c4b1d3a71f8c9587dcc82066 -> Modified shader to work on (buggy) Intel graphics card --- resources/shaders/printbed.vs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/resources/shaders/printbed.vs b/resources/shaders/printbed.vs index ee19098c1..7633017f1 100644 --- a/resources/shaders/printbed.vs +++ b/resources/shaders/printbed.vs @@ -7,6 +7,8 @@ varying vec2 tex_coords; void main() { - gl_Position = gl_ModelViewProjectionMatrix * vec4(v_position, 1.0); + gl_Position = gl_ModelViewProjectionMatrix * vec4(v_position.x, v_position.y, v_position.z, 1.0); + // the following line leads to crash on some Intel graphics card + //gl_Position = gl_ModelViewProjectionMatrix * vec4(v_position, 1.0); tex_coords = v_tex_coords; }