Merge branch 'master' into fs_mouse

# Conflicts:
#	src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
#	src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
This commit is contained in:
Filip Sykala 2022-02-08 10:43:29 +01:00
commit 0c40e2f8c8
201 changed files with 259341 additions and 50166 deletions

View file

@ -16,22 +16,9 @@ const float GLGizmoBase::Grabber::SizeFactor = 0.05f;
const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
GLGizmoBase::Grabber::Grabber()
: center(Vec3d::Zero())
, angles(Vec3d::Zero())
, dragging(false)
, enabled(true)
void GLGizmoBase::Grabber::render(bool hover, float size)
{
color = { 1.0f, 1.0f, 1.0f, 1.0f };
}
void GLGizmoBase::Grabber::render(bool hover, float size) const
{
ColorRGBA render_color = color;
if (hover)
render_color = complementary(render_color);
render(size, render_color, false);
render(size, hover ? complementary(color) : color, false);
}
float GLGizmoBase::Grabber::get_half_size(float size) const
@ -44,19 +31,27 @@ float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
return get_half_size(size) * DraggingScaleFactor;
}
void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking) const
void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking)
{
if (!cube.is_initialized()) {
if (!m_cube.is_initialized()) {
// This cannot be done in constructor, OpenGL is not yet
// initialized at that point (on Linux at least).
indexed_triangle_set mesh = its_make_cube(1., 1., 1.);
its_translate(mesh, Vec3f(-0.5, -0.5, -0.5));
const_cast<GLModel&>(cube).init_from(mesh, BoundingBoxf3{ { -0.5, -0.5, -0.5 }, { 0.5, 0.5, 0.5 } });
indexed_triangle_set its = its_make_cube(1., 1., 1.);
its_translate(its, Vec3f(-0.5, -0.5, -0.5));
#if ENABLE_GLBEGIN_GLEND_REMOVAL
m_cube.init_from(its);
#else
m_cube.init_from(its, BoundingBoxf3{ { -0.5, -0.5, -0.5 }, { 0.5, 0.5, 0.5 } });
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
float fullsize = 2 * (dragging ? get_dragging_half_size(size) : get_half_size(size));
const float fullsize = 2.0f * (dragging ? get_dragging_half_size(size) : get_half_size(size));
const_cast<GLModel*>(&cube)->set_color(-1, render_color);
#if ENABLE_GLBEGIN_GLEND_REMOVAL
m_cube.set_color(render_color);
#else
m_cube.set_color(-1, render_color);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
glsafe(::glPushMatrix());
glsafe(::glTranslated(center.x(), center.y(), center.z()));
@ -64,11 +59,10 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
glsafe(::glRotated(Geometry::rad2deg(angles.y()), 0.0, 1.0, 0.0));
glsafe(::glRotated(Geometry::rad2deg(angles.x()), 1.0, 0.0, 0.0));
glsafe(::glScaled(fullsize, fullsize, fullsize));
cube.render();
m_cube.render();
glsafe(::glPopMatrix());
}
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: m_parent(parent)
, m_group_id(-1)
@ -134,14 +128,23 @@ void GLGizmoBase::render_grabbers(float size) const
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
{
float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0);
#if ENABLE_GLBEGIN_GLEND_REMOVAL
GLShaderProgram* shader = wxGetApp().get_shader("flat");
if (shader != nullptr) {
shader->start_using();
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
const float mean_size = float((box.size().x() + box.size().y() + box.size().z()) / 3.0);
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) {
if (m_grabbers[i].enabled) {
m_grabbers[i].color = picking_color_component(i);
m_grabbers[i].render_for_picking(mean_size);
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) {
if (m_grabbers[i].enabled) {
m_grabbers[i].color = picking_color_component(i);
m_grabbers[i].render_for_picking(mean_size);
}
}
#if ENABLE_GLBEGIN_GLEND_REMOVAL
shader->stop_using();
}
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
// help function to process grabbers