Tree Supports: Extend bottoms of trees downwards to the object surface

if those supports are not sitting on a flat surface.
This commit is contained in:
Vojtech Bubnik 2023-05-02 18:45:07 +02:00
parent 15ccecf885
commit 0c6f2261a3

View File

@ -4275,7 +4275,7 @@ static std::vector<Polygons> draw_branches(
MeshSlicingParams mesh_slicing_params;
mesh_slicing_params.mode = MeshSlicingParams::SlicingMode::Positive;
tbb::parallel_for(tbb::blocked_range<size_t>(0, trees.size(), 1),
[&trees, &config, &slicing_params, &move_bounds, &mesh_slicing_params, &throw_on_cancel](const tbb::blocked_range<size_t> &range) {
[&trees, &volumes, &config, &slicing_params, &move_bounds, &mesh_slicing_params, &throw_on_cancel](const tbb::blocked_range<size_t> &range) {
indexed_triangle_set partial_mesh;
std::vector<float> slice_z;
for (size_t tree_id = range.begin(); tree_id < range.end(); ++ tree_id) {
@ -4297,7 +4297,23 @@ static std::vector<Polygons> draw_branches(
slice_z.emplace_back(float(0.5 * (bottom_z + print_z)));
}
std::vector<Polygons> slices = slice_mesh(partial_mesh, slice_z, mesh_slicing_params, throw_on_cancel);
size_t num_empty = std::find_if(slices.begin(), slices.end(), [](auto &s) { return !s.empty(); }) - slices.begin();
size_t num_empty = 0;
if (layer_begin > 0 && branch.has_root && ! branch.path.front()->state.to_model_gracious && ! slices.front().empty()) {
// Drop down areas that do rest non - gracefully on the model to ensure the branch actually rests on something.
std::vector<Polygons> bottom_extra_slices;
Polygons rest_support;
for (LayerIndex layer_idx = layer_begin - 1; layer_idx >= 0; -- layer_idx) {
rest_support = diff_clipped(rest_support.empty() ? slices.front() : rest_support, volumes.getCollision(0, layer_idx, false));
if (area(rest_support) < tiny_area_threshold)
break;
bottom_extra_slices.emplace_back(rest_support);
}
layer_begin -= LayerIndex(bottom_extra_slices.size());
slices.insert(slices.begin(), std::make_move_iterator(bottom_extra_slices.rbegin()), std::make_move_iterator(bottom_extra_slices.rend()));
} else
num_empty = std::find_if(slices.begin(), slices.end(), [](auto &s) { return !s.empty(); }) - slices.begin();
layer_begin += LayerIndex(num_empty);
for (; slices.back().empty(); -- layer_end);
LayerIndex new_begin = tree.first_layer_id == -1 ? layer_begin : std::min(tree.first_layer_id, layer_begin);