diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp index 496568d51..261738d44 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp @@ -66,11 +66,10 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S ModelObject* mo = m_c->selection_info()->model_object(); - if (mo != m_old_mo) { + if (mo && mo->id() != m_old_mo_id) { disable_editing_mode(); - if (mo) - reload_cache(); - m_old_mo = mo; + reload_cache(); + m_old_mo_id = mo->id(); } // If we triggered autogeneration before, check backend and fetch results if they are there diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp index 917d22a98..b6cad8f9a 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp @@ -83,7 +83,7 @@ private: float m_density_stash = 0.f; // and again mutable std::vector m_editing_cache; // a support point and whether it is currently selected std::vector m_normal_cache; // to restore after discarding changes or undo/redo - const ModelObject* m_old_mo = nullptr; + ObjectID m_old_mo_id; // This map holds all translated description texts, so they can be easily referenced during layout calculations // etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.