Fix of 1.42.0-Alpha1 won't open from self contained folder #1500
Added some missing UTF8 to wxString path explicit conversions.
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d426895580
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3 changed files with 6 additions and 6 deletions
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@ -36,7 +36,7 @@ bool GLTexture::load_from_file(const std::string& filename, bool generate_mipmap
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// Load a PNG with an alpha channel.
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// Load a PNG with an alpha channel.
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wxImage image;
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wxImage image;
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if (!image.LoadFile(filename, wxBITMAP_TYPE_PNG))
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if (!image.LoadFile(wxString::FromUTF8(filename), wxBITMAP_TYPE_PNG))
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{
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{
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reset();
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reset();
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return false;
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return false;
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@ -459,7 +459,7 @@ bool GUI_App::select_language( wxArrayString & names,
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{
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{
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m_wxLocale = new wxLocale;
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m_wxLocale = new wxLocale;
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m_wxLocale->Init(identifiers[index]);
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m_wxLocale->Init(identifiers[index]);
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m_wxLocale->AddCatalogLookupPathPrefix(localization_dir());
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m_wxLocale->AddCatalogLookupPathPrefix(wxString::FromUTF8(localization_dir()));
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m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE");
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m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE");
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wxSetlocale(LC_NUMERIC, "C");
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wxSetlocale(LC_NUMERIC, "C");
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#ifdef WIN32
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#ifdef WIN32
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@ -489,7 +489,7 @@ bool GUI_App::load_language()
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{
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{
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m_wxLocale = new wxLocale;
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m_wxLocale = new wxLocale;
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m_wxLocale->Init(identifiers[i]);
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m_wxLocale->Init(identifiers[i]);
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m_wxLocale->AddCatalogLookupPathPrefix(localization_dir());
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m_wxLocale->AddCatalogLookupPathPrefix(wxString::FromUTF8(localization_dir()));
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m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE");
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m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE");
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wxSetlocale(LC_NUMERIC, "C");
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wxSetlocale(LC_NUMERIC, "C");
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#ifdef WIN32
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#ifdef WIN32
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@ -519,7 +519,7 @@ void GUI_App::get_installed_languages(wxArrayString & names, wxArrayLong & ident
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names.Clear();
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names.Clear();
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identifiers.Clear();
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identifiers.Clear();
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wxDir dir(localization_dir());
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wxDir dir(wxString::FromUTF8(localization_dir()));
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wxString filename;
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wxString filename;
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const wxLanguageInfo * langinfo;
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const wxLanguageInfo * langinfo;
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wxString name = wxLocale::GetLanguageName(wxLANGUAGE_DEFAULT);
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wxString name = wxLocale::GetLanguageName(wxLANGUAGE_DEFAULT);
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@ -37,7 +37,7 @@ wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const
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wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const wxString& description,
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wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const wxString& description,
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std::function<void(wxCommandEvent& event)> cb, const std::string& icon, wxEvtHandler* event_handler)
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std::function<void(wxCommandEvent& event)> cb, const std::string& icon, wxEvtHandler* event_handler)
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{
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{
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const wxBitmap& bmp = !icon.empty() ? wxBitmap(Slic3r::var(icon), wxBITMAP_TYPE_PNG) : wxNullBitmap;
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const wxBitmap& bmp = !icon.empty() ? wxBitmap(wxString::FromUTF8(Slic3r::var(icon)), wxBITMAP_TYPE_PNG) : wxNullBitmap;
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return append_menu_item(menu, id, string, description, cb, bmp, event_handler);
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return append_menu_item(menu, id, string, description, cb, bmp, event_handler);
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}
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}
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@ -48,7 +48,7 @@ wxMenuItem* append_submenu(wxMenu* menu, wxMenu* sub_menu, int id, const wxStrin
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wxMenuItem* item = new wxMenuItem(menu, id, string, description);
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wxMenuItem* item = new wxMenuItem(menu, id, string, description);
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if (!icon.empty())
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if (!icon.empty())
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item->SetBitmap(wxBitmap(Slic3r::var(icon), wxBITMAP_TYPE_PNG));
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item->SetBitmap(wxBitmap(wxString::FromUTF8(Slic3r::var(icon)), wxBITMAP_TYPE_PNG));
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item->SetSubMenu(sub_menu);
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item->SetSubMenu(sub_menu);
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menu->Append(item);
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menu->Append(item);
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