Added method const GLVolume* Selection::get_first_volume() const to simplify client code

Fixed conflicts during rebase with master
This commit is contained in:
enricoturri1966 2022-05-04 13:31:19 +02:00
parent 9f503b95e8
commit 0e3490620e
13 changed files with 1094 additions and 1092 deletions

View File

@ -1530,7 +1530,7 @@ void ObjectList::load_modifier(const wxArrayString& input_files, ModelObject& mo
const BoundingBoxf3 instance_bb = model_object.instance_bounding_box(instance_idx);
// First (any) GLVolume of the selected instance. They all share the same instance matrix.
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* v = selection.get_first_volume();
const Geometry::Transformation inst_transform = v->get_instance_transformation();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
const Transform3d inv_inst_transform = inst_transform.get_matrix_no_offset().inverse();
@ -1654,7 +1654,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const Mode
ModelVolume *new_volume = model_object.add_volume(std::move(mesh), type);
// First (any) GLVolume of the selected instance. They all share the same instance matrix.
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* v = selection.get_first_volume();
// Transform the new modifier to be aligned with the print bed.
const BoundingBoxf3 mesh_bb = new_volume->mesh().bounding_box();
new_volume->set_transformation(Geometry::Transformation::volume_to_bed_transformation(v->get_instance_transformation(), mesh_bb));
@ -3282,7 +3282,7 @@ void ObjectList::update_selections()
#else
else if (selection.is_single_volume() || selection.is_any_modifier()) {
#endif // ENABLE_WORLD_COORDINATE
const auto gl_vol = selection.get_volume(*selection.get_volume_idxs().begin());
const auto gl_vol = selection.get_first_volume();
if (m_objects_model->GetVolumeIdByItem(m_objects_model->GetParent(item)) == gl_vol->volume_idx())
return;
}

View File

@ -287,7 +287,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
#else
if (selection.is_single_volume() || selection.is_single_modifier()) {
#endif // ENABLE_WORLD_COORDINATE
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
GLVolume* volume = const_cast<GLVolume*>(selection.get_first_volume());
volume->set_volume_mirror(axis, -volume->get_volume_mirror(axis));
}
else if (selection.is_single_full_instance()) {
@ -351,7 +351,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
#if ENABLE_WORLD_COORDINATE
if (selection.is_single_volume_or_modifier()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
const double min_z = get_volume_min_z(*volume);
if (!is_world_coordinates()) {
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
@ -371,7 +371,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
}
#else
if (selection.is_single_volume() || selection.is_single_modifier()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
const Vec3d diff = m_cache.position - volume->get_instance_transformation().get_matrix(true).inverse() * (get_volume_min_z(*volume) * Vec3d::UnitZ());
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Drop to bed"));
@ -384,7 +384,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
#if ENABLE_WORLD_COORDINATE
const double min_z = selection.get_scaled_instance_bounding_box().min.z();
if (!is_world_coordinates()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
const Vec3d diff = m_cache.position - volume->get_instance_transformation().get_matrix_no_offset().inverse() * (min_z * Vec3d::UnitZ());
#else
@ -432,7 +432,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
#else
if (selection.is_single_volume() || selection.is_single_modifier())
#endif // ENABLE_WORLD_COORDINATE
const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()))->set_volume_rotation(Vec3d::Zero());
const_cast<GLVolume*>(selection.get_first_volume())->set_volume_rotation(Vec3d::Zero());
else if (selection.is_single_full_instance()) {
for (unsigned int idx : selection.get_volume_idxs()) {
const_cast<GLVolume*>(selection.get_volume(idx))->set_instance_rotation(Vec3d::Zero());
@ -611,7 +611,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
ObjectList* obj_list = wxGetApp().obj_list();
if (selection.is_single_full_instance()) {
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
#if !ENABLE_WORLD_COORDINATE
m_new_position = volume->get_instance_offset();
#endif // !ENABLE_WORLD_COORDINATE
@ -674,7 +674,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
else if (selection.is_single_modifier() || selection.is_single_volume()) {
#endif // ENABLE_WORLD_COORDINATE
// the selection contains a single volume
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
#if ENABLE_WORLD_COORDINATE
if (is_world_coordinates()) {
const Geometry::Transformation trafo(volume->world_matrix());
@ -872,18 +872,18 @@ void ObjectManipulation::update_reset_buttons_visibility()
if ((m_coordinates_type == ECoordinatesType::World && selection.is_single_full_instance()) ||
(m_coordinates_type == ECoordinatesType::Instance && selection.is_single_volume_or_modifier())) {
const double min_z = selection.is_single_full_instance() ? selection.get_scaled_instance_bounding_box().min.z() :
get_volume_min_z(*selection.get_volume(*selection.get_volume_idxs().begin()));
get_volume_min_z(*selection.get_first_volume());
show_drop_to_bed = std::abs(min_z) > EPSILON;
}
if (m_coordinates_type == ECoordinatesType::Local && (selection.is_single_full_instance() || selection.is_single_volume_or_modifier())) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
Vec3d rotation = Vec3d::Zero();
Vec3d scale = Vec3d::Ones();
#else
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
Vec3d rotation;
Vec3d scale;
double min_z = 0.0;
@ -947,7 +947,7 @@ void ObjectManipulation::update_mirror_buttons_visibility()
#else
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
#endif // ENABLE_WORLD_COORDINATE
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
Vec3d mirror;
if (selection.is_single_full_instance())
@ -1141,7 +1141,7 @@ void ObjectManipulation::change_size_value(int axis, double value)
#else
if (selection.is_single_volume() || selection.is_single_modifier()) {
#endif // ENABLE_WORLD_COORDINATE
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* v = selection.get_first_volume();
const Vec3d local_size = size.cwiseQuotient(v->get_instance_scaling_factor());
const Vec3d local_ref_size = v->bounding_box().size().cwiseProduct(v->get_volume_scaling_factor());
const Vec3d local_change = local_size.cwiseQuotient(local_ref_size);
@ -1156,7 +1156,7 @@ void ObjectManipulation::change_size_value(int axis, double value)
ref_size = m_world_coordinates ?
#endif // ENABLE_WORLD_COORDINATE
selection.get_unscaled_instance_bounding_box().size() :
wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size();
wxGetApp().model().objects[selection.get_first_volume()->object_idx()]->raw_mesh_bounding_box().size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
this->do_size(axis, size.cwiseQuotient(ref_size));
@ -1196,10 +1196,10 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
if (!uniform_scale && is_world_coordinates()) {
if (selection.is_single_full_instance())
scaling_factor = (Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse() * scaling_factor).cwiseAbs();
scaling_factor = (Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse() * scaling_factor).cwiseAbs();
else if (selection.is_single_volume_or_modifier()) {
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse();
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_rotation()).inverse();
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse();
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_volume_rotation()).inverse();
scaling_factor = (mv * mi * scaling_factor).cwiseAbs();
}
}
@ -1236,10 +1236,10 @@ void ObjectManipulation::do_size(int axis, const Vec3d& scale) const
if (!uniform_scale && is_world_coordinates()) {
if (selection.is_single_full_instance())
scaling_factor = (Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse() * scaling_factor).cwiseAbs();
scaling_factor = (Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse() * scaling_factor).cwiseAbs();
else if (selection.is_single_volume_or_modifier()) {
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse();
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_rotation()).inverse();
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse();
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_volume_rotation()).inverse();
scaling_factor = (mv * mi * scaling_factor).cwiseAbs();
}
}
@ -1309,7 +1309,7 @@ void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
#endif // ENABLE_WORLD_COORDINATE
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
// Is the angle close to a multiple of 90 degrees?
if (!Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Cannot apply scaling in the world coordinate system.

View File

@ -312,7 +312,7 @@ void GLGizmoCut::perform_cut(const Selection& selection)
wxCHECK_RET(instance_idx >= 0 && object_idx >= 0, "GLGizmoCut: Invalid object selection");
// m_cut_z is the distance from the bed. Subtract possible SLA elevation.
const GLVolume* first_glvolume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* first_glvolume = selection.get_first_volume();
const double object_cut_z = m_cut_z - first_glvolume->get_sla_shift_z();
if (0.0 < object_cut_z && object_cut_z < m_max_z)
@ -365,7 +365,7 @@ BoundingBoxf3 GLGizmoCut::bounding_box() const
void GLGizmoCut::update_contours()
{
const Selection& selection = m_parent.get_selection();
const GLVolume* first_glvolume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* first_glvolume = selection.get_first_volume();
const BoundingBoxf3& box = first_glvolume->transformed_convex_hull_bounding_box();
const ModelObject* model_object = wxGetApp().model().objects[selection.get_object_idx()];

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@ -118,17 +118,17 @@ void GLGizmoFlatten::on_render()
glsafe(::glEnable(GL_BLEND));
if (selection.is_single_full_instance()) {
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
const Transform3d& m = selection.get_first_volume()->get_instance_transformation().get_matrix();
#if ENABLE_GL_SHADERS_ATTRIBUTES
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d view_model_matrix = camera.get_view_matrix() *
Geometry::assemble_transform(selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z() * Vec3d::UnitZ()) * m;
Geometry::assemble_transform(selection.get_first_volume()->get_sla_shift_z() * Vec3d::UnitZ()) * m;
shader->set_uniform("view_model_matrix", view_model_matrix);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
#else
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z()));
glsafe(::glTranslatef(0.f, 0.f, selection.get_first_volume()->get_sla_shift_z()));
glsafe(::glMultMatrixd(m.data()));
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (this->is_plane_update_necessary())
@ -172,17 +172,17 @@ void GLGizmoFlatten::on_render_for_picking()
glsafe(::glDisable(GL_BLEND));
if (selection.is_single_full_instance() && !wxGetKeyState(WXK_CONTROL)) {
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
const Transform3d& m = selection.get_first_volume()->get_instance_transformation().get_matrix();
#if ENABLE_GL_SHADERS_ATTRIBUTES
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d view_model_matrix = camera.get_view_matrix() *
Geometry::assemble_transform(selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z() * Vec3d::UnitZ()) * m;
Geometry::assemble_transform(selection.get_first_volume()->get_sla_shift_z() * Vec3d::UnitZ()) * m;
shader->set_uniform("view_model_matrix", view_model_matrix);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
#else
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z()));
glsafe(::glTranslatef(0.f, 0.f, selection.get_first_volume()->get_sla_shift_z()));
glsafe(::glMultMatrixd(m.data()));
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (this->is_plane_update_necessary())

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@ -94,7 +94,7 @@ void GLGizmoHollow::on_render_for_picking()
{
const Selection& selection = m_parent.get_selection();
//#if ENABLE_RENDER_PICKING_PASS
// m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
// m_z_shift = selection.get_first_volume()->get_sla_shift_z();
//#endif
glsafe(::glEnable(GL_DEPTH_TEST));
@ -117,7 +117,7 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking)
ScopeGuard guard([shader]() { if (shader) shader->stop_using(); });
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* vol = selection.get_first_volume();
Geometry::Transformation trafo = vol->get_instance_transformation() * vol->get_volume_transformation();
#if ENABLE_GL_SHADERS_ATTRIBUTES
@ -242,7 +242,7 @@ bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, V
const Camera& camera = wxGetApp().plater()->get_camera();
const Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
Geometry::Transformation trafo = volume->get_instance_transformation() * volume->get_volume_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));

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@ -97,7 +97,7 @@ void GLGizmoMove3D::on_start_dragging()
if (coordinates_type == ECoordinatesType::World)
m_starting_drag_position = m_center + m_grabbers[m_hover_id].center;
else if (coordinates_type == ECoordinatesType::Local && selection.is_single_volume_or_modifier()) {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_starting_drag_position = m_center + v.get_instance_transformation().get_rotation_matrix() * v.get_volume_transformation().get_rotation_matrix() * m_grabbers[m_hover_id].center;
#else
@ -105,7 +105,7 @@ void GLGizmoMove3D::on_start_dragging()
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}
else {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_starting_drag_position = m_center + v.get_instance_transformation().get_rotation_matrix() * m_grabbers[m_hover_id].center;
#else
@ -508,7 +508,7 @@ Transform3d GLGizmoMove3D::local_transform(const Selection& selection) const
{
Transform3d ret = Geometry::assemble_transform(m_center);
if (!wxGetApp().obj_manipul()->is_world_coordinates()) {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
Transform3d orient_matrix = v.get_instance_transformation().get_rotation_matrix();
#else
@ -530,7 +530,7 @@ void GLGizmoMove3D::transform_to_local(const Selection& selection) const
glsafe(::glTranslated(m_center.x(), m_center.y(), m_center.z()));
if (!wxGetApp().obj_manipul()->is_world_coordinates()) {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
Transform3d orient_matrix = v.get_instance_transformation().get_matrix(true, false, true, true);
if (selection.is_single_volume_or_modifier() && wxGetApp().obj_manipul()->is_local_coordinates())
orient_matrix = orient_matrix * v.get_volume_transformation().get_matrix(true, false, true, true);
@ -548,7 +548,7 @@ void GLGizmoMove3D::calc_selection_box_and_center()
m_center = m_bounding_box.center();
}
else if (coordinates_type == ECoordinatesType::Local && selection.is_single_volume_or_modifier()) {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_bounding_box = v.transformed_convex_hull_bounding_box(
v.get_instance_transformation().get_scaling_factor_matrix() * v.get_volume_transformation().get_scaling_factor_matrix());
@ -565,11 +565,12 @@ void GLGizmoMove3D::calc_selection_box_and_center()
m_bounding_box.merge(v.transformed_convex_hull_bounding_box(v.get_volume_transformation().get_matrix()));
}
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_bounding_box = m_bounding_box.transformed(selection.get_volume(*ids.begin())->get_instance_transformation().get_scaling_factor_matrix());
m_center = selection.get_volume(*ids.begin())->get_instance_transformation().get_matrix_no_scaling_factor() * m_bounding_box.center();
const Geometry::Transformation inst_trafo = selection.get_first_volume()->get_instance_transformation();
m_bounding_box = m_bounding_box.transformed(inst_trafo.get_scaling_factor_matrix());
m_center = inst_trafo.get_matrix_no_scaling_factor() * m_bounding_box.center();
#else
m_bounding_box = m_bounding_box.transformed(selection.get_volume(*ids.begin())->get_instance_transformation().get_matrix(true, true, false, true));
m_center = selection.get_volume(*ids.begin())->get_instance_transformation().get_matrix(false, false, true, false) * m_bounding_box.center();
m_bounding_box = m_bounding_box.transformed(selection.get_first_volume()->get_instance_transformation().get_matrix(true, true, false, true));
m_center = selection.get_first_volume()->get_instance_transformation().get_matrix(false, false, true, false) * m_bounding_box.center();
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}
}

View File

@ -301,7 +301,7 @@ void GLGizmoRotate::init_data_from_selection(const Selection& selection)
m_center = m_bounding_box.center();
}
else if (coordinates_type == ECoordinatesType::Local && selection.is_single_volume_or_modifier()) {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_bounding_box = v.transformed_convex_hull_bounding_box(
v.get_instance_transformation().get_scaling_factor_matrix() * v.get_volume_transformation().get_scaling_factor_matrix());
@ -318,11 +318,12 @@ void GLGizmoRotate::init_data_from_selection(const Selection& selection)
m_bounding_box.merge(v.transformed_convex_hull_bounding_box(v.get_volume_transformation().get_matrix()));
}
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_bounding_box = m_bounding_box.transformed(selection.get_volume(*ids.begin())->get_instance_transformation().get_scaling_factor_matrix());
m_center = selection.get_volume(*ids.begin())->get_instance_transformation().get_matrix_no_scaling_factor() * m_bounding_box.center();
const Geometry::Transformation inst_trafo = selection.get_first_volume()->get_instance_transformation();
m_bounding_box = m_bounding_box.transformed(inst_trafo.get_scaling_factor_matrix());
m_center = inst_trafo.get_matrix_no_scaling_factor() * m_bounding_box.center();
#else
m_bounding_box = m_bounding_box.transformed(selection.get_volume(*ids.begin())->get_instance_transformation().get_matrix(true, true, false, true));
m_center = selection.get_volume(*ids.begin())->get_instance_transformation().get_matrix(false, false, true, false) * m_bounding_box.center();
m_bounding_box = m_bounding_box.transformed(selection.get_first_volume()->get_instance_transformation().get_matrix(true, true, false, true));
m_center = selection.get_first_volume()->get_instance_transformation().get_matrix(false, false, true, false) * m_bounding_box.center();
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}
@ -339,7 +340,7 @@ void GLGizmoRotate::init_data_from_selection(const Selection& selection)
#else
else if (coordinates_type == ECoordinatesType::Local && selection.is_single_volume_or_modifier()) {
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_orient_matrix = v.get_instance_transformation().get_rotation_matrix() * v.get_volume_transformation().get_rotation_matrix();
#else
@ -347,7 +348,7 @@ void GLGizmoRotate::init_data_from_selection(const Selection& selection)
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}
else {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_orient_matrix = v.get_instance_transformation().get_rotation_matrix();
#else
@ -789,7 +790,7 @@ Transform3d GLGizmoRotate::local_transform(const Selection& selection) const
return Geometry::assemble_transform(m_center) * m_orient_matrix * ret;
#else
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes())
ret = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true) * ret;
ret = selection.get_first_volume()->get_instance_transformation().get_matrix(true, false, true, true) * ret;
return Geometry::assemble_transform(m_center) * ret;
#endif // ENABLE_WORLD_COORDINATE
@ -803,7 +804,7 @@ void GLGizmoRotate::transform_to_local(const Selection& selection) const
glsafe(::glMultMatrixd(m_orient_matrix.data()));
#else
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes()) {
const Transform3d orient_matrix = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true);
const Transform3d orient_matrix = selection.get_first_volume()->get_instance_transformation().get_matrix(true, false, true, true);
glsafe(::glMultMatrixd(orient_matrix.data()));
}
#endif // ENABLE_WORLD_COORDINATE
@ -864,7 +865,7 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, cons
m = m * m_orient_matrix.inverse();
#else
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes())
m = m * selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true).inverse();
m = m * selection.get_first_volume()->get_instance_transformation().get_matrix(true, false, true, true).inverse();
#endif // ENABLE_WORLD_COORDINATE
m.translate(-m_center);

View File

@ -45,13 +45,13 @@ std::string GLGizmoScale3D::get_tooltip() const
Vec3d scale = 100.0 * Vec3d::Ones();
if (selection.is_single_full_instance())
scale = 100.0 * selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_scaling_factor();
scale = 100.0 * selection.get_first_volume()->get_instance_scaling_factor();
#if ENABLE_WORLD_COORDINATE
else if (selection.is_single_volume_or_modifier())
#else
else if (selection.is_single_modifier() || selection.is_single_volume())
#endif // ENABLE_WORLD_COORDINATE
scale = 100.0 * selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_scaling_factor();
scale = 100.0 * selection.get_first_volume()->get_volume_scaling_factor();
if (m_hover_id == 0 || m_hover_id == 1 || m_grabbers[0].dragging || m_grabbers[1].dragging)
return "X: " + format(scale.x(), 4) + "%";
@ -99,17 +99,15 @@ void GLGizmoScale3D::data_changed()
if (enable_scale_xyz) {
// all volumes in the selection belongs to the same instance, any of
// them contains the needed data, so we take the first
const GLVolume *volume = selection.get_volume(*selection.get_volume_idxs().begin());
if (selection.is_single_full_instance()) {
const GLVolume* volume = selection.get_first_volume();
if (selection.is_single_full_instance())
set_scale(volume->get_instance_scaling_factor());
} else if (selection.is_single_volume() ||
selection.is_single_modifier()) {
else if (selection.is_single_volume() || selection.is_single_modifier())
set_scale(volume->get_volume_scaling_factor());
}
} else {
else
set_scale(Vec3d::Ones());
}
}
bool GLGizmoScale3D::on_init()
{
@ -220,14 +218,14 @@ void GLGizmoScale3D::on_render()
#if ENABLE_WORLD_COORDINATE
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_bounding_box = m_bounding_box.transformed(selection.get_volume(*idxs.begin())->get_instance_transformation().get_scaling_factor_matrix());
m_bounding_box = m_bounding_box.transformed(selection.get_first_volume()->get_instance_transformation().get_scaling_factor_matrix());
#else
m_bounding_box = m_bounding_box.transformed(selection.get_volume(*idxs.begin())->get_instance_transformation().get_matrix(true, true, false, true));
m_bounding_box = m_bounding_box.transformed(selection.get_first_volume()->get_instance_transformation().get_matrix(true, true, false, true));
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#endif // ENABLE_WORLD_COORDINATE
// gets transform from first selected volume
const GLVolume& v = *selection.get_volume(*idxs.begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_WORLD_COORDINATE
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
const Transform3d inst_trafo = v.get_instance_transformation().get_matrix_no_scaling_factor();
@ -235,7 +233,7 @@ void GLGizmoScale3D::on_render()
m_center = inst_trafo * m_bounding_box.center();
#else
m_grabbers_transform = v.get_instance_transformation().get_matrix(false, false, true) * Geometry::assemble_transform(m_bounding_box.center());
m_center = selection.get_volume(*idxs.begin())->get_instance_transformation().get_matrix(false, false, true, false) * m_bounding_box.center();
m_center = selection.get_first_volume()->get_instance_transformation().get_matrix(false, false, true, false) * m_bounding_box.center();
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
m_instance_center = v.get_instance_offset();
}
@ -251,7 +249,7 @@ void GLGizmoScale3D::on_render()
}
else if (selection.is_single_modifier() || selection.is_single_volume()) {
#endif // ENABLE_WORLD_COORDINATE
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_WORLD_COORDINATE
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_bounding_box.merge(v.transformed_convex_hull_bounding_box(
@ -267,7 +265,7 @@ void GLGizmoScale3D::on_render()
m_instance_center = m_center;
}
else if (selection.is_single_volume_or_modifier() && wxGetApp().obj_manipul()->is_local_coordinates()) {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_bounding_box.merge(v.transformed_convex_hull_bounding_box(
v.get_instance_transformation().get_scaling_factor_matrix() * v.get_volume_transformation().get_scaling_factor_matrix()));
@ -285,7 +283,7 @@ void GLGizmoScale3D::on_render()
m_bounding_box = selection.get_bounding_box();
m_grabbers_transform = Geometry::assemble_transform(m_bounding_box.center());
m_center = m_bounding_box.center();
m_instance_center = selection.is_single_full_instance() ? selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_offset() : m_center;
m_instance_center = selection.is_single_full_instance() ? selection.get_first_volume()->get_instance_offset() : m_center;
}
#else
m_bounding_box = v.bounding_box();
@ -668,13 +666,13 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
if (coordinates_type == ECoordinatesType::World) {
if (selection.is_single_full_instance()) {
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation());
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation());
curr_scale = (m * curr_scale).cwiseAbs();
starting_scale = (m * starting_scale).cwiseAbs();
}
else if (selection.is_single_volume_or_modifier()) {
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation());
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_rotation());
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation());
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_volume_rotation());
const Transform3d m = mi * mv;
curr_scale = (m * curr_scale).cwiseAbs();
starting_scale = (m * starting_scale).cwiseAbs();
@ -685,10 +683,10 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
if (coordinates_type == ECoordinatesType::World) {
if (selection.is_single_full_instance())
m_scale = (Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse() * curr_scale).cwiseAbs();
m_scale = (Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse() * curr_scale).cwiseAbs();
else if (selection.is_single_volume_or_modifier()) {
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse();
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_rotation()).inverse();
const Transform3d mi = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse();
const Transform3d mv = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_volume_rotation()).inverse();
m_scale = (mv * mi * curr_scale).cwiseAbs();
}
else
@ -714,7 +712,7 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
#if ENABLE_WORLD_COORDINATE
Vec3d center_offset = m_starting.instance_center - m_starting.center;
if (selection.is_single_full_instance() && coordinates_type != ECoordinatesType::World) {
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse();
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse();
center_offset = m * center_offset;
}
@ -763,7 +761,7 @@ void GLGizmoScale3D::do_scale_uniform(const UpdateData& data)
Vec3d center_offset = m_starting.instance_center - m_starting.center;
if (selection.is_single_full_instance() && !wxGetApp().obj_manipul()->is_world_coordinates()) {
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_rotation()).inverse();
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse();
center_offset = m * center_offset;
}
@ -816,7 +814,7 @@ Transform3d GLGizmoScale3D::local_transform(const Selection& selection) const
{
Transform3d ret = Geometry::assemble_transform(m_center);
if (!wxGetApp().obj_manipul()->is_world_coordinates()) {
const GLVolume& v = *selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume& v = *selection.get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
Transform3d orient_matrix = v.get_instance_transformation().get_rotation_matrix();
#else
@ -838,9 +836,9 @@ void GLGizmoScale3D::transform_to_local(const Selection& selection) const
glsafe(::glTranslated(m_center.x(), m_center.y(), m_center.z()));
if (!wxGetApp().obj_manipul()->is_world_coordinates()) {
Transform3d orient_matrix = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true);
Transform3d orient_matrix = selection.get_first_volume()->get_instance_transformation().get_matrix(true, false, true, true);
if (selection.is_single_volume_or_modifier() && wxGetApp().obj_manipul()->is_local_coordinates())
orient_matrix = orient_matrix * selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_transformation().get_matrix(true, false, true, true);
orient_matrix = orient_matrix * selection.get_first_volume()->get_volume_transformation().get_matrix(true, false, true, true);
glsafe(::glMultMatrixd(orient_matrix.data()));
}
}

View File

@ -146,7 +146,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
});
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* vol = selection.get_first_volume();
Geometry::Transformation transformation(vol->get_instance_transformation().get_matrix() * vol->get_volume_transformation().get_matrix());
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
const Transform3d instance_scaling_matrix_inverse = transformation.get_scaling_factor_matrix().inverse();
@ -361,7 +361,7 @@ bool GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec
const Camera& camera = wxGetApp().plater()->get_camera();
const Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
Geometry::Transformation trafo = volume->get_instance_transformation() * volume->get_volume_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));

View File

@ -119,7 +119,7 @@ void SelectionInfo::on_update()
const Selection& selection = get_pool()->get_canvas()->get_selection();
if (selection.is_single_full_instance()) {
m_model_object = selection.get_model()->objects[selection.get_object_idx()];
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
m_z_shift = selection.get_first_volume()->get_sla_shift_z();
}
else
m_model_object = nullptr;

View File

@ -2930,7 +2930,7 @@ int Plater::priv::get_selected_volume_idx() const
if ((0 > idx) || (idx > 1000))
#endif // ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL
return-1;
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* v = selection.get_first_volume();
if (model.objects[idx]->volumes.size() > 1)
return v->volume_idx();
return -1;
@ -3533,7 +3533,7 @@ void Plater::priv::replace_with_stl()
if (selection.is_wipe_tower() || get_selection().get_volume_idxs().size() != 1)
return;
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* v = selection.get_first_volume();
int object_idx = v->object_idx();
int volume_idx = v->volume_idx();
@ -6052,7 +6052,7 @@ void Plater::export_stl_obj(bool extended, bool selection_only)
if (selection.get_mode() == Selection::Instance)
mesh = mesh_to_export(*model_object, (selection.is_single_full_object() && model_object->instances.size() > 1) ? -1 : selection.get_instance_idx());
else {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const GLVolume* volume = selection.get_first_volume();
mesh = model_object->volumes[volume->volume_idx()]->mesh();
mesh.transform(volume->get_volume_transformation().get_matrix(), true);
}

View File

@ -612,14 +612,14 @@ bool Selection::requires_uniform_scale() const
ECoordinatesType coord_type = wxGetApp().obj_manipul()->get_coordinates_type();
if (is_single_volume_or_modifier()) {
if (coord_type == ECoordinatesType::World) {
if (!Geometry::is_rotation_ninety_degrees(Geometry::Transformation(get_volume(*m_list.begin())->world_matrix()).get_rotation())) {
if (!Geometry::is_rotation_ninety_degrees(Geometry::Transformation(get_first_volume()->world_matrix()).get_rotation())) {
if (reason != nullptr)
*reason = EUniformScaleRequiredReason::VolumeNotAxisAligned_World;
return true;
}
}
else if (coord_type == ECoordinatesType::Instance) {
if (!Geometry::is_rotation_ninety_degrees(get_volume(*m_list.begin())->get_volume_rotation())) {
if (!Geometry::is_rotation_ninety_degrees(get_first_volume()->get_volume_rotation())) {
if (reason != nullptr)
*reason = EUniformScaleRequiredReason::VolumeNotAxisAligned_Instance;
return true;
@ -629,7 +629,7 @@ bool Selection::requires_uniform_scale() const
}
else if (is_single_full_instance()) {
if (coord_type == ECoordinatesType::World) {
if (!Geometry::is_rotation_ninety_degrees(get_volume(*m_list.begin())->get_instance_rotation())) {
if (!Geometry::is_rotation_ninety_degrees(get_first_volume()->get_instance_rotation())) {
if (reason != nullptr)
*reason = EUniformScaleRequiredReason::InstanceNotAxisAligned_World;
return true;
@ -1478,7 +1478,7 @@ int Selection::bake_transform_if_needed() const
(is_single_volume_or_modifier() && !wxGetApp().obj_manipul()->is_local_coordinates())) {
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume& volume = *get_volume(*get_volume_idxs().begin());
const GLVolume& volume = *get_first_volume();
bool needs_baking = false;
if (is_single_full_instance()) {
// Is the instance angle close to a multiple of 90 degrees?
@ -1646,13 +1646,14 @@ void Selection::render(float scale_factor)
trafo = Transform3d::Identity();
}
else if (coordinates_type == ECoordinatesType::Local && is_single_volume_or_modifier()) {
const GLVolume& v = *get_volume(*get_volume_idxs().begin());
const GLVolume& v = *get_first_volume();
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
box = v.transformed_convex_hull_bounding_box(v.get_volume_transformation().get_scaling_factor_matrix());
trafo = v.get_instance_transformation().get_matrix() * v.get_volume_transformation().get_matrix_no_scaling_factor();
const Geometry::Transformation inst_trafo = get_first_volume()->get_instance_transformation();
box = box.transformed(inst_trafo.get_scaling_factor_matrix());
trafo = inst_trafo.get_matrix_no_scaling_factor();
#else
box = v.transformed_convex_hull_bounding_box(v.get_instance_transformation().get_matrix(true, true, false, true) * v.get_volume_transformation().get_matrix(true, true, false, true));
trafo = v.get_instance_transformation().get_matrix(false, false, true, false) * v.get_volume_transformation().get_matrix(false, false, true, false);
box = box.transformed(get_first_volume()->get_instance_transformation().get_matrix(true, true, false, true));
trafo = get_first_volume()->get_instance_transformation().get_matrix(false, false, true, false);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}
else {

View File

@ -351,6 +351,7 @@ public:
const IndicesList& get_volume_idxs() const { return m_list; }
const GLVolume* get_volume(unsigned int volume_idx) const;
const GLVolume* get_first_volume() const { return get_volume(*m_list.begin()); }
const ObjectIdxsToInstanceIdxsMap& get_content() const { return m_cache.content; }