Merge branch 'master' into fs_emboss

# Conflicts:
#	src/libslic3r/Technologies.hpp
#	src/slic3r/GUI/GLCanvas3D.cpp
This commit is contained in:
Filip Sykala - NTB T15p 2022-09-29 18:47:21 +02:00
commit 0e3b7cae12
26 changed files with 884 additions and 1221 deletions

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@ -71,7 +71,7 @@ is currently unsupported because some of the dependencies don't support this, mo
Please note that the `CMAKE_OSX_DEPLOYMENT_TARGET` and `CMAKE_OSX_SYSROOT` options need to be set the same
on both the dependencies bundle as well as PrusaSlicer itself.
Official Mac PrusaSlicer builds are currently built against SDK 10.9 to ensure compatibility with older Macs.
Official macOS PrusaSlicer builds are currently (as of PrusaSlicer 2.5) built against SDK 10.12 to ensure compatibility with older Macs.
_Warning:_ XCode may be set such that it rejects SDKs bellow some version (silently, more or less).
This is set in the property list file

View file

@ -1,2 +1,3 @@
min_slic3r_version = 2.4.1-alpha0
1.0.1 Various fixes and improvements. Commented filament sensor initialisation for v-Minion (optional HW).
1.0.0 Initial RatRig bundle

View file

@ -9,7 +9,7 @@
name = RatRig
# Configuration version of this file. Config file will only be installed, if the config_version differs.
# This means, the server may force the Slic3r configuration to be downgraded.
config_version = 1.0.0
config_version = 1.0.1
# Where to get the updates from?
config_update_url = https://files.prusa3d.com/wp-content/uploads/repository/PrusaSlicer-settings-master/live/RatRig/
# The printer models will be shown by the Configuration Wizard in this order,
@ -25,7 +25,7 @@ technology = FFF
family = V-Core-3
bed_model = rr-vc-300.stl
bed_texture = rr-vc-300.svg
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; Esun ePA-CF @RatRig; Generic ABS @RatRig
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; Esun ePA-CF @RatRig; Generic ABS @RatRig; Generic TPU @RatRig
[printer_model:VC3_400]
name = RatRig V-Core-3 400mm
@ -33,7 +33,7 @@ variants = 0.4
family = V-Core-3
bed_model = rr-vc-400.stl
bed_texture = rr-vc-400.svg
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; Esun ePA-CF @RatRig; Generic ABS @RatRig
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; Esun ePA-CF @RatRig; Generic ABS @RatRig; Generic TPU @RatRig
[printer_model:VC3_500]
name = RatRig V-Core-3 500mm
@ -41,7 +41,7 @@ variants = 0.4
family = V-Core-3
bed_model = rr-vc-500.stl
bed_texture = rr-vc-500.svg
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; Esun ePA-CF @RatRig; Generic ABS @RatRig
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; Esun ePA-CF @RatRig; Generic ABS @RatRig; Generic TPU @RatRig
[printer_model:VMINION]
name = RatRig V-Minion
@ -50,7 +50,7 @@ technology = FFF
family = V-Minion
bed_model = rr-vminion.stl
bed_texture = rr-vminion.svg
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; @Esun ePA-CF RatRig; Generic ABS @RatRig
default_materials = Generic PETG V6 @RatRig; Generic PETG HF @RatRig; Generic PLA @RatRig; @Esun ePA-CF RatRig; Generic ABS @RatRig; Generic TPU @RatRig
[print:*common*]
compatible_printers_condition = printer_model=~/.*VC3_.*/ and nozzle_diameter[0]==0.4
@ -75,7 +75,6 @@ dont_support_bridges = 1
draft_shield = 0
ensure_vertical_shell_thickness = 1
exact_last_layer_height = 0
external_infill_margin = 150%
external_perimeter_extrusion_width = 0.4
external_perimeter_speed = 90%
extruder_clearance_height = 25
@ -116,7 +115,6 @@ notes =
only_retract_when_crossing_perimeters = 0
ooze_prevention = 0
output_filename_format = {input_filename_base}_{layer_height}mm_{filament_type[0]}_{print_time}.gcode
over_bridge_flow_ratio = 100%
perimeter_acceleration = 3000
perimeter_extruder = 1
perimeter_extrusion_width = 0.4
@ -163,7 +161,6 @@ support_material_threshold = 65
support_material_with_sheath = 0
support_material_xy_spacing = 60%
thin_walls = 0
threads = 4
top_fill_pattern = monotonic
top_infill_extrusion_width = 0.4
top_solid_infill_speed = 60%
@ -437,7 +434,7 @@ retract_speed = 40
silent_mode = 0
single_extruder_multi_material = 0
start_gcode = M190 S0 ; Prevents prusaslicer from prepending m190 to the gcode interfering with the macro\nM109 S0 ; Prevents prusaslicer from prepending m109 to the gcode interfering with the macro\nSTART_PRINT EXTRUDER_TEMP=[first_layer_temperature] BED_TEMP=[first_layer_bed_temperature]\n;enable this if you have a BTT Smart Filament Sensor\nSET_FILAMENT_SENSOR SENSOR=my_sensor ENABLE=0\n
thumbnails = 16x16,220x220
thumbnails = 64x64,400x300
toolchange_gcode =
use_firmware_retraction = 0
use_relative_e_distances = 1
@ -499,10 +496,10 @@ retract_restart_extra_toolchange = 0
retract_speed = 40
silent_mode = 0
single_extruder_multi_material = 0
start_gcode = M190 S0 ; Prevents prusaslicer from prepending m190 to the gcode interfering with the macro\nM109 S0 ; Prevents prusaslicer from prepending m109 to the gcode interfering with the macro\nSTART_PRINT EXTRUDER_TEMP=[first_layer_temperature] BED_TEMP=[first_layer_bed_temperature]\n;enable this if you have a BTT Smart Filament Sensor\nSET_FILAMENT_SENSOR SENSOR=my_sensor ENABLE=0\n
start_gcode = M190 S0 ; Prevents prusaslicer from prepending m190 to the gcode interfering with the macro\nM109 S0 ; Prevents prusaslicer from prepending m109 to the gcode interfering with the macro\nSTART_PRINT EXTRUDER_TEMP=[first_layer_temperature] BED_TEMP=[first_layer_bed_temperature]\n;enable this if you have a BTT Smart Filament Sensor\n; SET_FILAMENT_SENSOR SENSOR=my_sensor ENABLE=0\n
start_gcode_manual = 0
template_custom_gcode =
thumbnails = 16x16,220x220
thumbnails = 64x64,400x300
thumbnails_color = #018aff
thumbnails_custom_color = 0
thumbnails_with_bed = 1
@ -745,3 +742,86 @@ min_print_speed = 15
slowdown_below_layer_time = 10
start_filament_gcode = "; Filament gcode\nSET_GCODE_OFFSET Z=0.0\n\n{if nozzle_diameter[0]==0.4} SET_PRESSURE_ADVANCE ADVANCE=0.045{elsif nozzle_diameter[0]==0.6}SET_PRESSURE_ADVANCE ADVANCE=0.02{endif}\n\n"
temperature = 270
[filament:Generic TPU @RatRig]
inherits = Generic PLA @RatRig
bed_temperature = 30
bridge_fan_speed = 100
bridge_internal_fan_speed = -1
chamber_temperature = 0
compatible_printers =
compatible_printers_condition =
compatible_prints =
compatible_prints_condition =
cooling = 1
disable_fan_first_layers = 2
end_filament_gcode = "; Filament-specific end gcode \n;END gcode for filament\n"
external_perimeter_fan_speed = -1
extrusion_multiplier = 0.89
fan_always_on = 1
fan_below_layer_time = 100
filament_colour = #FF00FF
filament_cooling_final_speed = 3.4
filament_cooling_initial_speed = 2.2
filament_cooling_moves = 4
filament_cooling_zone_pause = 0
filament_cost = 20
filament_custom_variables = ""
filament_density = 1.24
filament_deretract_speed = nil
filament_diameter = 1.75
filament_dip_extraction_speed = 70
filament_dip_insertion_speed = 33
filament_enable_toolchange_part_fan = 0
filament_enable_toolchange_temp = 0
filament_load_time = 0
filament_loading_speed = 28
filament_loading_speed_start = 3
filament_max_overlap = 100%
filament_max_speed = 0
filament_max_volumetric_speed = 5
filament_max_wipe_tower_speed = 0
filament_melt_zone_pause = 0
filament_minimal_purge_on_wipe_tower = 15
filament_notes = "This is a profile for TPU95A. It was tested with Anycubic TPU95A, but most of the economy TPU filaments behave pretty similar.\n\nYou will want to optimize the temperature. Even different colors of the same brand can require 10° more or less.\n\nIf you experience clogs or grinding, reduce the maximum volumetric speed!"
filament_ramming_parameters = "120 100 6.6 6.8 7.2 7.6 7.9 8.2 8.7 9.4 9.9 10.0| 0.05 6.6 0.45 6.8 0.95 7.8 1.45 8.3 1.95 9.7 2.45 10 2.95 7.6 3.45 7.6 3.95 7.6 4.45 7.6 4.95 7.6"
filament_retract_before_travel = nil
filament_retract_before_wipe = nil
filament_retract_layer_change = nil
filament_retract_length = 1
filament_retract_lift = 0.1
filament_retract_lift_above = nil
filament_retract_lift_below = nil
filament_retract_restart_extra = nil
filament_retract_speed = nil
filament_seam_gap = nil
filament_shrink = 100%
filament_skinnydip_distance = 31
filament_soluble = 0
filament_spool_weight = 0
filament_toolchange_delay = 0
filament_toolchange_part_fan_speed = 50
filament_toolchange_temp = 200
filament_type = FLEX
filament_unload_time = 0
filament_unloading_speed = 90
filament_unloading_speed_start = 100
filament_use_fast_skinnydip = 0
filament_use_skinnydip = 0
filament_vendor = Generic
filament_wipe = nil
filament_wipe_advanced_pigment = 0.5
filament_wipe_extra_perimeter = nil
filament_wipe_only_crossing = nil
filament_wipe_speed = nil
first_layer_bed_temperature = 30
first_layer_temperature = 220
full_fan_speed_layer = 4
max_fan_speed = 100
max_speed_reduction = 95%
min_fan_speed = 100
min_print_speed = 10
slowdown_below_layer_time = 8
start_filament_gcode = "; Filament gcode\nSET_GCODE_OFFSET Z=0\nSET_PRESSURE_ADVANCE ADVANCE=0.1"
temperature = 220
top_fan_speed = -1

View file

@ -710,6 +710,8 @@ Slic3r::Polylines diff_pl(const Slic3r::Polygons &subject, const Slic3r::Polygon
{ return _clipper_pl_closed(ClipperLib::ctDifference, ClipperUtils::PolygonsProvider(subject), ClipperUtils::PolygonsProvider(clip)); }
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygon &clip)
{ return _clipper_pl_open(ClipperLib::ctIntersection, ClipperUtils::PolylinesProvider(subject), ClipperUtils::SinglePathProvider(clip.points)); }
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip)
{ return _clipper_pl_open(ClipperLib::ctIntersection, ClipperUtils::SinglePathProvider(subject.points), ClipperUtils::ExPolygonProvider(clip)); }
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygon &clip)
{ return _clipper_pl_open(ClipperLib::ctIntersection, ClipperUtils::PolylinesProvider(subject), ClipperUtils::ExPolygonProvider(clip)); }
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::Polygons &clip)

View file

@ -437,6 +437,7 @@ Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r
Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygon &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygon &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::Polygons &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygons &clip);

View file

@ -6,6 +6,66 @@
namespace Slic3r {
class InfillPolylineClipper : public FillPlanePath::InfillPolylineOutput {
public:
InfillPolylineClipper(const BoundingBox bbox, const double scale_out) : FillPlanePath::InfillPolylineOutput(scale_out), m_bbox(bbox) {}
void add_point(const Vec2d &pt);
Points&& result() { return std::move(m_out); }
bool clips() const override { return true; }
private:
enum class Side {
Left = 1,
Right = 2,
Top = 4,
Bottom = 8
};
int sides(const Point &p) const {
return int(p.x() < m_bbox.min.x()) * int(Side::Left) +
int(p.x() > m_bbox.max.x()) * int(Side::Right) +
int(p.y() < m_bbox.min.y()) * int(Side::Bottom) +
int(p.y() > m_bbox.max.y()) * int(Side::Top);
};
// Bounding box to clip the polyline with.
BoundingBox m_bbox;
// Classification of the two last points processed.
int m_sides_prev;
int m_sides_this;
};
void InfillPolylineClipper::add_point(const Vec2d &fpt)
{
const Point pt{ this->scaled(fpt) };
if (m_out.size() < 2) {
// Collect the two first points and their status.
(m_out.empty() ? m_sides_prev : m_sides_this) = sides(pt);
m_out.emplace_back(pt);
} else {
// Classify the last inserted point, possibly remove it.
int sides_next = sides(pt);
if (// This point is inside. Take it.
m_sides_this == 0 ||
// Either this point is outside and previous or next is inside, or
// the edge possibly cuts corner of the bounding box.
(m_sides_prev & m_sides_this & sides_next) == 0) {
// Keep the last point.
m_sides_prev = m_sides_this;
} else {
// All the three points (this, prev, next) are outside at the same side.
// Ignore the last point.
m_out.pop_back();
}
// And save the current point.
m_out.emplace_back(pt);
m_sides_this = sides_next;
}
}
void FillPlanePath::_fill_surface_single(
const FillParams &params,
unsigned int thickness_layers,
@ -15,35 +75,50 @@ void FillPlanePath::_fill_surface_single(
{
expolygon.rotate(-direction.first);
coord_t distance_between_lines = coord_t(scale_(this->spacing) / params.density);
//FIXME Vojtech: We are not sure whether the user expects the fill patterns on visible surfaces to be aligned across all the islands of a single layer.
// One may align for this->centered() to align the patterns for Archimedean Chords and Octagram Spiral patterns.
const bool align = params.density < 0.995;
// align infill across layers using the object's bounding box
// Rotated bounding box of the whole object.
BoundingBox bounding_box = this->bounding_box.rotated(- direction.first);
BoundingBox snug_bounding_box = get_extents(expolygon).inflated(SCALED_EPSILON);
Point shift = this->_centered() ?
// Rotated bounding box of the area to fill in with the pattern.
BoundingBox bounding_box = align ?
// Sparse infill needs to be aligned across layers. Align infill across layers using the object's bounding box.
this->bounding_box.rotated(-direction.first) :
// Solid infill does not need to be aligned across layers, generate the infill pattern
// around the clipping expolygon only.
snug_bounding_box;
Point shift = this->centered() ?
bounding_box.center() :
bounding_box.min;
expolygon.translate(-shift.x(), -shift.y());
bounding_box.translate(-shift.x(), -shift.y());
Pointfs pts = _generate(
coord_t(ceil(coordf_t(bounding_box.min.x()) / distance_between_lines)),
coord_t(ceil(coordf_t(bounding_box.min.y()) / distance_between_lines)),
coord_t(ceil(coordf_t(bounding_box.max.x()) / distance_between_lines)),
coord_t(ceil(coordf_t(bounding_box.max.y()) / distance_between_lines)),
params.resolution);
Polyline polyline;
{
auto distance_between_lines = scaled<double>(this->spacing) / params.density;
auto min_x = coord_t(ceil(coordf_t(bounding_box.min.x()) / distance_between_lines));
auto min_y = coord_t(ceil(coordf_t(bounding_box.min.y()) / distance_between_lines));
auto max_x = coord_t(ceil(coordf_t(bounding_box.max.x()) / distance_between_lines));
auto max_y = coord_t(ceil(coordf_t(bounding_box.max.y()) / distance_between_lines));
auto resolution = scaled<double>(params.resolution) / distance_between_lines;
if (align) {
// Filling in a bounding box over the whole object, clip generated polyline against the snug bounding box.
snug_bounding_box.translate(-shift.x(), -shift.y());
InfillPolylineClipper output(snug_bounding_box, distance_between_lines);
this->generate(min_x, min_y, max_x, max_y, resolution, output);
polyline.points = std::move(output.result());
} else {
// Filling in a snug bounding box, no need to clip.
InfillPolylineOutput output(distance_between_lines);
this->generate(min_x, min_y, max_x, max_y, resolution, output);
polyline.points = std::move(output.result());
}
}
if (pts.size() >= 2) {
// Convert points to a polyline, upscale.
Polylines polylines(1, Polyline());
Polyline &polyline = polylines.front();
polyline.points.reserve(pts.size());
for (const Vec2d &pt : pts)
polyline.points.emplace_back(
coord_t(floor(pt.x() * distance_between_lines + 0.5)),
coord_t(floor(pt.y() * distance_between_lines + 0.5)));
polylines = intersection_pl(polylines, expolygon);
if (polyline.size() >= 2) {
Polylines polylines = intersection_pl(polyline, expolygon);
Polylines chained;
if (params.dont_connect() || params.density > 0.5 || polylines.size() <= 1)
chained = chain_polylines(std::move(polylines));
@ -59,7 +134,8 @@ void FillPlanePath::_fill_surface_single(
}
// Follow an Archimedean spiral, in polar coordinates: r=a+b\theta
Pointfs FillArchimedeanChords::_generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution)
template<typename Output>
static void generate_archimedean_chords(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution, Output &output)
{
// Radius to achieve.
coordf_t rmax = std::sqrt(coordf_t(max_x)*coordf_t(max_x)+coordf_t(max_y)*coordf_t(max_y)) * std::sqrt(2.) + 1.5;
@ -70,15 +146,22 @@ Pointfs FillArchimedeanChords::_generate(coord_t min_x, coord_t min_y, coord_t m
coordf_t r = 1;
Pointfs out;
//FIXME Vojtech: If used as a solid infill, there is a gap left at the center.
out.emplace_back(0, 0);
out.emplace_back(1, 0);
output.add_point({ 0, 0 });
output.add_point({ 1, 0 });
while (r < rmax) {
// Discretization angle to achieve a discretization error lower than resolution.
theta += 2. * acos(1. - resolution / r);
r = a + b * theta;
out.emplace_back(r * cos(theta), r * sin(theta));
output.add_point({ r * cos(theta), r * sin(theta) });
}
return out;
}
void FillArchimedeanChords::generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution, InfillPolylineOutput &output)
{
if (output.clips())
generate_archimedean_chords(min_x, min_y, max_x, max_y, resolution, static_cast<InfillPolylineClipper&>(output));
else
generate_archimedean_chords(min_x, min_y, max_x, max_y, resolution, output);
}
// Adapted from
@ -126,7 +209,8 @@ static inline Point hilbert_n_to_xy(const size_t n)
return Point(x, y);
}
Pointfs FillHilbertCurve::_generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double /* resolution */)
template<typename Output>
static void generate_hilbert_curve(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, Output &output)
{
// Minimum power of two square to fit the domain.
size_t sz = 2;
@ -140,46 +224,59 @@ Pointfs FillHilbertCurve::_generate(coord_t min_x, coord_t min_y, coord_t max_x,
}
size_t sz2 = sz * sz;
Pointfs line;
line.reserve(sz2);
output.reserve(sz2);
for (size_t i = 0; i < sz2; ++ i) {
Point p = hilbert_n_to_xy(i);
line.emplace_back(p.x() + min_x, p.y() + min_y);
output.add_point({ p.x() + min_x, p.y() + min_y });
}
return line;
}
Pointfs FillOctagramSpiral::_generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double /* resolution */)
void FillHilbertCurve::generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double /* resolution */, InfillPolylineOutput &output)
{
if (output.clips())
generate_hilbert_curve(min_x, min_y, max_x, max_y, static_cast<InfillPolylineClipper&>(output));
else
generate_hilbert_curve(min_x, min_y, max_x, max_y, output);
}
template<typename Output>
static void generate_octagram_spiral(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, Output &output)
{
// Radius to achieve.
coordf_t rmax = std::sqrt(coordf_t(max_x)*coordf_t(max_x)+coordf_t(max_y)*coordf_t(max_y)) * std::sqrt(2.) + 1.5;
// Now unwind the spiral.
coordf_t r = 0;
coordf_t r_inc = sqrt(2.);
Pointfs out;
out.emplace_back(0., 0.);
output.add_point({ 0., 0. });
while (r < rmax) {
r += r_inc;
coordf_t rx = r / sqrt(2.);
coordf_t r2 = r + rx;
out.emplace_back( r, 0.);
out.emplace_back( r2, rx);
out.emplace_back( rx, rx);
out.emplace_back( rx, r2);
out.emplace_back( 0., r);
out.emplace_back(-rx, r2);
out.emplace_back(-rx, rx);
out.emplace_back(-r2, rx);
out.emplace_back(- r, 0.);
out.emplace_back(-r2, -rx);
out.emplace_back(-rx, -rx);
out.emplace_back(-rx, -r2);
out.emplace_back( 0., -r);
out.emplace_back( rx, -r2);
out.emplace_back( rx, -rx);
out.emplace_back( r2+r_inc, -rx);
output.add_point({ r, 0. });
output.add_point({ r2, rx });
output.add_point({ rx, rx });
output.add_point({ rx, r2 });
output.add_point({ 0., r });
output.add_point({-rx, r2 });
output.add_point({-rx, rx });
output.add_point({-r2, rx });
output.add_point({- r, 0. });
output.add_point({-r2, -rx });
output.add_point({-rx, -rx });
output.add_point({-rx, -r2 });
output.add_point({ 0., -r });
output.add_point({ rx, -r2 });
output.add_point({ rx, -rx });
output.add_point({ r2+r_inc, -rx });
}
return out;
}
void FillOctagramSpiral::generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double /* resolution */, InfillPolylineOutput &output)
{
if (output.clips())
generate_octagram_spiral(min_x, min_y, max_x, max_y, static_cast<InfillPolylineClipper&>(output));
else
generate_octagram_spiral(min_x, min_y, max_x, max_y, output);
}
} // namespace Slic3r

View file

@ -27,8 +27,30 @@ protected:
Polylines &polylines_out) override;
float _layer_angle(size_t idx) const override { return 0.f; }
virtual bool _centered() const = 0;
virtual Pointfs _generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution) = 0;
virtual bool centered() const = 0;
friend class InfillPolylineClipper;
class InfillPolylineOutput {
public:
InfillPolylineOutput(const double scale_out) : m_scale_out(scale_out) {}
void reserve(size_t n) { m_out.reserve(n); }
void add_point(const Vec2d& pt) { m_out.emplace_back(this->scaled(pt)); }
Points&& result() { return std::move(m_out); }
virtual bool clips() const { return false; }
protected:
const Point scaled(const Vec2d &fpt) const { return { coord_t(floor(fpt.x() * m_scale_out + 0.5)), coord_t(floor(fpt.y() * m_scale_out + 0.5)) }; }
// Output polyline.
Points m_out;
private:
// Scaling coefficient of the generated points before tested against m_bbox and clipped by bbox.
double m_scale_out;
};
virtual void generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution, InfillPolylineOutput &output) = 0;
};
class FillArchimedeanChords : public FillPlanePath
@ -38,8 +60,8 @@ public:
~FillArchimedeanChords() override = default;
protected:
bool _centered() const override { return true; }
Pointfs _generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution) override;
bool centered() const override { return true; }
void generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution, InfillPolylineOutput &output) override;
};
class FillHilbertCurve : public FillPlanePath
@ -49,8 +71,8 @@ public:
~FillHilbertCurve() override = default;
protected:
bool _centered() const override { return false; }
Pointfs _generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution) override;
bool centered() const override { return false; }
void generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution, InfillPolylineOutput &output) override;
};
class FillOctagramSpiral : public FillPlanePath
@ -60,8 +82,8 @@ public:
~FillOctagramSpiral() override = default;
protected:
bool _centered() const override { return true; }
Pointfs _generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution) override;
bool centered() const override { return true; }
void generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y, const double resolution, InfillPolylineOutput &output) override;
};
} // namespace Slic3r

View file

@ -199,9 +199,7 @@ void GCodeProcessor::TimeMachine::reset()
max_travel_acceleration = 0.0f;
extrude_factor_override_percentage = 1.0f;
time = 0.0f;
#if ENABLE_TRAVEL_TIME
travel_time = 0.0f;
#endif // ENABLE_TRAVEL_TIME
stop_times = std::vector<StopTime>();
curr.reset();
prev.reset();
@ -317,17 +315,12 @@ void GCodeProcessor::TimeMachine::calculate_time(size_t keep_last_n_blocks, floa
block_time += additional_time;
time += block_time;
#if ENABLE_TRAVEL_TIME
if (block.move_type == EMoveType::Travel)
travel_time += block_time;
else
roles_time[static_cast<size_t>(block.role)] += block_time;
#endif // ENABLE_TRAVEL_TIME
gcode_time.cache += block_time;
moves_time[static_cast<size_t>(block.move_type)] += block_time;
#if !ENABLE_TRAVEL_TIME
roles_time[static_cast<size_t>(block.role)] += block_time;
#endif // !ENABLE_TRAVEL_TIME
if (block.layer_id >= layers_time.size()) {
const size_t curr_size = layers_time.size();
layers_time.resize(block.layer_id);
@ -1465,7 +1458,6 @@ std::string GCodeProcessor::get_time_dhm(PrintEstimatedStatistics::ETimeMode mod
return (mode < PrintEstimatedStatistics::ETimeMode::Count) ? short_time(get_time_dhms(m_time_processor.machines[static_cast<size_t>(mode)].time)) : std::string("N/A");
}
#if ENABLE_TRAVEL_TIME
float GCodeProcessor::get_travel_time(PrintEstimatedStatistics::ETimeMode mode) const
{
return (mode < PrintEstimatedStatistics::ETimeMode::Count) ? m_time_processor.machines[static_cast<size_t>(mode)].travel_time : 0.0f;
@ -1475,7 +1467,6 @@ std::string GCodeProcessor::get_travel_time_dhm(PrintEstimatedStatistics::ETimeM
{
return (mode < PrintEstimatedStatistics::ETimeMode::Count) ? short_time(get_time_dhms(m_time_processor.machines[static_cast<size_t>(mode)].travel_time)) : std::string("N/A");
}
#endif // ENABLE_TRAVEL_TIME
std::vector<std::pair<CustomGCode::Type, std::pair<float, float>>> GCodeProcessor::get_custom_gcode_times(PrintEstimatedStatistics::ETimeMode mode, bool include_remaining) const
{
@ -4327,9 +4318,7 @@ void GCodeProcessor::update_estimated_times_stats()
auto update_mode = [this](PrintEstimatedStatistics::ETimeMode mode) {
PrintEstimatedStatistics::Mode& data = m_result.print_statistics.modes[static_cast<size_t>(mode)];
data.time = get_time(mode);
#if ENABLE_TRAVEL_TIME
data.travel_time = get_travel_time(mode);
#endif // ENABLE_TRAVEL_TIME
data.custom_gcode_times = get_custom_gcode_times(mode, true);
data.moves_times = get_moves_time(mode);
data.roles_times = get_roles_time(mode);

View file

@ -44,9 +44,7 @@ namespace Slic3r {
struct Mode
{
float time;
#if ENABLE_TRAVEL_TIME
float travel_time;
#endif // ENABLE_TRAVEL_TIME
std::vector<std::pair<CustomGCode::Type, std::pair<float, float>>> custom_gcode_times;
std::vector<std::pair<EMoveType, float>> moves_times;
std::vector<std::pair<ExtrusionRole, float>> roles_times;
@ -54,9 +52,7 @@ namespace Slic3r {
void reset() {
time = 0.0f;
#if ENABLE_TRAVEL_TIME
travel_time = 0.0f;
#endif // ENABLE_TRAVEL_TIME
custom_gcode_times.clear();
moves_times.clear();
roles_times.clear();
@ -307,9 +303,7 @@ namespace Slic3r {
float max_travel_acceleration; // mm/s^2
float extrude_factor_override_percentage;
float time; // s
#if ENABLE_TRAVEL_TIME
float travel_time; // s
#endif // ENABLE_TRAVEL_TIME
struct StopTime
{
unsigned int g1_line_id;
@ -635,10 +629,8 @@ namespace Slic3r {
float get_time(PrintEstimatedStatistics::ETimeMode mode) const;
std::string get_time_dhm(PrintEstimatedStatistics::ETimeMode mode) const;
#if ENABLE_TRAVEL_TIME
float get_travel_time(PrintEstimatedStatistics::ETimeMode mode) const;
std::string get_travel_time_dhm(PrintEstimatedStatistics::ETimeMode mode) const;
#endif // ENABLE_TRAVEL_TIME
std::vector<std::pair<CustomGCode::Type, std::pair<float, float>>> get_custom_gcode_times(PrintEstimatedStatistics::ETimeMode mode, bool include_remaining) const;
std::vector<std::pair<EMoveType, float>> get_moves_time(PrintEstimatedStatistics::ETimeMode mode) const;

View file

@ -39,12 +39,6 @@
//====================
#define ENABLE_2_5_0_ALPHA1 1
// Enable changes in preview layout
#define ENABLE_PREVIEW_LAYOUT (1 && ENABLE_2_5_0_ALPHA1)
// Enable drawing the items in legend toolbar using icons
#define ENABLE_LEGEND_TOOLBAR_ICONS (1 && ENABLE_PREVIEW_LAYOUT)
// Enable showing time estimate for travel moves in legend
#define ENABLE_TRAVEL_TIME (1 && ENABLE_2_5_0_ALPHA1)
// Enable removal of wipe tower magic object_id equal to 1000
#define ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
// Enable removal of legacy OpenGL calls

View file

@ -174,7 +174,7 @@ static std::vector<std::pair<TreeSupportSettings, std::vector<size_t>>> group_me
std::vector<std::pair<TreeSupportSettings, std::vector<size_t>>> grouped_meshes;
//FIXME this is ugly, it does not belong here.
for (size_t object_id = 0; object_id < print_object_ids.size(); ++ object_id) {
for (size_t object_id : print_object_ids) {
const PrintObject &print_object = *print.get_object(object_id);
const PrintObjectConfig &object_config = print_object.config();
if (object_config.support_material_contact_distance < EPSILON)
@ -186,7 +186,7 @@ static std::vector<std::pair<TreeSupportSettings, std::vector<size_t>>> group_me
// Group all meshes that can be processed together. NOTE this is different from mesh-groups! Only one setting object is needed per group,
// as different settings in the same group may only occur in the tip, which uses the original settings objects from the meshes.
for (size_t object_id = 0; object_id < print_object_ids.size(); ++ object_id) {
for (size_t object_id : print_object_ids) {
const PrintObject &print_object = *print.get_object(object_id);
#ifndef NDEBUG
const PrintObjectConfig &object_config = print_object.config();
@ -868,6 +868,7 @@ inline SupportGeneratorLayer& layer_allocate(
return layer_initialize(layer_storage.back(), layer_type, slicing_params, layer_idx);
}
using SupportElements = std::deque<SupportElement>;
/*!
* \brief Creates the initial influence areas (that can later be propagated down) by placing them below the overhang.
*
@ -882,7 +883,7 @@ static void generate_initial_areas(
const TreeModelVolumes &volumes,
const TreeSupportSettings &config,
const std::vector<Polygons> &overhangs,
std::vector<std::set<SupportElement*>> &move_bounds,
std::vector<SupportElements> &move_bounds,
SupportGeneratorLayersPtr &top_contacts,
SupportGeneratorLayersPtr &top_interface_layers,
SupportGeneratorLayerStorage &layer_storage)
@ -950,10 +951,9 @@ static void generate_initial_areas(
// take the least restrictive avoidance possible
Polygons relevant_forbidden;
{
const Polygons &relevant_forbidden_raw = (mesh_config.support_rests_on_model ?
(SUPPORT_TREE_ONLY_GRACIOUS_TO_MODEL ? volumes.getAvoidance(mesh_config.getRadius(0), layer_idx, AvoidanceType::Fast, true, min_xy_dist) :
volumes.getCollision(mesh_config.getRadius(0), layer_idx, min_xy_dist)) :
volumes.getAvoidance(mesh_config.getRadius(0), layer_idx, AvoidanceType::Fast, false, min_xy_dist));
const Polygons &relevant_forbidden_raw = mesh_config.support_rests_on_model ?
volumes.getCollision(mesh_config.getRadius(0), layer_idx, min_xy_dist) :
volumes.getAvoidance(mesh_config.getRadius(0), layer_idx, AvoidanceType::Fast, false, min_xy_dist);
// prevent rounding errors down the line, points placed directly on the line of the forbidden area may not be added otherwise.
relevant_forbidden = offset(union_ex(relevant_forbidden_raw), scaled<float>(0.005), jtMiter, 1.2);
}
@ -991,7 +991,7 @@ static void generate_initial_areas(
state.target_height = insert_layer;
state.target_position = p.first;
state.next_position = p.first;
state.next_height = insert_layer;
state.layer_idx = insert_layer;
state.effective_radius_height = dtt;
state.to_buildplate = to_bp;
state.distance_to_top = dtt;
@ -1006,7 +1006,7 @@ static void generate_initial_areas(
state.can_use_safe_radius = safe_radius;
state.missing_roof_layers = force_tip_to_roof ? dont_move_until : 0;
state.skip_ovalisation = skip_ovalisation;
move_bounds[insert_layer].emplace(new SupportElement(state, std::move(circle)));
move_bounds[insert_layer].emplace_back(state, std::move(circle));
}
}
};
@ -1134,10 +1134,9 @@ static void generate_initial_areas(
}
for (size_t lag_ctr = 1; lag_ctr <= max_overhang_insert_lag && !overhang_lines.empty() && layer_idx - coord_t(lag_ctr) >= 1; lag_ctr++) {
// get least restricted avoidance for layer_idx-lag_ctr
const Polygons &relevant_forbidden_below = (mesh_config.support_rests_on_model ?
(SUPPORT_TREE_ONLY_GRACIOUS_TO_MODEL ? volumes.getAvoidance(mesh_config.getRadius(0), layer_idx - lag_ctr, AvoidanceType::Fast, true, min_xy_dist) :
volumes.getCollision(mesh_config.getRadius(0), layer_idx - lag_ctr, min_xy_dist)) :
volumes.getAvoidance(mesh_config.getRadius(0), layer_idx - lag_ctr, AvoidanceType::Fast, false, min_xy_dist));
const Polygons &relevant_forbidden_below = mesh_config.support_rests_on_model ?
volumes.getCollision(mesh_config.getRadius(0), layer_idx - lag_ctr, min_xy_dist) :
volumes.getAvoidance(mesh_config.getRadius(0), layer_idx - lag_ctr, AvoidanceType::Fast, false, min_xy_dist);
// it is not required to offset the forbidden area here as the points wont change: If points here are not inside the forbidden area neither will they be later when placing these points, as these are the same points.
auto evaluatePoint = [&](std::pair<Point, LineStatus> p) { return contains(relevant_forbidden_below, p.first); };
@ -1193,9 +1192,7 @@ static void generate_initial_areas(
Polygons forbidden_next;
{
const Polygons &forbidden_next_raw = mesh_config.support_rests_on_model ?
(SUPPORT_TREE_ONLY_GRACIOUS_TO_MODEL ?
volumes.getAvoidance(mesh_config.getRadius(0), layer_idx - (dtt_roof + 1), AvoidanceType::Fast, true, min_xy_dist) :
volumes.getCollision(mesh_config.getRadius(0), layer_idx - (dtt_roof + 1), min_xy_dist)) :
volumes.getCollision(mesh_config.getRadius(0), layer_idx - (dtt_roof + 1), min_xy_dist) :
volumes.getAvoidance(mesh_config.getRadius(0), layer_idx - (dtt_roof + 1), AvoidanceType::Fast, false, min_xy_dist);
// prevent rounding errors down the line
//FIXME maybe use SafetyOffset::Yes at the following diff() instead?
@ -1390,6 +1387,13 @@ static unsigned int move_inside(const Polygons &polygons, Point &from, int dista
return -1;
}
static Point move_inside_if_outside(const Polygons &polygons, Point from, int distance = 0, int64_t maxDist2 = std::numeric_limits<int64_t>::max())
{
if (! contains(polygons, from))
move_inside(polygons, from);
return from;
}
/*!
* \brief Checks if an influence area contains a valid subsection and returns the corresponding metadata and the new Influence area.
*
@ -1562,7 +1566,7 @@ struct SupportElementMerging {
/*!
* \brief All elements in the layer above the current one that are supported by this element
*/
boost::container::small_vector<SupportElement*, 4> parents;
SupportElement::ParentIndices parents;
SupportElementInfluenceAreas areas;
// Bounding box of all influence areas.
@ -1599,8 +1603,16 @@ struct SupportElementMerging {
* \param mergelayer[in] Will the merge method be called on this layer. This information is required as some calculation can be avoided if they are not required for merging.
*/
static void increase_areas_one_layer(
const TreeModelVolumes &volumes, const TreeSupportSettings &config,
std::vector<SupportElementMerging> &merging_areas, const LayerIndex layer_idx, const bool mergelayer)
const TreeModelVolumes &volumes,
const TreeSupportSettings &config,
// New areas at the layer below layer_idx
std::vector<SupportElementMerging> &merging_areas,
// Layer above merging_areas.
const LayerIndex layer_idx,
// Layer elements above merging_areas.
SupportElements &layer_elements,
// If false, the merging_areas will not be merged for performance reasons.
const bool mergelayer)
{
using AvoidanceType = TreeModelVolumes::AvoidanceType;
@ -1609,7 +1621,7 @@ static void increase_areas_one_layer(
for (size_t merging_area_idx = range.begin(); merging_area_idx < range.end(); ++ merging_area_idx) {
SupportElementMerging &merging_area = merging_areas[merging_area_idx];
assert(merging_area.parents.size() == 1);
SupportElement &parent = *merging_area.parents.front();
SupportElement &parent = layer_elements[merging_area.parents.front()];
SupportElementState elem = SupportElementState::propagate_down(parent.state);
const Polygons &wall_restriction =
// Abstract representation of the model outline. If an influence area would move through it, it could teleport through a wall.
@ -1786,10 +1798,10 @@ static void increase_areas_one_layer(
BOOST_LOG_TRIVIAL(warning)
#endif // TREE_SUPPORT_SHOW_ERRORS
<< "Influence area could not be increased! Data about the Influence area: "
"Radius: " << radius << " at layer: " << layer_idx - 1 << " NextTarget: " << elem.next_height << " Distance to top: " << elem.distance_to_top <<
"Radius: " << radius << " at layer: " << layer_idx - 1 << " NextTarget: " << elem.layer_idx << " Distance to top: " << elem.distance_to_top <<
" Elephant foot increases " << elem.elephant_foot_increases << " use_min_xy_dist " << elem.use_min_xy_dist << " to buildplate " << elem.to_buildplate <<
" gracious " << elem.to_model_gracious << " safe " << elem.can_use_safe_radius << " until move " << elem.dont_move_until << " \n "
"Parent " << &parent << ": Radius: " << config.getCollisionRadius(parent.state) << " at layer: " << layer_idx << " NextTarget: " << parent.state.next_height <<
"Parent " << &parent << ": Radius: " << config.getCollisionRadius(parent.state) << " at layer: " << layer_idx << " NextTarget: " << parent.state.layer_idx <<
" Distance to top: " << parent.state.distance_to_top << " Elephant foot increases " << parent.state.elephant_foot_increases << " use_min_xy_dist " << parent.state.use_min_xy_dist <<
" to buildplate " << parent.state.to_buildplate << " gracious " << parent.state.to_model_gracious << " safe " << parent.state.can_use_safe_radius << " until move " << parent.state.dont_move_until;
tree_supports_show_error("Potentially lost branch!", true);
@ -1852,12 +1864,12 @@ static void increase_areas_one_layer(
}
[[nodiscard]] static SupportElementState merge_support_element_states(
const SupportElementState &first, const SupportElementState &second, const Point &next_position, const coord_t next_height,
const SupportElementState &first, const SupportElementState &second, const Point &next_position, const coord_t layer_idx,
const TreeSupportSettings &config)
{
SupportElementState out;
out.next_position = next_position;
out.next_height = next_height;
out.layer_idx = layer_idx;
out.use_min_xy_dist = first.use_min_xy_dist || second.use_min_xy_dist;
out.supports_roof = first.supports_roof || second.supports_roof;
out.dont_move_until = std::max(first.dont_move_until, second.dont_move_until);
@ -1998,9 +2010,7 @@ static bool merge_influence_areas_two_elements(
// calculate which point is closest to the point of the last merge (or tip center if no merge above it has happened)
// used at the end to estimate where to best place the branch on the bottom most layer
// could be replaced with a random point inside the new area
Point new_pos = dst.state.next_position;
if (! contains(intersect, new_pos))
move_inside(intersect, new_pos);
Point new_pos = move_inside_if_outside(intersect, dst.state.next_position);
SupportElementState new_state = merge_support_element_states(dst.state, src.state, new_pos, layer_idx - 1, config);
new_state.increased_to_model_radius = increased_to_model_radius == 0 ?
@ -2232,7 +2242,7 @@ static void merge_influence_areas(
*
* \param move_bounds[in,out] All currently existing influence areas
*/
static void create_layer_pathing(const TreeModelVolumes &volumes, const TreeSupportSettings &config, std::vector<std::set<SupportElement*>> &move_bounds)
static void create_layer_pathing(const TreeModelVolumes &volumes, const TreeSupportSettings &config, std::vector<SupportElements> &move_bounds)
{
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
const double data_size_inverse = 1 / double(move_bounds.size());
@ -2251,7 +2261,7 @@ static void create_layer_pathing(const TreeModelVolumes &volumes, const TreeSupp
// Calculate the influence areas for each layer below (Top down)
// This is done by first increasing the influence area by the allowed movement distance, and merging them with other influence areas if possible
for (int layer_idx = int(move_bounds.size()) - 1; layer_idx > 0; -- layer_idx)
if (const std::set<SupportElement*> &prev_layer = move_bounds[layer_idx]; ! prev_layer.empty()) {
if (SupportElements &prev_layer = move_bounds[layer_idx]; ! prev_layer.empty()) {
// merging is expensive and only parallelized to a max speedup of 2. As such it may be useful in some cases to only merge every few layers to improve performance.
bool had_new_element = new_element;
const bool merge_this_layer = had_new_element || size_t(last_merge_layer_idx - layer_idx) >= merge_every_x_layers;
@ -2262,17 +2272,17 @@ static void create_layer_pathing(const TreeModelVolumes &volumes, const TreeSupp
// ### Increase the influence areas by the allowed movement distance
std::vector<SupportElementMerging> influence_areas;
influence_areas.reserve(prev_layer.size());
std::transform(prev_layer.begin(), prev_layer.end(), std::back_inserter(influence_areas),
[](SupportElement* el) {
assert(! el->influence_area.empty());
boost::container::small_vector<SupportElement*, 4> parents;
parents.emplace_back(el);
return SupportElementMerging{ el->state, parents };
});
increase_areas_one_layer(volumes, config, influence_areas, layer_idx, merge_this_layer);
for (int32_t element_idx = 0; element_idx < int32_t(prev_layer.size()); ++ element_idx) {
SupportElement &el = prev_layer[element_idx];
assert(!el.influence_area.empty());
SupportElement::ParentIndices parents;
parents.emplace_back(element_idx);
influence_areas.push_back({ el.state, parents });
}
increase_areas_one_layer(volumes, config, influence_areas, layer_idx, prev_layer, merge_this_layer);
// Place already fully constructed elements to the output, remove them from influence_areas.
std::set<SupportElement*> &this_layer = move_bounds[layer_idx - 1];
SupportElements &this_layer = move_bounds[layer_idx - 1];
influence_areas.erase(std::remove_if(influence_areas.begin(), influence_areas.end(),
[&this_layer, layer_idx](SupportElementMerging &elem) {
if (elem.areas.influence_areas.empty())
@ -2284,7 +2294,7 @@ static void create_layer_pathing(const TreeModelVolumes &volumes, const TreeSupp
tree_supports_show_error("Insert error of area after bypassing merge.\n", true);
}
// Move the area to output.
this_layer.emplace(new SupportElement(elem.state, std::move(elem.parents), std::move(elem.areas.influence_areas)));
this_layer.emplace_back(elem.state, std::move(elem.parents), std::move(elem.areas.influence_areas));
return true;
}
// Keep the area.
@ -2316,7 +2326,7 @@ static void create_layer_pathing(const TreeModelVolumes &volumes, const TreeSupp
BOOST_LOG_TRIVIAL(error) << "Insert Error of Influence area on layer " << layer_idx - 1 << ". Origin of " << elem.parents.size() << " areas. Was to bp " << elem.state.to_buildplate;
tree_supports_show_error("Insert error of area after merge.\n", true);
}
this_layer.emplace(new SupportElement(elem.state, std::move(elem.parents), std::move(new_area)));
this_layer.emplace_back(elem.state, std::move(elem.parents), std::move(new_area));
}
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
@ -2334,28 +2344,40 @@ static void create_layer_pathing(const TreeModelVolumes &volumes, const TreeSupp
*
* \param elem[in] The SupportElements, which parent's position should be determined.
*/
static void set_points_on_areas(const SupportElement* elem)
static void set_points_on_areas(const SupportElement &elem, SupportElements *layer_above)
{
// Based on the branch center point of the current layer, the point on the next (further up) layer is calculated.
assert(!elem.state.deleted);
assert(layer_above != nullptr || elem.parents.empty());
if (! elem->state.result_on_layer_is_set()) {
// Based on the branch center point of the current layer, the point on the next (further up) layer is calculated.
if (! elem.state.result_on_layer_is_set()) {
BOOST_LOG_TRIVIAL(error) << "Uninitialized support element";
tree_supports_show_error("Uninitialized support element. A branch may be missing.\n", true);
return;
}
for (SupportElement* next_elem : elem->parents)
if (layer_above)
for (int32_t next_elem_idx : elem.parents) {
assert(next_elem_idx >= 0);
SupportElement &next_elem = (*layer_above)[next_elem_idx];
assert(! next_elem.state.deleted);
// if the value was set somewhere else it it kept. This happens when a branch tries not to move after being unable to create a roof.
if (! next_elem->state.result_on_layer_is_set()) {
Point from = elem->state.result_on_layer;
if (! contains(next_elem->influence_area, from)) {
move_inside(next_elem->influence_area, from, 0); // Move inside has edgecases (see tests) so DONT use Polygons.inside to confirm correct move, Error with distance 0 is <= 1
// it is not required to check if how far this move moved a point as is can be larger than maximum_movement_distance. While this seems like a problem it may for example occur after merges.
}
next_elem->state.result_on_layer = from;
if (! next_elem.state.result_on_layer_is_set()) {
// Move inside has edgecases (see tests) so DONT use Polygons.inside to confirm correct move, Error with distance 0 is <= 1
// it is not required to check if how far this move moved a point as is can be larger than maximum_movement_distance.
// While this seems like a problem it may for example occur after merges.
next_elem.state.result_on_layer = move_inside_if_outside(next_elem.influence_area, elem.state.result_on_layer);
// do not call recursive because then amount of layers would be restricted by the stack size
}
}
}
static void set_to_model_contact_simple(SupportElement &elem)
{
const Point best = move_inside_if_outside(elem.influence_area, elem.state.next_position);
elem.state.result_on_layer = best;
BOOST_LOG_TRIVIAL(debug) << "Added NON gracious Support On Model Point (" << best.x() << "," << best.y() << "). The current layer is " << elem.state.layer_idx;
}
/*!
* \brief Get the best point to connect to the model and set the result_on_layer of the relevant SupportElement accordingly.
@ -2363,73 +2385,93 @@ static void set_points_on_areas(const SupportElement* elem)
* \param move_bounds[in,out] All currently existing influence areas
* \param first_elem[in,out] SupportElement that did not have its result_on_layer set meaning that it does not have a child element.
* \param layer_idx[in] The current layer.
* \return Should elem be deleted.
*/
static bool set_to_model_contact(const TreeModelVolumes &volumes, const TreeSupportSettings &config, std::vector<std::set<SupportElement*>> &move_bounds, SupportElement *first_elem, const LayerIndex layer_idx)
static void set_to_model_contact_to_model_gracious(
const TreeModelVolumes &volumes,
const TreeSupportSettings &config,
std::vector<SupportElements> &move_bounds,
SupportElement &first_elem)
{
if (first_elem->state.to_model_gracious)
{
SupportElement* check = first_elem;
std::vector<SupportElement*> checked;
LayerIndex last_successfull_layer = layer_idx;
bool set = false;
SupportElement *last_successfull_layer = nullptr;
// check for every layer upwards, up to the point where this influence area was created (either by initial insert or merge) if the branch could be placed on it, and highest up layer index.
for (LayerIndex layer_check = layer_idx; check->state.next_height >= layer_check; ++ layer_check) {
if (! intersection(check->influence_area, volumes.getPlaceableAreas(config.getCollisionRadius(check->state), layer_check)).empty()) {
set = true;
last_successfull_layer = layer_check;
}
checked.emplace_back(check);
if (check->parents.size() == 1)
check = check->parents[0];
else
// reached merge point
{
SupportElement *elem = &first_elem;
for (LayerIndex layer_check = elem->state.layer_idx;
! intersection(elem->influence_area, volumes.getPlaceableAreas(config.getCollisionRadius(elem->state), layer_check)).empty();
elem = &move_bounds[++ layer_check][elem->parents.front()]) {
assert(elem->state.layer_idx == layer_check);
assert(! elem->state.deleted);
assert(elem->state.to_model_gracious);
last_successfull_layer = elem;
if (elem->parents.size() != 1)
// Reached merge point.
break;
}
}
// Could not find valid placement, even though it should exist => error handling
if (!set) {
if (SUPPORT_TREE_ONLY_GRACIOUS_TO_MODEL) {
BOOST_LOG_TRIVIAL(warning) << "No valid placement found for to model gracious element on layer " << layer_idx << ": REMOVING BRANCH";
tree_supports_show_error("Could not fine valid placement on model! Removing this branch...", true);
for (LayerIndex layer = layer_idx; layer <= first_elem->state.next_height; ++ layer) {
move_bounds[layer].erase(checked[layer - layer_idx]);
delete checked[layer - layer_idx];
if (last_successfull_layer == nullptr) {
BOOST_LOG_TRIVIAL(warning) << "No valid placement found for to model gracious element on layer " << first_elem.state.layer_idx;
tree_supports_show_error("Could not fine valid placement on model! Just placing it down anyway. Could cause floating branches.", true);
first_elem.state.to_model_gracious = false;
set_to_model_contact_simple(first_elem);
} else {
// Found a gracious area above first_elem. Remove all below last_successfull_layer.
{
LayerIndex parent_layer_idx = first_elem.state.layer_idx;
for (SupportElement *elem = &first_elem; elem != last_successfull_layer; elem = &move_bounds[++ parent_layer_idx][elem->parents.front()]) {
assert(! elem->state.deleted);
elem->state.deleted = true;
}
}
// Guess a point inside the influence area, in which the branch will be placed in.
const Point best = move_inside_if_outside(last_successfull_layer->influence_area, last_successfull_layer->state.next_position);
last_successfull_layer->state.result_on_layer = best;
BOOST_LOG_TRIVIAL(debug) << "Added gracious Support On Model Point (" << best.x() << "," << best.y() << "). The current layer is " << last_successfull_layer;
}
}
// Remove elements marked as "deleted", update indices to parents.
static void remove_deleted_elements(std::vector<SupportElements> &move_bounds)
{
std::vector<int32_t> map_parents;
std::vector<int32_t> map_current;
for (LayerIndex layer_idx = LayerIndex(move_bounds.size()) - 1; layer_idx >= 0; -- layer_idx) {
SupportElements &layer = move_bounds[layer_idx];
map_current.clear();
for (int32_t i = 0; i < int32_t(layer.size());) {
SupportElement &element = layer[i];
if (element.state.deleted) {
if (map_current.empty()) {
// Initialize with identity map.
map_current.assign(layer.size(), 0);
std::iota(map_current.begin(), map_current.end(), 0);
}
// Delete all "deleted" elements from the end of the layer vector.
while (i < layer.size() && layer.back().state.deleted) {
layer.pop_back();
// Mark as deleted in the map.
map_current[layer.size()] = -1;
}
assert(i == layer.size() || i + 1 < layer.size());
if (i + 1 < layer.size()) {
element = std::move(layer.back());
layer.pop_back();
// Mark the current element as deleted.
map_current[i] = -1;
// Mark the moved element as moved to index i.
map_current[layer.size()] = i;
}
} else {
BOOST_LOG_TRIVIAL(warning) << "No valid placement found for to model gracious element on layer " << layer_idx;
tree_supports_show_error("Could not fine valid placement on model! Just placing it down anyway. Could cause floating branches.", true);
first_elem->state.to_model_gracious = false;
return set_to_model_contact(volumes, config, move_bounds, first_elem, layer_idx);
// Current element is not deleted. Update its parent indices.
if (! map_parents.empty())
for (int32_t &parent_idx : element.parents)
parent_idx = map_parents[parent_idx];
++ i;
}
}
for (LayerIndex layer = layer_idx + 1; layer < last_successfull_layer - 1; ++ layer) {
move_bounds[layer].erase(checked[layer - layer_idx]);
delete checked[layer - layer_idx];
}
// Guess a point inside the influence area, in which the branch will be placed in.
Point best = checked[last_successfull_layer - layer_idx]->state.next_position;
if (! contains(checked[last_successfull_layer - layer_idx]->influence_area, best))
move_inside(checked[last_successfull_layer - layer_idx]->influence_area, best);
checked[last_successfull_layer - layer_idx]->state.result_on_layer = best;
BOOST_LOG_TRIVIAL(debug) << "Added gracious Support On Model Point (" << best.x() << "," << best.y() << "). The current layer is " << last_successfull_layer;
return last_successfull_layer != layer_idx;
}
else // can not add graceful => just place it here and hope for the best
{
Point best = first_elem->state.next_position;
if (! contains(first_elem->influence_area, best))
move_inside(first_elem->influence_area, best);
first_elem->state.result_on_layer = best;
first_elem->state.to_model_gracious = false;
BOOST_LOG_TRIVIAL(debug) << "Added NON gracious Support On Model Point (" << best.x() << "," << best.y() << "). The current layer is " << layer_idx;
return false;
std::swap(map_current, map_parents);
}
}
@ -2441,56 +2483,65 @@ static bool set_to_model_contact(const TreeModelVolumes &volumes, const TreeSupp
static void create_nodes_from_area(
const TreeModelVolumes &volumes,
const TreeSupportSettings &config,
std::vector<std::set<SupportElement*>> &move_bounds)
std::vector<SupportElements> &move_bounds)
{
// Initialize points on layer 0, with a "random" point in the influence area. Point is chosen based on an inaccurate estimate where the branches will split into two, but every point inside the influence area would produce a valid result.
for (SupportElement* init : move_bounds[0]) {
Point p = init->state.next_position;
if (! contains(init->influence_area, p))
move_inside(init->influence_area, p, 0);
init->state.result_on_layer = p;
set_points_on_areas(init); // also set the parent nodes, as these will be required for the first iteration of the loop below
// Initialize points on layer 0, with a "random" point in the influence area.
// Point is chosen based on an inaccurate estimate where the branches will split into two, but every point inside the influence area would produce a valid result.
for (SupportElement &init : move_bounds.front()) {
init.state.result_on_layer = move_inside_if_outside(init.influence_area, init.state.next_position);
// Also set the parent nodes, as these will be required for the first iteration of the loop below.
set_points_on_areas(init, move_bounds.size() > 1 ? &move_bounds[1] : nullptr);
}
for (LayerIndex layer_idx = 1; layer_idx < LayerIndex(move_bounds.size()); ++ layer_idx) {
std::unordered_set<SupportElement*> remove;
for (SupportElement* elem : move_bounds[layer_idx]) {
bool removed = false;
auto &layer = move_bounds[layer_idx];
auto *layer_above = layer_idx + 1 < move_bounds.size() ? &move_bounds[layer_idx + 1] : nullptr;
for (SupportElement &elem : layer) {
assert(! elem.state.deleted);
assert(elem.state.layer_idx == layer_idx);
// check if the resulting center point is not yet set
if (! elem->state.result_on_layer_is_set()) {
if (elem->state.to_buildplate || (!elem->state.to_buildplate && elem->state.distance_to_top < config.min_dtt_to_model && !elem->state.supports_roof)) {
if (elem->state.to_buildplate) {
BOOST_LOG_TRIVIAL(error) << "Uninitialized Influence area targeting " << elem->state.target_position.x() << "," << elem->state.target_position.y() << ") "
"at target_height: " << elem->state.target_height << " layer: " << layer_idx;
if (! elem.state.result_on_layer_is_set()) {
if (elem.state.to_buildplate || (elem.state.distance_to_top < config.min_dtt_to_model && ! elem.state.supports_roof)) {
if (elem.state.to_buildplate) {
BOOST_LOG_TRIVIAL(error) << "Uninitialized Influence area targeting " << elem.state.target_position.x() << "," << elem.state.target_position.y() << ") "
"at target_height: " << elem.state.target_height << " layer: " << layer_idx;
tree_supports_show_error("Uninitialized support element! A branch could be missing or exist partially.", true);
}
remove.emplace(elem); // we dont need to remove yet the parents as they will have a lower dtt and also no result_on_layer set
removed = true;
for (SupportElement* parent : elem->parents)
// we dont need to remove yet the parents as they will have a lower dtt and also no result_on_layer set
elem.state.deleted = true;
for (int32_t parent_idx : elem.parents)
// When the roof was not able to generate downwards enough, the top elements may have not moved, and have result_on_layer already set.
// As this branch needs to be removed => all parents result_on_layer have to be invalidated.
parent->state.result_on_layer_reset();
(*layer_above)[parent_idx].state.result_on_layer_reset();
continue;
} else {
// set the point where the branch will be placed on the model
removed = set_to_model_contact(volumes, config, move_bounds, elem, layer_idx);
if (removed)
remove.emplace(elem);
if (elem.state.to_model_gracious)
set_to_model_contact_to_model_gracious(volumes, config, move_bounds, elem);
else
set_to_model_contact_simple(elem);
}
}
if (! elem.state.deleted)
// element is valid now setting points in the layer above
set_points_on_areas(elem, layer_above);
}
}
if (!removed)
set_points_on_areas(elem); // element is valid now setting points in the layer above
remove_deleted_elements(move_bounds);
}
// delete all not needed support elements
for (SupportElement* del : remove) {
move_bounds[layer_idx].erase(del);
delete del;
}
remove.clear();
}
}
// For producing circular / elliptical areas from SupportElements (one DrawArea per one SupportElement)
// and for smoothing those areas along the tree branches.
struct DrawArea
{
// Element to be processed.
SupportElement *element;
// Element below, if there is such an element. nullptr if element is a root of a tree.
SupportElement *child_element;
// Polygons to be extruded for this element.
Polygons polygons;
};
/*!
* \brief Draws circles around result_on_layer points of the influence areas
@ -2499,63 +2550,55 @@ static void create_nodes_from_area(
* \param layer_tree_polygons[out] Resulting branch areas with the layerindex they appear on. layer_tree_polygons.size() has to be at least linear_data.size() as each Influence area in linear_data will save have at least one (that's why it's a vector<vector>) corresponding branch area in layer_tree_polygons.
* \param inverse_tree_order[in] A mapping that returns the child of every influence area.
*/
static void generate_branch_areas(
const TreeModelVolumes &volumes,
const TreeSupportSettings &config,
std::vector<std::pair<LayerIndex, SupportElement*>> &linear_data,
std::vector<std::unordered_map<SupportElement*, Polygons>> &layer_tree_polygons,
const std::map<SupportElement*, SupportElement*> &inverse_tree_order)
static void generate_branch_areas(const TreeModelVolumes &volumes, const TreeSupportSettings &config, const std::vector<SupportElements> &move_bounds, std::vector<DrawArea> &linear_data)
{
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
double progress_total = TREE_PROGRESS_PRECALC_AVO + TREE_PROGRESS_PRECALC_COLL + TREE_PROGRESS_GENERATE_NODES + TREE_PROGRESS_AREA_CALC;
constexpr int progress_report_steps = 10;
const size_t progress_inserts_check_interval = linear_data.size() / progress_report_steps;
std::mutex critical_sections;
#endif // SLIC3R_TREESUPPORTS_PROGRESS
// Pre-generate a circle with correct diameter so that we don't have to recompute those (co)sines every time.
const Polygon branch_circle = make_circle(config.branch_radius, SUPPORT_TREE_CIRCLE_RESOLUTION);
std::vector<Polygons> linear_inserts(linear_data.size());
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
const size_t progress_inserts_check_interval = linear_data.size() / progress_report_steps;
#endif // SLIC3R_TREESUPPORTS_PROGRESS
std::mutex critical_sections;
tbb::parallel_for(tbb::blocked_range<size_t>(0, linear_data.size()),
[&](const tbb::blocked_range<size_t> &range) {
[&volumes, &config, &move_bounds, &linear_data, &branch_circle](const tbb::blocked_range<size_t> &range) {
for (size_t idx = range.begin(); idx < range.end(); ++ idx) {
const LayerIndex layer_idx = linear_data[idx].first;
const SupportElement *elem = linear_data[idx].second;
const auto it_elem = inverse_tree_order.find(const_cast<SupportElement*>(elem));
const SupportElement* child_elem = it_elem == inverse_tree_order.end() ? nullptr : it_elem->second;
const coord_t radius = config.getRadius(*elem);
DrawArea &draw_area = linear_data[idx];
const LayerIndex layer_idx = draw_area.element->state.layer_idx;
const coord_t radius = config.getRadius(*draw_area.element);
bool parent_uses_min = false;
// Calculate multiple ovalized circles, to connect with every parent and child. Also generate regular circle for the current layer. Merge all these into one area.
std::vector<std::pair<Point, coord_t>> movement_directions{ std::pair<Point, coord_t>(Point(0, 0), radius) };
if (!elem->state.skip_ovalisation) {
if (child_elem != nullptr) {
const Point movement = child_elem->state.result_on_layer - elem->state.result_on_layer;
if (! draw_area.element->state.skip_ovalisation) {
if (draw_area.child_element != nullptr) {
const Point movement = draw_area.child_element->state.result_on_layer - draw_area.element->state.result_on_layer;
movement_directions.emplace_back(movement, radius);
}
for (SupportElement *parent : elem->parents) {
const Point movement = parent->state.result_on_layer - elem->state.result_on_layer;
movement_directions.emplace_back(movement, std::max(config.getRadius(*parent), config.support_line_width));
parent_uses_min |= parent->state.use_min_xy_dist;
const SupportElements *layer_above = layer_idx + 1 < move_bounds.size() ? &move_bounds[layer_idx + 1] : nullptr;
for (int32_t parent_idx : draw_area.element->parents) {
const SupportElement &parent = (*layer_above)[parent_idx];
const Point movement = parent.state.result_on_layer - draw_area.element->state.result_on_layer;
//FIXME why max(..., config.support_line_width)?
movement_directions.emplace_back(movement, std::max(config.getRadius(parent), config.support_line_width));
parent_uses_min |= parent.state.use_min_xy_dist;
}
}
double max_speed = 0;
auto generateArea = [&volumes, layer_idx, elem, &branch_circle, branch_radius = config.branch_radius, support_line_width = config.support_line_width, &movement_directions, &max_speed, parent_uses_min](
coord_t aoffset) {
const Polygons &collision = volumes.getCollision(0, layer_idx, parent_uses_min || draw_area.element->state.use_min_xy_dist);
auto generateArea = [&collision, &draw_area, &branch_circle, branch_radius = config.branch_radius, support_line_width = config.support_line_width, &movement_directions]
(coord_t aoffset, double &max_speed) {
Polygons poly;
max_speed = 0;
for (std::pair<Point, coord_t> movement : movement_directions) {
max_speed = std::max(max_speed, movement.first.cast<double>().norm());
// Visualization: https://jsfiddle.net/0zvcq39L/2/
// Ovalizes the circle to an ellipse, that contains both old center and new target position.
double used_scale = (movement.second + aoffset) / (1.0 * branch_radius);
Point center_position = elem->state.result_on_layer + movement.first / 2;
Point center_position = draw_area.element->state.result_on_layer + movement.first / 2;
const double moveX = movement.first.x() / (used_scale * branch_radius);
const double moveY = movement.first.y() / (used_scale * branch_radius);
const double vsize_inv = 0.5 / (0.01 + std::sqrt(moveX * moveX + moveY * moveY));
@ -2572,49 +2615,49 @@ static void generate_branch_areas(
poly.emplace_back(std::move(circle));
}
poly = diff_clipped(offset(union_(poly), std::min(coord_t(50), support_line_width / 4), jtMiter, 1.2),
// There seem to be some rounding errors, causing a branch to be a tiny bit further away from the model that it has to be.
// This can cause the tip to be slightly further away front the overhang (x/y wise) than optimal. This fixes it, and for every other part, 0.05mm will not be noticed.
volumes.getCollision(0, layer_idx, parent_uses_min || elem->state.use_min_xy_dist));
poly = diff_clipped(offset(union_(poly), std::min(coord_t(50), support_line_width / 4), jtMiter, 1.2), collision);
return poly;
};
bool fast_relative_movement = max_speed > radius * 0.75;
// Ensure branch area will not overlap with model/collision. This can happen because of e.g. ovalization or increase_until_radius.
double max_speed;
Polygons polygons = generateArea(0, max_speed);
const bool fast_relative_movement = max_speed > radius * 0.75;
// ensure branch area will not overlap with model/collision. This can happen because of e.g. ovalization or increase_until_radius.
linear_inserts[idx] = generateArea(0);
if (fast_relative_movement || config.getRadius(*elem) - config.getCollisionRadius(elem->state) > config.support_line_width) {
// simulate the path the nozzle will take on the outermost wall
// if multiple parts exist, the outer line will not go all around the support part potentially causing support material to be printed mid air
ExPolygons nozzle_path = offset_ex(linear_inserts[idx], -config.support_line_width / 2);
if (fast_relative_movement || config.getRadius(*draw_area.element) - config.getCollisionRadius(draw_area.element->state) > config.support_line_width) {
// Simulate the path the nozzle will take on the outermost wall.
// If multiple parts exist, the outer line will not go all around the support part potentially causing support material to be printed mid air.
ExPolygons nozzle_path = offset_ex(polygons, - config.support_line_width / 2);
if (nozzle_path.size() > 1) {
// Just try to make the area a tiny bit larger.
linear_inserts[idx] = generateArea(config.support_line_width / 2);
nozzle_path = offset_ex(linear_inserts[idx], -config.support_line_width / 2);
// if larger area did not fix the problem, all parts off the nozzle path that do not contain the center point are removed, hoping for the best
polygons = generateArea(config.support_line_width / 2, max_speed);
nozzle_path = offset_ex(polygons, -config.support_line_width / 2);
// If larger area did not fix the problem, all parts off the nozzle path that do not contain the center point are removed, hoping for the best.
if (nozzle_path.size() > 1) {
Polygons polygons_with_correct_center;
ExPolygons polygons_with_correct_center;
for (ExPolygon &part : nozzle_path) {
if (part.contains(elem->state.result_on_layer))
polygons_with_correct_center = union_(polygons_with_correct_center, part);
else {
bool drop = false;
if (! part.contains(draw_area.element->state.result_on_layer)) {
// try a fuzzy inside as sometimes the point should be on the border, but is not because of rounding errors...
Point from = elem->state.result_on_layer;
Polygons to = to_polygons(std::move(part));
move_inside(to, from, 0);
if ((elem->state.result_on_layer - from).cast<double>().norm() < scaled<double>(0.025))
polygons_with_correct_center = union_(polygons_with_correct_center, to);
Point pt = draw_area.element->state.result_on_layer;
move_inside(to_polygons(part), pt, 0);
drop = (draw_area.element->state.result_on_layer - pt).cast<double>().norm() >= scaled<double>(0.025);
}
if (! drop)
polygons_with_correct_center.emplace_back(std::move(part));
}
// Increase the area again, to ensure the nozzle path when calculated later is very similar to the one assumed above.
linear_inserts[idx] = offset(polygons_with_correct_center, config.support_line_width / 2, jtMiter, 1.2);
linear_inserts[idx] = diff_clipped(linear_inserts[idx], volumes.getCollision(0, linear_data[idx].first, parent_uses_min || elem->state.use_min_xy_dist));
polygons = diff_clipped(offset(polygons_with_correct_center, config.support_line_width / 2, jtMiter, 1.2),
//FIXME Vojtech: Clipping may split the region into multiple pieces again, reversing the fixing effort.
collision);
}
}
}
draw_area.polygons = std::move(polygons);
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
if (idx % progress_inserts_check_interval == 0) {
std::lock_guard<std::mutex> critical_section_progress(critical_sections);
@ -2624,10 +2667,6 @@ static void generate_branch_areas(
#endif
}
});
// single threaded combining all elements to the right layers. ONLY COPYS DATA!
for (coord_t i = 0; i < static_cast<coord_t>(linear_data.size()); i++)
layer_tree_polygons[linear_data[i].first].emplace(linear_data[i].second, linear_inserts[i]);
}
/*!
@ -2635,7 +2674,11 @@ static void generate_branch_areas(
*
* \param layer_tree_polygons[in,out] Resulting branch areas with the layerindex they appear on.
*/
static void smooth_branch_areas(const TreeSupportSettings &config, std::vector<std::unordered_map<SupportElement*, Polygons>> &layer_tree_polygons)
static void smooth_branch_areas(
const TreeSupportSettings &config,
std::vector<SupportElements> &move_bounds,
std::vector<DrawArea> &linear_data,
const std::vector<size_t> &linear_data_layers)
{
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
double progress_total = TREE_PROGRESS_PRECALC_AVO + TREE_PROGRESS_PRECALC_COLL + TREE_PROGRESS_GENERATE_NODES + TREE_PROGRESS_AREA_CALC + TREE_PROGRESS_GENERATE_BRANCH_AREAS;
@ -2644,35 +2687,38 @@ static void smooth_branch_areas(const TreeSupportSettings &config, std::vector<s
const coord_t max_radius_change_per_layer = 1 + config.support_line_width / 2; // this is the upper limit a radius may change per layer. +1 to avoid rounding errors
// smooth upwards
for (LayerIndex layer_idx = 0; layer_idx < LayerIndex(layer_tree_polygons.size()) - 1; ++ layer_idx) {
std::vector<std::pair<SupportElement*, Polygons>> processing;
processing.insert(processing.end(), layer_tree_polygons[layer_idx].begin(), layer_tree_polygons[layer_idx].end());
std::vector<std::vector<std::pair<SupportElement*, Polygons>>> update_next(processing.size()); // with this a lock can be avoided
tbb::parallel_for(tbb::blocked_range<size_t>(0, processing.size()),
for (LayerIndex layer_idx = 0; layer_idx < LayerIndex(move_bounds.size()) - 1; ++ layer_idx) {
const size_t processing_base = linear_data_layers[layer_idx];
const size_t processing_base_above = linear_data_layers[layer_idx + 1];
const SupportElements &layer_above = move_bounds[layer_idx + 1];
tbb::parallel_for(tbb::blocked_range<size_t>(0, processing_base_above - processing_base),
[&](const tbb::blocked_range<size_t> &range) {
for (size_t processing_idx = range.begin(); processing_idx < range.end(); ++ processing_idx) {
std::pair<SupportElement*, Polygons> data_pair = processing[processing_idx];
DrawArea &draw_area = linear_data[processing_base + processing_idx];
double max_outer_wall_distance = 0;
bool do_something = false;
for (SupportElement* parent : data_pair.first->parents)
if (config.getRadius(parent->state) != config.getCollisionRadius(parent->state)) {
for (int32_t parent_idx : draw_area.element->parents) {
const SupportElement &parent = layer_above[parent_idx];
if (config.getRadius(parent.state) != config.getCollisionRadius(parent.state)) {
do_something = true;
max_outer_wall_distance = std::max(max_outer_wall_distance, (data_pair.first->state.result_on_layer - parent->state.result_on_layer).cast<double>().norm() - (config.getRadius(*data_pair.first) - config.getRadius(*parent)));
max_outer_wall_distance = std::max(max_outer_wall_distance, (draw_area.element->state.result_on_layer - parent.state.result_on_layer).cast<double>().norm() - (config.getRadius(*draw_area.element) - config.getRadius(parent)));
}
}
max_outer_wall_distance += max_radius_change_per_layer; // As this change is a bit larger than what usually appears, lost radius can be slowly reclaimed over the layers.
if (do_something) {
Polygons max_allowed_area = offset(data_pair.second, float(max_outer_wall_distance), jtMiter, 1.2);
for (SupportElement* parent : data_pair.first->parents)
if (config.getRadius(parent->state) != config.getCollisionRadius(parent->state))
update_next[processing_idx].emplace_back(std::pair<SupportElement*, Polygons>(parent, intersection(layer_tree_polygons[layer_idx + 1][parent], max_allowed_area)));
Polygons max_allowed_area = offset(draw_area.polygons, float(max_outer_wall_distance), jtMiter, 1.2);
for (int32_t parent_idx : draw_area.element->parents) {
const SupportElement &parent = layer_above[parent_idx];
if (config.getRadius(parent.state) != config.getCollisionRadius(parent.state)) {
// No other element on this layer than the current one may be connected to &parent,
// thus it is safe to update parent's DrawArea directly.
Polygons &dst = linear_data[processing_base_above + parent_idx].polygons;
dst = intersection(dst, max_allowed_area);
}
}
}
}
});
for (std::vector<std::pair<SupportElement*, Polygons>> data_vector : update_next)
for (std::pair<SupportElement*, Polygons> data_pair : data_vector)
layer_tree_polygons[layer_idx + 1][data_pair.first] = data_pair.second;
}
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
@ -2681,45 +2727,41 @@ static void smooth_branch_areas(const TreeSupportSettings &config, std::vector<s
#endif
// smooth downwards
std::unordered_set<SupportElement*> updated_last_iteration;
for (int layer_idx = int(layer_tree_polygons.size()) - 2; layer_idx >= 0; -- layer_idx) {
std::vector<std::pair<SupportElement*, Polygons>> processing;
processing.insert(processing.end(), layer_tree_polygons[layer_idx].begin(), layer_tree_polygons[layer_idx].end());
std::vector<std::pair<SupportElement*, Polygons>> update_next(processing.size(), std::pair<SupportElement*, Polygons>(nullptr, Polygons())); // with this a lock can be avoided
tbb::parallel_for(tbb::blocked_range<size_t>(0, processing.size()),
for (auto& element : move_bounds.back())
element.state.marked = false;
for (int layer_idx = int(move_bounds.size()) - 2; layer_idx >= 0; -- layer_idx) {
const size_t processing_base = linear_data_layers[layer_idx];
const size_t processing_base_above = linear_data_layers[layer_idx + 1];
const SupportElements &layer_above = move_bounds[layer_idx + 1];
tbb::parallel_for(tbb::blocked_range<size_t>(0, processing_base_above - processing_base),
[&](const tbb::blocked_range<size_t> &range) {
for (size_t processing_idx = range.begin(); processing_idx < range.end(); ++ processing_idx) {
std::pair<SupportElement*, Polygons> data_pair = processing[processing_idx];
DrawArea &draw_area = linear_data[processing_base + processing_idx];
bool do_something = false;
Polygons max_allowed_area;
for (size_t idx = 0; idx < data_pair.first->parents.size(); ++ idx) {
SupportElement* parent = data_pair.first->parents[idx];
for (int32_t parent_idx : draw_area.element->parents) {
const SupportElement &parent = layer_above[parent_idx];
coord_t max_outer_line_increase = max_radius_change_per_layer;
Polygons result = offset(layer_tree_polygons[layer_idx + 1][parent], max_outer_line_increase, jtMiter, 1.2);
Point direction = data_pair.first->state.result_on_layer - parent->state.result_on_layer;
Polygons result = offset(linear_data[processing_base_above + parent_idx].polygons, max_outer_line_increase, jtMiter, 1.2);
Point direction = draw_area.element->state.result_on_layer - parent.state.result_on_layer;
// move the polygons object
for (auto &outer : result)
for (Point& p : outer)
p += direction;
append(max_allowed_area, std::move(result));
do_something = do_something || updated_last_iteration.count(parent) || config.getCollisionRadius(parent->state) != config.getRadius(parent->state);
do_something = do_something || parent.state.marked || config.getCollisionRadius(parent.state) != config.getRadius(parent.state);
}
if (do_something) {
Polygons result = intersection(max_allowed_area, data_pair.second);
if (area(result) < area(data_pair.second))
update_next[processing_idx] = std::pair<SupportElement*, Polygons>(data_pair.first, result);
// Trim the current drawing areas with max_allowed_area.
Polygons result = intersection(max_allowed_area, draw_area.polygons);
if (area(result) < area(draw_area.polygons)) {
// Mark parent as modified to propagate down.
draw_area.element->state.marked = true;
draw_area.polygons = std::move(result);
}
}
}
});
updated_last_iteration.clear();
for (const std::pair<SupportElement*, Polygons> &data_pair : update_next)
if (data_pair.first != nullptr) {
updated_last_iteration.emplace(data_pair.first);
layer_tree_polygons[layer_idx][data_pair.first] = data_pair.second;
}
}
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
@ -2738,27 +2780,27 @@ static void smooth_branch_areas(const TreeSupportSettings &config, std::vector<s
*/
static void drop_non_gracious_areas(
const TreeModelVolumes &volumes,
std::vector<std::unordered_map<SupportElement*, Polygons>> &layer_tree_polygons,
const std::vector<std::pair<LayerIndex, SupportElement*>> &linear_data,
std::vector<std::vector<std::pair<LayerIndex, Polygons>>> &dropped_down_areas,
const std::map<SupportElement*, SupportElement*> &inverse_tree_order)
const std::vector<DrawArea> &linear_data,
std::vector<Polygons> &support_layer_storage)
{
std::vector<std::vector<std::pair<LayerIndex, Polygons>>> dropped_down_areas(linear_data.size());
tbb::parallel_for(tbb::blocked_range<size_t>(0, linear_data.size()),
[&](const tbb::blocked_range<size_t> &range) {
for (size_t idx = range.begin(); idx < range.end(); ++ idx) {
SupportElement* elem = linear_data[idx].second;
bool non_gracious_model_contact = !elem->state.to_model_gracious && !inverse_tree_order.count(elem); // if a element has no child, it connects to whatever is below as no support further down for it will exist.
if (non_gracious_model_contact) {
Polygons rest_support = layer_tree_polygons[linear_data[idx].first][elem];
LayerIndex counter = 1;
while (area(rest_support) > tiny_area_threshold && counter < linear_data[idx].first) {
rest_support = diff_clipped(rest_support, volumes.getCollision(0, linear_data[idx].first - counter, false));
dropped_down_areas[idx].emplace_back(linear_data[idx].first - counter, rest_support);
counter++;
}
for (size_t idx = range.begin(); idx < range.end(); ++ idx)
// If a element has no child, it connects to whatever is below as no support further down for it will exist.
if (const DrawArea &draw_element = linear_data[idx]; ! draw_element.element->state.to_model_gracious && draw_element.child_element == nullptr) {
Polygons rest_support;
const LayerIndex layer_idx_first = draw_element.element->state.layer_idx - 1;
for (LayerIndex layer_idx = layer_idx_first; area(rest_support) > tiny_area_threshold && layer_idx >= 0; -- layer_idx) {
rest_support = diff_clipped(layer_idx == layer_idx_first ? draw_element.polygons : rest_support, volumes.getCollision(0, layer_idx, false));
dropped_down_areas[idx].emplace_back(layer_idx, rest_support);
}
}
});
for (coord_t i = 0; i < static_cast<coord_t>(dropped_down_areas.size()); i++)
for (std::pair<LayerIndex, Polygons> &pair : dropped_down_areas[i])
append(support_layer_storage[pair.first], std::move(pair.second));
}
/*!
@ -2911,7 +2953,7 @@ static void draw_areas(
const TreeModelVolumes &volumes,
const TreeSupportSettings &config,
const std::vector<Polygons> &overhangs,
std::vector<std::set<SupportElement*>> &move_bounds,
std::vector<SupportElements> &move_bounds,
SupportGeneratorLayersPtr &bottom_contacts,
SupportGeneratorLayersPtr &top_contacts,
@ -2920,52 +2962,69 @@ static void draw_areas(
{
std::vector<Polygons> support_layer_storage(move_bounds.size());
std::vector<Polygons> support_roof_storage(move_bounds.size());
std::map<SupportElement*, SupportElement*> inverese_tree_order; // in the tree structure only the parents can be accessed. Inverse this to be able to access the children.
std::vector<std::pair<LayerIndex, SupportElement*>> linear_data; // All SupportElements are put into a layer independent storage to improve parallelization. Was added at a point in time where this function had performance issues.
// These were fixed by creating less initial points, but i do not see a good reason to remove a working performance optimization.
// All SupportElements are put into a layer independent storage to improve parallelization.
std::vector<DrawArea> linear_data;
std::vector<size_t> linear_data_layers;
{
std::vector<std::pair<SupportElement*, SupportElement*>> map_downwards_old;
std::vector<std::pair<SupportElement*, SupportElement*>> map_downwards_new;
for (LayerIndex layer_idx = 0; layer_idx < LayerIndex(move_bounds.size()); ++ layer_idx) {
for (SupportElement* elem : move_bounds[layer_idx]) {
// We either come from nowhere at the final layer or we had invalid parents 2. should never happen but just to be sure
if ((layer_idx > 0 && ((!inverese_tree_order.count(elem) && elem->state.target_height == layer_idx) || (inverese_tree_order.count(elem) && ! inverese_tree_order[elem]->state.result_on_layer_is_set()))))
continue;
for (SupportElement* par : elem->parents)
if (par->state.result_on_layer_is_set())
inverese_tree_order.emplace(par, elem);
linear_data.emplace_back(layer_idx, elem);
SupportElements *layer_above = layer_idx + 1 < move_bounds.size() ? &move_bounds[layer_idx + 1] : nullptr;
map_downwards_new.clear();
linear_data_layers.emplace_back(linear_data.size());
std::sort(map_downwards_old.begin(), map_downwards_old.end(), [](auto &l, auto &r) { return l.first < r.first; });
for (SupportElement &elem : move_bounds[layer_idx]) {
SupportElement *child = nullptr;
if (layer_idx > 0) {
auto it = std::lower_bound(map_downwards_old.begin(), map_downwards_old.end(), &elem, [](auto &l, const SupportElement *r) { return l.first < r; });
if (it != map_downwards_old.end() && it->first == &elem) {
child = it->second;
// Only one link points to a node above from below.
assert(! (++ it != map_downwards_old.end() && it->first == &elem));
}
if ((! child && elem.state.target_height == layer_idx) || (child && !child->state.result_on_layer_is_set()))
// We either come from nowhere at the final layer or we had invalid parents 2. should never happen but just to be sure
continue;
}
for (int32_t parent_idx : elem.parents) {
SupportElement &parent = (*layer_above)[parent_idx];
if (parent.state.result_on_layer_is_set())
map_downwards_new.emplace_back(&parent, &elem);
}
linear_data.push_back({ &elem, child });
}
std::swap(map_downwards_old, map_downwards_new);
}
linear_data_layers.emplace_back(linear_data.size());
}
std::vector<std::unordered_map<SupportElement*, Polygons>> layer_tree_polygons(move_bounds.size()); // reorder the processed data by layers again. The map also could be a vector<pair<SupportElement*,Polygons>>.
auto t_start = std::chrono::high_resolution_clock::now();
// Generate the circles that will be the branches.
generate_branch_areas(volumes, config, linear_data, layer_tree_polygons, inverese_tree_order);
generate_branch_areas(volumes, config, move_bounds, linear_data);
auto t_generate = std::chrono::high_resolution_clock::now();
// In some edgecases a branch may go though a hole, where the regular radius does not fit. This can result in an apparent jump in branch radius. As such this cases need to be caught and smoothed out.
smooth_branch_areas(config, layer_tree_polygons);
smooth_branch_areas(config, move_bounds, linear_data, linear_data_layers);
auto t_smooth = std::chrono::high_resolution_clock::now();
// drop down all trees that connect non gracefully with the model
std::vector<std::vector<std::pair<LayerIndex, Polygons>>> dropped_down_areas(linear_data.size());
drop_non_gracious_areas(volumes, layer_tree_polygons, linear_data, dropped_down_areas, inverese_tree_order);
drop_non_gracious_areas(volumes, linear_data, support_layer_storage);
auto t_drop = std::chrono::high_resolution_clock::now();
// single threaded combining all dropped down support areas to the right layers. ONLY COPYS DATA!
for (coord_t i = 0; i < static_cast<coord_t>(dropped_down_areas.size()); i++)
for (std::pair<LayerIndex, Polygons> &pair : dropped_down_areas[i])
append(support_layer_storage[pair.first], std::move(pair.second));
// single threaded combining all support areas to the right layers. ONLY COPYS DATA!
for (LayerIndex layer_idx = 0; layer_idx < LayerIndex(layer_tree_polygons.size()); ++ layer_idx) {
auto &this_layer_tree_polygons = layer_tree_polygons[layer_idx];
auto &this_roofs = support_roof_storage[layer_idx];
auto &this_layers = support_layer_storage[layer_idx];
// Single threaded combining all support areas to the right layers.
{
auto begin = linear_data.begin();
for (LayerIndex layer_idx = 0; layer_idx < LayerIndex(move_bounds.size()); ++ layer_idx) {
size_t cnt_roofs = 0;
size_t cnt_layers = 0;
for (const std::pair<const SupportElement*, Polygons> &data_pair : this_layer_tree_polygons)
++ (data_pair.first->state.missing_roof_layers > data_pair.first->state.distance_to_top ? cnt_roofs : cnt_layers);
auto end = begin;
for (; end != linear_data.end() && end->element->state.layer_idx == layer_idx; ++ end)
++ (end->element->state.missing_roof_layers > end->element->state.distance_to_top ? cnt_roofs : cnt_layers);
auto &this_roofs = support_roof_storage[layer_idx];
auto &this_layers = support_layer_storage[layer_idx];
this_roofs.reserve(this_roofs.size() + cnt_roofs);
this_layers.reserve(this_layers.size() + cnt_layers);
for (const std::pair<const SupportElement*, Polygons> &data_pair : this_layer_tree_polygons) {
auto &src = const_cast<Polygons&>(data_pair.second);
std::move(std::begin(src), std::end(src), std::back_inserter(data_pair.first->state.missing_roof_layers > data_pair.first->state.distance_to_top ? this_roofs : this_layers));
for (auto it = begin; it != end; ++ it)
std::move(std::begin(it->polygons), std::end(it->polygons), std::back_inserter(it->element->state.missing_roof_layers > it->element->state.distance_to_top ? this_roofs : this_layers));
begin = end;
}
}
@ -3053,7 +3112,7 @@ static void generate_support_areas(Print &print, const BuildVolume &build_volume
auto t_precalc = std::chrono::high_resolution_clock::now();
// value is the area where support may be placed. As this is calculated in CreateLayerPathing it is saved and reused in draw_areas
std::vector<std::set<SupportElement*>> move_bounds(num_support_layers);
std::vector<SupportElements> move_bounds(num_support_layers);
// ### Place tips of the support tree
SupportGeneratorLayersPtr bottom_contacts(num_support_layers, nullptr);
@ -3108,9 +3167,7 @@ static void generate_support_areas(Print &print, const BuildVolume &build_volume
// if (config.branch_radius==2121)
// BOOST_LOG_TRIVIAL(error) << "Why ask questions when you already know the answer twice.\n (This is not a real bug, please dont report it.)";
for (auto &layer : move_bounds)
for (auto elem : layer)
delete elem;
move_bounds.clear();
auto remove_undefined_layers = [](SupportGeneratorLayersPtr &layers) {
layers.erase(std::remove_if(layers.begin(), layers.end(), [](const SupportGeneratorLayer* ptr) { return ptr == nullptr; }), layers.end());

View file

@ -54,7 +54,6 @@ static constexpr const coord_t SUPPORT_TREE_COLLISION_RESOLUTION = scaled<coord_
// The number of vertices in each circle.
static constexpr const size_t SUPPORT_TREE_CIRCLE_RESOLUTION = 25;
static constexpr const bool SUPPORT_TREE_ONLY_GRACIOUS_TO_MODEL = false;
static constexpr const bool SUPPORT_TREE_AVOID_SUPPORT_BLOCKER = true;
enum class InterfacePreference
@ -93,7 +92,57 @@ struct AreaIncreaseSettings
struct TreeSupportSettings;
struct SupportElementID
// C++17 does not support in place initializers of bit values, thus a constructor zeroing the bits is provided.
struct SupportElementStateBits {
SupportElementStateBits() :
to_buildplate(false),
to_model_gracious(false),
use_min_xy_dist(false),
supports_roof(false),
can_use_safe_radius(false),
skip_ovalisation(false),
deleted(false),
marked(false)
{}
/*!
* \brief The element trys to reach the buildplate
*/
bool to_buildplate : 1;
/*!
* \brief Will the branch be able to rest completely on a flat surface, be it buildplate or model ?
*/
bool to_model_gracious : 1;
/*!
* \brief Whether the min_xy_distance can be used to get avoidance or similar. Will only be true if support_xy_overrides_z=Z overrides X/Y.
*/
bool use_min_xy_dist : 1;
/*!
* \brief True if this Element or any parent provides support to a support roof.
*/
bool supports_roof : 1;
/*!
* \brief An influence area is considered safe when it can use the holefree avoidance <=> It will not have to encounter holes on its way downward.
*/
bool can_use_safe_radius : 1;
/*!
* \brief Skip the ovalisation to parent and children when generating the final circles.
*/
bool skip_ovalisation : 1;
// Not valid anymore, to be deleted.
bool deleted : 1;
// General purpose flag marking a visited element.
bool marked : 1;
};
struct SupportElementState : public SupportElementStateBits
{
/*!
* \brief The layer this support elements wants reach
@ -104,10 +153,7 @@ struct SupportElementID
* \brief The position this support elements wants to support on layer=target_height
*/
Point target_position;
};
struct SupportElementState : public SupportElementID
{
/*!
* \brief The next position this support elements wants to reach. NOTE: This is mainly a suggestion regarding direction inside the influence area.
*/
@ -116,7 +162,7 @@ struct SupportElementState : public SupportElementID
/*!
* \brief The next height this support elements wants to reach
*/
LayerIndex next_height;
LayerIndex layer_idx;
/*!
* \brief The Effective distance to top of this element regarding radius increases and collision calculations.
@ -160,41 +206,12 @@ struct SupportElementState : public SupportElementID
*/
uint32_t missing_roof_layers;
/*!
* \brief The element trys to reach the buildplate
*/
bool to_buildplate : 1;
/*!
* \brief Will the branch be able to rest completely on a flat surface, be it buildplate or model ?
*/
bool to_model_gracious : 1;
/*!
* \brief Whether the min_xy_distance can be used to get avoidance or similar. Will only be true if support_xy_overrides_z=Z overrides X/Y.
*/
bool use_min_xy_dist : 1;
/*!
* \brief True if this Element or any parent provides support to a support roof.
*/
bool supports_roof : 1;
/*!
* \brief An influence area is considered safe when it can use the holefree avoidance <=> It will not have to encounter holes on its way downward.
*/
bool can_use_safe_radius : 1;
/*!
* \brief Skip the ovalisation to parent and children when generating the final circles.
*/
bool skip_ovalisation : 1;
// called by increase_single_area() and increaseAreas()
[[nodiscard]] static SupportElementState propagate_down(const SupportElementState &src)
{
SupportElementState dst{ src };
++ dst.distance_to_top;
-- dst.layer_idx;
// set to invalid as we are a new node on a new layer
dst.result_on_layer_reset();
dst.skip_ovalisation = false;
@ -204,16 +221,26 @@ struct SupportElementState : public SupportElementID
struct SupportElement
{
using ParentIndices =
#ifdef NDEBUG
// To reduce memory allocation in release mode.
boost::container::small_vector<int32_t, 4>;
#else // NDEBUG
// To ease debugging.
std::vector<int32_t>;
#endif // NDEBUG
// SupportElement(const SupportElementState &state) : SupportElementState(state) {}
SupportElement(const SupportElementState &state, Polygons &&influence_area) : state(state), influence_area(std::move(influence_area)) {}
SupportElement(const SupportElementState &state, boost::container::small_vector<SupportElement*, 4> &&parents, Polygons &&influence_area) :
SupportElement(const SupportElementState &state, ParentIndices &&parents, Polygons &&influence_area) :
state(state), parents(std::move(parents)), influence_area(std::move(influence_area)) {}
SupportElementState state;
/*!
* \brief All elements in the layer above the current one that are supported by this element
*/
boost::container::small_vector<SupportElement*, 4> parents;
ParentIndices parents;
/*!
* \brief The resulting influence area.

View file

@ -111,7 +111,7 @@
</dict>
</array>
<key>LSMinimumSystemVersion</key>
<string>10.10</string>
<string>10.12</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSHighResolutionCapable</key>

View file

@ -34,8 +34,11 @@ void BitmapCache::clear()
{
for (std::pair<const std::string, wxBitmap*> &bitmap : m_map)
delete bitmap.second;
m_map.clear();
for (std::pair<const std::string, wxBitmapBundle*> &bitmap_bundle : m_bndl_map)
delete bitmap_bundle.second;
m_bndl_map.clear();
}
static wxBitmap wxImage_to_wxBitmap_with_alpha(wxImage &&image, float scale = 1.0f)

View file

@ -907,21 +907,10 @@ void GCodeViewer::refresh(const GCodeProcessorResult& gcode_result, const std::v
#endif // ENABLE_GCODE_VIEWER_STATISTICS
// update buffers' render paths
#if ENABLE_PREVIEW_LAYOUT
refresh_render_paths(false, false);
#else
refresh_render_paths();
#endif // ENABLE_PREVIEW_LAYOUT
log_memory_used("Refreshed G-code extrusion paths, ");
}
#if !ENABLE_PREVIEW_LAYOUT
void GCodeViewer::refresh_render_paths()
{
refresh_render_paths(false, false);
}
#endif // !ENABLE_PREVIEW_LAYOUT
void GCodeViewer::update_shells_color_by_extruder(const DynamicPrintConfig* config)
{
if (config != nullptr)
@ -958,9 +947,7 @@ void GCodeViewer::reset()
m_statistics.reset_all();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
m_contained_in_bed = true;
#if ENABLE_PREVIEW_LAYOUT
m_legend_resizer.reset();
#endif // ENABLE_PREVIEW_LAYOUT
}
void GCodeViewer::render()
@ -1073,9 +1060,6 @@ unsigned int GCodeViewer::get_options_visibility_flags() const
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::CenterOfGravity), m_cog.is_visible());
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Shells), m_shells.visible);
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ToolMarker), m_sequential_view.marker.is_visible());
#if !ENABLE_PREVIEW_LAYOUT
flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Legend), is_legend_enabled());
#endif // !ENABLE_PREVIEW_LAYOUT
return flags;
}
@ -1097,9 +1081,6 @@ void GCodeViewer::set_options_visibility_from_flags(unsigned int flags)
m_cog.set_visible(is_flag_set(static_cast<unsigned int>(Preview::OptionType::CenterOfGravity)));
m_shells.visible = is_flag_set(static_cast<unsigned int>(Preview::OptionType::Shells));
m_sequential_view.marker.set_visible(is_flag_set(static_cast<unsigned int>(Preview::OptionType::ToolMarker)));
#if !ENABLE_PREVIEW_LAYOUT
enable_legend(is_flag_set(static_cast<unsigned int>(Preview::OptionType::Legend)));
#endif // !ENABLE_PREVIEW_LAYOUT
}
void GCodeViewer::set_layers_z_range(const std::array<unsigned int, 2>& layers_z_range)
@ -3434,11 +3415,7 @@ void GCodeViewer::render_legend(float& legend_height)
const float max_height = 0.75f * static_cast<float>(cnv_size.get_height());
const float child_height = 0.3333f * max_height;
ImGui::SetNextWindowSizeConstraints({ 0.0f, 0.0f }, { -1.0f, max_height });
#if ENABLE_PREVIEW_LAYOUT
imgui.begin(std::string("Legend"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove);
#else
imgui.begin(std::string("Legend"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove);
#endif // ENABLE_PREVIEW_LAYOUT
enum class EItemType : unsigned char
{
@ -3537,7 +3514,6 @@ void GCodeViewer::render_legend(float& legend_height)
}
else {
imgui.text(label);
#if ENABLE_TRAVEL_TIME
if (!time.empty()) {
ImGui::SameLine(offsets[0]);
imgui.text(time);
@ -3553,9 +3529,6 @@ void GCodeViewer::render_legend(float& legend_height)
ImGui::TextUnformatted((percent > 0.0f) ? buf : "");
}
else if (used_filament_m > 0.0) {
#else
if (used_filament_m > 0.0) {
#endif // ENABLE_TRAVEL_TIME
char buf[64];
ImGui::SameLine(offsets[0]);
::sprintf(buf, imperial_units ? "%.2f in" : "%.2f m", used_filament_m);
@ -3796,7 +3769,6 @@ void GCodeViewer::render_legend(float& legend_height)
offsets = calculate_offsets(labels, times, { "Extruder NNN", longest_used_filament_string }, icon_size);
}
#if ENABLE_PREVIEW_LAYOUT
// selection section
bool view_type_changed = false;
int old_view_type = static_cast<int>(get_view_type());
@ -3834,43 +3806,14 @@ void GCodeViewer::render_legend(float& legend_height)
append_headers({ _u8L(""), _u8L("Used filament"), _u8L(""), _u8L("") }, offsets);
else
ImGui::Separator();
#else
// extrusion paths section -> title
switch (m_view_type)
{
case EViewType::FeatureType:
{
append_headers({ _u8L("Feature type"), _u8L("Time"), _u8L("Percentage"), _u8L("Used filament") }, offsets);
break;
}
case EViewType::Height: { imgui.title(_u8L("Height (mm)")); break; }
case EViewType::Width: { imgui.title(_u8L("Width (mm)")); break; }
case EViewType::Feedrate: { imgui.title(_u8L("Speed (mm/s)")); break; }
case EViewType::FanSpeed: { imgui.title(_u8L("Fan Speed (%)")); break; }
case EViewType::Temperature: { imgui.title(_u8L("Temperature (°C)")); break; }
case EViewType::VolumetricRate: { imgui.title(_u8L("Volumetric flow rate (mm³/s)")); break; }
case EViewType::LayerTimeLinear: { imgui.title(_u8L("Layer time (linear)")); break; }
case EViewType::LayerTimeLogarithmic: { imgui.title(_u8L("Layer time (logarithmic)")); break; }
case EViewType::Tool: {
append_headers({ _u8L("Tool"), _u8L("Used filament") }, offsets);
break;
}
case EViewType::ColorPrint: { imgui.title(_u8L("Color Print")); break; }
default: { break; }
}
#endif // ENABLE_PREVIEW_LAYOUT
#if ENABLE_PREVIEW_LAYOUT
if (!view_type_changed) {
#endif // ENABLE_PREVIEW_LAYOUT
// extrusion paths section -> items
switch (m_view_type)
{
case EViewType::FeatureType:
{
#if ENABLE_TRAVEL_TIME
max_time_percent = std::max(max_time_percent, time_mode.travel_time / time_mode.time);
#endif // ENABLE_TRAVEL_TIME
for (size_t i = 0; i < m_roles.size(); ++i) {
ExtrusionRole role = m_roles[i];
@ -3884,18 +3827,13 @@ void GCodeViewer::render_legend(float& legend_height)
refresh_render_paths(false, false);
wxGetApp().plater()->update_preview_moves_slider();
wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
#if !ENABLE_PREVIEW_LAYOUT
wxGetApp().plater()->update_preview_bottom_toolbar();
#endif // !ENABLE_PREVIEW_LAYOUT
}
);
}
#if ENABLE_TRAVEL_TIME
if (m_buffers[buffer_id(EMoveType::Travel)].visible)
append_item(EItemType::Line, Travel_Colors[0], _u8L("Travel"), true, short_time(get_time_dhms(time_mode.travel_time)),
time_mode.travel_time / time_mode.time, max_time_percent, offsets, 0.0f, 0.0f);
#endif // ENABLE_TRAVEL_TIME
break;
}
@ -3985,9 +3923,7 @@ void GCodeViewer::render_legend(float& legend_height)
}
default: { break; }
}
#if ENABLE_PREVIEW_LAYOUT
}
#endif // ENABLE_PREVIEW_LAYOUT
// partial estimated printing time section
if (m_view_type == EViewType::ColorPrint) {
@ -4164,89 +4100,6 @@ void GCodeViewer::render_legend(float& legend_height)
}
}
#if !ENABLE_PREVIEW_LAYOUT
// travel paths section
if (m_buffers[buffer_id(EMoveType::Travel)].visible) {
switch (m_view_type)
{
case EViewType::Feedrate:
case EViewType::Tool:
case EViewType::ColorPrint: {
break;
}
default: {
// title
ImGui::Spacing();
imgui.title(_u8L("Travel"));
// items
append_item(EItemType::Line, Travel_Colors[0], _u8L("Movement"));
append_item(EItemType::Line, Travel_Colors[1], _u8L("Extrusion"));
append_item(EItemType::Line, Travel_Colors[2], _u8L("Retraction"));
break;
}
}
}
// wipe paths section
if (m_buffers[buffer_id(EMoveType::Wipe)].visible) {
switch (m_view_type)
{
case EViewType::Feedrate:
case EViewType::Tool:
case EViewType::ColorPrint: { break; }
default: {
// title
ImGui::Spacing();
imgui.title(_u8L("Wipe"));
// items
append_item(EItemType::Line, Wipe_Color, _u8L("Wipe"));
break;
}
}
}
auto any_option_available = [this]() {
auto available = [this](EMoveType type) {
const TBuffer& buffer = m_buffers[buffer_id(type)];
return buffer.visible && buffer.has_data();
};
return available(EMoveType::Color_change) ||
available(EMoveType::Custom_GCode) ||
available(EMoveType::Pause_Print) ||
available(EMoveType::Retract) ||
available(EMoveType::Tool_change) ||
available(EMoveType::Unretract) ||
available(EMoveType::Seam);
};
auto add_option = [this, append_item](EMoveType move_type, EOptionsColors color, const std::string& text) {
const TBuffer& buffer = m_buffers[buffer_id(move_type)];
if (buffer.visible && buffer.has_data())
append_item(EItemType::Circle, Options_Colors[static_cast<unsigned int>(color)], text);
};
// options section
if (any_option_available()) {
// title
ImGui::Spacing();
imgui.title(_u8L("Options"));
// items
add_option(EMoveType::Retract, EOptionsColors::Retractions, _u8L("Retractions"));
add_option(EMoveType::Unretract, EOptionsColors::Unretractions, _u8L("Deretractions"));
add_option(EMoveType::Seam, EOptionsColors::Seams, _u8L("Seams"));
add_option(EMoveType::Tool_change, EOptionsColors::ToolChanges, _u8L("Tool changes"));
add_option(EMoveType::Color_change, EOptionsColors::ColorChanges, _u8L("Color changes"));
add_option(EMoveType::Pause_Print, EOptionsColors::PausePrints, _u8L("Print pauses"));
add_option(EMoveType::Custom_GCode, EOptionsColors::CustomGCodes, _u8L("Custom G-codes"));
}
#endif // !ENABLE_PREVIEW_LAYOUT
auto add_strings_row_to_table = [&imgui](const std::string& col_1, const ImVec4& col_1_color, const std::string& col_2, const ImVec4& col_2_color) {
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
@ -4369,7 +4222,6 @@ void GCodeViewer::render_legend(float& legend_height)
}
}
#if ENABLE_PREVIEW_LAYOUT
// toolbar section
auto toggle_button = [this, &imgui, icon_size](Preview::OptionType type, const std::string& name,
std::function<void(ImGuiWindow& window, const ImVec2& pos, float size)> draw_callback) {
@ -4409,7 +4261,6 @@ void GCodeViewer::render_legend(float& legend_height)
}
};
#if ENABLE_LEGEND_TOOLBAR_ICONS
auto image_icon = [&imgui](ImGuiWindow& window, const ImVec2& pos, float size, const wchar_t& icon_id) {
ImGuiIO& io = ImGui::GetIO();
const ImTextureID tex_id = io.Fonts->TexID;
@ -4420,163 +4271,59 @@ void GCodeViewer::render_legend(float& legend_height)
const ImVec2 uv1 = { static_cast<float>(rect->X + rect->Width) / tex_w, static_cast<float>(rect->Y + rect->Height) / tex_h };
window.DrawList->AddImage(tex_id, pos, { pos.x + size, pos.y + size }, uv0, uv1, ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f }));
};
#else
auto circle_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const ColorRGBA& color) {
const float margin = 3.0f;
const ImVec2 center(0.5f * (pos.x + pos.x + size), 0.5f * (pos.y + pos.y + size));
window.DrawList->AddCircleFilled(center, 0.5f * (size - 2.0f * margin), ImGuiWrapper::to_ImU32(color), 16);
};
auto line_icon = [](ImGuiWindow& window, const ImVec2& pos, float size, const ColorRGBA& color) {
const float margin = 3.0f;
window.DrawList->AddLine({ pos.x + margin, pos.y + size - margin }, { pos.x + size - margin, pos.y + margin }, ImGuiWrapper::to_ImU32(color), 3.0f);
};
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
ImGui::Spacing();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::Travel, _u8L("Travel"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendTravel);
#else
toggle_button(Preview::OptionType::Travel, _u8L("Travel"), [line_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
line_icon(window, pos, size, Travel_Colors[0]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::Wipe, _u8L("Wipe"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendWipe);
#else
toggle_button(Preview::OptionType::Wipe, _u8L("Wipe"), [line_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
line_icon(window, pos, size, Wipe_Color);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::Retractions, _u8L("Retractions"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendRetract);
#else
toggle_button(Preview::OptionType::Retractions, _u8L("Retractions"), [circle_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
circle_icon(window, pos, size, Options_Colors[static_cast<unsigned int>(EOptionsColors::Retractions)]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::Unretractions, _u8L("Deretractions"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendDeretract);
#else
toggle_button(Preview::OptionType::Unretractions, _u8L("Deretractions"), [circle_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
circle_icon(window, pos, size, Options_Colors[static_cast<unsigned int>(EOptionsColors::Unretractions)]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::Seams, _u8L("Seams"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendSeams);
#else
toggle_button(Preview::OptionType::Seams, _u8L("Seams"), [circle_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
circle_icon(window, pos, size, Options_Colors[static_cast<unsigned int>(EOptionsColors::Seams)]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::ToolChanges, _u8L("Tool changes"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendToolChanges);
#else
toggle_button(Preview::OptionType::ToolChanges, _u8L("Tool changes"), [circle_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
circle_icon(window, pos, size, Options_Colors[static_cast<unsigned int>(EOptionsColors::ToolChanges)]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::ColorChanges, _u8L("Color changes"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendColorChanges);
#else
toggle_button(Preview::OptionType::ColorChanges, _u8L("Color changes"), [circle_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
circle_icon(window, pos, size, Options_Colors[static_cast<unsigned int>(EOptionsColors::ColorChanges)]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::PausePrints, _u8L("Print pauses"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendPausePrints);
#else
toggle_button(Preview::OptionType::PausePrints, _u8L("Print pauses"), [circle_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
circle_icon(window, pos, size, Options_Colors[static_cast<unsigned int>(EOptionsColors::PausePrints)]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::CustomGCodes, _u8L("Custom G-codes"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendCustomGCodes);
#else
toggle_button(Preview::OptionType::CustomGCodes, _u8L("Custom G-codes"), [circle_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
circle_icon(window, pos, size, Options_Colors[static_cast<unsigned int>(EOptionsColors::CustomGCodes)]);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::CenterOfGravity, _u8L("Center of gravity"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendCOG);
});
#else
toggle_button(Preview::OptionType::CenterOfGravity, _u8L("Center of gravity"), [](ImGuiWindow& window, const ImVec2& pos, float size) {
const ImU32 black = ImGuiWrapper::to_ImU32({ 0.0f, 0.0f, 0.0f, 1.0f });
const ImU32 white = ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f });
const float margin = 3.0f;
const ImVec2 center(0.5f * (pos.x + pos.x + size), 0.5f * (pos.y + pos.y + size));
const float radius = 0.5f * (size - 2.0f * margin);
window.DrawList->PathArcToFast(center, radius, 0, 3);
window.DrawList->PathLineTo(center);
window.DrawList->PathFillConvex(black);
window.DrawList->PathArcToFast(center, radius, 3, 6);
window.DrawList->PathLineTo(center);
window.DrawList->PathFillConvex(white);
window.DrawList->PathArcToFast(center, radius, 6, 9);
window.DrawList->PathLineTo(center);
window.DrawList->PathFillConvex(black);
window.DrawList->PathArcToFast(center, radius, 9, 12);
window.DrawList->PathLineTo(center);
window.DrawList->PathFillConvex(white);
window.DrawList->AddCircle(center, radius, black, 16);
});
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
ImGui::SameLine();
if (!wxGetApp().is_gcode_viewer()) {
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::Shells, _u8L("Shells"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendShells);
#else
toggle_button(Preview::OptionType::Shells, _u8L("Shells"), [](ImGuiWindow& window, const ImVec2& pos, float size) {
const ImU32 color = ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f });
const float margin = 3.0f;
const float proj = 0.25f * size;
window.DrawList->AddRect({ pos.x + margin, pos.y + size - margin }, { pos.x + size - margin - proj, pos.y + margin + proj }, color);
window.DrawList->AddLine({ pos.x + margin, pos.y + margin + proj }, { pos.x + margin + proj, pos.y + margin }, color);
window.DrawList->AddLine({ pos.x + size - margin - proj, pos.y + margin + proj }, { pos.x + size - margin, pos.y + margin }, color);
window.DrawList->AddLine({ pos.x + size - margin - proj, pos.y + size - margin }, { pos.x + size - margin, pos.y + size - margin - proj }, color);
window.DrawList->AddLine({ pos.x + margin + proj, pos.y + margin }, { pos.x + size - margin, pos.y + margin }, color);
window.DrawList->AddLine({ pos.x + size - margin, pos.y + margin }, { pos.x + size - margin, pos.y + size - margin - proj }, color);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
ImGui::SameLine();
}
#if ENABLE_LEGEND_TOOLBAR_ICONS
toggle_button(Preview::OptionType::ToolMarker, _u8L("Tool marker"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
image_icon(window, pos, size, ImGui::LegendToolMarker);
#else
toggle_button(Preview::OptionType::ToolMarker, _u8L("Tool marker"), [](ImGuiWindow& window, const ImVec2& pos, float size) {
const ImU32 color = ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 0.8f });
const float margin = 3.0f;
const ImVec2 p1(0.5f * (pos.x + pos.x + size), pos.y + size - margin);
const ImVec2 p2(p1.x + 0.25f * size, p1.y - 0.25f * size);
const ImVec2 p3(p1.x - 0.25f * size, p1.y - 0.25f * size);
window.DrawList->AddTriangleFilled(p1, p2, p3, color);
const float mid_x = 0.5f * (pos.x + pos.x + size);
window.DrawList->AddRectFilled({ mid_x - 0.09375f * size, p1.y - 0.25f * size }, { mid_x + 0.09375f * size, pos.y + margin }, color);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
});
bool size_dirty = !ImGui::GetCurrentWindow()->ScrollbarY && ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x != ImGui::GetWindowWidth();
@ -4585,7 +4332,6 @@ void GCodeViewer::render_legend(float& legend_height)
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
}
m_legend_resizer.dirty = size_dirty;
#endif // ENABLE_PREVIEW_LAYOUT
legend_height = ImGui::GetWindowHeight();

View file

@ -773,14 +773,12 @@ private:
COG m_cog;
EViewType m_view_type{ EViewType::FeatureType };
bool m_legend_enabled{ true };
#if ENABLE_PREVIEW_LAYOUT
struct LegendResizer
{
bool dirty{ true };
void reset() { dirty = true; }
};
LegendResizer m_legend_resizer;
#endif // ENABLE_PREVIEW_LAYOUT
PrintEstimatedStatistics m_print_statistics;
PrintEstimatedStatistics::ETimeMode m_time_estimate_mode{ PrintEstimatedStatistics::ETimeMode::Normal };
#if ENABLE_GCODE_VIEWER_STATISTICS
@ -808,11 +806,7 @@ public:
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
// recalculate ranges in dependence of what is visible and sets tool/print colors
void refresh(const GCodeProcessorResult& gcode_result, const std::vector<std::string>& str_tool_colors);
#if ENABLE_PREVIEW_LAYOUT
void refresh_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last) const;
#else
void refresh_render_paths();
#endif // ENABLE_PREVIEW_LAYOUT
void update_shells_color_by_extruder(const DynamicPrintConfig* config);
void reset();
@ -857,9 +851,7 @@ public:
std::vector<CustomGCode::Item>& get_custom_gcode_per_print_z() { return m_custom_gcode_per_print_z; }
size_t get_extruders_count() { return m_extruders_count; }
#if ENABLE_PREVIEW_LAYOUT
void invalidate_legend() { m_legend_resizer.reset(); }
#endif // ENABLE_PREVIEW_LAYOUT
private:
void load_toolpaths(const GCodeProcessorResult& gcode_result);
@ -868,9 +860,6 @@ private:
#else
void load_shells(const Print& print, bool initialized);
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
#if !ENABLE_PREVIEW_LAYOUT
void refresh_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last) const;
#endif // !ENABLE_PREVIEW_LAYOUT
void render_toolpaths();
void render_shells();
void render_legend(float& legend_height);

View file

@ -2506,21 +2506,12 @@ void GLCanvas3D::load_gcode_preview(const GCodeProcessorResult& gcode_result, co
request_extra_frame();
}
#if ENABLE_PREVIEW_LAYOUT
void GLCanvas3D::refresh_gcode_preview_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last)
{
m_gcode_viewer.refresh_render_paths(keep_sequential_current_first, keep_sequential_current_last);
set_as_dirty();
request_extra_frame();
}
#else
void GLCanvas3D::refresh_gcode_preview_render_paths()
{
m_gcode_viewer.refresh_render_paths();
set_as_dirty();
request_extra_frame();
}
#endif // ENABLE_PREVIEW_LAYOUT
void GLCanvas3D::load_sla_preview()
{
@ -2827,15 +2818,8 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
case 'k': { wxGetApp().plater()->get_camera().select_next_type(); m_dirty = true; break; }
case 'L':
case 'l': {
if (!m_main_toolbar.is_enabled()) {
#if ENABLE_PREVIEW_LAYOUT
if (!m_main_toolbar.is_enabled())
show_legend(!is_legend_shown());
#else
m_gcode_viewer.enable_legend(!m_gcode_viewer.is_legend_enabled());
m_dirty = true;
wxGetApp().plater()->update_preview_bottom_toolbar();
#endif // ENABLE_PREVIEW_LAYOUT
}
break;
}
case 'O':
@ -4302,9 +4286,7 @@ void GLCanvas3D::set_cursor(ECursorType type)
void GLCanvas3D::msw_rescale()
{
#if ENABLE_PREVIEW_LAYOUT
m_gcode_viewer.invalidate_legend();
#endif // ENABLE_PREVIEW_LAYOUT
}
void GLCanvas3D::update_tooltip_for_settings_item_in_main_toolbar()

View file

@ -817,11 +817,7 @@ public:
void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
void load_gcode_preview(const GCodeProcessorResult& gcode_result, const std::vector<std::string>& str_tool_colors);
#if ENABLE_PREVIEW_LAYOUT
void refresh_gcode_preview_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last);
#else
void refresh_gcode_preview_render_paths();
#endif // ENABLE_PREVIEW_LAYOUT
void set_gcode_view_preview_type(GCodeViewer::EViewType type) { return m_gcode_viewer.set_view_type(type); }
GCodeViewer::EViewType get_gcode_view_preview_type() const { return m_gcode_viewer.get_view_type(); }
void load_sla_preview();
@ -921,10 +917,8 @@ public:
bool are_labels_shown() const { return m_labels.is_shown(); }
void show_labels(bool show) { m_labels.show(show); }
#if ENABLE_PREVIEW_LAYOUT
bool is_legend_shown() const { return m_gcode_viewer.is_legend_enabled(); }
void show_legend(bool show) { m_gcode_viewer.enable_legend(show); m_dirty = true; }
#endif // ENABLE_PREVIEW_LAYOUT
bool is_using_slope() const { return m_slope.is_used(); }
void use_slope(bool use) { m_slope.use(use); }

View file

@ -208,73 +208,6 @@ bool Preview::init(wxWindow* parent, Bed3D& bed, Model* model)
m_layers_slider_sizer = create_layers_slider_sizer();
wxGetApp().UpdateDarkUI(m_bottom_toolbar_panel = new wxPanel(this));
#if !ENABLE_PREVIEW_LAYOUT
m_label_view_type = new wxStaticText(m_bottom_toolbar_panel, wxID_ANY, _L("View"));
#ifdef _WIN32
wxGetApp().UpdateDarkUI(m_choice_view_type = new BitmapComboBox(m_bottom_toolbar_panel, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY));
#else
m_choice_view_type = new wxComboBox(m_bottom_toolbar_panel, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);
#endif
m_choice_view_type->Append(_L("Feature type"));
m_choice_view_type->Append(_L("Height"));
m_choice_view_type->Append(_L("Width"));
m_choice_view_type->Append(_L("Speed"));
m_choice_view_type->Append(_L("Fan speed"));
m_choice_view_type->Append(_L("Temperature"));
m_choice_view_type->Append(_L("Volumetric flow rate"));
m_choice_view_type->Append(_L("Layer time (linear)"));
m_choice_view_type->Append(_L("Layer time (logarithmic)"));
m_choice_view_type->Append(_L("Tool"));
m_choice_view_type->Append(_L("Color Print"));
m_choice_view_type->SetSelection(0);
m_label_show = new wxStaticText(m_bottom_toolbar_panel, wxID_ANY, _L("Show"));
#ifdef _WIN32
long combo_style = wxCB_READONLY | wxBORDER_SIMPLE; //set border allows use default color instead of theme color wich is allways light under MSW
#else
long combo_style = wxCB_READONLY;
#endif
m_combochecklist_features = new wxComboCtrl();
m_combochecklist_features->Create(m_bottom_toolbar_panel, wxID_ANY, _L("Feature types"), wxDefaultPosition, wxDefaultSize, combo_style);
std::string feature_items = GUI::into_u8(
_L("Unknown") + "|1|" +
_L("Perimeter") + "|1|" +
_L("External perimeter") + "|1|" +
_L("Overhang perimeter") + "|1|" +
_L("Internal infill") + "|1|" +
_L("Solid infill") + "|1|" +
_L("Top solid infill") + "|1|" +
_L("Ironing") + "|1|" +
_L("Bridge infill") + "|1|" +
_L("Gap fill") + "|1|" +
_L("Skirt/Brim") + "|1|" +
_L("Support material") + "|1|" +
_L("Support material interface") + "|1|" +
_L("Wipe tower") + "|1|" +
_L("Custom") + "|1"
);
Slic3r::GUI::create_combochecklist(m_combochecklist_features, GUI::into_u8(_L("Feature types")), feature_items);
m_combochecklist_options = new wxComboCtrl();
m_combochecklist_options->Create(m_bottom_toolbar_panel, wxID_ANY, _L("Options"), wxDefaultPosition, wxDefaultSize, combo_style);
std::string options_items = GUI::into_u8(
get_option_type_string(OptionType::Travel) + "|0|" +
get_option_type_string(OptionType::Wipe) + "|0|" +
get_option_type_string(OptionType::Retractions) + "|0|" +
get_option_type_string(OptionType::Unretractions) + "|0|" +
get_option_type_string(OptionType::Seams) + "|0|" +
get_option_type_string(OptionType::ToolChanges) + "|0|" +
get_option_type_string(OptionType::ColorChanges) + "|0|" +
get_option_type_string(OptionType::PausePrints) + "|0|" +
get_option_type_string(OptionType::CustomGCodes) + "|0|" +
get_option_type_string(OptionType::Shells) + "|0|" +
get_option_type_string(OptionType::ToolMarker) + "|1|" +
get_option_type_string(OptionType::Legend) + "|1"
);
Slic3r::GUI::create_combochecklist(m_combochecklist_options, GUI::into_u8(_L("Options")), options_items);
#endif // !ENABLE_PREVIEW_LAYOUT
m_left_sizer = new wxBoxSizer(wxVERTICAL);
m_left_sizer->Add(m_canvas_widget, 1, wxALL | wxEXPAND, 0);
@ -286,19 +219,6 @@ bool Preview::init(wxWindow* parent, Bed3D& bed, Model* model)
m_moves_slider->SetDrawMode(DoubleSlider::dmSequentialGCodeView);
wxBoxSizer* bottom_toolbar_sizer = new wxBoxSizer(wxHORIZONTAL);
#if !ENABLE_PREVIEW_LAYOUT
bottom_toolbar_sizer->AddSpacer(5);
bottom_toolbar_sizer->Add(m_label_view_type, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, 5);
bottom_toolbar_sizer->Add(m_choice_view_type, 0, wxALIGN_CENTER_VERTICAL, 0);
bottom_toolbar_sizer->AddSpacer(5);
bottom_toolbar_sizer->Add(m_label_show, 0, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT, 5);
bottom_toolbar_sizer->Add(m_combochecklist_options, 0, wxALIGN_CENTER_VERTICAL, 0);
// change the following number if editing the layout of the bottom toolbar sizer. It is used into update_bottom_toolbar()
m_combochecklist_features_pos = 6;
bottom_toolbar_sizer->Add(m_combochecklist_features, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, 5);
bottom_toolbar_sizer->Hide(m_combochecklist_features);
bottom_toolbar_sizer->AddSpacer(5);
#endif // !ENABLE_PREVIEW_LAYOUT
bottom_toolbar_sizer->Add(m_moves_slider, 1, wxALL | wxEXPAND, 0);
m_bottom_toolbar_panel->SetSizer(bottom_toolbar_sizer);
@ -360,9 +280,6 @@ void Preview::load_print(bool keep_z_range)
else if (tech == ptSLA)
load_print_as_sla();
#if !ENABLE_PREVIEW_LAYOUT
update_bottom_toolbar();
#endif // !ENABLE_PREVIEW_LAYOUT
Layout();
}
@ -405,12 +322,6 @@ void Preview::refresh_print()
void Preview::msw_rescale()
{
#if !ENABLE_PREVIEW_LAYOUT
#ifdef _WIN32
m_choice_view_type->Rescale();
m_choice_view_type->SetMinSize(m_choice_view_type->GetSize());
#endif
#endif // !ENABLE_PREVIEW_LAYOUT
// rescale slider
if (m_layers_slider != nullptr) m_layers_slider->msw_rescale();
if (m_moves_slider != nullptr) m_moves_slider->msw_rescale();
@ -426,16 +337,8 @@ void Preview::sys_color_changed()
{
#ifdef _WIN32
wxWindowUpdateLocker noUpdates(this);
wxGetApp().UpdateAllStaticTextDarkUI(m_bottom_toolbar_panel);
#if !ENABLE_PREVIEW_LAYOUT
wxGetApp().UpdateDarkUI(m_choice_view_type);
wxGetApp().UpdateDarkUI(m_combochecklist_features);
wxGetApp().UpdateDarkUI(static_cast<wxCheckListBoxComboPopup*>(m_combochecklist_features->GetPopupControl()));
wxGetApp().UpdateDarkUI(m_combochecklist_options);
wxGetApp().UpdateDarkUI(static_cast<wxCheckListBoxComboPopup*>(m_combochecklist_options->GetPopupControl()));
#endif // !ENABLE_PREVIEW_LAYOUT
#endif
#endif // _WIN32
if (m_layers_slider != nullptr)
m_layers_slider->sys_color_changed();
@ -459,22 +362,12 @@ void Preview::edit_layers_slider(wxKeyEvent& evt)
void Preview::bind_event_handlers()
{
Bind(wxEVT_SIZE, &Preview::on_size, this);
#if !ENABLE_PREVIEW_LAYOUT
m_choice_view_type->Bind(wxEVT_COMBOBOX, &Preview::on_choice_view_type, this);
m_combochecklist_features->Bind(wxEVT_CHECKLISTBOX, &Preview::on_combochecklist_features, this);
m_combochecklist_options->Bind(wxEVT_CHECKLISTBOX, &Preview::on_combochecklist_options, this);
#endif // !ENABLE_PREVIEW_LAYOUT
m_moves_slider->Bind(wxEVT_SCROLL_CHANGED, &Preview::on_moves_slider_scroll_changed, this);
}
void Preview::unbind_event_handlers()
{
Unbind(wxEVT_SIZE, &Preview::on_size, this);
#if !ENABLE_PREVIEW_LAYOUT
m_choice_view_type->Unbind(wxEVT_COMBOBOX, &Preview::on_choice_view_type, this);
m_combochecklist_features->Unbind(wxEVT_CHECKLISTBOX, &Preview::on_combochecklist_features, this);
m_combochecklist_options->Unbind(wxEVT_CHECKLISTBOX, &Preview::on_combochecklist_options, this);
#endif // !ENABLE_PREVIEW_LAYOUT
m_moves_slider->Unbind(wxEVT_SCROLL_CHANGED, &Preview::on_moves_slider_scroll_changed, this);
}
@ -495,75 +388,6 @@ void Preview::on_size(wxSizeEvent& evt)
Refresh();
}
#if !ENABLE_PREVIEW_LAYOUT
void Preview::on_choice_view_type(wxCommandEvent& evt)
{
int selection = m_choice_view_type->GetCurrentSelection();
if (0 <= selection && selection < static_cast<int>(GCodeViewer::EViewType::Count)) {
m_canvas->set_toolpath_view_type(static_cast<GCodeViewer::EViewType>(selection));
m_keep_current_preview_type = true;
}
refresh_print();
}
void Preview::on_combochecklist_features(wxCommandEvent& evt)
{
unsigned int flags = Slic3r::GUI::combochecklist_get_flags(m_combochecklist_features);
m_canvas->set_toolpath_role_visibility_flags(flags);
refresh_print();
}
void Preview::on_combochecklist_options(wxCommandEvent& evt)
{
const unsigned int curr_flags = m_canvas->get_gcode_options_visibility_flags();
const unsigned int new_flags = Slic3r::GUI::combochecklist_get_flags(m_combochecklist_options);
if (curr_flags == new_flags)
return;
m_canvas->set_gcode_options_visibility_from_flags(new_flags);
if (m_canvas->get_gcode_view_type() == GCodeViewer::EViewType::Feedrate) {
const unsigned int diff_flags = curr_flags ^ new_flags;
if ((diff_flags & (1 << static_cast<unsigned int>(Preview::OptionType::Travel))) != 0)
refresh_print();
else
m_canvas->refresh_gcode_preview_render_paths();
}
else
m_canvas->refresh_gcode_preview_render_paths();
update_moves_slider();
}
void Preview::update_bottom_toolbar()
{
combochecklist_set_flags(m_combochecklist_features, m_canvas->get_toolpath_role_visibility_flags());
combochecklist_set_flags(m_combochecklist_options, m_canvas->get_gcode_options_visibility_flags());
// updates visibility of features combobox
if (m_bottom_toolbar_panel->IsShown()) {
wxSizer* sizer = m_bottom_toolbar_panel->GetSizer();
bool show = !m_canvas->is_gcode_legend_enabled() || m_canvas->get_gcode_view_type() != GCodeViewer::EViewType::FeatureType;
if (show) {
if (sizer->GetItem(m_combochecklist_features) == nullptr) {
sizer->Insert(m_combochecklist_features_pos, m_combochecklist_features, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, 5);
sizer->Show(m_combochecklist_features);
sizer->Layout();
Refresh();
}
}
else {
if (sizer->GetItem(m_combochecklist_features) != nullptr) {
sizer->Hide(m_combochecklist_features);
sizer->Detach(m_combochecklist_features);
sizer->Layout();
Refresh();
}
}
}
}
#endif // !ENABLE_PREVIEW_LAYOUT
wxBoxSizer* Preview::create_layers_slider_sizer()
{
wxBoxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
@ -1022,7 +846,6 @@ void Preview::load_print_as_fff(bool keep_z_range)
m_canvas->get_custom_gcode_per_print_z();
const bool contains_color_gcodes = std::any_of(std::begin(gcodes), std::end(gcodes),
[] (auto const& item) { return item.type == CustomGCode::Type::ColorChange; });
#if ENABLE_PREVIEW_LAYOUT
const GCodeViewer::EViewType choice = contains_color_gcodes ?
GCodeViewer::EViewType::ColorPrint :
(number_extruders > 1) ? GCodeViewer::EViewType::Tool : GCodeViewer::EViewType::FeatureType;
@ -1032,21 +855,6 @@ void Preview::load_print_as_fff(bool keep_z_range)
m_keep_current_preview_type = true;
refresh_print();
}
#else
const wxString choice = contains_color_gcodes ?
_L("Color Print") :
(number_extruders > 1) ? _L("Tool") : _L("Feature type");
int type = m_choice_view_type->FindString(choice);
if (m_choice_view_type->GetSelection() != type) {
if (0 <= type && type < static_cast<int>(GCodeViewer::EViewType::Count)) {
m_choice_view_type->SetSelection(type);
m_canvas->set_gcode_view_preview_type(static_cast<GCodeViewer::EViewType>(type));
if (wxGetApp().is_gcode_viewer())
m_keep_current_preview_type = true;
refresh_print();
}
}
#endif // ENABLE_PREVIEW_LAYOUT
}
if (zs.empty()) {
@ -1121,27 +929,5 @@ void Preview::on_moves_slider_scroll_changed(wxCommandEvent& event)
m_canvas->render();
}
#if !ENABLE_PREVIEW_LAYOUT
wxString Preview::get_option_type_string(OptionType type) const
{
switch (type)
{
case OptionType::Travel: { return _L("Travel"); }
case OptionType::Wipe: { return _L("Wipe"); }
case OptionType::Retractions: { return _L("Retractions"); }
case OptionType::Unretractions: { return _L("Deretractions"); }
case OptionType::Seams: { return _L("Seams"); }
case OptionType::ToolChanges: { return _L("Tool changes"); }
case OptionType::ColorChanges: { return _L("Color changes"); }
case OptionType::PausePrints: { return _L("Print pauses"); }
case OptionType::CustomGCodes: { return _L("Custom G-codes"); }
case OptionType::Shells: { return _L("Shells"); }
case OptionType::ToolMarker: { return _L("Tool marker"); }
case OptionType::Legend: { return _L("Legend/Estimated printing time"); }
default: { return ""; }
}
}
#endif // !ENABLE_PREVIEW_LAYOUT
} // namespace GUI
} // namespace Slic3r

View file

@ -80,18 +80,6 @@ class Preview : public wxPanel
wxBoxSizer* m_left_sizer { nullptr };
wxBoxSizer* m_layers_slider_sizer { nullptr };
wxPanel* m_bottom_toolbar_panel { nullptr };
#if !ENABLE_PREVIEW_LAYOUT
wxStaticText* m_label_view_type { nullptr };
#ifdef _WIN32
BitmapComboBox* m_choice_view_type { nullptr };
#else
wxComboBox* m_choice_view_type { nullptr };
#endif
wxStaticText* m_label_show{ nullptr };
wxComboCtrl* m_combochecklist_features { nullptr };
size_t m_combochecklist_features_pos { 0 };
wxComboCtrl* m_combochecklist_options { nullptr };
#endif // !ENABLE_PREVIEW_LAYOUT
DynamicPrintConfig* m_config;
BackgroundSlicingProcess* m_process;
@ -129,9 +117,6 @@ public:
CenterOfGravity,
Shells,
ToolMarker,
#if !ENABLE_PREVIEW_LAYOUT
Legend
#endif // !ENABLE_PREVIEW_LAYOUT
};
Preview(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process,
@ -159,17 +144,12 @@ public:
bool is_loaded() const { return m_loaded; }
#if !ENABLE_PREVIEW_LAYOUT
void update_bottom_toolbar();
#endif // !ENABLE_PREVIEW_LAYOUT
void update_moves_slider();
void enable_moves_slider(bool enable);
void move_moves_slider(wxKeyEvent& evt);
void hide_layers_slider();
#if ENABLE_PREVIEW_LAYOUT
void set_keep_current_preview_type(bool value) { m_keep_current_preview_type = value; }
#endif // ENABLE_PREVIEW_LAYOUT
private:
bool init(wxWindow* parent, Bed3D& bed, Model* model);
@ -178,11 +158,6 @@ private:
void unbind_event_handlers();
void on_size(wxSizeEvent& evt);
#if !ENABLE_PREVIEW_LAYOUT
void on_choice_view_type(wxCommandEvent& evt);
void on_combochecklist_features(wxCommandEvent& evt);
void on_combochecklist_options(wxCommandEvent& evt);
#endif // !ENABLE_PREVIEW_LAYOUT
// Create/Update/Reset double slider on 3dPreview
wxBoxSizer* create_layers_slider_sizer();
@ -199,9 +174,6 @@ private:
void on_layers_slider_scroll_changed(wxCommandEvent& event);
void on_moves_slider_scroll_changed(wxCommandEvent& event);
#if !ENABLE_PREVIEW_LAYOUT
wxString get_option_type_string(OptionType type) const;
#endif // !ENABLE_PREVIEW_LAYOUT
};
} // namespace GUI

View file

@ -62,7 +62,6 @@ static const std::map<const wchar_t, std::string> font_icons = {
};
static const std::map<const wchar_t, std::string> font_icons_large = {
#if ENABLE_LEGEND_TOOLBAR_ICONS
{ImGui::LegendTravel , "legend_travel" },
{ImGui::LegendWipe , "legend_wipe" },
{ImGui::LegendRetract , "legend_retract" },
@ -75,7 +74,6 @@ static const std::map<const wchar_t, std::string> font_icons_large = {
{ImGui::LegendCOG , "legend_cog" },
{ImGui::LegendShells , "legend_shells" },
{ImGui::LegendToolMarker , "legend_toolmarker" },
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
{ImGui::CloseNotifButton , "notification_close" },
{ImGui::CloseNotifHoverButton , "notification_close_hover" },
{ImGui::EjectButton , "notification_eject_sd" },
@ -423,7 +421,6 @@ bool ImGuiWrapper::radio_button(const wxString &label, bool active)
return ImGui::RadioButton(label_utf8.c_str(), active);
}
#if ENABLE_PREVIEW_LAYOUT
bool ImGuiWrapper::draw_radio_button(const std::string& name, float size, bool active,
std::function<void(ImGuiWindow& window, const ImVec2& pos, float size)> draw_callback)
{
@ -457,7 +454,6 @@ bool ImGuiWrapper::draw_radio_button(const std::string& name, float size, bool a
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window.DC.LastItemStatusFlags);
return pressed;
}
#endif // ENABLE_PREVIEW_LAYOUT
bool ImGuiWrapper::input_double(const std::string &label, const double &value, const std::string &format)
{
@ -602,7 +598,6 @@ bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
ImGui::SameLine();
#if ENABLE_LEGEND_TOOLBAR_ICONS
ImGuiIO& io = ImGui::GetIO();
assert(io.Fonts->TexWidth > 0 && io.Fonts->TexHeight > 0);
float inv_tex_w = 1.0f / float(io.Fonts->TexWidth);
@ -612,13 +607,11 @@ bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float
const ImVec2 size = { float(rect->Width), float(rect->Height) };
const ImVec2 uv0 = ImVec2(float(rect->X) * inv_tex_w, float(rect->Y) * inv_tex_h);
const ImVec2 uv1 = ImVec2(float(rect->X + rect->Width) * inv_tex_w, float(rect->Y + rect->Height) * inv_tex_h);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
ImGui::PushStyleColor(ImGuiCol_Button, { 0.25f, 0.25f, 0.25f, 0.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, { 0.4f, 0.4f, 0.4f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, { 0.4f, 0.4f, 0.4f, 1.0f });
#if ENABLE_LEGEND_TOOLBAR_ICONS
const ImTextureID tex_id = io.Fonts->TexID;
if (image_button(tex_id, size, uv0, uv1, -1, ImVec4(0.0, 0.0, 0.0, 0.0), ImVec4(1.0, 1.0, 1.0, 1.0), ImGuiButtonFlags_PressedOnClick)) {
if (!slider_editing)
@ -627,13 +620,6 @@ bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float
ImGui::ClearActiveID();
this->set_requires_extra_frame();
}
#else
std::wstring btn_name = ImGui::SliderFloatEditBtnIcon + boost::nowide::widen(str_label);
if (ImGui::Button(into_u8(btn_name).c_str())) {
ImGui::SetKeyboardFocusHere(-1);
this->set_requires_extra_frame();
}
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
ImGui::PopStyleColor(3);
@ -715,14 +701,10 @@ bool ImGuiWrapper::image_button(ImTextureID user_texture_id, const ImVec2& size,
bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>& options, int& selection, ImGuiComboFlags flags)
{
// this is to force the label to the left of the widget:
#if ENABLE_PREVIEW_LAYOUT
if (!label.empty()) {
#endif // ENABLE_PREVIEW_LAYOUT
text(label);
ImGui::SameLine();
#if ENABLE_PREVIEW_LAYOUT
}
#endif // ENABLE_PREVIEW_LAYOUT
int selection_out = selection;
bool res = false;
@ -1172,13 +1154,11 @@ bool ImGuiWrapper::want_any_input() const
return io.WantCaptureMouse || io.WantCaptureKeyboard || io.WantTextInput;
}
#if ENABLE_LEGEND_TOOLBAR_ICONS
ImFontAtlasCustomRect* ImGuiWrapper::GetTextureCustomRect(const wchar_t& tex_id)
{
auto item = m_custom_glyph_rects_ids.find(tex_id);
return (item != m_custom_glyph_rects_ids.end()) ? ImGui::GetIO().Fonts->GetCustomRectByIndex(m_custom_glyph_rects_ids[tex_id]) : nullptr;
}
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
ImU32 ImGuiWrapper::to_ImU32(const ColorRGBA& color)
{
@ -1602,7 +1582,6 @@ void ImGuiWrapper::init_font(bool compress)
int rect_id = io.Fonts->CustomRects.Size; // id of the rectangle added next
// add rectangles for the icons to the font atlas
#if ENABLE_LEGEND_TOOLBAR_ICONS
for (auto& icon : font_icons) {
m_custom_glyph_rects_ids[icon.first] =
io.Fonts->AddCustomRectFontGlyph(font, icon.first, icon_sz, icon_sz, 3.0 * font_scale + icon_sz);
@ -1615,14 +1594,6 @@ void ImGuiWrapper::init_font(bool compress)
m_custom_glyph_rects_ids[icon.first] =
io.Fonts->AddCustomRectFontGlyph(font, icon.first, icon_sz * 4, icon_sz * 4, 3.0 * font_scale + icon_sz * 4);
}
#else
for (auto& icon : font_icons)
io.Fonts->AddCustomRectFontGlyph(font, icon.first, icon_sz, icon_sz, 3.0 * font_scale + icon_sz);
for (auto& icon : font_icons_large)
io.Fonts->AddCustomRectFontGlyph(font, icon.first, icon_sz * 2, icon_sz * 2, 3.0 * font_scale + icon_sz * 2);
for (auto& icon : font_icons_extra_large)
io.Fonts->AddCustomRectFontGlyph(font, icon.first, icon_sz * 4, icon_sz * 4, 3.0 * font_scale + icon_sz * 4);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
// Build texture atlas
unsigned char* pixels;

View file

@ -23,9 +23,7 @@ class wxString;
class wxMouseEvent;
class wxKeyEvent;
#if ENABLE_PREVIEW_LAYOUT
struct IMGUI_API ImGuiWindow;
#endif // ENABLE_PREVIEW_LAYOUT
namespace Slic3r {
namespace GUI {
@ -42,9 +40,7 @@ class ImGuiWrapper
bool m_disabled{ false };
bool m_new_frame_open{ false };
bool m_requires_extra_frame{ false };
#if ENABLE_LEGEND_TOOLBAR_ICONS
std::map<wchar_t, int> m_custom_glyph_rects_ids;
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
std::string m_clipboard_text;
public:
@ -99,9 +95,7 @@ public:
bool button(const wxString& label, float width, float height);
bool button(const wxString& label, const ImVec2 &size, bool enable); // default size = ImVec2(0.f, 0.f)
bool radio_button(const wxString &label, bool active);
#if ENABLE_PREVIEW_LAYOUT
bool draw_radio_button(const std::string& name, float size, bool active, std::function<void(ImGuiWindow& window, const ImVec2& pos, float size)> draw_callback);
#endif // ENABLE_PREVIEW_LAYOUT
bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
bool input_double(const wxString &label, const double &value, const std::string &format = "%.3f");
bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");
@ -221,9 +215,7 @@ public:
static ColorRGBA from_ImU32(const ImU32& color);
static ColorRGBA from_ImVec4(const ImVec4& color);
#if ENABLE_LEGEND_TOOLBAR_ICONS
ImFontAtlasCustomRect* GetTextureCustomRect(const wchar_t& tex_id);
#endif // ENABLE_LEGEND_TOOLBAR_ICONS
static const ImVec4 COL_GREY_DARK;
static const ImVec4 COL_GREY_LIGHT;

View file

@ -1494,11 +1494,9 @@ void MainFrame::init_menubar_as_editor()
append_menu_check_item(viewMenu, wxID_ANY, _L("Show &Labels") + sep + "E", _L("Show object/instance labels in 3D scene"),
[this](wxCommandEvent&) { m_plater->show_view3D_labels(!m_plater->are_view3D_labels_shown()); }, this,
[this]() { return m_plater->is_view3D_shown(); }, [this]() { return m_plater->are_view3D_labels_shown(); }, this);
#if ENABLE_PREVIEW_LAYOUT
append_menu_check_item(viewMenu, wxID_ANY, _L("Show Legen&d") + sep + "L", _L("Show legend in preview"),
[this](wxCommandEvent&) { m_plater->show_legend(!m_plater->is_legend_shown()); }, this,
[this]() { return m_plater->is_preview_shown(); }, [this]() { return m_plater->is_legend_shown(); }, this);
#endif // ENABLE_PREVIEW_LAYOUT
append_menu_check_item(viewMenu, wxID_ANY, _L("&Collapse Sidebar") + sep + "Shift+" + sep_space + "Tab", _L("Collapse sidebar"),
[this](wxCommandEvent&) { m_plater->collapse_sidebar(!m_plater->is_sidebar_collapsed()); }, this,
[]() { return true; }, [this]() { return m_plater->is_sidebar_collapsed(); }, this);
@ -1616,12 +1614,10 @@ void MainFrame::init_menubar_as_gcodeviewer()
if (m_plater != nullptr) {
viewMenu = new wxMenu();
add_common_view_menu_items(viewMenu, this, std::bind(&MainFrame::can_change_view, this));
#if ENABLE_PREVIEW_LAYOUT
viewMenu->AppendSeparator();
append_menu_check_item(viewMenu, wxID_ANY, _L("Show legen&d") + sep + "L", _L("Show legend"),
[this](wxCommandEvent&) { m_plater->show_legend(!m_plater->is_legend_shown()); }, this,
[this]() { return m_plater->is_preview_shown(); }, [this]() { return m_plater->is_legend_shown(); }, this);
#endif // ENABLE_PREVIEW_LAYOUT
}
// helpmenu

View file

@ -1767,10 +1767,8 @@ struct Plater::priv
bool are_view3D_labels_shown() const { return (current_panel == view3D) && view3D->get_canvas3d()->are_labels_shown(); }
void show_view3D_labels(bool show) { if (current_panel == view3D) view3D->get_canvas3d()->show_labels(show); }
#if ENABLE_PREVIEW_LAYOUT
bool is_legend_shown() const { return (current_panel == preview) && preview->get_canvas3d()->is_legend_shown(); }
void show_legend(bool show) { if (current_panel == preview) preview->get_canvas3d()->show_legend(show); }
#endif // ENABLE_PREVIEW_LAYOUT
bool is_sidebar_collapsed() const { return sidebar->is_collapsed(); }
void collapse_sidebar(bool collapse);
@ -1785,9 +1783,6 @@ struct Plater::priv
bool init_view_toolbar();
bool init_collapse_toolbar();
#if !ENABLE_PREVIEW_LAYOUT
void update_preview_bottom_toolbar();
#endif // !ENABLE_PREVIEW_LAYOUT
void update_preview_moves_slider();
void enable_preview_moves_slider(bool enable);
@ -4746,13 +4741,6 @@ bool Plater::priv::init_collapse_toolbar()
return true;
}
#if !ENABLE_PREVIEW_LAYOUT
void Plater::priv::update_preview_bottom_toolbar()
{
preview->update_bottom_toolbar();
}
#endif // !ENABLE_PREVIEW_LAYOUT
void Plater::priv::update_preview_moves_slider()
{
preview->update_moves_slider();
@ -5733,10 +5721,8 @@ bool Plater::is_view3D_shown() const { return p->is_view3D_shown(); }
bool Plater::are_view3D_labels_shown() const { return p->are_view3D_labels_shown(); }
void Plater::show_view3D_labels(bool show) { p->show_view3D_labels(show); }
#if ENABLE_PREVIEW_LAYOUT
bool Plater::is_legend_shown() const { return p->is_legend_shown(); }
void Plater::show_legend(bool show) { p->show_legend(show); }
#endif // ENABLE_PREVIEW_LAYOUT
bool Plater::is_sidebar_collapsed() const { return p->is_sidebar_collapsed(); }
void Plater::collapse_sidebar(bool show) { p->collapse_sidebar(show); }
@ -7094,13 +7080,6 @@ GLToolbar& Plater::get_collapse_toolbar()
return p->collapse_toolbar;
}
#if !ENABLE_PREVIEW_LAYOUT
void Plater::update_preview_bottom_toolbar()
{
p->update_preview_bottom_toolbar();
}
#endif // !ENABLE_PREVIEW_LAYOUT
void Plater::update_preview_moves_slider()
{
p->update_preview_moves_slider();
@ -7209,12 +7188,10 @@ bool Plater::is_render_statistic_dialog_visible() const
return p->show_render_statistic_dialog;
}
#if ENABLE_PREVIEW_LAYOUT
void Plater::set_keep_current_preview_type(bool value)
{
p->preview->set_keep_current_preview_type(value);
}
#endif // ENABLE_PREVIEW_LAYOUT
Plater::TakeSnapshot::TakeSnapshot(Plater *plater, const std::string &snapshot_name)
: TakeSnapshot(plater, from_u8(snapshot_name)) {}

View file

@ -225,10 +225,8 @@ public:
bool are_view3D_labels_shown() const;
void show_view3D_labels(bool show);
#if ENABLE_PREVIEW_LAYOUT
bool is_legend_shown() const;
void show_legend(bool show);
#endif // ENABLE_PREVIEW_LAYOUT
bool is_sidebar_collapsed() const;
void collapse_sidebar(bool show);
@ -390,9 +388,6 @@ public:
const GLToolbar& get_collapse_toolbar() const;
GLToolbar& get_collapse_toolbar();
#if !ENABLE_PREVIEW_LAYOUT
void update_preview_bottom_toolbar();
#endif // !ENABLE_PREVIEW_LAYOUT
void update_preview_moves_slider();
void enable_preview_moves_slider(bool enable);
@ -458,9 +453,7 @@ public:
void toggle_render_statistic_dialog();
bool is_render_statistic_dialog_visible() const;
#if ENABLE_PREVIEW_LAYOUT
void set_keep_current_preview_type(bool value);
#endif // ENABLE_PREVIEW_LAYOUT
// Wrapper around wxWindow::PopupMenu to suppress error messages popping out while tracking the popup menu.
bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition);

View file

@ -66,7 +66,7 @@ SCENARIO("Various Clipper operations - xs/t/11_clipper.t", "[ClipperUtils]") {
GIVEN("polyline") {
Polyline polyline { { 50, 150 }, { 300, 150 } };
WHEN("intersection_pl") {
Polylines result = Slic3r::intersection_pl({ polyline }, { square, hole_in_square });
Polylines result = Slic3r::intersection_pl(polyline, ExPolygon{ square, hole_in_square });
THEN("correct number of result lines") {
REQUIRE(result.size() == 2);
}
@ -99,7 +99,7 @@ SCENARIO("Various Clipper operations - xs/t/11_clipper.t", "[ClipperUtils]") {
{ 74730000, 74730000 }, { 55270000, 74730000 }, { 55270000, 68063296 }, { 44730000, 68063296 }, { 44730000, 74730000 }, { 25270000, 74730000 }, { 25270000, 55270000 }, { 31936670, 55270000 },
{ 31936670, 44730000 }, { 25270000, 44730000 }, { 25270000, 25270000 }, { 44730000, 25270000 }, { 44730000, 31936670 } };
Slic3r::Polygon clip { {75200000, 45200000}, {54800000, 45200000}, {54800000, 24800000}, {75200000, 24800000} };
Slic3r::Polylines result = Slic3r::intersection_pl(subject, { clip });
Slic3r::Polylines result = Slic3r::intersection_pl(subject, ExPolygon{ clip });
THEN("intersection_pl - result is not empty") {
REQUIRE(result.size() == 1);
}
@ -117,7 +117,7 @@ SCENARIO("Various Clipper operations - xs/t/11_clipper.t", "[ClipperUtils]") {
GIVEN("Clipper bug #126") {
Slic3r::Polyline subject { { 200000, 19799999 }, { 200000, 200000 }, { 24304692, 200000 }, { 15102879, 17506106 }, { 13883200, 19799999 }, { 200000, 19799999 } };
Slic3r::Polygon clip { { 15257205, 18493894 }, { 14350057, 20200000 }, { -200000, 20200000 }, { -200000, -200000 }, { 25196917, -200000 } };
Slic3r::Polylines result = Slic3r::intersection_pl(subject, { clip });
Slic3r::Polylines result = Slic3r::intersection_pl(subject, ExPolygon{ clip });
THEN("intersection_pl - result is not empty") {
REQUIRE(result.size() == 1);
}