Follow-up of 5f26b8c601
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0ebabcbc8a
@ -125,8 +125,10 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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// Load bitmaps to be used for the mirroring buttons:
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m_mirror_bitmap_on = ScalableBitmap(parent, "mirroring_on");
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#if !ENABLE_WORLD_COORDINATE
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m_mirror_bitmap_off = ScalableBitmap(parent, "mirroring_off");
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m_mirror_bitmap_hidden = ScalableBitmap(parent, "mirroring_transparent");
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#endif // !ENABLE_WORLD_COORDINATE
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const int border = wxOSX ? 0 : 4;
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const int em = wxGetApp().em_unit();
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@ -265,12 +267,14 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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// We will add a button to toggle mirroring to each axis:
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auto btn = new ScalableButton(parent, wxID_ANY, "mirroring_off", wxEmptyString, wxDefaultSize, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER | wxTRANSPARENT_WINDOW);
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#if ENABLE_WORLD_COORDINATE
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btn->SetToolTip(_L("Mirror along") + wxString::Format(_L(" %c "), (int)label) + _L("axis"));
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m_mirror_buttons[axis_idx] = btn;
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#else
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btn->SetToolTip(wxString::Format(_L("Toggle %c axis mirroring"), (int)label));
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btn->SetBitmapDisabled_(m_mirror_bitmap_hidden);
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#if ENABLE_WORLD_COORDINATE
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m_mirror_buttons[axis_idx] = btn;
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#else
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m_mirror_buttons[axis_idx].first = btn;
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m_mirror_buttons[axis_idx].second = mbShown;
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#endif // ENABLE_WORLD_COORDINATE
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@ -1442,8 +1446,10 @@ void ObjectManipulation::sys_color_changed()
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editor->sys_color_changed(this);
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m_mirror_bitmap_on.sys_color_changed();
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#if !ENABLE_WORLD_COORDINATE
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m_mirror_bitmap_off.sys_color_changed();
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m_mirror_bitmap_hidden.sys_color_changed();
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#endif // !ENABLE_WORLD_COORDINATE
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m_reset_scale_button->sys_color_changed();
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m_reset_rotation_button->sys_color_changed();
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m_drop_to_bed_button->sys_color_changed();
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@ -146,8 +146,10 @@ private:
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// Bitmaps for the mirroring buttons.
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ScalableBitmap m_mirror_bitmap_on;
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#if !ENABLE_WORLD_COORDINATE
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ScalableBitmap m_mirror_bitmap_off;
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ScalableBitmap m_mirror_bitmap_hidden;
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#endif // !ENABLE_WORLD_COORDINATE
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// Needs to be updated from OnIdle?
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bool m_dirty = false;
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@ -171,7 +173,7 @@ private:
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choice_ctrl* m_word_local_combo { nullptr };
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ScalableBitmap m_manifold_warning_bmp;
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wxStaticBitmap* m_fix_throught_netfab_bitmap;
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wxStaticBitmap* m_fix_throught_netfab_bitmap{ nullptr };
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#if ENABLE_WORLD_COORDINATE
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// Currently focused editor (nullptr if none)
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