Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_splitted_vbuffer
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commit
0f8e7f3e8b
@ -888,6 +888,7 @@ void SpinCtrl::msw_rescale()
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}
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#ifdef __WXOSX__
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static_assert(wxMAJOR_VERSION >= 3, "Use of wxBitmapComboBox on Settings Tabs requires wxWidgets 3.0 and newer");
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using choice_ctrl = wxBitmapComboBox;
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#else
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using choice_ctrl = wxComboBox;
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@ -942,22 +943,6 @@ void Choice::BUILD() {
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set_selection();
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}
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#ifdef __WXOSX__
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//#ifndef __WXGTK__
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/* Workaround for a correct rendering of the control without Bitmap (under MSW and OSX):
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*
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* 1. We should create small Bitmap to fill Bitmaps RefData,
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* ! in this case wxBitmap.IsOK() return true.
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* 2. But then set width to 0 value for no using of bitmap left and right spacing
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* 3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct
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*
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* Note: Set bitmap height to the Font size because of OSX rendering.
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*/
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wxBitmap empty_bmp(1, temp->GetFont().GetPixelSize().y + 2);
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empty_bmp.SetWidth(0);
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temp->SetItemBitmap(0, empty_bmp);
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#endif
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temp->Bind(wxEVT_MOUSEWHEEL, [this](wxMouseEvent& e) {
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if (m_suppress_scroll && !m_is_dropped)
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e.StopPropagation();
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@ -1289,10 +1274,6 @@ void Choice::msw_rescale()
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}
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}
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wxBitmap empty_bmp(1, field->GetFont().GetPixelSize().y + 2);
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empty_bmp.SetWidth(0);
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field->SetItemBitmap(0, empty_bmp);
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idx == m_opt.enum_values.size() ?
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field->SetValue(selection) :
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field->SetSelection(idx);
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@ -45,11 +45,11 @@ static double get_volume_min_z(const GLVolume* volume)
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static wxBitmapComboBox* create_word_local_combo(wxWindow *parent)
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static choice_ctrl* create_word_local_combo(wxWindow *parent)
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{
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wxSize size(15 * wxGetApp().em_unit(), -1);
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wxBitmapComboBox *temp = nullptr;
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choice_ctrl* temp = nullptr;
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#ifdef __WXOSX__
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/* wxBitmapComboBox with wxCB_READONLY style return NULL for GetTextCtrl(),
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* so ToolTip doesn't shown.
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@ -59,7 +59,7 @@ static wxBitmapComboBox* create_word_local_combo(wxWindow *parent)
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temp->SetTextCtrlStyle(wxTE_READONLY);
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temp->Create(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr);
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#else
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temp = new wxBitmapComboBox(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY);
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temp = new choice_ctrl(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY);
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#endif //__WXOSX__
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temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
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@ -70,26 +70,11 @@ static wxBitmapComboBox* create_word_local_combo(wxWindow *parent)
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temp->SetSelection(0);
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temp->SetValue(temp->GetString(0));
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#ifndef __WXGTK__
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/* Workaround for a correct rendering of the control without Bitmap (under MSW and OSX):
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*
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* 1. We should create small Bitmap to fill Bitmaps RefData,
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* ! in this case wxBitmap.IsOK() return true.
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* 2. But then set width to 0 value for no using of bitmap left and right spacing
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* 3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct
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*
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* Note: Set bitmap height to the Font size because of OSX rendering.
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*/
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wxBitmap empty_bmp(1, temp->GetFont().GetPixelSize().y + 2);
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empty_bmp.SetWidth(0);
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temp->SetItemBitmap(0, empty_bmp);
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#endif
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temp->SetToolTip(_L("Select coordinate space, in which the transformation will be performed."));
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return temp;
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}
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void msw_rescale_word_local_combo(wxBitmapComboBox* combo)
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void msw_rescale_word_local_combo(choice_ctrl* combo)
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{
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const wxString selection = combo->GetString(combo->GetSelection());
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@ -111,10 +96,6 @@ void msw_rescale_word_local_combo(wxBitmapComboBox* combo)
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combo->Append(_L("World coordinates"));
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combo->Append(_L("Local coordinates"));
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wxBitmap empty_bmp(1, combo->GetFont().GetPixelSize().y + 2);
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empty_bmp.SetWidth(0);
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combo->SetItemBitmap(0, empty_bmp);
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combo->SetValue(selection);
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}
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@ -7,7 +7,11 @@
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#include "libslic3r/Point.hpp"
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#include <float.h>
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#ifdef __WXOSX__
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class wxBitmapComboBox;
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#else
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class wxComboBox;
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#endif // __WXOSX__
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class wxStaticText;
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class LockButton;
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class wxStaticBitmap;
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@ -16,6 +20,13 @@ class wxCheckBox;
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namespace Slic3r {
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namespace GUI {
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#ifdef __WXOSX__
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static_assert(wxMAJOR_VERSION >= 3, "Use of wxBitmapComboBox on Manipulation panel requires wxWidgets 3.0 and newer");
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using choice_ctrl = wxBitmapComboBox;
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#else
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using choice_ctrl = wxComboBox;
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#endif // __WXOSX__
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class Selection;
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class ObjectManipulation;
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@ -125,7 +136,7 @@ private:
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// Does the object manipulation panel work in World or Local coordinates?
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bool m_world_coordinates = true;
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LockButton* m_lock_bnt{ nullptr };
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wxBitmapComboBox* m_word_local_combo = nullptr;
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choice_ctrl* m_word_local_combo { nullptr };
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ScalableBitmap m_manifold_warning_bmp;
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wxStaticBitmap* m_fix_throught_netfab_bitmap;
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