Cut WIP: Upgrade for reset_buttons in inpot_window
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@ -526,29 +526,27 @@ void GLGizmoCut3D::render_connect_mode_radio_button(CutConnectorMode mode)
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m_connector_mode = mode;
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m_connector_mode = mode;
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}
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}
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bool GLGizmoCut3D::render_revert_button(const std::string& label_id)
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bool GLGizmoCut3D::render_reset_button(const std::string& label_id, const std::string& tooltip) const
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{
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{
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const ImGuiStyle& style = ImGui::GetStyle();
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const ImGuiStyle& style = ImGui::GetStyle();
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
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ImGui::SameLine(m_label_width);
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ImGui::PushStyleColor(ImGuiCol_Button, { 0.25f, 0.25f, 0.25f, 0.0f });
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ImGui::PushStyleColor(ImGuiCol_Button, { 0.25f, 0.25f, 0.25f, 0.0f });
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ImGui::PushStyleColor(ImGuiCol_ButtonHovered, { 0.4f, 0.4f, 0.4f, 1.0f });
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ImGui::PushStyleColor(ImGuiCol_ButtonHovered, { 0.4f, 0.4f, 0.4f, 1.0f });
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ImGui::PushStyleColor(ImGuiCol_ButtonActive, { 0.4f, 0.4f, 0.4f, 1.0f });
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ImGui::PushStyleColor(ImGuiCol_ButtonActive, { 0.4f, 0.4f, 0.4f, 1.0f });
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std::string label;
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std::string btn_label;
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label += ImGui::RevertButton;
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btn_label += ImGui::RevertButton;
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bool revert = ImGui::Button((label + "##" + label_id).c_str());
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const bool revert = ImGui::Button((btn_label +"##" + label_id).c_str());
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ImGui::PopStyleColor(3);
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ImGui::PopStyleColor(3);
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if (ImGui::IsItemHovered())
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(into_u8(_L("Revert")).c_str(), ImGui::GetFontSize() * 20.0f);
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m_imgui->tooltip(tooltip.c_str(), ImGui::GetFontSize() * 20.0f);
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ImGui::PopStyleVar();
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ImGui::PopStyleVar();
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ImGui::SameLine();
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return revert;
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return revert;
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}
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}
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@ -1396,7 +1394,7 @@ void GLGizmoCut3D::render_connectors_input_window(CutConnectors &connectors)
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m_imgui->disabled_begin(connectors.empty());
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m_imgui->disabled_begin(connectors.empty());
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ImGui::SameLine(m_label_width);
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ImGui::SameLine(m_label_width);
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if (m_imgui->button(wxString(ImGui::RevertButton) + _L("Reset") + " ##connectors"))
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if (render_reset_button("connectors", _u8L("Remove connectors")))
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reset_connectors();
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reset_connectors();
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m_imgui->disabled_end();
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m_imgui->disabled_end();
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@ -1486,7 +1484,7 @@ void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors)
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ImGui::SameLine(m_label_width);
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ImGui::SameLine(m_label_width);
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render_move_center_input(Z);
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render_move_center_input(Z);
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ImGui::SameLine();
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ImGui::SameLine();
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if (m_imgui->button(wxString(ImGui::RevertButton) + _L("Reset cutting plane")))
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if (render_reset_button("cut_plane", _u8L("Reset cutting plane")))
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reset_cut_plane();
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reset_cut_plane();
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if (wxGetApp().plater()->printer_technology() == ptFFF) {
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if (wxGetApp().plater()->printer_technology() == ptFFF) {
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@ -1738,12 +1736,6 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
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Vec3d rotation = Transformation(m_rotation_m).get_rotation();
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Vec3d rotation = Transformation(m_rotation_m).get_rotation();
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// FIXME experiments with transformations
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const Vec3d recover_rot = Transformation(rotation_transform(rotation)).get_rotation();
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if (recover_rot != rotation)
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printf("\n ERROR! wrong recovered rotation");
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///////////////
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const bool has_connectors = !mo->cut_connectors.empty();
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const bool has_connectors = !mo->cut_connectors.empty();
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{
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{
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Plater::TakeSnapshot snapshot(plater, _L("Cut by Plane"));
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Plater::TakeSnapshot snapshot(plater, _L("Cut by Plane"));
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@ -210,7 +210,7 @@ private:
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bool render_slider_double_input(const std::string& label, double& value_in, int& tolerance_in);
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bool render_slider_double_input(const std::string& label, double& value_in, int& tolerance_in);
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void render_move_center_input(int axis);
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void render_move_center_input(int axis);
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void render_connect_mode_radio_button(CutConnectorMode mode);
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void render_connect_mode_radio_button(CutConnectorMode mode);
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bool render_revert_button(const std::string& label);
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bool render_reset_button(const std::string& label_id, const std::string& tooltip) const;
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bool render_connect_type_radio_button(CutConnectorType type);
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bool render_connect_type_radio_button(CutConnectorType type);
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Transform3d get_volume_transformation(const ModelVolume* volume) const;
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Transform3d get_volume_transformation(const ModelVolume* volume) const;
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void render_connectors();
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void render_connectors();
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