diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 66759f4c7..152402e68 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -834,14 +834,14 @@ void GLCanvas3D::Labels::render(const std::vector& sorted_ imgui.begin(owner.title, ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove); ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow()); float win_w = ImGui::GetWindowWidth(); - float label_len = imgui.calc_text_size(owner.label).x; + float label_len = ImGui::CalcTextSize(owner.label.c_str()).x; ImGui::SetCursorPosX(0.5f * (win_w - label_len)); ImGui::AlignTextToFramePadding(); imgui.text(owner.label); if (!owner.print_order.empty()) { ImGui::Separator(); - float po_len = imgui.calc_text_size(owner.print_order).x; + float po_len = ImGui::CalcTextSize(owner.print_order.c_str()).x; ImGui::SetCursorPosX(0.5f * (win_w - po_len)); ImGui::AlignTextToFramePadding(); imgui.text(owner.print_order);