Fixed default font for legends in respect to the OS
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046466164f
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127a78d953
@ -794,10 +794,15 @@ bool GLCanvas3D::WarningTexture::_generate(const std::string& msg_utf8, const GL
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wxString msg = GUI::from_u8(msg_utf8);
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wxMemoryDC memDC;
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#ifdef __WXMSW__
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// set scaled application normal font as default font
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wxFont font = wxGetApp().normal_font();
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#else
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// select default font
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const float scale = canvas.get_canvas_size().get_scale_factor();
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// wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Scale(scale);
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wxFont font = wxGetApp().normal_font();//! #ys_FIXME_experiment
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wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Scale(scale);
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#endif
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font.MakeLarger();
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font.MakeBold();
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@ -899,7 +904,7 @@ void GLCanvas3D::WarningTexture::render(const GLCanvas3D& canvas) const
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}
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}
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void GLCanvas3D::WarningTexture::rescale(const GLCanvas3D& canvas)
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void GLCanvas3D::WarningTexture::msw_rescale(const GLCanvas3D& canvas)
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{
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if (m_msg_text.empty())
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return;
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@ -976,14 +981,16 @@ bool GLCanvas3D::LegendTexture::generate(const GCodePreviewData& preview_data, c
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const int scaled_square_contour = Px_Square_Contour * scale;
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const int scaled_border = Px_Border * scale;
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// select default font
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// wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Scale(scale_gl);
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wxFont font = wxGetApp().normal_font();//! #ys_FIXME_experiment
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#ifdef __WXMSW__
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// set scaled application normal font as default font
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wxFont font = wxGetApp().normal_font();
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// Disabling ClearType works, but the font returned is very different (much thicker) from the default.
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// msw_disable_cleartype(font);
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bool cleartype = is_font_cleartype(font);
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#else
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// select default font
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wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Scale(scale_gl);
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bool cleartype = false;
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#endif /* __WXMSW__ */
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@ -3190,7 +3197,7 @@ double GLCanvas3D::get_size_proportional_to_max_bed_size(double factor) const
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void GLCanvas3D::msw_rescale()
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{
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m_warning_texture.rescale(*this);
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m_warning_texture.msw_rescale(*this);
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}
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bool GLCanvas3D::_is_shown_on_screen() const
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@ -354,7 +354,7 @@ private:
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void render(const GLCanvas3D& canvas) const;
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// function used to get an information for rescaling of the warning
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void rescale(const GLCanvas3D& canvas);
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void msw_rescale(const GLCanvas3D& canvas);
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private:
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static const unsigned char Background_Color[3];
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