Still WIP on branching tree avoidance
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@ -76,16 +76,28 @@ void build_tree(PointCloud &nodes, Builder &builder)
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switch (type) {
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case BED: {
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closest_node.weight = w;
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if (closest_it->dst_branching > nodes.properties().max_branch_length()) {
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auto hl_br_len = float(nodes.properties().max_branch_length()) / 2.f;
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Node new_node {{node.pos.x(), node.pos.y(), node.pos.z() - hl_br_len}, node.Rmin};
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new_node.id = int(nodes.next_junction_id());
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new_node.weight = nodes.get(node_id).weight + hl_br_len;
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new_node.left = node.id;
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double max_br_len = nodes.properties().max_branch_length();
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if (closest_it->dst_branching > max_br_len) {
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std::optional<Vec3f> avo = builder.suggest_avoidance(node, max_br_len);
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if (!avo)
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break;
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Node new_node {*avo, node.Rmin};
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new_node.weight = nodes.get(node_id).weight + (node.pos - *avo).squaredNorm();
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new_node.left = node.id;
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if ((routed = builder.add_bridge(node, new_node))) {
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size_t new_idx = nodes.insert_junction(new_node);
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ptsqueue.push(new_idx);
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}
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// auto hl_br_len = float(nodes.properties().max_branch_length()) / 2.f;
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// Node new_node {{node.pos.x(), node.pos.y(), node.pos.z() - hl_br_len}, node.Rmin};
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// new_node.id = int(nodes.next_junction_id());
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// new_node.weight = nodes.get(node_id).weight + hl_br_len;
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// new_node.left = node.id;
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// if ((routed = builder.add_bridge(node, new_node))) {
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// size_t new_idx = nodes.insert_junction(new_node);
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// ptsqueue.push(new_idx);
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// }
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} else if ((routed = builder.add_ground_bridge(node, closest_node))) {
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closest_node.left = closest_node.right = node_id;
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nodes.get(closest_node_id) = closest_node;
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@ -146,7 +146,7 @@ public:
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const branchingtree::Node &to) override;
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std::optional<Vec3f> suggest_avoidance(const branchingtree::Node &from,
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float max_bridge_len) override;;
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float max_bridge_len) override;
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void report_unroutable(const branchingtree::Node &j) override
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{
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@ -293,27 +293,64 @@ bool BranchingTreeBuilder::add_mesh_bridge(const branchingtree::Node &from,
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static std::optional<Vec3f> get_avoidance(const GroundConnection &conn,
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float maxdist)
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{
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return {};
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std::optional<Vec3f> ret;
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if (conn) {
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if (conn.path.size() > 1) {
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ret = conn.path[1].pos.cast<float>();
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} else {
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Vec3f pbeg = conn.path[0].pos.cast<float>();
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Vec3f pend = conn.pillar_base->pos.cast<float>();
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pbeg.z() = std::max(pbeg.z() - maxdist, pend.z());
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ret = pbeg;
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}
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}
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return ret;
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}
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std::optional<Vec3f> BranchingTreeBuilder::suggest_avoidance(
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const branchingtree::Node &from, float max_bridge_len)
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{
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std::optional<Vec3f> ret;
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double glvl = ground_level(m_sm);
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branchingtree::Node dst = from;
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dst.pos.z() = glvl;
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dst.weight += from.pos.z() - glvl;
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bool succ = add_ground_bridge(from, dst);
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sla::Junction j{from.pos.cast<double>(), get_radius(from)};
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std::optional<Vec3f> ret;
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// auto found_it = m_ground_mem.find(from.id);
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// if (found_it != m_ground_mem.end()) {
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// // TODO look up the conn object
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// }
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// else if (auto conn = deepsearch_ground_connection(
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// beam_ex_policy , m_sm, j, get_radius(dst), sla::DOWN)) {
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// ret = get_avoidance(conn, max_bridge_len);
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// }
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if (succ) {
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auto it = m_gnd_connections.find(from.id);
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if (it != m_gnd_connections.end())
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ret = get_avoidance(it->second, max_bridge_len);
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}
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auto conn = deepsearch_ground_connection(
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beam_ex_policy , m_sm, j, get_radius(dst), sla::DOWN);
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ret = get_avoidance(conn, max_bridge_len);
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return ret;
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// double glvl = ground_level(m_sm);
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// branchingtree::Node dst = from;
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// dst.pos.z() = glvl;
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// dst.weight += from.pos.z() - glvl;
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// bool succ = add_ground_bridge(from, dst);
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// std::optional<Vec3f> ret;
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// if (succ) {
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// auto it = m_gnd_connections.find(m_pillars.size() - 1);
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// if (it != m_gnd_connections.end())
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// ret = get_avoidance(it->second, max_bridge_len);
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// }
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// return ret;
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}
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inline void build_pillars(SupportTreeBuilder &builder,
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