Adapt skirt logic to the potential situation of objects with different layer heights
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@ -624,26 +624,50 @@ sub make_skirt {
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$self->skirt->clear; # method must be idempotent
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# First off we need to decide how tall the skirt must be.
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# The skirt_height option from config is expressed in layers, but our
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# object might have different layer heights, so we need to find the print_z
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# of the highest layer involved.
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# Note that unless skirt_height == -1 (which means it's printed on all layers)
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# the actual skirt might not reach this $skirt_height_z value since the print
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# order of objects on each layer is not guaranteed and will not generally
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# include the thickest object first. It is just guaranteed that a skirt is
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# prepended to the first 'n' layers (with 'n' = skirt_height).
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# $skirt_height_z in this case is the highest possible skirt height for safety.
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my $skirt_height_z = -1;
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foreach my $object (@{$self->objects}) {
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my $skirt_height = ($self->config->skirt_height == -1)
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? scalar(@{$object->layers})
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: min($self->config->skirt_height, scalar(@{$object->layers}));
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my $highest_layer = $object->layers->[$skirt_height-1];
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$skirt_height_z = max($skirt_height_z, $highest_layer->print_z);
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}
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# collect points from all layers contained in skirt height
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my @points = ();
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foreach my $obj_idx (0 .. $#{$self->objects}) {
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my $object = $self->objects->[$obj_idx];
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foreach my $object (@{$self->objects}) {
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my @object_points = ();
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# get skirt layers
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my $skirt_height = ($self->config->skirt_height == -1)
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? 1 + $#{$object->layers}
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: 1 + min($self->config->skirt_height-1, $#{$object->layers}+1);
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my @layer_points = (
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map @$_, map @$_, map @{$object->layers->[$_]->slices}, 0..($skirt_height-1),
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);
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if (@{ $object->support_layers }) {
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my @support_layers = map $object->support_layers->[$_], 0..min($self->config->skirt_height-1, $#{$object->support_layers});
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push @layer_points,
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(map @{$_->polyline}, map @{$_->support_fills}, grep $_->support_fills, @support_layers),
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(map @{$_->polyline}, map @{$_->support_interface_fills}, grep $_->support_interface_fills, @support_layers);
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# get object layers up to $skirt_height_z
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foreach my $layer (@{$object->layers}) {
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last if $layer->print_z > $skirt_height_z;
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push @object_points, map @$_, map @$_, @{$layer->slices};
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}
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# get support layers up to $skirt_height_z
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foreach my $layer (@{$object->support_layers}) {
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last if $layer->print_z > $skirt_height_z;
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push @object_points, map @{$_->polyline}, @{$layer->support_fills} if $layer->support_fills;
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push @object_points, map @{$_->polyline}, @{$layer->support_interface_fills} if $layer->support_interface_fills;
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}
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# repeat points for each object copy
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foreach my $copy (@{$object->_shifted_copies}) {
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my @copy_points = map $_->clone, @object_points;
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$_->translate(@$copy) for @copy_points;
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push @points, @copy_points;
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}
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push @points, map move_points($_, @layer_points), @{$object->_shifted_copies};
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}
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return if @points < 3; # at least three points required for a convex hull
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