Switch to smart pointers
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@ -16,7 +16,7 @@ void FillAdaptive::_fill_surface_single(
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Polylines &polylines_out)
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{
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std::vector<Polylines> infill_polylines(3);
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this->generate_polylines(this->adapt_fill_octree->root_cube, this->z, this->adapt_fill_octree->origin, infill_polylines);
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this->generate_polylines(this->adapt_fill_octree->root_cube.get(), this->z, this->adapt_fill_octree->origin, infill_polylines);
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for (Polylines &infill_polyline : infill_polylines) {
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// Crop all polylines
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@ -106,9 +106,9 @@ void FillAdaptive::generate_polylines(
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}
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}
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for(Cube *child : cube->children)
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for(const std::unique_ptr<Cube> &child : cube->children)
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{
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generate_polylines(child, z_position, origin, polylines_out);
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generate_polylines(child.get(), z_position, origin, polylines_out);
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}
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}
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@ -141,7 +141,7 @@ void FillAdaptive::merge_polylines(Polylines &polylines, const Line &new_line)
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}
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FillAdaptive_Internal::Octree* FillAdaptive::build_octree(
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std::unique_ptr<FillAdaptive_Internal::Octree> FillAdaptive::build_octree(
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TriangleMesh &triangleMesh,
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coordf_t line_spacing,
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const BoundingBoxf3 &printer_volume,
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@ -181,9 +181,10 @@ FillAdaptive_Internal::Octree* FillAdaptive::build_octree(
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Transform3d rotation_matrix = Geometry::assemble_transform(Vec3d::Zero(), rotation, Vec3d::Ones(), Vec3d::Ones());
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AABBTreeIndirect::Tree3f aabbTree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(triangleMesh.its.vertices, triangleMesh.its.indices);
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Octree *octree = new Octree{new Cube{cube_center, cubes_properties.size() - 1, cubes_properties.back()}, cube_center};
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std::unique_ptr<Octree> octree = std::unique_ptr<Octree>(
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new Octree{std::unique_ptr<Cube>(new Cube{cube_center, cubes_properties.size() - 1, cubes_properties.back()}), cube_center});
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FillAdaptive::expand_cube(octree->root_cube, cubes_properties, rotation_matrix, aabbTree, triangleMesh);
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FillAdaptive::expand_cube(octree->root_cube.get(), cubes_properties, rotation_matrix, aabbTree, triangleMesh);
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return octree;
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}
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@ -213,8 +214,8 @@ void FillAdaptive::expand_cube(
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Vec3d child_center_transformed = cube->center + rotation_matrix * (child_center * (cube->properties.edge_length / 4));
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if(AABBTreeIndirect::is_any_triangle_in_radius(triangleMesh.its.vertices, triangleMesh.its.indices, distanceTree, child_center_transformed, cube_radius_squared)) {
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cube->children.push_back(new Cube{child_center_transformed, cube->depth - 1, cubes_properties[cube->depth - 1]});
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FillAdaptive::expand_cube(cube->children.back(), cubes_properties, rotation_matrix, distanceTree, triangleMesh);
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cube->children.push_back(std::unique_ptr<Cube>(new Cube{child_center_transformed, cube->depth - 1, cubes_properties[cube->depth - 1]}));
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FillAdaptive::expand_cube(cube->children.back().get(), cubes_properties, rotation_matrix, distanceTree, triangleMesh);
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}
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}
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}
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@ -23,12 +23,12 @@ namespace FillAdaptive_Internal
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Vec3d center;
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size_t depth;
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CubeProperties properties;
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std::vector<Cube*> children;
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std::vector<std::unique_ptr<Cube>> children;
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};
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struct Octree
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{
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Cube *root_cube;
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std::unique_ptr<Cube> root_cube;
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Vec3d origin;
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};
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}; // namespace FillAdaptive_Internal
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@ -59,7 +59,7 @@ protected:
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void merge_polylines(Polylines &polylines, const Line &new_line);
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public:
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static FillAdaptive_Internal::Octree* build_octree(
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static std::unique_ptr<FillAdaptive_Internal::Octree> build_octree(
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TriangleMesh &triangleMesh,
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coordf_t line_spacing,
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const BoundingBoxf3 &printer_volume,
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@ -11,6 +11,7 @@
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#include "GCode/ToolOrdering.hpp"
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#include "GCode/WipeTower.hpp"
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#include "GCode/ThumbnailData.hpp"
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#include "Fill/FillAdaptive.hpp"
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#if ENABLE_GCODE_VIEWER
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#include "GCode/GCodeProcessor.hpp"
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#endif // ENABLE_GCODE_VIEWER
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@ -30,9 +31,6 @@ enum class SlicingMode : uint32_t;
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class Layer;
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class SupportLayer;
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namespace FillAdaptive_Internal {
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struct Octree;
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};
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// Print step IDs for keeping track of the print state.
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enum PrintStep {
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@ -198,7 +196,7 @@ public:
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// Helpers to project custom facets on slices
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void project_and_append_custom_facets(bool seam, EnforcerBlockerType type, std::vector<ExPolygons>& expolys) const;
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FillAdaptive_Internal::Octree* adaptiveInfillOctree() { return m_adapt_fill_octree; }
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FillAdaptive_Internal::Octree* adaptiveInfillOctree() { return m_adapt_fill_octree.get(); }
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private:
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// to be called from Print only.
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friend class Print;
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@ -261,7 +259,7 @@ private:
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// so that next call to make_perimeters() performs a union() before computing loops
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bool m_typed_slices = false;
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FillAdaptive_Internal::Octree* m_adapt_fill_octree = nullptr;
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std::unique_ptr<FillAdaptive_Internal::Octree> m_adapt_fill_octree = nullptr;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const;
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std::vector<ExPolygons> slice_modifiers(size_t region_id, const std::vector<float> &z) const;
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