Undo / Redo pull down menu scaling fix on OSX Retina
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1 changed files with 4 additions and 1 deletions
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@ -3488,8 +3488,11 @@ void GLCanvas3D::_render_undo_redo_stack(const bool is_undo, float pos_x)
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int hovered = m_imgui_undo_redo_hovered_pos;
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int selected = -1;
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const float em = static_cast<float>(wxGetApp().em_unit());
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#if ENABLE_RETINA_GL
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em *= m_retina_helper->get_scale_factor();
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#endif
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if (imgui->undo_redo_list(ImVec2(12 * em, 20 * em), is_undo, &string_getter, hovered, selected))
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if (imgui->undo_redo_list(ImVec2(18 * em, 26 * em), is_undo, &string_getter, hovered, selected))
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m_imgui_undo_redo_hovered_pos = hovered;
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else
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m_imgui_undo_redo_hovered_pos = -1;
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