Undo / Redo pull down menu scaling fix on OSX Retina

This commit is contained in:
bubnikv 2019-07-19 15:59:23 +02:00
parent 252159e31e
commit 152c2fe0c0

View file

@ -3488,8 +3488,11 @@ void GLCanvas3D::_render_undo_redo_stack(const bool is_undo, float pos_x)
int hovered = m_imgui_undo_redo_hovered_pos;
int selected = -1;
const float em = static_cast<float>(wxGetApp().em_unit());
#if ENABLE_RETINA_GL
em *= m_retina_helper->get_scale_factor();
#endif
if (imgui->undo_redo_list(ImVec2(12 * em, 20 * em), is_undo, &string_getter, hovered, selected))
if (imgui->undo_redo_list(ImVec2(18 * em, 26 * em), is_undo, &string_getter, hovered, selected))
m_imgui_undo_redo_hovered_pos = hovered;
else
m_imgui_undo_redo_hovered_pos = -1;