Merge remote-tracking branch 'origin/master' into ys_unsaved_changes
This commit is contained in:
commit
15545bbd90
@ -79,3 +79,29 @@ This is set in the property list file
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/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Info.plist
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To remove the limitation, simply delete the key `MinimumSDKVersion` from that file.
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# TL; DR
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Works on a fresh installation of MacOS Catalina 10.15.6
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- Install [brew](https://brew.sh/):
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- Open Terminal
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- Enter:
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```brew install cmake git gettext
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brew update
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brew upgrade
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git clone https://github.com/prusa3d/PrusaSlicer/
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cd PrusaSlicer/deps
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mkdir build
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cd build
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cmake ..
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make
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cd ../..
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mkdir build
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cd build
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cmake .. -DCMAKE_PREFIX_PATH="$PWD/../deps/build/destdir/usr/local"
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make
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src/prusa-slicer
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@ -192,6 +192,20 @@ inline BoundingBox3 scaled(const BoundingBoxf3 &bb) { return {scaled(bb.min), sc
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inline BoundingBoxf unscaled(const BoundingBox &bb) { return {unscaled(bb.min), unscaled(bb.max)}; }
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inline BoundingBoxf3 unscaled(const BoundingBox3 &bb) { return {unscaled(bb.min), unscaled(bb.max)}; }
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template<class Tout, class Tin>
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auto cast(const BoundingBoxBase<Tin> &b)
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{
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return BoundingBoxBase<Vec<3, Tout>>{b.min.template cast<Tout>(),
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b.max.template cast<Tout>()};
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}
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template<class Tout, class Tin>
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auto cast(const BoundingBox3Base<Tin> &b)
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{
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return BoundingBox3Base<Vec<3, Tout>>{b.min.template cast<Tout>(),
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b.max.template cast<Tout>()};
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}
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} // namespace Slic3r
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// Serialization through the Cereal library
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@ -33,24 +33,6 @@ bool Line::intersection_infinite(const Line &other, Point* point) const
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return true;
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}
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// Distance to the closest point of line.
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double Line::distance_to_squared(const Point &point, const Point &a, const Point &b)
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{
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const Vec2d v = (b - a).cast<double>();
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const Vec2d va = (point - a).cast<double>();
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const double l2 = v.squaredNorm(); // avoid a sqrt
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if (l2 == 0.0)
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// a == b case
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return va.squaredNorm();
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// Consider the line extending the segment, parameterized as a + t (b - a).
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// We find projection of this point onto the line.
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// It falls where t = [(this-a) . (b-a)] / |b-a|^2
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const double t = va.dot(v) / l2;
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if (t < 0.0) return va.squaredNorm(); // beyond the 'a' end of the segment
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else if (t > 1.0) return (point - b).cast<double>().squaredNorm(); // beyond the 'b' end of the segment
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return (t * v - va).squaredNorm();
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}
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double Line::perp_distance_to(const Point &point) const
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{
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const Line &line = *this;
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@ -18,6 +18,35 @@ typedef std::vector<ThickLine> ThickLines;
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Linef3 transform(const Linef3& line, const Transform3d& t);
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namespace line_alg {
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// Distance to the closest point of line.
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template<class L, class T, int N>
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double distance_to_squared(const L &line, const Vec<N, T> &point)
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{
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const Vec<N, double> v = line.vector().template cast<double>();
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const Vec<N, double> va = (point - line.a).template cast<double>();
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const double l2 = v.squaredNorm(); // avoid a sqrt
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if (l2 == 0.0)
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// a == b case
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return va.squaredNorm();
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// Consider the line extending the segment, parameterized as a + t (b - a).
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// We find projection of this point onto the line.
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// It falls where t = [(this-a) . (b-a)] / |b-a|^2
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const double t = va.dot(v) / l2;
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if (t < 0.0) return va.squaredNorm(); // beyond the 'a' end of the segment
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else if (t > 1.0) return (point - line.b).template cast<double>().squaredNorm(); // beyond the 'b' end of the segment
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return (t * v - va).squaredNorm();
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}
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template<class L, class T, int N>
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double distance_to(const L &line, const Vec<N, T> &point)
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{
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return std::sqrt(distance_to_squared(line, point));
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}
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} // namespace line_alg
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class Line
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{
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public:
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@ -47,7 +76,7 @@ public:
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// Clip a line with a bounding box. Returns false if the line is completely outside of the bounding box.
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bool clip_with_bbox(const BoundingBox &bbox);
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static double distance_to_squared(const Point &point, const Point &a, const Point &b);
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static inline double distance_to_squared(const Point &point, const Point &a, const Point &b) { return line_alg::distance_to_squared(Line{a, b}, Vec<2, coord_t>{point}); }
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static double distance_to(const Point &point, const Point &a, const Point &b) { return sqrt(distance_to_squared(point, a, b)); }
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Point a;
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@ -88,6 +88,8 @@ inline std::string to_string(const Vec3d &pt) { return std::string("[") + std:
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std::vector<Vec3f> transform(const std::vector<Vec3f>& points, const Transform3f& t);
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Pointf3s transform(const Pointf3s& points, const Transform3d& t);
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template<int N, class T> using Vec = Eigen::Matrix<T, N, 1, Eigen::DontAlign, N, 1>;
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class Point : public Vec2crd
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{
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public:
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@ -273,4 +273,13 @@ void cut_drainholes(std::vector<ExPolygons> & obj_slices,
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obj_slices[i] = diff_ex(obj_slices[i], hole_slices[i]);
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}
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void hollow_mesh(TriangleMesh &mesh, const HollowingConfig &cfg)
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{
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std::unique_ptr<Slic3r::TriangleMesh> inter_ptr =
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Slic3r::sla::generate_interior(mesh);
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if (inter_ptr) mesh.merge(*inter_ptr);
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mesh.require_shared_vertices();
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}
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}} // namespace Slic3r::sla
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@ -62,6 +62,8 @@ std::unique_ptr<TriangleMesh> generate_interior(const TriangleMesh &mesh,
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const HollowingConfig & = {},
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const JobController &ctl = {});
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void hollow_mesh(TriangleMesh &mesh, const HollowingConfig &cfg);
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void cut_drainholes(std::vector<ExPolygons> & obj_slices,
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const std::vector<float> &slicegrid,
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float closing_radius,
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@ -362,7 +362,7 @@ bool ImGuiWrapper::checkbox(const wxString &label, bool &value)
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void ImGuiWrapper::text(const char *label)
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{
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ImGui::Text(label, NULL);
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ImGui::Text("%s", label);
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}
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void ImGuiWrapper::text(const std::string &label)
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@ -378,7 +378,7 @@ void ImGuiWrapper::text(const wxString &label)
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void ImGuiWrapper::text_colored(const ImVec4& color, const char* label)
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{
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ImGui::TextColored(color, label);
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ImGui::TextColored(color, "%s", label);
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}
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void ImGuiWrapper::text_colored(const ImVec4& color, const std::string& label)
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@ -1,7 +1,8 @@
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get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
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add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp
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sla_print_tests.cpp
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add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp
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sla_print_tests.cpp
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sla_test_utils.hpp sla_test_utils.cpp sla_treebuilder_tests.cpp
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sla_supptgen_tests.cpp
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sla_raycast_tests.cpp)
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target_link_libraries(${_TEST_NAME}_tests test_common libslic3r)
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set_property(TARGET ${_TEST_NAME}_tests PROPERTY FOLDER "tests")
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148
tests/sla_print/sla_supptgen_tests.cpp
Normal file
148
tests/sla_print/sla_supptgen_tests.cpp
Normal file
@ -0,0 +1,148 @@
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#include <catch2/catch.hpp>
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#include <test_utils.hpp>
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#include <libslic3r/ExPolygon.hpp>
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#include <libslic3r/BoundingBox.hpp>
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#include "sla_test_utils.hpp"
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namespace Slic3r { namespace sla {
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TEST_CASE("Overhanging point should be supported", "[SupGen]") {
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// Pyramid with 45 deg slope
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TriangleMesh mesh = make_pyramid(10.f, 10.f);
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mesh.rotate_y(PI);
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mesh.require_shared_vertices();
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mesh.WriteOBJFile("Pyramid.obj");
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sla::SupportPoints pts = calc_support_pts(mesh);
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// The overhang, which is the upside-down pyramid's edge
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Vec3f overh{0., 0., -10.};
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REQUIRE(!pts.empty());
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float dist = (overh - pts.front().pos).norm();
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for (const auto &pt : pts)
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dist = std::min(dist, (overh - pt.pos).norm());
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// Should require exactly one support point at the overhang
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REQUIRE(pts.size() > 0);
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REQUIRE(dist < 1.f);
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}
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double min_point_distance(const sla::SupportPoints &pts)
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{
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sla::PointIndex index;
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for (size_t i = 0; i < pts.size(); ++i)
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index.insert(pts[i].pos.cast<double>(), i);
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auto d = std::numeric_limits<double>::max();
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index.foreach([&d, &index](const sla::PointIndexEl &el) {
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auto res = index.nearest(el.first, 2);
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for (const sla::PointIndexEl &r : res)
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if (r.second != el.second)
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d = std::min(d, (el.first - r.first).norm());
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});
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return d;
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}
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TEST_CASE("Overhanging horizontal surface should be supported", "[SupGen]") {
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double width = 10., depth = 10., height = 1.;
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TriangleMesh mesh = make_cube(width, depth, height);
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mesh.translate(0., 0., 5.); // lift up
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mesh.require_shared_vertices();
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mesh.WriteOBJFile("Cuboid.obj");
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sla::SupportPointGenerator::Config cfg;
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sla::SupportPoints pts = calc_support_pts(mesh, cfg);
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double mm2 = width * depth;
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REQUIRE(!pts.empty());
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REQUIRE(pts.size() * cfg.support_force() > mm2 * cfg.tear_pressure());
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REQUIRE(min_point_distance(pts) >= cfg.minimal_distance);
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}
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template<class M> auto&& center_around_bb(M &&mesh)
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{
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auto bb = mesh.bounding_box();
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mesh.translate(-bb.center().template cast<float>());
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return std::forward<M>(mesh);
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}
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TEST_CASE("Overhanging edge should be supported", "[SupGen]") {
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float width = 10.f, depth = 10.f, height = 5.f;
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TriangleMesh mesh = make_prism(width, depth, height);
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mesh.rotate_y(PI); // rotate on its back
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mesh.translate(0., 0., height);
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mesh.require_shared_vertices();
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mesh.WriteOBJFile("Prism.obj");
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sla::SupportPointGenerator::Config cfg;
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sla::SupportPoints pts = calc_support_pts(mesh, cfg);
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REQUIRE(min_point_distance(pts) >= cfg.minimal_distance);
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Linef3 overh{ {0.f, -depth / 2.f, 0.f}, {0.f, depth / 2.f, 0.f}};
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// Get all the points closer that 1 mm to the overhanging edge:
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sla::SupportPoints overh_pts; overh_pts.reserve(pts.size());
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std::copy_if(pts.begin(), pts.end(), std::back_inserter(overh_pts),
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[&overh](const sla::SupportPoint &pt){
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return line_alg::distance_to(overh, Vec3d{pt.pos.cast<double>()}) < 1.;
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});
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REQUIRE(overh_pts.size() * cfg.support_force() > overh.length() * cfg.tear_pressure());
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REQUIRE(min_point_distance(pts) >= cfg.minimal_distance);
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}
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// FIXME: Not working yet
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//TEST_CASE("Hollowed cube should be supported from the inside", "[SupGen][Hollowed]") {
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// TriangleMesh mesh = make_cube(20., 20., 20.);
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// hollow_mesh(mesh, HollowingConfig{});
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// mesh.WriteOBJFile("cube_hollowed.obj");
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// auto bb = mesh.bounding_box();
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// auto h = float(bb.max.z() - bb.min.z());
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// Vec3f mv = bb.center().cast<float>() - Vec3f{0.f, 0.f, 0.5f * h};
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// mesh.translate(-mv);
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// mesh.require_shared_vertices();
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// sla::SupportPointGenerator::Config cfg;
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// sla::SupportPoints pts = calc_support_pts(mesh, cfg);
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// sla::remove_bottom_points(pts, mesh.bounding_box().min.z() + EPSILON);
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// REQUIRE(!pts.empty());
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//}
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TEST_CASE("Two parallel plates should be supported", "[SupGen][Hollowed]")
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{
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double width = 20., depth = 20., height = 1.;
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TriangleMesh mesh = center_around_bb(make_cube(width + 5., depth + 5., height));
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TriangleMesh mesh_high = center_around_bb(make_cube(width, depth, height));
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mesh_high.translate(0., 0., 10.); // lift up
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mesh.merge(mesh_high);
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mesh.require_shared_vertices();
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mesh.WriteOBJFile("parallel_plates.obj");
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sla::SupportPointGenerator::Config cfg;
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sla::SupportPoints pts = calc_support_pts(mesh, cfg);
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sla::remove_bottom_points(pts, mesh.bounding_box().min.z() + EPSILON);
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REQUIRE(!pts.empty());
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}
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}} // namespace Slic3r::sla
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@ -411,3 +411,71 @@ double predict_error(const ExPolygon &p, const sla::RasterBase::PixelDim &pd)
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return error;
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}
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// Make a 3D pyramid
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TriangleMesh make_pyramid(float base, float height)
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{
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float a = base / 2.f;
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TriangleMesh mesh(
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{
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{-a, -a, 0}, {a, -a, 0}, {a, a, 0},
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{-a, a, 0}, {0.f, 0.f, height}
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},
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{
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{0, 1, 2},
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{0, 2, 3},
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{0, 1, 4},
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{1, 2, 4},
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{2, 3, 4},
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{3, 0, 4}
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});
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mesh.repair();
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return mesh;
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}
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TriangleMesh make_prism(double width, double length, double height)
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{
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// We need two upward facing triangles
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double x = width / 2., y = length / 2.;
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TriangleMesh mesh(
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{
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{-x, -y, 0.}, {x, -y, 0.}, {0., -y, height},
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{-x, y, 0.}, {x, y, 0.}, {0., y, height},
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},
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{
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{0, 1, 2}, // side 1
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{4, 3, 5}, // side 2
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{1, 4, 2}, {2, 4, 5}, // roof 1
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{0, 2, 5}, {0, 5, 3}, // roof 2
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{3, 4, 1}, {3, 1, 0} // bottom
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});
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return mesh;
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}
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sla::SupportPoints calc_support_pts(
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const TriangleMesh & mesh,
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const sla::SupportPointGenerator::Config &cfg)
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{
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// Prepare the slice grid and the slices
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std::vector<ExPolygons> slices;
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auto bb = cast<float>(mesh.bounding_box());
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std::vector<float> heights = grid(bb.min.z(), bb.max.z(), 0.1f);
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slice_mesh(mesh, heights, slices, CLOSING_RADIUS, [] {});
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// Prepare the support point calculator
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sla::IndexedMesh emesh{mesh};
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sla::SupportPointGenerator spgen{emesh, cfg, []{}, [](int){}};
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// Calculate the support points
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spgen.seed(0);
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spgen.execute(slices, heights);
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return spgen.output();
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}
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|
@ -185,4 +185,13 @@ long raster_pxsum(const sla::RasterGrayscaleAA &raster);
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double predict_error(const ExPolygon &p, const sla::RasterBase::PixelDim &pd);
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// Make a 3D pyramid
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TriangleMesh make_pyramid(float base, float height);
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TriangleMesh make_prism(double width, double length, double height);
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sla::SupportPoints calc_support_pts(
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const TriangleMesh & mesh,
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const sla::SupportPointGenerator::Config &cfg = {});
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||||
|
||||
#endif // SLA_TEST_UTILS_HPP
|
||||
|
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