Refactoring of ExtrusionEntity / ExtrusionEntityCollection:

Iterator loops replaced with C++11 loops.
Fixed clone() methods to return an ExtrusionEntity*.
PerimeterGenerator now uses move semantics on ExtrusionEntity a little
bit more.
This commit is contained in:
bubnikv 2019-09-11 13:25:50 +02:00
parent b3f27b8fb9
commit 15c8b579b2
5 changed files with 132 additions and 171 deletions

View file

@ -12,44 +12,35 @@
namespace Slic3r {
void
ExtrusionPath::intersect_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
void ExtrusionPath::intersect_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
{
this->_inflate_collection(intersection_pl(this->polyline, collection), retval);
}
void
ExtrusionPath::subtract_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
void ExtrusionPath::subtract_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
{
this->_inflate_collection(diff_pl(this->polyline, collection), retval);
}
void
ExtrusionPath::clip_end(double distance)
void ExtrusionPath::clip_end(double distance)
{
this->polyline.clip_end(distance);
}
void
ExtrusionPath::simplify(double tolerance)
void ExtrusionPath::simplify(double tolerance)
{
this->polyline.simplify(tolerance);
}
double
ExtrusionPath::length() const
double ExtrusionPath::length() const
{
return this->polyline.length();
}
void
ExtrusionPath::_inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const
void ExtrusionPath::_inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const
{
for (Polylines::const_iterator it = polylines.begin(); it != polylines.end(); ++it) {
ExtrusionPath* path = this->clone();
path->polyline = *it;
collection->entities.push_back(path);
}
for (const Polyline &polyline : polylines)
collection->entities.emplace_back(new ExtrusionPath(polyline, *this));
}
void ExtrusionPath::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const
@ -67,36 +58,36 @@ void ExtrusionPath::polygons_covered_by_spacing(Polygons &out, const float scale
void ExtrusionMultiPath::reverse()
{
for (ExtrusionPaths::iterator path = this->paths.begin(); path != this->paths.end(); ++path)
path->reverse();
for (ExtrusionPath &path : this->paths)
path.reverse();
std::reverse(this->paths.begin(), this->paths.end());
}
double ExtrusionMultiPath::length() const
{
double len = 0;
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
len += path->polyline.length();
for (const ExtrusionPath &path : this->paths)
len += path.polyline.length();
return len;
}
void ExtrusionMultiPath::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
path->polygons_covered_by_width(out, scaled_epsilon);
for (const ExtrusionPath &path : this->paths)
path.polygons_covered_by_width(out, scaled_epsilon);
}
void ExtrusionMultiPath::polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
path->polygons_covered_by_spacing(out, scaled_epsilon);
for (const ExtrusionPath &path : this->paths)
path.polygons_covered_by_spacing(out, scaled_epsilon);
}
double ExtrusionMultiPath::min_mm3_per_mm() const
{
double min_mm3_per_mm = std::numeric_limits<double>::max();
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
min_mm3_per_mm = std::min(min_mm3_per_mm, path->mm3_per_mm);
for (const ExtrusionPath &path : this->paths)
min_mm3_per_mm = std::min(min_mm3_per_mm, path.mm3_per_mm);
return min_mm3_per_mm;
}
@ -121,52 +112,46 @@ Polyline ExtrusionMultiPath::as_polyline() const
return out;
}
bool
ExtrusionLoop::make_clockwise()
bool ExtrusionLoop::make_clockwise()
{
bool was_ccw = this->polygon().is_counter_clockwise();
if (was_ccw) this->reverse();
return was_ccw;
}
bool
ExtrusionLoop::make_counter_clockwise()
bool ExtrusionLoop::make_counter_clockwise()
{
bool was_cw = this->polygon().is_clockwise();
if (was_cw) this->reverse();
return was_cw;
}
void
ExtrusionLoop::reverse()
void ExtrusionLoop::reverse()
{
for (ExtrusionPaths::iterator path = this->paths.begin(); path != this->paths.end(); ++path)
path->reverse();
for (ExtrusionPath &path : this->paths)
path.reverse();
std::reverse(this->paths.begin(), this->paths.end());
}
Polygon
ExtrusionLoop::polygon() const
Polygon ExtrusionLoop::polygon() const
{
Polygon polygon;
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
for (const ExtrusionPath &path : this->paths) {
// for each polyline, append all points except the last one (because it coincides with the first one of the next polyline)
polygon.points.insert(polygon.points.end(), path->polyline.points.begin(), path->polyline.points.end()-1);
polygon.points.insert(polygon.points.end(), path.polyline.points.begin(), path.polyline.points.end()-1);
}
return polygon;
}
double
ExtrusionLoop::length() const
double ExtrusionLoop::length() const
{
double len = 0;
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
len += path->polyline.length();
for (const ExtrusionPath &path : this->paths)
len += path.polyline.length();
return len;
}
bool
ExtrusionLoop::split_at_vertex(const Point &point)
bool ExtrusionLoop::split_at_vertex(const Point &point)
{
for (ExtrusionPaths::iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
int idx = path->polyline.find_point(point);
@ -220,18 +205,18 @@ void ExtrusionLoop::split_at(const Point &point, bool prefer_non_overhang)
Point p_non_overhang;
size_t path_idx_non_overhang = 0;
double min_non_overhang = std::numeric_limits<double>::max();
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
Point p_tmp = point.projection_onto(path->polyline);
for (const ExtrusionPath &path : this->paths) {
Point p_tmp = point.projection_onto(path.polyline);
double dist = (p_tmp - point).cast<double>().norm();
if (dist < min) {
p = p_tmp;
min = dist;
path_idx = path - this->paths.begin();
path_idx = &path - &this->paths.front();
}
if (prefer_non_overhang && ! is_bridge(path->role()) && dist < min_non_overhang) {
if (prefer_non_overhang && ! is_bridge(path.role()) && dist < min_non_overhang) {
p_non_overhang = p_tmp;
min_non_overhang = dist;
path_idx_non_overhang = path - this->paths.begin();
path_idx_non_overhang = &path - &this->paths.front();
}
}
if (prefer_non_overhang && min_non_overhang != std::numeric_limits<double>::max()) {
@ -267,8 +252,7 @@ void ExtrusionLoop::split_at(const Point &point, bool prefer_non_overhang)
this->split_at_vertex(p);
}
void
ExtrusionLoop::clip_end(double distance, ExtrusionPaths* paths) const
void ExtrusionLoop::clip_end(double distance, ExtrusionPaths* paths) const
{
*paths = this->paths;
@ -285,15 +269,14 @@ ExtrusionLoop::clip_end(double distance, ExtrusionPaths* paths) const
}
}
bool
ExtrusionLoop::has_overhang_point(const Point &point) const
bool ExtrusionLoop::has_overhang_point(const Point &point) const
{
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path) {
int pos = path->polyline.find_point(point);
for (const ExtrusionPath &path : this->paths) {
int pos = path.polyline.find_point(point);
if (pos != -1) {
// point belongs to this path
// we consider it overhang only if it's not an endpoint
return (is_bridge(path->role()) && pos > 0 && pos != (int)(path->polyline.points.size())-1);
return (is_bridge(path.role()) && pos > 0 && pos != (int)(path.polyline.points.size())-1);
}
}
return false;
@ -301,22 +284,21 @@ ExtrusionLoop::has_overhang_point(const Point &point) const
void ExtrusionLoop::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
path->polygons_covered_by_width(out, scaled_epsilon);
for (const ExtrusionPath &path : this->paths)
path.polygons_covered_by_width(out, scaled_epsilon);
}
void ExtrusionLoop::polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
path->polygons_covered_by_spacing(out, scaled_epsilon);
for (const ExtrusionPath &path : this->paths)
path.polygons_covered_by_spacing(out, scaled_epsilon);
}
double
ExtrusionLoop::min_mm3_per_mm() const
double ExtrusionLoop::min_mm3_per_mm() const
{
double min_mm3_per_mm = std::numeric_limits<double>::max();
for (ExtrusionPaths::const_iterator path = this->paths.begin(); path != this->paths.end(); ++path)
min_mm3_per_mm = std::min(min_mm3_per_mm, path->mm3_per_mm);
for (const ExtrusionPath &path : this->paths)
min_mm3_per_mm = std::min(min_mm3_per_mm, path.mm3_per_mm);
return min_mm3_per_mm;
}
@ -344,15 +326,4 @@ std::string ExtrusionEntity::role_to_string(ExtrusionRole role)
return "";
}
//std::string ExtrusionLoop::role_to_string(ExtrusionLoopRole role)
//{
// switch (role) {
// case elrDefault : return "elrDefault";
// case elrContourInternalPerimeter: return "elrContourInternalPerimeter";
// case elrSkirt : return "elrSkirt";
// default : assert(false);
// }
//};
}

View file

@ -75,6 +75,8 @@ public:
virtual bool is_loop() const { return false; }
virtual bool can_reverse() const { return true; }
virtual ExtrusionEntity* clone() const = 0;
// Create a new object, initialize it with this object using the move semantics.
virtual ExtrusionEntity* clone_move() = 0;
virtual ~ExtrusionEntity() {}
virtual void reverse() = 0;
virtual Point first_point() const = 0;
@ -123,13 +125,17 @@ public:
ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {}
ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {}
ExtrusionPath(const ExtrusionPath &rhs) : polyline(rhs.polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
ExtrusionPath(ExtrusionPath &&rhs) : polyline(std::move(rhs.polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
ExtrusionPath(const Polyline &polyline, const ExtrusionPath &rhs) : polyline(polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
ExtrusionPath(ExtrusionPath &&rhs) : polyline(std::move(rhs.polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
ExtrusionPath(Polyline &&polyline, const ExtrusionPath &rhs) : polyline(std::move(polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
// ExtrusionPath(ExtrusionRole role, const Flow &flow) : m_role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height), feedrate(0.0f), extruder_id(0) {};
ExtrusionPath& operator=(const ExtrusionPath &rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate; this->extruder_id = rhs.extruder_id; this->cp_color_id = rhs.cp_color_id; this->polyline = rhs.polyline; return *this; }
ExtrusionPath& operator=(ExtrusionPath &&rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate; this->extruder_id = rhs.extruder_id; this->cp_color_id = rhs.cp_color_id; this->polyline = std::move(rhs.polyline); return *this; }
ExtrusionPath* clone() const override { return new ExtrusionPath (*this); }
ExtrusionEntity* clone() const override { return new ExtrusionPath(*this); }
// Create a new object, initialize it with this object using the move semantics.
ExtrusionEntity* clone_move() override { return new ExtrusionPath(std::move(*this)); }
void reverse() override { this->polyline.reverse(); }
Point first_point() const override { return this->polyline.points.front(); }
Point last_point() const override { return this->polyline.points.back(); }
@ -188,7 +194,9 @@ public:
bool is_loop() const override { return false; }
bool can_reverse() const override { return true; }
ExtrusionMultiPath* clone() const override { return new ExtrusionMultiPath(*this); }
ExtrusionEntity* clone() const override { return new ExtrusionMultiPath(*this); }
// Create a new object, initialize it with this object using the move semantics.
ExtrusionEntity* clone_move() override { return new ExtrusionMultiPath(std::move(*this)); }
void reverse() override;
Point first_point() const override { return this->paths.front().polyline.points.front(); }
Point last_point() const override { return this->paths.back().polyline.points.back(); }
@ -227,7 +235,9 @@ public:
{ this->paths.emplace_back(std::move(path)); }
bool is_loop() const override{ return true; }
bool can_reverse() const override { return false; }
ExtrusionLoop* clone() const override{ return new ExtrusionLoop (*this); }
ExtrusionEntity* clone() const override{ return new ExtrusionLoop (*this); }
// Create a new object, initialize it with this object using the move semantics.
ExtrusionEntity* clone_move() override { return new ExtrusionLoop(std::move(*this)); }
bool make_clockwise();
bool make_counter_clockwise();
void reverse() override;

View file

@ -21,8 +21,7 @@ ExtrusionEntityCollection& ExtrusionEntityCollection::operator= (const Extrusion
return *this;
}
void
ExtrusionEntityCollection::swap(ExtrusionEntityCollection &c)
void ExtrusionEntityCollection::swap(ExtrusionEntityCollection &c)
{
std::swap(this->entities, c.entities);
std::swap(this->orig_indices, c.orig_indices);
@ -39,15 +38,14 @@ void ExtrusionEntityCollection::clear()
ExtrusionEntityCollection::operator ExtrusionPaths() const
{
ExtrusionPaths paths;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
if (const ExtrusionPath* path = dynamic_cast<const ExtrusionPath*>(*it))
for (const ExtrusionEntity *ptr : this->entities) {
if (const ExtrusionPath *path = dynamic_cast<const ExtrusionPath*>(ptr))
paths.push_back(*path);
}
return paths;
}
ExtrusionEntityCollection*
ExtrusionEntityCollection::clone() const
ExtrusionEntity* ExtrusionEntityCollection::clone() const
{
ExtrusionEntityCollection* coll = new ExtrusionEntityCollection(*this);
for (size_t i = 0; i < coll->entities.size(); ++i)
@ -55,41 +53,36 @@ ExtrusionEntityCollection::clone() const
return coll;
}
void
ExtrusionEntityCollection::reverse()
void ExtrusionEntityCollection::reverse()
{
for (ExtrusionEntitiesPtr::iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
for (ExtrusionEntity *ptr : this->entities)
// Don't reverse it if it's a loop, as it doesn't change anything in terms of elements ordering
// and caller might rely on winding order
if (!(*it)->is_loop()) (*it)->reverse();
}
if (! ptr->is_loop())
ptr->reverse();
std::reverse(this->entities.begin(), this->entities.end());
}
void
ExtrusionEntityCollection::replace(size_t i, const ExtrusionEntity &entity)
void ExtrusionEntityCollection::replace(size_t i, const ExtrusionEntity &entity)
{
delete this->entities[i];
this->entities[i] = entity.clone();
}
void
ExtrusionEntityCollection::remove(size_t i)
void ExtrusionEntityCollection::remove(size_t i)
{
delete this->entities[i];
this->entities.erase(this->entities.begin() + i);
}
ExtrusionEntityCollection
ExtrusionEntityCollection::chained_path(bool no_reverse, ExtrusionRole role) const
ExtrusionEntityCollection ExtrusionEntityCollection::chained_path(bool no_reverse, ExtrusionRole role) const
{
ExtrusionEntityCollection coll;
this->chained_path(&coll, no_reverse, role);
return coll;
}
void
ExtrusionEntityCollection::chained_path(ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role, std::vector<size_t>* orig_indices) const
void ExtrusionEntityCollection::chained_path(ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role, std::vector<size_t>* orig_indices) const
{
if (this->entities.empty()) return;
this->chained_path_from(this->entities.front()->first_point(), retval, no_reverse, role, orig_indices);
@ -108,6 +101,7 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
*retval = *this;
return;
}
retval->entities.reserve(this->entities.size());
retval->orig_indices.reserve(this->entities.size());
@ -115,10 +109,10 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
std::map<ExtrusionEntity*,size_t> indices_map;
ExtrusionEntitiesPtr my_paths;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
for (ExtrusionEntity * const &entity_src : this->entities) {
if (role != erMixed) {
// The caller wants only paths with a specific extrusion role.
auto role2 = (*it)->role();
auto role2 = entity_src->role();
if (role != role2) {
// This extrusion entity does not match the role asked.
assert(role2 != erMixed);
@ -126,32 +120,30 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
}
}
ExtrusionEntity* entity = (*it)->clone();
ExtrusionEntity *entity = entity_src->clone();
my_paths.push_back(entity);
if (orig_indices != NULL) indices_map[entity] = it - this->entities.begin();
if (orig_indices != nullptr)
indices_map[entity] = &entity_src - &this->entities.front();
}
Points endpoints;
for (ExtrusionEntitiesPtr::iterator it = my_paths.begin(); it != my_paths.end(); ++it) {
endpoints.push_back((*it)->first_point());
if (no_reverse || !(*it)->can_reverse()) {
endpoints.push_back((*it)->first_point());
} else {
endpoints.push_back((*it)->last_point());
}
for (const ExtrusionEntity *entity : my_paths) {
endpoints.push_back(entity->first_point());
endpoints.push_back((no_reverse || ! entity->can_reverse()) ?
entity->first_point() : entity->last_point());
}
while (!my_paths.empty()) {
while (! my_paths.empty()) {
// find nearest point
int start_index = start_near.nearest_point_index(endpoints);
int path_index = start_index/2;
ExtrusionEntity* entity = my_paths.at(path_index);
// never reverse loops, since it's pointless for chained path and callers might depend on orientation
if (start_index % 2 && !no_reverse && entity->can_reverse()) {
if (start_index % 2 && !no_reverse && entity->can_reverse())
entity->reverse();
}
retval->entities.push_back(my_paths.at(path_index));
if (orig_indices != NULL) orig_indices->push_back(indices_map[entity]);
if (orig_indices != nullptr)
orig_indices->push_back(indices_map[entity]);
my_paths.erase(my_paths.begin() + path_index);
endpoints.erase(endpoints.begin() + 2*path_index, endpoints.begin() + 2*path_index + 2);
start_near = retval->entities.back()->last_point();
@ -160,60 +152,50 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
void ExtrusionEntityCollection::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it)
(*it)->polygons_covered_by_width(out, scaled_epsilon);
for (const ExtrusionEntity *entity : this->entities)
entity->polygons_covered_by_width(out, scaled_epsilon);
}
void ExtrusionEntityCollection::polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it)
(*it)->polygons_covered_by_spacing(out, scaled_epsilon);
for (const ExtrusionEntity *entity : this->entities)
entity->polygons_covered_by_spacing(out, scaled_epsilon);
}
/* Recursively count paths and loops contained in this collection */
size_t
ExtrusionEntityCollection::items_count() const
// Recursively count paths and loops contained in this collection.
size_t ExtrusionEntityCollection::items_count() const
{
size_t count = 0;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
if ((*it)->is_collection()) {
ExtrusionEntityCollection* collection = dynamic_cast<ExtrusionEntityCollection*>(*it);
count += collection->items_count();
} else {
++count;
}
}
for (const ExtrusionEntity *entity : this->entities)
if (entity->is_collection())
count += static_cast<const ExtrusionEntityCollection*>(entity)->items_count();
else
++ count;
return count;
}
/* Returns a single vector of pointers to all non-collection items contained in this one */
void
ExtrusionEntityCollection::flatten(ExtrusionEntityCollection* retval) const
// Returns a single vector of pointers to all non-collection items contained in this one.
void ExtrusionEntityCollection::flatten(ExtrusionEntityCollection* retval) const
{
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
if ((*it)->is_collection()) {
ExtrusionEntityCollection* collection = dynamic_cast<ExtrusionEntityCollection*>(*it);
retval->append(collection->flatten().entities);
} else {
retval->append(**it);
}
}
for (const ExtrusionEntity *entity : this->entities)
if (entity->is_collection())
retval->append(static_cast<const ExtrusionEntityCollection*>(entity)->flatten().entities);
else
retval->append(*entity);
}
ExtrusionEntityCollection
ExtrusionEntityCollection::flatten() const
ExtrusionEntityCollection ExtrusionEntityCollection::flatten() const
{
ExtrusionEntityCollection coll;
this->flatten(&coll);
return coll;
}
double
ExtrusionEntityCollection::min_mm3_per_mm() const
double ExtrusionEntityCollection::min_mm3_per_mm() const
{
double min_mm3_per_mm = std::numeric_limits<double>::max();
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it)
min_mm3_per_mm = std::min(min_mm3_per_mm, (*it)->min_mm3_per_mm());
for (const ExtrusionEntity *entity : this->entities)
min_mm3_per_mm = std::min(min_mm3_per_mm, entity->min_mm3_per_mm());
return min_mm3_per_mm;
}

View file

@ -9,7 +9,10 @@ namespace Slic3r {
class ExtrusionEntityCollection : public ExtrusionEntity
{
public:
ExtrusionEntityCollection* clone() const;
ExtrusionEntity* clone() const override;
// Create a new object, initialize it with this object using the move semantics.
ExtrusionEntity* clone_move() override { return new ExtrusionEntityCollection(std::move(*this)); }
ExtrusionEntitiesPtr entities; // we own these entities
std::vector<size_t> orig_indices; // handy for XS
bool no_sort;
@ -36,11 +39,12 @@ public:
bool empty() const { return this->entities.empty(); };
void clear();
void swap (ExtrusionEntityCollection &c);
void append(const ExtrusionEntity &entity) { this->entities.push_back(entity.clone()); }
void append(const ExtrusionEntitiesPtr &entities) {
void append(const ExtrusionEntity &entity) { this->entities.emplace_back(entity.clone()); }
void append(ExtrusionEntity &&entity) { this->entities.emplace_back(entity.clone_move()); }
void append(const ExtrusionEntitiesPtr &entities) {
this->entities.reserve(this->entities.size() + entities.size());
for (ExtrusionEntitiesPtr::const_iterator ptr = entities.begin(); ptr != entities.end(); ++ptr)
this->entities.push_back((*ptr)->clone());
for (const ExtrusionEntity *ptr : entities)
this->entities.emplace_back(ptr->clone());
}
void append(ExtrusionEntitiesPtr &&src) {
if (entities.empty())

View file

@ -189,42 +189,36 @@ static ExtrusionEntityCollection traverse_loops(const PerimeterGenerator &perime
coll.append(ExtrusionLoop(paths, loop_role));
}
// append thin walls to the nearest-neighbor search (only for first iteration)
if (!thin_walls.empty()) {
// Append thin walls to the nearest-neighbor search (only for first iteration)
if (! thin_walls.empty()) {
ExtrusionEntityCollection tw = variable_width(thin_walls, erExternalPerimeter, perimeter_generator.ext_perimeter_flow);
coll.append(tw.entities);
thin_walls.clear();
}
// sort entities into a new collection using a nearest-neighbor search,
// preserving the original indices which are useful for detecting thin walls
// Sort entities into a new collection using a nearest-neighbor search,
// preserving the original indices which are useful for detecting thin walls.
ExtrusionEntityCollection sorted_coll;
coll.chained_path(&sorted_coll, false, erMixed, &sorted_coll.orig_indices);
// traverse children and build the final collection
ExtrusionEntityCollection entities;
for (std::vector<size_t>::const_iterator idx = sorted_coll.orig_indices.begin();
idx != sorted_coll.orig_indices.end();
++idx) {
if (*idx >= loops.size()) {
// this is a thin wall
// let's get it from the sorted collection as it might have been reversed
size_t i = idx - sorted_coll.orig_indices.begin();
entities.append(*sorted_coll.entities[i]);
for (const size_t &idx : sorted_coll.orig_indices) {
if (idx >= loops.size()) {
// This is a thin wall. Let's get it from the sorted collection as it might have been reversed.
entities.append(std::move(*sorted_coll.entities[&idx - &sorted_coll.orig_indices.front()]));
} else {
const PerimeterGeneratorLoop &loop = loops[*idx];
ExtrusionLoop eloop = *dynamic_cast<ExtrusionLoop*>(coll.entities[*idx]);
const PerimeterGeneratorLoop &loop = loops[idx];
ExtrusionLoop eloop = *dynamic_cast<ExtrusionLoop*>(coll.entities[idx]);
ExtrusionEntityCollection children = traverse_loops(perimeter_generator, loop.children, thin_walls);
if (loop.is_contour) {
eloop.make_counter_clockwise();
entities.append(children.entities);
entities.append(eloop);
entities.append(std::move(children.entities));
entities.append(std::move(eloop));
} else {
eloop.make_clockwise();
entities.append(eloop);
entities.append(children.entities);
entities.append(std::move(eloop));
entities.append(std::move(children.entities));
}
}
}