Fixed icon positioning and color_band scaling for DoubleSlider under OSX
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@ -2302,7 +2302,7 @@ DoubleSlider::DoubleSlider( wxWindow *parent,
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m_bmp_thumb_higher = (style == wxSL_HORIZONTAL ? ScalableBitmap(this, "right_half_circle.png") : ScalableBitmap(this, "thumb_up"));
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m_bmp_thumb_higher = (style == wxSL_HORIZONTAL ? ScalableBitmap(this, "right_half_circle.png") : ScalableBitmap(this, "thumb_up"));
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m_bmp_thumb_lower = (style == wxSL_HORIZONTAL ? ScalableBitmap(this, "left_half_circle.png" ) : ScalableBitmap(this, "thumb_down"));
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m_bmp_thumb_lower = (style == wxSL_HORIZONTAL ? ScalableBitmap(this, "left_half_circle.png" ) : ScalableBitmap(this, "thumb_down"));
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m_thumb_size = m_bmp_thumb_lower.bmp().GetSize();
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m_thumb_size = m_bmp_thumb_lower.bmp().GetSize()*(1.0/scale_factor);
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m_bmp_add_tick_on = ScalableBitmap(this, "colorchange_add");
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m_bmp_add_tick_on = ScalableBitmap(this, "colorchange_add");
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m_bmp_add_tick_off = ScalableBitmap(this, "colorchange_add_f");
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m_bmp_add_tick_off = ScalableBitmap(this, "colorchange_add_f");
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@ -2797,11 +2797,11 @@ void DoubleSlider::draw_ticks(wxDC& dc)
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// Draw icon for "Pause print" or "Custom Gcode"
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// Draw icon for "Pause print" or "Custom Gcode"
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if (tick.gcode != Slic3r::ColorChangeCode && tick.gcode != Slic3r::ExtruderChangeCode)
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if (tick.gcode != Slic3r::ColorChangeCode && tick.gcode != Slic3r::ExtruderChangeCode)
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{
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{
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wxBitmap icon = create_scaled_bitmap(nullptr, tick.gcode == Slic3r::PausePrintCode ? "pause_print" : "edit_gcode");
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wxBitmap icon = create_scaled_bitmap(this, tick.gcode == Slic3r::PausePrintCode ? "pause_print" : "edit_gcode");
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wxCoord x_draw, y_draw;
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wxCoord x_draw, y_draw;
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is_horizontal() ? x_draw = pos - 0.5 * m_tick_icon_dim : y_draw = pos - 0.5 * m_tick_icon_dim;
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is_horizontal() ? x_draw = pos - 0.5 * m_tick_icon_dim : y_draw = pos - 0.5 * m_tick_icon_dim;
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is_horizontal() ? y_draw = mid + 22 : x_draw = mid + 22 ;
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is_horizontal() ? y_draw = mid + 22 : x_draw = mid + m_thumb_size.x + 3;
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dc.DrawBitmap(icon, x_draw, y_draw);
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dc.DrawBitmap(icon, x_draw, y_draw);
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}
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}
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