From 1666615422ac4093f48ff362f9b2dbf02e2cb636 Mon Sep 17 00:00:00 2001 From: tamasmeszaros Date: Fri, 3 Mar 2023 15:59:06 +0100 Subject: [PATCH] Fix arragne dialog reset button setting "center" alignment --- src/slic3r/GUI/GLCanvas3D.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 5ac26ad21..6faae4be2 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -4236,8 +4236,16 @@ bool GLCanvas3D::_render_arrange_menu(float pos_x) ImGui::Separator(); if (imgui->button(_L("Reset"))) { + auto alignment = settings_out.alignment; settings_out = ArrangeSettings{}; settings_out.distance = std::max(dist_min, settings_out.distance); + + // Default alignment for XL printers set explicitly: + if (is_arrange_alignment_enabled()) + settings_out.alignment = static_cast(arrangement::Pivots::BottomLeft); + else + settings_out.alignment = alignment; + appcfg->set("arrange", dist_key.c_str(), float_to_string_decimal_point(settings_out.distance)); appcfg->set("arrange", dist_bed_key.c_str(), float_to_string_decimal_point(settings_out.distance_from_bed)); appcfg->set("arrange", rot_key.c_str(), settings_out.enable_rotation? "1" : "0");