GCodeViewer -> Prototype for sequential view
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3 changed files with 197 additions and 57 deletions
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@ -10,6 +10,7 @@
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#include "GUI_Utils.hpp"
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#include "DoubleSlider.hpp"
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#include "GLCanvas3D.hpp"
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#include "GLToolbar.hpp"
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#include "libslic3r/Model.hpp"
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#if ENABLE_GCODE_VIEWER_STATISTICS
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#include <imgui/imgui_internal.h>
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@ -33,10 +34,10 @@ static GCodeProcessor::EMoveType buffer_type(unsigned char id) {
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return static_cast<GCodeProcessor::EMoveType>(static_cast<unsigned char>(GCodeProcessor::EMoveType::Retract) + id);
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}
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std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string>& colors) {
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std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string> & colors) {
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static const float INV_255 = 1.0f / 255.0f;
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std::vector<std::array<float, 3>> output(colors.size(), {0.0f, 0.0f, 0.0f} );
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std::vector<std::array<float, 3>> output(colors.size(), { 0.0f, 0.0f, 0.0f });
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for (size_t i = 0; i < colors.size(); ++i)
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{
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const std::string& color = colors[i];
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@ -102,6 +103,7 @@ void GCodeViewer::IBuffer::reset()
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data = std::vector<unsigned int>();
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data_size = 0;
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paths = std::vector<Path>();
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render_paths = std::vector<RenderPath>();
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}
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bool GCodeViewer::IBuffer::init_shader(const std::string& vertex_shader_src, const std::string& fragment_shader_src)
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@ -114,13 +116,13 @@ bool GCodeViewer::IBuffer::init_shader(const std::string& vertex_shader_src, con
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return true;
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}
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void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move)
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void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move, unsigned int v_id)
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{
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Path::Endpoint endpoint = { static_cast<unsigned int>(data.size()), move.position };
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Path::Endpoint endpoint = { static_cast<unsigned int>(data.size()), v_id, move.position };
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paths.push_back({ move.type, move.extrusion_role, endpoint, endpoint, move.delta_extruder, move.height, move.width, move.feedrate, move.fan_speed, move.volumetric_rate(), move.extruder_id, move.cp_color_id });
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}
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std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value) const
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GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) const
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{
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// Input value scaled to the colors range
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const float step = step_size();
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@ -136,14 +138,14 @@ std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value) c
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const float local_t = std::clamp(global_t - static_cast<float>(color_low_idx), 0.0f, 1.0f);
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// Interpolate between the low and high colors to find exactly which color the input value should get
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std::array<float, 3> ret;
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Color ret;
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for (unsigned int i = 0; i < 3; ++i) {
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ret[i] = lerp(Range_Colors[color_low_idx][i], Range_Colors[color_high_idx][i], local_t);
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}
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return ret;
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}
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const std::vector<std::array<float, 3>> GCodeViewer::Extrusion_Role_Colors {{
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const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors{ {
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{ 0.50f, 0.50f, 0.50f }, // erNone
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{ 1.00f, 1.00f, 0.40f }, // erPerimeter
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{ 1.00f, 0.65f, 0.00f }, // erExternalPerimeter
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@ -162,13 +164,13 @@ const std::vector<std::array<float, 3>> GCodeViewer::Extrusion_Role_Colors {{
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{ 0.00f, 0.00f, 0.00f } // erMixed
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}};
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const std::vector<std::array<float, 3>> GCodeViewer::Travel_Colors {{
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const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors{ {
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{ 0.0f, 0.0f, 0.5f }, // Move
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{ 0.0f, 0.5f, 0.0f }, // Extrude
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{ 0.5f, 0.0f, 0.0f } // Retract
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}};
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const std::vector<std::array<float, 3>> GCodeViewer::Range_Colors {{
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const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors{ {
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{ 0.043f, 0.173f, 0.478f }, // bluish
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{ 0.075f, 0.349f, 0.522f },
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{ 0.110f, 0.533f, 0.569f },
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@ -240,7 +242,7 @@ void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std:
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}
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// update buffers' render paths
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refresh_render_paths();
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refresh_render_paths(false);
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.refresh_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
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@ -256,7 +258,7 @@ void GCodeViewer::reset()
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}
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m_bounding_box = BoundingBoxf3();
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m_tool_colors = std::vector<std::array<float, 3>>();
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m_tool_colors = std::vector<Color>();
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m_extruder_ids = std::vector<unsigned char>();
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m_extrusions.reset_role_visibility_flags();
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m_extrusions.reset_ranges();
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@ -280,6 +282,7 @@ void GCodeViewer::render() const
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render_toolpaths();
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render_shells();
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render_legend();
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render_sequential_dlg();
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#if ENABLE_GCODE_VIEWER_STATISTICS
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render_statistics();
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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@ -425,7 +428,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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case GCodeProcessor::EMoveType::Retract:
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case GCodeProcessor::EMoveType::Unretract:
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{
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buffer.add_path(curr);
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buffer.add_path(curr, static_cast<unsigned int>(i));
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buffer.data.push_back(static_cast<unsigned int>(i));
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break;
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}
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@ -433,12 +436,14 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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case GCodeProcessor::EMoveType::Travel:
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{
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if (prev.type != curr.type || !buffer.paths.back().matches(curr)) {
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buffer.add_path(curr);
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buffer.paths.back().first.position = prev.position;
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buffer.add_path(curr, static_cast<unsigned int>(i));
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Path& last_path = buffer.paths.back();
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last_path.first.position = prev.position;
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last_path.first.s_id = static_cast<unsigned int>(i - 1);
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buffer.data.push_back(static_cast<unsigned int>(i - 1));
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}
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buffer.paths.back().last = { static_cast<unsigned int>(buffer.data.size()), curr.position };
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buffer.paths.back().last = { static_cast<unsigned int>(buffer.data.size()), static_cast<unsigned int>(i), curr.position };
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buffer.data.push_back(static_cast<unsigned int>(i));
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break;
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}
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@ -568,10 +573,10 @@ void GCodeViewer::load_shells(const Print& print, bool initialized)
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}
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}
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void GCodeViewer::refresh_render_paths() const
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void GCodeViewer::refresh_render_paths(bool keep_sequential_current) const
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{
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auto extrusion_color = [this](const Path& path) {
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std::array<float, 3> color;
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Color color;
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switch (m_view_type)
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{
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case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; }
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@ -593,26 +598,86 @@ void GCodeViewer::refresh_render_paths() const
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Travel_Colors[0] /* Move */);
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};
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auto is_valid_path = [this](const Path& path, size_t id) {
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if (path.type == GCodeProcessor::EMoveType::Travel) {
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if (!is_travel_in_z_range(id))
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return false;
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}
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else if (!is_in_z_range(path))
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return false;
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if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
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return false;
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return true;
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};
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.render_paths_size = 0;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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m_sequential_view.first = m_vertices.vertices_count;
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m_sequential_view.last = 0;
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if (!keep_sequential_current)
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m_sequential_view.current = m_vertices.vertices_count;
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// first, detect current values for the sequential view
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// to be used later to filter the paths
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for (IBuffer& buffer : m_buffers) {
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if (!buffer.visible)
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continue;
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for (size_t i = 0; i < buffer.paths.size(); ++i) {
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const Path& path = buffer.paths[i];
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if (!is_valid_path(path, i))
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continue;
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// if (path.type == GCodeProcessor::EMoveType::Travel) {
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// if (!is_travel_in_z_range(i))
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// continue;
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// }
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// else if (!is_in_z_range(path))
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// continue;
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//
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// if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
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// continue;
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m_sequential_view.first = std::min(m_sequential_view.first, path.first.s_id);
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m_sequential_view.last = std::max(m_sequential_view.last, path.last.s_id);
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}
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}
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if (keep_sequential_current)
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m_sequential_view.clamp_current();
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else
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m_sequential_view.current = m_sequential_view.last;
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for (IBuffer& buffer : m_buffers) {
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buffer.render_paths = std::vector<RenderPath>();
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if (!buffer.visible)
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continue;
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for (size_t i = 0; i < buffer.paths.size(); ++i) {
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const Path& path = buffer.paths[i];
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if (path.type == GCodeProcessor::EMoveType::Travel) {
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if (!is_travel_in_z_range(i))
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continue;
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}
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else if (!is_in_z_range(path))
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if (!is_valid_path(path, i))
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continue;
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// if (path.type == GCodeProcessor::EMoveType::Travel) {
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// if (!is_travel_in_z_range(i))
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// continue;
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// }
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// else if (!is_in_z_range(path))
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// continue;
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//
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// if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
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// continue;
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if ((m_sequential_view.current < path.first.s_id) || (path.last.s_id < m_sequential_view.first))
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continue;
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if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
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continue;
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std::array<float, 3> color = { 0.0f, 0.0f, 0.0f };
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Color color;
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switch (path.type)
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{
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case GCodeProcessor::EMoveType::Extrude: { color = extrusion_color(path); break; }
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case GCodeProcessor::EMoveType::Travel: { color = (m_view_type == EViewType::Feedrate || m_view_type == EViewType::Tool || m_view_type == EViewType::ColorPrint) ? extrusion_color(path) : travel_color(path); break; }
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default: { color = { 0.0f, 0.0f, 0.0f }; break; }
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}
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auto it = std::find_if(buffer.render_paths.begin(), buffer.render_paths.end(), [color](const RenderPath& path) { return path.color == color; });
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@ -621,15 +686,25 @@ void GCodeViewer::refresh_render_paths() const
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it->color = color;
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}
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it->sizes.push_back(path.last.id - path.first.id + 1);
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it->offsets.push_back(static_cast<size_t>(path.first.id * sizeof(unsigned int)));
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it->sizes.push_back(std::min(m_sequential_view.current, path.last.s_id) - path.first.s_id + 1);
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it->offsets.push_back(static_cast<size_t>(path.first.i_id * sizeof(unsigned int)));
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}
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}
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#if ENABLE_GCODE_VIEWER_STATISTICS
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for (const IBuffer& buffer : m_buffers) {
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m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.render_paths, RenderPath);
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for (const RenderPath& path : buffer.render_paths) {
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m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
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m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
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}
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}
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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void GCodeViewer::render_toolpaths() const
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{
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auto set_color = [](GLint current_program_id, const std::array<float, 3>& color) {
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auto set_color = [](GLint current_program_id, const Color& color) {
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if (current_program_id > 0) {
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GLint color_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "uniform_color") : -1;
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if (color_id >= 0) {
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@ -672,7 +747,7 @@ void GCodeViewer::render_toolpaths() const
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{
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case GCodeProcessor::EMoveType::Tool_change:
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{
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std::array<float, 3> color = { 1.0f, 1.0f, 1.0f };
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Color color = { 1.0f, 1.0f, 1.0f };
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set_color(current_program_id, color);
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for (const RenderPath& path : buffer.render_paths)
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{
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@ -688,7 +763,7 @@ void GCodeViewer::render_toolpaths() const
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}
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case GCodeProcessor::EMoveType::Color_change:
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{
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std::array<float, 3> color = { 1.0f, 0.0f, 0.0f };
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Color color = { 1.0f, 0.0f, 0.0f };
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set_color(current_program_id, color);
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for (const RenderPath& path : buffer.render_paths)
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{
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@ -704,7 +779,7 @@ void GCodeViewer::render_toolpaths() const
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}
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case GCodeProcessor::EMoveType::Pause_Print:
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{
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std::array<float, 3> color = { 0.0f, 1.0f, 0.0f };
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Color color = { 0.0f, 1.0f, 0.0f };
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set_color(current_program_id, color);
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for (const RenderPath& path : buffer.render_paths)
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{
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@ -720,7 +795,7 @@ void GCodeViewer::render_toolpaths() const
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}
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case GCodeProcessor::EMoveType::Custom_GCode:
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{
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std::array<float, 3> color = { 0.0f, 0.0f, 1.0f };
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Color color = { 0.0f, 0.0f, 1.0f };
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set_color(current_program_id, color);
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for (const RenderPath& path : buffer.render_paths)
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{
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@ -736,7 +811,7 @@ void GCodeViewer::render_toolpaths() const
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}
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case GCodeProcessor::EMoveType::Retract:
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{
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std::array<float, 3> color = { 1.0f, 0.0f, 1.0f };
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Color color = { 1.0f, 0.0f, 1.0f };
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set_color(current_program_id, color);
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for (const RenderPath& path : buffer.render_paths)
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{
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@ -752,7 +827,7 @@ void GCodeViewer::render_toolpaths() const
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}
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case GCodeProcessor::EMoveType::Unretract:
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{
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std::array<float, 3> color = { 0.0f, 1.0f, 1.0f };
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Color color = { 0.0f, 1.0f, 1.0f };
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set_color(current_program_id, color);
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for (const RenderPath& path : buffer.render_paths)
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{
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@ -827,13 +902,14 @@ void GCodeViewer::render_legend() const
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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imgui.set_next_window_pos(0, 0, ImGuiCond_Always);
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imgui.set_next_window_pos(0.0f, 0.0f, ImGuiCond_Always);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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ImGui::SetNextWindowBgAlpha(0.6f);
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imgui.begin(std::string("Legend"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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auto add_item = [draw_list, &imgui](const std::array<float, 3>& color, const std::string& label, std::function<void()> callback = nullptr) {
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auto add_item = [draw_list, &imgui](const Color& color, const std::string& label, std::function<void()> callback = nullptr) {
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float icon_size = ImGui::GetTextLineHeight();
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ImVec2 pos = ImGui::GetCursorPos();
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draw_list->AddRect({ pos.x, pos.y }, { pos.x + icon_size, pos.y + icon_size }, ICON_BORDER_COLOR, 0.0f, 0);
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@ -903,7 +979,7 @@ void GCodeViewer::render_legend() const
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{
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m_extrusions.role_visibility_flags = is_visible(role) ? m_extrusions.role_visibility_flags & ~(1 << role) : m_extrusions.role_visibility_flags | (1 << role);
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// update buffers' render paths
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refresh_render_paths();
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refresh_render_paths(false);
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wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
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wxGetApp().plater()->update_preview_bottom_toolbar();
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}
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@ -1044,6 +1120,51 @@ void GCodeViewer::render_legend() const
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ImGui::PopStyleVar();
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}
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void GCodeViewer::render_sequential_dlg() const
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{
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static const float margin = 125.0f;
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if (m_roles.empty())
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return;
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if (m_sequential_view.last <= m_sequential_view.first)
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return;
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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const ImGuiStyle& style = ImGui::GetStyle();
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const GLToolbar& view_toolbar = wxGetApp().plater()->get_view_toolbar();
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Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
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float left = view_toolbar.get_width();
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float width = static_cast<float>(cnv_size.get_width()) - left;
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ImGui::SetNextWindowBgAlpha(0.5f);
|
||||
imgui.set_next_window_pos(left, static_cast<float>(cnv_size.get_height()), ImGuiCond_Always, 0.0f, 1.0f);
|
||||
ImGui::SetNextWindowSize({ width, -1.0f }, ImGuiCond_Always);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
|
||||
imgui.begin(std::string("Sequential"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
|
||||
|
||||
std::string low_str = std::to_string(m_sequential_view.first);
|
||||
ImGui::SetCursorPosX(margin - style.ItemSpacing.x - ImGui::CalcTextSize(low_str.c_str()).x);
|
||||
ImGui::AlignTextToFramePadding();
|
||||
imgui.text(low_str);
|
||||
ImGui::SameLine(margin);
|
||||
ImGui::PushItemWidth(-margin);
|
||||
int index = static_cast<int>(m_sequential_view.current);
|
||||
if (ImGui::SliderInt("##slider int", &index, static_cast<int>(m_sequential_view.first), static_cast<int>(m_sequential_view.last)))
|
||||
{
|
||||
m_sequential_view.current = static_cast<unsigned int>(index);
|
||||
refresh_render_paths(true);
|
||||
}
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::SameLine();
|
||||
imgui.text(std::to_string(m_sequential_view.last));
|
||||
|
||||
imgui.end();
|
||||
ImGui::PopStyleVar();
|
||||
}
|
||||
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
void GCodeViewer::render_statistics() const
|
||||
{
|
||||
|
@ -1055,6 +1176,7 @@ void GCodeViewer::render_statistics() const
|
|||
|
||||
ImGuiWrapper& imgui = *wxGetApp().imgui();
|
||||
|
||||
imgui.set_next_window_pos(0.5f * wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_width(), 0.0f, ImGuiCond_Once, 0.5f, 0.0f);
|
||||
imgui.begin(std::string("Statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
|
||||
|
||||
|
@ -1113,10 +1235,10 @@ void GCodeViewer::render_statistics() const
|
|||
imgui.text(std::to_string(m_statistics.paths_size) + " bytes");
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
imgui.text(std::string("TOTAL CPU:"));
|
||||
imgui.text(std::string("Render paths CPU:"));
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::SameLine(offset);
|
||||
imgui.text(std::to_string(m_statistics.vertices_size + m_statistics.indices_size + m_statistics.paths_size) + " bytes");
|
||||
imgui.text(std::to_string(m_statistics.render_paths_size) + " bytes");
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
|
@ -1132,12 +1254,6 @@ void GCodeViewer::render_statistics() const
|
|||
ImGui::SameLine(offset);
|
||||
imgui.text(std::to_string(m_statistics.indices_gpu_size) + " bytes");
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
imgui.text(std::string("TOTAL GPU:"));
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::SameLine(offset);
|
||||
imgui.text(std::to_string(m_statistics.vertices_gpu_size + m_statistics.indices_gpu_size) + " bytes");
|
||||
|
||||
imgui.end();
|
||||
}
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
|
|
@ -14,9 +14,10 @@ namespace GUI {
|
|||
|
||||
class GCodeViewer
|
||||
{
|
||||
static const std::vector<std::array<float, 3>> Extrusion_Role_Colors;
|
||||
static const std::vector<std::array<float, 3>> Travel_Colors;
|
||||
static const std::vector<std::array<float, 3>> Range_Colors;
|
||||
using Color = std::array<float, 3>;
|
||||
static const std::vector<Color> Extrusion_Role_Colors;
|
||||
static const std::vector<Color> Travel_Colors;
|
||||
static const std::vector<Color> Range_Colors;
|
||||
|
||||
// buffer containing vertices data
|
||||
struct VBuffer
|
||||
|
@ -37,7 +38,10 @@ class GCodeViewer
|
|||
{
|
||||
struct Endpoint
|
||||
{
|
||||
unsigned int id{ 0u };
|
||||
// index into the ibo
|
||||
unsigned int i_id{ 0u };
|
||||
// sequential id
|
||||
unsigned int s_id{ 0u };
|
||||
Vec3f position{ Vec3f::Zero() };
|
||||
};
|
||||
|
||||
|
@ -55,12 +59,14 @@ class GCodeViewer
|
|||
unsigned char cp_color_id{ 0 };
|
||||
|
||||
bool matches(const GCodeProcessor::MoveVertex& move) const;
|
||||
|
||||
unsigned int size() const { return last.i_id - first.i_id + 1; }
|
||||
};
|
||||
|
||||
// Used to batch the indices needed to render paths
|
||||
struct RenderPath
|
||||
{
|
||||
std::array<float, 3> color;
|
||||
Color color;
|
||||
std::vector<unsigned int> sizes;
|
||||
std::vector<size_t> offsets; // use size_t because we need the pointer's size (used in the call glMultiDrawElements())
|
||||
};
|
||||
|
@ -78,9 +84,10 @@ class GCodeViewer
|
|||
|
||||
void reset();
|
||||
bool init_shader(const std::string& vertex_shader_src, const std::string& fragment_shader_src);
|
||||
void add_path(const GCodeProcessor::MoveVertex& move);
|
||||
void add_path(const GCodeProcessor::MoveVertex& move, unsigned int s_id);
|
||||
};
|
||||
|
||||
|
||||
struct Shells
|
||||
{
|
||||
GLVolumeCollection volumes;
|
||||
|
@ -102,7 +109,7 @@ class GCodeViewer
|
|||
void reset() { min = FLT_MAX; max = -FLT_MAX; }
|
||||
|
||||
float step_size() const { return (max - min) / (static_cast<float>(Range_Colors.size()) - 1.0f); }
|
||||
std::array<float, 3> get_color_at(float value) const;
|
||||
Color get_color_at(float value) const;
|
||||
};
|
||||
|
||||
struct Ranges
|
||||
|
@ -141,6 +148,15 @@ class GCodeViewer
|
|||
void reset_ranges() { ranges.reset(); }
|
||||
};
|
||||
|
||||
struct SequentialView
|
||||
{
|
||||
unsigned int first{ 0 };
|
||||
unsigned int last{ 0 };
|
||||
unsigned int current{ 0 };
|
||||
|
||||
void clamp_current() { current = std::clamp(current, first, last); }
|
||||
};
|
||||
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
struct Statistics
|
||||
{
|
||||
|
@ -154,6 +170,7 @@ class GCodeViewer
|
|||
long long indices_size{ 0 };
|
||||
long long indices_gpu_size{ 0 };
|
||||
long long paths_size{ 0 };
|
||||
long long render_paths_size{ 0 };
|
||||
|
||||
void reset_all() {
|
||||
reset_times();
|
||||
|
@ -178,6 +195,7 @@ class GCodeViewer
|
|||
indices_size = 0;
|
||||
indices_gpu_size = 0;
|
||||
paths_size = 0;
|
||||
render_paths_size = 0;
|
||||
}
|
||||
};
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
@ -201,12 +219,13 @@ private:
|
|||
VBuffer m_vertices;
|
||||
mutable std::vector<IBuffer> m_buffers{ static_cast<size_t>(GCodeProcessor::EMoveType::Extrude) };
|
||||
BoundingBoxf3 m_bounding_box;
|
||||
std::vector<std::array<float, 3>> m_tool_colors;
|
||||
std::vector<Color> m_tool_colors;
|
||||
std::vector<double> m_layers_zs;
|
||||
std::array<double, 2> m_layers_z_range;
|
||||
std::vector<ExtrusionRole> m_roles;
|
||||
std::vector<unsigned char> m_extruder_ids;
|
||||
mutable Extrusions m_extrusions;
|
||||
mutable SequentialView m_sequential_view;
|
||||
Shells m_shells;
|
||||
EViewType m_view_type{ EViewType::FeatureType };
|
||||
bool m_legend_enabled{ true };
|
||||
|
@ -231,6 +250,8 @@ public:
|
|||
void reset();
|
||||
void render() const;
|
||||
|
||||
bool has_data() const { return !m_roles.empty(); }
|
||||
|
||||
const BoundingBoxf3& get_bounding_box() const { return m_bounding_box; }
|
||||
const std::vector<double>& get_layers_zs() const { return m_layers_zs; };
|
||||
|
||||
|
@ -250,8 +271,9 @@ public:
|
|||
void set_options_visibility_from_flags(unsigned int flags);
|
||||
void set_layers_z_range(const std::array<double, 2>& layers_z_range)
|
||||
{
|
||||
bool keep_sequential_current = layers_z_range[1] <= m_layers_z_range[1];
|
||||
m_layers_z_range = layers_z_range;
|
||||
refresh_render_paths();
|
||||
refresh_render_paths(keep_sequential_current);
|
||||
}
|
||||
|
||||
bool is_legend_enabled() const { return m_legend_enabled; }
|
||||
|
@ -261,10 +283,11 @@ private:
|
|||
bool init_shaders();
|
||||
void load_toolpaths(const GCodeProcessor::Result& gcode_result);
|
||||
void load_shells(const Print& print, bool initialized);
|
||||
void refresh_render_paths() const;
|
||||
void refresh_render_paths(bool keep_sequential_current) const;
|
||||
void render_toolpaths() const;
|
||||
void render_shells() const;
|
||||
void render_legend() const;
|
||||
void render_sequential_dlg() const;
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
void render_statistics() const;
|
||||
#endif // ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
|
|
@ -2363,8 +2363,9 @@ void GLCanvas3D::set_toolpath_view_type(GCodeViewer::EViewType type)
|
|||
|
||||
void GLCanvas3D::set_toolpaths_z_range(const std::array<double, 2>& range)
|
||||
{
|
||||
m_gcode_viewer.set_layers_z_range(range);
|
||||
m_volumes.set_range(range[0] - 1e-6, range[1] + 1e-6);
|
||||
if (m_gcode_viewer.has_data())
|
||||
m_gcode_viewer.set_layers_z_range(range);
|
||||
}
|
||||
#else
|
||||
std::vector<double> GLCanvas3D::get_current_print_zs(bool active_only) const
|
||||
|
|
Loading…
Reference in a new issue