GCodeViewer -> Prototype for sequential view

This commit is contained in:
enricoturri1966 2020-05-05 12:09:11 +02:00
parent 813e268d7e
commit 170f91b335
3 changed files with 197 additions and 57 deletions

View file

@ -10,6 +10,7 @@
#include "GUI_Utils.hpp"
#include "DoubleSlider.hpp"
#include "GLCanvas3D.hpp"
#include "GLToolbar.hpp"
#include "libslic3r/Model.hpp"
#if ENABLE_GCODE_VIEWER_STATISTICS
#include <imgui/imgui_internal.h>
@ -33,10 +34,10 @@ static GCodeProcessor::EMoveType buffer_type(unsigned char id) {
return static_cast<GCodeProcessor::EMoveType>(static_cast<unsigned char>(GCodeProcessor::EMoveType::Retract) + id);
}
std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string>& colors) {
std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string> & colors) {
static const float INV_255 = 1.0f / 255.0f;
std::vector<std::array<float, 3>> output(colors.size(), {0.0f, 0.0f, 0.0f} );
std::vector<std::array<float, 3>> output(colors.size(), { 0.0f, 0.0f, 0.0f });
for (size_t i = 0; i < colors.size(); ++i)
{
const std::string& color = colors[i];
@ -102,6 +103,7 @@ void GCodeViewer::IBuffer::reset()
data = std::vector<unsigned int>();
data_size = 0;
paths = std::vector<Path>();
render_paths = std::vector<RenderPath>();
}
bool GCodeViewer::IBuffer::init_shader(const std::string& vertex_shader_src, const std::string& fragment_shader_src)
@ -114,13 +116,13 @@ bool GCodeViewer::IBuffer::init_shader(const std::string& vertex_shader_src, con
return true;
}
void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move)
void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move, unsigned int v_id)
{
Path::Endpoint endpoint = { static_cast<unsigned int>(data.size()), move.position };
Path::Endpoint endpoint = { static_cast<unsigned int>(data.size()), v_id, move.position };
paths.push_back({ move.type, move.extrusion_role, endpoint, endpoint, move.delta_extruder, move.height, move.width, move.feedrate, move.fan_speed, move.volumetric_rate(), move.extruder_id, move.cp_color_id });
}
std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value) const
GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) const
{
// Input value scaled to the colors range
const float step = step_size();
@ -136,14 +138,14 @@ std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value) c
const float local_t = std::clamp(global_t - static_cast<float>(color_low_idx), 0.0f, 1.0f);
// Interpolate between the low and high colors to find exactly which color the input value should get
std::array<float, 3> ret;
Color ret;
for (unsigned int i = 0; i < 3; ++i) {
ret[i] = lerp(Range_Colors[color_low_idx][i], Range_Colors[color_high_idx][i], local_t);
}
return ret;
}
const std::vector<std::array<float, 3>> GCodeViewer::Extrusion_Role_Colors {{
const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors{ {
{ 0.50f, 0.50f, 0.50f }, // erNone
{ 1.00f, 1.00f, 0.40f }, // erPerimeter
{ 1.00f, 0.65f, 0.00f }, // erExternalPerimeter
@ -162,13 +164,13 @@ const std::vector<std::array<float, 3>> GCodeViewer::Extrusion_Role_Colors {{
{ 0.00f, 0.00f, 0.00f } // erMixed
}};
const std::vector<std::array<float, 3>> GCodeViewer::Travel_Colors {{
const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors{ {
{ 0.0f, 0.0f, 0.5f }, // Move
{ 0.0f, 0.5f, 0.0f }, // Extrude
{ 0.5f, 0.0f, 0.0f } // Retract
}};
const std::vector<std::array<float, 3>> GCodeViewer::Range_Colors {{
const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors{ {
{ 0.043f, 0.173f, 0.478f }, // bluish
{ 0.075f, 0.349f, 0.522f },
{ 0.110f, 0.533f, 0.569f },
@ -240,7 +242,7 @@ void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std:
}
// update buffers' render paths
refresh_render_paths();
refresh_render_paths(false);
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.refresh_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
@ -256,7 +258,7 @@ void GCodeViewer::reset()
}
m_bounding_box = BoundingBoxf3();
m_tool_colors = std::vector<std::array<float, 3>>();
m_tool_colors = std::vector<Color>();
m_extruder_ids = std::vector<unsigned char>();
m_extrusions.reset_role_visibility_flags();
m_extrusions.reset_ranges();
@ -280,6 +282,7 @@ void GCodeViewer::render() const
render_toolpaths();
render_shells();
render_legend();
render_sequential_dlg();
#if ENABLE_GCODE_VIEWER_STATISTICS
render_statistics();
#endif // ENABLE_GCODE_VIEWER_STATISTICS
@ -425,7 +428,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
case GCodeProcessor::EMoveType::Retract:
case GCodeProcessor::EMoveType::Unretract:
{
buffer.add_path(curr);
buffer.add_path(curr, static_cast<unsigned int>(i));
buffer.data.push_back(static_cast<unsigned int>(i));
break;
}
@ -433,12 +436,14 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
case GCodeProcessor::EMoveType::Travel:
{
if (prev.type != curr.type || !buffer.paths.back().matches(curr)) {
buffer.add_path(curr);
buffer.paths.back().first.position = prev.position;
buffer.add_path(curr, static_cast<unsigned int>(i));
Path& last_path = buffer.paths.back();
last_path.first.position = prev.position;
last_path.first.s_id = static_cast<unsigned int>(i - 1);
buffer.data.push_back(static_cast<unsigned int>(i - 1));
}
buffer.paths.back().last = { static_cast<unsigned int>(buffer.data.size()), curr.position };
buffer.paths.back().last = { static_cast<unsigned int>(buffer.data.size()), static_cast<unsigned int>(i), curr.position };
buffer.data.push_back(static_cast<unsigned int>(i));
break;
}
@ -568,10 +573,10 @@ void GCodeViewer::load_shells(const Print& print, bool initialized)
}
}
void GCodeViewer::refresh_render_paths() const
void GCodeViewer::refresh_render_paths(bool keep_sequential_current) const
{
auto extrusion_color = [this](const Path& path) {
std::array<float, 3> color;
Color color;
switch (m_view_type)
{
case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; }
@ -593,26 +598,86 @@ void GCodeViewer::refresh_render_paths() const
Travel_Colors[0] /* Move */);
};
auto is_valid_path = [this](const Path& path, size_t id) {
if (path.type == GCodeProcessor::EMoveType::Travel) {
if (!is_travel_in_z_range(id))
return false;
}
else if (!is_in_z_range(path))
return false;
if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
return false;
return true;
};
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.render_paths_size = 0;
#endif // ENABLE_GCODE_VIEWER_STATISTICS
m_sequential_view.first = m_vertices.vertices_count;
m_sequential_view.last = 0;
if (!keep_sequential_current)
m_sequential_view.current = m_vertices.vertices_count;
// first, detect current values for the sequential view
// to be used later to filter the paths
for (IBuffer& buffer : m_buffers) {
if (!buffer.visible)
continue;
for (size_t i = 0; i < buffer.paths.size(); ++i) {
const Path& path = buffer.paths[i];
if (!is_valid_path(path, i))
continue;
// if (path.type == GCodeProcessor::EMoveType::Travel) {
// if (!is_travel_in_z_range(i))
// continue;
// }
// else if (!is_in_z_range(path))
// continue;
//
// if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
// continue;
m_sequential_view.first = std::min(m_sequential_view.first, path.first.s_id);
m_sequential_view.last = std::max(m_sequential_view.last, path.last.s_id);
}
}
if (keep_sequential_current)
m_sequential_view.clamp_current();
else
m_sequential_view.current = m_sequential_view.last;
for (IBuffer& buffer : m_buffers) {
buffer.render_paths = std::vector<RenderPath>();
if (!buffer.visible)
continue;
for (size_t i = 0; i < buffer.paths.size(); ++i) {
const Path& path = buffer.paths[i];
if (path.type == GCodeProcessor::EMoveType::Travel) {
if (!is_travel_in_z_range(i))
continue;
}
else if (!is_in_z_range(path))
if (!is_valid_path(path, i))
continue;
// if (path.type == GCodeProcessor::EMoveType::Travel) {
// if (!is_travel_in_z_range(i))
// continue;
// }
// else if (!is_in_z_range(path))
// continue;
//
// if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
// continue;
if ((m_sequential_view.current < path.first.s_id) || (path.last.s_id < m_sequential_view.first))
continue;
if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
continue;
std::array<float, 3> color = { 0.0f, 0.0f, 0.0f };
Color color;
switch (path.type)
{
case GCodeProcessor::EMoveType::Extrude: { color = extrusion_color(path); break; }
case GCodeProcessor::EMoveType::Travel: { color = (m_view_type == EViewType::Feedrate || m_view_type == EViewType::Tool || m_view_type == EViewType::ColorPrint) ? extrusion_color(path) : travel_color(path); break; }
default: { color = { 0.0f, 0.0f, 0.0f }; break; }
}
auto it = std::find_if(buffer.render_paths.begin(), buffer.render_paths.end(), [color](const RenderPath& path) { return path.color == color; });
@ -621,15 +686,25 @@ void GCodeViewer::refresh_render_paths() const
it->color = color;
}
it->sizes.push_back(path.last.id - path.first.id + 1);
it->offsets.push_back(static_cast<size_t>(path.first.id * sizeof(unsigned int)));
it->sizes.push_back(std::min(m_sequential_view.current, path.last.s_id) - path.first.s_id + 1);
it->offsets.push_back(static_cast<size_t>(path.first.i_id * sizeof(unsigned int)));
}
}
#if ENABLE_GCODE_VIEWER_STATISTICS
for (const IBuffer& buffer : m_buffers) {
m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.render_paths, RenderPath);
for (const RenderPath& path : buffer.render_paths) {
m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
}
}
#endif // ENABLE_GCODE_VIEWER_STATISTICS
}
void GCodeViewer::render_toolpaths() const
{
auto set_color = [](GLint current_program_id, const std::array<float, 3>& color) {
auto set_color = [](GLint current_program_id, const Color& color) {
if (current_program_id > 0) {
GLint color_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "uniform_color") : -1;
if (color_id >= 0) {
@ -672,7 +747,7 @@ void GCodeViewer::render_toolpaths() const
{
case GCodeProcessor::EMoveType::Tool_change:
{
std::array<float, 3> color = { 1.0f, 1.0f, 1.0f };
Color color = { 1.0f, 1.0f, 1.0f };
set_color(current_program_id, color);
for (const RenderPath& path : buffer.render_paths)
{
@ -688,7 +763,7 @@ void GCodeViewer::render_toolpaths() const
}
case GCodeProcessor::EMoveType::Color_change:
{
std::array<float, 3> color = { 1.0f, 0.0f, 0.0f };
Color color = { 1.0f, 0.0f, 0.0f };
set_color(current_program_id, color);
for (const RenderPath& path : buffer.render_paths)
{
@ -704,7 +779,7 @@ void GCodeViewer::render_toolpaths() const
}
case GCodeProcessor::EMoveType::Pause_Print:
{
std::array<float, 3> color = { 0.0f, 1.0f, 0.0f };
Color color = { 0.0f, 1.0f, 0.0f };
set_color(current_program_id, color);
for (const RenderPath& path : buffer.render_paths)
{
@ -720,7 +795,7 @@ void GCodeViewer::render_toolpaths() const
}
case GCodeProcessor::EMoveType::Custom_GCode:
{
std::array<float, 3> color = { 0.0f, 0.0f, 1.0f };
Color color = { 0.0f, 0.0f, 1.0f };
set_color(current_program_id, color);
for (const RenderPath& path : buffer.render_paths)
{
@ -736,7 +811,7 @@ void GCodeViewer::render_toolpaths() const
}
case GCodeProcessor::EMoveType::Retract:
{
std::array<float, 3> color = { 1.0f, 0.0f, 1.0f };
Color color = { 1.0f, 0.0f, 1.0f };
set_color(current_program_id, color);
for (const RenderPath& path : buffer.render_paths)
{
@ -752,7 +827,7 @@ void GCodeViewer::render_toolpaths() const
}
case GCodeProcessor::EMoveType::Unretract:
{
std::array<float, 3> color = { 0.0f, 1.0f, 1.0f };
Color color = { 0.0f, 1.0f, 1.0f };
set_color(current_program_id, color);
for (const RenderPath& path : buffer.render_paths)
{
@ -827,13 +902,14 @@ void GCodeViewer::render_legend() const
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(0, 0, ImGuiCond_Always);
imgui.set_next_window_pos(0.0f, 0.0f, ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::SetNextWindowBgAlpha(0.6f);
imgui.begin(std::string("Legend"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
ImDrawList* draw_list = ImGui::GetWindowDrawList();
auto add_item = [draw_list, &imgui](const std::array<float, 3>& color, const std::string& label, std::function<void()> callback = nullptr) {
auto add_item = [draw_list, &imgui](const Color& color, const std::string& label, std::function<void()> callback = nullptr) {
float icon_size = ImGui::GetTextLineHeight();
ImVec2 pos = ImGui::GetCursorPos();
draw_list->AddRect({ pos.x, pos.y }, { pos.x + icon_size, pos.y + icon_size }, ICON_BORDER_COLOR, 0.0f, 0);
@ -903,7 +979,7 @@ void GCodeViewer::render_legend() const
{
m_extrusions.role_visibility_flags = is_visible(role) ? m_extrusions.role_visibility_flags & ~(1 << role) : m_extrusions.role_visibility_flags | (1 << role);
// update buffers' render paths
refresh_render_paths();
refresh_render_paths(false);
wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
wxGetApp().plater()->update_preview_bottom_toolbar();
}
@ -1044,6 +1120,51 @@ void GCodeViewer::render_legend() const
ImGui::PopStyleVar();
}
void GCodeViewer::render_sequential_dlg() const
{
static const float margin = 125.0f;
if (m_roles.empty())
return;
if (m_sequential_view.last <= m_sequential_view.first)
return;
ImGuiWrapper& imgui = *wxGetApp().imgui();
const ImGuiStyle& style = ImGui::GetStyle();
const GLToolbar& view_toolbar = wxGetApp().plater()->get_view_toolbar();
Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
float left = view_toolbar.get_width();
float width = static_cast<float>(cnv_size.get_width()) - left;
ImGui::SetNextWindowBgAlpha(0.5f);
imgui.set_next_window_pos(left, static_cast<float>(cnv_size.get_height()), ImGuiCond_Always, 0.0f, 1.0f);
ImGui::SetNextWindowSize({ width, -1.0f }, ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
imgui.begin(std::string("Sequential"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
std::string low_str = std::to_string(m_sequential_view.first);
ImGui::SetCursorPosX(margin - style.ItemSpacing.x - ImGui::CalcTextSize(low_str.c_str()).x);
ImGui::AlignTextToFramePadding();
imgui.text(low_str);
ImGui::SameLine(margin);
ImGui::PushItemWidth(-margin);
int index = static_cast<int>(m_sequential_view.current);
if (ImGui::SliderInt("##slider int", &index, static_cast<int>(m_sequential_view.first), static_cast<int>(m_sequential_view.last)))
{
m_sequential_view.current = static_cast<unsigned int>(index);
refresh_render_paths(true);
}
ImGui::PopItemWidth();
ImGui::SameLine();
imgui.text(std::to_string(m_sequential_view.last));
imgui.end();
ImGui::PopStyleVar();
}
#if ENABLE_GCODE_VIEWER_STATISTICS
void GCodeViewer::render_statistics() const
{
@ -1055,6 +1176,7 @@ void GCodeViewer::render_statistics() const
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(0.5f * wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_width(), 0.0f, ImGuiCond_Once, 0.5f, 0.0f);
imgui.begin(std::string("Statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
@ -1113,10 +1235,10 @@ void GCodeViewer::render_statistics() const
imgui.text(std::to_string(m_statistics.paths_size) + " bytes");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("TOTAL CPU:"));
imgui.text(std::string("Render paths CPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.vertices_size + m_statistics.indices_size + m_statistics.paths_size) + " bytes");
imgui.text(std::to_string(m_statistics.render_paths_size) + " bytes");
ImGui::Separator();
@ -1132,12 +1254,6 @@ void GCodeViewer::render_statistics() const
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.indices_gpu_size) + " bytes");
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(std::string("TOTAL GPU:"));
ImGui::PopStyleColor();
ImGui::SameLine(offset);
imgui.text(std::to_string(m_statistics.vertices_gpu_size + m_statistics.indices_gpu_size) + " bytes");
imgui.end();
}
#endif // ENABLE_GCODE_VIEWER_STATISTICS

View file

@ -14,9 +14,10 @@ namespace GUI {
class GCodeViewer
{
static const std::vector<std::array<float, 3>> Extrusion_Role_Colors;
static const std::vector<std::array<float, 3>> Travel_Colors;
static const std::vector<std::array<float, 3>> Range_Colors;
using Color = std::array<float, 3>;
static const std::vector<Color> Extrusion_Role_Colors;
static const std::vector<Color> Travel_Colors;
static const std::vector<Color> Range_Colors;
// buffer containing vertices data
struct VBuffer
@ -37,7 +38,10 @@ class GCodeViewer
{
struct Endpoint
{
unsigned int id{ 0u };
// index into the ibo
unsigned int i_id{ 0u };
// sequential id
unsigned int s_id{ 0u };
Vec3f position{ Vec3f::Zero() };
};
@ -55,12 +59,14 @@ class GCodeViewer
unsigned char cp_color_id{ 0 };
bool matches(const GCodeProcessor::MoveVertex& move) const;
unsigned int size() const { return last.i_id - first.i_id + 1; }
};
// Used to batch the indices needed to render paths
struct RenderPath
{
std::array<float, 3> color;
Color color;
std::vector<unsigned int> sizes;
std::vector<size_t> offsets; // use size_t because we need the pointer's size (used in the call glMultiDrawElements())
};
@ -78,9 +84,10 @@ class GCodeViewer
void reset();
bool init_shader(const std::string& vertex_shader_src, const std::string& fragment_shader_src);
void add_path(const GCodeProcessor::MoveVertex& move);
void add_path(const GCodeProcessor::MoveVertex& move, unsigned int s_id);
};
struct Shells
{
GLVolumeCollection volumes;
@ -102,7 +109,7 @@ class GCodeViewer
void reset() { min = FLT_MAX; max = -FLT_MAX; }
float step_size() const { return (max - min) / (static_cast<float>(Range_Colors.size()) - 1.0f); }
std::array<float, 3> get_color_at(float value) const;
Color get_color_at(float value) const;
};
struct Ranges
@ -141,6 +148,15 @@ class GCodeViewer
void reset_ranges() { ranges.reset(); }
};
struct SequentialView
{
unsigned int first{ 0 };
unsigned int last{ 0 };
unsigned int current{ 0 };
void clamp_current() { current = std::clamp(current, first, last); }
};
#if ENABLE_GCODE_VIEWER_STATISTICS
struct Statistics
{
@ -154,6 +170,7 @@ class GCodeViewer
long long indices_size{ 0 };
long long indices_gpu_size{ 0 };
long long paths_size{ 0 };
long long render_paths_size{ 0 };
void reset_all() {
reset_times();
@ -178,6 +195,7 @@ class GCodeViewer
indices_size = 0;
indices_gpu_size = 0;
paths_size = 0;
render_paths_size = 0;
}
};
#endif // ENABLE_GCODE_VIEWER_STATISTICS
@ -201,12 +219,13 @@ private:
VBuffer m_vertices;
mutable std::vector<IBuffer> m_buffers{ static_cast<size_t>(GCodeProcessor::EMoveType::Extrude) };
BoundingBoxf3 m_bounding_box;
std::vector<std::array<float, 3>> m_tool_colors;
std::vector<Color> m_tool_colors;
std::vector<double> m_layers_zs;
std::array<double, 2> m_layers_z_range;
std::vector<ExtrusionRole> m_roles;
std::vector<unsigned char> m_extruder_ids;
mutable Extrusions m_extrusions;
mutable SequentialView m_sequential_view;
Shells m_shells;
EViewType m_view_type{ EViewType::FeatureType };
bool m_legend_enabled{ true };
@ -231,6 +250,8 @@ public:
void reset();
void render() const;
bool has_data() const { return !m_roles.empty(); }
const BoundingBoxf3& get_bounding_box() const { return m_bounding_box; }
const std::vector<double>& get_layers_zs() const { return m_layers_zs; };
@ -250,8 +271,9 @@ public:
void set_options_visibility_from_flags(unsigned int flags);
void set_layers_z_range(const std::array<double, 2>& layers_z_range)
{
bool keep_sequential_current = layers_z_range[1] <= m_layers_z_range[1];
m_layers_z_range = layers_z_range;
refresh_render_paths();
refresh_render_paths(keep_sequential_current);
}
bool is_legend_enabled() const { return m_legend_enabled; }
@ -261,10 +283,11 @@ private:
bool init_shaders();
void load_toolpaths(const GCodeProcessor::Result& gcode_result);
void load_shells(const Print& print, bool initialized);
void refresh_render_paths() const;
void refresh_render_paths(bool keep_sequential_current) const;
void render_toolpaths() const;
void render_shells() const;
void render_legend() const;
void render_sequential_dlg() const;
#if ENABLE_GCODE_VIEWER_STATISTICS
void render_statistics() const;
#endif // ENABLE_GCODE_VIEWER_STATISTICS

View file

@ -2363,8 +2363,9 @@ void GLCanvas3D::set_toolpath_view_type(GCodeViewer::EViewType type)
void GLCanvas3D::set_toolpaths_z_range(const std::array<double, 2>& range)
{
m_gcode_viewer.set_layers_z_range(range);
m_volumes.set_range(range[0] - 1e-6, range[1] + 1e-6);
if (m_gcode_viewer.has_data())
m_gcode_viewer.set_layers_z_range(range);
}
#else
std::vector<double> GLCanvas3D::get_current_print_zs(bool active_only) const