Fix segfault when appending an ExtrusionPath::Collection to another Collection
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@ -56,7 +56,7 @@ ExtrusionEntityCollection::append(...)
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} else if (ExtrusionLoop* loop = dynamic_cast<ExtrusionLoop*>(entity)) {
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} else if (ExtrusionLoop* loop = dynamic_cast<ExtrusionLoop*>(entity)) {
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THIS->entities.push_back( new ExtrusionLoop(*loop) );
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THIS->entities.push_back( new ExtrusionLoop(*loop) );
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} else {
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} else {
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THIS->entities.push_back( new ExtrusionEntityCollection(*(ExtrusionEntityCollection*)entity) );
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THIS->entities.push_back( (*(ExtrusionEntityCollection*)entity).clone() );
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}
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}
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}
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}
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