Fixed obvious merge conflicts
FDM supports gizmo uses the new common data infrastructure
This commit is contained in:
parent
a380053a17
commit
17811598ac
@ -1,12 +1,11 @@
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// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
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#include "GLGizmoFdmSupports.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmos.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
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#include <GL/glew.h>
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/MeshUtils.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "slic3r/GUI/Camera.hpp"
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@ -55,32 +54,16 @@ bool GLGizmoFdmSupports::on_init()
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void GLGizmoFdmSupports::set_fdm_support_data(ModelObject* model_object, const Selection& selection)
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{
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if (! model_object || selection.is_empty()) {
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m_model_object = nullptr;
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const ModelObject* mo = m_c->selection_info() ? m_c->selection_info()->model_object() : nullptr;
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if (! mo)
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return;
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}
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if (m_model_object != model_object || m_model_object_id != model_object->id())
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m_model_object = model_object;
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m_active_instance = selection.get_instance_idx();
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if (model_object && selection.is_from_single_instance())
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if (mo && selection.is_from_single_instance()
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&& (mo != m_old_mo || mo->volumes.size() != m_old_volumes_size))
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{
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// Cache the bb - it's needed for dealing with the clipping plane quite often
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// It could be done inside update_mesh but one has to account for scaling of the instance.
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//FIXME calling ModelObject::instance_bounding_box() is expensive!
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m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
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if (is_mesh_update_necessary())
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update_mesh();
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if (m_state == On) {
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m_parent.toggle_model_objects_visibility(false);
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m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
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}
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else
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m_parent.toggle_model_objects_visibility(true, nullptr, -1);
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update_mesh();
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m_old_mo = mo;
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m_old_volumes_size = mo->volumes.size();
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}
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}
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@ -90,23 +73,11 @@ void GLGizmoFdmSupports::on_render() const
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{
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const Selection& selection = m_parent.get_selection();
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// If current m_model_object does not match selection, ask GLCanvas3D to turn us off
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if (m_state == On
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&& (m_model_object != selection.get_model()->objects[selection.get_object_idx()]
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|| m_active_instance != selection.get_instance_idx()
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|| m_model_object_id != m_model_object->id())) {
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
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return;
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}
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if (m_meshes.empty())
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const_cast<GLGizmoFdmSupports*>(this)->update_mesh();
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glEnable(GL_DEPTH_TEST));
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render_triangles(selection);
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render_clipping_plane(selection);
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m_c->object_clipper()->render_cut();
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render_cursor_circle();
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glsafe(::glDisable(GL_BLEND));
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@ -114,16 +85,14 @@ void GLGizmoFdmSupports::on_render() const
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void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
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{
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// if (m_meshes.empty())
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// return;
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const ModelObject* mo = m_c->selection_info()->model_object();
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for (size_t mesh_id=0; mesh_id<m_meshes.size(); ++mesh_id) {
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for (size_t mesh_id=0; mesh_id<mo->volumes.size(); ++mesh_id) {
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const Transform3d trafo_matrix =
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m_model_object->instances[selection.get_instance_idx()]->get_transformation().get_matrix() *
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m_model_object->volumes[mesh_id]->get_matrix();
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const TriangleMesh* mesh = m_meshes[mesh_id];
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mo->instances[selection.get_instance_idx()]->get_transformation().get_matrix() *
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mo->volumes[mesh_id]->get_matrix();
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const TriangleMesh* mesh = &mo->volumes[mesh_id]->mesh();
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@ -147,39 +116,10 @@ void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
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}
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}
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void GLGizmoFdmSupports::render_clipping_plane(const Selection& selection) const
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{
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// if (m_clipping_plane_distance == 0.f)
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// return;
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// // Get transformation of the instance
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// const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
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// Geometry::Transformation trafo = vol->get_instance_transformation();
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// // Now initialize the TMS for the object, perform the cut and save the result.
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// if (! m_object_clipper) {
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// m_object_clipper.reset(new MeshClipper);
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// m_object_clipper->set_mesh(*m_mesh);
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// }
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// m_object_clipper->set_plane(*m_clipping_plane);
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// m_object_clipper->set_transformation(trafo);
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// // At this point we have the triangulated cuts for both the object and supports - let's render.
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// if (! m_object_clipper->get_triangles().empty()) {
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// ::glPushMatrix();
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// ::glColor3f(1.0f, 0.37f, 0.0f);
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// ::glBegin(GL_TRIANGLES);
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// for (const Vec3f& point : m_object_clipper->get_triangles())
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// ::glVertex3f(point(0), point(1), point(2));
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// ::glEnd();
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// ::glPopMatrix();
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// }
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}
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void GLGizmoFdmSupports::render_cursor_circle() const
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{
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const Camera& camera = m_parent.get_camera();
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const Camera& camera = wxGetApp().plater()->get_camera();
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float zoom = (float)camera.get_zoom();
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float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
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@ -228,35 +168,19 @@ void GLGizmoFdmSupports::on_render_for_picking() const
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}
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bool GLGizmoFdmSupports::is_mesh_update_necessary() const
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{
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std::vector<ObjectID> volumes_ids;
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for (const ModelVolume* vol : m_model_object->volumes)
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volumes_ids.push_back(vol->id());
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return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
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&& (m_model_object->id() != m_model_object_id || m_volumes_ids != volumes_ids);
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}
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void GLGizmoFdmSupports::update_mesh()
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{
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if (! m_model_object)
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return;
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wxBusyCursor wait;
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size_t num_of_volumes = m_model_object->volumes.size();
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m_meshes.clear();
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const ModelObject* mo = m_c->selection_info()->model_object();
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size_t num_of_volumes = mo->volumes.size();
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m_selected_facets.resize(num_of_volumes);
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m_neighbors.resize(num_of_volumes);
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m_meshes_raycaster.clear();
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for (size_t volume_id=0; volume_id<num_of_volumes; ++volume_id) {
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// This mesh does not account for the possible Z up SLA offset.
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const TriangleMesh* mesh = &m_model_object->volumes[volume_id]->mesh();
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m_meshes.push_back(mesh);
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const TriangleMesh* mesh = &mo->volumes[volume_id]->mesh();
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m_selected_facets[volume_id].assign(mesh->its.indices.size(), false);
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m_neighbors[volume_id].resize(3 * mesh->its.indices.size());
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@ -269,12 +193,7 @@ void GLGizmoFdmSupports::update_mesh()
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m_neighbors[volume_id][3*i+2] = std::make_pair(ind(2), i);
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}
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std::sort(m_neighbors[volume_id].begin(), m_neighbors[volume_id].end());
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// Recalculate raycaster.
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m_meshes_raycaster.emplace_back(new MeshRaycaster(*mesh));
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}
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m_model_object_id = m_model_object->id();
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}
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@ -292,34 +211,38 @@ bool operator<(const GLGizmoFdmSupports::NeighborData& a, const GLGizmoFdmSuppor
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bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
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{
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if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
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m_clipping_plane_distance = std::min(1.f, m_clipping_plane_distance + 0.01f);
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update_clipping_plane(true);
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double pos = m_c->object_clipper()->get_position();
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pos = std::min(1., pos + 0.01);
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m_c->object_clipper()->set_position(pos, true);
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return true;
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}
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if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
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m_clipping_plane_distance = std::max(0.f, m_clipping_plane_distance - 0.01f);
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update_clipping_plane(true);
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double pos = m_c->object_clipper()->get_position();
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pos = std::max(0., pos - 0.01);
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m_c->object_clipper()->set_position(pos, true);
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return true;
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}
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if (action == SLAGizmoEventType::ResetClippingPlane) {
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update_clipping_plane();
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m_c->object_clipper()->set_position(-1., false);
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return true;
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}
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if (action == SLAGizmoEventType::LeftDown || (action == SLAGizmoEventType::Dragging && m_wait_for_up_event)) {
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bool select = ! shift_down;
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const Camera& camera = m_parent.get_camera();
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const Camera& camera = wxGetApp().plater()->get_camera();
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const Selection& selection = m_parent.get_selection();
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const Transform3d& instance_trafo = m_model_object->instances[selection.get_instance_idx()]->get_transformation().get_matrix();
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const ModelInstance* mi = m_c->selection_info()->model_object()->instances[selection.get_instance_idx()];
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const Transform3d& instance_trafo = mi->get_transformation().get_matrix();
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// Precalculate transformations of individual meshes
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std::vector<Transform3d> trafo_matrices;
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for (const ModelVolume* mv : m_model_object->volumes)
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const std::vector<ModelVolume*>& volumes = m_c->selection_info()->model_object()->volumes;
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for (const ModelVolume* mv : volumes)
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trafo_matrices.push_back(instance_trafo * mv->get_matrix());
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std::vector<std::vector<std::pair<Vec3f, size_t>>> hit_positions_and_facet_ids(m_meshes.size());
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std::vector<std::vector<std::pair<Vec3f, size_t>>> hit_positions_and_facet_ids(volumes.size());
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bool some_mesh_was_hit = false;
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// Cast a ray on all meshes, pick the closest hit and save it for the respective mesh
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@ -331,9 +254,9 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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size_t closest_facet = 0;
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size_t closest_hit_mesh_id = size_t(-1);
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for (size_t mesh_id=0; mesh_id<m_meshes.size(); ++mesh_id) {
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for (size_t mesh_id=0; mesh_id<volumes.size(); ++mesh_id) {
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if (m_meshes_raycaster[mesh_id]->unproject_on_mesh(
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if (m_c->raycaster()->raycasters()[mesh_id]->unproject_on_mesh(
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mouse_position,
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trafo_matrices[mesh_id],
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camera,
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@ -358,11 +281,11 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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// Now propagate the hits
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for (size_t mesh_id=0; mesh_id<m_meshes.size(); ++mesh_id) {
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for (size_t mesh_id=0; mesh_id<volumes.size(); ++mesh_id) {
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// For all hits on this mesh...
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for (const std::pair<Vec3f, size_t>& hit_and_facet : hit_positions_and_facet_ids[mesh_id]) {
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some_mesh_was_hit = true;
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const TriangleMesh* mesh = m_meshes[mesh_id];
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const TriangleMesh* mesh = &volumes[mesh_id]->mesh();
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std::vector<NeighborData>& neighbors = m_neighbors[mesh_id];
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// Calculate direction from camera to the hit (in mesh coords):
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@ -381,8 +304,8 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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};
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// A lambda to determine whether this facet is potentionally visible (still can be obscured)
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auto faces_camera = [&dir, this](const size_t& mesh_id, const size_t& facet) -> bool {
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return (m_meshes[mesh_id]->stl.facet_start[facet].normal.dot(dir) > 0.);
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auto faces_camera = [&dir, &volumes](const size_t& mesh_id, const size_t& facet) -> bool {
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return (volumes[mesh_id]->mesh().stl.facet_start[facet].normal.dot(dir) > 0.);
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};
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// Now start with the facet the pointer points to and check all adjacent facets. neighbors vector stores
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// pairs of vertex_idx - facet_idx and is sorted with respect to the former. Neighboring facet index can be
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@ -439,18 +362,9 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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ClippingPlane GLGizmoFdmSupports::get_fdm_clipping_plane() const
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{
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if (!m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
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return ClippingPlane::ClipsNothing();
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else
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return ClippingPlane(-m_clipping_plane->get_normal(), m_clipping_plane->get_data()[3]);
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}
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void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_limit)
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{
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if (!m_model_object)
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if (! m_c->selection_info()->model_object())
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return;
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const float approx_height = m_imgui->scaled(18.0f);
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@ -474,20 +388,21 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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// Following is rendered in both editing and non-editing mode:
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m_imgui->text("");
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if (m_clipping_plane_distance == 0.f)
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if (m_c->object_clipper()->get_position() == 0.f)
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m_imgui->text(m_desc.at("clipping_of_view"));
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else {
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if (m_imgui->button(m_desc.at("reset_direction"))) {
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wxGetApp().CallAfter([this](){
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update_clipping_plane();
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m_c->object_clipper()->set_position(-1., false);
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});
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}
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}
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ImGui::SameLine(clipping_slider_left);
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ImGui::PushItemWidth(window_width - clipping_slider_left);
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if (ImGui::SliderFloat(" ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f"))
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update_clipping_plane(true);
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float clp_dist = m_c->object_clipper()->get_position();
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if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
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m_c->object_clipper()->set_position(clp_dist, true);
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ImGui::SliderFloat(" ", &m_cursor_radius, 0.f, 8.f, "%.2f");
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@ -522,46 +437,29 @@ std::string GLGizmoFdmSupports::on_get_name() const
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}
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CommonGizmosDataID GLGizmoFdmSupports::on_get_requirements() const
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{
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return CommonGizmosDataID(
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int(CommonGizmosDataID::SelectionInfo)
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| int(CommonGizmosDataID::InstancesHider)
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| int(CommonGizmosDataID::Raycaster)
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| int(CommonGizmosDataID::HollowedMesh)
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| int(CommonGizmosDataID::ObjectClipper)
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| int(CommonGizmosDataID::SupportsClipper));
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}
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void GLGizmoFdmSupports::on_set_state()
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{
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// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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return;
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// m_model_object pointer can be invalid (for instance because of undo/redo action),
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// we should recover it from the object id
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m_model_object = nullptr;
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for (const auto mo : wxGetApp().model().objects) {
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if (mo->id() == m_model_object_id) {
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m_model_object = mo;
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break;
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}
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}
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if (m_state == m_old_state)
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return;
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if (m_state == On && m_old_state != On) { // the gizmo was just turned on
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned on")));
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if (is_mesh_update_necessary())
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update_mesh();
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// we'll now reload support points:
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if (m_model_object)
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;// !!!! reload_cache();
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m_parent.toggle_model_objects_visibility(false);
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if (m_model_object)
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m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
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}
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if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
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// we are actually shutting down
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned off")));
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m_parent.toggle_model_objects_visibility(true);
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m_clipping_plane_distance = 0.f;
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// Release clippers and the AABB raycaster.
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m_meshes_clipper.clear();
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m_meshes_raycaster.clear();
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}
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m_old_state = m_state;
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}
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@ -594,19 +492,6 @@ void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive& ar) const
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}
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void GLGizmoFdmSupports::update_clipping_plane(bool keep_normal) const
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{
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Vec3d normal = (keep_normal && m_clipping_plane->get_normal() != Vec3d::Zero() ?
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m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
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const Vec3d& center = m_model_object->instances[m_active_instance]->get_offset();
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float dist = normal.dot(center);
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*m_clipping_plane = ClippingPlane(normal, (dist - (-m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_active_instance_bb_radius));
|
||||
m_parent.set_as_dirty();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
@ -9,25 +9,28 @@
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
class ClippingPlane;
|
||||
/*class ClippingPlane;
|
||||
class MeshClipper;
|
||||
class MeshRaycaster;
|
||||
class MeshRaycaster;*/
|
||||
enum class SLAGizmoEventType : unsigned char;
|
||||
|
||||
class GLGizmoFdmSupports : public GLGizmoBase
|
||||
{
|
||||
private:
|
||||
ModelObject* m_model_object = nullptr;
|
||||
/*ModelObject* m_model_object = nullptr;
|
||||
ObjectID m_model_object_id = 0;
|
||||
std::vector<ObjectID> m_volumes_ids;
|
||||
int m_active_instance = -1;
|
||||
float m_active_instance_bb_radius; // to cache the bb
|
||||
float m_active_instance_bb_radius; // to cache the bb*/
|
||||
const ModelObject* m_old_mo = nullptr;
|
||||
int m_old_volumes_size = 0;
|
||||
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
|
||||
std::vector<std::unique_ptr<MeshRaycaster>> m_meshes_raycaster;
|
||||
std::vector<const TriangleMesh*> m_meshes;
|
||||
mutable std::vector<Vec2f> m_triangles;
|
||||
//std::vector<std::unique_ptr<MeshRaycaster>> m_meshes_raycaster;
|
||||
//std::vector<const TriangleMesh*> m_meshes;
|
||||
//mutable std::vector<Vec2f> m_triangles;
|
||||
float m_cursor_radius = 2.f;
|
||||
|
||||
std::vector<std::vector<bool>> m_selected_facets;
|
||||
@ -37,7 +40,6 @@ public:
|
||||
~GLGizmoFdmSupports() override;
|
||||
void set_fdm_support_data(ModelObject* model_object, const Selection& selection);
|
||||
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
|
||||
ClippingPlane get_fdm_clipping_plane() const;
|
||||
using NeighborData = std::pair<size_t, size_t>;
|
||||
|
||||
|
||||
@ -47,9 +49,9 @@ private:
|
||||
void on_render_for_picking() const override;
|
||||
|
||||
void render_triangles(const Selection& selection) const;
|
||||
void render_clipping_plane(const Selection& selection) const;
|
||||
//void render_clipping_plane(const Selection& selection) const;
|
||||
void render_cursor_circle() const;
|
||||
bool is_mesh_update_necessary() const;
|
||||
//bool is_mesh_update_necessary() const;
|
||||
void update_mesh();
|
||||
|
||||
float m_clipping_plane_distance = 0.f;
|
||||
@ -62,11 +64,11 @@ private:
|
||||
bool m_wait_for_up_event = false;
|
||||
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
|
||||
|
||||
mutable std::vector<std::unique_ptr<MeshClipper>> m_meshes_clipper;
|
||||
//mutable std::vector<std::unique_ptr<MeshClipper>> m_meshes_clipper;
|
||||
|
||||
std::vector<std::vector<NeighborData>> m_neighbors; // pairs of vertex_index - facet_index for each mesh
|
||||
|
||||
void update_clipping_plane(bool keep_normal = false) const;
|
||||
//void update_clipping_plane(bool keep_normal = false) const;
|
||||
|
||||
protected:
|
||||
void on_set_state() override;
|
||||
@ -78,6 +80,7 @@ protected:
|
||||
bool on_is_selectable() const override;
|
||||
void on_load(cereal::BinaryInputArchive& ar) override;
|
||||
void on_save(cereal::BinaryOutputArchive& ar) const override;
|
||||
CommonGizmosDataID on_get_requirements() const override;
|
||||
};
|
||||
|
||||
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoRotate.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoFlatten.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoFdmSupports.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoCut.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoHollow.hpp"
|
||||
|
||||
@ -103,13 +104,8 @@ bool GLGizmosManager::init()
|
||||
m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6));
|
||||
m_gizmos.emplace_back(new GLGizmoFdmSupports(m_parent, "sla_supports.svg", 7));
|
||||
|
||||
//m_common_gizmos_data.reset(new CommonGizmosData());
|
||||
//dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->set_common_data_ptr(m_common_gizmos_data.get());
|
||||
//dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->set_common_data_ptr(m_common_gizmos_data.get());
|
||||
|
||||
m_common_gizmos_data.reset(new CommonGizmosDataPool(&m_parent));
|
||||
|
||||
|
||||
for (auto& gizmo : m_gizmos) {
|
||||
if (! gizmo->init()) {
|
||||
m_gizmos.clear();
|
||||
|
Loading…
Reference in New Issue
Block a user