merge tm_sla_supports_backend with master
This commit is contained in:
commit
17f15f7617
@ -1,7 +1,7 @@
|
||||
#ifndef MTUTILS_HPP
|
||||
#define MTUTILS_HPP
|
||||
|
||||
#include <atomic> // for std::atomic_flag
|
||||
#include <atomic> // for std::atomic_flag and memory orders
|
||||
#include <mutex> // for std::lock_guard
|
||||
#include <functional> // for std::function
|
||||
#include <utility> // for std::forward
|
||||
@ -44,7 +44,7 @@ public:
|
||||
|
||||
// invalidate the value of the object. The object will be refreshed at the
|
||||
// next retrieval (Setter will be called). The data that is used in
|
||||
// the setter function should be guarded as well if it is modified so the
|
||||
// the setter function should be guarded as well during modification so the
|
||||
// modification has to take place in fn.
|
||||
inline void invalidate(std::function<void()> fn) {
|
||||
std::lock_guard<SpinMutex> lck(m_lck); fn(); m_valid = false;
|
||||
|
@ -1051,9 +1051,6 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
|
||||
ModelVolume* volume = this->volumes.front();
|
||||
TriangleMeshPtrs meshptrs = volume->mesh.split();
|
||||
for (TriangleMesh *mesh : meshptrs) {
|
||||
// Snap the mesh to Z=0.
|
||||
float z0 = FLT_MAX;
|
||||
|
||||
mesh->repair();
|
||||
|
||||
// XXX: this seems to be the only real usage of m_model, maybe refactor this so that it's not needed?
|
||||
@ -1063,7 +1060,20 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
|
||||
new_object->instances.reserve(this->instances.size());
|
||||
for (const ModelInstance *model_instance : this->instances)
|
||||
new_object->add_instance(*model_instance);
|
||||
#if ENABLE_MODELVOLUME_TRANSFORM
|
||||
ModelVolume* new_vol = new_object->add_volume(*volume, std::move(*mesh));
|
||||
new_vol->center_geometry();
|
||||
|
||||
for (ModelInstance* model_instance : new_object->instances)
|
||||
{
|
||||
Vec3d shift = model_instance->get_transformation().get_matrix(true) * new_vol->get_offset();
|
||||
model_instance->set_offset(model_instance->get_offset() + shift);
|
||||
}
|
||||
|
||||
new_vol->set_offset(Vec3d::Zero());
|
||||
#else
|
||||
new_object->add_volume(*volume, std::move(*mesh));
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
new_objects->emplace_back(new_object);
|
||||
delete mesh;
|
||||
}
|
||||
|
@ -20,9 +20,6 @@ public:
|
||||
inline double radius() const { return radius_; }
|
||||
inline const Point& center() const { return center_; }
|
||||
inline operator bool() { return !std::isnan(radius_); }
|
||||
// inline operator lnCircle() {
|
||||
// return lnCircle({center_(0), center_(1)}, radius_);
|
||||
// }
|
||||
};
|
||||
|
||||
enum class BedShapeType {
|
||||
|
@ -2050,6 +2050,11 @@ void _3DScene::delete_selected(wxGLCanvas* canvas)
|
||||
s_canvas_mgr.delete_selected(canvas);
|
||||
}
|
||||
|
||||
void _3DScene::ensure_on_bed(wxGLCanvas* canvas, unsigned int object_idx)
|
||||
{
|
||||
s_canvas_mgr.ensure_on_bed(canvas, object_idx);
|
||||
}
|
||||
|
||||
std::vector<double> _3DScene::get_current_print_zs(wxGLCanvas* canvas, bool active_only)
|
||||
{
|
||||
return s_canvas_mgr.get_current_print_zs(canvas, active_only);
|
||||
@ -2102,9 +2107,9 @@ void _3DScene::mirror_selection(wxGLCanvas* canvas, Axis axis)
|
||||
s_canvas_mgr.mirror_selection(canvas, axis);
|
||||
}
|
||||
|
||||
void _3DScene::reload_scene(wxGLCanvas* canvas, bool force)
|
||||
void _3DScene::reload_scene(wxGLCanvas* canvas, bool refresh_immediately, bool force_full_scene_refresh)
|
||||
{
|
||||
s_canvas_mgr.reload_scene(canvas, force);
|
||||
s_canvas_mgr.reload_scene(canvas, refresh_immediately, force_full_scene_refresh);
|
||||
}
|
||||
|
||||
void _3DScene::load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors)
|
||||
|
@ -634,6 +634,7 @@ public:
|
||||
static void render(wxGLCanvas* canvas);
|
||||
|
||||
static void delete_selected(wxGLCanvas* canvas);
|
||||
static void ensure_on_bed(wxGLCanvas* canvas, unsigned int object_idx);
|
||||
|
||||
static std::vector<double> get_current_print_zs(wxGLCanvas* canvas, bool active_only);
|
||||
static void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
|
||||
@ -643,7 +644,7 @@ public:
|
||||
|
||||
static void mirror_selection(wxGLCanvas* canvas, Axis axis);
|
||||
|
||||
static void reload_scene(wxGLCanvas* canvas, bool force);
|
||||
static void reload_scene(wxGLCanvas* canvas, bool refresh_immediately, bool force_full_scene_refresh = false);
|
||||
|
||||
static void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
|
||||
static void load_preview(wxGLCanvas* canvas, const std::vector<std::string>& str_tool_colors);
|
||||
|
@ -161,6 +161,13 @@ void Field::get_value_by_opt_type(wxString& str)
|
||||
}
|
||||
}
|
||||
|
||||
bool TextCtrl::is_defined_input_value()
|
||||
{
|
||||
if (static_cast<wxTextCtrl*>(window)->GetValue().empty() && m_opt.type != coString && m_opt.type != coStrings)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextCtrl::BUILD() {
|
||||
auto size = wxSize(wxDefaultSize);
|
||||
if (m_opt.height >= 0) size.SetHeight(m_opt.height);
|
||||
@ -226,16 +233,21 @@ void TextCtrl::BUILD() {
|
||||
temp->GetToolTip()->Enable(flag);
|
||||
}), temp->GetId());
|
||||
|
||||
#if !defined(__WXGTK__)
|
||||
temp->Bind(wxEVT_KILL_FOCUS, ([this, temp](wxEvent& e)
|
||||
{
|
||||
e.Skip();// on_kill_focus(e);
|
||||
#if !defined(__WXGTK__)
|
||||
e.Skip();
|
||||
temp->GetToolTip()->Enable(true);
|
||||
}), temp->GetId());
|
||||
#endif // __WXGTK__
|
||||
if (!is_defined_input_value())
|
||||
on_kill_focus(e);
|
||||
}), temp->GetId());
|
||||
|
||||
if (m_process_enter) {
|
||||
temp->Bind(wxEVT_TEXT_ENTER, ([this](wxCommandEvent& evt) { on_change_field(); }), temp->GetId());
|
||||
temp->Bind(wxEVT_TEXT_ENTER, ([this](wxCommandEvent& evt) {
|
||||
if(is_defined_input_value())
|
||||
on_change_field();
|
||||
}), temp->GetId());
|
||||
}
|
||||
else {
|
||||
temp->Bind(wxEVT_TEXT, ([this](wxCommandEvent& evt)
|
||||
@ -243,6 +255,7 @@ void TextCtrl::BUILD() {
|
||||
#ifdef __WXGTK__
|
||||
if (bChangedValueEvent)
|
||||
#endif //__WXGTK__
|
||||
if(is_defined_input_value())
|
||||
on_change_field();
|
||||
}), temp->GetId());
|
||||
|
||||
@ -357,7 +370,7 @@ void SpinCtrl::BUILD() {
|
||||
0, min_val, max_val, default_value);
|
||||
|
||||
// temp->Bind(wxEVT_SPINCTRL, ([this](wxCommandEvent e) { tmp_value = undef_spin_val; on_change_field(); }), temp->GetId());
|
||||
// temp->Bind(wxEVT_KILL_FOCUS, ([this](wxEvent& e) { tmp_value = undef_spin_val; on_kill_focus(e); }), temp->GetId());
|
||||
temp->Bind(wxEVT_KILL_FOCUS, ([this](wxEvent& e) { on_kill_focus(e); }), temp->GetId());
|
||||
temp->Bind(wxEVT_TEXT, ([this](wxCommandEvent e)
|
||||
{
|
||||
// # On OSX / Cocoa, wxSpinCtrl::GetValue() doesn't return the new value
|
||||
|
@ -265,7 +265,8 @@ public:
|
||||
}
|
||||
|
||||
boost::any& get_value() override;
|
||||
|
||||
bool is_defined_input_value();
|
||||
|
||||
virtual void enable();
|
||||
virtual void disable();
|
||||
virtual wxWindow* getWindow() { return window; }
|
||||
|
@ -3692,6 +3692,34 @@ void GLCanvas3D::delete_selected()
|
||||
m_selection.erase();
|
||||
}
|
||||
|
||||
void GLCanvas3D::ensure_on_bed(unsigned int object_idx)
|
||||
{
|
||||
typedef std::map<std::pair<int, int>, double> InstancesToZMap;
|
||||
InstancesToZMap instances_min_z;
|
||||
|
||||
for (GLVolume* volume : m_volumes.volumes)
|
||||
{
|
||||
if ((volume->object_idx() == object_idx) && !volume->is_modifier)
|
||||
{
|
||||
double min_z = volume->transformed_convex_hull_bounding_box().min(2);
|
||||
std::pair<int, int> instance = std::make_pair(volume->object_idx(), volume->instance_idx());
|
||||
InstancesToZMap::iterator it = instances_min_z.find(instance);
|
||||
if (it == instances_min_z.end())
|
||||
it = instances_min_z.insert(InstancesToZMap::value_type(instance, DBL_MAX)).first;
|
||||
|
||||
it->second = std::min(it->second, min_z);
|
||||
}
|
||||
}
|
||||
|
||||
for (GLVolume* volume : m_volumes.volumes)
|
||||
{
|
||||
std::pair<int, int> instance = std::make_pair(volume->object_idx(), volume->instance_idx());
|
||||
InstancesToZMap::iterator it = instances_min_z.find(instance);
|
||||
if (it != instances_min_z.end())
|
||||
volume->set_instance_offset(Z, volume->get_instance_offset(Z) - it->second);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<double> GLCanvas3D::get_current_print_zs(bool active_only) const
|
||||
{
|
||||
return m_volumes.get_current_print_zs(active_only);
|
||||
@ -3739,7 +3767,7 @@ void GLCanvas3D::mirror_selection(Axis axis)
|
||||
// 3) SLA support meshes for their respective ModelObjects / ModelInstances
|
||||
// 4) Wipe tower preview
|
||||
// 5) Out of bed collision status & message overlay (texture)
|
||||
void GLCanvas3D::reload_scene(bool force)
|
||||
void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_refresh)
|
||||
{
|
||||
if ((m_canvas == nullptr) || (m_config == nullptr) || (m_model == nullptr))
|
||||
return;
|
||||
@ -3781,7 +3809,7 @@ void GLCanvas3D::reload_scene(bool force)
|
||||
glvolumes_new.reserve(m_volumes.volumes.size());
|
||||
auto model_volume_state_lower = [](const ModelVolumeState &m1, const ModelVolumeState &m2) { return m1.geometry_id < m2.geometry_id; };
|
||||
|
||||
m_reload_delayed = ! m_canvas->IsShown() && ! force;
|
||||
m_reload_delayed = ! m_canvas->IsShown() && ! refresh_immediately && ! force_full_scene_refresh;
|
||||
|
||||
PrinterTechnology printer_technology = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology();
|
||||
|
||||
@ -3838,7 +3866,7 @@ void GLCanvas3D::reload_scene(bool force)
|
||||
if (it != model_volume_state.end() && it->geometry_id == key.geometry_id)
|
||||
mvs = &(*it);
|
||||
}
|
||||
if (mvs == nullptr) {
|
||||
if (mvs == nullptr || force_full_scene_refresh) {
|
||||
// This GLVolume will be released.
|
||||
volume->release_geometry();
|
||||
if (! m_reload_delayed)
|
||||
|
@ -814,6 +814,7 @@ public:
|
||||
void render();
|
||||
|
||||
void delete_selected();
|
||||
void ensure_on_bed(unsigned int object_idx);
|
||||
|
||||
std::vector<double> get_current_print_zs(bool active_only) const;
|
||||
void set_toolpaths_range(double low, double high);
|
||||
@ -823,7 +824,7 @@ public:
|
||||
|
||||
void mirror_selection(Axis axis);
|
||||
|
||||
void reload_scene(bool force);
|
||||
void reload_scene(bool refresh_immediately, bool force_full_scene_refresh);
|
||||
|
||||
void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
|
||||
void load_preview(const std::vector<std::string>& str_tool_colors);
|
||||
|
@ -461,6 +461,13 @@ void GLCanvas3DManager::delete_selected(wxGLCanvas* canvas)
|
||||
it->second->delete_selected();
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::ensure_on_bed(wxGLCanvas* canvas, unsigned int object_idx)
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->ensure_on_bed(object_idx);
|
||||
}
|
||||
|
||||
std::vector<double> GLCanvas3DManager::get_current_print_zs(wxGLCanvas* canvas, bool active_only) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
@ -499,11 +506,11 @@ void GLCanvas3DManager::mirror_selection(wxGLCanvas* canvas, Axis axis)
|
||||
it->second->mirror_selection(axis);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::reload_scene(wxGLCanvas* canvas, bool force)
|
||||
void GLCanvas3DManager::reload_scene(wxGLCanvas* canvas, bool refresh_immediately, bool force_full_scene_refresh)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->reload_scene(force);
|
||||
it->second->reload_scene(refresh_immediately, force_full_scene_refresh);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors)
|
||||
|
@ -131,6 +131,7 @@ public:
|
||||
void render(wxGLCanvas* canvas) const;
|
||||
|
||||
void delete_selected(wxGLCanvas* canvas);
|
||||
void ensure_on_bed(wxGLCanvas* canvas, unsigned int object_idx);
|
||||
|
||||
std::vector<double> get_current_print_zs(wxGLCanvas* canvas, bool active_only) const;
|
||||
void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
|
||||
@ -140,7 +141,7 @@ public:
|
||||
|
||||
void mirror_selection(wxGLCanvas* canvas, Axis axis);
|
||||
|
||||
void reload_scene(wxGLCanvas* canvas, bool force);
|
||||
void reload_scene(wxGLCanvas* canvas, bool refresh_immediately, bool force_full_scene_refresh = false);
|
||||
|
||||
void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
|
||||
void load_preview(wxGLCanvas* canvas, const std::vector<std::string>& str_tool_colors);
|
||||
|
@ -1205,7 +1205,10 @@ void ObjectList::delete_from_model_and_list(const std::vector<ItemForDelete>& it
|
||||
else {
|
||||
del_subobject_from_object(item->obj_idx, item->sub_obj_idx, item->type);
|
||||
if (item->type&itVolume)
|
||||
{
|
||||
m_objects_model->Delete(m_objects_model->GetItemByVolumeId(item->obj_idx, item->sub_obj_idx));
|
||||
_3DScene::ensure_on_bed(wxGetApp().canvas3D(), item->obj_idx);
|
||||
}
|
||||
else
|
||||
m_objects_model->Delete(m_objects_model->GetItemByInstanceId(item->obj_idx, item->sub_obj_idx));
|
||||
}
|
||||
|
@ -930,7 +930,7 @@ struct Plater::priv
|
||||
|
||||
priv(Plater *q, MainFrame *main_frame);
|
||||
|
||||
void update(bool force_autocenter = false);
|
||||
void update(bool force_full_scene_refresh = false);
|
||||
void select_view(const std::string& direction);
|
||||
void update_ui_from_settings();
|
||||
ProgressStatusBar* statusbar();
|
||||
@ -1144,10 +1144,10 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||
q->Layout();
|
||||
}
|
||||
|
||||
void Plater::priv::update(bool force_autocenter)
|
||||
void Plater::priv::update(bool force_full_scene_refresh)
|
||||
{
|
||||
wxWindowUpdateLocker freeze_guard(q);
|
||||
if (get_config("autocenter") == "1" || force_autocenter) {
|
||||
if (get_config("autocenter") == "1") {
|
||||
// auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
|
||||
// const auto bed_shape = Slic3r::Polygon::new_scale(bed_shape_opt->values);
|
||||
// const BoundingBox bed_shape_bb = bed_shape.bounding_box();
|
||||
@ -1160,7 +1160,7 @@ void Plater::priv::update(bool force_autocenter)
|
||||
// pulls the correct data.
|
||||
this->update_background_process();
|
||||
}
|
||||
_3DScene::reload_scene(canvas3D, false);
|
||||
_3DScene::reload_scene(canvas3D, false, force_full_scene_refresh);
|
||||
preview->reset_gcode_preview_data();
|
||||
preview->reload_print();
|
||||
|
||||
@ -1662,9 +1662,9 @@ void Plater::priv::arrange()
|
||||
// We enable back the arrange button
|
||||
_3DScene::enable_toolbar_item(canvas3D, "arrange", can_arrange());
|
||||
|
||||
// FIXME: none of the following seem to work now. (update did the job previously)
|
||||
// _3DScene::reload_scene(canvas3D, false);
|
||||
update();
|
||||
// Do a full refresh of scene tree, including regenerating all the GLVolumes.
|
||||
//FIXME The update function shall just reload the modified matrices.
|
||||
update(true);
|
||||
}
|
||||
|
||||
void Plater::priv::split_object()
|
||||
@ -2268,7 +2268,7 @@ void Plater::load_files(const std::vector<fs::path>& input_files, bool load_mode
|
||||
void Plater::load_files(const std::vector<fs::path> &input_files) { p->load_files(input_files); }
|
||||
#endif // ENABLE_NEW_MENU_LAYOUT
|
||||
|
||||
void Plater::update(bool force_autocenter) { p->update(force_autocenter); }
|
||||
void Plater::update() { p->update(); }
|
||||
|
||||
void Plater::select_view(const std::string& direction) { p->select_view(direction); }
|
||||
|
||||
|
@ -125,7 +125,7 @@ public:
|
||||
void load_files(const std::vector<boost::filesystem::path> &input_files);
|
||||
#endif // ENABLE_NEW_MENU_LAYOUT
|
||||
|
||||
void update(bool force_autocenter = false);
|
||||
void update();
|
||||
void select_view(const std::string& direction);
|
||||
|
||||
void remove(size_t obj_idx);
|
||||
|
Loading…
Reference in New Issue
Block a user