Unfinished work for decoupling GUI from the Print object (goal = more speed for manipulation, less memory usage)
This commit is contained in:
parent
f29d455319
commit
191de5d078
@ -1131,6 +1131,15 @@ sub replace_options {
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return $string;
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}
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# min object distance is max(duplicate_distance, clearance_radius)
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sub min_object_distance {
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my $self = shift;
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return ($self->complete_objects && $self->extruder_clearance_radius > $self->duplicate_distance)
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? $self->extruder_clearance_radius
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: $self->duplicate_distance;
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}
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# CLASS METHODS:
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sub write_ini {
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@ -4,7 +4,7 @@ use warnings;
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use utf8;
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use File::Basename qw(basename dirname);
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use Math::ConvexHull qw(convex_hull);
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use List::Util qw(max sum);
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use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 scale unscale);
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use Slic3r::Geometry::Clipper qw(JT_ROUND);
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use threads::shared qw(shared_clone);
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@ -155,8 +155,9 @@ sub new {
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EVT_COMMAND($self, -1, $THUMBNAIL_DONE_EVENT, sub {
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my ($self, $event) = @_;
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my ($obj_idx, $thumbnail) = @{$event->GetData};
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$self->{thumbnails}[$obj_idx] = $thumbnail;
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$self->make_thumbnail2;
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$self->{objects}[$obj_idx]->thumbnail($thumbnail);
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$self->mesh(undef);
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$self->on_thumbnail_made;
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});
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EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub {
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@ -182,10 +183,7 @@ sub new {
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});
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$self->_update_bed_size;
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$self->{print} = Slic3r::Print->new;
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$self->{thumbnails} = []; # polygons, each one aligned to 0,0
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$self->{scale} = [];
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$self->{object_previews} = []; # [ obj_idx, copy_idx, positioned polygon ]
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$self->{objects} = [];
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$self->{selected_objects} = [];
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$self->recenter;
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@ -295,12 +293,26 @@ sub load_file {
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my $process_dialog = Wx::ProgressDialog->new('Loading…', "Processing input file…", 100, $self, 0);
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$process_dialog->Pulse;
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local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
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$self->{print}->add_objects_from_file($input_file);
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my $obj_idx = $#{$self->{print}->objects};
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$process_dialog->Destroy;
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$self->object_loaded($obj_idx);
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local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
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my $model = Slic3r::Model->read_from_file($input_file);
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for my $i (0 .. $#{$model->objects}) {
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my $object = Slic3r::GUI::Plater::Object->new(
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name => basebane($input_file),
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input_file => $input_file,
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input_file_object_id => $i,
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mesh => $model->objects->[$i]->mesh,
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instances => [
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$model->objects->[$i]->instances
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? (map $_->offset, @{$model->objects->[$i]->instances})
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: [0,0],
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],
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);
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push @{ $self->{objects} }, $object;
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$self->object_loaded($#{ $self->{objects} });
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}
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$process_dialog->Destroy;
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$self->statusbar->SetStatusText("Loaded $input_file");
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}
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@ -308,11 +320,10 @@ sub object_loaded {
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my $self = shift;
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my ($obj_idx, %params) = @_;
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my $object = $self->{print}->objects->[$obj_idx];
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$self->{list}->InsertStringItem($obj_idx, basename($object->input_file));
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$self->{list}->SetItem($obj_idx, 1, "1");
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$self->{list}->SetItem($obj_idx, 2, "100%");
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push @{$self->{scale}}, 1;
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my $object = $self->{objects}[$obj_idx];
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$self->{list}->InsertStringItem($obj_idx, $object->name);
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$self->{list}->SetItem($obj_idx, 1, $object->instances_count);
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$self->{list}->SetItem($obj_idx, 2, ($object->scale * 100) . "%");
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$self->make_thumbnail($obj_idx);
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$self->arrange unless $params{no_arrange};
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@ -325,36 +336,13 @@ sub remove {
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my $self = shift;
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my ($obj_idx) = @_;
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if (defined $obj_idx) {
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$self->{print}->copies->[$obj_idx][$_] = undef
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for 0 .. $#{ $self->{print}->copies->[$obj_idx] };
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} else {
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foreach my $pobj (@{$self->{selected_objects}}) {
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my ($obj_idx, $copy_idx) = ($pobj->[0], $pobj->[1]);
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$self->{print}->copies->[$obj_idx][$copy_idx] = undef;
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}
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# if no object index is supplied, remove the selected one
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if (!defined $obj_idx) {
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($obj_idx, undef) = $self->selected_object;
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}
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my @objects_to_remove = ();
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for my $obj_idx (0 .. $#{$self->{print}->objects}) {
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my $copies = $self->{print}->copies->[$obj_idx];
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# filter out removed copies
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@$copies = grep defined $_, @$copies;
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# update copies count in list
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$self->{list}->SetItem($obj_idx, 1, scalar @$copies);
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# if no copies are left, remove the object itself
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push @objects_to_remove, $obj_idx if !@$copies;
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}
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for my $obj_idx (sort { $b <=> $a } @objects_to_remove) {
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splice @{$self->{print}->objects}, $obj_idx, 1;
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splice @{$self->{print}->copies}, $obj_idx, 1;
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splice @{$self->{thumbnails}}, $obj_idx, 1;
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splice @{$self->{scale}}, $obj_idx, 1;
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$self->{list}->DeleteItem($obj_idx);
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}
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splice @{$self->{objects}}, $obj_idx, 1;
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$self->{list}->DeleteItem($obj_idx);
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$self->{selected_objects} = [];
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$self->selection_changed(0);
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@ -366,10 +354,7 @@ sub remove {
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sub reset {
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my $self = shift;
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@{$self->{print}->objects} = ();
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@{$self->{print}->copies} = ();
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@{$self->{thumbnails}} = ();
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@{$self->{scale}} = ();
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@{$self->{objects}} = ();
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$self->{list}->DeleteAllItems;
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$self->{selected_objects} = [];
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@ -381,21 +366,21 @@ sub reset {
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sub increase {
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my $self = shift;
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my $obj_idx = $self->selected_object_idx;
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my $copies = $self->{print}->copies->[$obj_idx];
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push @$copies, [ $copies->[-1]->[X] + scale 10, $copies->[-1]->[Y] + scale 10 ];
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$self->{list}->SetItem($obj_idx, 1, scalar @$copies);
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my ($obj_idx, $object) = $self->selected_object;
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my $instances = $object->instances;
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push @$instances, [ $instances->[-1]->[X] + scale 10, $instances->[-1]->[Y] + scale 10 ];
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$self->{list}->SetItem($obj_idx, 1, $object->instances_count);
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$self->arrange;
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}
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sub decrease {
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my $self = shift;
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my $obj_idx = $self->selected_object_idx;
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my ($obj_idx, $object) = $self->selected_object;
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$self->{selected_objects} = [ +(grep { $_->[0] == $obj_idx } @{$self->{object_previews}})[-1] ];
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$self->remove;
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if ($self->{print}->objects->[$obj_idx]) {
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if ($self->{objects}[$obj_idx]) {
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$self->{list}->Select($obj_idx, 0);
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$self->{list}->Select($obj_idx, 1);
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}
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@ -405,37 +390,14 @@ sub rotate {
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my $self = shift;
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my ($angle) = @_;
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my $obj_idx = $self->selected_object_idx;
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my $object = $self->{print}->objects->[$obj_idx];
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my ($obj_idx, $object) = $self->selected_object;
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if (!defined $angle) {
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$angle = Wx::GetNumberFromUser("", "Enter the rotation angle:", "Rotate", 0, -364, 364, $self);
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$angle = Wx::GetNumberFromUser("", "Enter the rotation angle:", "Rotate", $object->rotate, -364, 364, $self);
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return if !$angle || $angle == -1;
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}
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$self->statusbar->SetStatusText("Rotating object…");
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$self->statusbar->StartBusy;
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# rotate, realign to 0,0 and update size
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$object->mesh->rotate($angle);
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$object->mesh->align_to_origin;
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$object->size([ $object->mesh->size ]);
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$self->make_thumbnail($obj_idx);
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$self->recenter;
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$self->{canvas}->Refresh;
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$self->statusbar->StopBusy;
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$self->statusbar->SetStatusText("");
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}
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sub arrange {
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my $self = shift;
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eval {
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$self->{print}->arrange_objects;
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};
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# ignore arrange warnings on purpose
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$object->set_rotation($angle);
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$self->recenter;
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$self->{canvas}->Refresh;
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}
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@ -443,36 +405,41 @@ sub arrange {
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sub changescale {
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my $self = shift;
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my $obj_idx = $self->selected_object_idx;
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my $scale = $self->{scale}[$obj_idx];
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my ($obj_idx, $object) = $self->selected_object;
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# max scale factor should be above 2540 to allow importing files exported in inches
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$scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", "Scale", $scale*100, 0, 5000, $self);
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$scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", "Scale", $object->scale*100, 0, 5000, $self);
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return if !$scale || $scale == -1;
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$self->statusbar->SetStatusText("Scaling object…");
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$self->statusbar->StartBusy;
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my $object = $self->{print}->objects->[$obj_idx];
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my $mesh = $object->mesh;
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$mesh->scale($scale/100 / $self->{scale}[$obj_idx]);
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$object->mesh->align_to_origin;
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$object->size([ $object->mesh->size ]);
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$self->{scale}[$obj_idx] = $scale/100;
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$self->{list}->SetItem($obj_idx, 2, "$scale%");
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$self->make_thumbnail($obj_idx);
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$object->set_scale($scale);
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$self->arrange;
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$self->statusbar->StopBusy;
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$self->statusbar->SetStatusText("");
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}
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sub arrange {
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my $self = shift;
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my $total_parts = sum(map $_->instances_count, @{$self->{objects}}) or return;
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my @size = ();
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for my $a (X,Y) {
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$size[$a] = max(map $_->thumbnail->size->[$a], @{$self->{objects}});
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}
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eval {
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my $config = $self->skeinpanel->config;
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my @positions = Slic3r::Geometry::arrange
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($total_parts, @size, @{$config->bed_size}, $config->min_object_distance);
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};
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# ignore arrange warnings on purpose
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$self->recenter;
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$self->{canvas}->Refresh;
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}
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sub split_object {
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my $self = shift;
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my $obj_idx = $self->selected_object_idx;
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my $current_object = $self->{print}->objects->[$obj_idx];
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my $current_copies_num = @{$self->{print}->copies->[$obj_idx]};
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my ($obj_idx, $current_object) = $self->selected_object;
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my $current_copies_num = $current_object->instances_count;
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my $mesh = $current_object->mesh->clone;
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$mesh->scale(&Slic3r::SCALING_FACTOR);
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@ -670,8 +637,10 @@ sub make_model {
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my $self = shift;
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my $model = Slic3r::Model->new;
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for my $obj_idx (0 .. $#{$self->{print}->objects}) {
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my $mesh = $self->{print}->objects->[$obj_idx]->mesh->clone;
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for my $obj_idx (0 .. $#{$self->{objects}}) {
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my $object = $self->{objects}[$obj_idx];
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# TODO: reload file
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my $mesh = $self->{print}->[$obj_idx]->mesh->clone;
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$mesh->scale(&Slic3r::SCALING_FACTOR);
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my $object = $model->add_object(vertices => $mesh->vertices);
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$object->add_volume(facets => $mesh->facets);
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@ -689,27 +658,21 @@ sub make_thumbnail {
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my ($obj_idx) = @_;
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my $cb = sub {
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my $object = $self->{print}->objects->[$obj_idx];
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my @points = map [ @$_[X,Y] ], @{$object->mesh->vertices};
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my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
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for (@$convex_hull) {
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@$_ = map $self->to_pixel($_), @$_;
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}
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$convex_hull->simplify(0.3);
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$self->{thumbnails}->[$obj_idx] = $convex_hull; # ignored in multithread environment
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my $object = $self->{objects}[$obj_idx];
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my $thumbnail = $object->make_thumbnail;
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if ($Slic3r::have_threads) {
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Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $THUMBNAIL_DONE_EVENT, shared_clone([ $obj_idx, $convex_hull ])));
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Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $THUMBNAIL_DONE_EVENT, shared_clone([ $obj_idx, $thumbnail ])));
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threads->exit;
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} else {
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$self->make_thumbnail2;
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$self->on_thumbnail_made;
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}
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};
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$Slic3r::have_threads ? threads->create($cb)->detach : $cb->();
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}
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sub make_thumbnail2 {
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sub on_thumbnail_made {
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my $self = shift;
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$self->recenter;
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$self->{canvas}->Refresh;
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@ -719,8 +682,8 @@ sub recenter {
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my $self = shift;
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# calculate displacement needed to center the print
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my @print_bb = $self->{print}->bounding_box;
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@print_bb = (0,0,0,0) if !defined $print_bb[0];
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my @print_bb = (0,0,0,0);
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@print_bb = if !defined $print_bb[0];
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$self->{shift} = [
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($self->{canvas}->GetSize->GetWidth - ($self->to_pixel($print_bb[X2] + $print_bb[X1]))) / 2,
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($self->{canvas}->GetSize->GetHeight - ($self->to_pixel($print_bb[Y2] + $print_bb[Y1]))) / 2,
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@ -758,9 +721,6 @@ sub _update_bed_size {
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my $bed_largest_side = $bed_size->[X] > $bed_size->[Y] ? $bed_size->[X] : $bed_size->[Y];
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my $old_scaling_factor = $self->{scaling_factor};
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$self->{scaling_factor} = $canvas_side / $bed_largest_side;
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if (defined $old_scaling_factor && $self->{scaling_factor} != $old_scaling_factor) {
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$self->make_thumbnail($_) for 0..$#{$self->{thumbnails}};
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}
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}
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# this is called on the canvas
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@ -936,9 +896,10 @@ sub selection_changed {
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}
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}
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sub selected_object_idx {
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sub selected_object {
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my $self = shift;
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return $self->{selected_objects}[0] ? $self->{selected_objects}[0][0] : $self->{list}->GetFirstSelected;
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my $obj_idx = $self->{selected_objects}[0] ? $self->{selected_objects}[0][0] : $self->{list}->GetFirstSelected;
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return ($obj_idx, $self->{objects}[$obj_idx]),
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}
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sub statusbar {
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@ -989,4 +950,60 @@ sub OnDropFiles {
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$self->{window}->load_file($_) for @$filenames;
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}
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package Slic3r::GUI::Plater::Object;
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use Moo;
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use Math::ConvexHull qw(convex_hull);
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has 'name' => (is => 'rw', required => 1);
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has 'input_file' => (is => 'rw', required => 1);
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has 'input_file_object_id' => (is => 'rw', required => 1);
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has 'mesh' => (is => 'rw', required => 1, trigger => 1);
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has 'size' => (is => 'rw');
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has 'scale' => (is => 'rw', default => sub { 1 });
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has 'rotate' => (is => 'rw', default => sub { 0 });
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has 'instances' => (is => 'rw', default => sub { [] });
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has 'thumbnail' => (is => 'rw');
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sub _trigger_mesh {
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my $self = shift;
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$self->size($mesh->size) if $self->mesh;
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}
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sub instances_count {
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my $self = shift;
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return scalar @{$self->instances};
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}
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sub make_thumbnail {
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my $self = shift;
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my @points = map [ @$_[X,Y] ], @{$object->mesh->vertices};
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my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
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for (@$convex_hull) {
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@$_ = map $self->to_pixel($_), @$_;
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}
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$convex_hull->simplify(0.3);
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$self->thumbnail($convex_hull); # ignored in multi-threaded environments
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$self->mesh(undef);
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return $convex_hull;
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}
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sub set_rotation {
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my $self = shift;
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my ($angle) = @_;
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$self->thumbnail->rotate($angle - $self->rotate);
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$self->rotate($angle);
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}
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sub set_scale {
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my $self = shift;
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my ($scale) = @_;
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$self->thumbnail->scale($scale - $self->scale);
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||||
$self->scale($scale);
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -6,6 +6,18 @@ use Slic3r::Geometry qw(X Y Z);
|
||||
has 'materials' => (is => 'ro', default => sub { {} });
|
||||
has 'objects' => (is => 'ro', default => sub { [] });
|
||||
|
||||
sub read_from_file {
|
||||
my $class = shift;
|
||||
my ($input_file) = @_;
|
||||
|
||||
my $model = $input_file =~ /\.stl$/i ? Slic3r::Format::STL->read_file($input_file)
|
||||
: $input_file =~ /\.obj$/i ? Slic3r::Format::OBJ->read_file($input_file)
|
||||
: $input_file =~ /\.amf(\.xml)?$/i ? Slic3r::Format::AMF->read_file($input_file)
|
||||
: die "Input file must have .stl, .obj or .amf(.xml) extension\n";
|
||||
|
||||
return $model;
|
||||
}
|
||||
|
||||
sub add_object {
|
||||
my $self = shift;
|
||||
|
||||
@ -21,34 +33,15 @@ sub mesh {
|
||||
my $vertices = [];
|
||||
my $facets = [];
|
||||
foreach my $object (@{$self->objects}) {
|
||||
my @instances = $object->instances ? @{$object->instances} : (undef);
|
||||
foreach my $instance (@instances) {
|
||||
my @vertices = @{$object->vertices};
|
||||
if ($instance) {
|
||||
# save Z coordinates, as rotation and translation discard them
|
||||
my @z = map $_->[Z], @vertices;
|
||||
|
||||
if ($instance->rotation) {
|
||||
# transform vertex coordinates
|
||||
my $rad = Slic3r::Geometry::deg2rad($instance->rotation);
|
||||
@vertices = Slic3r::Geometry::rotate_points($rad, undef, @vertices);
|
||||
}
|
||||
@vertices = Slic3r::Geometry::move_points($instance->offset, @vertices);
|
||||
|
||||
# reapply Z coordinates
|
||||
$vertices[$_][Z] = $z[$_] for 0 .. $#z;
|
||||
}
|
||||
|
||||
my $v_offset = @$vertices;
|
||||
push @$vertices, @vertices;
|
||||
foreach my $volume (@{$object->volumes}) {
|
||||
push @$facets, map {
|
||||
my $f = [@$_];
|
||||
$f->[$_] += $v_offset for -3..-1;
|
||||
$f;
|
||||
} @{$volume->facets};
|
||||
}
|
||||
}
|
||||
my $mesh = $object->mesh;
|
||||
|
||||
my $v_offset = @$vertices;
|
||||
push @$vertices, @{$mesh->vertices};
|
||||
push @$facets, map {
|
||||
my $f = [@$_];
|
||||
$f->[$_] += $v_offset for -3..-1;
|
||||
$f;
|
||||
} @{$mesh->facets};
|
||||
}
|
||||
|
||||
return Slic3r::TriangleMesh->new(
|
||||
@ -87,6 +80,47 @@ sub add_instance {
|
||||
return $self->instances->[-1];
|
||||
}
|
||||
|
||||
sub mesh {
|
||||
my $self = shift;
|
||||
|
||||
my $vertices = [];
|
||||
my $facets = [];
|
||||
|
||||
my @instances = $self->instances ? @{$self->instances} : (undef);
|
||||
foreach my $instance (@instances) {
|
||||
my @vertices = @{$self->vertices};
|
||||
if ($instance) {
|
||||
# save Z coordinates, as rotation and translation discard them
|
||||
my @z = map $_->[Z], @vertices;
|
||||
|
||||
if ($instance->rotation) {
|
||||
# transform vertex coordinates
|
||||
my $rad = Slic3r::Geometry::deg2rad($instance->rotation);
|
||||
@vertices = Slic3r::Geometry::rotate_points($rad, undef, @vertices);
|
||||
}
|
||||
@vertices = Slic3r::Geometry::move_points($instance->offset, @vertices);
|
||||
|
||||
# reapply Z coordinates
|
||||
$vertices[$_][Z] = $z[$_] for 0 .. $#z;
|
||||
}
|
||||
|
||||
my $v_offset = @$vertices;
|
||||
push @$vertices, @vertices;
|
||||
foreach my $volume (@{$self->volumes}) {
|
||||
push @$facets, map {
|
||||
my $f = [@$_];
|
||||
$f->[$_] += $v_offset for -3..-1;
|
||||
$f;
|
||||
} @{$volume->facets};
|
||||
}
|
||||
}
|
||||
|
||||
return Slic3r::TriangleMesh->new(
|
||||
vertices => $vertices,
|
||||
facets => $facets,
|
||||
);
|
||||
}
|
||||
|
||||
package Slic3r::Model::Volume;
|
||||
use Moo;
|
||||
|
||||
|
@ -4,7 +4,7 @@ use warnings;
|
||||
|
||||
use Math::Clipper qw();
|
||||
use Scalar::Util qw(reftype);
|
||||
use Slic3r::Geometry qw(A B polyline_remove_parallel_continuous_edges polyline_remove_acute_vertices
|
||||
use Slic3r::Geometry qw(A B X Y MIN MAX polyline_remove_parallel_continuous_edges polyline_remove_acute_vertices
|
||||
polyline_lines move_points same_point);
|
||||
|
||||
# the constructor accepts an array(ref) of points
|
||||
@ -140,6 +140,13 @@ sub bounding_box {
|
||||
return Slic3r::Geometry::bounding_box($self);
|
||||
}
|
||||
|
||||
sub size {
|
||||
my $self = shift;
|
||||
|
||||
my @extents = $self->bounding_box;
|
||||
return map $extents[$_][MAX] - $extents[$_][MIN], (X,Y);
|
||||
}
|
||||
|
||||
sub rotate {
|
||||
my $self = shift;
|
||||
my ($angle, $center) = @_;
|
||||
|
@ -3,6 +3,7 @@ use Moo;
|
||||
|
||||
use File::Basename qw(basename fileparse);
|
||||
use File::Spec;
|
||||
use List::Util qw(max);
|
||||
use Math::ConvexHull 1.0.4 qw(convex_hull);
|
||||
use Slic3r::ExtrusionPath ':roles';
|
||||
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 PI scale unscale move_points);
|
||||
@ -83,10 +84,7 @@ sub add_objects_from_file {
|
||||
my $self = shift;
|
||||
my ($input_file) = @_;
|
||||
|
||||
my $model = $input_file =~ /\.stl$/i ? Slic3r::Format::STL->read_file($input_file)
|
||||
: $input_file =~ /\.obj$/i ? Slic3r::Format::OBJ->read_file($input_file)
|
||||
: $input_file =~ /\.amf(\.xml)?$/i ? Slic3r::Format::AMF->read_file($input_file)
|
||||
: die "Input file must have .stl, .obj or .amf(.xml) extension\n";
|
||||
my $model = Slic3r::Model->read_from_file($input_file);
|
||||
|
||||
my @print_objects = $self->add_model($model);
|
||||
$_->input_file($input_file) for @print_objects;
|
||||
@ -231,19 +229,11 @@ sub arrange_objects {
|
||||
my $self = shift;
|
||||
|
||||
my $total_parts = scalar map @$_, @{$self->copies};
|
||||
my $partx = my $party = 0;
|
||||
foreach my $object (@{$self->objects}) {
|
||||
$partx = $object->size->[X] if $object->size->[X] > $partx;
|
||||
$party = $object->size->[Y] if $object->size->[Y] > $party;
|
||||
}
|
||||
|
||||
# object distance is max(duplicate_distance, clearance_radius)
|
||||
my $distance = $Slic3r::Config->complete_objects && $Slic3r::Config->extruder_clearance_radius > $Slic3r::Config->duplicate_distance
|
||||
? $Slic3r::Config->extruder_clearance_radius
|
||||
: $Slic3r::Config->duplicate_distance;
|
||||
my $partx = max(map $_->size->[X], @{$self->objects});
|
||||
my $party = max(map $_->size->[Y], @{$self->objects});
|
||||
|
||||
my @positions = Slic3r::Geometry::arrange
|
||||
($total_parts, $partx, $party, (map scale $_, @{$Slic3r::Config->bed_size}), scale $distance);
|
||||
($total_parts, $partx, $party, (map scale $_, @{$Slic3r::Config->bed_size}), scale $Slic3r::Config->min_object_distance);
|
||||
|
||||
for my $obj_idx (0..$#{$self->objects}) {
|
||||
@{$self->copies->[$obj_idx]} = splice @positions, 0, scalar @{$self->copies->[$obj_idx]};
|
||||
|
Loading…
Reference in New Issue
Block a user