Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3
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commit
1959522c46
@ -170,11 +170,9 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking)
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q.setFromTwoVectors(Vec3d::UnitZ(), instance_scaling_matrix_inverse * (-drain_hole.normal).cast<double>());
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Eigen::AngleAxisd aa(q);
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glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis().x(), aa.axis().y(), aa.axis().z()));
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(0., 0., -drain_hole.height));
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glsafe(::glScaled(drain_hole.radius, drain_hole.radius, drain_hole.height + sla::HoleStickOutLength));
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m_cylinder.render();
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glsafe(::glPopMatrix());
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if (vol->is_left_handed())
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glFrontFace(GL_CCW);
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@ -220,17 +220,14 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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const double cone_height = 0.75;
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glsafe(::glPushMatrix());
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glsafe(::glTranslatef(0.f, 0.f, cone_height + support_point.head_front_radius * RenderPointScale));
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glsafe(::glPushMatrix());
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glsafe(::glRotated(180., 1., 0., 0.));
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glsafe(::glScaled(cone_radius, cone_radius, cone_height));
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m_cone.render();
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glsafe(::glPopMatrix());
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glsafe(::glTranslatef(0.f, 0.f, cone_height));
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glsafe(::glPopMatrix());
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}
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glsafe(::glPushMatrix());
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double radius = (double)support_point.head_front_radius * RenderPointScale;
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const double radius = (double)support_point.head_front_radius * RenderPointScale;
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glsafe(::glScaled(radius, radius, radius));
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m_sphere.render();
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glsafe(::glPopMatrix());
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@ -257,7 +254,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
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glsafe(::glPushMatrix());
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glsafe(::glTranslatef(drain_hole.pos(0), drain_hole.pos(1), drain_hole.pos(2)));
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glsafe(::glTranslatef(drain_hole.pos.x(), drain_hole.pos.y(), drain_hole.pos.z()));
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glsafe(::glMultMatrixd(instance_scaling_matrix_inverse.data()));
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if (vol->is_left_handed())
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@ -268,12 +265,10 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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Eigen::Quaterniond q;
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q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * (-drain_hole.normal).cast<double>());
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Eigen::AngleAxisd aa(q);
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glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2)));
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glsafe(::glPushMatrix());
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glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis().x(), aa.axis().y(), aa.axis().z()));
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glsafe(::glTranslated(0., 0., -drain_hole.height));
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glsafe(::glScaled(drain_hole.radius, drain_hole.radius, drain_hole.height + sla::HoleStickOutLength));
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m_cylinder.render();
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glsafe(::glPopMatrix());
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if (vol->is_left_handed())
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glFrontFace(GL_CCW);
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